Gameplay data

12
Base stats1NERFHealth per boon36→32-11.1%
heroes.vdata › hero_atlas › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL36 → 32file diff ↗
Seismic Impact1BUFFLanding Time0.2s→0.3s+50.0%
abilities.vdata › citadel_ability_bull_leap › m_flLandingTime0.2 → 0.3file diff ↗
Infernal Resilience1NERFT2: Health200→150-25.0%
abilities.vdata › citadel_ability_passive_beefy › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BonusMaxHealth}.m_strBonus200 → 150file diff ↗
1
Base stats
Hyper Beam1NEWGround Dash Reduction-30%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue— → -30file diff ↗
12
Base stats1NERFHealth per boon48→44-8.3%
heroes.vdata › hero_dynamo › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL48 → 44file diff ↗
Singularity1BUFFVacuum Radius8m→10m+25.0%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.VacuumRadius.m_strValue"8m" → "10m"file diff ↗
Quantum Entanglement1NERFFire Rate Bonus30→25-16.7%
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.FireRateBonus.m_strValue30 → 25file diff ↗
21
Bullet Dance21REWORKT2 upgradeTargets Hit Per Shot 1→Cooldown -40s
REWORKT3 upgradeCooldown -80s→Targets Hit Per Shot 1
BUFFCooldown160s→130s-18.8%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityCooldown.m_strValue160 → 130file diff ↗
Sleep Dagger1BUFFT3: Victim Damage Penalty-30→-40+33.3%
abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{VictimDamagePenalty}.m_strBonus-30 → -40file diff ↗
1
AfterburnTechnical (1)
MECHBehaviour+displays damage impact
abilities.vdata › ability_afterburn › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED" → "CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"file diff ↗This update's notes: no line mentions this
Flame Dash1NERFCooldown30s→38s+26.7%
abilities.vdata › ability_flame_dash › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 38file diff ↗
11
Base stats1MECHWIP Abilities › Signature 4Wildfire→Air Drop
heroes.vdata › hero_tengu › m_mapWIPAbilities.ESlot_Signature_4"citadel_ability_tengu_dragonsfire" → "citadel_ability_tengu_airlift"file diff ↗This update's notes: no line mentions this
Watcher's Covenant1NERFReplicated Healing65%→55%-15.4%
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.TetherSharedHealPct.m_strValue65 → 55file diff ↗
Air LiftNEWAdded to the game files · 34 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWBullet Resist20%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.FlyingBulletResist.m_strValue— → 20file diff ↗This update's notes: no line mentions thisNEWCast Delay0.75s
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.75file diff ↗This update's notes: no line mentions thisNEWCast Range10m
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "10m"file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisNEWCooldown90s
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 90file diff ↗This update's notes: no line mentions thisNEWDuration8s
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityDuration.m_strValue— → 8file diff ↗This update's notes: no line mentions thisAll fields (27)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWAcceleration4
NEWActivationinstant cast
NEWAir Side Speed-80%
NEWBehaviour+channelled
NEWBoost Speed19.05m/s
NEWBoost Time0.6s
NEWBullet Velocity254m/s
NEWChanneling Air Drag3
NEWChanneling Max Fall Speed0.127m/s
NEWDecceleration8
NEWGrab › Ally Grab Cancel Time1s
NEWGrab › Follow Damping Factor12
NEWGrab › Follow Distance3.05m
NEWGrab › Lift Height0.1778m
NEWGrab › Lift Horizontal-30
NEWMax Level1
NEWStart Trainedno
NEWT1: Duration4s
NEWT2: Cooldown-30s
NEWT3: Bullet Resist40%
NEWTarget Air Speed Base12m/s
NEWTarget Air Speed Fast20m/s
NEWTargeting shapeline
