Builds / Build 4270

Build 4270

Tracked 2024-06-13 21:13 UTC · game build date Jun 13 2024 13:55:45 · part of 2024-06-13 update · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ misc.vdata ↗ modifiers.vdata ↗ generic_data.vdata ↗
79
entities with gameplay changes
199
gameplay fields
78
text changes
0
console variables

Gameplay data

Abrams
2
Base stats1
NERFHealth Regen2→1-50.0%
heroes.vdata › hero_atlas › m_mapStartingStats.EBaseHealthRegen2 → 1file diff ↗
Infernal Resilience1
NERFT1: Health Regen2→1.5-25.0%
abilities.vdata › citadel_ability_passive_beefy › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusHealthRegen}.m_strBonus2 → 1.5file diff ↗
Bebop
42
Hyper Beam4
BUFFDPS210→220+4.8%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.DPS.m_strValue210 → 220file diff ↗
BUFFGround Dash Reduction-30%→-40%+33.3%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-30 → -40file diff ↗
BUFFMovement Slow30%→40%+33.3%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.SlowPercent.m_strValue30 → 40file diff ↗
BUFFTracking Speed45→51.75+15.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.TrackingSpeed.m_strValue45 → 51.75file diff ↗
Hook1
NERFProjectile › Trigger Radius1.02m→0.9144m-10.0%
abilities.vdata › citadel_ability_hook › m_projectileInfo.m_flTriggerRadius40 → 36file diff ↗
Sticky Bomb1
NERFDamage130→120-7.7%
abilities.vdata › citadel_ability_sticky_bomb › m_mapAbilityProperties.Damage.m_strValue130 → 120file diff ↗
Dynamo
1
Singularity1
NERFVacuum Radius10m→9m-10.0%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.VacuumRadius.m_strValue"10m" → "9m"file diff ↗
Grey Talon
2
Base stats1
BUFFHealth per boon22→27+22.7%
heroes.vdata › hero_orion › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL22 → 27file diff ↗
Guided Owl1
BUFFCooldown130s→120s-7.7%
abilities.vdata › ability_guided_arrow › m_mapAbilityProperties.AbilityCooldown.m_strValue130 → 120file diff ↗
Haze
13
Base stats1
BUFFHealth per boon22→27+22.7%
heroes.vdata › hero_haze › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL22 → 27file diff ↗
Sleep Dagger11
BUFFDamage (spirit scaling)2.5→2.8+12.0%
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale2.5 → 2.8file diff ↗
Smoke Bomb1
BUFFT1: Invis Sprint Speed4m/s→5m/s+25.0%
abilities.vdata › ability_smoke_bomb › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{InvisMoveSpeedMod}.m_strBonus"4m" → "5m"file diff ↗
Infernus
1
Base stats1
BUFFHealth per boon28→33+17.9%
heroes.vdata › hero_inferno › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL28 → 33file diff ↗
Ivy
12
Watcher's Covenant12
BUFFT2: Move Speed2m/s→3m/s+50.0%
abilities.vdata › citadel_ability_tangotether › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MoveSpeedBonus}.m_strBonus"2m" → "3m"file diff ↗
NERFMove Speed2m/s→0m/s-100.0%
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.MoveSpeedBonus.m_strValue"2m" → "0m"file diff ↗
NERFReplicated Healing55%→45%-18.2%
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.TetherSharedHealPct.m_strValue55 → 45file diff ↗
Kelvin
3
Base stats1
BUFFHealth per boon40→45+12.5%
heroes.vdata › hero_kelvin › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL40 → 45file diff ↗
Frozen Shelter1
BUFFMovement Slow25%→35%+40.0%
abilities.vdata › ability_ice_dome › m_mapAbilityProperties.SlowPercent.m_strValue25 → 35file diff ↗
Frozen Shelter · cancel1
abilities.vdata › ability_ice_dome_cancel › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR… → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR…file diff ↗This update's notes: no line mentions this
Lash
51112
Base stats1
BUFFHealth per boon32→37+15.6%
heroes.vdata › hero_lash › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL32 → 37file diff ↗
Ground Strike5112
NEWStomp Damage Per Meter Primary6.75
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamagePerMeterPrimary.m_strValue— → 6.75file diff ↗
NEWStomp Damage Per Meter Primary (spirit scaling)0.035
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamagePerMeterPrimary.m_subclassScaleFunction.m_flStatScale— → 0.035file diff ↗
NEWStomp Damage Per Meter Secondary4.5
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamagePerMeterSecondary.m_strValue— → 4.5file diff ↗
NEWStomp Damage Per Meter Secondary (spirit scaling)0.00875
