Heroes / Wraith
Wraith

Wraith

First seen 2024-06-06
Patches
some changes not in patch notes
730
Health
35
+HP / boon
2
HP Regen
7.2m/s
Move Speed
1.6m/s
Sprint
3
Stamina
0.222/s
Stamina Regen
0.68s
Ground Dash
0.47s
Air Dash
50
Light Melee
116
Heavy Melee
1.58
+Melee / boon
1.1
+Spirit / boon
Weapon
The Rake
59.7DPS
111.5Max DPS
5.64Bullet dmg
10.58Bullets/s
52Ammo
2.82sReload
0.14+Bullet DMG / boon
10.54Max Bullet DMG
4.91sFull Clip
2.82sFull Reload
1.65Headshot ×
0.09sFire Interval
572m/sBullet Speed
3Bullet Radius
0.2Spread
0Bullet Gravity
2sBullet Lifetime
177.8mMax Range
18mFalloff Start
52mFalloff End

Abilities

Card Trick
Cooldown 0.6sRange 500mCharges 2
Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending on its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card
Damage45+0.55×Spirit
Bonus Damage60%
Bullet and Spirit Resist Reduction-7%
Movement Slow24%
Heal60+0.5×Spirit
T1Charges +2
T2+40 Damage and increased Spirit Scaling
T3All suits are improved and higher chance for Jokers
Project Mind
Cooldown 46sRange 25mCast time 0.75s
Teleport to the targeted location.
T1Cast Range +15m
T2300 Barrier for 5s. Barrier scales with Spirit Power.
T3Cooldown -32s
Full Auto
Cooldown 45sDuration 5s
Temporarily boost your fire rate and deal bonus spirit damage
Fire Rate+20%
Spirit Damage Per Bullet2+0.045×Spirit
T1Cooldown -20s
T2+10% Fire Rate and +3s Duration
T3Unlimited Ammo and Increased Scaling on Spirit Damage Per Bullet
Telekinesis
Cooldown 150sRange 10mDuration 2.25sCast time 0.45sChannel 1.25s
Lift an enemy hero into the air and then slam them towards the target location.
Damage100+1×Spirit
Throw Range13m
Movement Slow32%
T1Damage +100
T2Cooldown -45s
T3+1.5s Debuff Duration and +6m Throw and Cast Range

History

Card Trick
TEXTDescription changed

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair. · · Alt-cast to throw first card

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending on its suit. Cards thrown fly towards the enemy or point under your crosshair. · · Alt-cast to throw first card

Full Auto
TEXTDescription changed

Temporarily boosts your fire rate and deal bonus spirit damage

Temporarily boost your fire rate and deal bonus spirit damage

Telekinesis11
15 changes for all heroes see Hero progression ›15
Patch notesAll move slow values reduced by ~20% globally
Card Trick6
NERFBullet and Spirit Resist Reduction-8%→-7%-12.5%
NERFHeal75→60-20.0%
NERFHeal (spirit scaling)0.75→0.5-33.3%
NERFMovement Slow30%→24%-20.0%
NERFT3: Bullet and Spirit Resist Reduction-5%→-4%-20.0%
Full Auto1
BUFFSpirit Damage Per Bullet (spirit scaling)0.03→0.045+50.0%
Telekinesis1
NERFMovement Slow40%→32%-20.0%
Card Trick1
NERFHeal (spirit scaling)1→0.75-25.0%
Full Auto1
NERFT3: Spirit Damage Per Bullet (spirit scaling)0.06→0.045-25.0%
Patch notesHealth per boon reduced by 5%
Patch notesAll ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)
Base stats1
NERFHealth per boon37→35-5.4%
Telekinesis2
NERFCooldown130s→150s+15.4%
NERFT2: Cooldown-50s→-45s-10.0%
34 changes for all heroes see Hero progression ›295
Patch notesBase HP reduced by 10 for all heroes
Patch notesHP per boon reduced by 3
Base stats2
NERFHealth per boon40→37-7.5%
NERFMax Health shared ×10 heroes740→730-1.4%
19 changes for all heroes see Hero progression ›946
Patch notesBase health per boon reduced by 7
Base stats1
NERFHealth per boon47→40-14.9%
38 changes for all heroes see Hero progression ›317
Card Trick1
Telekinesis1
Patch notesHero health growth increased by +3 and 4%
Base stats1
BUFFHealth per boon42→47+11.9%
Card Trick2
NEWNew Card Action NameCard trick add
Patch notesHeart now only heals for half the amount for secondary targets in the area
Patch notesNow randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)
Project Mind11
BUFFT3: Cooldown-28s→-32s+14.3%
NERFCooldown42s→46s+9.5%
Full Auto
NOTET3 now interrupts/finishes an ongoing reload
Telekinesis4
NERFCast Delay0.35s→0.45s+28.6%
NERFCast Range13m→10m-23.1%
NERFCooldown120s→130s+8.3%
NERFDuration2.75s→2.25s-18.2%
15 changes for all heroes see Hero progression ›510
Patch notesHero base health increased by 40
Patch notesHero health increased growth by +4 and 8%
Base stats2
BUFFHealth per boon35→42+20.0%
BUFFMax Health shared ×9 heroes700→740+5.7%
Card Trick14
BUFFBehaviour+alt-cast
NERFCooldown0.5s→0.6s+20.0%
NERFSplit Cards1→0-100.0%
NERFT3: Bonus Damage50%→40%-20.0%
NERFT3: Heal (spirit scaling)0.75→0.5-33.3%
TEXTDescription changed