BUFFCan target+all enemies
NERFInterrupted by+controls locked+rooted+asleep+movement abilities silenced+stunned
Airlift grab cancel
NEWAdded to the game files · 12 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_ability_tengu_airlift_grab_cancel › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › citadel_ability_tengu_airlift_grab_cancel › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisAll fields (10)
NEWAbility To TriggerAir Drop
NEWAbility TypeInnate
NEWActivationinstant cast
NEWBehaviour+castable while hidden+dont interrupt sprint+ignore selection mash protection+no target+trigger
NEWBullet Velocity254m/s
NEWCooldown · Function Disabledyes
NEWMax Level1
NEWMin Cancel Time1s
NEWStart Trainedyes
NEWTargetingself
Airlift grab trigger
NEWAdded to the game files · 15 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_ability_tengu_airlift_grab_trigger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWCast Range8m
abilities.vdata › citadel_ability_tengu_airlift_grab_trigger › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "8m"file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › citadel_ability_tengu_airlift_grab_trigger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisAll fields (12)
NEWAbility To TriggerAir Drop
NEWAbility TypeInnate
NEWActivationinstant cast
NEWBehaviour+castable while hidden+dont interrupt sprint+ignore selection mash protection+no target+trigger+use instant cast unit target ui
NEWBullet Velocity254m/s
NEWCooldown · Function Disabledyes
NEWMax Level1
NEWMin Cancel Time0.1s
NEWStart Trainedyes
NEWTargetingunit
NEWTargeting Cone Angle90
BUFFCan target+heroes

22
Frozen Shelter2REWORKT2 upgradeHealth Regen (spirit scaling) 1.64, Health Regen 30→Cooldown -40s
REWORKT3 upgradeCooldown -60s→Health Regen (spirit scaling) 1.64, Health Regen 70
Frozen Shelter · cancel
NEWAdded to the game files · 13 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_ice_dome_cancel › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › ability_ice_dome_cancel › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisNEWCooldown1s
abilities.vdata › ability_ice_dome_cancel › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 1file diff ↗This update's notes: no line mentions thisAll fields (10)
NEWAbility To TriggerFrozen Shelter
NEWAbility TypeInnate
NEWActivationinstant cast
NEWBehaviour+castable while hidden+dont interrupt sprint+ignore selection mash protection+no target+trigger
NEWBullet Velocity254m/s
NEWCooldown · Subclass Scale Function—
NEWMax Level1
NEWMin Cancel Time1s
NEWStart Trainedyes
NEWTargetingself
Ice Path2BUFFIce Path Aura Duration12s→15s+25.0%
abilities.vdata › ability_icepath › m_mapAbilityProperties.IcePathAuraDuration.m_strValue12 → 15file diff ↗BUFFSprint Speed Bonus1m/s→2m/s+100.0%
abilities.vdata › ability_icepath › m_mapAbilityProperties.SprintSpeedBonus.m_strValue"1m" → "2m"file diff ↗
Cancel Fissure WallNEWAdded to the game files · 13 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_ability_fissure_wall_cancel › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › citadel_ability_fissure_wall_cancel › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisNEWCooldown1s
abilities.vdata › citadel_ability_fissure_wall_cancel › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 1file diff ↗This update's notes: no line mentions thisAll fields (10)
NEWAbility To TriggerSpectral Wall
NEWAbility TypeInnate
NEWActivationinstant cast
NEWBehaviour+castable while hidden+dont interrupt sprint+ignore selection mash protection+no target+trigger
NEWBullet Velocity254m/s
NEWCooldown · Subclass Scale Function—
NEWMax Level1
NEWMin Cancel Time1s
NEWStart Trainedyes