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamagePerMeterSecondary.m_subclassScaleFunction.m_flStatScale— → 0.00875file diff ↗
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamagePrimaryRange.m_strValue— → "25m"file diff ↗This update's notes: no line mentions this
REWORKT3 upgradeStomp Damage Per Meter (spirit scaling) 0.03898, Stomp Damage Per Meter 6.8→Stomp Damage Per Meter Primary (spirit scaling) 0.035, Stomp Damage Per Meter Primary (% of base) 113%, Stomp Damage Per Meter Secondary (spirit scaling) 0.00875, Stomp Damage Per Meter Secondary (% of base) 113%
NERFStomp Damage110→90-18.2%
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamage.m_strValue110 → 90file diff ↗
DELStomp Damage Per Meter6
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamagePerMeter.m_strValue6 → —file diff ↗
DELStomp Damage Per Meter (spirit scaling)0.03669
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamagePerMeter.m_subclassScaleFunction.m_flStatScale0.036691 → —file diff ↗
McGinnis
2
Cancel Fissure Wall1
abilities.vdata › citadel_ability_fissure_wall_cancel › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR… → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR…file diff ↗This update's notes: no line mentions this
Mini Turret1
BUFFCharge Delay10s→8s-20.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue10 → 8file diff ↗
Mo & Krill
11
Base stats1
NERFHealth per boon48→47-2.1%
heroes.vdata › hero_krill › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL48 → 47file diff ↗
Combo1
NEWBonus Health On Kill25
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.BonusHealthOnKill.m_strValue— → 25file diff ↗
Paradox
4113
Base stats1
BUFFHealth per boon35→40+14.3%
heroes.vdata › hero_chrono › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL35 → 40file diff ↗
Pulse Grenade413
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapWeaponInfos.primary.m_flBulletGravityScale— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapWeaponInfos.primary.m_flBulletRadius— → 1.5file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapWeaponInfos.primary.m_flBulletRadiusVsWorld— → 1.5file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapWeaponInfos.primary.m_flVerticalAimBias— → 10file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapWeaponInfos.primary.m_flBulletSpeed10000 → 1600file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.LifeTime.m_strValue5 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_projectileInfo.m_flSpeed1600 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_projectileInfo.m_flVerticalAimBias10 → —file diff ↗This update's notes: no line mentions this
Technical (2)
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_projectileInfo.m_nBehaviors"PBF_StickToWorld" → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET"file diff ↗This update's notes: no line mentions this
Paradoxical Swap
Technical (1)
abilities.vdata › citadel_ability_chrono_swap › m_BubbleMoveModifier.m_nEnabledStateMask"MODIFIER_STATE_CHRONO_SWAPING | MODIFIER_STATE_COMMAND_RESTRICTED | MODIFIER_STATE_AIR_DUCKING_FORCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES" → "MODIFIER_STATE_CHRONO_SWAPPING | MODIFIER_STATE_COMMAND_RESTRICTED | MODIFIER_STATE_AIR_DUCKING_FORCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES"file diff ↗This update's notes: no line mentions this
Pocket
24
Base stats1
BUFFHealth per boon26→31+19.2%
heroes.vdata › hero_synth › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL26 → 31file diff ↗
Affliction1
abilities.vdata › synth_affliction › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"file diff ↗This update's notes: no line mentions this
Barrage11
abilities.vdata › synth_barrage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{LifeStealPercentOnHitNonHero}.m_strBonus33 → 50file diff ↗This update's notes: no line mentions this
abilities.vdata › synth_barrage › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAM… → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"file diff ↗This update's notes: no line mentions this
Flying Cloak1
abilities.vdata › synth_plasma_flux › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"file diff ↗This update's notes: no line mentions this
Flying Cloak · trigger
Technical (1)
