Builds / Build 5375

Build 5375

Tracked 2024-11-22 01:25 UTC · game build date Nov 21 2024 17:16:06 · part of 2024-11-21 update · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ misc.vdata ↗ generic_data.vdata ↗
168
entities with gameplay changes
1249
gameplay fields
220
text changes
0
console variables

Gameplay data

Abrams
234
Base stats1
BUFFHealth Regen1→1.5+50.0%
heroes.vdata › hero_atlas › m_mapStartingStats.EBaseHealthRegen1 → 1.5file diff ↗
Siphon Life112
NEWRadius (spirit scaling)0.05
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.Radius.m_subclassScaleFunction.m_flStatScale— → 0.05file diff ↗
BUFFDamage Per Second (spirit scaling)0.36→0.5+38.9%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.LifeDrainPerSecond.m_subclassScaleFunction.m_flStatScale0.36 → 0.5file diff ↗
NERFHeal vs Heroes100%→75%-25.0%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.HealingFactor.m_strValue100 → 75file diff ↗
NERFHeal vs Non-Heroes50%→40%-20.0%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.NonHeroHealingFactor.m_strValue50 → 40file diff ↗
Technical (1)
MECHRadius · Specific Stat Scale TypeETechRadius→ETechPower
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.Radius.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechRadius" → "ETechPower"file diff ↗
Seismic Impact1
BUFFCrash › Collide Radius3.05m→3.56m+16.7%
abilities.vdata › citadel_ability_bull_leap › m_CrashModifier.m_flCollideRadius120 → 140file diff ↗
Infernal Resilience2
NERFDamage regenerated14%→11%-21.4%
abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamagePercent.m_strValue14 → 11file diff ↗
NERFT3: Damage regenerated7%→5.5%-21.4%
abilities.vdata › citadel_ability_passive_beefy › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{RegenIncomingDamagePercent}.m_strBonus7 → 5.5file diff ↗
Case Closed1
abilities.vdata › citadel_weapon_bull_set › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 4file diff ↗This update's notes: no line mentions this
Bebop
21
Hyper Beam2
NERFT3: Beam Lifesteal100→80-20.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BeamLifesteal}.m_strBonus100 → 80file diff ↗
NERFT3: Beam Lifesteal Non Hero33%→25%-24.2%
abilities.vdata › citadel_ability_bebop_laser_beam › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BeamLifestealNonHeroPercent}.m_strBonus33 → 25file diff ↗
Hook1
MECHOn target › Applies−controls locked
abilities.vdata › citadel_ability_hook › m_TargetModifier.m_nEnabledStateMask"MODIFIER_STATE_COMMAND_RESTRICTED | MODIFIER_STATE_GLOW_TO_PROVIDER | MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER | MODIFIER_STATE_AIR_DUCKING_FORCED | MODIF… → "MODIFIER_STATE_GLOW_TO_PROVIDER | MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER | MODIFIER_STATE_AIR_DUCKING_FORCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES"file diff ↗
Exploding Uppercut
Technical (1)
MECHBuff Base Weapon % · Provided Property TypeBase Bullet Damage Percent→Baseattack Damage Percent
abilities.vdata › citadel_ability_uppercut › m_mapAbilityProperties.BuffBaseWeaponPct.m_eProvidedPropertyType"MODIFIER_VALUE_BASE_BULLET_DAMAGE_PERCENT" → "MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENT"file diff ↗
Dynamo
25
Rejuvenating Aurora3
NERFHealth Restored32/s→30/s-6.2%
abilities.vdata › citadel_ability_nikuman › m_mapAbilityProperties.HealingPerSecond.m_strValue32 → 30file diff ↗
NERFHealth Restored (spirit scaling)0.5→0.45-10.0%
abilities.vdata › citadel_ability_nikuman › m_mapAbilityProperties.HealingPerSecond.m_subclassScaleFunction.m_flStatScale0.5 → 0.45file diff ↗
NERFT3: Max Health Restored3.8%/s→3.4%/s-10.5%
abilities.vdata › citadel_ability_nikuman › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealMaxHealthPercent}.m_strBonus3.8 → 3.4file diff ↗
Kinetic Pulse1
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.ClimbHeight.m_strValue"2.5m" → "0.5m"file diff ↗This update's notes: no line mentions this
Quantum Entanglement21
BUFFAlly Distance9m→10m+11.1%
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.AllyDistance.m_strValue"9m" → "10m"file diff ↗
BUFFT3: Cooldown-4s→-5s+25.0%
abilities.vdata › citadel_ability_void_sphere › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-4 → -5file diff ↗
NERFCooldown15s→16s+6.7%
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 16file diff ↗
Grey Talon
3541
Base stats1
BUFFHealth per boon27→29+7.4%
heroes.vdata › hero_orion › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL27 → 29file diff ↗
Immobilizing Trap3321
NEWT2: Tether Duration1s
abilities.vdata › ability_immobilize_trap › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{TetherDuration}.m_strBonus— → 1file diff ↗
NEWTether Duration1.5s
abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.TetherDuration.m_strValue— → 1.5file diff ↗
NEWTether Radius6m
abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.TetherRadius.m_strValue— → "6m"file diff ↗
BUFFRadius6m→6.2m+3.3%
abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.Radius.m_strValue"6m" → "6.2m"file diff ↗
BUFFSlow Duration1s→3.5s+250.0%
abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.SlowDuration.m_strValue1 → 3.5file diff ↗
BUFFT1: Cooldown-19s→-20s+5.3%
abilities.vdata › ability_immobilize_trap › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-19 → -20file diff ↗
NERFMovement Slow50%→30%-40.0%
abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.SlowPercent.m_strValue50 → 30file diff ↗
NERFT2: Slow Duration2s→1s-50.0%
abilities.vdata › ability_immobilize_trap › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowDuration}.m_strBonus2 → 1file diff ↗
DELImmobilize Duration1.25s
abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.ImmobilizeDuration.m_strValue1.25 → —file diff ↗
Technical (2)
abilities.vdata › ability_immobilize_trap › m_TetherModifier.m_nEnabledStateMask— → "MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_ENEMY | MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER | MODIFIER_STATE_GLOW_TO_PROVIDER"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_immobilize_trap › m_TrapModifier.m_nEnabledStateMask"MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_ENEMY | MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER | MODIFIER_STATE_GLOW_TO_PROVIDER" → —file diff ↗This update's notes: no line mentions this
Rain of Arrows2
NERFT3: Bullet Lifesteal50%→40%-20.0%
abilities.vdata › ability_power_jump › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BulletLifestealPercent}.m_strBonus50 → 40file diff ↗
NERFT3: Spirit Lifesteal50%→40%-20.0%
abilities.vdata › ability_power_jump › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{TechLifestealPercent}.m_strBonus50 → 40file diff ↗
The Mourning Comes1
BUFFBullet Damage24→25+4.2%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flBulletDamage24 → 25file diff ↗
Gunslinger
14
Base stats14
BUFFBullet damage per boon0→1.49
heroes.vdata › hero_gunslinger › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0 → 1.49286file diff ↗
MECHKit: Ability 1Rapid Fire→Pulse Grenade
heroes.vdata › hero_gunslinger › m_mapBoundAbilities.ESlot_Signature_1"gunslinger_rapid_fire" → "citadel_ability_chrono_pulse_grenade"file diff ↗
MECHKit: Ability 2Rocket Launcher→Flame Imp
heroes.vdata › hero_gunslinger › m_mapBoundAbilities.ESlot_Signature_2"gunslinger_rocket_launcher" → "ability_gunslinger_spreadingfire"file diff ↗
MECHKit: Ability 3Tenacity→Sleight of Hand
heroes.vdata › hero_gunslinger › m_mapBoundAbilities.ESlot_Signature_3"gunslinger_tenacity" → "ability_empowerbullet"file diff ↗
MECHKit: UltimateSleep Bomb→Demontrigger Blitz
heroes.vdata › hero_gunslinger › m_mapBoundAbilities.ESlot_Signature_4"gunslinger_sleep_bomb" → "ability_gunslinger_salvo"file diff ↗
Sleight of Hand
NEWAdded to the game files · 36 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_empowerbullet › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Bullet Damage100%
abilities.vdata › ability_empowerbullet › m_mapAbilityProperties.ProcDamagePercentage.m_strValue— → 100file diff ↗
NEWBonus Clip1
abilities.vdata › ability_empowerbullet › m_mapAbilityProperties.BonusClip.m_strValue— → 1file diff ↗
NEWBuff Duration3s
abilities.vdata › ability_empowerbullet › m_mapAbilityProperties.BuffDuration.m_strValue— → 3file diff ↗
NEWCast Delay0.15s
abilities.vdata › ability_empowerbullet › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.15file diff ↗
NEWCooldown6s
abilities.vdata › ability_empowerbullet › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 6file diff ↗
NEWDamage100
abilities.vdata › ability_empowerbullet › m_mapAbilityProperties.Damage.m_strValue— → 100file diff ↗
NEWProc Chance100%
abilities.vdata › ability_empowerbullet › m_mapAbilityProperties.ProcChance.m_strValue— → 100file diff ↗
All fields (28)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpassive
NEWAmmo1
NEWBehaviour+displays damage impact+no target+projectile
NEWBullet Gravity0.3
NEWBullet Lifetime5s
NEWBullet Radius0.8128m
NEWBullet Radius Vs World0.1778m
NEWBullet Velocity127m/s
NEWDamage (weapon damage scaling)1
NEWDebuff › Applies+movement abilities silenced
NEWEmpower Bullet › Can Be Evadedno
NEWEmpower Bullet › Max Bullets To Proc In Shot1
NEWEmpower Bullet › Roll Once For All Bullets In A Shotno
NEWFalloff Endno limit
NEWFalloff Startno limit
NEWMax Level1
NEWMax Range254m
NEWStart Trainedno
NEWT1: Move Speed2m/s
NEWT2: Bullet Resist25%
NEWT2: Debuff Duration5s
NEWT3: Bonus Bullet Damage70%
NEWTargetingself
BUFFCan target+all enemies
BUFFEmpower Bullet › Can target+all enemies
NERFInterrupted by+asleep+stunned
Hellfire Salvo
NEWAdded to the game files · 29 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Bullet Damage400%
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.ProcDamagePercentage.m_strValue— → 400file diff ↗
NEWBonus Bullet Speed100
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.BonusBulletSpeed.m_strValue— → 100file diff ↗
NEWBonus Speed25%
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.SpeedChange.m_strValue— → 25file diff ↗
NEWBullet Damage5
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.BaseBulletDamage.m_strValue— → 5file diff ↗
NEWBullet Radius Override13.7
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.BulletRadiusOverride.m_strValue— → 13.7file diff ↗
NEWBullet Time Scale0.01
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.BulletTimeScale.m_strValue— → 0.01file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown30s
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 30file diff ↗
NEWDemon Rounds3
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.DemonShotCount.m_strValue— → 3file diff ↗
NEWFull Charge Time2.5s
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.MaxChargeDuration.m_strValue— → 2.5file diff ↗
NEWHeadShot Bonus15%
abilities.vdata › ability_gunslinger_demon_carbine › m_mapAbilityProperties.HeadshotBonus.m_strValue— → 15file diff ↗
All fields (17)
NEWAbility TypeUltimate
NEWAbility Upgrades #1 › Property Upgrades #1 › Bonus-15
NEWAbility Upgrades #1 › Property Upgrades #2 › Bonus-15
NEWAbility Upgrades #1 › Property Upgrades #3 › Bonus-15
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBonus Speed (spirit scaling)0.09828
NEWBullet Damage (weapon damage scaling)1
NEWBullet Velocity254m/s
NEWInterrupted by—
NEWMax Level1
NEWMove Speed While Shooting Penalty Reduction100
NEWShot Time Scale Linger Duration0.15s
NEWStart Trainedno
NEWTargetingself
NEWWeapon Ready Duration5s
BUFFBehaviour+castable during other actions+doesn't break invisibility+doesn't interrupt melee
Demontrigger Blitz
NEWAdded to the game files · 91 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Bullet Damage220%
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.ProcDamagePercentage.m_strValue— → 220file diff ↗
NEWCast Delay2s
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 2file diff ↗
NEWCast Range60m
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "60m"file diff ↗
NEWChannel Duration1s
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.AbilityChannelTime.m_strValue— → 1file diff ↗
NEWChannel Move Speed150
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 150file diff ↗
NEWCooldown90s
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 90file diff ↗
NEWOverride Bullet Radius0.3m
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.OverrideBulletRadius.m_strValue— → "0.3m"file diff ↗
NEWProc Chance100%
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.ProcChance.m_strValue— → 100file diff ↗
NEWTick Rate0.5
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.TickRate.m_strValue— → 0.5file diff ↗
NEWTotal Shots Fired6
abilities.vdata › ability_gunslinger_salvo › m_mapAbilityProperties.TotalShots.m_strValue— → 6file diff ↗
All fields (80)
NEWAbility Properties › Damage{}
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWAllow Explosion To Collect Soulsno
NEWAmmo per Shot1
NEWApply Spread To First Pelletno
NEWAuto Channel Modifier{}
NEWBullet Gravity1
NEWBullets To Fully Claim Orb1
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWEnd Cast Start Sequence On Cast Completeyes
NEWExplosion Damage Scale At Max Radius0.3
NEWFalloff End22.86m
NEWFire Interval0.15s
NEWFires Backwardsno
NEWHeadshot Multiplier1
NEWHeadshot Multiplier (far)1
NEWHeadshot Multiplier vs NPCs0.2
NEWHit Once Across All Bulletsno
NEWHorizontal Recoil1
NEWIron Sights Time0.1s
NEWIs Semi Autono
NEWMax Level1
NEWMax Range208.08m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed70%
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWPellet pattern—
NEWPellets per Shot1
NEWProc Build-updefault
NEWProc Watcher › Can Be Evadedno
NEWProc Watcher › Max Bullets To Proc In Shot1
NEWProjectile › Auto Projectile Modifier{}
NEWProjectile › Behaviour—
NEWProjectile › Capsule Physics Center10, 0, 0
NEWProjectile › Capsule Physics Center20, 0, 0
NEWProjectile › Capsule Physics Radius0.0381m
NEWProjectile › Capsule Trigger Center10, 0, 0
NEWProjectile › Capsule Trigger Center20, 0, 0
NEWProjectile › Capsule Trigger Radius0.0381m
NEWProjectile › Gravity Scale1
NEWProjectile › Physics Radius0.0381m
NEWProjectile › Projectile ShapeSphere
NEWProjectile › Speed88.9m/s
NEWProjectile › Tracking Stop Durationno limit
NEWProjectile › Trigger Radius0.0381m
NEWProjectile › Up Speed2.54m/s
NEWRecoil Recovery Delay Factor1
NEWRecoil Recovery Speed1
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWReload Move Speed1%
NEWReload Single Bulletsno
NEWReload Single Bullets Allow Cancelno
NEWScatter Yaw Scale1
NEWShoot Spread Penalty Decay1
NEWShoot Spread Penalty Decay Delaydefault
NEWSpins Upno
NEWSpread0.2
NEWSpread Penalty Decay3
NEWSpun-up Fire Intervaldefault
NEWStanding Spread0.8
NEWStart Trainedno
NEWT1: Cooldown-20s
NEWT2: Total Shots Fired3
NEWT3: Channel Move Speed500
NEWTargetingunit
NEWTargeting Cone Angle30
NEWTargeting shapecone
NEWVertical Recoil1
