Builds / Build 5136

Build 5136

Tracked 2024-09-13 00:06 UTC · game build date Sep 12 2024 17:00:02 · part of 2024-09-12 update · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ misc.vdata ↗ modifiers.vdata ↗ generic_data.vdata ↗
220
entities with gameplay changes
787
gameplay fields
339
text changes
0
console variables

Gameplay data

Abrams
4
Shoulder Charge1
NERFStun Duration1s→0.85s-15.0%
abilities.vdata › citadel_ability_bull_charge › m_mapAbilityProperties.StunDuration.m_strValue1 → 0.85file diff ↗
Technical (1)
MECHBehaviour+dont trigger post cast on cast complete
abilities.vdata › citadel_ability_bull_charge › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT"file diff ↗
Seismic Impact2
abilities.vdata › citadel_ability_bull_leap › m_mapAbilityProperties.AbilityCooldown.m_strValue150 → 159file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_bull_leap › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -38file diff ↗This update's notes: no line mentions this
Infernal Resilience1
NERFDamage regenerated17%→16%-5.9%
abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamagePercent.m_strValue17 → 16file diff ↗
Bebop
1191
Hyper Beam12
NEWBeam End Radius5m
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.BeamEndRadius.m_strValue— → "5m"file diff ↗
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue110 → 117file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_bebop_laser_beam › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -38file diff ↗This update's notes: no line mentions this
Hook14
BUFFFriendly Hook Ignore Range3m→8m+166.7%
abilities.vdata › citadel_ability_hook › m_mapAbilityProperties.FriendlyHookIgnoreRange.m_strValue"3m" → "8m"file diff ↗
abilities.vdata › citadel_ability_hook › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE"file diff ↗This update's notes: no line mentions this
NERFCast Range35m→30m-14.3%
abilities.vdata › citadel_ability_hook › m_mapAbilityProperties.AbilityCastRange.m_strValue"35m" → "30m"file diff ↗
abilities.vdata › citadel_ability_hook › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 23file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_hook › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-12 → -11.5file diff ↗This update's notes: no line mentions this
Sticky Bomb21
abilities.vdata › citadel_ability_sticky_bomb › m_mapAbilityProperties.AbilityCooldown.m_strValue18 → 19file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_sticky_bomb › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-8 → -7.5file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_sticky_bomb › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI"file diff ↗This update's notes: no line mentions this
Exploding Uppercut1
abilities.vdata › citadel_ability_uppercut › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-11 → -10.5file diff ↗This update's notes: no line mentions this
Calico
203191621112
Base stats11
NEWKit: Alt weaponAlt weapon
heroes.vdata › hero_nano › m_mapBoundAbilities.ESlot_Weapon_Secondary— → "citadel_weapon_nano_alt"file diff ↗
ONDisabledyes→no
heroes.vdata › hero_nano › m_bDisabledtrue → falsefile diff ↗
Pounce9346111
NEWCast Range (spirit scaling)0.08
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCastRange.m_subclassScaleFunction.m_flStatScale— → 0.08file diff ↗
NEWDamage60
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.Damage.m_strValue— → 60file diff ↗
NEWDamage (spirit scaling)0.5
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale— → 0.5file diff ↗
NEWJump Height3m
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.JumpHeight.m_strValue— → "3m"file diff ↗
NEWMin Time To Target0.5s
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.MinTimeToTarget.m_strValue— → 0.5file diff ↗
NEWMove Speed To Target25m/s
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.MoveSpeedToTarget.m_strValue— → "25m"file diff ↗
NEWPre Arrival Attack Start Time0.2s
abilities.vdata › ability_nano_pounce › m_flPreArrivalAttackStartTime— → 0.2file diff ↗
NEWSlash Range3m
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.SlashRange.m_strValue— → "3m"file diff ↗
NEWTarget Vertical Offset1.52m
abilities.vdata › ability_nano_pounce › m_flTargetVerticalOffset— → 60file diff ↗
REWORKT1 upgradeMovement Slow 20%→Slow Duration 1s
REWORKT2 upgradeCast Range 8m, Double Pounce 4→Slow Radius 6m, Fire Rate Slow 30%
REWORKT3 upgradeDamage Amplification 35%, Debuff Duration 8s, Slow Radius 6m→Charges 1, Ammo 25%
BUFFAlly Cooldown12s→16s+33.3%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.FriendlyTargetCD.m_strValue12 → 16file diff ↗
BUFFCharges0→1
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCharges.m_strValue0 → 1file diff ↗
BUFFInterrupted by−asleep
abilities.vdata › ability_nano_pounce › m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" → "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IMMOBILIZED"file diff ↗
BUFFMovement Slow20%→30%+50.0%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.SlowPercent.m_strValue20 → 30file diff ↗
NERFAbility Post Cast Duration0s→0.25s
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue0 → 0.25file diff ↗
NERFAlly Min Target Range10.16m→5.08m-50.0%
abilities.vdata › ability_nano_pounce › m_flAllyMinTargetRange400 → 200file diff ↗
NERFCast Range16m→14m-12.5%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCastRange.m_strValue"16m" → "14m"file diff ↗
NERFCharge Delay0s→10s
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue0 → 10file diff ↗
NERFCooldown25s→32s+28.0%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 32file diff ↗
NERFSlow Duration3s→2s-33.3%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.SlowDuration.m_strValue3 → 2file diff ↗
DELExplosion Damage60
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.ExplosionDamage.m_strValue60 → —file diff ↗
DELExplosion Damage (spirit scaling)0.5
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.ExplosionDamage.m_subclassScaleFunction.m_flStatScale0.5 → —file diff ↗
DELPounce Distance From Target2.03m
abilities.vdata › ability_nano_pounce › m_flPounceDistanceFromTarget80 → —file diff ↗
DELPounce Min Speed10.16m/s
abilities.vdata › ability_nano_pounce › m_flPounceMinSpeed400 → —file diff ↗
DELPounce Nearby Force Factor1.5
abilities.vdata › ability_nano_pounce › m_flPounceNearbyForceFactor1.5 → —file diff ↗
DELPounce Target Offset1.02m
abilities.vdata › ability_nano_pounce › m_flPounceTargetOffset40 → —file diff ↗
DELPounce To Target Distance7.62m
abilities.vdata › ability_nano_pounce › m_flPounceToTargetDist300 → —file diff ↗
DELPounce To Target Max Start Time0.6s
abilities.vdata › ability_nano_pounce › m_flPounceToTargetMaxStartTime0.6 → —file diff ↗
DELPounce To Target Min Start Time0.6s
abilities.vdata › ability_nano_pounce › m_flPounceToTargetMinStartTime0.6 → —file diff ↗
DELPounce Up Force500
abilities.vdata › ability_nano_pounce › m_flPounceUpForce500 → —file diff ↗
DELPounce XY Force1200
abilities.vdata › ability_nano_pounce › m_flPounceXYForce1200 → —file diff ↗
CHANGEDChannel Move Speedno limit→50
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue-1 → 50file diff ↗
Technical (2)
MECHBehaviour+displays damage impact+dont trigger post cast on cast complete−always preview radius−equal unit target priority
abilities.vdata › ability_nano_pounce › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_EQUAL_UNIT_TARGET_PRIORITY|CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI |… → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_…file diff ↗
MECHCast Range · Specific Stat Scale TypeETechRange→ETechPower
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCastRange.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechRange" → "ETechPower"file diff ↗
Perched Predator635431
NEWAva (Normalized) (spirit scaling)2
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.StatueHealth.m_subclassScaleFunction.m_flStatScale— → 2file diff ↗
NEWAva Recalled Regen40
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.StatueHeldRegen.m_strValue— → 40file diff ↗
NEWLifesteal30%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.TargetLifesteal.m_strValue— → 30file diff ↗
NEWLifesteal Non-Hero10%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.TargetLifestealNonHero.m_strValue— → 10file diff ↗
NEWRecall Cooldown10.5s
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.RecallCooldown.m_strValue— → 10.5file diff ↗
NEWRecall Range5m
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.RecallRange.m_strValue— → "5m"file diff ↗
REWORKT1 upgradeCharges 1→Ava (Normalized) 200HP
REWORKT2 upgradeActive Radius 10m, Fire Rate Slow 30%→DPS 30
REWORKT3 upgradeDPS 30→Damage Amplification 35%
BUFFActivate Range4m→20m+400.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.InactiveRadius.m_strValue"4m" → "20m"file diff ↗
BUFFActive Radius18m→20m+11.1%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.ActiveRadius.m_strValue"18m" → "20m"file diff ↗
BUFFAuto Recall Time40s→60s+50.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.StatueLifetime.m_strValue40 → 60file diff ↗
BUFFCharge Delay8s→0s-100.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue8 → 0file diff ↗
BUFFDPS20→30+50.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.DPS.m_strValue20 → 30file diff ↗
NERFAva (Normalized)300HP→200HP-33.3%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.StatueHealth.m_strValue300 → 200file diff ↗
NERFCharges1→0-100.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 0file diff ↗
NERFCooldown30s→64s+113.3%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 64file diff ↗
NERFStatue Arm Time0.2s→1s+400.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.StatueArmTime.m_strValue0.2 → 1file diff ↗
DELAbility Lifesteal75
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityLifesteal.m_strValue75 → —file diff ↗
DELAbility Lifesteal Non Hero25
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityLifestealNonHero.m_strValue25 → —file diff ↗
DELProjectile › Speed38.1m/s
abilities.vdata › ability_nano_proximity_ritual › m_projectileInfo.m_flSpeed1500 → —file diff ↗
CHANGEDCat Activate Duration1.5f→1.5s+0.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.CatActivateDuration.m_strValue"1.5f" → 1.5file diff ↗
Technical (1)
DELProjectile › Behaviour−pbf disabletriggerprojectileimpactbehavior−pbf sticktoworld
abilities.vdata › ability_nano_proximity_ritual › m_projectileInfo.m_nBehaviors"PBF_StickToWorld | PBF_DisableTriggerProjectileImpactBehavior" → —file diff ↗
Recall Ava
NEWAdded to the game files · 11 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_nano_proximity_ritual_trigger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_nano_proximity_ritual_trigger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
All fields (9)
NEWAbility To TriggerNekomata Ward
NEWAbility TypeInnate
NEWActivationinstant cast
NEWBullet Velocity254m/s
NEWMax Level1
NEWMin Cancel Time0.5s
NEWStart Trainedyes
NEWTargetingself
BUFFBehaviour+castable on ziplines
Queen of Shadows43316
NEWBullet Resist Duration6s
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.BulletArmorReductionDuration.m_strValue— → 6file diff ↗
NEWBullet Resist reduction (Heavy)15
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.BulletArmorReductionHeavy.m_strValue— → 15file diff ↗
NEWFire Rate20%
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.BonusFireRate.m_strValue— → 20file diff ↗
NEWInvis Sprint Speed (spirit scaling)0.03
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.InvisMoveSpeedMod.m_subclassScaleFunction.m_flStatScale— → 0.03file diff ↗
REWORKT1 upgradeCooldown -30s→Stamina Recovery 30%
REWORKT2 upgradeDuration 1s→Purge On Activate 1
REWORKT3 upgradeDuration 6s→Silence Duration 3s
BUFFCooldown120s→95s-20.8%
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.AbilityCooldown.m_strValue120 → 95file diff ↗
BUFFInvis Sprint Speed0m/s→1m/s
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.InvisMoveSpeedMod.m_strValue0 → "1m"file diff ↗
BUFFMelee Attack Speed30%→40%+33.3%
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.MeleeAttackSpeedBonus.m_strValue30 → 40file diff ↗