abilities.vdata › synth_plasma_flux_trigger › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_NON_COMBAT | CITADEL_ABILITY_BEHAVIOR_TRIGGER" → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR…file diff ↗This update's notes: no line mentions this
Enchanter's Satchel1
abilities.vdata › synth_pulse › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"file diff ↗This update's notes: no line mentions this
Seven
21
Base stats1
BUFFHealth per boon26→31+19.2%
heroes.vdata › hero_gigawatt › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL26 → 31file diff ↗
Storm Cloud11
BUFFInitial Radius10m→12m+20.0%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.InitialRadius.m_strValue"10m" → "12m"file diff ↗
NERFT2: Radius12m→10m-16.7%
abilities.vdata › citadel_ability_storm_cloud › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Radius}.m_strBonus"12m" → "10m"file diff ↗
Vindicta
1
Base stats1
BUFFHealth per boon15→20+33.3%
heroes.vdata › hero_hornet › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL15 → 20file diff ↗
Warden
21
Base stats1
BUFFHealth per boon40→45+12.5%
heroes.vdata › hero_warden › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL40 → 45file diff ↗
Last Stand11
abilities.vdata › ability_warden_riot_protocol › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-60 → -70file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.AbilityCooldown.m_strValue130 → 140file diff ↗This update's notes: no line mentions this
Wraith
21
Base stats21
heroes.vdata › hero_wraith › m_mapWIPAbilities.ESlot_Signature_1— → "citadel_ability_card_toss"file diff ↗This update's notes: no line mentions this
heroes.vdata › hero_wraith › m_mapWIPAbilities.ESlot_Signature_3— → "citadel_ability_psychic_pulse"file diff ↗This update's notes: no line mentions this
BUFFHealth per boon26→31+19.2%
heroes.vdata › hero_wraith › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL26 → 31file diff ↗
Yamato
12
Base stats1
BUFFHealth per boon26→31+19.2%
heroes.vdata › hero_yamato › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL26 → 31file diff ↗
Shadow Transformation1
NERFCooldown100s→110s+10.0%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue100 → 110file diff ↗
Power Slash1
NERFT3: Full Charge Damage210→200-4.8%
abilities.vdata › citadel_ability_power_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{FullChargeDamage}.m_strBonus210 → 200file diff ↗
Hyperline
1
BUFFZip Speed16.76m/s→17.6m/s+5.0%
abilities.vdata › citadel_ability_zip_line › m_mapAbilityProperties.ZipSpeed.m_strValue660 → 693file diff ↗
Alchemical Fire
1
BUFFCooldown34s→30s-11.8%
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.AbilityCooldown.m_strValue34 → 30file diff ↗
Boundless Spirit
11
NEWBonus Health175
abilities.vdata › upgrade_mega_spirit › m_mapAbilityProperties.BonusHealth.m_strValue— → 175file diff ↗
BUFFSpirit Power50→55+10.0%
abilities.vdata › upgrade_mega_spirit › m_mapAbilityProperties.TechPower.m_strValue50 → 55file diff ↗
Bullet Resist Shredder
1
BUFFDuration4s→5s+25.0%
abilities.vdata › upgrade_bullet_resist_shredder › m_mapAbilityProperties.AbilityDuration.m_strValue4 → 5file diff ↗
Burst Fire
1
BUFFCooldown10s→9s-10.0%
abilities.vdata › upgrade_burst_fire › m_mapAbilityProperties.AbilityCooldown.m_strValue10 → 9file diff ↗
Cold Front
1
BUFFSpread Duration:1.5s→0.75s-50.0%
abilities.vdata › upgrade_cold_front › m_mapAbilityProperties.SpreadDuration.m_strValue1.5 → 0.75file diff ↗
Crippling Headshot
2
NERFBullet Resist Reduction35→30-14.3%
abilities.vdata › upgrade_banshee_slugs › m_mapAbilityProperties.BulletResistReduction.m_strValue35 → 30file diff ↗
NERFMagic Resist Reduction35→30-14.3%
abilities.vdata › upgrade_banshee_slugs › m_mapAbilityProperties.MagicResistReduction.m_strValue35 → 30file diff ↗
Divine Barrier
31
NERFBullet Resist10%→7%-30.0%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BulletResist.m_strValue10 → 7file diff ↗
NERFCooldown20s→30s+50.0%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 30file diff ↗
NERFMove Speed3m/s→2m/s-33.3%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"3m" → "2m"file diff ↗
DELSprint Speed2m/s
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"2m" → —file diff ↗
Enchanter's Barrier
1
BUFFSpirit Shield Health275→300+9.1%
abilities.vdata › upgrade_magic_shield › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue275 → 300file diff ↗
Extra Health
1
BUFFBonus Health125→135+8.0%