NEWVictim Warning › Debuff TypeModifier Debuff Yes
BUFFBehaviour+channelled+doesn't interrupt a slide
BUFFCan target+enemy bosses+enemy heroes
NERFInterrupted by+stunned
Flame Imp
NEWAdded to the game files · 93 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBurn Duration4s
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.BurnDuration.m_strValue— → 4file diff ↗
NEWCast Delay0.2s
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.2file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown10s
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 10file diff ↗
NEWDPS20
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.DPS.m_strValue— → 20file diff ↗
NEWDamage50
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.Damage.m_strValue— → 50file diff ↗
NEWJump Radius7m
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.SpreadRadius.m_strValue— → "7m"file diff ↗
NEWJump Targets1
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.SpreadTargets.m_strValue— → 1file diff ↗
NEWTick Rate0.5
abilities.vdata › ability_gunslinger_spreadingfire › m_mapAbilityProperties.TickRate.m_strValue— → 0.5file diff ↗
All fields (83)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWAllow Explosion To Collect Soulsno
NEWAmmo1
NEWAmmo per Shot1
NEWApply Spread To First Pelletno
NEWBullet Gravity0.2
NEWBullet Lifetime2s
NEWBullet Radius0.5842m
NEWBullet Radius Vs World0.127m
NEWBullet Velocity88.9m/s
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWDPS (spirit scaling)0.75
NEWDamage (spirit scaling)0.8
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWExplosion Damage Scale At Max Radius0.3
NEWFalloff Endno limit
NEWFalloff Startno limit
NEWFire Interval0.15s
NEWFires Backwardsno
NEWHeadshot Multiplier1
NEWHeadshot Multiplier (far)1
NEWHeadshot Multiplier vs NPCs0.2
NEWHit Once Across All Bulletsyes
NEWHorizontal Recoil1
NEWIron Sights Time0.1s
NEWIs Semi Autono
NEWMax Level1
NEWMax Range254m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed70%
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWPellet pattern—
NEWPellets per Shot1
NEWProc Build-updefault
NEWProjectile › Auto Projectile Modifier{}
NEWProjectile › Behaviour—
NEWProjectile › Capsule Physics Center10, 0, 0
NEWProjectile › Capsule Physics Center20, 0, 0
NEWProjectile › Capsule Physics Radius0.0381m
NEWProjectile › Capsule Trigger Center10, 0, 0
NEWProjectile › Capsule Trigger Center20, 0, 0
NEWProjectile › Capsule Trigger Radius0.0381m
NEWProjectile › Gravity Scale1
NEWProjectile › Physics Radius0.0381m
NEWProjectile › Projectile ShapeSphere
NEWProjectile › Speed88.9m/s
NEWProjectile › Tracking Stop Durationno limit
NEWProjectile › Trigger Radius0.0381m
NEWProjectile › Up Speed2.54m/s
NEWRecoil Recovery Delay Factor1
NEWRecoil Recovery Speed1
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWReload Move Speed1%
NEWReload Single Bulletsno
NEWReload Single Bullets Allow Cancelno
NEWScatter Yaw Scale1
NEWShoot Spread Penalty Decay1
NEWShoot Spread Penalty Decay Delaydefault
NEWSpins Upno
NEWSpread0.5
NEWSpread Penalty Decay3
NEWSpun-up Fire Intervaldefault
NEWStanding Spread0.8
NEWStart Trainedno
NEWT1: Jump Radius3m
NEWT2: Burn Duration2s
NEWT3: DPS25
NEWT3: Jump Targets1
NEWTargeting—
NEWTargeting shapesphere
NEWTrigger Button Override—
NEWTrigger Button Pre Req Button—
NEWVertical Recoil1
BUFFBehaviour+doesn't interrupt a slide
BUFFCan target+all enemies
NERFInterrupted by+stunned
Gunslinger Gun
NEWAdded to the game files · 54 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_weapon_gunslinger2_set › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › citadel_weapon_gunslinger2_set › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
All fields (52)
NEWAbility Points Cost1
NEWAbility TypeWeapon
NEWActivationon button is down
NEWAiming Move Spread Penalty0–0.15
NEWAiming Shoot Spread Penalty0–0.5
NEWAmmo6
NEWBehaviour+disarmable+dont interrupt sprint+is primary weapon+not silencable+no target+silent cast failure feedback+weapon toggle
NEWBullet Damage30
NEWBullet Gravity0.8
NEWBullet Lifetime2s
NEWBullet Radius0.0762m
NEWBullet Reflect Amount1
NEWBullet Should Use Verletyes
NEWBullet Velocity635m/s
NEWBurst Size1
NEWCan Zoomnow
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage at Falloff End10%
NEWFalloff End57.51m
NEWFalloff Start19.99m
NEWFire Interval0.3s
NEWHeadshot Multiplier1.9
NEWHeadshot Multiplier (far)1.9
NEWHorizontal Recoil±0.4
NEWIron Sights Time0.1s
NEWIs Semi Autonow
NEWMax Range177.8m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed100%
NEWPellets per Shot1
NEWRecoil Recovery Delay Factor0.75
NEWRecoil Recovery Speed5
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Shot Index Recovery Time Per Shot0.2
NEWRecoil Speed6
NEWReload Move Speed254m/s
NEWReload Time2.75s
NEWScatter Yaw Scale1
NEWShoot Spread Penalty Decay3
NEWShoot Spread Penalty Decay Delay0.1s
NEWSpread0.2
NEWSpread per Shot0.25
NEWStanding Move Spread Penalty0–1
NEWStanding Shoot Spread Penalty0–0.5
NEWStanding Spread1
NEWStart Trainedyes
NEWTargetingself
NEWVertical Recoil0.6–1
NERFInterrupted by+asleep+stunned
Haze
63411
Bullet Dance6121
NEWBullet Flurry › Max Bullets To Proc In Shot1
abilities.vdata › ability_bullet_flurry › m_BulletFlurryModifier.m_flMaxBulletsToProcInShot— → 1file diff ↗
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.ExplodeDamage.m_strValue— → 250file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.ExplodeDamage.m_subclassScaleFunction.m_flStatScale— → 1.638file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.ProcChance.m_strValue— → 100file diff ↗This update's notes: no line mentions this
NEWSpirit Damage6
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.SpiritDamage.m_strValue— → 6file diff ↗
NEWSpirit Damage (spirit scaling)0.1
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.SpiritDamage.m_subclassScaleFunction.m_flStatScale— → 0.1file diff ↗
BUFFBullet Flurry › Can target+all enemies
abilities.vdata › ability_bullet_flurry › m_BulletFlurryModifier.m_nAbilityTargetTypes— → "CITADEL_UNIT_TARGET_ALL_ENEMY"file diff ↗
BUFFInterrupted by−out of the game
abilities.vdata › ability_bullet_flurry › m_bitsInterruptingStates"MODIFIER_STATE_STUNNED | MODIFIER_STATE_OUT_OF_GAME" → "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IN_SELF_BUBBLE"file diff ↗
DELWeapon Damage5
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.WeaponDamageBonus.m_strValue5 → —file diff ↗
Technical (2)
NEWBullet Flurry › Requires Target Filternow
abilities.vdata › ability_bullet_flurry › m_BulletFlurryModifier.m_bRequiresTargetFilter— → truefile diff ↗
DELWeapon Damage · Stat TypeEBulletDamage
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.WeaponDamageBonus.m_eStatType"EBulletDamage" → —file diff ↗
Smoke Bomb32
REWORKT1 upgradeCooldown -14s→Invis Sprint Speed 6m/s
REWORKT2 upgradeInvis Sprint Speed 6m/s→Bullet Lifesteal 15, Post Invis Buff Duration 8s
REWORKT3 upgradeBullet Lifesteal 30, Post Invis Buff Duration 8s→Charges (spirit scaling) 1, Charges 1, Charge Delay 10s, Phase Out Duration 0.5s
BUFFCooldown37s→30s-18.9%
abilities.vdata › ability_smoke_bomb › m_mapAbilityProperties.AbilityCooldown.m_strValue37 → 30file diff ↗
BUFFPhase Out › Applies+invulnerable
abilities.vdata › ability_smoke_bomb › m_PhaseOutModifier.m_nEnabledStateMask— → "MODIFIER_STATE_INVULNERABLE"file diff ↗
Fixation1
NERFBoss Damage30%→20%-33.3%
abilities.vdata › ability_stacking_damage › m_mapAbilityProperties.BossDamagePct.m_strValue30 → 20file diff ↗
Infernus
25
Afterburn1
BUFFBuildup Decay Time15s→17s+13.3%
abilities.vdata › ability_afterburn › m_mapAbilityProperties.BuildUpDuration.m_strValue15 → 17file diff ↗
Concussive Combustion12
BUFFRadius12m→13m+8.3%
abilities.vdata › ability_fire_bomb › m_mapAbilityProperties.Radius.m_strValue"12m" → "13m"file diff ↗
NERFT2: Radius4m→3m-25.0%
abilities.vdata › ability_fire_bomb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Radius}.m_strBonus"4m" → "3m"file diff ↗
NERFT3: Lifesteal100%→85%-15.0%
abilities.vdata › ability_fire_bomb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{LifeStealPercentOnHit}.m_strBonus100 → 85file diff ↗
Catalyst3
NERFT2: Lifesteal15%→12%-20.0%
abilities.vdata › ability_incendiary_projectile › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{LifestealPercentHero}.m_strBonus15 → 12file diff ↗
NERFT3: Healing Reduction-40%→-33%-17.5%
abilities.vdata › ability_incendiary_projectile › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealAmpReceivePenaltyPercent}.m_strBonus-40 → -33file diff ↗
NERFT3: Healing Reduction-40%→-33%-17.5%
abilities.vdata › ability_incendiary_projectile › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealAmpRegenPenaltyPercent}.m_strBonus-40 → -33file diff ↗
Ivy
327
Base stats1
NERFBullet damage per boon0.36→0.34-5.6%
heroes.vdata › hero_tengu › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.36 → 0.34file diff ↗
Watcher's Covenant1
NERFBullet Lifesteal15%→12%-20.0%
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.BulletLifestealPercent.m_strValue15 → 12file diff ↗
Air Drop23
abilities.vdata › citadel_ability_tengu_airlift › m_flCrouchLaunchReduction— → 0.6file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_tengu_airlift › m_flMaxPitchDown— → 89file diff ↗This update's notes: no line mentions this
NERFCooldown85s→90s+5.9%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCooldown.m_strValue85 → 90file diff ↗
NERFDuration17s→16s-5.9%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityDuration.m_strValue17 → 16file diff ↗
abilities.vdata › citadel_ability_tengu_airlift › m_flMinFlyHeight120 → 80file diff ↗This update's notes: no line mentions this
Stone Form12
BUFFCollide Radius2.03m→3.05m+50.0%
abilities.vdata › citadel_ability_tengu_stone_form › m_flCollideRadius80 → 120file diff ↗
NERFMax Health Heal10%→8%-20.0%
abilities.vdata › citadel_ability_tengu_stone_form › m_mapAbilityProperties.MaxHealthRegen.m_strValue10 → 8file diff ↗
NERFT3: Max Health Heal20%→16%-20.0%
abilities.vdata › citadel_ability_tengu_stone_form › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MaxHealthRegen}.m_strBonus20 → 16file diff ↗
Protector's Hand11
NEWBullets To Fully Claim Orb4
abilities.vdata › citadel_weapon_tengu_set › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 4file diff ↗
BUFFBullet Damage5→5.2+4.0%
abilities.vdata › citadel_weapon_tengu_set › m_mapWeaponInfos.primary.m_flBulletDamage5 → 5.2file diff ↗
Kelvin
14
Frozen Shelter3
NERFHealth Regen120→110-8.3%
abilities.vdata › ability_ice_dome › m_mapAbilityProperties.BonusHealthRegen.m_strValue120 → 110file diff ↗
NERFT3: Health Regen70→60-14.3%
abilities.vdata › ability_ice_dome › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BonusHealthRegen}.m_strBonus70 → 60file diff ↗
NERFT3: Health Regen (spirit scaling)1.64→1.4-14.5%
abilities.vdata › ability_ice_dome › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BonusHealthRegen|EAddToScale|ETechPower}.m_strBonus1.638 → 1.4file diff ↗
Frost Grenade1
NERFT2: Heal Amount125→100-20.0%
abilities.vdata › ability_ice_grenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{HealAmount}.m_strBonus125 → 100file diff ↗
Expedition's End1
abilities.vdata › citadel_weapon_kelvin_set › m_mapWeaponInfos.primary.m_flBulletDamage20.9 → 21file diff ↗This update's notes: no line mentions this
Lady Geist
1
Essence Bomb1
BUFFSelf Damage (spirit scaling)1.97→1.8-8.4%
abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.SelfDamage.m_subclassScaleFunction.m_flStatScale1.9656 → 1.8file diff ↗
Lash
112
Flog2
NERFHeal vs heroes70%→65%-7.1%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.HealPctVsHeroes.m_strValue70 → 65file diff ↗
NERFHeal vs non-heroes25%→20%-20.0%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.HealPctVsNonHeroes.m_strValue25 → 20file diff ↗
Ground Strike1
BUFFCollide Radius2.03m→3.05m+50.0%
abilities.vdata › citadel_ability_lash_down_strike › m_flCollideRadius80 → 120file diff ↗
Tale of The Tape1
NEWBullets To Fully Claim Orb2
abilities.vdata › citadel_weapon_lash_set › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 2file diff ↗
McGinnis
1431
Medicinal Specter1
NERFT3: Max Health Regen5%→4.5%-10.0%
abilities.vdata › citadel_ability_mobile_resupply › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MaxHealthRegenPct}.m_strBonus5 → 4.5file diff ↗
Mini Turret1321
NEWTurret Health Per Boon20
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretHealthPerBoon.m_strValue— → 20file diff ↗
BUFFBullet Velocity406.4m/s→500m/s+23.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapWeaponInfos.primary.m_flBulletSpeed16000 → 19685file diff ↗
BUFFFire Interval0.5s→0.25s-50.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapWeaponInfos.primary.m_flCycleTime0.5 → 0.25file diff ↗
BUFFTurret Base Health75→150+100.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretBaseHealth.m_strValue75 → 150file diff ↗
abilities.vdata › citadel_ability_shieldedsentry › m_mapWeaponInfos.primary.m_flBulletDamage25 → 12.5file diff ↗This update's notes: no line mentions this
NERFSpirit Resist70%→30%-57.1%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TechResist.m_strValue70 → 30file diff ↗
DELTurret Health15%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretHealthScaling.m_strValue15 → —file diff ↗
Services Rendered1
BUFFBullet Velocity533.4m/s→589.99m/s+10.6%
abilities.vdata › citadel_weapon_engineer_set › m_mapWeaponInfos.primary.m_flBulletSpeed21000 → 23228file diff ↗
Mirage
132
Base stats2
heroes.vdata › hero_mirage › m_mapBoundAbilities.ESlot_Signature_1"mirage_tornado" → "mirage_fire_beetles"file diff ↗This update's notes: no line mentions this
heroes.vdata › hero_mirage › m_mapBoundAbilities.ESlot_Signature_2"mirage_fire_beetles" → "mirage_tornado"file diff ↗This update's notes: no line mentions this
Traveler11
BUFFT2: Cooldown-40s→-55s+37.5%
abilities.vdata › mirage_teleport › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -55file diff ↗
NERFCooldown130s→145s+11.5%
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityCooldown.m_strValue130 → 145file diff ↗
Tornado2
abilities.vdata › mirage_tornado › m_bitsInterruptingStates"MODIFIER_STATE_STUNNED" → "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"file diff ↗This update's notes: no line mentions this
NERFTornado Speed26.67m/s→24m/s-10.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.TornadoSpeed.m_strValue1050 → 945file diff ↗
Mo & Krill
314
Scorn2
NERFDamage to Heal0.7x→0.6x-14.3%
abilities.vdata › ability_intimidate › m_mapAbilityProperties.DamageHealMultNonHero.m_strValue0.7 → 0.6file diff ↗
NERFHero Damage to Heal2x→1.6x-20.0%
abilities.vdata › ability_intimidate › m_mapAbilityProperties.DamageHealMult.m_strValue2 → 1.6file diff ↗
Sand Blast2
NERFDuration3.5s→3s-14.3%
abilities.vdata › ability_throw_sand › m_mapAbilityProperties.AbilityDuration.m_strValue3.5 → 3file diff ↗
NERFT3: Movement Slow50%→40%-20.0%