NERFSpot Radius20m→15m-25.0%
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.SpottedRadius.m_strValue"20m" → "15m"file diff ↗
DELCooldown Reduction On Bullet0.3
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.CooldownReductionOnBullet.m_strValue0.3 → —file diff ↗
DELCooldown Reduction On Melee Heavy4
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.CooldownReductionOnMeleeHeavy.m_strValue4 → —file diff ↗
DELFire Rate Bonus30%
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.FireRateBonus.m_strValue30 → —file diff ↗
DELLife Steal30
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.LifeSteal.m_strValue30 → —file diff ↗
DELSlow Resist50
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.SlowResist.m_strValue50 → —file diff ↗
DELStamina Regen40
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.StaminaRegen.m_strValue40 → —file diff ↗
Technical (1)
NEWShadow › Armor Debuff › Keep Maximum Duration On Refreshnow
abilities.vdata › ability_nano_ult_shadow › m_ShadowModifier.m_ArmorDebuff.m_bKeepMaximumDurationOnRefresh— → truefile diff ↗
Sekhmet's Spirit241
BUFFCat Accel10m→15m+50.0%
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.CatAccel.m_strValue"10m" → "15m"file diff ↗
BUFFGhostcat Max Speed20m/s→25m/s+25.0%
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.CatMaxSpeed.m_strValue"20m" → "25m"file diff ↗
NERFCat Lifetime8s→2.5s-68.8%
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.CatLifetime.m_strValue8 → 2.5file diff ↗
NERFCat Start Speed8m/s→5m/s-37.5%
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.CatStartSpeed.m_strValue"8m" → "5m"file diff ↗
NERFProjectile › Physics Radius0.381m→0.127m-66.7%
abilities.vdata › ability_perched_predator › m_projectileInfo.m_flPhysicsRadius15 → 5file diff ↗
NERFT2: Cooldown-12s→-11.5s-4.2%
abilities.vdata › ability_perched_predator › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-12 → -11.5file diff ↗
DELMin Time Between Explosions0.5
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.MinTimeBetweenExplosions.m_strValue0.5 → —file diff ↗
Sekhmet's Spirit · trigger1
BUFFMin Cancel Time0.5s→1s+100.0%
abilities.vdata › ability_perched_predator_trigger › m_flMinCancelTime0.5 → 1file diff ↗
Alt weapon
NEWAdded to the game files · 55 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_weapon_nano_alt › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › citadel_weapon_nano_alt › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
All fields (53)
NEWAbility Points Cost1
NEWAbility TypeWeapon
NEWActivationon button is down
NEWAiming Move Spread Penalty0–2.5
NEWAiming Shoot Spread Penalty0–0.5
NEWAmmo16
NEWBehaviour+disarmable+dont interrupt sprint+is alternative weapon+not silencable+no target+silent cast failure feedback+weapon toggle
NEWBullet Damage5.1
NEWBullet Gravity0.8
NEWBullet Lifetime2s
NEWBullet Radius0.0762m
NEWBullet Reflect Amount1
NEWBullet Should Use Verletyes
NEWBullet Velocity317.5m/s
NEWBurst Size1
NEWCan Zoomno
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage at Falloff End10%
NEWFalloff End57.51m
NEWFalloff Start22m
NEWFire Interval0.5s
NEWHeadshot Multiplier1.9
NEWHeadshot Multiplier (far)1.9
NEWHorizontal Recoilnone
NEWMax Range177.8m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed100%
NEWPellet pattern0, 0
NEWPellet pattern0, 0.5
NEWPellet pattern0, -0.5
NEWPellet pattern0, 1
NEWPellet pattern0, -1
NEWPellets per Shot5
NEWRecoil Recovery Delay Factor0.1
NEWRecoil Recovery Speed5
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1.5
NEWReload Move Speed254m/s
NEWReload Time3.5s
NEWScatter Yaw Scale1
NEWShoot Spread Penalty Decay4
NEWSpread0.5
NEWSpread per Shot0.5
NEWStanding Move Spread Penalty0–0.5
NEWStanding Shoot Spread Penalty0–0.1
NEWStanding Spread0.5
NEWStart Trainedyes
NEWTargetingself
NEWVertical Recoilnone
NERFInterrupted by+asleep+stunned
Sweetest Lie421
BUFFBullet Damage2.4→3+25.0%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_flBulletDamage2.4 → 3file diff ↗
BUFFPellets per Shot3→5+66.7%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_iBullets3 → 5file diff ↗
BUFFSpread2.3→0.5-78.3%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_Spread2.3 → 0.5file diff ↗
BUFFStanding Spread2.3→0.5-78.3%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_StandingSpread2.3 → 0.5file diff ↗
NERFAmmo30→16-46.7%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_iClipSize30 → 16file diff ↗
NERFFire Interval0.1s→0.25s+150.0%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_flCycleTime0.1 → 0.25file diff ↗
MECHCan Zoomno longer
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_bCanZoomtrue → falsefile diff ↗
Technical (5)
NEWPellet pattern1.5, 0
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[3]— → [1.5, 0]file diff ↗
NEWPellet pattern-1.5, 0
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[4]— → [-1.5, 0]file diff ↗
MECHPellet pattern#2 1 → 0
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[0][0, 1] → [0, 0]file diff ↗
MECHPellet pattern#1 0.5 → 0.75 · #2 -0.5 → 0
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[1][0.5, -0.5] → [0.75, 0]file diff ↗
MECHPellet pattern#1 -0.5 → -0.75 · #2 -0.5 → 0
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[2][-0.5, -0.5] → [-0.75, 0]file diff ↗
Dynamo
4
Rejuvenating Aurora1
NERFT3: Max Health Restored4%/s→3.8%/s-5.0%
abilities.vdata › citadel_ability_nikuman › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealMaxHealthPercent}.m_strBonus4 → 3.8file diff ↗
Singularity1
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.AbilityCooldown.m_strValue180 → 191file diff ↗This update's notes: no line mentions this
Kinetic Pulse1
NERFT1: Movement Slow40%→35%-12.5%
abilities.vdata › citadel_ability_stomp › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus40 → 35file diff ↗
Quantum Entanglement1
NERFCooldown11s→12.5s+13.6%
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.AbilityCooldown.m_strValue11 → 12.5file diff ↗
Fathom
10
Chomp3
NERFCooldown33s→35s+6.1%
abilities.vdata › slork_chomp › m_mapAbilityProperties.AbilityCooldown.m_strValue33 → 35file diff ↗
NERFCooldown on miss5s→5.25s+5.0%
abilities.vdata › slork_chomp › m_mapAbilityProperties.CooldownOnMiss.m_strValue5 → 5.25file diff ↗
NERFT1: Cooldown-11s→-10.5s-4.5%
abilities.vdata › slork_chomp › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-11 → -10.5file diff ↗
Deep's Embrace2
NERFCooldown27s→29s+7.4%
abilities.vdata › slork_last_breath › m_mapAbilityProperties.AbilityCooldown.m_strValue27 → 29file diff ↗
NERFT1: Cooldown-9s→-8.5s-5.6%
abilities.vdata › slork_last_breath › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-9 → -8.5file diff ↗
Torrent Storm1
NERFT1: Cooldown-40s→-38s-5.0%
abilities.vdata › slork_raging_current › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -38file diff ↗
Riptide2
NERFCooldown24s→25s+4.2%
abilities.vdata › slork_riptide › m_mapAbilityProperties.AbilityCooldown.m_strValue24 → 25file diff ↗
NERFT2: Cooldown-8s→-7.5s-6.2%
abilities.vdata › slork_riptide › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-8 → -7.5file diff ↗
Scald2
NERFCooldown13s→14s+7.7%
abilities.vdata › slork_scald › m_mapAbilityProperties.AbilityCooldown.m_strValue13 → 14file diff ↗
NERFT2: Cooldown-5s→-4.75s-5.0%
abilities.vdata › slork_scald › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-5 → -4.75file diff ↗
Grey Talon
16
Base stats1
BUFFBullet damage per boon1.46→1.8+23.3%
heroes.vdata › hero_orion › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.46 → 1.8file diff ↗
Charged Shot1
abilities.vdata › ability_charged_shot › m_mapAbilityProperties.AbilityCooldown.m_strValue16 → 17file diff ↗This update's notes: no line mentions this
Guided Owl2
NERFCooldown110s→127s+15.5%
abilities.vdata › ability_guided_arrow › m_mapAbilityProperties.AbilityCooldown.m_strValue110 → 127file diff ↗
abilities.vdata › ability_guided_arrow › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-50 → -47file diff ↗This update's notes: no line mentions this
Rain of Arrows3
abilities.vdata › ability_power_jump › m_mapAbilityProperties.AbilityCooldown.m_strValue33 → 35file diff ↗This update's notes: no line mentions this
NERFT2: Weapon Damage7→5-28.6%
abilities.vdata › ability_power_jump › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{WeaponDamageBonus}.m_strBonus7 → 5file diff ↗
NERFWeapon Damage7→4-42.9%
abilities.vdata › ability_power_jump › m_mapAbilityProperties.WeaponDamageBonus.m_strValue7 → 4file diff ↗
Haze
3
Bullet Dance2
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityCooldown.m_strValue130 → 138file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_bullet_flurry › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -38file diff ↗This update's notes: no line mentions this
Sleep Dagger1
abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-13 → -12file diff ↗This update's notes: no line mentions this
Holliday
4
Powder Keg1
NERFT3: Cooldown-10s→-9.5s-5.0%
abilities.vdata › ability_explosive_barrel › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-10 → -9.5file diff ↗
Spirit Lasso2
NERFCooldown150s→159s+6.0%
abilities.vdata › ability_gravity_lasso › m_mapAbilityProperties.AbilityCooldown.m_strValue150 → 159file diff ↗
NERFT2: Cooldown-60s→-56s-6.7%
abilities.vdata › ability_gravity_lasso › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-60 → -56file diff ↗
Hat Trick1
NERFT2: Cooldown-10s→-9.5s-5.0%
abilities.vdata › ability_hat_trick › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-10 → -9.5file diff ↗
Infernus
15
Base stats1
NERFMax Health625→600-4.0%
heroes.vdata › hero_inferno › m_mapStartingStats.EMaxHealth625 → 600file diff ↗
Concussive Combustion1
abilities.vdata › ability_fire_bomb › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -38file diff ↗This update's notes: no line mentions this
Flame Dash12
BUFFMovement Slow Resist30%→50%+66.7%
abilities.vdata › ability_flame_dash › m_mapAbilityProperties.SlowResistancePercent.m_strValue30 → 50file diff ↗
abilities.vdata › ability_flame_dash › m_mapAbilityProperties.AbilityCooldown.m_strValue38 → 40file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_flame_dash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-20 → -19file diff ↗This update's notes: no line mentions this
Catalyst1
abilities.vdata › ability_incendiary_projectile › m_mapAbilityProperties.AbilityCooldown.m_strValue24 → 25file diff ↗This update's notes: no line mentions this
Ivy
12
Air Drop12
abilities.vdata › citadel_ability_tengu_airlift › m_flMoveCollideSpeed— → 275.591file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCooldown.m_strValue80 → 85file diff ↗This update's notes: no line mentions this
NERFSlow Duration4.5s→4s-11.1%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.DebuffDuration.m_strValue4.5 → 4file diff ↗
Technical (1)
abilities.vdata › citadel_ability_tengu_airlift › m_FlyingModifier.m_nEnabledStateMask"MODIFIER_STATE_AIM_FORWARD_WITH_PITCH | MODIFIER_STATE_CHARGING | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_DAMAGE_MOVEMENT_PENALTY_IMMUNE | MODIFIER_STATE… → "MODIFIER_STATE_AIM_FORWARD_WITH_PITCH | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_SPRINTING | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_SLIDING_DISAB…file diff ↗This update's notes: no line mentions this
Kali
3
Dust Storm2
NERFCooldown24s→25s+4.2%
abilities.vdata › ability_kali_dust_storm › m_mapAbilityProperties.AbilityCooldown.m_strValue24 → 25file diff ↗
NERFT3: Cooldown-10s→-9.5s-5.0%
abilities.vdata › ability_kali_dust_storm › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-10 → -9.5file diff ↗
Trapper's Delight1
NERFT2: Cooldown-50s→-47s-6.0%
abilities.vdata › ability_kali_trappers_bolo › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-50 → -47file diff ↗
Kelvin
2711
Frozen Shelter111
NEWEnemy Aura › Applies+slowed
abilities.vdata › ability_ice_dome › m_IceDomeModifier.m_EnemyAuraModifier.m_modifierProvidedByAura.m_nEnabledStateMask— → "MODIFIER_STATE_SLOWED"file diff ↗