abilities.vdata › upgrade_health › m_mapAbilityProperties.BonusHealth.m_strValue125 → 135file diff ↗
Fleetfoot
1
NERFCooldown20s→22s+10.0%
abilities.vdata › upgrade_fleetfoot_boots › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 22file diff ↗
Headshot Booster
1
NERFHead Shot Bonus Damage50→45-10.0%
abilities.vdata › upgrade_headshot_booster › m_mapAbilityProperties.HeadShotBonusDamage.m_strValue50 → 45file diff ↗
Healbane
1
BUFFBonus Health50→75+50.0%
abilities.vdata › upgrade_healbane › m_mapAbilityProperties.BonusHealth.m_strValue50 → 75file diff ↗
Healing Booster
11
NEWSpirit Resist8%
abilities.vdata › upgrade_healing_booster › m_mapAbilityProperties.TechResist.m_strValue— → 8file diff ↗
DELBonus Health50
abilities.vdata › upgrade_healing_booster › m_mapAbilityProperties.BonusHealth.m_strValue50 → —file diff ↗
Majestic Leap
2
NERFCooldown15s→20s+33.3%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 20file diff ↗
NERFDrop Down Speed50.8m/s→35.99m/s-29.1%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.DropDownSpeed.m_strValue2000 → 1417file diff ↗
Medic Bullets
1
BUFFHealing From Heroes25→30+20.0%
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.HealFromHero.m_strValue25 → 30file diff ↗
Mystic Burst
211
NEWSpirit Shield Health40
abilities.vdata › upgrade_magic_burst › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue— → 40file diff ↗
NEWWeapon Damage6%
abilities.vdata › upgrade_magic_burst › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 6file diff ↗
NERFSpirit Power3→0-100.0%
abilities.vdata › upgrade_magic_burst › m_mapAbilityProperties.TechPower.m_strValue3 → 0file diff ↗
DELSprint Speed1m/s
abilities.vdata › upgrade_magic_burst › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"1m" → —file diff ↗
Mystic Slow
1
BUFFBonus Health75→100+33.3%
abilities.vdata › upgrade_magic_slow › m_mapAbilityProperties.BonusHealth.m_strValue75 → 100file diff ↗
Reactive Barrier
1
BUFFCooldown25s→20s-20.0%
abilities.vdata › upgrade_vex_barrier › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 20file diff ↗
Refresher
1
NERFCast Delay0s→0.3s
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 0.3file diff ↗
Rescue Beam
15
BUFFChannel Duration4s→3s-25.0%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityChannelTime.m_strValue4 → 3file diff ↗
NERFCast Range50m→40m-20.0%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCastRange.m_strValue"50m" → "40m"file diff ↗
NERFChannel Move Speed75m/s→30m/s-60.0%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue75 → "30m"file diff ↗
NERFCooldown20s→45s+125.0%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 45file diff ↗
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.HealPercentAmount.m_strValue40 → 25file diff ↗This update's notes: no line mentions this
NERFMove Speed5m/s→0m/s-100.0%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"5m" → "0m"file diff ↗
Ricochet
1
BUFFAmmo25%→30%+20.0%
abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.BonusClipSizePercent.m_strValue25 → 30file diff ↗
Tesla Bullets
1
BUFFProc Cooldown0.4s→0.35s-12.5%
abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.ProcCooldown.m_strValue0.4 → 0.35file diff ↗
Vampiric Burst
1
BUFFActive Bonus Lifesteal70→80+14.3%
abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.ActiveBonusLifesteal.m_strValue70 → 80file diff ↗
Swift Striker
1
BUFFBullet Resist-7%→-6%-14.3%
abilities.vdata › upgrade_blitz_bullets › m_mapAbilityProperties.LocalBulletArmorReduction.m_strValue-7 → -6file diff ↗
Escalating Resilience
2
NERFBullet Resist Duration15s→10s-33.3%
abilities.vdata › upgrade_reinforcing_casings › m_mapAbilityProperties.BulletResistDuration.m_strValue15 → 10file diff ↗
NERFMax Armor Stacks36→30-16.7%
abilities.vdata › upgrade_reinforcing_casings › m_mapAbilityProperties.MaxArmorStacks.m_strValue36 → 30file diff ↗
Unstoppable
1
abilities.vdata › upgrade_unstoppable › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"1.25m" → "1.4m"file diff ↗This update's notes: no line mentions this
Base defense sentry
3
npc_units.vdata › npc_base_defense_sentry › m_flMaxScale— → 2file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_base_defense_sentry › m_flTimeToEndScale— → 50file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_base_defense_sentry › m_flTimeToStartScale— → 15file diff ↗This update's notes: no line mentions this
All heroes
1