abilities.vdata › ability_throw_sand › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{SlowPercent}.m_strBonus50 → 40file diff ↗
Combo21
abilities.vdata › ability_ult_combo › m_TargetModifier.m_flTargetPosDistance— → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_ult_combo › m_TargetModifier.m_flTargetPosRange— → 20file diff ↗This update's notes: no line mentions this
BUFFBonus Max Health Per Kill30→70+133.3%
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.BonusHealthOnKill.m_strValue30 → 70file diff ↗
Yellow Canary1
NEWBullets To Fully Claim Orb2
abilities.vdata › citadel_weapon_digger_set › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 2file diff ↗
Operative
Base stats
NEWAdded to the game files · 149 fields
NEWHealth Regen2
heroes.vdata › hero_operative › m_mapStartingStats.EBaseHealthRegen— → 2file diff ↗
NEWHeavy Melee116
heroes.vdata › hero_operative › m_mapStartingStats.EHeavyMeleeDamage— → 116file diff ↗
NEWKit: Ability 1Scattercharge
heroes.vdata › hero_operative › m_mapBoundAbilities.ESlot_Signature_1— → "operative_scattercharge"file diff ↗
NEWKit: Ability 2Flame Dash
heroes.vdata › hero_operative › m_mapBoundAbilities.ESlot_Signature_2— → "ability_flame_dash"file diff ↗
NEWKit: Ability 3Blindside
heroes.vdata › hero_operative › m_mapBoundAbilities.ESlot_Signature_3— → "operative_blindside"file diff ↗
NEWKit: UltimateConcussive Combustion
heroes.vdata › hero_operative › m_mapBoundAbilities.ESlot_Signature_4— → "ability_fire_bomb"file diff ↗
NEWKit: WeaponUmbrella Gun
heroes.vdata › hero_operative › m_mapBoundAbilities.ESlot_Weapon_Primary— → "citadel_weapon_operative_set"file diff ↗
NEWLight Melee63
heroes.vdata › hero_operative › m_mapStartingStats.ELightMeleeDamage— → 63file diff ↗
NEWMax Health550
heroes.vdata › hero_operative › m_mapStartingStats.EMaxHealth— → 550file diff ↗
NEWMove Speed7.3m/s
heroes.vdata › hero_operative › m_mapStartingStats.EMaxMoveSpeed— → 7.3file diff ↗
NEWStamina3
heroes.vdata › hero_operative › m_mapStartingStats.EStamina— → 3file diff ↗
All fields (138)
NEWAbility Duration1s
NEWAbility Range1%
NEWAbility Resource TypeNone
NEWAvailable In Hero Labsyes
NEWBoons per level1
NEWBullet damage per boon0.2829
NEWCollision Height2.03m
NEWCollision Radius0.508m
NEWCrouch Speed4.75
NEWHeadshot Damage Bonus ×1
NEWHeadshot Damage Taken ×1
NEWHealth per boon33
NEWItem Slot Info › Armor › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Spirit › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Weapon Mod › Max Purchases For Tier6, 6, 6
NEWKit: Climb RopeClimb rope
NEWKit: Innate 1Dash
NEWKit: Innate 2Sprint
NEWKit: Innate 3Parry
NEWKit: JumpJump
NEWKit: MantleMantle
NEWKit: MeleeMelee
NEWKit: SlideSlide
NEWKit: Zip LineZip Line
NEWKit: Zip Line BoostZipline boost
NEWLevel 10: ability points1
NEWLevel 10: souls needed5200
NEWLevel 11: ability points1
NEWLevel 11: gives a boonyes
NEWLevel 11: souls needed6000
NEWLevel 12: ability points1
NEWLevel 12: gives a boonyes
NEWLevel 12: souls needed7500
NEWLevel 13: ability points1
NEWLevel 13: souls needed8000
NEWLevel 14: ability points1
NEWLevel 14: gives a boonyes
NEWLevel 14: souls needed9000
NEWLevel 15: ability points1
NEWLevel 15: souls needed9700
NEWLevel 16: ability points1
NEWLevel 16: gives a boonyes
NEWLevel 16: souls needed10500
NEWLevel 17: ability points1
NEWLevel 17: gives a boonyes
NEWLevel 17: souls needed11500
NEWLevel 18: ability points1
NEWLevel 18: gives a boonyes
NEWLevel 18: souls needed12500
NEWLevel 19: ability points1
NEWLevel 19: gives a boonyes
NEWLevel 19: souls needed14000
NEWLevel 1: ability unlocks1
NEWLevel 20: gives a boonyes
NEWLevel 20: souls needed15000
NEWLevel 21: ability points1
NEWLevel 21: gives a boonyes
NEWLevel 21: souls needed16000
NEWLevel 22: ability points1
NEWLevel 22: gives a boonyes
NEWLevel 22: souls needed17000
NEWLevel 23: ability points1
NEWLevel 23: gives a boonyes
NEWLevel 23: souls needed18000
NEWLevel 24: ability points1
NEWLevel 24: gives a boonyes
NEWLevel 24: souls needed19000
NEWLevel 25: ability points1
NEWLevel 25: souls needed21500
NEWLevel 26: ability points1
NEWLevel 26: souls needed23500
NEWLevel 27: ability points1
NEWLevel 27: souls needed25500
NEWLevel 28: ability points1
NEWLevel 28: souls needed27500
NEWLevel 29: ability points1
NEWLevel 29: souls needed30000
NEWLevel 2: ability points1
NEWLevel 2: ability unlocks1
NEWLevel 2: souls needed400
NEWLevel 30: ability points1
NEWLevel 30: souls needed33000
NEWLevel 31: ability points1
NEWLevel 31: souls needed35000
NEWLevel 32: ability points1
NEWLevel 32: souls needed37000
NEWLevel 33: ability points1
NEWLevel 33: souls needed39000
NEWLevel 34: ability points1
NEWLevel 34: souls needed41000
NEWLevel 35: ability points1
NEWLevel 35: souls needed43000
NEWLevel 36: ability points1
NEWLevel 36: souls needed45000
NEWLevel 37: ability points1
NEWLevel 37: souls needed47000
NEWLevel 3: ability points1
NEWLevel 3: souls needed800
NEWLevel 4: gives a boonyes
NEWLevel 4: souls needed1200
NEWLevel 5: ability unlocks1
NEWLevel 5: souls needed1500
NEWLevel 6: ability points1
NEWLevel 6: gives a boonyes
NEWLevel 6: souls needed2200
NEWLevel 7: ability unlocks1
NEWLevel 7: souls needed3000
NEWLevel 8: ability points1
NEWLevel 8: souls needed3500
NEWLevel 9: ability points1
NEWLevel 9: gives a boonyes
NEWLevel 9: souls needed4500
NEWMelee damage per boon2.67
NEWMove Acceleration4
NEWProc Build Up Rate Scale1
NEWReload Reduction1%
NEWScaling Stats{}
NEWSpirit purchase bonus, tier 1: value4
NEWSpirit purchase bonus, tier 2: value8
NEWSpirit purchase bonus, tier 3: value12
NEWSpirit purchase bonus, tier 4: value16
NEWStamina Cooldown5s
NEWStealth Speed Meters Per Second4m/s
NEWStep Height0.8128m
NEWVitality purchase bonus, tier 1: value11
NEWVitality purchase bonus, tier 2: value14
NEWVitality purchase bonus, tier 3: value17
NEWVitality purchase bonus, tier 4: value20
NEWWeapon Power Scale1
NEWWeapon purchase bonus, tier 1: value6
NEWWeapon purchase bonus, tier 2: value10
NEWWeapon purchase bonus, tier 3: value14
NEWWeapon purchase bonus, tier 4: value18
OFFAssigned Players Onlyno
OFFBot Selectableno
ONDisabledno
OFFIn Developmentyes
OFFPlayer Selectableno
Umbrella Gun
NEWAdded to the game files · 49 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_weapon_operative_set › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › citadel_weapon_operative_set › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
All fields (47)
NEWAbility Points Cost1
NEWAbility TypeWeapon
NEWActivationon button is down
NEWAiming Move Spread Penalty0–0.15
NEWAiming Shoot Spread Penalty0–0.5
NEWAmmo9
NEWBehaviour+disarmable+dont interrupt sprint+is primary weapon+not silencable+no target+silent cast failure feedback+weapon toggle
NEWBullet Damage30
NEWBullet Gravity0.8
NEWBullet Lifetime2s
NEWBullet Radius0.1016m
NEWBullet Reflect Amount1
NEWBullet Should Use Verletyes
NEWBullet Velocity828.04m/s
NEWBurst Size1
NEWCan Zoomnow
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage at Falloff End10%
NEWFalloff End57.51m
NEWFalloff Start19.99m
NEWFire Interval0.55s
NEWHeadshot Multiplier1.9
NEWHeadshot Multiplier (far)1.9
NEWHorizontal Recoilnone
NEWMax Range177.8m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed100%
NEWPellets per Shot1
NEWRecoil Recovery Delay Factor0.8
NEWRecoil Recovery Speed5
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed6
NEWReload Move Speed254m/s
NEWReload Time2.58s
NEWScatter Yaw Scale1
NEWShoot Spread Penalty Decay2.5
NEWSpread per Shot0.5
NEWStanding Move Spread Penalty0–1.2
NEWStanding Shoot Spread Penalty0–0.5
NEWStanding Spread1.2
NEWStart Trainedyes
NEWTargetingself
NEWVertical Recoilnone
NERFInterrupted by+asleep+stunned
Blindside
NEWAdded to the game files · 25 fields
NEWAbility Unit Target Limit1
abilities.vdata › operative_blindside › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBlindside Damage40%
abilities.vdata › operative_blindside › m_mapAbilityProperties.BackstabBonusDamagePct.m_strValue— → 40file diff ↗
NEWCast Delay0.1s
abilities.vdata › operative_blindside › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.1file diff ↗
NEWChannel Move Speed50
abilities.vdata › operative_blindside › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown25s
abilities.vdata › operative_blindside › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 25file diff ↗
NEWDamage30
abilities.vdata › operative_blindside › m_mapAbilityProperties.Damage.m_strValue— → 30file diff ↗
NEWRadius6.5m
abilities.vdata › operative_blindside › m_mapAbilityProperties.Radius.m_strValue— → "6.5m"file diff ↗
All fields (18)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWBehaviour+can heal players+can set quick cast+displays damage impact+projectile+projectile fired as bullet
NEWBullet Gravity1
NEWBullet Radius0.0381m
NEWBullet Radius Vs World0.0381m
NEWBullet Velocity63.5m/s
NEWDamage (spirit scaling)0.3
NEWMax Level1
NEWStart Trainedno
NEWT2: Cooldown-8s
NEWT3: Blindside Damage30%
NEWTargeting—
NEWTargeting shapecircle
NEWVertical Aim Bias5
BUFFCan target+all enemies
NERFInterrupted by+stunned
Scattercharge
NEWAdded to the game files · 24 fields
NEWAbility Unit Target Limit1
abilities.vdata › operative_scattercharge › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWCast Delay0.15s
abilities.vdata › operative_scattercharge › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.15file diff ↗
NEWCast Range25m
abilities.vdata › operative_scattercharge › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "25m"file diff ↗
NEWChannel Move Speed50
abilities.vdata › operative_scattercharge › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown40s
abilities.vdata › operative_scattercharge › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 40file diff ↗
NEWDamage80
abilities.vdata › operative_scattercharge › m_mapAbilityProperties.Damage.m_strValue— → 80file diff ↗
NEWDuration3.5s
abilities.vdata › operative_scattercharge › m_mapAbilityProperties.AbilityDuration.m_strValue— → 3.5file diff ↗
NEWGrowth Per Meter0.5m
abilities.vdata › operative_scattercharge › m_mapAbilityProperties.GrowthPerMeter.m_strValue— → "0.5m"file diff ↗
NEWInitial Width5m
abilities.vdata › operative_scattercharge › m_mapAbilityProperties.InitialWidth.m_strValue— → "5m"file diff ↗
All fields (15)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBehaviour+displays damage impact+no target+show cast range as sat sphere while casting
NEWBullet Velocity254m/s
NEWDamage (spirit scaling)0.8
NEWMax Level1
NEWProjectile › Speed88.9m/s
NEWStart Trainedno
NEWT1: Cast Range10m
NEWT2: Cooldown-20s
NEWT3: Damage120
NEWTargeting—
BUFFCan target+enemy heroes+enemy minions+neutrals+enemy troopers
NERFInterrupted by+stunned
Paradox
12
Paradoxical Swap2
BUFFMin Swap Time0.4s→0.6s+50.0%
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.MinSwapTime.m_strValue0.4 → 0.6file diff ↗
BUFFSwap Time0.7s→1s+42.9%
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.SwapTime.m_strValue0.7 → 1file diff ↗
Time Wall1
NEWDamage on Touch50
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.DamageWallHit.m_strValue— → 50file diff ↗
Pocket
2
Affliction2
NERFT2: Healing Reduction-60%→-50%-16.7%
abilities.vdata › synth_affliction › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{HealAmpReceivePenaltyPercent}.m_strBonus-60 → -50file diff ↗
NERFT2: Healing Reduction-60%→-50%-16.7%
abilities.vdata › synth_affliction › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{HealAmpRegenPenaltyPercent}.m_strBonus-60 → -50file diff ↗
Seven
51
Storm Cloud41
abilities.vdata › citadel_ability_storm_cloud › m_flOscillateFrequency— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_storm_cloud › m_flOscillateSpeed— → 20file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_storm_cloud › m_flOscillateSpeedStart— → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_storm_cloud › m_flOscillateStartOffset— → 0.5file diff ↗This update's notes: no line mentions this
BUFFExpand time2s→1.5s-25.0%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.ExpandTime.m_strValue2 → 1.5file diff ↗
Cold Calculus1
NEWBullets To Fully Claim Orb2
abilities.vdata › citadel_weapon_gigawatt_set › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 2file diff ↗
Shiv
286
Serrated Knives2
BUFFCan target+soul orbs
abilities.vdata › citadel_ability_shiv_dagger › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_GOLD_ORBS"file diff ↗
BUFFCooldown19s→16s-15.8%
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.AbilityCooldown.m_strValue19 → 16file diff ↗
Slice and Dice22
BUFFCooldown16s→15s-6.2%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.AbilityCooldown.m_strValue16 → 15file diff ↗
BUFFDamage105→110+4.8%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.ImpactDamage.m_strValue105 → 110file diff ↗
NERFT1: Cooldown-4s→-3s-25.0%
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-4 → -3file diff ↗
NERFT2: Damage75→70-6.7%
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus75 → 70file diff ↗
Bloodletting3
NERFIncoming Damage Deferred22%→20%-9.1%
abilities.vdata › citadel_ability_shiv_defer_damage › m_mapAbilityProperties.DamagePctDeferred.m_strValue22 → 20file diff ↗
NERFIncoming Damage Deferred15%→14%-6.7%
abilities.vdata › citadel_ability_shiv_defer_damage › m_mapAbilityProperties.DamagePctDeferredMaxRage.m_strValue15 → 14file diff ↗
NERFT1: Incoming Damage Deferred8%→6%-25.0%
abilities.vdata › citadel_ability_shiv_defer_damage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{DamagePctDeferred}.m_strBonus8 → 6file diff ↗
Killing Blow41
BUFFCast Range14m→15m+7.1%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.AbilityCastRange.m_strValue"14m" → "15m"file diff ↗
BUFFEnemy health threshold20%→22%+10.0%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.EnemyHealthPercent.m_strValue20 → 22file diff ↗
BUFFFull Rage Damage Bonus15%→17%+13.3%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.BuffDamage.m_strValue15 → 17file diff ↗
BUFFRage Per Spirit Damage0.013→0.014+7.7%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.RagePerSpiritDamage.m_strValue0.013 → 0.014file diff ↗
NERFT2: Enemy health threshold8%→6%-25.0%
abilities.vdata › citadel_ability_shiv_killing_blow › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{EnemyHealthPercent}.m_strBonus8 → 6file diff ↗
Alt weapon1
NEWBullets To Fully Claim Orb4
abilities.vdata › citadel_weapon_shiv_alt › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 4file diff ↗
Busted Flush1
abilities.vdata › citadel_weapon_shiv_set › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 4file diff ↗This update's notes: no line mentions this
Sinclair
913711
Rabbit Hex121
NEWMovement Speed Limit6m/s
abilities.vdata › ability_magician_animalcurse › m_mapAbilityProperties.HexMoveSpeedLimit.m_strValue— → "6m"file diff ↗
NERFBehaviour−self-cast