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair.

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair. · · Alt-cast to throw first card

Patch notesCan now be alt casted to fire from the inverse order
Patch notesJoker no longer bounces to other targets
Patch notesGaining charges (AP or shop) no longer automatically builds them up
Telekinesis3
NERFCast Delay0.3s→0.35s+16.7%
NERFCast Range14m→13m-7.1%
NERFThrow Range14m→13m-7.1%
10 changes for all heroes see Hero progression ›10
Card Trick12
BUFFT3: Heal (spirit scaling)0.5→0.75+50.0%
NERFBonus Damage70%→60%-14.3%
NERFHeal (spirit scaling)1.25→1-20.0%
Telekinesis1
NERFDuration3s→2.75s-8.3%
Card Trick16164
NEWJoker Extra Card Search Radius20m
NEWSplit Cards1
NEWT2: Damage (spirit scaling)0.4
REWORKT3 upgradeCard Summon Rate 50%, Slow Duration 1s, Movement Slow 30%→Bullet and Spirit Resist Reduction -5%, Heal (spirit scaling) 0.5, Heal 75, Improved Joker Chance 1, Movement Slow 20%, Bonus Damage 50%
BUFFAbility Post Cast Duration0.2s→0.1s-50.0%
BUFFCharges1→2+100.0%
BUFFCooldown Between Cards0.75→0.5-33.3%
BUFFT1: Charges1→2+100.0%
BUFFT2: Damage35→40+14.3%
NERFCard Summon Rate106%→85%-19.8%
NERFDamage60→45-25.0%
NERFDamage (spirit scaling)1→0.55-45.0%
TEXTDescription changed

Deal weapon damage to summon cards. Activate to throw a card that flies towards the enemy or point under your crosshair.

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair.

TEXTT3 description changed

+50% Card Summon Rate and Cards apply a 30% Slow for 1s.

All suits are improved and higher chance for Jokers

Patch notesCards now have specific suites with special bonuses.
Patch notesNow highlights the card that will be throw next.
Patch notesNow has unique sounds for each card suite that is summoned.
Patch notesT2 changed from "+35 Damage" to "+40 Damage and increased spirit scaling (+0.4)"
Patch notesT2 changed from "+50% Card Summon Rate and 30% slow for 1s" to "Improves Card Suites and increased joker chances" (new totals are Spades: 2.5x, Diamond: -13%, Heal: 150/2.0, Clubs: 50%, Joker: 1/5th chance)
Full Auto2421
REWORKT2 upgradeSpirit Damage Per Bullet (spirit scaling) 0.0465, Spirit Damage Per Bullet 2.52→Duration 3s, Fire Rate 10%
REWORKT3 upgradeSpirit Lifesteal 15%, Bullet Lifesteal 15%, Spirit Damage Per Bullet (spirit scaling) 0.0465→Spirit Damage Per Bullet (spirit scaling) 0.06, Unlimited Ammo 1
BUFFCooldown48s→45s-6.2%
BUFFSpirit Damage Per Bullet0→2
BUFFSpirit Damage Per Bullet (spirit scaling)0→0.03
BUFFT1: Cooldown-14s→-20s+42.9%
NERFAllied Fire Rate50%→0%-100.0%
DELDuration (spirit scaling)0.06093
TEXTDescription changed

Temporarily boosts your fire rate. Nearby allies receive half the fire rate bonus.