abilities.vdata › ability_ice_dome › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -38file diff ↗This update's notes: no line mentions this
MECHIce Dome › Enemy Aura › Aura affects+trophies
abilities.vdata › ability_ice_dome › m_IceDomeModifier.m_EnemyAuraModifier.m_iAuraSearchType"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_TROPHY"file diff ↗
Frost Grenade1
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue21 → 22file diff ↗This update's notes: no line mentions this
Arctic Beam13
NEWMax Fire Rate Slow40%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.MaxFireRateSlowPercent.m_strValue— → 40file diff ↗
abilities.vdata › ability_icebeam › m_mapAbilityProperties.AbilityCooldown.m_strValue23 → 24file diff ↗This update's notes: no line mentions this
NERFMax Slow80%→70%-12.5%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.MaxSlowPercent.m_strValue80 → 70file diff ↗
abilities.vdata › ability_icebeam › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-8 → -7.5file diff ↗This update's notes: no line mentions this
Ice Path21
abilities.vdata › ability_icepath › m_mapAbilityProperties.AbilityCooldown.m_strValue36 → 38file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_icepath › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-16 → -15file diff ↗This update's notes: no line mentions this
DELHas Movement Controlsno longer
abilities.vdata › ability_icepath › m_bHasMovementControlstrue → —file diff ↗
Lady Geist
123
Essence Bomb2
BUFFDamage (spirit scaling)1.05→1.15+9.7%
abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.04832 → 1.15file diff ↗
BUFFT3: Blood Spill DPS22%→26%+18.2%
abilities.vdata › ability_blood_bomb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BloodSpillDPSPercent}.m_strBonus22 → 26file diff ↗
Malice11
abilities.vdata › ability_blood_shards › m_mapWeaponInfos.primary.m_flPenetrationPercent— → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_blood_shards › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-3 → -2.75file diff ↗This update's notes: no line mentions this
Soul Exchange2
abilities.vdata › ability_health_swap › m_mapAbilityProperties.AbilityCooldown.m_strValue160 → 170file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_health_swap › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -38file diff ↗This update's notes: no line mentions this
Lash
125
Base stats1
NERFBullet damage per boon1.15→0.9-21.7%
heroes.vdata › hero_lash › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.15 → 0.9file diff ↗
Ground Strike122
abilities.vdata › citadel_ability_lash_down_strike › m_flTrackAmount— → 150file diff ↗This update's notes: no line mentions this
BUFFDamage Per Meter (spirit scaling)0.0451→0.05+10.9%
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamagePerMeterPrimary.m_subclassScaleFunction.m_flStatScale0.0451 → 0.05file diff ↗
BUFFStomp Damage (spirit scaling)0.7862→0.85+8.1%
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamage.m_subclassScaleFunction.m_flStatScale0.78624 → 0.85file diff ↗
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.AbilityCooldown.m_strValue18 → 19file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_lash_down_strike › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-10 → -9.5file diff ↗This update's notes: no line mentions this
Death Slam2
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.AbilityCooldown.m_strValue130 → 138file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_lash_ultimate › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-60 → -56file diff ↗This update's notes: no line mentions this
McGinnis
128
Spectral Wall2
NERFDuration6s→5s-16.7%
abilities.vdata › citadel_ability_fissure_wall › m_mapAbilityProperties.AbilityDuration.m_strValue6 → 5file diff ↗
NERFMinimum Range7m→6m-14.3%
abilities.vdata › citadel_ability_fissure_wall › m_mapAbilityProperties.MinRange.m_strValue"7m" → "6m"file diff ↗
Cancel Fissure Wall1
abilities.vdata › citadel_ability_fissure_wall_cancel › m_mapAbilityProperties.AbilityCooldown.m_strValue1 → 1.25file diff ↗This update's notes: no line mentions this
Medicinal Specter12
NEWHeal Radius (spirit scaling)0.07
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.HealRadius.m_subclassScaleFunction.m_flStatScale— → 0.07file diff ↗
NERFHeal Radius6m→5m-16.7%
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.HealRadius.m_strValue"6m" → "5m"file diff ↗
abilities.vdata › citadel_ability_mobile_resupply › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-18 → -17file diff ↗This update's notes: no line mentions this
Technical (1)
MECHHeal Radius · Specific Stat Scale TypeETechRadius→ETechPower
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.HealRadius.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechRadius" → "ETechPower"file diff ↗
Heavy Barrage13
BUFFDamage Per Rocket (spirit scaling)0.3276→0.35+6.8%
abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.DamagePerRocket.m_subclassScaleFunction.m_flStatScale0.3276 → 0.35file diff ↗
abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.AbilityCooldown.m_strValue100 → 106file diff ↗This update's notes: no line mentions this
NERFMin Range7m→6m-14.3%
abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.MinDistance.m_strValue"7m" → "6m"file diff ↗
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-50 → -47file diff ↗This update's notes: no line mentions this
Mini Turret1
BUFFBullet Velocity292.1m/s→406.4m/s+39.1%
abilities.vdata › citadel_ability_shieldedsentry › m_mapWeaponInfos.primary.m_flBulletSpeed11500 → 16000file diff ↗
Mirage
1531994461
Base stats11
NERFBullet damage per boon1.7→0.4-76.5%
heroes.vdata › hero_mirage › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.7 → 0.4file diff ↗
MECHKit: UltimateDjinn's Chains→Djinn Bomb
heroes.vdata › hero_mirage › m_mapBoundAbilities.ESlot_Signature_4"mirage_djinns_reach" → "mirage_djinn_bomb"file diff ↗
Promises Kept7313
BUFFAmmo12→14+16.7%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_iClipSize12 → 14file diff ↗
BUFFFire Interval0.4s→0.27s-32.5%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flCycleTime0.4 → 0.27file diff ↗
BUFFPellets per Shot1→4+300.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_iBullets1 → 4file diff ↗
BUFFRecoil Recovery Speed5→10+100.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flRecoilRecoverySpeed5 → 10file diff ↗
BUFFRecoil Speed6→1-83.3%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flRecoilSpeed6 → 1file diff ↗
BUFFReload Time2.5s→2.35s-6.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_reloadDuration2.5 → 2.35file diff ↗
BUFFShoot Spread Penalty Decay2.5→5+100.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flShootSpreadPenaltyDecay2.5 → 5file diff ↗
NERFBullet Damage23→4.7-79.6%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flBulletDamage23 → 4.7file diff ↗
NERFBullet Velocity675.64m/s→320.04m/s-52.6%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flBulletSpeed26600 → 12600file diff ↗
NERFStanding Spread1.2→1.5+25.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_StandingSpread1.2 → 1.5file diff ↗
DELRecoil Recovery Delay Factor0.8
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flRecoilRecoveryDelayFactor0.8 → —file diff ↗
MECHAiming Shoot Spread Penalty0–0.5→0–0.9
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_AimingShootSpreadPenalty[0, 0.5] → [0, 0.9]file diff ↗
MECHStanding Move Spread Penalty0–1.2→0–0.2
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_StandingMoveSpreadPenalty[0, 1.2] → [0, 0.2]file diff ↗
MECHStanding Shoot Spread Penalty0–0.5→0–0.9
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_StandingShootSpreadPenalty[0, 0.5] → [0, 0.9]file diff ↗
Technical (4)
NEWPellet pattern0, 0
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[0]— → [0, 0]file diff ↗
NEWPellet pattern0, -1
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[1]— → [0, -1]file diff ↗
NEWPellet pattern-0.75, 0.75
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[2]— → [-0.75, 0.75]file diff ↗
NEWPellet pattern0.6, 0.6
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[3]— → [0.6, 0.6]file diff ↗
Djinn Bomb
NEWAdded to the game files · 58 fields
NEWAbility Unit Target Limit1
abilities.vdata › mirage_djinn_bomb › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Damage Per Hero60
abilities.vdata › mirage_djinn_bomb › m_mapAbilityProperties.BombBonusDamagePerHero.m_strValue— → 60file diff ↗
NEWBoss Damage50%
abilities.vdata › mirage_djinn_bomb › m_mapAbilityProperties.BossDamagePercent.m_strValue— → 50file diff ↗
NEWCast Delay0.5s
abilities.vdata › mirage_djinn_bomb › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.5file diff ↗
NEWChannel Move Speed50
abilities.vdata › mirage_djinn_bomb › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown74s
abilities.vdata › mirage_djinn_bomb › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 74file diff ↗
NEWDamage225
abilities.vdata › mirage_djinn_bomb › m_mapAbilityProperties.Damage.m_strValue— → 225file diff ↗
NEWMax Lifetime8s
abilities.vdata › mirage_djinn_bomb › m_mapAbilityProperties.MaxProjectileLifetime.m_strValue— → 8file diff ↗
NEWRadius11m
abilities.vdata › mirage_djinn_bomb › m_mapAbilityProperties.Radius.m_strValue— → "11m"file diff ↗
All fields (49)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWAmmo10
NEWBehaviour+no target+projectile
NEWBonus Damage Per Hero (spirit scaling)0.6
NEWBullet Gravity0.8
NEWBullet Lifetime2s
NEWBullet Radius0.0762m
NEWBullet Reflect Amount1
NEWBullet Velocity635m/s
NEWBurst Size1
NEWCan Zoomnow
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage (spirit scaling)2.25
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage at Falloff End10%
NEWFalloff End57.51m
NEWFalloff Start22m
NEWFire Interval0.3s
NEWHeadshot Multiplier1.9
NEWHeadshot Multiplier (far)1.9
NEWHorizontal Recoil±0.1
NEWMax Level1
NEWMax Range177.8m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed100%
NEWPellets per Shot1
NEWProjectile › Behaviour+pbf disabletriggerprojectileimpactbehavior+pbf sticktoworld
NEWProjectile › Speed20.32m/s
NEWRecoil Recovery Speed10
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWReload Move Speed254m/s
NEWReload Time1.5s
NEWScatter Yaw Scale1
NEWShoot Spread Penalty Decay2
NEWSpread0.5
NEWStanding Spread1.5
NEWStart Trainedno
NEWT1: Cooldown-28s
NEWT2: Bonus Damage Per Hero40
NEWT3: Damage150
NEWTargetingself
NEWVertical Recoil±0.2
BUFFCan target+all enemies
NERFInterrupted by+stunned
Djinn Bomb · trigger
NEWAdded to the game files · 10 fields
NEWAbility Unit Target Limit1
abilities.vdata › mirage_djinn_bomb_trigger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › mirage_djinn_bomb_trigger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
All fields (8)
NEWAbility To TriggerDjinn Bomb
NEWAbility TypeInnate
NEWActivationpress
NEWBehaviour+castable while hidden+dont interrupt sprint+ignore selection mash protection+no target+trigger
NEWBullet Velocity254m/s
NEWMax Level1
NEWStart Trainedyes
NEWTargetingself
Djinn's Chains3723821
NEWChain Slow Duration4s
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.ChainSlowDuration.m_strValue— → 4file diff ↗
NEWTargeting Cone Angle20
abilities.vdata › mirage_djinns_reach › m_flTargetingConeAngle— → 20file diff ↗
NEWTargeting shapecone
abilities.vdata › mirage_djinns_reach › m_eAbilityTargetingShape— → "CITADEL_ABILITY_TARGETING_SHAPE_CONE"file diff ↗
BUFFBullet Velocity203.2m/s→254m/s+25.0%
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flBulletSpeed8000 → 10000file diff ↗
BUFFCast Delay1.1s→0.2s-81.8%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.AbilityCastDelay.m_strValue1.1 → 0.2file diff ↗
BUFFCast Range0m→25m
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.AbilityCastRange.m_strValue0 → "25m"file diff ↗
BUFFDamage0→70
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.Damage.m_strValue0 → 70file diff ↗
BUFFDebuff Duration7s→12s+71.4%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.DebuffDuration.m_strValue7 → 12file diff ↗
BUFFMovement Slow20%→50%+150.0%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.ChainSlowPercent.m_strValue20 → 50file diff ↗