abilities.vdata › ability_magician_animalcurse › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL… → "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | C…file diff ↗
NERFCooldown35s→45s+28.6%
abilities.vdata › ability_magician_animalcurse › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 45file diff ↗
DELMove Speed4m/s
abilities.vdata › ability_magician_animalcurse › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"4m" → —file diff ↗
Spectral Assistant51131
NEWBuff › Durationpermanent
abilities.vdata › ability_magician_cloneturret › m_BuffModifier.m_flDuration— → -1file diff ↗
NEWMax Leash Radius20m
abilities.vdata › ability_magician_cloneturret › m_mapAbilityProperties.LeashRadius.m_strValue— → "20m"file diff ↗
NEWMax Swaps1
abilities.vdata › ability_magician_cloneturret › m_mapAbilityProperties.TotalSwaps.m_strValue— → 1file diff ↗
NEWT2: Cast Range5m
abilities.vdata › ability_magician_cloneturret › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCastRange}.m_strBonus— → "5m"file diff ↗
NEWT2: Max Leash Radius5m
abilities.vdata › ability_magician_cloneturret › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{LeashRadius}.m_strBonus— → "5m"file diff ↗
REWORKT3 upgradeCopy Ability1 1→Fire Rate 45%, Damage 15
BUFFDuration5s→8s+60.0%
abilities.vdata › ability_magician_cloneturret › m_mapAbilityProperties.AbilityDuration.m_strValue5 → 8file diff ↗
NERFCast Range20m→15m-25.0%
abilities.vdata › ability_magician_cloneturret › m_mapAbilityProperties.AbilityCastRange.m_strValue"20m" → "15m"file diff ↗
NERFDamage60→30-50.0%
abilities.vdata › ability_magician_cloneturret › m_mapAbilityProperties.Damage.m_strValue60 → 30file diff ↗
NERFDamage (spirit scaling)0.5→0.3-40.0%
abilities.vdata › ability_magician_cloneturret › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.5 → 0.3file diff ↗
MECHTargeting shapecone→sphere
abilities.vdata › ability_magician_cloneturret › m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE" → "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"file diff ↗
Technical (3)
NEWAuto Channel Modifier{}
abilities.vdata › ability_magician_cloneturret › m_AutoChannelModifier— → "{}"file diff ↗
NEWFire Rate · Subclass Scale Function{}
abilities.vdata › ability_magician_cloneturret › m_mapAbilityProperties.BonusFireRate.m_subclassScaleFunction— → "{}"file diff ↗
MECHDeploy › Ground Checkno→yes
abilities.vdata › ability_magician_cloneturret › m_deploymentInfo.m_bGroundCheckfalse → truefile diff ↗
Spectral Assistant11
NEWCooldown2s
abilities.vdata › ability_magician_cloneturret_trigger › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 2file diff ↗
BUFFBehaviour+doesn't break invisibility
abilities.vdata › ability_magician_cloneturret_trigger › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_C… → "CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABIL…file diff ↗
Escape Artist
NEWAdded to the game files · 32 fields
NEWAbility Post Cast Duration0.5s
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.5file diff ↗
NEWAbility Unit Target Limit1
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBuff Duration2s
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.BuffDuration.m_strValue— → 2file diff ↗
NEWCast Delay0.2s
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.2file diff ↗
NEWCast Range15m
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "15m"file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown30s
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 30file diff ↗
NEWFade Time0.5s
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.InvisFadeToDuration.m_strValue— → 0.5file diff ↗
NEWFull Invis Distance50m
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.FullInvisDistance.m_strValue— → "50m"file diff ↗
NEWInvis Alert When Fading1
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.InvisAlertWhenFading.m_strValue— → 1file diff ↗
NEWInvis Sprint Speed2m/s
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.InvisMoveSpeedMod.m_strValue— → "2m"file diff ↗
NEWInvisibility Duration2s
abilities.vdata › ability_magician_escape › m_mapAbilityProperties.InvisibilityDuration.m_strValue— → 2file diff ↗
All fields (20)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWBullet Velocity254m/s
NEWDeploy › Check Player Fityes
NEWDeploy › Point Traceyes
NEWEscaped › AppliesSprinting
NEWMax Level1
NEWProjectile › Speed30.48m/s
NEWReveal On Spotted Duration0.5s
NEWSpot Radius2m
NEWStart Trainedno
NEWT1: Stamina Heal2
NEWT2: Cooldown-15s
NEWT3: Invisibility Duration2s
NEWTargetingground
NEWTargeting Cone Angle30
NEWTargeting shapesphere
BUFFBehaviour+alt-cast+movement ability
NERFInterrupted by+stunned
Vexing Bolt212
NEWAssistant Damage80
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.CloneDamage.m_strValue— → 80file diff ↗
NEWAssistant Damage (spirit scaling)0.8
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.CloneDamage.m_subclassScaleFunction.m_flStatScale— → 0.8file diff ↗
REWORKT3 upgradeDamage 130, Initial Projectile Velocity 15.24m/s, Redirect Velocity 15.24m/s→Assistant Damage (spirit scaling) 0.4, Assistant Damage 150, Damage 110
NERFDamage (spirit scaling)1.4→1.2-14.3%
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.4 → 1.2file diff ↗
NERFTargeting Cone Angle4→2-50.0%
abilities.vdata › ability_magician_magicbolt › m_flTargetingConeAngle4 → 2file diff ↗
Vexing Bolt · trigger1
BUFFBehaviour+doesn't break invisibility
abilities.vdata › ability_magician_magicbolt_trigger › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CAST_EVEN_IF_BUSY_AND_EXCLUSIVE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_TRIGGER" → "CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_CAST_EVEN_IF_BUSY_AND_EXCLUSIVE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABIL…file diff ↗
Technical (1)
NEWAbility Properties{}
abilities.vdata › ability_magician_magicbolt_trigger › m_mapAbilityProperties— → "{}"file diff ↗
Trapper
214
Bottled Phantasmicide23
REWORKT1 upgradeDuration 4s→Spirit Damage Reduction -20
REWORKT2 upgradeMax Radius 2m→Duration 4s
NERFCooldown20s→25s+25.0%
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 25file diff ↗
NERFDuration9s→8s-11.1%
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.AbilityDuration.m_strValue9 → 8file diff ↗
NERFRadius5m→3m-40.0%
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.Radius.m_strValue"5m" → "3m"file diff ↗
Silktrap1
BUFFCan target+enemy buildings+enemy creeps+enemy minions+enemy props
abilities.vdata › ability_trapper_webwall › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY" → "CITADEL_UNIT_TARGET_ALL_ENEMY"file diff ↗
Civil Servant1
NERFBullets To Fully Claim Orb1→4+300.0%
abilities.vdata › citadel_weapon_trapper_set › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb1 → 4file diff ↗
Vindicta
1233
Stake211
REWORKT1 upgradeTether Duration 0.5s→Fire Rate Slow 40%
REWORKT3 upgradeHas Disarm 1→Tether Duration 0.75s
BUFFCapture Radius8m→9m+12.5%
abilities.vdata › citadel_ability_hornet_chain › m_mapAbilityProperties.CaptureRadius.m_strValue"8m" → "9m"file diff ↗
abilities.vdata › citadel_ability_hornet_chain › m_mapAbilityProperties.ChainLength.m_strValue"8m" → "6m"file diff ↗This update's notes: no line mentions this
Assassinate11
BUFFNo Charge Damage25%→50%+100.0%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.MinChargeDamagePercent.m_strValue25 → 50file diff ↗
NERFMax Bonus Damage135→120-11.1%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.LowHealthEnemyDamageBonus.m_strValue135 → 120file diff ↗
Crow Familiar1111
NEWSpirit Resist-6%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.TechArmorDamageReduction.m_strValue— → -6file diff ↗
REWORKT3 upgradeBleed Damage 3, Healing Reduction -40%, Healing Reduction -40%→Bullet Resist Reduction -12%, Spirit Resist -12%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.2 → 0file diff ↗This update's notes: no line mentions this
NERFAbility Post Cast Duration0s→0.2s
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue0 → 0.2file diff ↗
Viper
121
Base stats1
MECHKit: UltimatePetrify→Petrifying Bola
heroes.vdata › hero_viper › m_mapBoundAbilities.ESlot_Signature_4"ability_viper_ult" → "ability_viper_petrifybola"file diff ↗
Screwjab Dagger11
BUFFBehaviour+doesn't interrupt a slide
abilities.vdata › ability_viper_debuffdagger › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_SWITCH_AWAY_ON_CAST | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHA… → "CITADEL_ABILITY_BEHAVIOR_DONT_SWITCH_AWAY_ON_CAST | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHA…file diff ↗
NERFCast Delay0.15s→0.2s+33.3%
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.15 → 0.2file diff ↗
Petrifying Bola
NEWAdded to the game files · 97 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWCast Delay0.1s
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown100s
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 100file diff ↗
NEWDamage50
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.Damage.m_strValue— → 50file diff ↗
NEWMovement Slow50%
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.SlowPercent.m_strValue— → 50file diff ↗
NEWPetrify Damage180
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.PetrifyDamage.m_strValue— → 180file diff ↗
NEWPetrify Damage Block200
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.PetrifyDamageBreakThreshold.m_strValue— → 200file diff ↗
NEWPetrify Duration2s
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.PetrifyDuration.m_strValue— → 2file diff ↗
NEWPetrify Radius3m
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.PetrifyRadius.m_strValue— → "3m"file diff ↗
NEWRadius6m
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.Radius.m_strValue— → "6m"file diff ↗
NEWSlow Duration3.5s
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.SlowDuration.m_strValue— → 3.5file diff ↗
All fields (85)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWAllow Explosion To Collect Soulsno
NEWAmmo1
NEWAmmo per Shot1
NEWApply Spread To First Pelletno
NEWBullet Lifetime2s
NEWBullet Radius0.762m
NEWBullet Radius Vs World0.2032m
NEWBullet Velocity50.8m/s
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWDamage (spirit scaling)0.8
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWExplosion Damage Scale At Max Radius0.3
NEWFalloff Endno limit
NEWFalloff Startno limit
NEWFire Interval0.15s
NEWFires Backwardsno
NEWForce Show HUD Panelno
NEWHeadshot Multiplier1
NEWHeadshot Multiplier (far)1
NEWHeadshot Multiplier vs NPCs0.2
NEWHit Once Across All Bulletsyes
NEWHorizontal Recoil1
NEWIron Sights Time0.1s
NEWIs Semi Autono
NEWMax Level1
NEWMax Range254m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed70%
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWPellet pattern—
NEWPellets per Shot1
NEWPetrify Damage (spirit scaling)2.2
NEWPetrify › End Created Sequence On Removeyes
NEWProc Build-updefault
NEWProjectile › Auto Projectile Modifier{}
NEWProjectile › Behaviour—
NEWProjectile › Capsule Physics Center10, 0, 0
NEWProjectile › Capsule Physics Center20, 0, 0
NEWProjectile › Capsule Physics Radius0.0381m
NEWProjectile › Capsule Trigger Center10, 0, 0
NEWProjectile › Capsule Trigger Center20, 0, 0
NEWProjectile › Capsule Trigger Radius0.0381m
NEWProjectile › Gravity Scale1
NEWProjectile › Physics Radius0.0381m
NEWProjectile › Projectile ShapeSphere
NEWProjectile › Speed88.9m/s
NEWProjectile › Tracking Stop Durationno limit
NEWProjectile › Trigger Radius0.0381m
NEWProjectile › Up Speed2.54m/s
NEWRecoil Recovery Delay Factor1
NEWRecoil Recovery Speed1
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWReload Move Speed1%
NEWReload Single Bulletsno
NEWReload Single Bullets Allow Cancelno
NEWScatter Yaw Scale1
NEWSemi Auto Cycle Rateno limit
NEWShoot Spread Penalty Decay1
NEWShoot Spread Penalty Decay Delaydefault
NEWSpins Upno
NEWSpread0.5
NEWSpread Penalty Decay3
NEWSpun-up Fire Intervaldefault
NEWStanding Spread0.8
NEWStart Trainedno
NEWT1: Petrify Damage60
NEWT2: Cooldown-30s
NEWT3: Petrify Duration1.5s
NEWTargeting—
NEWTargeting shape—
NEWTrigger Button Override—
NEWTrigger Button Pre Req Button—
NEWUses Flight Controlsno
NEWVertical Recoil1
BUFFBehaviour+doesn't interrupt a slide
BUFFCan target+all enemies
NERFInterrupted by+stunned
The Rattler1
NERFBullet Damage12→11-8.3%
abilities.vdata › citadel_weapon_viper_set › m_mapWeaponInfos.primary.m_flBulletDamage12 → 11file diff ↗
Viscous
3
The Cube3
NERFHealth Regen40→35-12.5%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.BonusHealthRegen.m_strValue40 → 35file diff ↗
NERFHealth Regen (spirit scaling)0.2→0.18-10.0%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.BonusHealthRegen.m_subclassScaleFunction.m_flStatScale0.2 → 0.18file diff ↗
NERFT2: Health Regen35→30-14.3%
abilities.vdata › viscous_restorative_goo › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BonusHealthRegen}.m_strBonus35 → 30file diff ↗
Warden
25
Base stats2
heroes.vdata › hero_warden › m_mapScalingStats.ERoundsPerSecond.flScale0.012 → 0.01file diff ↗This update's notes: no line mentions this
NERFFire Rate per Spirit0.3→0.25-16.7%
heroes.vdata › hero_warden › m_mapScalingStats.EFireRate.flScale0.3 → 0.25file diff ↗
Last Stand23
BUFFBullet Resist50%→60%+20.0%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.BulletResist.m_strValue50 → 60file diff ↗
BUFFSpirit Resist50%→60%+20.0%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.TechResist.m_strValue50 → 60file diff ↗
NERFCooldown138s→140s+1.4%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.AbilityCooldown.m_strValue138 → 140file diff ↗
NERFHero Lifesteal100%→80%-20.0%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.HealthStealPctHero.m_strValue100 → 80file diff ↗
NERFNon-Hero Lifesteal50%→20%-60.0%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.HealthStealPct.m_strValue50 → 20file diff ↗
Wraith
231
Telekinesis111
NEWLift › Oscillate Height1.02m
abilities.vdata › citadel_ability_psychic_lift › m_LiftModifier.m_flOscillateHeight— → 40file diff ↗
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.LiftHeight.m_strValue120 → 80file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.DampingFactor.m_strValue0.5 → 0.3file diff ↗This update's notes: no line mentions this
Full Auto12
NEWT3: Spirit Damage Per Bullet (spirit scaling)0.1
abilities.vdata › citadel_ability_wraith_rapidfire › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MagicDamagePerBullet}.m_strBonus— → 0.1file diff ↗
NERFSpirit Damage Per Bullet (spirit scaling)0.1→0-100.0%
abilities.vdata › citadel_ability_wraith_rapidfire › m_mapAbilityProperties.MagicDamagePerBullet.m_subclassScaleFunction.m_flStatScale0.1 → 0file diff ↗
NERFT3: Bullet Lifesteal35%→30%-14.3%
abilities.vdata › citadel_ability_wraith_rapidfire › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BulletLifestealPercent}.m_strBonus35 → 30file diff ↗
Wrecker
3442
Base stats1
MECHKit: UltimateAstral Walk→Overload
