Patches

2024-06-13update

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builds: 4270 · official notes
47Buffs
35Nerfs
24New
7Removed
2Reworks
3Other
61 exact in the notes26 covered by a general line31 not in patch notes6 of them in game rules & map objects1 note disagrees with the files17 bug fixes33 notes we couldn't match
Top bar now highlights your lane partner and lane enemies during the laning phase
BOTSIncreased difficulty for hard mode bots
NEWAdded overhead number counter effect for opponents to see the stacks of Berserker
Increased the range the enemy-candle-behind-wall indicator shows up from 25m to 35m
FIXFixed ping wheel randomly coming up instantly instead of doing an in-world ping
Improved visibility of the edge of Dynamo's Singularity
FIXFixed various issues with bots getting stuck
FIXFixed Build descriptions not showing up properly with the in-game tooltip version
FIXFixed AP not showing when you have your hero selected
FIXFixed TAB/ALT not bringing up your abilities when spectating the Patron
NEWAdded indicator for burrow damage radius for the local player
FIXFixed Affliction sometimes becoming lethal when combined with Escalating Exposure
FIXFixed Yamato's Crimson Slash visual direction being wrong sometimes
Adjusted the builds drop down in-game to be more clear it can be changed there
FIXFixed Dynamo's Singularity moving the Mid Boss
FIXFixed various bugs with Shifting Shroud
FIXFixed Lash's Ground Strike T3 not being accurate in the tooltip
FIXFixed Diviner's Kevlar gaining the Bullet Shield buff if the ultimate was manually cancelled
Minor improvements to visibility of Pocket's Affliction cast
Reload anims now play correctly in relation to the reload timer. Previously they would end prematurely if reloads were paused during dash/melee/abilities
FIXFixed some bugs with Pocket/channeling
A few buildings are 2-3 stories taller
NEWAdded new effects for Knockdown
NEWAdded new effects for Vampiric Burst
FIXFixed Mo & Krill gaining Reactive Barrier buff while channeling the ultimate
Changed Ivy's True Form ability name to Stone Form
FIXFixed bugs that were keeping some heroes desperation ability use lines from playing correctly (casting an ability when you're below 10% should play different VO)
FIXFixed several instances of ability use VO getting swallowed up by SFX
NEWAdded various ambient sounds - walla, birds, drones - and overall mix tweaks
NEWAdded Curse item selection start, loop, and end sounds
The Patrons no longer care about the well being of the Urn Runner, and so they will stop asking you to protect them (patrons will no longer call out the urn being picked up)
MAPAdded two new underground tunnels, one on each side of the map. The tunnels connect the underground shop to the Bodega area on Amber and the Theater area on Sapphire.
NEWAdded two new teleporters, one on each outer lane (behind the Chapel and behind the Firehouse)
NEWUrn reward now has a comeback component where it gives extra gold for the team that is behind based on the magnitude
A small share of the comeback portion of hero kill bounty is now given to each other player outside of just the kill/assist players. This also makes the amount the killer gets be more consistent, previously the amount could vary significantly based on how many people were involved. The killer and assist players still get the bigger shares.
Kill assist window increased from 7s to 10s
Rejuvenator is no longer area pick up and now requires someone to heavy melee it to pick it up after it's dropped to the ground
Rejuvenator will no longer stop dropping if it touches player created geometry (like Ice Dome) and always goes down to the target position
You can air-dash downward by pressing CTRL+SHIFT while in the air
Successful parry reduces the cooldown from 1s to 0.5s (unsuccessful parry cd is still 6s)
BUFFHeroes HP growth per boon increased by +5 (there are 11 instances of these). This is not done for Abrams or Dynamo.
32 exact values
  • Paradox · Health per boon: 35 → 40
  • Seven · Health per boon: 26 → 31
  • Haze · Health per boon: 22 → 27
  • Vindicta · Health per boon: 15 → 20
  • Infernus · Health per boon: 28 → 33
  • Kelvin · Health per boon: 40 → 45
  • Lash · Health per boon: 32 → 37
  • Grey Talon · Health per boon: 22 → 27
  • Pocket · Health per boon: 26 → 31
  • Warden · Health per boon: 40 → 45
  • Wraith · Health per boon: 26 → 31
  • Yamato · Health per boon: 26 → 31
  • 19 heroes · Health per boon: 36 → 41
Post lane medic troopers will heal other troopers if a hero within range is full hp
UPPost lane medic troopers' hero heal increased from 40 to 80exact: 40→80
BUFFBase zipline speed increased by 5%
If the Soul Urn is dropped it goes back to its original spot a little bit faster
MAPHealing/Spawn area in the base now has its defense damage go up over time
Carrying the Soul Urn no longer causes you to get slowed briefly by 50% when you get shot
NEWCarrying the Soul Urn now always slows you by 15%Movement Slow 15%
Carrying the Soul Urn now also silences your items