BUFFRadius17m→20m+17.6%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.Radius.m_strValue"17m" → "20m"file diff ↗
NERFBehaviour−channelled−doesn't trigger spell block
abilities.vdata › mirage_djinns_reach › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_SPELL_BL… → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS"file diff ↗
NERFDamage (spirit scaling)1.6→0.7-56.2%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.6 → 0.7file diff ↗
DELAir Speed Max3.81m/s
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.AirSpeedMax.m_strValue150 → —file diff ↗
DELAmmo1
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_iClipSize1 → —file diff ↗
DELBullet Gravity0.3
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flBulletGravityScale0.3 → —file diff ↗
DELBullet Lifetime5s
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flBulletLifetime5 → —file diff ↗
DELBullet Radius0.7366m
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flBulletRadius29 → —file diff ↗
DELBullet Radius Vs World0.1778m
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flBulletRadiusVsWorld7 → —file diff ↗
DELBullet Reflect Amount1
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flBulletReflectAmount1 → —file diff ↗
DELBurst Size1
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_iBurstShotCount1 → —file diff ↗
DELCan Zoomno longer
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_bCanZoomtrue → —file diff ↗
DELCrit Bonus End Range38.1m
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flCritBonusEndRange1500 → —file diff ↗
DELCrit Bonus Start Range12.7m
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flCritBonusStartRange500 → —file diff ↗
DELDamage Falloff Bias0.5
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flDamageFalloffBias0.5 → —file diff ↗
DELDamage Falloff Start Scale1
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flDamageFalloffStartScale1 → —file diff ↗
DELDamage at Falloff End10%
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flDamageFalloffEndScale0.1 → —file diff ↗
DELFall Speed Max1.52m/s
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.FallSpeedMax.m_strValue60 → —file diff ↗
DELFalloff Endno limit
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange-1 → —file diff ↗
DELFalloff Startno limit
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange-1 → —file diff ↗
DELFire Interval0.3s
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flCycleTime0.3 → —file diff ↗
DELHeadshot Multiplier1.9
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flCritBonusStart1.9 → —file diff ↗
DELHeadshot Multiplier (far)1.9
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flCritBonusEnd1.9 → —file diff ↗
DELHit Once Across All Bulletsyes
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_bHitOnceAcrossAllBulletstrue → —file diff ↗
DELHorizontal Recoil±0.1
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_HorizontalRecoil.m_Range[-0.1, 0.1] → —file diff ↗
DELMax Range254m
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flRange10000 → —file diff ↗
DELMove Speed while Shooting70%
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flShootMoveSpeedPercent0.7 → —file diff ↗
DELMove Speed while Zoomed100%
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flZoomMoveSpeedPercent1 → —file diff ↗
DELPellet Scatter Factor2
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flPelletScatterFactor2 → —file diff ↗
DELPellets per Shot1
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_iBullets1 → —file diff ↗
DELRecoil Recovery Speed10
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flRecoilRecoverySpeed10 → —file diff ↗
DELRecoil Shot Index Recovery Time Factor0.25
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flRecoilShotIndexRecoveryTimeFactor0.25 → —file diff ↗
DELRecoil Speed1
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flRecoilSpeed1 → —file diff ↗
DELReload Move Speed254m/s
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flReloadMoveSpeed10000 → —file diff ↗
DELReload Time1.5s
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_reloadDuration1.5 → —file diff ↗
DELScatter Yaw Scale1
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flScatterYawScale1 → —file diff ↗
DELShoot Spread Penalty Decay2
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_flShootSpreadPenaltyDecay2 → —file diff ↗
DELSpirit Cleave Expire Time0.2s
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.TechCleaveExpireTime.m_strValue0.2 → —file diff ↗
DELSpread0.5
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_Spread0.5 → —file diff ↗
DELStanding Spread1.5
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_StandingSpread1.5 → —file diff ↗
DELVertical Recoil±0.2
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_VerticallRecoil.m_Range[-0.2, 0.2] → —file diff ↗
MECHActivationinstant cast→press
abilities.vdata › mirage_djinns_reach › m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" → "CITADEL_ABILITY_ACTIVATION_PRESS"file diff ↗
MECHTargetingself→unit
abilities.vdata › mirage_djinns_reach › m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF" → "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"file diff ↗
CHANGEDChannel Move Speedno limit→20m/s
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue-1 → "20m"file diff ↗
Technical (18)
NEWChain Slow Duration · Scale TypeETechDuration
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.ChainSlowDuration.m_eScaleType— → "ETechDuration"file diff ↗
DELPellet pattern0, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[0][0, 0] → —file diff ↗
DELPellet pattern-5, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[10][-5, 0] → —file diff ↗
DELPellet pattern6, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[11][6, 0] → —file diff ↗
DELPellet pattern-6, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[12][-6, 0] → —file diff ↗
DELPellet pattern7, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[13][7, 0] → —file diff ↗
DELPellet pattern-7, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[14][-7, 0] → —file diff ↗
DELPellet pattern8, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[15][8, 0] → —file diff ↗
DELPellet pattern-8, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[16][-8, 0] → —file diff ↗
DELPellet pattern1, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[1][1, 0] → —file diff ↗
DELPellet pattern-1, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[2][-1, 0] → —file diff ↗
DELPellet pattern2, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[3][2, 0] → —file diff ↗
DELPellet pattern-2, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[4][-2, 0] → —file diff ↗
DELPellet pattern3, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[5][3, 0] → —file diff ↗
DELPellet pattern-3, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[6][-3, 0] → —file diff ↗
DELPellet pattern4, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[7][4, 0] → —file diff ↗
DELPellet pattern-4, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[8][-4, 0] → —file diff ↗
DELPellet pattern5, 0
abilities.vdata › mirage_djinns_reach › m_mapWeaponInfos.primary.m_vecScatterOffsets[9][5, 0] → —file diff ↗
Fire Scarabs21
BUFFBullet Velocity50.8m/s→76.2m/s+50.0%
abilities.vdata › mirage_fire_beetles › m_mapWeaponInfos.primary.m_flBulletSpeed2000 → 3000file diff ↗
BUFFLaunch Window15s→20s+33.3%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.LaunchWindowDuration.m_strValue15 → 20file diff ↗
NERFCharge Delay0s→0.05s
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue0 → 0.05file diff ↗
Tempest Ward92315
NEWEscalating Spirit Damage15
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcBonusMagicDamageEscalation.m_strValue— → 15file diff ↗
NEWEscalating Spirit Damage (spirit scaling)0.15
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcBonusMagicDamageEscalation.m_subclassScaleFunction.m_flStatScale— → 0.15file diff ↗
NEWMax Stacks5
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.MaxStacks.m_strValue— → 5file diff ↗
NEWProc Chance100%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcChance.m_strValue— → 100file diff ↗
NEWProc Cooldown2s
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcCooldown.m_strValue— → 2file diff ↗
NEWRadius10m
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.Radius.m_strValue— → "10m"file diff ↗
NEWSpirit Damage20
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcBonusMagicDamage.m_strValue— → 20file diff ↗
NEWSpirit Damage (spirit scaling)0.2
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcBonusMagicDamage.m_subclassScaleFunction.m_flStatScale— → 0.2file diff ↗
NEWVictim Stack Duration8s
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.VictimStackDuration.m_strValue— → 8file diff ↗
REWORKT2 upgradeCooldown -18s→Escalating Spirit Damage 10
REWORKT3 upgradeWeapon Damage 15→Cooldown -19s
BUFFBullet Evasion Chance40%→50%+25.0%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.WhirlwindEvasionChance.m_strValue40 → 50file diff ↗
BUFFCooldown45s→37s-17.8%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 37file diff ↗
BUFFT1: Bullet Evasion Chance20%→30%+50.0%
abilities.vdata › mirage_sand_phantom › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{WhirlwindEvasionChance}.m_strBonus20 → 30file diff ↗
NERFDuration8s→3.5s-56.2%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.WhirlwindDuration.m_strValue8 → 3.5file diff ↗
DELMove Speed3m/s
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"3m" → —file diff ↗
DELMove Speed6s
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.MoveSpeedDuration.m_strValue6 → —file diff ↗
DELPre Creation Travel Time0.5s
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.PreCreationTravelTime.m_strValue0.5 → —file diff ↗
DELTime Before Teleport3.5
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.TimeBeforeTeleport.m_strValue3.5 → —file diff ↗
DELTrail Interval0.1s
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.TrailInterval.m_strValue0.1 → —file diff ↗
Tornado3211
NEWLift Duration1.25s
abilities.vdata › mirage_tornado › m_mapAbilityProperties.HoldInPlaceDuration.m_strValue— → 1.25file diff ↗
NEWLift › Hold In Place › Applies+no dashing+no crouching+rooted+no jumping+no mantling+movement abilities restricted+movement abilities silenced+no ziplines
abilities.vdata › mirage_tornado › m_TornadoAura.m_modifierProvidedByAura.m_LiftModifier.m_HoldInPlaceModifier.m_nEnabledStateMask— → "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODI…file diff ↗
NEWTarget Bullet Evasion Chance100
abilities.vdata › mirage_tornado › m_mapAbilityProperties.TargetBulletEvasionChance.m_strValue— → 100file diff ↗
REWORKT1 upgradeMovement Slow Duration 3s, Movement Slow 30%→Lift Duration 0.75s
REWORKT3 upgradeDamage 120→Spirit Resist -15%
BUFFOpen Height3m→8m+166.7%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.OpenHeight.m_strValue"3m" → "8m"file diff ↗
NERFChannel Move Speed50m/s→20m/s-60.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue50 → "20m"file diff ↗
Mo & Krill
25
Burrow1
abilities.vdata › ability_burrow › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-20 → -19file diff ↗This update's notes: no line mentions this
Scorn12
BUFFBehaviour+castable during other actions
abilities.vdata › ability_intimidate › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY"file diff ↗
abilities.vdata › ability_intimidate › m_mapAbilityProperties.AbilityCooldown.m_strValue12 → 12.5file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_intimidate › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-4 → -3.75file diff ↗This update's notes: no line mentions this
Sand Blast1
abilities.vdata › ability_throw_sand › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-20 → -19file diff ↗This update's notes: no line mentions this
Combo11
BUFFT2: Channel Duration1s→0.75s-25.0%
abilities.vdata › ability_ult_combo › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityChannelTime}.m_strBonus1 → 0.75file diff ↗
abilities.vdata › ability_ult_combo › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-30 → -28file diff ↗This update's notes: no line mentions this