heroes.vdata › hero_wrecker › m_mapBoundAbilities.ESlot_Signature_4"ability_wrecker_teleport" → "citadel_ability_wrecker_garbage_suck"file diff ↗
Bio Blast21
NEWTargeting Cone Angle45
abilities.vdata › ability_scrap_blast › m_flTargetingConeAngle— → 45file diff ↗
NEWTargeting shapecone
abilities.vdata › ability_scrap_blast › m_eAbilityTargetingShape— → "CITADEL_ABILITY_TARGETING_SHAPE_CONE"file diff ↗
BUFFBlast Radius5m→10m+100.0%
abilities.vdata › ability_scrap_blast › m_mapAbilityProperties.BlastRadius.m_strValue"5m" → "10m"file diff ↗
Technical (1)
MECHBehaviour−show cast range as sat sphere while casting
abilities.vdata › ability_scrap_blast › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"file diff ↗
Consume1331
NEWMax Tether Range20m
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.MaxRange.m_strValue— → "20m"file diff ↗
BUFFCast Range12m→15m+25.0%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.AbilityCastRange.m_strValue"12m" → "15m"file diff ↗
BUFFConsume Heal Percentage0%→50%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.ConsumeHealPercentage.m_strValue0 → 50file diff ↗
BUFFDPS40→60+50.0%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.DPS.m_strValue40 → 60file diff ↗
NERFBonus Duration40s→0s-100.0%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.FireRateBuffDuration.m_strValue40 → 0file diff ↗
NERFFire Rate per bonus25→0-100.0%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.SalvageBonus_FireRate.m_strValue25 → 0file diff ↗
NERFT1: Consume Heal Percentage75%→25%-66.7%
abilities.vdata › ability_wrecker_salvage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{ConsumeHealPercentage}.m_strBonus75 → 25file diff ↗
MECHCan target+enemy props−allied bosses
abilities.vdata › ability_wrecker_salvage › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY | CITADEL_UNIT_TARGET_… → "CITADEL_UNIT_TARGET_ALL_ENEMY"file diff ↗
Wrecking Ball1
NERFProjectile › Trigger Radius2.34m→1.65m-29.3%
abilities.vdata › ability_wrecking_ball › m_projectileInfo.m_flTriggerRadius92 → 65file diff ↗
Technical (1)
MECHBehaviour+projectile fired as bullet
abilities.vdata › ability_wrecking_ball › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_SPELL_BLOCK | CITADEL_ABILITY_BEHAVIOR_DISPLAY… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_SPELL_BLOCK | CITADEL_ABILITY_BEHAVIOR_DISPLAY…file diff ↗
Overload
NEWAdded to the game files · 36 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBase Damage75
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.BaseDamage.m_strValue— → 75file diff ↗
NEWCast Delay0.2s
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.2file diff ↗
NEWChannel Duration3s
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.AbilityChannelTime.m_strValue— → 3file diff ↗
NEWCooldown130s
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 130file diff ↗
NEWDamage Per Second100
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.DamagePerSecond.m_strValue— → 100file diff ↗
NEWMovement Slow50%
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.SlowPercent.m_strValue— → 50file diff ↗
NEWOverload Radius12m
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.GarbageRadius.m_strValue— → "12m"file diff ↗
NEWSpeed5.08m/s
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.Speed.m_strValue— → 200file diff ↗
NEWTick Rate1
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.TickRate.m_strValue— → 1file diff ↗
NEWToss Angle45
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.TossAngle.m_strValue— → 45file diff ↗
NEWToss Speed8.89m/s
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.TossSpeed.m_strValue— → 350file diff ↗
All fields (24)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWAir Drag2
NEWBase Damage (spirit scaling)1
NEWBullet Velocity254m/s
NEWDPS (spirit scaling)0.2097
NEWDamage Per Second (spirit scaling)2.8
NEWFall Speed Max2.54m/s
NEWGarbage Aura › Duration Can Be Time Scaledyes
NEWGarbage Aura › Outer Speed Scale10
NEWGarbage Aura › Time Scale SourceModifier Time Scale Use Caster
NEWMax Level1
NEWMax Movespeed15.24m/s
NEWStart Trainedno
NEWT1: Overload Radius2m
NEWT2: Channel Duration0.75s
NEWT3: Base Damage100
NEWT3: Damage Per Second50
NEWTargetingself
NEWTargeting shapesphere
BUFFBehaviour+castable during other actions+channelled
BUFFCan target+enemy creeps+enemy heroes+enemy minions
NERFInterrupted by+stunned
Yamato
211
Shadow Transformation11
BUFFT3: Duration2s→3s+50.0%
abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus2 → 3file diff ↗
NERFMax HP Heal On Kill20%→15%-25.0%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.MaxHealthRegen.m_strValue20 → 15file diff ↗
Power Slash1
NEWCover LOS Back Distance5.08m
abilities.vdata › citadel_ability_power_slash › m_flCoverLOSBackDist— → 200file diff ↗
Sister's Lament1
NEWBullets To Fully Claim Orb2
abilities.vdata › citadel_weapon_yamato_set › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 2file diff ↗
Hyperline
1
NEWZipline Air Drag0.25
abilities.vdata › citadel_ability_zip_line › m_flZiplineAirDrag— → 0.25file diff ↗
Many abilities & items
11
NEWBullets To Fully Claim Orb3
abilities.vdata › @shared › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 3file diff ↗
NERFFalloff Start22m→19.99m-9.1%
abilities.vdata › @shared › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange866 → 787file diff ↗
Active Reload
1
NERFBullet Lifesteal20%→18%-10.0%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BulletLifestealPercent.m_strValue20 → 18file diff ↗
Alchemical Fire
1
NEWLinger Duration1s
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.LingerDuration.m_strValue— → 1file diff ↗
Ammo Scavenger
1
NEWSprint Speed2m/s
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "2m"file diff ↗
Arcane Surge
NEWAdded to the game files · 23 fields
NEWAbility Duration20%
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.BonusAbilityDurationPercent.m_strValue— → 20file diff ↗
NEWAbility Range20%
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.TechRangeMultiplier.m_strValue— → 20file diff ↗
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Health100
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.BonusHealth.m_strValue— → 100file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown10.5s
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 10.5file diff ↗
NEWDuration7s
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.AbilityDuration.m_strValue— → 7file diff ↗
NEWFire Rate20%
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.BonusFireRate.m_strValue— → 20file diff ↗
NEWItem Tier3
abilities.vdata › upgrade_arcane_surge › m_iItemTier— → "EModTier_3"file diff ↗
NEWItem slotSpirit
abilities.vdata › upgrade_arcane_surge › m_eItemSlotType— → "EItemSlotType_Tech"file diff ↗
NEWMovement Slow Resist15%
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.SlowResistancePercent.m_strValue— → 15file diff ↗
NEWRadius20%
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue— → 20file diff ↗
All fields (11)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWComponent ItemsKinetic Dash
NEWSpirit Power20
NEWStamina1
NEWStart Trainedyes
NEWTargetingself
NEWTemporary Ammo5
NEWUpgrade Slot Cost1
ONDisabledno
Berserker
1
BUFFWeapon Damage per Stack5%→6%+20.0%
abilities.vdata › upgrade_berserker › m_mapAbilityProperties.WeaponPowerPerStack.m_strValue5 → 6file diff ↗
Bullet Lifesteal
1
NERFBullet Lifesteal28%→26%-7.1%
abilities.vdata › upgrade_vampire › m_mapAbilityProperties.BulletLifestealPercent.m_strValue28 → 26file diff ↗
Curse
11
abilities.vdata › upgrade_glitch › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST…file diff ↗This update's notes: no line mentions this
NERFCast Delay0s→0.1s
abilities.vdata › upgrade_glitch › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 0.1file diff ↗
Debuff Reducer
11
BUFFWeapon Damage6%→8%+33.3%
abilities.vdata › upgrade_debuff_reducer › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue6 → 8file diff ↗
NERFDebuff Resist30%→28%-6.7%
abilities.vdata › upgrade_debuff_reducer › m_mapAbilityProperties.StatusResistancePercent.m_strValue30 → 28file diff ↗
Debuff Remover
11
NEWMax Health Heal10%
abilities.vdata › upgrade_reduce_debuff_duration › m_mapAbilityProperties.MaxHealthRegen.m_strValue— → 10file diff ↗
BUFFBuff Duration3s→4s+33.3%
abilities.vdata › upgrade_reduce_debuff_duration › m_mapAbilityProperties.BuffDuration.m_strValue3 → 4file diff ↗
Decay
32
BUFFBehaviour+doesn't interrupt a slide
abilities.vdata › upgrade_rupture › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | … → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | …file diff ↗
BUFFBleed Damage1→1.4+40.0%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.DotHealthPercent.m_strValue1 → 1.4file diff ↗
BUFFCast Delay0.25s→0.1s-60.0%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.25 → 0.1file diff ↗
NERFHealing Reduction-70%→-55%-21.4%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-70 → -55file diff ↗
NERFHealing Reduction-70%→-55%-21.4%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-70 → -55file diff ↗
Divine Barrier
211
NEWAbility Range8%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.TechRangeMultiplier.m_strValue— → 8file diff ↗
NEWRadius8%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue— → 8file diff ↗
NERFSpirit Power6→0-100.0%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.TechPower.m_strValue6 → 0file diff ↗
DELSprint Speed1m/s
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"1m" → —file diff ↗
Diviner's Kevlar
11
NEWAbility Duration7%
abilities.vdata › upgrade_diviners_kevlar › m_mapAbilityProperties.BonusAbilityDurationPercent.m_strValue— → 7file diff ↗
DELSpirit Lifesteal20%
abilities.vdata › upgrade_diviners_kevlar › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue20 → —file diff ↗
Echo Shard
1
BUFFCast Delay0.3s→0.2s-33.3%
abilities.vdata › upgrade_ability_power_shard › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.3 → 0.2file diff ↗
Ethereal Shift
1
NEWSpirit Power while Pathing20
abilities.vdata › upgrade_self_bubble › m_mapAbilityProperties.BonusTechPower.m_strValue— → 20file diff ↗
Glass Cannon
31
NEWBullet Slow Proc25%
abilities.vdata › upgrade_glass_cannon › m_mapAbilityProperties.SlowPercent.m_strValue— → 25file diff ↗
NEWComponent ItemsSlowing Bullets
abilities.vdata › upgrade_glass_cannon › m_vecComponentItems— → ["upgrade_slowing_bullets"]file diff ↗
NEWSlow Duration1.3s
abilities.vdata › upgrade_glass_cannon › m_mapAbilityProperties.SlowDuration.m_strValue— → 1.3file diff ↗
abilities.vdata › upgrade_glass_cannon › m_nAbilityTargetTypes— → "CITADEL_UNIT_TARGET_HERO_ENEMY"file diff ↗This update's notes: no line mentions this
Headhunter
2
NERFHead Shot Bonus Damage140→130-7.1%
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.HeadShotBonusDamage.m_strValue140 → 130file diff ↗
NERFHeal Per Headshot8%→7%-12.5%
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.HealPercentPerHeadshot.m_strValue8 → 7file diff ↗
Healbane
12
BUFFDuration6s→7s+16.7%
abilities.vdata › upgrade_healbane › m_mapAbilityProperties.AbilityDuration.m_strValue6 → 7file diff ↗
NERFHealing Reduction-45%→-40%-11.1%
abilities.vdata › upgrade_healbane › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-45 → -40file diff ↗
NERFHealing Reduction-45%→-40%-11.1%
abilities.vdata › upgrade_healbane › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-45 → -40file diff ↗
Healing Nova
2
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.TechRangeMultiplier.m_strValue8 → —file diff ↗This update's notes: no line mentions this
DELRadius6%
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue6 → —file diff ↗
Heroic Aura
11
BUFFCooldown25s→20s-20.0%
abilities.vdata › upgrade_dps_aura › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 20file diff ↗
NERFBullet Lifesteal20%→18%-10.0%
abilities.vdata › upgrade_dps_aura › m_mapAbilityProperties.BulletLifestealPercent.m_strValue20 → 18file diff ↗
Hunter's Aura
1
NERFFire Rate Slow10%→9%-10.0%
abilities.vdata › upgrade_bullet_armor_reduction_aura › m_mapAbilityProperties.FireRateSlow.m_strValue10 → 9file diff ↗
Improved Spirit
1
BUFFBonus Health100→125+25.0%
abilities.vdata › upgrade_soaring_spirit › m_mapAbilityProperties.BonusHealth.m_strValue100 → 125file diff ↗
Infuser
1
BUFFCooldown37s→32s-13.5%
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.AbilityCooldown.m_strValue37 → 32file diff ↗
Knockdown
2
BUFFBehaviour+doesn't interrupt a slide
abilities.vdata › upgrade_target_stun › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST… → "CITADEL_ABILITY_BEHAVIOR_CAST_RANGE_IS_2D | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI |…file diff ↗
BUFFCast Delay0.25s→0.1s-60.0%
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.25 → 0.1file diff ↗
Technical (1)
abilities.vdata › upgrade_target_stun › m_StunDelayModifier.m_bIsBuilduptrue → —file diff ↗This update's notes: no line mentions this
Leech
2
NERFBullet Lifesteal35%→32%-8.6%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.BulletLifestealPercent.m_strValue35 → 32file diff ↗
NERFSpirit Lifesteal35%→32%-8.6%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue35 → 32file diff ↗
Lifestrike
1
NERFLifesteal Heal65%→55%-15.4%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHealPercent.m_strValue65 → 55file diff ↗
Lucky Shot
11
NEWBullet Shield Health150
abilities.vdata › upgrade_critshot › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue— → 150file diff ↗
NERFBonus Weapon Damage90%→10%-88.9%
abilities.vdata › upgrade_critshot › m_mapAbilityProperties.CritDamagePercent.m_strValue90 → 10file diff ↗
Majestic Leap
1
NEWSpirit Resist6%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.TechResist.m_strValue— → 6file diff ↗
Melee Lifesteal
11
NEWBullet Resist3%
abilities.vdata › upgrade_lifestrike_gauntlets › m_mapAbilityProperties.BulletResist.m_strValue— → 3file diff ↗
NERFLifestrike Heal20%→18%-10.0%
abilities.vdata › upgrade_lifestrike_gauntlets › m_mapAbilityProperties.LifestrikeHealPercent.m_strValue20 → 18file diff ↗
Metal Skin
1
NEWActive Movespeed Penalty-1.5m/s
abilities.vdata › upgrade_metal_skin › m_mapAbilityProperties.ActiveMoveSpeedPenalty.m_strValue— → "-1.5m"file diff ↗
Monster Rounds
1
NERFBonus Health50→30-40.0%
abilities.vdata › upgrade_non_player_bonus › m_mapAbilityProperties.BonusHealth.m_strValue50 → 30file diff ↗
Mystic Reverb
1
BUFFDamage40%→45%+12.5%
abilities.vdata › upgrade_tech_bleed › m_mapAbilityProperties.TechDamagePercent.m_strValue40 → 45file diff ↗
Mystic Slow
11
NEWSprint Speed1m/s
abilities.vdata › upgrade_magic_slow › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "1m"file diff ↗
BUFFBonus Health140→160+14.3%
abilities.vdata › upgrade_magic_slow › m_mapAbilityProperties.BonusHealth.m_strValue140 → 160file diff ↗
Phantom Strike
Technical (1)
MECHBehaviour+cast range is 2d