NEWTargetingself

1
Base stats1BUFFCrouch Speed3.6→4.75+31.9%
heroes.vdata › hero_krill › m_mapStartingStats.ECrouchSpeed3.6 → 4.75file diff ↗This update's notes: no line mentions this
5
Affliction1BUFFBehaviour+castable during other actions
abilities.vdata › synth_affliction › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY"file diff ↗This update's notes: no line mentions this
Barrage1BUFFRadius6m→6.5m+8.3%
abilities.vdata › synth_barrage › m_mapAbilityProperties.Radius.m_strValue"6m" → "6.5m"file diff ↗
Flying Cloak1BUFFBehaviour+castable during other actions
abilities.vdata › synth_plasma_flux › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_…file diff ↗This update's notes: no line mentions this
Enchanter's Satchel2BUFFBehaviour+castable during other actions
abilities.vdata › synth_pulse › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY"file diff ↗This update's notes: no line mentions thisBUFFCast Delay0.25s→0.15s-40.0%
abilities.vdata › synth_pulse › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.25 → 0.15file diff ↗
1
Storm Cloud1BUFFT1: OnActive - Bullet Resist30%→35%+16.7%
abilities.vdata › citadel_ability_storm_cloud › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BulletResistOnActive}.m_strBonus30 → 35file diff ↗
Blood rage224NEWOn Damage Drain Suppress Time0.5s
abilities.vdata › citadel_ability_shiv_blood_rage › m_flOnDamageDrainSuppressTime— → 0.5file diff ↗NEWOn Full Drain Suppress Time5s
abilities.vdata › citadel_ability_shiv_blood_rage › m_flOnFullDrainSuppressTime— → 5file diff ↗BUFFNon Player Rage Scale0.5→0.8+60.0%
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.NonPlayerRageScale.m_strValue0.5 → 0.8file diff ↗BUFFRage lost per second1→0.4-60.0%
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.RageDrainRate.m_strValue1 → 0.4file diff ↗NERFRage Per Heavy Melee7→3.5-50.0%
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.RagePerHeavyMelee.m_strValue7 → 3.5file diff ↗NERFRage Per Light Melee3→1.5-50.0%
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.RagePerLightMelee.m_strValue3 → 1.5file diff ↗NERFRage Per Spirit Damage0.04→0.02-50.0%
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.RagePerSpiritDamage.m_strValue0.04 → 0.02file diff ↗NERFRage Per Weapon Damage0.08→0.015-81.2%
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.RagePerWeaponDamage.m_strValue0.08 → 0.015file diff ↗Dive211
NEWTransform Duration3s
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.TransformDuration.m_strValue— → 3file diff ↗NEWTransform Speed Bonus3m
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.TransformSpeedBonus.m_strValue— → "3m"file diff ↗BUFFCast Delay1s→0.3s-70.0%
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.AbilityCastDelay.m_strValue1 → 0.3file diff ↗MECHTargetingunit→—
abilities.vdata › citadel_ability_shiv_dive › m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT" → "CITADEL_ABILITY_TARGETING_LOCATION_NONE"file diff ↗Technical (1)
MECHBehaviour−use instant cast unit target ui
abilities.vdata › citadel_ability_shiv_dive › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI" → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED"file diff ↗
Busted Flush31BUFFAmmo8→10+25.0%
abilities.vdata › citadel_weapon_shiv_set › m_mapWeaponInfos.primary.m_iClipSize8 → 10file diff ↗BUFFBullet Damage5→6+20.0%
abilities.vdata › citadel_weapon_shiv_set › m_mapWeaponInfos.primary.m_flBulletDamage5 → 6file diff ↗BUFFFire Interval0.55s→0.525s-4.5%
abilities.vdata › citadel_weapon_shiv_set › m_mapWeaponInfos.primary.m_flCycleTime0.55 → 0.525file diff ↗NERFReload Time2s→2.8s+40.0%
abilities.vdata › citadel_weapon_shiv_set › m_mapWeaponInfos.primary.m_reloadDuration2 → 2.8file diff ↗