BUFFHealth per boon36→41+13.9%
heroes.vdata › @shared › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL36 → 41file diff ↗
Many entries (misc.vdata)
1
misc.vdata › @shared › m_flSecondaryDropChance33 → 37file diff ↗This update's notes: no line mentions this
Throw Idol
1
NEWMovement Slow15%
abilities.vdata › ability_golden_idol › m_mapAbilityProperties.SlowPercent.m_strValue— → 15file diff ↗
Technical (1)
abilities.vdata › ability_golden_idol › m_HoldIdolModifier.m_nEnabledStateMask— → "MODIFIER_STATE_HOLDING_IDOL"file diff ↗This update's notes: no line mentions this
Medic trooper heal
1
NEWHeal Players Post Lane80
abilities.vdata › ability_medic_trooper_heal › m_mapAbilityProperties.Heal_Players_Post_Lane.m_strValue— → 80file diff ↗
Card Trick
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityChargesConditionally.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.5file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.BonusAbilityResource.m_strValue— → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourceGenPctScale.m_strValue— → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourcePerBulletCrit.m_strValue— → 6file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourcePerBulletHit.m_strValue— → 4file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourcePerHeavyMelee.m_strValue— → 50file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourcePerLightMelee.m_strValue— → 20file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardSummonInterval.m_strValue— → 0.5file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "500m"file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions this
All fields (27)
Psychic Pulse
abilities.vdata › citadel_ability_psychic_pulse › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_psychic_pulse › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_psychic_pulse › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 45file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_psychic_pulse › m_mapAbilityProperties.AbilityDuration.m_strValue— → 3file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_psychic_pulse › m_mapAbilityProperties.SenseRange.m_strValue— → "25m"file diff ↗This update's notes: no line mentions this
All fields (16)
Crate
1
misc.vdata › citadel_breakable_item_container › m_flPrimaryDropChance40 → 44file diff ↗This update's notes: no line mentions this
Breakable (powerups)
1
misc.vdata › citadel_breakable_prop_drop_powerups › m_flPrimaryDropChance40 → 44file diff ↗This update's notes: no line mentions this
Soul Urn carrier
NEWAdded to the game files · 6 fields
All fields (6)
NEWFast Speed4.45m/s
NEWMax Speed Distance40.64m
NEWSlow Speed0.762m/s
NEWStop Distance15.24m
NEWTolerance20
NEWVertical Offset0.4064m
Soul Urn pickup aura
3
modifiers.vdata › modifier_idol_pickup_aura › m_modifierProvidedByAura.m_PickupTimerModifier.m_SilenceDuration— → 0.3file diff ↗This update's notes: no line mentions this
modifiers.vdata › modifier_idol_pickup_aura › m_modifierProvidedByAura.m_PickupTimerModifier.m_SilenceModifier.m_nEnabledStateMask— → "MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED"file diff ↗This update's notes: no line mentions this
modifiers.vdata › modifier_idol_pickup_aura › m_modifierProvidedByAura.m_PickupTimerModifier.m_TimerToSilence— → 0.5file diff ↗This update's notes: no line mentions this
Rejuv pickup punchable
NEWAdded to the game files · 1 fields
All fields (1)
NEWAppliesIs Melee Target

Cosmetic fields changed: audio 28, ui 125, visual 45.

Text changes78
  • Frozen Shelter · T3 description+[Bonus Health Regen] Health Regen and now scales with Spirit→+[Bonus Health Regen] Health Regen and now scales with Spirit Power
  • Frost Grenade · T2 descriptionFrost Grenade now heals [Heal Amount] HP to friendly targets. Scales with Spirit.→Frost Grenade now heals [Heal Amount] HP to friendly targets. Scales with Spirit Power.
  • Ice Path · T3 descriptionWhile active, gain +[Bonus Spirit Meter] Spirit per meter of Ice Path trail created. Max of [Bonus Spirit Max] Spirit→While active, gain +[Bonus Spirit Meter] Spirit Power per meter of Ice Path trail created. Max of [Bonus Spirit Max] Spirit Power
  • Combo · descriptionHold the target in place, stunning them and dealing damage during the channel.→Hold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.