Temporarily boosts your fire rate and deal bonus spirit damage

TEXTT3 description changed

+15% Bullet and Spirit Lifesteal and Increased Scaling on Spirit Damage Per Bullet

Unlimited Ammo and Increased Scaling on Spirit Damage Per Bullet

Patch notesDuration no longer scales with Spirit Power
Patch notesNo longer affects allies (previously gave half fire rate to allies)
Telekinesis833611
NEWLift Duration2s
NEWLift › Occilate Degrees Per Second300
NEWLift › Occilate Max Distance10.16m
NEWLift › Slam Time0.5s
NEWLift › Slow › Applies+no dashing+movement abilities silenced+slowed
NEWMovement Slow40%
NEWThrow Range14m
REWORKT1 upgradeCooldown -25s→Damage 100
REWORKT2 upgradeDuration 0.75s→Cooldown -50s
REWORKT3 upgradeLift Chain Count 1→Cast Range 6m, Duration 1.5s, Throw Range 6m
BUFFDuration2.75s→3s+9.1%
BUFFLift › Rise Max Speed7.62m/s→19.05m/s+150.0%
NERFCast Range20m→14m-30.0%
NERFCooldown110s→120s+9.1%
NERFLift › Rise Time1s→0.75s-25.0%
NERFProjectile › Speed19.05m/s→17.15m/s-10.0%
CHANGEDChannel Move Speed1.3m/s→no limit
TEXTDescription changed

Lift an enemy hero into the air, stunning them, then slam them into the ground. Targets are silenced and disarmed afterwards.

Lift an enemy hero into the air and then slam them towards the target location.

TEXTT3 description changed

Telekinesis will bounce to an additional nearby target

+1.5s Debuff Duration and +6m Throw and Cast Range

Patch notesNo longer has a projectile, it now instantly lifts the target for 0.75s and gives you a location target on the ground. After the 0.75s is over, it'll throw the hero towards that location up to 15m away. The target will take 100 Damage, 40% move slow and prevent stamina/movement-item and ability usage for 3s.
Patch notesCast time increased from 0.1s to 0.3s
Royal Flush1
Project Mind1
Patch notesBase move speed reduced by 0.1 (except for heroes lower than 6.5)
Base stats3
NERFBullet damage per boon0.17→0.14-17.6%
NERFMove Speed shared ×27 heroes7.3m/s→7.2m/s-1.4%
NERFSprint Speed per Spirit0.06→0.05-16.7%
Patch notesSprint speed spirit power scaling reduced from 0.6 to 0.5
Project Mind1
NERFT2: Barrier (spirit scaling)2.44→1.7-30.3%
12 changes for all heroes see Hero progression ›210
Base stats1
Card Trick2
NERFDamage (spirit scaling)1.2→1-16.7%
NERFT2: Damage40.5→35-13.6%
Patch notesCard Toss T2 reduced from +40 Damage to +35
Patch notesHero base health increased by 50
Base stats1
BUFFMax Health shared ×8 heroes650→700+7.7%
The Rake1
1 change for all heroes see Hero progression ›1
Patch notesBase gun damage and gun damage growth increased by 10% (excluding Paige)
Patch notesWeapon Investment Bonuses: Now grants an additional +20% Weapon Damage at 4800 souls spent
Patch notesBullet Damage is no longer reduced by 35% of a Hero's Base Bullet damage against T1's
Patch notesReduced all AP damage upgrades by 10%
Base stats1
BUFFBullet damage per boon0.155→0.1705+10.0%
The Rake1
BUFFBullet Damage5.4→5.94+10.0%
Card Trick11
BUFFDamage55→60+9.1%
NERFT2: Damage45→40.5-10.0%
Project Mind1
BUFFCooldown48s→42s-12.5%
Full Auto1
NERFT2: Spirit Damage Per Bullet2.8→2.52-10.0%
21 changes for all heroes see Hero progression ›2181
2 changes for all guns see Movement & combat ›2
Base stats1
NERFBullet damage per boon0.175→0.155-11.4%
The Rake1
BUFFBullet Damage5.12→5.4+5.6%
Card Trick1
BUFFCooldown0.75s→0.7s-6.7%
24 changes for all heroes see Hero progression ›123
The Rake3
Project Mind
TEXTT2 description changed

Provides a 300 Barrier on teleport. Barrier amount scales with Spirit Power.