abilities.vdata › upgrade_phantom_strike › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL… → "CITADEL_ABILITY_BEHAVIOR_CAST_RANGE_IS_2D | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI |…file diff ↗
Rapid Recharge
1
NERFFaster Time Between Charges65%→60%-7.7%
abilities.vdata › upgrade_rapid_recharge › m_mapAbilityProperties.CooldownBetweenChargeReduction.m_strValue65 → 60file diff ↗
Rapid Rounds
1
BUFFFire Rate10%→11%+10.0%
abilities.vdata › upgrade_rapid_rounds › m_mapAbilityProperties.BonusFireRate.m_strValue10 → 11file diff ↗
Reactive Barrier
1
NERFBullet Shield Health400→350-12.5%
abilities.vdata › upgrade_vex_barrier › m_mapAbilityProperties.VexBarrierBulletMaxHealth.m_strValue400 → 350file diff ↗
Refresher
1
NERFCooldown230s→260s+13.0%
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.AbilityCooldown.m_strValue230 → 260file diff ↗
Rescue Beam
23
NEWAbility Range6%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.TechRangeMultiplier.m_strValue— → 6file diff ↗
NEWRadius6%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue— → 6file diff ↗
NERFCooldown26s→36s+38.5%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 36file diff ↗
NERFPull › Pull Speed Max50.8m/s→43.18m/s-15.0%
abilities.vdata › upgrade_rescue_beam › m_PullModifier.m_flPullSpeedMax2000 → 1700file diff ↗
NERFPull › Pull Speed Min12.7m/s→10.8m/s-15.0%
abilities.vdata › upgrade_rescue_beam › m_PullModifier.m_flPullSpeedMin500 → 425file diff ↗
Restorative Locket
1
NERFHeal Per Stack35→32-8.6%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.HealPerStack.m_strValue35 → 32file diff ↗
Restorative Shot
11
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue90 → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.ProcChance.m_strValue100 → 90file diff ↗This update's notes: no line mentions this
Return Fire
1
NEWComponent ItemsExtra Regen
abilities.vdata › upgrade_return_fire › m_vecComponentItems— → ["upgrade_endurance"]file diff ↗
Silence Glyph
23113
NEWProjectile › Gravity Scale0.2
abilities.vdata › upgrade_targeted_silence › m_projectileInfo.m_flGravityScale— → 0.2file diff ↗
NEWProjectile › Trigger Radius0.762m
abilities.vdata › upgrade_targeted_silence › m_projectileInfo.m_flTriggerRadius— → 30file diff ↗
BUFFBehaviour+doesn't interrupt a slide+doesn't trigger spell block
abilities.vdata › upgrade_targeted_silence › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DAM…file diff ↗
BUFFCooldown32s→24s-25.0%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.AbilityCooldown.m_strValue32 → 24file diff ↗
BUFFProjectile › Speed50.8m/s→88.9m/s+75.0%
abilities.vdata › upgrade_targeted_silence › m_projectileInfo.m_flSpeed2000 → 3500file diff ↗
NERFCast Delay0s→0.1s
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 0.1file diff ↗
abilities.vdata › upgrade_targeted_silence › m_flTargetingConeAngle45 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_targeted_silence › m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS" → "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_targeted_silence › m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT" → "CITADEL_ABILITY_TARGETING_LOCATION_NONE"file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_targeted_silence › m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE" → "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"file diff ↗This update's notes: no line mentions this
Technical (1)
NEWProjectile › Behaviour+pbf detonateonhittarget+pbf detonateonhitworld
abilities.vdata › upgrade_targeted_silence › m_projectileInfo.m_nBehaviors— → "PBF_DetonateOnHitTarget | PBF_DetonateOnHitWorld"file diff ↗
Silencer
522111
NEWDebuff Resist20%
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.StatusResistancePercent.m_strValue— → 20file diff ↗
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.SilenceDuration.m_strValue— → 2file diff ↗This update's notes: no line mentions this
NEWSpirit Damage Reduction-40%
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.TechDamageReduction.m_strValue— → -40file diff ↗
NEWSpirit Resist15%
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.TechResist.m_strValue— → 15file diff ↗
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 20file diff ↗This update's notes: no line mentions this
BUFFDebuff Duration3s→6s+100.0%
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.ImmunityDuration.m_strValue4 → 12file diff ↗This update's notes: no line mentions this
NERFBuildup Decay Time10s→5s-50.0%
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.BuildUpDuration.m_strValue10 → 5file diff ↗
NERFBuildup Per Shot1.6%→1.1%-31.2%
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.BuildUpPerShot.m_strValue1.6 → 1.1file diff ↗
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.EMPProcChance.m_strValue100 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_proc_silence › m_bDisabledtrue → —file diff ↗This update's notes: no line mentions this
MECHItem Tier2→4
abilities.vdata › upgrade_proc_silence › m_iItemTier"EModTier_2" → "EModTier_4"file diff ↗
Silencer
1
abilities.vdata › upgrade_silencer › m_bDisabled— → truefile diff ↗This update's notes: no line mentions this
Slowing Hex
1
BUFFBehaviour+doesn't interrupt a slide
abilities.vdata › upgrade_containment › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST…file diff ↗
Soul Shredder Bullets
1
NERFSpirit Amp10%→8%-20.0%
abilities.vdata › upgrade_tech_defense_shredders › m_mapAbilityProperties.ShreddersTechAmp.m_strValue10 → 8file diff ↗
Spellslinger Headshots
NEWAdded to the game files · 21 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Health150
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.BonusHealth.m_strValue— → 150file diff ↗
NEWBuff Duration12s
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.BuffDuration.m_strValue— → 12file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown1.5s
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 1.5file diff ↗
NEWDebuff Duration6s
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.DebuffDuration.m_strValue— → 6file diff ↗
NEWItem Tier3
abilities.vdata › upgrade_spellslinger_headshots › m_iItemTier— → "EModTier_3"file diff ↗
NEWItem slotWeapon
abilities.vdata › upgrade_spellslinger_headshots › m_eItemSlotType— → "EItemSlotType_WeaponMod"file diff ↗
NEWMax Stacks12
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.MaxStacks.m_strValue— → 12file diff ↗
NEWSpirit Amp Proc8%
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.ShreddersTechAmp.m_strValue— → 8file diff ↗
NEWSpirit Lifesteal Proc18%
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue— → 18file diff ↗
NEWSpirit Power3%
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.SpiritPowerGainPct.m_strValue— → 3file diff ↗
All fields (9)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWComponent ItemsSpirit Shredder
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
NEWWeapon Damage12%
BUFFCan target+all enemies
Spirit Lifesteal
1
NERFSpirit Lifesteal23%→22%-4.3%
abilities.vdata › upgrade_health_stealing_magic › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue23 → 22file diff ↗
Spirit Snatch
NEWAdded to the game files · 24 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Health125
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.BonusHealth.m_strValue— → 125file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown6s
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 6file diff ↗
NEWDuration16s
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.AbilityDuration.m_strValue— → 16file diff ↗
NEWItem Tier3
abilities.vdata › upgrade_spirit_snatch › m_iItemTier— → "EModTier_3"file diff ↗
NEWItem slotSpirit
abilities.vdata › upgrade_spirit_snatch › m_eItemSlotType— → "EItemSlotType_Tech"file diff ↗
NEWMelee Damage15%
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue— → 15file diff ↗
NEWSpirit Damage50
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.SpiritDamage.m_strValue— → 50file diff ↗
NEWSpirit Power Reduction-30
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.TechPowerReduction.m_strValue— → -30file diff ↗
NEWSpirit Power Steal26
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.TechPowerGain.m_strValue— → 26file diff ↗
NEWSpirit Resist-12%
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.TechArmorDamageReduction.m_strValue— → -12file diff ↗
All fields (12)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWComponent ItemsSpirit Strike
NEWSpirit Damage (spirit scaling)0.4
NEWSpirit Resist8%
NEWSpirit Resist Steal12
NEWSprint Speed1m/s
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
BUFFCan target+enemy heroes
Superior Stamina
1
NEWBonus Health75
abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.BonusHealth.m_strValue— → 75file diff ↗
Torment Pulse
1
NEWMelee Resist15%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.MeleeResistPercent.m_strValue— → 15file diff ↗
Toxic Bullets
1
NERFHealing Reduction-65%→-50%-23.1%
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-65 → -50file diff ↗
Vampiric Burst
1
NERFBullet Lifesteal100%→80%-20.0%
abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.ActiveBonusLifesteal.m_strValue100 → 80file diff ↗
Withering Whip
2
BUFFBehaviour+doesn't interrupt a slide
abilities.vdata › upgrade_withering_whip › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST…file diff ↗
BUFFCooldown18s→15s-16.7%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.AbilityCooldown.m_strValue18 → 15file diff ↗
Patron
1
NEWLaser DPS Max Health3
npc_units.vdata › alt_npc_boss_tier3 › m_flLaserDPSMaxHealth— → 3file diff ↗
Patron
1
NEWLaser DPS Max Health3
npc_units.vdata › npc_boss_tier3 › m_flLaserDPSMaxHealth— → 3file diff ↗
Walker
71
npc_units.vdata › alt_npc_boss_tier2 › m_FriendlyAuraModifier.m_flAuraRadius— → 905.51file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2 › m_FriendlyAuraModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_HERO_FRIENDLY"file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2 › m_FriendlyAuraModifier.m_modifierProvidedByAura.m_vecScriptValues{MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST}.m_value— → 25file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2 › m_FriendlyAuraModifier.m_modifierProvidedByAura.m_vecScriptValues{MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST}.m_value— → 25file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2 › m_NearbyEnemyResist.m_flNearbyEnemyResistRange— → 2000file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2 › m_NearbyEnemyResist.m_flResistValues— → [0, 0, 8, 16, 24, 32, 40]file diff ↗This update's notes: no line mentions this
NEWStomp Damage (% max HP)10
npc_units.vdata › alt_npc_boss_tier2 › m_flStompDamageMaxHealthPercent— → 10file diff ↗
UPHealth5800→8000+37.9%
npc_units.vdata › alt_npc_boss_tier2 › m_nMaxHealth5800 → 8000file diff ↗
Walker
7
npc_units.vdata › alt_npc_boss_tier2_weak › m_FriendlyAuraModifier.m_flAuraRadius— → 905.51file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2_weak › m_FriendlyAuraModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_HERO_FRIENDLY"file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2_weak › m_FriendlyAuraModifier.m_modifierProvidedByAura.m_vecScriptValues{MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST}.m_value— → 25file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2_weak › m_FriendlyAuraModifier.m_modifierProvidedByAura.m_vecScriptValues{MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST}.m_value— → 25file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2_weak › m_NearbyEnemyResist.m_flNearbyEnemyResistRange— → 2000file diff ↗This update's notes: no line mentions this
npc_units.vdata › alt_npc_boss_tier2_weak › m_NearbyEnemyResist.m_flResistValues— → [0, 0, 8, 16, 24, 32, 40]file diff ↗This update's notes: no line mentions this
NEWStomp Damage (% max HP)10
npc_units.vdata › alt_npc_boss_tier2_weak › m_flStompDamageMaxHealthPercent— → 10file diff ↗
Walker
71
npc_units.vdata › npc_boss_tier2 › m_FriendlyAuraModifier.m_flAuraRadius— → 905.51file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2 › m_FriendlyAuraModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_HERO_FRIENDLY"file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2 › m_FriendlyAuraModifier.m_modifierProvidedByAura.m_vecScriptValues{MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST}.m_value— → 25file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2 › m_FriendlyAuraModifier.m_modifierProvidedByAura.m_vecScriptValues{MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST}.m_value— → 25file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2 › m_NearbyEnemyResist.m_flNearbyEnemyResistRange— → 2000file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2 › m_NearbyEnemyResist.m_flResistValues— → [0, 0, 8, 16, 24, 32, 40]file diff ↗This update's notes: no line mentions this
NEWStomp Damage (% max HP)10
npc_units.vdata › npc_boss_tier2 › m_flStompDamageMaxHealthPercent— → 10file diff ↗
UPHealth5800→8000+37.9%
npc_units.vdata › npc_boss_tier2 › m_nMaxHealth5800 → 8000file diff ↗
Walker
7
npc_units.vdata › npc_boss_tier2_weak › m_FriendlyAuraModifier.m_flAuraRadius— → 905.51file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2_weak › m_FriendlyAuraModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_HERO_FRIENDLY"file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2_weak › m_FriendlyAuraModifier.m_modifierProvidedByAura.m_vecScriptValues{MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST}.m_value— → 25file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2_weak › m_FriendlyAuraModifier.m_modifierProvidedByAura.m_vecScriptValues{MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST}.m_value— → 25file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2_weak › m_NearbyEnemyResist.m_flNearbyEnemyResistRange— → 2000file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_boss_tier2_weak › m_NearbyEnemyResist.m_flResistValues— → [0, 0, 8, 16, 24, 32, 40]file diff ↗This update's notes: no line mentions this
NEWStomp Damage (% max HP)10
npc_units.vdata › npc_boss_tier2_weak › m_flStompDamageMaxHealthPercent— → 10file diff ↗
All heroes
1
NEWBoons per level1
heroes.vdata › @shared › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BOON_COUNT— → 1file diff ↗
Drop Soul Urn
1
BUFFReveal Time20s→25s+25.0%
abilities.vdata › ability_golden_idol › m_flRevealTime20 → 25file diff ↗
Laser
1
NEWMax HPDPS2
abilities.vdata › citadel_ability_tier2boss_laser_beam › m_mapAbilityProperties.MaxHPDPS.m_strValue— → 2file diff ↗
Stomp
3
abilities.vdata › citadel_ability_tier2boss_stomp › m_mapAbilityProperties.StompDamage.m_strValue600 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_tier2boss_stomp › m_mapAbilityProperties.StunDuration.m_strValue2 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_tier2boss_stomp › m_mapAbilityProperties.TossVelocity.m_strValue500 → —file diff ↗This update's notes: no line mentions this