1231
Flight221REWORKT2 upgradeMagic Damage Per Bullet 12→Cooldown -15s
REWORKT3 upgradeBonus Air Speed 3m/s→Magic Damage Per Bullet 12
NERFCooldown35s→50s+42.9%
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 50file diff ↗NERFMagic Damage Per Bullet12→10-16.7%
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.MagicDamagePerBullet.m_strValue12 → 10file diff ↗DELWeapon Fall-off Range10%
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.BonusAttackRangePercent.m_strValue10 → —file diff ↗
Assassinate11NEWScope Time To Full Power1s
abilities.vdata › citadel_ability_hornet_snipe › m_flScopeTimeToFullPower— → 1file diff ↗NERFMove Speed10m/s→4m/s-60.0%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.MoveSpeed.m_strValue10 → "4m"file diff ↗This update's notes: no line mentions this
Alchemical Flask1BUFFT3: Fire Rate Slow25→35+40.0%
abilities.vdata › ability_warden_crowd_control › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{FireRateSlow}.m_strBonus25 → 35file diff ↗
Willpower1BUFFT3: Spirit Shield Points150→200+33.3%
abilities.vdata › ability_warden_high_alert › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{TechShieldPoints}.m_strBonus150 → 200file diff ↗
Freedom's Cost1BUFFAmmo14→16+14.3%
abilities.vdata › citadel_weapon_warden_set › m_mapWeaponInfos.primary.m_iClipSize14 → 16file diff ↗NERFFalloff End68.58m→62.61m-8.7%
abilities.vdata › @shared › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2700 → 2465file diff ↗This update's notes: no line mentions thisNEWMelee Attempt Range2.54m
npc_units.vdata › @shared › m_flMeleeAttemptRange— → 100file diff ↗This update's notes: no line mentions thisBUFFSlide Max Slope Max Acc Speed30.48m/s→38.1m/s+25.0%
abilities.vdata › citadel_ability_slide › m_flSlideMaxSlopeMaxAccSpeed1200 → 1500file diff ↗CHANGEDFlat Ground Friction Grace Time0.4s→0.6s+50.0%
abilities.vdata › citadel_ability_slide › m_flFlatGroundFrictionGraceTime0.4 → 0.6file diff ↗This update's notes: no line mentions thisCHANGEDFriction Flat Ground Grace0.1→0.05-50.0%
abilities.vdata › citadel_ability_slide › m_flFrictionFlatGroundGrace0.1 → 0.05file diff ↗This update's notes: no line mentions this
1
BUFFSpirit45→50+11.1%
abilities.vdata › upgrade_mega_spirit › m_mapAbilityProperties.TechPower.m_strValue45 → 50file diff ↗BUFFCooldown40s→32s-20.0%
abilities.vdata › upgrade_cold_front › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 32file diff ↗NERFDuration3.75s→3.5s-6.7%
abilities.vdata › upgrade_glitch › m_mapAbilityProperties.AbilityDuration.m_strValue3.75 → 3.5file diff ↗MECHOn target › Applies+items muted−no dashing
abilities.vdata › upgrade_glitch › m_TargetModifier.m_nEnabledStateMask"MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_DASH_DISABLED_DEBUFF" → "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_GLITCHED"file diff ↗This update's notes: no line mentions thisBUFFBleed Damage2.2→2.4+9.1%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.DotHealthPercent.m_strValue2.2 → 2.4file diff ↗This update's notes: no line mentions thisBUFFBullet Shield After Cast700→1000+42.9%
abilities.vdata › upgrade_diviners_kevlar › m_mapAbilityProperties.BulletShieldOnCast.m_strValue700 → 1000file diff ↗
1
NERFSpirit Lifesteal10%→8%-20.0%
abilities.vdata › upgrade_resilience › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue10 → 8file diff ↗
1
BUFFHealth Regen1.75→2+14.3%
abilities.vdata › upgrade_endurance › m_mapAbilityProperties.BonusHealthRegen.m_strValue1.75 → 2file diff ↗
11
NEWBonus Health50
abilities.vdata › upgrade_healbane › m_mapAbilityProperties.BonusHealth.m_strValue— → 50file diff ↗MECHItem slotSpirit→Vitality