Paradox
4
Kinetic Carbine1
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-10 → -9.5file diff ↗This update's notes: no line mentions this
Pulse Grenade2
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 28file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-8 → -7.5file diff ↗This update's notes: no line mentions this
Paradoxical Swap1
abilities.vdata › citadel_ability_chrono_swap › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-15 → -14file diff ↗This update's notes: no line mentions this
Pocket
8
Affliction1
abilities.vdata › synth_affliction › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-30 → -28file diff ↗This update's notes: no line mentions this
Barrage2
NERFAmp Per Stack7%→6%-14.3%
abilities.vdata › synth_barrage › m_mapAbilityProperties.AmpPercentPerStack.m_strValue7 → 6file diff ↗
NERFMovement Slow40%→30%-25.0%
abilities.vdata › synth_barrage › m_mapAbilityProperties.MoveSlowPercent.m_strValue40 → 30file diff ↗
Blitz2
abilities.vdata › synth_blitz › m_mapAbilityProperties.AbilityCooldown.m_strValue50 → 53file diff ↗This update's notes: no line mentions this
abilities.vdata › synth_blitz › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-25 → -24file diff ↗This update's notes: no line mentions this
Grasp1
abilities.vdata › synth_grasp › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 16file diff ↗This update's notes: no line mentions this
Flying Cloak
Technical (1)
MECHBehaviour+trigger cancel mash protection on cast
abilities.vdata › synth_plasma_flux › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_C…file diff ↗
Enchanter's Satchel2
abilities.vdata › synth_pulse › m_mapAbilityProperties.AbilityCooldown.m_strValue16 → 17file diff ↗This update's notes: no line mentions this
abilities.vdata › synth_pulse › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-5 → -4.75file diff ↗This update's notes: no line mentions this
Rutger
3
Pulse1
NERFT2: Cooldown-50s→-47s-6.0%
abilities.vdata › rutger_pulse › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-50 → -47file diff ↗
Rocket Launcher2
NERFCooldown16s→17s+6.2%
abilities.vdata › rutger_rocket › m_mapAbilityProperties.AbilityCooldown.m_strValue16 → 17file diff ↗
NERFT3: Cooldown-8s→-7.5s-6.2%
abilities.vdata › rutger_rocket › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-8 → -7.5file diff ↗
Seven
251
Base stats111
BUFFHeadshot Damage Taken ×0.75→0.65-13.3%
heroes.vdata › hero_gigawatt › m_mapStartingStats.ECritDamageReceivedScale0.75 → 0.65file diff ↗
NERFBullet resist per boon1%→0%-100.0%
heroes.vdata › hero_gigawatt › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST1 → 0file diff ↗
DELBullet Resist8%
heroes.vdata › hero_gigawatt › m_mapStartingStats.EBulletArmorDamageReduction8 → —file diff ↗
Power Surge1
abilities.vdata › ability_power_surge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-16 → -15file diff ↗This update's notes: no line mentions this
Lightning Ball1
abilities.vdata › citadel_ability_lightning_ball › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 23file diff ↗This update's notes: no line mentions this
Storm Cloud12
BUFFCooldown180s→148s-17.8%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.AbilityCooldown.m_strValue180 → 148file diff ↗
NERFDPS124→110-11.3%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.DPS.m_strValue124 → 110file diff ↗
NERFRadius30m→25m-16.7%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.Radius.m_strValue"30m" → "25m"file diff ↗
Shiv
17
Serrated Knives1
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.AbilityCooldown.m_strValue18 → 19file diff ↗This update's notes: no line mentions this
Slice and Dice3
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 16file diff ↗This update's notes: no line mentions this
NERFDamage125→105-16.0%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.ImpactDamage.m_strValue125 → 105file diff ↗
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-4 → -3.75file diff ↗This update's notes: no line mentions this
Bloodletting2
NERFDeferred Damage Cleared50%→40%-20.0%
abilities.vdata › citadel_ability_shiv_defer_damage › m_mapAbilityProperties.DeferClearPct.m_strValue50 → 40file diff ↗
abilities.vdata › citadel_ability_shiv_defer_damage › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-5 → -4.75file diff ↗This update's notes: no line mentions this
Killing Blow11
NEWT2: Full Rage Damage Bonus5%
abilities.vdata › citadel_ability_shiv_killing_blow › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BuffDamage}.m_strBonus— → 5file diff ↗
NERFFull Rage Damage Bonus25%→20%-20.0%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.BuffDamage.m_strValue25 → 20file diff ↗
The Boss
1
Setting Sun1
NERFCooldown70s→74s+5.7%
abilities.vdata › yakuza_setting_sun › m_mapAbilityProperties.AbilityCooldown.m_strValue70 → 74file diff ↗
Thumper
2
Shatter Cannon2
NERFCooldown16s→17s+6.2%
abilities.vdata › thumper_ability_1 › m_mapAbilityProperties.AbilityCooldown.m_strValue16 → 17file diff ↗
NERFT3: Cooldown-4s→-3.75s-6.2%
abilities.vdata › thumper_ability_1 › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-4 → -3.75file diff ↗
Tokamak
3
Pulse Cannon1
NERFT3: Cooldown-50s→-47s-6.0%
abilities.vdata › tokamak_crimson_cannon › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-50 → -47file diff ↗
Dying Star2
NERFCooldown24s→25s+4.2%
abilities.vdata › tokamak_dying_star › m_mapAbilityProperties.AbilityCooldown.m_strValue24 → 25file diff ↗
NERFT2: Cooldown-8s→-7.5s-6.2%
abilities.vdata › tokamak_dying_star › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-8 → -7.5file diff ↗
Vindicta
3191
Stake2
NERFT1: Tether Duration0.75s→0.5s-33.3%
abilities.vdata › citadel_ability_hornet_chain › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{ChainDuration}.m_strBonus0.75 → 0.5file diff ↗
abilities.vdata › citadel_ability_hornet_chain › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-20 → -19file diff ↗This update's notes: no line mentions this
Flight111
abilities.vdata › citadel_ability_hornet_leap › m_flAirSpeedApproach— → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_hornet_leap › m_LeapModifier.m_nEnabledStateMask— → "MODIFIER_STATE_JUMP_DISABLED | MODIFIER_STATE_DISABLE_AIR_SPREAD_PENALTY | MODIFIER_STATE_UNLIMITED_AIR_DASHES | MODIFIER_STATE_ZIPLINE_DISABLED"file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.AirDrag.m_strValue2 → —file diff ↗This update's notes: no line mentions this
Vindicta's Mark1
abilities.vdata › citadel_ability_hornet_mark › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-35 → -33file diff ↗This update's notes: no line mentions this
Assassinate11
NEWHeadshot Damage20%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.HeadshotBonus.m_strValue— → 20file diff ↗
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.AbilityCooldown.m_strValue50 → 53file diff ↗This update's notes: no line mentions this
Crow Familiar14
NEWBullet Resist Reduction6%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.BulletResistReduction.m_strValue— → 6file diff ↗
NERFDamage50→40-20.0%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.ImpactDamage.m_strValue50 → 40file diff ↗
NERFDamage (spirit scaling)0.9828→0.8-18.6%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.ImpactDamage.m_subclassScaleFunction.m_flStatScale0.9828 → 0.8file diff ↗
NERFDebuff Duration (spirit scaling)0.0376→0.03-20.2%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.DebuffDuration.m_subclassScaleFunction.m_flStatScale0.0376 → 0.03file diff ↗
abilities.vdata › citadel_ability_hornet_sting › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-17 → -16file diff ↗This update's notes: no line mentions this
Wallflower's Revenge1
NERFBullet Damage14→13-7.1%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flBulletDamage14 → 13file diff ↗
Viscous
26
Deep Sea Interpreter1
NERFBullet Damage14→13-7.1%
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flBulletDamage14 → 13file diff ↗
Goo Ball2
BUFFDamage Prevention › Duration1.5s→1.25s-16.7%
abilities.vdata › viscous_goo_bowling_ball › m_DamagePreventionModifier.m_flDuration1.5 → 1.25file diff ↗
BUFFTurn Ratio95→100+5.3%
abilities.vdata › viscous_goo_bowling_ball › m_flTurnRatio95 → 100file diff ↗
Splatter2
NERFDamage110→100-9.1%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.Damage.m_strValue110 → 100file diff ↗
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-6 → -5.75file diff ↗This update's notes: no line mentions this
Goo Form1
abilities.vdata › viscous_goo_puddle › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-30 → -28file diff ↗This update's notes: no line mentions this
The Cube1
abilities.vdata › viscous_restorative_goo › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-22 → -21file diff ↗This update's notes: no line mentions this
Puddle Punch1
abilities.vdata › viscous_telepunch › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-12 → -11.5file diff ↗This update's notes: no line mentions this
Warden
19
Base stats1
NERFBullet damage per boon1.31→1.2-8.4%
heroes.vdata › hero_warden › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.31 → 1.2file diff ↗
Alchemical Flask4
abilities.vdata › ability_warden_crowd_control › m_mapAbilityProperties.AbilityCooldown.m_strValue13 → 14file diff ↗This update's notes: no line mentions this
NERFDebuff Duration7s→6s-14.3%
abilities.vdata › ability_warden_crowd_control › m_mapAbilityProperties.DebuffDuration.m_strValue7 → 6file diff ↗
NERFRadius7m→6.5m-7.1%
abilities.vdata › ability_warden_crowd_control › m_mapAbilityProperties.Radius.m_strValue"7m" → "6.5m"file diff ↗
abilities.vdata › ability_warden_crowd_control › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-7 → -6.5file diff ↗This update's notes: no line mentions this
Willpower1
abilities.vdata › ability_warden_high_alert › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-20 → -19file diff ↗This update's notes: no line mentions this
Binding Word1
abilities.vdata › ability_warden_lock_down › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-20 → -19file diff ↗This update's notes: no line mentions this
Last Stand12
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.BulletResist.m_strValue— → 50file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.AbilityCooldown.m_strValue130 → 138file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_warden_riot_protocol › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-60 → -56file diff ↗This update's notes: no line mentions this
Wraith
124
Card Trick122
NEWProjectile Origin Height Offset50
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.ProjectileOriginHeightOffset.m_strValue— → 50file diff ↗
BUFFCard Summon Rate100%→106%+6.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourceGenPctScale.m_strValue100 → 106file diff ↗
BUFFDamage (spirit scaling)1.25→1.5+20.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.25 → 1.5file diff ↗
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityCooldown.m_strValue0.5 → 0.75file diff ↗This update's notes: no line mentions this
NERFDamage100→80-20.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_strValue100 → 80file diff ↗
Project Mind1
abilities.vdata › citadel_ability_projectmind › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-30 → -28file diff ↗This update's notes: no line mentions this
Telekinesis1
abilities.vdata › citadel_ability_psychic_lift › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-30 → -28file diff ↗This update's notes: no line mentions this
Wrecker
6
Consume1
NERFCooldown12s→12.5s+4.2%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.AbilityCooldown.m_strValue12 → 12.5file diff ↗
Astral Walk2
NERFCooldown130s→138s+6.2%
abilities.vdata › ability_wrecker_teleport › m_mapAbilityProperties.AbilityCooldown.m_strValue130 → 138file diff ↗
NERFT2: Cooldown-50s→-47s-6.0%
abilities.vdata › ability_wrecker_teleport › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-50 → -47file diff ↗
Magnetic Flux2
NERFCooldown160s→170s+6.2%