  • Stat nameSpirit→Spirit Power
  • akimbo stealammo descForce targets to reload. [Hero name] gains [Steal Spirit Power]% Spirit per target.→Force targets to reload. [Hero name] gains [Steal Spirit Power]% Spirit Power per target.
  • Stat nameSpirit While Channeling→Spirit Power While Channeling
  • Stat nameBonus Spirit for Charged Abilites→Bonus Spirit Power for Charged Abilites
  • Stat nameSpirit While Shielded→Spirit Power While Shielded
  • Stat nameSpirit while Pathing→Spirit Power while Pathing
  • Hyper Beam · descriptionCharge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.→Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.
  • Grapple Arm · descriptionLaunch out a hook that grabs and reels in the first enemy or friendly hero it hits, dealing damage if the target is an enemy.→Launch out a hook that grabs and reels in the first enemy or friendly hero it hits, dealing damage if the target is an enemy. · Target will be placed where you are facing.
  • Invalid only one down dashNEW Can't down dash twice
  • Invalid only two down dashesNEW Can't down dash three times
  • Falling Grace · quipFly above the battlefield and spew flames→Fly above the battlefield
  • Stone FormTrue Form→Stone Form
  • dashboard status connectingtoserverNEW Connecting to Game Server
  • dashboard status connectingtoserver detailNEW Your match will begin shortly
  • dashboard status gcofflineNEW Deadlock Network Offline
  • dashboard status gcoffline detailNEW Some features may be unavailable
  • enable ping indicatorNEW Enable HUD Ping Indicator
  • friends online{d:friends_online} Friends Online→{d:friends_online} Online
  • friends play with friendsNEW Play with Friends
  • friends playing{d:friends_in_game} Friends Playing→{d:friends_in_game} In-Game
  • gc noconnectionUnable to matchmake. No connection to game coordinator.→Unable to matchmake. No connection to the Deadlock Network.
  • gc updatingUnable to matchmake. Game coordinator is updating.→Unable to matchmake. The Deadlock Network is updating.
  • hero stats tooltip spiritSpirit increases the effectiveness of your Abilities. Spirit is gained from buying items in the Spirit tree→Spirit Power increases the effectiveness of your Abilities. Spirit Power is gained from buying items in the Spirit tree
  • HUD · idolreturnedSpirit Urn Returned!→Soul Urn Returned!
  • HUD · jointeamchat dialogNEW Hold [[Key voice record]] to opt-in to Team Chat
  • mute playerNEW Click to mute player
  • Party · action playerbannedDEL A member of your party nl:account id is currently banned from this mode until {t:s:time_stamp} at {t:t:time_stamp}
  • Party · action toomanyhighmmrDEL Your party contains too many very high MMR players to be able to match make. We are temporarily not allowing this to avoid unbalanced teams among high skill players.
  • Party · setmode alreadydraftingNEW The party has already started a match. You must stop the current match before you start another one.
  • Party · setmode disabledNEW This action is temporarily disabled. Please try again in a few minutes.
  • Party · setmode errortitleNEW Error
  • Party · setmode failedtogetresponseNEW Unable to talk to the Deadlock Network right now. Please try again in a few minutes.
  • Party · setmode inmatchNEW The party is currently in a match, and this change could not be made at this time.
  • Party · setmode inmatchmakingNEW The party is currently in match making, and this change could not be made at this time.
  • Party · setmode internalerrorNEW An unexpected internal error occurred. Please try again in a few minutes.
  • Party · setmode invalidpartyNEW The party could not be found. It may have already been abandoned.
  • Party · setmode invalidpermissionsNEW You do not have permission to make those changes to that party.
  • Party · setmode invalidvalueNEW The provided value was not valid for this party.
  • Party · setmode playerbannedNEW A member of your party nl:account id is currently banned from this mode until {t:s:time_stamp} at {t:t:time_stamp}
  • Party · setmode ratelimitedNEW You have performed too many operations in a short period of time. Please wait a little while and try again.
  • Party · setmode toobusyNEW The Deadlock Network is too busy to process this action right now. Please try again in a few minutes.
  • Party · setmode toomanyhighmmrNEW Your party contains too many very high MMR players to be able to match make. We are temporarily not allowing this to avoid unbalanced teams among high skill players.
  • Pings · customize reminderNEW You may change the options in your ping wheel via Settings.