abilities.vdata › upgrade_healbane › m_eItemSlotType"EItemSlotType_Tech" → "EItemSlotType_Armor"file diff ↗This update's notes: no line mentions this
1
NERFHealth Regen2→1.5-25.0%
abilities.vdata › upgrade_magic_tempo › m_mapAbilityProperties.BonusHealthRegen.m_strValue2 → 1.5file diff ↗NEWStamina1
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.Stamina.m_strValue— → 1file diff ↗DELSprint Speed2m/s
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"2m" → —file diff ↗NERFSpirit Lifesteal35%→33%-5.7%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue35 → 33file diff ↗BUFFJump Velocity Hidden22.5m→27m+20.0%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.JumpVelocityHidden.m_strValue"22.5m" → "27m"file diff ↗NERFCooldown25s→30s+20.0%
abilities.vdata › upgrade_metal_skin › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 30file diff ↗NERFDuration4s→3s-25.0%
abilities.vdata › upgrade_metal_skin › m_mapAbilityProperties.AbilityDuration.m_strValue4 → 3file diff ↗
1
NERFDamage35%→30%-14.3%
abilities.vdata › upgrade_tech_bleed › m_mapAbilityProperties.TechDamagePercent.m_strValue35 → 30file diff ↗
1
BUFFCooldown35s→25s-28.6%
abilities.vdata › upgrade_vex_barrier › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 25file diff ↗BUFFCast Delay1s→0s-100.0%
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.AbilityCastDelay.m_strValue1 → 0file diff ↗NERFWeapon Fall-off Range20%→15%-25.0%
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.BonusAttackRangePercent.m_strValue20 → 15file diff ↗BUFFBonus Spirit Duration6s→10s+66.7%
abilities.vdata › upgrade_self_bubble › m_mapAbilityProperties.BonusSpiritDuration.m_strValue6 → 10file diff ↗BUFFCooldown45s→35s-22.2%
abilities.vdata › upgrade_self_bubble › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 35file diff ↗
1
NERFShredders Spirit Amp12→10-16.7%
abilities.vdata › upgrade_tech_defense_shredders › m_mapAbilityProperties.ShreddersTechAmp.m_strValue12 → 10file diff ↗
1
NERFSpirit Lifesteal25%→23%-8.0%
abilities.vdata › upgrade_health_stealing_magic › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue25 → 23file diff ↗BUFFDuration14s→18s+28.6%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.AbilityDuration.m_strValue14 → 18file diff ↗BUFFDamage Pulse Interval2s→1.5s-25.0%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.DamagePulseInterval.m_strValue2 → 1.5file diff ↗NERFBonus Health150→125-16.7%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.BonusHealth.m_strValue150 → 125file diff ↗NERFDamage Pulse Amount45→40-11.1%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.DamagePulseAmount.m_strValue45 → 40file diff ↗
1
BUFFShoot Duration For Max4→3.5-12.5%
abilities.vdata › upgrade_intensifying_clip › m_mapAbilityProperties.ShootDurationForMax.m_strValue4 → 3.5file diff ↗
11
NEWMelee Attempt Range6.1m
npc_units.vdata › alt_npc_boss_tier1 › m_flMeleeAttemptRange— → 240file diff ↗BUFFMelee Range6.1m→12.19m+99.8%
NEWMelee Attempt Range6.1m
npc_units.vdata › npc_barrack_boss › m_flMeleeAttemptRange— → 240file diff ↗This update's notes: no line mentions thisBUFFMelee Range6.1m→12.19m+99.8%
DOWNBullet Damage10→8-20.0%
npc_units.vdata › npc_barrack_boss › m_mapWeaponInfos.primary.m_flBulletDamage10 → 8file diff ↗
11
NEWMelee Attempt Range6.1m
npc_units.vdata › npc_boss_tier1 › m_flMeleeAttemptRange— → 240file diff ↗BUFFMelee Range6.1m→12.19m+99.8%

1
NEWMelee Attempt Range3.05m
npc_units.vdata › alt_super_trooper_melee › m_flMeleeAttemptRange— → 120file diff ↗This update's notes: no line mentions this
1
NEWMelee Attempt Range3.05m
npc_units.vdata › alt_trooper_melee › m_flMeleeAttemptRange— → 120file diff ↗This update's notes: no line mentions this
1