abilities.vdata › ability_wrecker_ultimate › m_mapAbilityProperties.AbilityCooldown.m_strValue160 → 170file diff ↗
NERFT2: Cooldown-40s→-38s-5.0%
abilities.vdata › ability_wrecker_ultimate › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -38file diff ↗
Wrecking Ball1
NERFT1: Cooldown-8s→-7.5s-6.2%
abilities.vdata › ability_wrecking_ball › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-8 → -7.5file diff ↗
Yamato
118
Base stats1
NEWAmmo per Spirit0.15
heroes.vdata › hero_yamato › m_mapScalingStats.EClipSize.flScale— → 0.15file diff ↗
Technical (2)
NEWAmmo per SpiritETechPower
heroes.vdata › hero_yamato › m_mapScalingStats.EClipSize.eScalingStat— → "ETechPower"file diff ↗
heroes.vdata › hero_yamato › m_mapScalingStats"{}" → —file diff ↗This update's notes: no line mentions this
Flying Strike1
BUFFAbility Post Cast Duration0.5s→0.2s-60.0%
abilities.vdata › citadel_ability_flying_strike › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue0.5 → 0.2file diff ↗
Crimson Slash2
abilities.vdata › citadel_ability_healing_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue11 → 11.5file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_healing_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-6 → -5.75file diff ↗This update's notes: no line mentions this
Shadow Transformation4
NERFBullet Resist55%→40%-27.3%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.BulletResist.m_strValue55 → 40file diff ↗
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue100 → 106file diff ↗This update's notes: no line mentions this
NERFSpirit Resist55%→40%-27.3%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.TechResist.m_strValue55 → 40file diff ↗
abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-30 → -28file diff ↗This update's notes: no line mentions this
Power Slash2
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue8 → 8.5file diff ↗This update's notes: no line mentions this
NERFFull Charge Damage170→160-5.9%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.FullChargeDamage.m_strValue170 → 160file diff ↗
Hyperline
2
abilities.vdata › citadel_ability_zip_line › m_mapAbilityProperties.DamageCooldown.m_strValue3 → 3.25file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_zip_line › m_mapAbilityProperties.ZipMasteryDamageCooldown.m_strValue3 → 3.25file diff ↗This update's notes: no line mentions this
Jump
21
NEWMax Wall Yaw Offset35
abilities.vdata › citadel_ability_jump › m_flMaxWallYawOffset— → 35file diff ↗
NEWRemap Speed To Wall Jump Velocity Distance300, 600, 10, 30
abilities.vdata › citadel_ability_jump › m_flRemapSpeedToWallJumpVelocityDist— → [300, 600, 10, 30]file diff ↗
DELWall Jump Speed15.24m/s
abilities.vdata › citadel_ability_jump › m_flWallJumpSpeed600 → —file diff ↗
Many abilities & items
18
NERFCooldown10s→10.5s+5.0%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue10 → 10.5file diff ↗
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue120 → 127file diff ↗This update's notes: no line mentions this
NERFCooldown20s→21s+5.0%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 21file diff ↗
NERFCooldown25s→26s+4.0%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 26file diff ↗
NERFCooldown28s→30s+7.1%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue28 → 30file diff ↗
NERFCooldown30s→32s+6.7%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 32file diff ↗
NERFCooldown35s→37s+5.7%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 37file diff ↗
NERFCooldown40s→42s+5.0%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 42file diff ↗
NERFCooldown45s→48s+6.7%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 48file diff ↗
NERFCooldown6s→6.25s+4.2%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue6 → 6.25file diff ↗
NERFCooldown60s→64s+6.7%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue60 → 64file diff ↗
NERFCooldown90s→95s+5.6%
abilities.vdata › @shared › m_mapAbilityProperties.AbilityCooldown.m_strValue90 → 95file diff ↗
NERFT1: Cooldown-1s→-0.75s-25.0%
abilities.vdata › @shared › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-1 → -0.75file diff ↗
abilities.vdata › @shared › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-15 → -14file diff ↗This update's notes: no line mentions this
abilities.vdata › @shared › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-20 → -19file diff ↗This update's notes: no line mentions this
NERFT2: Cooldown-1s→-0.75s-25.0%
abilities.vdata › @shared › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-1 → -0.75file diff ↗
abilities.vdata › @shared › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-15 → -14file diff ↗This update's notes: no line mentions this
NERFT3: Cooldown-1s→-0.75s-25.0%
abilities.vdata › @shared › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-1 → -0.75file diff ↗
Climb rope
321
abilities.vdata › citadel_ability_climb_rope › m_flClimbRopeSlowDurationOnHit— → 2file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_climb_rope › m_ClimbRopeSlowOnHitModifier.m_flPercentageMultiplierStart— → -30file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_climb_rope › m_ClimbRopeSlowOnHitModifier.m_flRampUpTime— → 2file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_climb_rope › m_flClimbSpeedDown14 → 15file diff ↗This update's notes: no line mentions this
BUFFClimb Speed Up13m/s→14m/s+7.7%
abilities.vdata › citadel_ability_climb_rope › m_flClimbSpeedUp13 → 14file diff ↗
abilities.vdata › citadel_ability_climb_rope › m_mapAbilityProperties.AbilityCooldown.m_strValue0.1 → 0.35file diff ↗This update's notes: no line mentions this
Slide
1
abilities.vdata › citadel_ability_slide › m_mapAbilityProperties.AbilityCooldown.m_strValue0.6 → 0.85file diff ↗This update's notes: no line mentions this
Zipline boost
1
abilities.vdata › citadel_ability_zipline_boost › m_mapAbilityProperties.AbilityCooldown.m_strValue340 → 360file diff ↗This update's notes: no line mentions this
Active Reload
2
NERFBullet Lifesteal22%→20%-9.1%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BulletLifestealPercent.m_strValue22 → 20file diff ↗
NERFCooldown17s→18s+5.9%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.AbilityCooldown.m_strValue17 → 18file diff ↗
Alchemical Fire
11
BUFFSpirit Power7→11+57.1%
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.TechPower.m_strValue7 → 11file diff ↗
NERFCooldown26s→28s+7.7%
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 28file diff ↗
Ammo Scavenger
1
BUFFDuration35s→40s+14.3%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AbilityDuration.m_strValue35 → 40file diff ↗
Berserker
1
NERFBullet Resist8%→7%-12.5%
abilities.vdata › upgrade_berserker › m_mapAbilityProperties.BulletResist.m_strValue8 → 7file diff ↗
Burst Fire
11
NEWBonus Health70
abilities.vdata › upgrade_burst_fire › m_mapAbilityProperties.BonusHealth.m_strValue— → 70file diff ↗
NERFCooldown8s→8.5s+6.2%
abilities.vdata › upgrade_burst_fire › m_mapAbilityProperties.AbilityCooldown.m_strValue8 → 8.5file diff ↗
Cheat Death
1
NERFCooldown150s→159s+6.0%
abilities.vdata › upgrade_cheat_death › m_mapAbilityProperties.AbilityCooldown.m_strValue150 → 159file diff ↗
Clarity
1
NERFCooldown15s→16s+6.7%
abilities.vdata › upgrade_magic_clarity › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 16file diff ↗
Cold Front
1
NERFCooldown32s→34s+6.2%
abilities.vdata › upgrade_cold_front › m_mapAbilityProperties.AbilityCooldown.m_strValue32 → 34file diff ↗
Colossus
2
BUFFCooldown45s→37s-17.8%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 37file diff ↗
BUFFRadius10m→12m+20.0%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.Radius.m_strValue"10m" → "12m"file diff ↗
Combo Breaker
1
NERFCooldown22s→23s+4.5%
abilities.vdata › upgrade_combo_breaker › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 23file diff ↗
Crippling Headshot
1
NERFDebuff Duration5s→4s-20.0%
abilities.vdata › upgrade_banshee_slugs › m_mapAbilityProperties.DebuffDuration.m_strValue5 → 4file diff ↗
Curse
1
NERFCooldown50s→53s+6.0%
abilities.vdata › upgrade_glitch › m_mapAbilityProperties.AbilityCooldown.m_strValue50 → 53file diff ↗
Divine Barrier
2
NERFBullet Shield300→260-13.3%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.SaviorBulletShieldHealth.m_strValue300 → 260file diff ↗
NERFSpirit Shield300→260-13.3%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.SaviorMagicShieldHealth.m_strValue300 → 260file diff ↗
Double-Jump
2
NERFCooldown8s→8.5s+6.2%
abilities.vdata › upgrade_double_jump › m_mapAbilityProperties.AbilityCooldown.m_strValue8 → 8.5file diff ↗
NERFInterrupt Cooldown4s→4.25s+6.2%
abilities.vdata › upgrade_double_jump › m_mapAbilityProperties.InteruptCooldown.m_strValue4 → 4.25file diff ↗
Echo Shard
1
BUFFSpirit Power8→12+50.0%
abilities.vdata › upgrade_ability_power_shard › m_mapAbilityProperties.TechPower.m_strValue8 → 12file diff ↗
Enduring Spirit
1
BUFFSpirit Lifesteal8%→10%+25.0%
abilities.vdata › upgrade_resilience › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue8 → 10file diff ↗
Extra Spirit
1
BUFFSpirit Power8→9+12.5%
abilities.vdata › upgrade_improved_spirit › m_mapAbilityProperties.TechPower.m_strValue8 → 9file diff ↗
Fleetfoot
21
BUFFBonus Health75→90+20.0%
abilities.vdata › upgrade_fleetfoot_boots › m_mapAbilityProperties.BonusHealth.m_strValue75 → 90file diff ↗
BUFFCooldown22s→19s-13.6%
abilities.vdata › upgrade_fleetfoot_boots › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 19file diff ↗
NERFMovement Speed4m/s→3m/s-25.0%
abilities.vdata › upgrade_fleetfoot_boots › m_mapAbilityProperties.ActiveBonusMoveSpeed.m_strValue"4m" → "3m"file diff ↗
Frenzy
1
BUFFLinger Duration4s→6s+50.0%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.LingerDuration.m_strValue4 → 6file diff ↗
Glass Cannon
1
BUFFMax Stacks5→7+40.0%
abilities.vdata › upgrade_glass_cannon › m_mapAbilityProperties.MaxStacks.m_strValue5 → 7file diff ↗
Headshot Booster
2
NERFCooldown7s→7.5s+7.1%
abilities.vdata › upgrade_headshot_booster › m_mapAbilityProperties.AbilityCooldown.m_strValue7 → 7.5file diff ↗
NERFHead Shot Bonus Damage45→40-11.1%
abilities.vdata › upgrade_headshot_booster › m_mapAbilityProperties.HeadShotBonusDamage.m_strValue45 → 40file diff ↗
Healing Rite
1
BUFFSpirit Power0→3
abilities.vdata › upgrade_health_stimpak › m_mapAbilityProperties.TechPower.m_strValue0 → 3file diff ↗
Health Nova
111
NEWComponent ItemsHealing Rite
abilities.vdata › upgrade_health_nova › m_vecComponentItems— → ["upgrade_health_stimpak"]file diff ↗
BUFFSpirit Power0→4
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.TechPower.m_strValue0 → 4file diff ↗
NERFAura Radius18m→15m-16.7%
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.AuraRadius.m_strValue"18m" → "15m"file diff ↗
Heroic Aura
1
NERFMovement Speed3m/s→2m/s-33.3%
abilities.vdata › upgrade_dps_aura › m_mapAbilityProperties.ActiveBonusMoveSpeed.m_strValue"3m" → "2m"file diff ↗
High-Velocity Mag
1
NERFWeapon Damage14%→12%-14.3%
abilities.vdata › upgrade_high_velocity_mag › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue14 → 12file diff ↗
Hollow Point Ward
1
abilities.vdata › upgrade_hollow_point_rounds › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue20 → 22file diff ↗This update's notes: no line mentions this
Hunter's Aura
1
NERFBullet Resist-10%→-9%-10.0%
abilities.vdata › upgrade_bullet_armor_reduction_aura › m_mapAbilityProperties.BulletArmorReduction.m_strValue-10 → -9file diff ↗
Improved Burst
1
NERFMax Health Bonus Damage10%→9%-10.0%
abilities.vdata › upgrade_magic_shock › m_mapAbilityProperties.MaxHealthDamage.m_strValue10 → 9file diff ↗
Improved Reach
1
BUFFSpirit Power6→8+33.3%
abilities.vdata › upgrade_tech_range › m_mapAbilityProperties.TechPower.m_strValue6 → 8file diff ↗
Inhibitor
12
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.OutgoingDamagePenaltyPercent.m_strValue— → -35file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.OutgoingAbilityDamagePenaltyPercent.m_strValue-35 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.OutgoingBulletDamagePenaltyPercent.m_strValue-40 → —file diff ↗This update's notes: no line mentions this
Lifestrike
2