Medic trooper heal
1
UPCharges2→3+50.0%
abilities.vdata › ability_medic_trooper_heal › m_mapAbilityProperties.AbilityCharges.m_strValue2 → 3file diff ↗
Casting
82
misc.vdata › casting_powerup_pickup › m_AuraModifier.m_flAuraRadius— → 300file diff ↗This update's notes: no line mentions this
misc.vdata › casting_powerup_pickup › m_AuraModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_HERO"file diff ↗This update's notes: no line mentions this
NEWEffect › Time Max40
misc.vdata › casting_powerup_pickup › m_sModifer.m_flTimeMax— → 40file diff ↗
NEWEffect › Time Min10
misc.vdata › casting_powerup_pickup › m_sModifer.m_flTimeMin— → 10file diff ↗
NEWPowerup: Cooldown Reduction (early game)15
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE}.m_valueMin— → 15file diff ↗
NEWPowerup: Cooldown Reduction (late game)25.5
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE}.m_valueMax— → 25.5file diff ↗
NEWPowerup: Tech Power (early game)20
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_TECH_POWER}.m_valueMin— → 20file diff ↗
NEWPowerup: Tech Power (late game)40
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_TECH_POWER}.m_valueMax— → 40file diff ↗
DELEffect › Cooldown Reduction20%
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE}.m_value20 → —file diff ↗
DELEffect › Spirit Power25
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_TECH_POWER}.m_value25 → —file diff ↗
Technical (3)
misc.vdata › casting_powerup_pickup › m_AuraModifier.m_modifierProvidedByAura.m_nEnabledStateMask— → "MODIFIER_STATE_NEAR_PUNCHABLE_ITEM"file diff ↗This update's notes: no line mentions this
NEWEffect › Cooldown Reduction % › Modifier ValueCooldown Reduction Percentage
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE}.m_eModifierValue— → "MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE"file diff ↗
NEWEffect › Spirit Power › Modifier ValueTech Power
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_TECH_POWER}.m_eModifierValue— → "MODIFIER_VALUE_TECH_POWER"file diff ↗
Trooper zip line
1
NEWZipline Air Drag0.25
abilities.vdata › citadel_ability_trooper_zip_line › m_flZiplineAirDrag— → 0.25file diff ↗
Punchable powerup base (template)
All fields (5)
Gun
82
misc.vdata › gun_powerup_pickup › m_AuraModifier.m_flAuraRadius— → 300file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_AuraModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_HERO"file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_flTimeMax— → 40file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_flTimeMin— → 10file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT}.m_valueMin— → 30file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT}.m_valueMax— → 30file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_FIRE_RATE}.m_valueMin— → 10file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_FIRE_RATE}.m_valueMax— → 30file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT}.m_value40 → —file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_FIRE_RATE}.m_value20 → —file diff ↗This update's notes: no line mentions this
Technical (3)
misc.vdata › gun_powerup_pickup › m_AuraModifier.m_modifierProvidedByAura.m_nEnabledStateMask— → "MODIFIER_STATE_NEAR_PUNCHABLE_ITEM"file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT}.m_eModifierValue— → "MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT"file diff ↗This update's notes: no line mentions this
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_FIRE_RATE}.m_eModifierValue— → "MODIFIER_VALUE_FIRE_RATE"file diff ↗This update's notes: no line mentions this
Rejuvenator rules
1
generic_data.vdata › m_RejuvParams › m_TrooperHealthMult[1.95, 2.2, 2.5] → [1.7, 2.2, 2.5]file diff ↗This update's notes: no line mentions this
Soul share after the laning phase
1
MECHvalue#2 0.7 → 0.6 · #3 0.45 → 0.35 · #4 0.33 → 0.25 · #5 0.25 → 0.2 · #6 0.2 → 0.16
generic_data.vdata › m_flPostLanePhaseGoldShareFrac › value[1, 0.7, 0.45, 0.33, 0.25, 0.2] → [1, 0.6, 0.35, 0.25, 0.2, 0.16]file diff ↗
Movement
124
misc.vdata › movement_powerup_pickup › m_AuraModifier.m_flAuraRadius— → 300file diff ↗This update's notes: no line mentions this
misc.vdata › movement_powerup_pickup › m_AuraModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_HERO"file diff ↗This update's notes: no line mentions this
NEWEffect › Time Max40
misc.vdata › movement_powerup_pickup › m_sModifer.m_flTimeMax— → 40file diff ↗
NEWEffect › Time Min10
misc.vdata › movement_powerup_pickup › m_sModifer.m_flTimeMin— → 10file diff ↗
NEWPowerup: Sprint Speed Bonus (early game)2m/s
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_SPRINT_SPEED_BONUS}.m_valueMin— → 78.7402file diff ↗
NEWPowerup: Sprint Speed Bonus (late game)4m/s
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_SPRINT_SPEED_BONUS}.m_valueMax— → 157.48file diff ↗
NEWPowerup: Stamina (early game)1
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_STAMINA}.m_valueMin— → 1file diff ↗
NEWPowerup: Stamina (late game)4
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_STAMINA}.m_valueMax— → 4file diff ↗
NEWPowerup: Stamina Regen Per Second (early game)20
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE}.m_valueMin— → 20file diff ↗
NEWPowerup: Stamina Regen Per Second (late game)50
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE}.m_valueMax— → 50file diff ↗
NEWPowerup: Zip Line Speed (early game)40
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE}.m_valueMin— → 40file diff ↗
NEWPowerup: Zip Line Speed (late game)80
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE}.m_valueMax— → 80file diff ↗
DELEffect › Sprint Speed Bonus3m/s
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_SPRINT_SPEED_BONUS}.m_value118.11 → —file diff ↗
DELEffect › Stamina2
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_STAMINA}.m_value2 → —file diff ↗
DELEffect › Stamina Regen Per Second30%
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE}.m_value30 → —file diff ↗
DELEffect › Zip Line Speed50%
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE}.m_value50 → —file diff ↗
Technical (5)
misc.vdata › movement_powerup_pickup › m_AuraModifier.m_modifierProvidedByAura.m_nEnabledStateMask— → "MODIFIER_STATE_NEAR_PUNCHABLE_ITEM"file diff ↗This update's notes: no line mentions this
NEWEffect › Sprint Speed Bonus › Modifier ValueSprint Speed Bonus
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_SPRINT_SPEED_BONUS}.m_eModifierValue— → "MODIFIER_VALUE_SPRINT_SPEED_BONUS"file diff ↗
NEWEffect › Stamina Regen Per Second % › Modifier ValueStamina Regen Per Second Percentage
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE}.m_eModifierValue— → "MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE"file diff ↗
NEWEffect › Stamina › Modifier ValueStamina
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_STAMINA}.m_eModifierValue— → "MODIFIER_VALUE_STAMINA"file diff ↗
NEWEffect › Zip Line Speed % › Modifier ValueZip Line Speed Percentage
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE}.m_eModifierValue— → "MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE"file diff ↗
Survival
82
misc.vdata › survival_powerup_pickup › m_AuraModifier.m_flAuraRadius— → 300file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_AuraModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_HERO"file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_flTimeMax— → 40file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_flTimeMin— → 10file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_HEALTH_MAX}.m_valueMin— → 250file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_HEALTH_MAX}.m_valueMax— → 700file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND}.m_valueMin— → 1file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND}.m_valueMax— → 1.5file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_HEALTH_MAX}.m_value400 → —file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND}.m_value1 → —file diff ↗This update's notes: no line mentions this
Technical (3)
misc.vdata › survival_powerup_pickup › m_AuraModifier.m_modifierProvidedByAura.m_nEnabledStateMask— → "MODIFIER_STATE_NEAR_PUNCHABLE_ITEM"file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_HEALTH_MAX}.m_eModifierValue— → "MODIFIER_VALUE_HEALTH_MAX"file diff ↗This update's notes: no line mentions this
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND}.m_eModifierValue— → "MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND"file diff ↗This update's notes: no line mentions this

Cosmetic fields changed: audio 44, meta 6, ui 168, visual 62.

Text changes220
  • Bullet Dance · descriptionEnter a flurry, firing your weapon at nearby enemies with perfect accuracy.→Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Spirit Damage.
  • Bullet Dance · T3 descriptionGain +[Evasion Percent]% Bullet Evasion and +[Dance Move Speed]m/s Dance Movespeed→+[Evasion Percent]% Bullet Evasion and · +[Dance Move Speed]m/s Dance Movespeed
  • Sleight of HandNEW Sleight of Hand
  • Empowerbullet/empowerbullet watcherNEW Empowered Round
  • Sleight of Hand · descriptionNEW Performing a Dash or Slide loads your weapon with an empowered bullet that deals bonus Damage, equal to a percentage of your Weapon Damage. · · If you're out of bullets, you'll find an extra one. How lucky.
  • Sleight of Hand · T1 descriptionNEW Gain +[Bonus Move Speed] m/s Move Speed while empowered
  • Sleight of Hand · T2 descriptionNEW Deal an additional +[Bullet Resist Reduction]% weapon damage for [Debuff Duration]s against the victim
  • Hellfire SalvoNEW Hellfire Salvo
  • Hellfire Salvo · descriptionNEW Load your weapon with demonic rounds. After a delay, you empower your next shots to deal bonus damage and penetrate enemies.
  • Demontrigger BlitzNEW Demontrigger Blitz
  • Gunslinger salvo/gunslinger salvo warning modifierNEW Take Cover..!
  • Demontrigger Blitz · descriptionNEW Load your weapon with demonic rounds. After a delay, release a blitz of bullets at the target enemy, dealing bonus Damage. · · Enemies can intercept the bullets.
  • Flame ImpNEW Flame Imp
  • Gunslinger spreadingfire/modifier spreadingfire dotNEW Spreading Flames
  • Flame Imp · descriptionNEW Throw a projectile, infused with an imp's spirit. It posseses the enemy, dealing Damage over time. · · If the target dies while possessed, the imp jumps to another nearby enemy, refreshing its duration.
  • Flame Imp · T3 descriptionNEW +[DPS] DPS. Spreads to +[Spread Targets] targets after death.
  • Spirit Snare · descriptionThrow out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, immobilizing and then slowing them.→Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, restricting their movement and slowing them.
  • Spirit Snare · quipPlace a trap that immobilizes enemies→Place a trap that restricts enemy movement
  • Spirit Snare · T2 descriptionNEW +[Tether Duration]s Tether Duration and [Slow Duration]s Slow Duration
  • Rabbit Hex · descriptionHex a target, transforming them into a Rabbit. Rabbits are smaller and move faster, but receive a Damage Amp and cannot perform most actions. · [Cast] Hex target hero. · [Alt-Cast] Hex yourself. · Hex does not interrupt abilities.→Hex a target, transforming them into a Rabbit for a limited duration. · · Rabbits are small, but suffer from limited movement speed, increased Incoming Damage, and are unable to perform most actions. · Hex does not interrupt abilities.
  • Rabbit Hex · T3 descriptionHex nearby enemies for half duration.→Hex all enemies within [Radius]m
  • Spectral Assistant · descriptionSummon an Assistant at the targeted location. The Assistant attacks whenever you fire your weapon, dealing Damage. · · While the Assistant is out, you can press [[In ability2]] to swap positions with your Assistant. This effect can only happen once. · · Casting Spectral Assistant also reloads your weapon.→Summon an Assistant at the targeted location. The Assistant attacks whenever you fire your weapon, dealing Damage. · · While the Assistant is out, you can press [[In ability2]] to swap positions with your Assistant. · · Casting Spectral Assistant also reloads your weapon.
  • Spectral Assistant · T2 descriptionNEW +[Ability Duration]s Duration & 5m Range
  • Spectral Assistant · T3 descriptionThe Assistant also mimics Vexing Bolt→+[Bonus Fire Rate]% Fire Rate and +[Damage] Assistant Damage
  • Spectral AssistantNEW Spectral Assistant
  • Escape ArtistNEW Escape Artist
  • Magician escape/escape buff modifierNEW Ready to Escape
  • Magician escape/escape escaped modifierNEW Escaped!
  • Escape Artist · descriptionNEW Blink to the target location. On arrival, briefly gain movement speed and become Invisible. · · [Cast] Appear at the target location. · [Alt-Cast] Appear in place. · Enemies will not know which cast you performed.
  • Vexing Bolt · descriptionFire a bolt of magic that deals Spirit Damage and applies a Fire Rate Slow. · · Press [[In ability1]] to redirect the bolt towards your crosshairs.→Fire a bolt of magic that deals Damage and applies a Fire Rate Slow. If you have an Assistant, they also cast Vexing Bolt at reduced damage. · · Press [[In ability1]] to redirect the bolt towards your crosshairs.
  • Vexing Bolt · T3 descriptionIncreased Bolt Velocity and +[Damage] Damage→+[Damage] Damage. Your Assistant casts Vexing Bolt without reductions
  • Smoke Bomb · descriptionFade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.→Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.
  • Smoke Bomb · T2 description+[Invis Move Speed Mod]m/s Invis Sprint Speed→After invis, gain +[Bullet Lifesteal]% Bullet Lifesteal for [Post Invis Buff Duration]s
  • Smoke Bomb · T3 descriptionAfter invis, gain +[Bullet Lifesteal]% Bullet Lifesteal for [Post Invis Buff Duration]s→Enable and Grant +[Ability Charges] Ability Charges and Phase out of the world for +[Phase Out Duration]s
  • Bottled Phantasmicide · T1 descriptionNEW Victims deal [Spirit Damage Reduction]% Spirit Damage
  • Petrifying BolaNEW Petrifying Bola
  • Viper petrifybola/petrifybola petrifyNEW Petrified
  • Petrifying Bola · descriptionNEW Throw an explosive bola. On exploding, the bola Slows Damages all enemies in the area. · · Enemies in the center of the explosion take additional Damage and are Petrified. · · Petrified units block all damage, but cannot take actions. · Petrified units break free after blocking enough damage.
  • Viper venom/viper venom modifier subclassNEW Lethal Venom
  • Consume · descriptionLatches onto an Enemy, damaging them while attached. A successful kill provides a fire rate bonus, and restores a Bio Blast charge. This bonus stacks independently.→Latches onto an Enemy, damaging them and healing yourself while attached. Targets must be in line of sight and within max range to stay latched. A successful kill also restores a Bio Blast charge.