NEWMelee Attempt Range3.05m
npc_units.vdata › super_trooper_melee › m_flMeleeAttemptRange— → 120file diff ↗This update's notes: no line mentions thisNEWMelee Attempt Range3.05m
npc_units.vdata › trooper_melee › m_flMeleeAttemptRange— → 120file diff ↗This update's notes: no line mentions thisNERFSoul Bounty275→220-20.0%
npc_units.vdata › neutral_gargoyle › m_flGoldReward275 → 220file diff ↗This update's notes: no line mentions thisDOWNHealth2200→1760-20.0%
npc_units.vdata › neutral_gargoyle › m_nMaxHealth2200 → 1760file diff ↗This update's notes: no line mentions thisBUFFSoul Bounty260→300+15.4%
npc_units.vdata › neutral_sinners_sacrifice › m_flGoldReward260 → 300file diff ↗NERFSoul Bounty275→220-20.0%
npc_units.vdata › neutral_trooper_strong › m_flGoldReward275 → 220file diff ↗DOWNHealth2200→1760-20.0%
npc_units.vdata › neutral_trooper_strong › m_nMaxHealth2200 → 1760file diff ↗
1
BUFFSoul Bounty260→300+15.4%
npc_units.vdata › neutral_vault › m_flGoldReward260 → 300file diff ↗BUFFCrouch Speed4→4.75+18.8%
heroes.vdata › @shared › m_mapStartingStats.ECrouchSpeed4 → 4.75file diff ↗BUFFSpirit purchase bonus, tier 1–4: value · 4 rows+33%
BUFFSpirit purchase bonus, tier 1: value3→4+33.3%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Tech{1}.m_strValue3 → 4file diff ↗BUFFSpirit purchase bonus, tier 2: value6→8+33.3%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Tech{2}.m_strValue6 → 8file diff ↗BUFFSpirit purchase bonus, tier 3: value9→12+33.3%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Tech{3}.m_strValue9 → 12file diff ↗BUFFSpirit purchase bonus, tier 4: value12→16+33.3%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Tech{4}.m_strValue12 → 16file diff ↗BUFFVitality purchase bonus, tier 1: value5→8+60.0%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Armor{1}.m_strValue5 → 8file diff ↗BUFFVitality purchase bonus, tier 2: value10→12+20.0%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Armor{2}.m_strValue10 → 12file diff ↗BUFFVitality purchase bonus, tier 3: value15→16+6.7%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Armor{3}.m_strValue15 → 16file diff ↗
1
DOWNDPS150→125-16.7%
abilities.vdata › citadel_ability_tier2boss_laser_beam › m_mapAbilityProperties.DPS.m_strValue150 → 125file diff ↗This update's notes: no line mentions thisNERFRespawn Time120s→180s+50.0%
misc.vdata › @shared › m_flRespawnTime120 → 180file diff ↗NERFRespawn Time5s→180s+3500.0%
misc.vdata › @shared › m_flRespawnTime5 → 180file diff ↗DOWNPrimary Drop Chance25→0-100.0%
misc.vdata › @shared › m_flPrimaryDropChance25 → 0file diff ↗This update's notes: no line mentions thisUPSecondary Drop Chance25→33+32.0%
misc.vdata › @shared › m_flSecondaryDropChance25 → 33file diff ↗This update's notes: no line mentions this
2
DOWNChannel Duration5s→3.5s-30.0%
abilities.vdata › citadel_ability_tier2boss_rocket_barrage › m_mapAbilityProperties.AbilityChannelTime.m_strValue5 → 3.5file diff ↗This update's notes: no line mentions thisDOWNDamage300→200-33.3%
abilities.vdata › citadel_ability_tier2boss_rocket_barrage › m_mapAbilityProperties.Damage.m_strValue300 → 200file diff ↗UPPrimary Drop Chance25→40+60.0%
misc.vdata › citadel_breakable_item_container › m_flPrimaryDropChance25 → 40file diff ↗This update's notes: no line mentions thisDOWNSecondary Drop Chance25→0-100.0%
misc.vdata › citadel_breakable_item_container › m_flSecondaryDropChance25 → 0file diff ↗This update's notes: no line mentions thisNEWAdded to the game files · 22 fields
All fields (22)
NEWBreak On Dodge Touchnow
NEWDamaged By Abilitiesyes
NEWDamaged By Bulletsyes
NEWDamaged By Meleeyes
NEWHealth1
NEWPrimary Pickups #1 › PickupCooldown powerup
NEWPrimary Pickups #1 › Pickup Weight1