300 Barrier for 5s. Barrier scales with Spirit Power.

1 change for all abilities & items see Movement & combat ›1
1 change for all abilities see Movement & combat ›1
2 changes for all melee attacks see Movement & combat ›2
Base stats21
NEWAir Dash Duration shared ×13 heroes0.47s
NEWGround Dash Duration shared ×13 heroes0.68s
NERFBullet damage per boon0.18→0.175-2.8%
The Rake1
BUFFBullet Damage4.95→5.12+3.3%
3 changes for all heroes see Hero progression ›21
1 change for all guns see Movement & combat ›1
5 changes for all melee attacks see Movement & combat ›14
Patch notesBullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%)
The Rake1
NERFFire Interval0.09s→0.0945s+5.0%
Card Trick22
BUFFDamage (spirit scaling)1.1→1.2+9.1%
BUFFT3: Movement Slow · base25%→30%+20.0%
Full Auto1
Telekinesis3
NERFCooldown100s→110s+10.0%
11 changes for all heroes see Hero progression ›101
1 change for all abilities see Movement & combat ›1
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Base stats3
NERFBullet damage per boon0.351→0.18-48.7%
NERFHealth per boon57→35-38.6%
NERFMax Health700→650-7.1%
Card Trick211
BUFFDamage (spirit scaling)0.837→1.1+31.4%
NERFDamage70→60-14.3%
Full Auto1
NERFT2: Spirit Damage Per Bullet4→3-25.0%
50 changes for all heroes see Hero progression ›143285
2 changes for all guns see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Telekinesis1
NERFDuration3s→2.75s-8.3%
1 change for all heroes see Hero progression ›1
Base stats1
NERFHealth per boon65→57-12.3%
Full Auto1
NERFT2: Spirit Damage Per Bullet5→4-20.0%
1 change for all abilities see Movement & combat ›1
Patch notesSpirit Power scaling globally reduced by -7%
Card Trick1
NERFDamage (spirit scaling)0.9→0.837-7.0%
Project Mind1
Full Auto3
NERFDuration (spirit scaling)0.06552→0.06093-7.0%
Telekinesis1
NERFDamage (spirit scaling)1.05→0.9749-7.0%
Royal Flush3
NERFCard Count (spirit scaling)0.05242→0.04875-7.0%
NERFDamage per card (spirit scaling)0.3669→0.3412-7.0%
NERFDuration (spirit scaling)0.0629→0.0585-7.0%
10 changes for all heroes see Hero progression ›10
Patch notesAll hero stats rebalanced alongside the shop rework.
Base stats2
BUFFHealth per boon31→65+109.7%
BUFFMax Health shared ×26 heroes550→700+27.3%
The Rake21
Project Mind1
TEXTT2 description changed

Provides a 300 bullet shield for 8s on teleport. Shield amount scales with Spirit Power.

Provides a 300 Barrier on teleport. Barrier amount scales with Spirit Power.

Full Auto2
75 changes for all heroes see Hero progression ›40629
Base stats11
BUFFSprint Speed shared ×26 heroes0.5m/s→1m/s+100.0%
Card Trick1
NERFRadius5m→4m-20.0%
Telekinesis1
NERFDamage175→140-20.0%
Patch notesAll heroes base gun damage and growth reduced by 10% (numbers listed above are before this global reduction)
Base stats1
NERFBullet damage per boon0.39→0.351-10.0%
The Rake1
NERFBullet Damage5.5→4.95-10.0%
Card Trick2
NERFCooldown0.65s→0.75s+15.4%
NERFDamage (spirit scaling)1.1→0.9-18.2%
Telekinesis3
BUFFCast Delay0.4s→0.3s-25.0%
BUFFDuration2.5s→3s+20.0%
Base stats2
BUFFBullet damage per boon0.3771→0.39+3.4%
BUFFSprint Speed shared ×26 heroes0m/s→0.5m/s
Patch notesBullet damage growth increased 0.37 to 0.39
Full Auto22
NEWT2: Spirit Damage Per Bullet (spirit scaling)0.05
NEWT3: Spirit Lifesteal20%
NERFT3: Bullet Lifesteal30%→20%-33.3%
NERFT3: Spirit Damage Per Bullet (spirit scaling)0.1→0.05-50.0%
TEXTT3 description changed

+30% Bullet Lifesteal and Spirit Damage Per Bullet now scales with Spirit Power.

+20% Bullet and Spirit Lifesteal and Increased Scaling on Spirit Damage Per Bullet

Patch notesT2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling
Telekinesis10141
NEWLift Chain Radius20m
NEWLift › Disarm › Applies+disarmed
NEWLift › Rise Acc3000
NEWLift › Rise Decay Frac End0.95
NEWLift › Rise Decay Frac Start0.3
NEWLift › Rise Max Speed7.62m/s
NEWLift › Rise Time0.75s
NEWLift › Silence › Applies+silenced
NEWLift › Slam Acc6000
NEWLift › Slam Impact Radius2.54m
REWORKT3 upgradeAbility Unit Target Limit 5→Lift Chain Count 1
BUFFCast Delay0.7s→0.4s-42.9%
BUFFDuration1.25s→2.5s+100.0%
BUFFProjectile › Speed16.51m/s→19.05m/s+15.4%
BUFFT2: Duration0.5s→0.75s+50.0%
DELLift › Oscillate Height1.02m
TEXTDescription changed

Lift an enemy hero into the air, stunning them for a short time. When the lift ends, the target receives Telekinesis damage.