NERFCooldown5s→5.25s+5.0%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.AbilityCooldown.m_strValue5 → 5.25file diff ↗
NERFMelee Damage40%→35%-12.5%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue40 → 35file diff ↗
Long Range
1
BUFFBullet Shield Health90→140+55.6%
abilities.vdata › upgrade_long_range › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue90 → 140file diff ↗
Lucky Shot
1
BUFFBonus Damage80%→90%+12.5%
abilities.vdata › upgrade_critshot › m_mapAbilityProperties.CritDamagePercent.m_strValue80 → 90file diff ↗
Majestic Leap
1
BUFFCooldown24s→23s-4.2%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.AbilityCooldown.m_strValue24 → 23file diff ↗
Majestic Leap - Disabled
2
NERFCooldown15s→16s+6.7%
abilities.vdata › upgrade_rocket_boots › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 16file diff ↗
NERFInterrupt Cooldown4s→4.25s+6.2%
abilities.vdata › upgrade_rocket_boots › m_mapAbilityProperties.InteruptCooldown.m_strValue4 → 4.25file diff ↗
Melee Charge
11
NEWBonus Heavy Damage20%
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BonusHeavyMeleeDamage.m_strValue— → 20file diff ↗
NERFCooldown0s→8.5s
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.AbilityCooldown.m_strValue0 → 8.5file diff ↗
Melee Lifesteal
2
NERFCooldown7s→7.5s+7.1%
abilities.vdata › upgrade_lifestrike_gauntlets › m_mapAbilityProperties.AbilityCooldown.m_strValue7 → 7.5file diff ↗
NERFMelee Damage15%→13%-13.3%
abilities.vdata › upgrade_lifestrike_gauntlets › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue15 → 13file diff ↗
Metal Skin
1
BUFFCooldown22s→21s-4.5%
abilities.vdata › upgrade_metal_skin › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 21file diff ↗
Mystic Reach
3
BUFFAbility Range15%→16%+6.7%
abilities.vdata › upgrade_magic_reach › m_mapAbilityProperties.TechRangeMultiplier.m_strValue15 → 16file diff ↗
BUFFRadius15%→16%+6.7%
abilities.vdata › upgrade_magic_reach › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue15 → 16file diff ↗
BUFFSpirit Resist5%→6%+20.0%
abilities.vdata › upgrade_magic_reach › m_mapAbilityProperties.TechResist.m_strValue5 → 6file diff ↗
Mystic Shot
1
BUFFCooldown6s→5.25s-12.5%
abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.AbilityCooldown.m_strValue6 → 5.25file diff ↗
Overdrive
1
NERFCooldown11s→11.5s+4.5%
abilities.vdata › upgrade_weapon_power_and_health_drain › m_mapAbilityProperties.AbilityCooldown.m_strValue11 → 11.5file diff ↗
Overdrive Clip
1
NERFCooldown50s→53s+6.0%
abilities.vdata › upgrade_weapon_overdrive_clip › m_mapAbilityProperties.AbilityCooldown.m_strValue50 → 53file diff ↗
Phantom Strike
2
NERFDamage150→75-50.0%
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.ImpactDamage.m_strValue150 → 75file diff ↗
NERFDamage (spirit scaling)1.97→1-49.1%
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.ImpactDamage.m_subclassScaleFunction.m_flStatScale1.9656 → 1file diff ↗
Quicksilver Reload
1
BUFFDamage50→65+30.0%
abilities.vdata › upgrade_quick_silver › m_mapAbilityProperties.Damage.m_strValue50 → 65file diff ↗
Rapid Recharge
1
abilities.vdata › upgrade_rapid_recharge › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 12file diff ↗This update's notes: no line mentions this
Rapid Rounds
11
NERFFire Rate12%→9%-25.0%
abilities.vdata › upgrade_rapid_rounds › m_mapAbilityProperties.BonusFireRate.m_strValue12 → 9file diff ↗
DELMax Health-50
abilities.vdata › upgrade_rapid_rounds › m_mapAbilityProperties.MaxHealth.m_strValue-50 → —file diff ↗
Rebirth
1
NERFCooldown480s→509s+6.0%
abilities.vdata › upgrade_personal_rejuvenator › m_mapAbilityProperties.AbilityCooldown.m_strValue480 → 509file diff ↗
Refresher
1
NERFCooldown200s→212s+6.0%
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.AbilityCooldown.m_strValue200 → 212file diff ↗
Rescue Beam
21
NERFCast Range45m→36m-20.0%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCastRange.m_strValue"45m" → "36m"file diff ↗
NERFHeal Amount30%→26%-13.3%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.HealPercentAmount.m_strValue30 → 26file diff ↗
DELComponent ItemsHealing Rite
abilities.vdata › upgrade_rescue_beam › m_vecComponentItems["upgrade_health_stimpak"] → —file diff ↗
Restorative Shot
2
BUFFHealing From Heroes35→40+14.3%
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.HealFromHero.m_strValue35 → 40file diff ↗
BUFFHealing From NPCs10→15+50.0%
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.HealFromNPC.m_strValue10 → 15file diff ↗
Return Fire
1
NERFCooldown24s→25s+4.2%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.AbilityCooldown.m_strValue24 → 25file diff ↗
Sharpshooter
1
BUFFBullet Shield Health175→200+14.3%
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue175 → 200file diff ↗
Silence Glyph
1
NERFSpirit Shield Health200→150-25.0%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue200 → 150file diff ↗
Silencer
11
BUFFWeapon Damage15%→20%+33.3%
abilities.vdata › upgrade_silencer › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue15 → 20file diff ↗
NERFCooldown34s→36s+5.9%
abilities.vdata › upgrade_silencer › m_mapAbilityProperties.AbilityCooldown.m_strValue34 → 36file diff ↗
Slowing Hex
1
BUFFProjectile › Speed44.58m/s→53.49m/s+20.0%
abilities.vdata › upgrade_containment › m_projectileInfo.m_flSpeed1755 → 2106file diff ↗
Soul Rebirth
21
NERFCooldown200s→212s+6.0%
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.AbilityCooldown.m_strValue200 → 212file diff ↗
NERFCooldown Reduction18%→15%-16.7%
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.CooldownReduction.m_strValue18 → 15file diff ↗
DELWeapon Damage20%
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue20 → —file diff ↗
Soul Shredder Bullets
1
BUFFWeapon Damage6%→7%+16.7%
abilities.vdata › upgrade_tech_defense_shredders › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue6 → 7file diff ↗
Spirit Strike
5
NERFCooldown8s→8.5s+6.2%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.AbilityCooldown.m_strValue8 → 8.5file diff ↗
NERFDuration13s→11s-15.4%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.AbilityDuration.m_strValue13 → 11file diff ↗
NERFHealth Regen1→0.8-20.0%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.BonusHealthRegen.m_strValue1 → 0.8file diff ↗
NERFMelee Damage15%→12%-20.0%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue15 → 12file diff ↗
NERFSpirit Shield Health100→80-20.0%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue100 → 80file diff ↗
Surge of Power
1
NEWFire Rate Bonus10%
abilities.vdata › upgrade_magic_storm › m_mapAbilityProperties.FireRateBonus.m_strValue— → 10file diff ↗
Tesla Bullets
1
NERFCooldown0.4s→0.65s+62.5%
abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.AbilityCooldown.m_strValue0.4 → 0.65file diff ↗
Titanic Magazine
1
BUFFBullet Resist15%→18%+20.0%
abilities.vdata › upgrade_titan_round › m_mapAbilityProperties.BulletResist.m_strValue15 → 18file diff ↗
Torment Pulse
11
BUFFBonus Health125→140+12.0%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.BonusHealth.m_strValue125 → 140file diff ↗
NERFCooldown1.5s→1.75s+16.7%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.AbilityCooldown.m_strValue1.5 → 1.75file diff ↗
Veil Walker
1
NERFCooldown17s→18s+5.9%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityCooldown.m_strValue17 → 18file diff ↗
Warp Stone
2
NERFCooldown15s→16s+6.7%
abilities.vdata › upgrade_warp_stone › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 16file diff ↗
NERFTeleport Range13m→11m-15.4%
abilities.vdata › upgrade_warp_stone › m_mapAbilityProperties.AbilityCastRange.m_strValue"13m" → "11m"file diff ↗
Withering Whip
1
BUFFFire Rate Slow30%→40%+33.3%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.FireRateSlow.m_strValue30 → 40file diff ↗
Super neutral herotest
npc_units.vdata › npc_super_neutral_herotest › m_nMaxHealth— → 200file diff ↗This update's notes: no line mentions this
All fields (50)
Cancel Life Drain
Chain Lightning
1
abilities.vdata › citadel_ability_chain_lightning › m_mapAbilityProperties.AbilityCooldown.m_strValue0.5 → 0.75file diff ↗This update's notes: no line mentions this
Charged Tackle
1
abilities.vdata › citadel_ability_charged_tackle › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-10 → -9.5file diff ↗This update's notes: no line mentions this
Laser
11
DOWNBeam Length2000m→1600m-20.0%
abilities.vdata › citadel_ability_tier2boss_laser_beam › m_mapAbilityProperties.PathLength.m_strValue2000 → 1600file diff ↗
abilities.vdata › citadel_ability_tier2boss_laser_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue1 → 1.25file diff ↗This update's notes: no line mentions this
Psychic Pulse
1
abilities.vdata › citadel_ability_psychic_pulse › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-7 → -6.5file diff ↗This update's notes: no line mentions this
Royal Flush
1
abilities.vdata › citadel_ability_psychic_daggers › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-20 → -19file diff ↗This update's notes: no line mentions this
Trooper Grenade
1
abilities.vdata › trooper_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue4 → 4.25file diff ↗This update's notes: no line mentions this
Wing Blast
1
abilities.vdata › citadel_ability_wing_blast › m_mapAbilityProperties.AbilityCooldown.m_strValue50 → 53file diff ↗This update's notes: no line mentions this
Frozen Shelter · cancel
Cat Bullet
Siamese Strike
Trooper zip line
3
abilities.vdata › citadel_ability_trooper_zip_line › m_mapAbilityProperties.AbilityCooldown.m_strValue1 → 1.25file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_trooper_zip_line › m_mapAbilityProperties.DamageCooldown.m_strValue3 → 3.25file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_trooper_zip_line › m_mapAbilityProperties.ZipMasteryDamageCooldown.m_strValue3 → 3.25file diff ↗This update's notes: no line mentions this
Common button hints
Kill Streak Fire Particle
NEWAdded to the game files · 1 fields
All fields (1)
NEWAdded to game data—
Lanes
1
MECHvalue #3 › Lane NameOrange→Green
generic_data.vdata › m_LaneInfo › value[2].m_strLaneName"Orange" → "Green"file diff ↗
Minimap Ziplines Particle
NEWAdded to the game files · 1 fields
All fields (1)
NEWAdded to game data—
Item price per tier
1
generic_data.vdata › m_nItemPricePerTier › value[0, 500, 1250, 3000, 6300] → [0, 500, 1250, 3000, 6200]file diff ↗This update's notes: no line mentions this
Bullet shield
1
modifiers.vdata › modifier_bullet_shield_tracker › flCooldownOnBreak60 → 50file diff ↗This update's notes: no line mentions this
Spirit shield
1
modifiers.vdata › modifier_magic_shield_tracker › flCooldownOnBreak60 → 50file diff ↗This update's notes: no line mentions this
Shield template
1
modifiers.vdata › modifier_shield_tracker_base › flCooldownOnBreak60 → 50file diff ↗This update's notes: no line mentions this
Super neutral shield
1
abilities.vdata › super_neutral_shield › m_mapAbilityProperties.AbilityCooldown.m_strValue1 → 1.25file diff ↗This update's notes: no line mentions this
Goo Ball · cancel
Soul orb
1
misc.vdata › xp_orb › m_flInvulDuration— → 0.12file diff ↗This update's notes: no line mentions this
Soul Urn souls
1
misc.vdata › xp_orb_idol_dropoff › m_flInvulDuration— → 0.12file diff ↗This update's notes: no line mentions this
Soul orb (objective)
12
misc.vdata › xp_orb_objective › m_flInvulDuration— → 0.12file diff ↗This update's notes: no line mentions this
misc.vdata › xp_orb_objective › m_flLateralSpeedMax40 → 60file diff ↗This update's notes: no line mentions this
misc.vdata › xp_orb_objective › m_flOrbSpawnOffsetRandomXYZ0 → 64file diff ↗This update's notes: no line mentions this
Soul orb (hero kill)
1
misc.vdata › xp_orb_player_kill › m_flInvulDuration— → 0.12file diff ↗This update's notes: no line mentions this
Soul orb (trooper)
2
misc.vdata › xp_orb_trooper › m_flInvulDuration— → 0.2file diff ↗This update's notes: no line mentions this
misc.vdata › xp_orb_trooper › m_flOrbClaimWindow— → 0.1file diff ↗This update's notes: no line mentions this
Soul orb (vault)
1
misc.vdata › xp_orb_vault › m_flInvulDuration— → 0.12file diff ↗This update's notes: no line mentions this

Cosmetic fields changed: audio 62, meta 5, ui 180, visual 232.