NEWPrimary Pickups #2 › PickupHealth regen powerup
NEWPrimary Pickups #2 › Pickup Weight1
NEWPrimary Pickups #3 › PickupStamina powerup
NEWPrimary Pickups #3 › Pickup Weight1
NEWPrimary Pickups #4 › PickupFire rate powerup
NEWPrimary Pickups #4 › Pickup Weight1
NEWPrimary Pickups #5 › PickupMove speed powerup
NEWPrimary Pickups #5 › Pickup Weight1
NEWPrimary Pickups #6 › PickupAmmo powerup
NEWPrimary Pickups #6 › Pickup Weight1
NEWRespawn Time180s
NEWSecondary Drop Chance33
NEWSecondary Pickups #1 › PickupSmall soul pickup
NEWSecondary Pickups #1 › Pickup Weight1
NEWSolid After Deathno
NEWAdded to the game files · 22 fields
All fields (22)
NEWBreak On Dodge Touchnow
NEWDamaged By Abilitiesyes
NEWDamaged By Bulletsyes
NEWDamaged By Meleeyes
NEWHealth1
NEWPrimary Drop Chance40
NEWPrimary Pickups #1 › PickupCooldown powerup
NEWPrimary Pickups #1 › Pickup Weight1
NEWPrimary Pickups #2 › PickupHealth regen powerup
NEWPrimary Pickups #2 › Pickup Weight1
NEWPrimary Pickups #3 › PickupStamina powerup
NEWPrimary Pickups #3 › Pickup Weight1
NEWPrimary Pickups #4 › PickupFire rate powerup
NEWPrimary Pickups #4 › Pickup Weight1
NEWPrimary Pickups #5 › PickupMove speed powerup
NEWPrimary Pickups #5 › Pickup Weight1
NEWPrimary Pickups #6 › PickupAmmo powerup
NEWPrimary Pickups #6 › Pickup Weight1
NEWRespawn Time180s
NEWSecondary Pickups #1 › PickupSmall soul pickup
NEWSecondary Pickups #1 › Pickup Weight1
NEWSolid After Deathno
DOWNEffect › Clip Count4→3-25.0%
misc.vdata › clip_size_pickup › m_sModifer.m_nClipCount4 → 3file diff ↗DOWNEffect › Cooldown Reduction25→20-20.0%
misc.vdata › cooldown_reduction_pickup › m_sModifer.m_flCooldownReduction25 → 20file diff ↗BUFFPowerup: buff duration25s→35s+40.0%
misc.vdata › fire_rate_pickup › m_sModifer.m_flDuration25 → 35file diff ↗DOWNEffect › Fire Rate20→15-25.0%
misc.vdata › fire_rate_pickup › m_sModifer.m_flFireRate20 → 15file diff ↗BUFFPowerup: buff duration15s→25s+66.7%
misc.vdata › health_regen_pickup › m_sModifer.m_flDuration15 → 25file diff ↗DOWNEffect › Max Health Regen1.5%→1%-33.3%
misc.vdata › health_regen_pickup › m_sModifer.m_flMaxHealthRegenPercent0.015 → 0.01file diff ↗NERFBonus Clip Size30→0-100.0%
modifiers.vdata › modifier_citadel_respawn_credit › m_flBonusClipSize30 → 0file diff ↗This update's notes: no line mentions thisNERFPickup Timer2.5→1.5-40.0%
modifiers.vdata › modifier_rejuv_pickup_aura › m_modifierProvidedByAura.m_PickupTimer2.5 → 1.5file diff ↗BUFFPowerup: buff duration12s→30s+150.0%
misc.vdata › move_speed_pickup › m_sModifer.m_flDuration12 → 30file diff ↗DOWNEffect › Speed Boost2.03m/s→1.02m/s-50.0%
misc.vdata › move_speed_pickup › m_sModifer.m_flSpeedBoost80 → 40file diff ↗UPEffect › Sprint Boost80→160+100.0%
misc.vdata › move_speed_pickup › m_sModifer.m_flSprintBoost80 → 160file diff ↗This update's notes: no line mentions thisCosmetic fields changed: audio 28, meta 3, ui 43, visual 48.
Text changes39
- Frozen Shelter · T2 descriptionDEL +[Bonus Health Regen] Health Regen and now scales with Spirit
- Frozen Shelter · T3 descriptionNEW +[Bonus Health Regen] Health Regen and now scales with Spirit
- abilitybuttonhint cancelicedomeNEW Remove Shelter
- abilitybuttonhint cancelwallNEW Remove Wall
- abilitybuttonhint droptargetNEW Drop Hero
- abilitybuttonhint grabtargetNEW Grab Target
- Assassinate · descriptionUse your scoped rifle to fire a powerful shot over long distances. Does bonus damage to enemies with less than [Low Health Enemy Threshold Pct]% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.→Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than [Low Health Enemy Threshold Pct]% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.