NEWThe silence effect for Soul Urn now applies as you start channeling to pick it up (0.5s after touching it, to prevent accidental walk overs)
Base side doors near the healing area now open a lot faster
Mystic Burst
211
NERFNo longer grants +3 Spirit Power
DELNo longer grants +1 Sprint
NEWNow grants +40 Spirit Shield
NEWNow grants +6% Weapon Power
Headshot Booster
1
NERFBonus headshot damage reduced from 50 to 45
Medic Bullets
1
BUFFHealing from heroes increased from 25 to 30
Extra Health
1
BUFFHealth increased from 125 to 135
Divine Barrier
31
DELNo longer grants +2 Sprint
NERFBullet Resist reduced from 10% to 7%
NERFCooldown increased from 20 to 30
NERFActive Move Speed reduced from 3 to 2
Enchanter's Barrier
1
BUFFShield increased from 275 to 300
Bullet Resist Shredder
1
BUFFDebuff duration increased from 4s to 5s
Healbane
1
BUFFBonus HP increased from 50 to 75
Healing Booster
11
DELNo longer grants +50 HP
NEWNow grants +8% Spirit Resist
Swift Striker
1
BUFFArmor penalty reduced from -7% to -6%
Fleetfoot
1
NERFCooldown increased from 20s to 22s
Reactive Barrier
1
BUFFCooldown reduced from 25s to 20s
Cold Front
1
BUFFTime to expand reduced from 1.5s to 0.75s
Majestic Leap
2
NERFCooldown increased from 15s to 20s
NERFDrop down speed reduced from 51 to 36
Burst Fire
1
BUFFCooldown reduced from 10s to 9s
Rescue Beam
2
REWORKNo longer grants movement speedMove Speed 5m/s→0m/s
Channel Move Speed 1.91m/s→30m/s
REWORKActive has been reworked. Now channels for 3 seconds, healing you and the target for up to 25% of Max HP. If you click the ally again during that time, you will pull them to you. Has 40m cast range and 45s cooldown. Can be self cast.
4 exact values
  • Rescue Beam · Cast Range: 50m → 40m
  • Rescue Beam · Channel Duration: 4s → 3s
  • Rescue Beam · Cooldown: 20s → 45s
  • Rescue Beam · Channel Move Speed: 1.91m/s → 30m/s
Tesla Bullets
1
BUFFInternal cooldown reduced from 0.4s to 0.35s
Mystic Slow
1
BUFFBonus HP increased from +75 to +100
Shifting Shroud Renamed to Ethereal Shift
Warp Stone
FIXFixed some cases where it would fail to cast near objects
Escalating Resilience
3
NERFStacks share a duration now and each new stack refreshes itStack Duration 15s→10s
Max Bullet Resist 36%→30%
NERFDuration reduced from 15s to 10s
NERFMax resistance reduced from 36% to 30%
Alchemical Fire
1
BUFFCooldown reduced from 34s to 30s
Crippling Headshot
1
NERFBullet and Spirit resistance reduction reduced from 35% to 30%
Boundless Spirit
11
BUFFSpirit Power increased from +50 to +55
NEWNow grants +175 Health
BUFFRichochet Ammo increased from +25% to +30%
Vampiric Burst
1
BUFFLifesteal increased from 70% to 80%
Refresher
1
NERFNow has a 0.3s cast time
Abrams
2
NERFBase health regen reduced from 2 to 1
Infernal Resilience1
NERFT1 reduced from +2 HP Regen to +1.5
Bebop
32
Sticky Bomb1
NERFBase damage reduced from 130 to 120
Grapple Arm1
NERFHook grab radius reduced from 40 inches to 36
Hyper Beam3
BUFFMovement and dash slow increased from 30% to 40%
BUFFDPS increased from 210 to 220
BUFFTracking speed increased by 10%Tracking Speed 45→51.75
Dynamo
1
Singularity1
NERFRadius reduced from 10m to 9m
Grey Talon
1
Guided Owl1
BUFFCooldown reduced from 130s to 120s
Haze
2
Sleep Dagger1
BUFFDamage Spirit growth increased from 2.5 to 2.8
T3 is now -12% Bullet Resistance for 6 seconds
Smoke Bomb1
BUFFT1 increased from +4 m/s Invis Sprint Speed to +5
SOUNDCauses your footsteps to be silent
Ivy
12
Kudzu Connection12
NERFWatcher's Covenant replicated healing reduced from 55% to 45%
NERFWatcher's Covenant no longer provides +2 m/s in the base ability
BUFFWatcher's Covenant T2 movement bonus increased from +2 m/s to +3
Kelvin
1
Frozen Shelter1
BUFFMovement speed slow increased from 25% to 35%
Can now dismiss Frozen Shelter while channeling other abilities (Arctic Beam)
Lash
12
Ground Strike12
NERFBase damage reduced from 110 to 90
REWORKDamage per meter increased from 6 to 6.75
REWORKNow reduced scaling after 25m height to 4.5
6 exact values
  • Ground Strike · Stomp Damage Per Meter (spirit scaling): 0.03669 removed
  • Ground Strike · Damage Per Meter (spirit scaling): 0.035
  • Ground Strike · Damage Per Meter (25m+) (spirit scaling): 0.00875
  • Ground Strike · T3: Damage Per Meter (spirit scaling): 0.035
  • Ground Strike · T3: Damage Per Meter (25m+) (spirit scaling): 0.00875
  • Ground Strike · T3: Stomp Damage Per Meter (spirit scaling): 0.03898 removed
McGinnis
1
Mini Turret1
BUFFCharge delay reduced from 10s to 8s
Spectral Wall
FIXFixed Echo Shard to be compatible with Spectral Wall again (Activating echo shard resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first)
Can now dismiss Spectral Wall while channeling other abilities (Heavy Barrage)
Mo & Krill
11
NERFHP Growth per boon reduced from 48 to 42files: 48→47
Combo1
NEWNow grants 25 max hp each time a target dies during it
Seven
11
Storm Cloud11
BUFFInitial radius increased from 10m to 12m
NERFT2 bonus radius reduced from 12m to 10m
Yamato
2
Power Slash1
NERFT3 bonus damage reduced from +210 to +200
Shadow Transformation1
NERFCooldown increased from 100 to 110