  • Settings · ping wheel contextual descNEW Contextual Slot is changed during gameplay based on the current context
  • Shop · tierbonus techSpirit→Spirit Power
  • unmute playerNEW Click to un-mute player
  • Stat nameImbued Ability Spirit→Imbued Ability Spirit Power
  • in mid[Param 1] is inside mid→[Param 1] inside mid
  • idol pickup aura/aura target/timerPicking up Spirit Urn→Picking up Soul Urn
  • Stat nameSpirit→Spirit Power
  • ping idols callDEL Idol's here!
  • ping jar callNEW Spirit Jar is here!
  • reportcard networth descSouls gained by killing troopers and shooting bonus spirits→Souls gained by killing troopers and shooting orbs
  • Stat nameSpirit→Spirit Power
  • Stat nameSpirit Steal→Spirit Power Steal
  • Stat nameSpirit Steal Duration→Spirit Power Steal Duration
  • statdesc techpowerSpirit→Spirit Power
  • Stat nameSteal Spirit→Steal Spirit Power
  • team msg idol descSpirit Urn→Soul Urn
  • Stat nameSpirit→Spirit Power
  • Arcane Medallion · descriptionWhenever you deal [Minimum Damage] Spirit damage or more in a single hit against an enemy hero, gain temporary Spirit.→Whenever you deal [Minimum Damage] Spirit damage or more in a single hit against an enemy hero, gain temporary Spirit Power.
  • Shadow Weave · ambush description· Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus fire rate and Spirit.→· Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus fire rate and Spirit Power.
  • Healing Booster · descriptionIncreases the effectiveness of your Healing Abilities by [Heal Amp Regen Percent]%.→Increases the effectiveness of your healing by [Heal Amp Regen Percent]%.
  • Enchanter's Emblem · descriptionWhile you have a spirit shield, gain bonus Spirit.→While you have a spirit shield, gain bonus Spirit Power.
  • Surge of Power · descriptionImbue an ability with bonus Spirit. When that ability is used, gain bonus movement speed.→Imbue an ability with bonus Spirit Power. When that ability is used, gain bonus movement speed.
  • Magitech Rounds · descriptionYour bullets also deal your base bullet damage [[Base Damage Per Shot]] as spirit damage. Magitech Rounds receives [Spell Amplification Multiplier]x amplification from Spirit. Shotguns split the damage between each pellet. This effect can only happen once every [Proc Cooldown]s.→Your bullets also deal your base bullet damage [[Base Damage Per Shot]] as spirit damage. Magitech Rounds receives [Spell Amplification Multiplier]x amplification from Spirit Power. Shotguns split the damage between each pellet. This effect can only happen once every [Proc Cooldown]s.
  • Rescue Beam · descriptionGrant the target allied Hero bonus movement speed and heal them for a percentage of their max health. · Can be cast on yourself at [Self Modifier]% of the benefit, with no channelling required.→Heals a target allied Hero and yourself for a percentage max health. Once while healing, you can Pull the target towards. Can be self-cast.
  • Rescue Beam · pullNEW Pull Target
  • Ethereal ShiftShifting Shroud→Ethereal Shift
  • Ethereal Shift · descriptionYou become invincible for a short duration, during which you cannot move or perform any actions. When your invincibility expires you instantly reload and gain bonus Spirit.→You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you instantly reload and gain bonus Spirit. · Press [[In mantle]] to cancel early.
  • Spirit Armor · 2 descriptionReduces the damage you take from spirit abilities.→Reduces the damage you take from Spirit abilities.
  • Spirit Armor · descriptionReduces the damage you take from spirit abilities.→Reduces the damage you take from Spirit abilities.
  • Spiritual Overflow · descriptionGain bonus Spirit by charging up with your bullets on enemy heroes.→Gain bonus Spirit Power by charging up with your bullets on enemy heroes.
Game files616
  • data+0 / −0 / ~53
  • hero_model+0 / −0 / ~151
  • material+38 / −3 / ~35
  • model+6 / −0 / ~40
  • npc_model+0 / −0 / ~2
  • other+0 / −0 / ~19
  • particles+80 / −0 / ~62
  • sound+35 / −1 / ~30
  • ui+10 / −4 / ~47

Hero model folders: archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (modified), lash_v2 (modified), mirage (modified), nano (modified), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), spectre (modified), sumo (modified), synth (modified), tempest (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (modified), warden (modified), wraith (modified), wraith_crimelord (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)

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