- Sticky Bomb · quipPlant on a bomb on an enemy→Plant a bomb on an enemy
- Air DropNEW Air Lift
- Air Drop · descriptionNEW [Hero name] takes to the sky and is able to grab enemy or allied Heroes. While grabbing a Hero, [Hero name] and their ally gain some bullet resist. Heroes that are grabbed can still attack and use abilities. · [[In ability4]] to grab and drop heroes. · [[Iv attack]] to accelerate flying speed.
- Chat · message[Target] [Persona]: [Chat wheel icon] [Message]→[Target] [Persona]: [Message]
- graphicsdriveroutofdatewarning amdNEW For an optimal gameplay experience, please visit AMD support to download the latest driver.
- graphicsdriveroutofdatewarning nvidiaNEW For an optimal gameplay experience, please visit Nvidia support to download the latest driver.
- graphicsdriverwarning titleNEW Warning: Graphics Driver Out-of-Date
- herobuildspage browse buttonNEW View or Change Build
- herobuildspage descNEW Here you'll be able to create custom builds per hero to use in-game. You may also browse through public builds created by the community.
- herobuildspage devNEW Dev Note: Our builds feature is still in very early development. Please continute sharing feedback of what features you'd like to see implemented in the future.
- herobuildspage favoritebuildBuild Favorited→Selected
- herobuildspage selectbuildlabelFavorite Build→Make Default
- herobuildspage selectedbuild titleNEW My Current Build:
- herobuildspage titleNEW Hero Builds
- HUD · damage notinmidpitNEW NOT IN PIT
- playtestuser result alreadyhasgameNEW This player already has access to Deadlock
- playtestuser result invalidfriendNEW You are not friends with the specified user
- playtestuser result limiteduserNEW This player is a limited Steam user, and therefore is not eligible for playing Deadlock at this time.
- playtestuser result notfriendslongenoughNEW You have not been friends with this user long enough to be able to send them an invite.
- replay manager error chunk failedNEW Replay not yet ready for download
- replay manager error write failureNEW Replay failed to write to local disk
- citadelherodetails builds createbuttonNEW Create new Build
- citadelherodetails builds createeditbuttonDEL Create or Edit Build
- citadelherodetails builds editbuttonNEW Edit my Builds
- citadelherodetails builds selectbuttonChoose Build→Browse Builds
- clip size pickup/clip size4 Large clips→3 Large clips
- Stat name4 Large clips→3 Large clips
- dontshowagainNEW Don't show again
- Cursed Relic · descriptionCurses an enemy - interrupting, silencing, disarming and preventing stamina usage for dashes and air jumps.→Curses an enemy - interrupting, silencing, disarming, and preventing item usage.
- Decay · descriptionReduces healing received of targeted enemy and inflicts damage over time of their max health.→Reduces healing received of targeted enemy and inflicts damage over time of their max health. · Decay's damage is non-lethal.
- Knockdown · descriptionTarget is knocked down and stunned after a [Stun Delay] second delay, interrupting and temporarily preventing from taking any action.→Target is knocked down and stunned after a [Stun Delay] second delay, interrupting and temporarily preventing them from taking any action.
Game files2495
- data+0 / −0 / ~39
- hero_model+26 / −77 / ~96
- material+34 / −0 / ~7
- model+30 / −0 / ~10
- npc_model+1 / −0 / ~4
- other+0 / −0 / ~4
- particles+81 / −1 / ~71
- sound+334 / −335 / ~1300
- ui+4 / −1 / ~40
Hero model folders: archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified/removed), cadence (added/modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_bartender (removed), inferno_v3 (removed), inferno_v4 (added/modified), kali (modified), kelvin (modified/removed), kelvin_v2 (modified), lash_v2 (modified), mirage (modified), nano (modified), prof_dynamo (modified), rutger (added/modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), spectre (modified), sumo (modified), synth (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (modified), warden (modified), wraith (modified), wraith_crimelord (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)