Biggest changes

Pulse grenadeParadoxNERFBullet Velocity254m/s→40.64m/s-84.0%
BarragePocketBUFFT3: Life Steal % On Hit Non Hero33→50+51.5%
Rescue BeamNERFHeal Amount40%→25%-37.5%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes20

Items2

Units3

Game rules & map objects6

Abrams
2
Base stats1
NERFHealth Regen2→1-50.0%
Infernal Resilience1
NERFT1: Health Regen2→1.5-25.0%
Bebop
42
Hook1
NERFProjectile › Trigger Radius1.02m→0.9144m-10.0%
Hyper Beam4
BUFFDamage Per Second210→220+4.8%
BUFFDash Distance-30%→-40%+33.3%
BUFFMovement Slow30%→40%+33.3%
BUFFTracking Speed45→51.75+15.0%
Sticky Bomb1
NERFDamage130→120-7.7%
Dynamo
1
Singularity1
NERFSingularity Radius10m→9m-10.0%
Grey Talon
2
Base stats1
BUFFHealth per boon22→27+22.7%
Guided Owl1
BUFFCooldown130s→120s-7.7%
Haze
13
Base stats1
BUFFHealth per boon22→27+22.7%
Sleep Dagger11
BUFFDamage (spirit scaling)2.5→2.8+12.0%
Smoke Bomb1
BUFFT1: Invis Sprint Speed4m/s→5m/s+25.0%
Infernus
1
Base stats1
BUFFHealth per boon28→33+17.9%
Ivy
12
Watcher's Covenant12
BUFFT2: Move Speed2m/s→3m/s+50.0%
NERFMove Speed2m/s→0m/s-100.0%
NERFReplicated Healing55%→45%-18.2%
Kelvin
3
Base stats1
BUFFHealth per boon40→45+12.5%
Frozen Shelter1
BUFFMovement Slow25%→35%+40.0%
Frozen Shelter · cancel1
Lash
51112
Base stats1
BUFFHealth per boon32→37+15.6%
Ground Strike5112
NEWDamage Per Meter6.75
NEWDamage Per Meter (25m+)4.5
NEWDamage Per Meter (25m+) (spirit scaling)0.00875
NEWDamage Per Meter (spirit scaling)0.035
REWORKT3 upgradeStomp Damage Per Meter (spirit scaling) 0.03898, Stomp Damage Per Meter 6.8→Damage Per Meter (spirit scaling) 0.035, Damage Per Meter (% of base) 113%, Damage Per Meter (25m+) (spirit scaling) 0.00875, Damage Per Meter (25m+) (% of base) 113%
NERFStomp Damage110→90-18.2%
DELStomp Damage Per Meter6
DELStomp Damage Per Meter (spirit scaling)0.03669
McGinnis
2
Mini Turret1
BUFFCharge Delay10s→8s-20.0%
Cancel Fissure Wall1
Mo & Krill
11
Base stats1
NERFHealth per boon48→47-2.1%
Combo1
NEWBonus Max Health Per Kill25
Paradox
3112
Base stats1
BUFFHealth per boon35→40+14.3%
Pulse Grenade312
Technical (2)
Paradoxical Swap
Technical (1)
Pocket
24
Base stats1
BUFFHealth per boon26→31+19.2%
Affliction1
Barrage11
Flying Cloak1
Flying Cloak · trigger
Technical (1)
Enchanter's Satchel1
Seven
21
Base stats1
BUFFHealth per boon26→31+19.2%
Storm Cloud11
BUFFInitial Radius10m→12m+20.0%
NERFT2: Radius12m→10m-16.7%
Vindicta
1
Base stats1
BUFFHealth per boon15→20+33.3%
Warden
21
Base stats1
BUFFHealth per boon40→45+12.5%
Last Stand11
Wraith
21
Base stats21
BUFFHealth per boon26→31+19.2%
Yamato
12
Base stats1
BUFFHealth per boon26→31+19.2%
Power Slash1
NERFT3: Full Charge Damage210→200-4.8%