Lift an enemy hero into the air, stunning them, then slam them into the ground. Targets are silenced and disarmed afterwards.

TEXTT3 description changed

Telekinesis will target enemies in an area around Wraith

Telekinesis will bounce to an additional nearby target

Patch notesNow briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm
Patch notesT2 duration now applies to the silence and disarm, increased to +0.75s
The Rake1
NERFFalloff Start shared ×46 guns22m→19.99m-9.1%
Full Auto12
NEWT3: Spirit Damage Per Bullet (spirit scaling)0.1
NERFSpirit Damage Per Bullet (spirit scaling)0.1→0-100.0%
NERFT3: Bullet Lifesteal35%→30%-14.3%
Patch notesT2 no longer has spirit scaling (moved to T3)
Patch notesT3 now also adds spirit scaling
Telekinesis111
NEWLift › Oscillate Height1.02m
Patch notesNow causes the target to oscillate up and down a little bit
1 change for all heroes see Hero progression ›1
2 changes for all melee attacks see Movement & combat ›2
The Rake1
Telekinesis2
NERFCast Delay0.6s→0.7s+16.7%
NERFDamage200→175-12.5%
Card Trick2
NERFCooldown0.5s→0.65s+30.0%
NERFDamage80→70-12.5%
Telekinesis11
BUFFT1: Cooldown-28s→-30s+7.1%
NERFCooldown95s→100s+5.3%
20 changes for all heroes see Hero progression ›614
Patch notesAll heroes' movespeed increased by 0.3 (Enduring Speed reduced by 0.3)
Base stats1
BUFFMove Speed shared ×21 heroes7m/s→7.3m/s+4.3%
Card Trick3
NERFCard Resource Per Heavy Melee50→25-50.0%
NERFCard Resource Per Light Melee20→10-50.0%
NERFDamage (spirit scaling)1.2→1.1-8.3%
1 change for all heroes see Hero progression ›1
Card Trick1
NERFDamage (spirit scaling)1.5→1.2-20.0%
Patch notesNon-Health boon bonuses rescaled over the 14 levels (same total as before)
Base stats1
NERFBullet damage per boon0.48→0.3771-21.4%
4 changes for all heroes see Hero progression ›31
7 changes for all melee attacks see Movement & combat ›61
Card Trick1
Card Trick122
NEWProjectile Origin Height Offset1.27m
BUFFCard Summon Rate100%→106%+6.0%
BUFFDamage (spirit scaling)1.25→1.5+20.0%
NERFDamage100→80-20.0%
Patch notesCard projectiles spawn above the reticle rather than on the left side
Project Mind2
Full Auto2
Telekinesis2
Royal Flush2
Base stats1
39 changes for all heroes see Hero progression ›11226
Card Trick1
NERFCooldown0s→0.5s
Project Mind11
Full Auto21
REWORKT2 upgradeFire Rate 15%→Spirit Damage Per Bullet 5
Telekinesis11
NERFT2: Duration0.75s→0.5s-33.3%
TEXTDescription changed

Lift an enemy hero into the air, interrupting them and preventing ability and item use for a short time. When the lift ends, the target receives Telekinesis damage.

Lift an enemy hero into the air, stunning them for a short time. When the lift ends, the target receives Telekinesis damage.

2 changes for all heroes see Hero progression ›2
The Rake1
Card Trick11
BUFFAbility Post Cast Duration0.5s→0.2s-60.0%
1 change for all heroes see Hero progression ›1
Card Trick3
1 change for all guns see Movement & combat ›1
The Rake1
Project Mind1
NERFT3: Cooldown-35s→-30s-14.3%
1 change for all guns see Movement & combat ›1
Base stats11
The Rake2
Card Trick1
Royal Flush
NOTEThe Royal Flush ability has been replaced with Card Trick. Card Trick enables Wraith's weapon damage to summon playing cards. Activating the ability throws one of the cards, which will fly towards the enemy or point under the crosshair and explode on impact.
2 changes for all melee attacks see Movement & combat ›2
Card Trick3421
1 change for all melee attacks see Movement & combat ›1
Patch notesHeroes HP growth per boon increased by +5 (there are 11 instances of these). This is not done for Abrams or Dynamo.
Base stats21
BUFFHealth per boon26→31+19.2%
Card Trick1
The Rake1
8 changes for all heroes see Hero progression ›8