  • abilitybuttonhint cloneturretswapNEW Swap with Assistant
  • abilitybuttonhint meleepowerupNEW Heavy Melee to claim PowerUp
  • Stat nameNEW Active Movespeed Penalty
  • Stat unitNEW m/s
  • activeplayerstats movespeedNEW [Value]m/s
  • activeplayerstats percentageNEW [Value]%
  • activeplayerstats percentagenumNEW {d:value}%
  • Stat nameNEW Blindside Damage
  • Stat unitNEW %
  • Stat nameNEW Base Damage
  • Stat signNEW [Sign]
  • botmatchwarning earlygameDEL Bots are great to practice fighting against, but struggle with grouping up and pushing objectives.
  • botmatchwarning lategameDEL These matches tend to last much longer than a typical game - you'll need to take charge to defeat their Patron!
  • botmatchwarning titleDEL Bots - Match Length Warning
  • Time Wall · T2 descriptionTimewall deals [Damage Pct Per Wall Hit]% Max Health Damage→+[Damage Pct Per Wall Hit]% Max Health Damage on Touch
  • Stake · T3 descriptionDEL Tethered enemies are also disarmed
  • Crow Familiar · T3 descriptionDEL +[Dot Health Percent]% Bleed and suppresses healing by [Heal Amp Receive Penalty Percent]%
  • Shadow Transformation · descriptionBecome infused with [Hero name]'s shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, gain immunity to negative status effects, damage resists and Heal. · Duration is extended if [Hero name] gets a hero kill.→Become infused with [Hero name]'s shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. · When you get a hero kill, you heal and the duration is extended.
  • Rejuvenating Aurora · descriptionWhile channelling, restore health over time to you and any allies nearby. Dashing does not break channel.→While channelling, restore health over time to you and any allies nearby. · You can dash and melee without breaking the channel.
  • Mini Turret · descriptionDeploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime. · Turrets gain [Turret Health Scaling]% of [Hero name]'s max health and have [Spirit Resist]% Spirit Resist. They deal reduced damage to troopers and objectives.→Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime. · Turrets gain [Turret Health Per Boon]HP per Boon. They deal reduced damage to troopers and objectives.
  • Full Auto · T3 descriptionNEW +[Bullet Lifesteal Percent]% Bullet Lifesteal and Spirit Damage Per Bullet now scales with Spirit Power.
  • OverloadNEW Overload
  • Overload · descriptionNEW Create an area that slows nearby enemies and damages them after a channel. Damage scales with total channel time.
  • Overload · quipNEW Slow and Damage nearby enemies
  • commendtoast returncommendtooltipNEW Click To Return Commend
  • flexslotunlockedgeneratorYou've unlocked a flex slot for killing both Enemy Shrines→You've unlocked a flex slot for killing a set of Base Guardians and an Enemy Shrine
  • globalleaderboard descNEW Skill Rating
  • globalleaderboard emptyNEW Selected Leaderboard is Currently Empty
  • globalleaderboard errorNEW Error Loading Leaderboards
  • globalleaderboard heronoteNEW A minimum of {i:required_games_played} games played with [Leaderboard hero name] is required to appear on the leaderboard
  • globalleaderboard noteNEW A minimum of {i:required_games_played} games played is required to appear on the leaderboard
  • globalleaderboard overallNEW Overall
  • globalleaderboard overallratingNEW Overall Rating
  • globalleaderboard playerNEW Player
  • globalleaderboard titleNEW Global Leaderboards
  • graph souls percentNEW {d:pct}%
  • graph souls percent parenNEW ({d:pct}%)
  • hero stats itemvalueNEW Item Value
  • herobuilds changeheroNEW Change Hero
  • HUD · playerspeedunitsDEL m/s
  • HUD · quickbuy toastlabelDEL Item Purchased
  • HUD · quickbuy toastlabel purchaseNEW Item Purchased
  • HUD · quickbuy toastlabel sellNEW Item Sold
  • keybind chatwheel option1NEW Ping Option 1
  • keybind chatwheel option2NEW Ping Option 2
  • keybind chatwheel option3NEW Ping Option 3
  • keybind chatwheel option4NEW Ping Option 4
  • keybind chatwheel option5NEW Ping Option 5
  • keybind toggle spec cameraChange Spectator Camera mode→Change Camera mode
  • lanepreference balancedlanesNEW Balanced
  • lanepreference titleNEW Lane Preference
  • lanepreference withpartyNEW With Party
  • patchnotes herolabs hero magician 4NEW 11/21/2024 · Vexing Bolt: Now always casts alongside your Assistant, at reduced damage Vexing Bol: Update upgrades to match new behaviors Vexing Bol: Reduce Spirit Scaling from 1.4 to 1.2 Rabbit Hex: Magician now knows the difference between rabbits and frogs, and transforms targets properly into rabbits Rabbit Hex: Can no longer be cast on yourself Rabbit Hex: Now applies a max speed limit, rathe
  • patchnotes herolabs hero slork 511/18/2024 · Weapon: Bullet damage per boon reduced from 0.57 to 0.35→11/21/2024 · Weapon: Bullet damage per boon reduced from 0.57 to 0.35 Lurker's Ambush: Updated particles
  • patchnotes herolabs hero trapper 3NEW 11/21/2024 · Bottled Phantasmicide: Reduce initial radius from 5m to 3m Bottled Phantasmicide: Reduce duration from 9s to 8s Bottled Phantasmicide: Increase base cooldown from 20s to 25s Bottled Phantasmicide: Change T1 upgrade to be -20% Spirit Damge to targets in the poison Bottled Phantasmicide: Change T2 upgrade to be +4 Durations Silktrap: Can now target creeps & troopers Silktrap: Fixed an i
  • patchnotes herolabs hero viper 3NEW 11/21/2024 · Petrify has been replaced by Petrifying Bola Petrifying Bola: Visual revisions to projectile Screwjab Dagger: No longer interrupts sliding Screwjab Dagger: Revisions to projectile and impact to improve visibility Lethal Venom: Now applies a screen effect Gun: Reduce damage from 12 to 11 Gun: Tracer revisions to improve visibility due to the high fire rate
  • patchnotes herolabs hero wrecker 3NEW 11/21/2024 · Wrecking Ball: Can now jump at a reduced height while holding the ball Wrecking Ball: Decrease trigger radius from 92 to 65 Consume: New visual updates Consume: Increased base DPS from 40 to 60 Consume: Increased cast range from 12m to 15m Consume: Now has a max range of 20m Consume: Now requires LOS to stay latched Consume: No longer breaks enemy movement Consume: Removed fire rate b
  • privilegedfeatures lowpriority active p{low priority games remaining}You have {i:low_priority_games_remaining} game left in Low Priority Matchmaking.#|#You have {i:low_priority_games_remaining} games left in Low Priority Matchmaking.→You have {i:low_priority_games_remaining} win left in Low Priority Matchmaking.#|#You have {i:low_priority_games_remaining} wins left in Low Priority Matchmaking.
  • profile coreratingNEW Skill Rating
  • profile rankedperformancesortNEW Skill Rating
  • profile rankhistoryDEL Rank History
  • profile skill arrow tooltip highNEW High Skill Rating
  • profile skill arrow tooltip highestNEW Highest Skill Rating
  • profile skill arrow tooltip lowNEW Low Skill Rating
  • profile skill arrow tooltip lowestNEW Lowest Skill Rating
  • profile skill arrow tooltip neutralNEW Neutral Skill Rating
  • profile skill arrow tooltip uncalibratedNEW Play this hero to calibrate Skill Rating
  • profile skill rating tooltipNEW Your Skill Rating and recent performance with individual heroes is used by matchmaking to create games of similarly skilled players.
  • profile statisticsDEL Statistics
  • profile stats sortbyNEW Sort By:
  • profile timeplayedsortNEW Time Played
  • profile viewleaderboardNEW View Global Leaderboards
  • Ranked · rankedmedalsRanks:→Badge Levels:
  • Ranked · result rankupRank Up!→Your Skill Rating Increased
  • Ranked · result titleRank Report→Skill Rating
  • region allNEW All
  • region naNA→N America
  • scoreboard laneswapavailable tooltipNEW Click to request swapping lanes.
  • scoreboard laneswapreceiving tooltipNEW Click to swap lanes. · Right click to reject.
  • scoreboard laneswaprejected tooltipNEW Rejected.
  • scoreboard laneswaprejecting tooltipNEW Rejected.
  • scoreboard laneswaprequesting tooltipNEW Click to cancel this request.
  • Settings · always show hud statsNEW Always show HUD Stats
  • Settings · always show hud stats tooltipNEW Turn this on to always have the stats on the left of the HUD visible.
  • Settings · cancel ability mode descNEW Note: Abilities will be cancelled with the Cancel Key when possible.
  • Settings · replaykeybindsReplay Keybinds→Replay Specific Keybinds
  • Settings · skill ratingNEW Skill Rating
  • Settings · skill rating notificationNEW Show notification when my rating changes
  • Settings · skill rating post gameNEW Show average team rating after the match
  • Settings · spectatorkeybindsSpectator Keybinds→Spectator/Replay Keybinds
  • Shop · abilityisimbuedAbility is imbued→Imbued with [Imbuing ability name]
  • skill rating explainer titleNEW Skill Rating
  • Stat nameNEW Assistant Damage
  • Stat nameNEW Assistant Health
  • Stat sign+→[Sign]
  • Stat nameNEW Damage Per Second
  • Stat nameNEW Damage on Touch
  • dashjump conditionalafter successful dash-jump→after dash-jump
  • Stat nameNEW Demon Rounds
  • emp immuneDEL Silenced Immune
  • Stat nameNEW Enemy Turn Rate Max
  • Stat unitNEW %
  • Stat nameNEW Overload Radius
  • Stat unitNEW m
  • Stat nameNEW Bullet Slow Proc
  • Stat unitNEW %
  • Stat signNEW +
  • gunslinger rapid fire/modifier citadel rapid fireNEW Rapid Fire
  • RavenNEW Operative
  • Stat nameNEW Movement Speed Limit
  • Stat unitNEW m/s
  • Stat nameNEW Max HP Heal On Kill
  • Stat unitNEW %
  • Stat nameNEW Invisibility Duration
  • item info imbueNEW Imbue
  • Stat nameNEW Max Leash Radius
  • Stat unitNEW m
  • modicontooltip unlockgeneratorsUnlocked after your team destroys both enemy Shrines→Unlocked after your team destroys a set of Base Guardians and one Shrine
  • arcane surge triggeredNEW Arcane Surge
  • silence proc debuffNEW -Spirit Damage
  • walker resist auraNEW Walker Resist Aura
  • Stat sign+→[Sign]
  • Stat sign+→[Sign]
  • BlindsideNEW Blindside
  • Blindside · active descriptionNEW Active: Throw a concussion grenade that reduces enemies' turn rate.
  • Blindside · passive descriptionNEW Passive: Deal bonus damage with your gun and melee attacks when hitting an enemy in the back.
  • ScatterchargeNEW Scattercharge
  • Scattercharge · descriptionNEW Spin your umbrella, launching numerous charges in a cone ahead of you. They detonate shortly after landing on the ground.
  • Stat nameNEW Petrify Damage
  • Stat nameNEW Petrify Radius
  • Stat unitNEW m
  • proc silence buildupNEW Silence Building...
  • Stat nameNEW Bonus Bullet Damage
  • Stat unitNEW %
  • Stat signNEW +
  • Stat nameTime on Kill→Duration On Kill
  • shifting veil bonusSpeed and Spirit Resist→Speed, Spirit and Resist
  • Stat unitseconds→s
  • silencer immuneNEW Silencer Immune
  • Stat nameNEW Spirit Lifesteal Proc
  • Stat unitNEW %
  • Stat signNEW +
  • Stat nameNEW Spirit Amp Proc
  • Stat unitNEW %
  • Stat signNEW +
  • Stat nameNEW Spirit Power
  • Stat unitNEW %
  • Stat nameNEW Spirit Resist Steal
  • Stat nameNEW Spirit Power Steal
  • Stat nameNEW Jump Radius
  • Stat unitNEW m
  • Stat nameNEW Jump Targets
  • Stat nameNEW Stamina Heal
  • Stat signNEW [Sign]
  • steam rp hero operativeNEW Operative
  • Stat nameNEW Spirit Damage Reduction
  • Stat unitNEW %
  • Stat nameNEW Total Shots Fired
  • Stat nameNEW Max Swaps
  • Stat nameNEW Slowed Turn Rate Duration
  • Stat unitNEW s
  • Stat sign+→[Sign]
  • Ammo Scavenger · descriptionAny time you secure or deny a Soul from an entity you get ammo back and gain stacking Spirit Power.→Any time you secure or deny a Soul from an entity you get ammo back and gain stacking Spirit Power. · At Max Stacks, gain bonus Sprint speed
  • Arcane SurgeNEW Arcane Surge
  • Arcane Surge · descriptionNEW Your next Dash-Jump does not cost an extra stamina and the next ability you use will have bonus Range, Duration, and Spirit Power. Additionally, you gain Fire Rate and bonus Ammo until your next reload. Lasts up to [Ability Duration]s.
  • SilencerEMP Bullets→Silencer
  • Proc silence/modifier citadel silence proc watcher/modifier citadel base buildupDEL Silence Building...
  • Silencer · descriptionYour bullets charge up an EMP on enemy heroes that will prevent targets from using abilities. Victims are immune to emp bullets for [Immunity Duration]s after application expires.→Your bullets build up a Debuff that briefly Silences and reduces their Spirit Damage. Victims are immune to the build up for [Immunity Duration]s after debuff expires.
  • Dispel Magic · active descriptionPurge all negative effects currently applied to you. If any effects were removed, gain a move speed bonus. · Cannot be used while Stunned or Slept.→Purge all negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. · Cannot be used while Stunned or Slept.
  • Ethereal Shift · descriptionYou enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you gain move speed and spirit resist.→You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you gain move speed, spirit and spirit resist.
  • Spirit RendNEW Spellslinger Headshots
  • Spirit Rend · component passive descriptionNEW Soul Shredder Bullets Effect
  • Spirit Rend · descriptionNEW Landing a headshot on an enemy hero increases your total Spirit Power.
  • Spirit SnatchNEW Spirit Snatch
  • Spirit Snatch · descriptionNEW When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.
  • Stamina Mastery · passiveIncreases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2→Increases the number of Air Jump, Air Dashes and Wall Jumps that can be performed before landing from 1 to 2
  • Silence Wave · descriptionFires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.→Fire a projectile which silences and damages the first enemy hero it hits. Silence does not interrupt channeling abilities.
Game files53966
  • animation+0 / −0 / ~45
  • data+6 / −0 / ~79
  • hero_model+5 / −0 / ~161
  • material+46 / −3 / ~9
  • model+103 / −0 / ~88
  • npc_model+0 / −0 / ~40
  • other+1 / −0 / ~12
  • particles+188 / −0 / ~55
  • sound+8806 / −4918 / ~39311
  • ui+26 / −1 / ~63

Hero model folders: archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (added/modified), lash_v2 (modified), magician (modified), mirage (modified), mirage_v2 (modified), nano (modified), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tempest (modified), tengu (modified), thumper (modified), tokamak (modified), trapper (modified), vandal (modified), vindicta (modified), viper (modified), viscous (modified), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)

← 53715378 →