Shadow Transformation1
NERFCooldown100s→110s+10.0%
19 heroes
1
BUFFHealth per boon36→41+13.9%
Hyperline
1
BUFFZip Speed16.76m/s→17.6m/s+5.0%
19 map objects
1
Alchemical Fire
1
BUFFCooldown34s→30s-11.8%
Boundless Spirit
11
NEWBonus Health175
BUFFSpirit Power50→55+10.0%
Bullet Resist Shredder
1
BUFFDuration4s→5s+25.0%
Burst Fire
1
BUFFCooldown10s→9s-10.0%
Cold Front
1
BUFFSpread Duration:1.5s→0.75s-50.0%
Crippling Headshot
2
NERFBullet Resist35%→30%-14.3%
NERFSpirit Resist35%→30%-14.3%
Divine Barrier
31
NERFBullet Resist10%→7%-30.0%
NERFCooldown20s→30s+50.0%
NERFMove Speed3m/s→2m/s-33.3%
DELSprint Speed2m/s
Enchanter's Barrier
1
BUFFSpirit Shield Health275→300+9.1%
Extra Health
1
BUFFBonus Health125→135+8.0%
Fleetfoot
1
NERFCooldown20s→22s+10.0%
Headshot Booster
1
NERFHead Shot Bonus Damage50→45-10.0%
Healbane
1
BUFFBonus Health50→75+50.0%
Healing Booster
11
NEWSpirit Resist8%
DELBonus Health50
Majestic Leap
2
NERFCooldown15s→20s+33.3%
NERFDrop Down Speed50.8m/s→35.99m/s-29.1%
Medic Bullets
1
BUFFHealing From Heroes25→30+20.0%
Mystic Burst
211
NEWSpirit Shield Health40
NEWWeapon Damage6%
NERFSpirit Power3→0-100.0%
DELSprint Speed1m/s
Mystic Slow
1
BUFFBonus Health75→100+33.3%
Reactive Barrier
1
BUFFCooldown25s→20s-20.0%
Refresher
1
NERFCast Delay0s→0.3s
Rescue Beam
24
BUFFChannel Duration4s→3s-25.0%
BUFFChannel Move Speed1.91m/s→30m/s+1474.8%
NERFCast Range50m→40m-20.0%
NERFCooldown20s→45s+125.0%
NERFMove Speed5m/s→0m/s-100.0%
Ricochet
1
BUFFMax Ammo25%→30%+20.0%
Tesla Bullets
1
BUFFMax Frequency0.4s→0.35s-12.5%
Vampiric Burst
1
BUFFBullet Lifesteal70%→80%+14.3%
Swift Striker
1
BUFFBullet Resist-7%→-6%-14.3%
Escalating Resilience
2
NERFMax Bullet Resist36%→30%-16.7%
NERFStack Duration15s→10s-33.3%
Unstoppable
1
Base defense sentry
3
Card Trick
1
Psychic Pulse
1
Throw Idol
1
NEWMovement Slow15%
Technical (1)
Medic trooper heal
1
UPHeal Players Post Lane40→80+100.0%
Crate
1
Soul Urn pickup aura
3
Packed files: added / removed / modified
data+0−0~53
hero_model+0−0~151
material+38−3~35
model+6−0~40
npc_model+0−0~2
other+0−0~19
particles+80−0~62
sound+35−1~30
ui+10−4~47

Hero model folders touched: archer, astro, atlas_detective_v2, bebop, box, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, grey_talon, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_v2, lash_v2, mirage, nano, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, spectre, sumo, synth, tempest, tengu, thumper, tokamak, vindicta, viscous, warden, wraith, wraith_crimelord, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2

Also 254 visual / audio / UI / technical data fields (see the build pages).

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