Text changes339
  • abandonmatchprompt confirmAbandon my friends→Abandon with Penalty
  • abandonmatchprompt countdownNEW Abandon with Penalty ({d:countdown_seconds})
  • abandonmatchprompt textYou will not be able to rejoin, your team will be down a player and a matchmaking penalty will be applied.→This match is not safe to leave. You will not be able to reconnect to this game, your team will be down a player and a matchmaking penalty will be applied. · Are you sure?
  • Arctic Beam · quipApply an escalating slow that can disarm→Apply an escalating slow
  • Cat BulletDEL Cat Bullet
  • Cat Bullet · descriptionDEL Your bullets build up on enemies, interrupting them and turn them into a cat.
  • Cat Bullet · quipDEL Shoot enemies to turn them into a cat.
  • Cat Bullet · T2 descriptionDEL Cat target explodes at the end like Perched Predator
  • PounceSiamese Strike→Pounce
  • Pounce · descriptionLeap at a target. Targetting an enemy will cause damage and slow on nearby enemies. Targeting an ally will have reduced Cooldown and Recharge times.→Leap at a target to inflict Light Melee damage. Targetting an enemy will cause slow on nearby enemies. Targeting an ally will have reduced Cooldown and Recharge times.
  • Pounce · T1 descriptionNEW +[Slow Duration]s Slow Duration
  • Pounce · T2 descriptionOn Enemy Target, reload +[Active Reload Percent]% Ammo and +[Ability Cast Range]m Cast Range.→+[Fire Rate Slow]% Fire Rate Slow and +[Pounce Debuff Radius]m Slow Radius
  • Pounce · T3 description+[Warp Explode Radius]m Radius and +[Damage Amplification]% damage amplification on victims for [Debuff Duration]s.→+[Ability Charges] Ability Charge and reloads up to [Active Reload Percent]% of your ammo
  • Nekomata WardDeadly Decor→Perched Predator
  • Nekomata Ward · descriptionSpawn a Statue that life steals from a nearby enemy giving health to itself and [Hero name]. Statues are activate only when [Hero name] is near by.→Send out Ava to attack a nearby enemy. Targetted enemies have reduced healing and give health to Ava and [Hero name] when damanged by them. Ava is only active when [Hero name] is nearby. · While nearby Press [3] to recall Ava, Ava regains health while recalled.
  • Nekomata Ward · quipDeploy statues that drain and give life→Deploy your companion to attack enemies
  • Nekomata Ward · T1 descriptionNEW +[Statue Health] Health for Ava
  • Nekomata Ward · T3 description+[DPS] DPS and [Heal Amp Receive Penalty Percent]% Heal Reduction on Victims.→+[Damage Amplification]% Damage Amplification and [Heal Amp Receive Penalty Percent]% Heal Reduction on Victims.
  • Recall AvaNEW Recall Ava
  • Queen of Shadows · descriptionNEW Cast yourself in shadow and go Invisible. Attacks do not break invisibility but they will temporarily reveal you. Hitting enemies with Melee damage will reduce their bullet resist (stacking)
  • Queen of Shadows · T2 descriptionNEW On Cast, Remove all Debuffs
  • Queen of Shadows · T3 descriptionNEW Heavy Melee attacks cause Silence for [Silence On Heavy Duration]s
  • Siamese StrikeDEL Siamese Strike
  • Nano warp/modifier slow baseDEL Slow
  • Siamese Strike · descriptionDEL Teleport to target and deal area damage causing slow on nearby enemies.
  • Siamese Strike · quipDEL Teleport to a target
  • Siamese Strike · T2 descriptionDEL Reload +[Active Reload Percent]% Ammo and +[Ability Cast Range]m Cast Range.
  • Siamese Strike · T3 descriptionDEL +[Warp Explode Radius]m Damage Radius and +[Damage Amplification]% damage amplification on victims for [Debuff Duration]s.
  • Sekhmet's SpiritPerched Predator→Sekhmet's Spirit
  • Last Stand · descriptionAfter charging for [Ability Cast Delay]s, release pulses that damage enemies and heal you based on the damage done.→After charging for [Ability Cast Delay]s, release pulses that damage enemies and heal you based on the damage done. · While channeling Last Stand you have greatly increased bullet resist.
  • abilitybuttonhint altcastrestorativegooNEW Cube Self
  • abilitybuttonhint altcaststickybombNEW Bomb Self
  • abilitybuttonhint altcastvoidsphereNEW Bring Allies
  • abilitybuttonhint avarecallNEW Recall Ava
  • abilitybuttonhint cancelabilityNEW Cancel [Ability name]
  • abilitybuttonhint cancelicebeamNEW Cancel Arctic Beam
  • abilitybuttonhint cancelicepathNEW Cancel Ice Path
  • abilitybuttonhint castrestorativegooNEW Cube Target
  • abilitybuttonhint castvoidsphereNEW Teleport
  • abilitybuttonhint climbropeHOLD to Climb Rope→Hold to Climb Rope
  • abilitybuttonhint detonatedjinnbombNEW Detonate Djinn Bomb
  • abilitybuttonhint doubletapaltvoidsphereDEL Double Tap to Bring Allies
  • abilitybuttonhint doubletaptoselfcastDEL Double Tap to Cast on Self
  • abilitybuttonhint healselfNEW Heal Self
  • abilitybuttonhint healtargetNEW Heal Target
  • abilitybuttonhint holdtoaltvoidsphereDEL Hold to Bring Allies
  • abilitybuttonhint holdtoselfcastDEL Hold to Cast on Self
  • abilitybuttonhint modifierkeyaltvoidsphereDEL Bring Allies
  • abilitybuttonhint modifierkeytoselfcastDEL Cast on Self
  • abilitybuttonhint selectthenaltvoidsphereDEL Bring Allies
  • abilitybuttonhint selectthenselfcastbuttonDEL Cast on Self
  • abilitybuttonhint switchtoaltcastmodeNEW Switch to Alternate Cast Mode
  • abilitybuttonhint switchtonormalcastmodeNEW Switch to Standard Mode
  • Stat nameSpirit Power Duration→Duration
  • Stat nameNEW Recall Cooldown
  • Stat unitNEW s
  • Stat nameNEW Recast Cooldown
  • Stat unitNEW s
  • Stat nameNEW Bonus Damage Per Hero
  • Stat nameNEW Bonus Heavy Damage
  • Stat unitNEW %
  • Stat signNEW +
  • Stat nameAll Damage→Full Rage Damage Bonus
  • cat immuneDEL Cat Immune
  • Stat nameDEL Cat Bullet Duration
  • Stat unitDEL s
  • Stat nameDEL Cat Target Duration
  • Stat unitDEL s
  • Kinetic Carbine · chargedNEW CHARGED!
  • Kinetic Carbine · expiringNEW EXPIRING
  • Grapple Arm · descriptionLaunch out a hook that grabs and reels in the first enemy hero it hits, dealing damage. Target will be placed where you are facing. · Cast using [[Key alt cast]] to target friendly heroes.→Launch out a hook that grabs and reels in the first hero it hits and deals damage to enemies. Target will be placed where you are facing.
  • Crow Familiar · descriptionYour crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health.→Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.
  • InterruptedNEW Interrupted by
  • Rejuvenating Aurora · descriptionWhile channelling, restore health over time to you and any allies nearby.→While channelling, restore health over time to you and any allies nearby. Dashing does not break channel.
  • Bloodletting · max rage descriptionUltimate Unlock: While rage is full the amount of damage deferred in increased.→Ultimate Unlock: While rage is full the amount of damage deferred is increased.
  • Killing Blow · T2 descriptionNEW +[Enemy Health Percent]% Enemy Health Threshold and +[Buff Damage]% Full Rage Bonus Damage
  • Sticky Bomb · descriptionAttach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · Gain +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero hit.→Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · Gain +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero hit. · Hold [[Key alt cast]] to cast a Sticky Bomb on yourself.
  • Chat · msg commsrestrictedNEW You are currently Communication Restricted, you messages will not be sent.
  • Chat wheel · label headed greenNEW [Hero name] Headed Green
  • Chat wheel · label headed orangeDEL [Hero name] Headed Orange
  • Chat wheel · label missing greenNEW Missing Green
  • Chat wheel · label missing orangeDEL Missing Orange
  • Chat wheel · message defend greenNEW Defend Green
  • Chat wheel · message defend orangeDEL Defend Orange
  • Chat wheel · message headedtogreenNEW Headed to Green
  • Chat wheel · message headedtoorangeDEL Headed to Orange
  • Chat wheel · message help greenNEW Need Help on Green!
  • Chat wheel · message help orangeDEL Need Help on Orange!
  • Chat wheel · message missing greenNEW Missing Green!
  • Chat wheel · message missing orangeDEL Missing Orange!
  • Chat wheel · push greenNEW Push Green
  • Chat wheel · push orangeDEL Push Orange
  • clearherohotkeybindingsNEW Reset to Default
  • conflictingwithprimarymodifierNEW This modifier conflicts with [Key name]
  • duplicatekeybindNEW Duplicate Keybind
  • duplicatekeybinddescboundmultipleNEW is bound to commands:
  • duplicatekeybinddesckeyNEW Key
  • flexslotunlockedkill2tier2NEW You've unlocked a flex slot for killing two
  • hint learn initial abilityHold [[Key extra info]] to choose which ability to unlock.→Hold [[Show scoreboard]] to choose which ability to unlock.
  • hint upgrade abilityHold [[Key extra info]] to upgrade your abilities.→Hold [[Show scoreboard]] to upgrade your abilities.
  • hotkeys tooltip chatvoicepartyNEW Use your microphone to communicate with all party members. If set to use open mic, this will also work in the dashboard.
  • hotkeys tooltip chatvoiceteamNEW Use your microphone to communicate with all team members.
  • hotkeys tooltip perunithotkeysNEW Temporarily disabled due to a bug. Fix coming shortly
  • HUD · abilityunlockavailableHold [[Key extra info]] to Unlock an Ability→Hold [[Show scoreboard]] to Unlock an Ability
  • HUD · abilityupgradeavailableHold [[Key extra info]] to Upgrade an Ability→Hold [[Show scoreboard]] to Upgrade an Ability
  • HUD · damagesummary hintHold [[Key extra info]] to view adjustment details→Hold [[Show scoreboard]] to view adjustment details
  • HUD · levelreward bulletdamageNEW Bullet Damage
  • HUD · levelreward bulletresistNEW Spirit Damage
  • HUD · levelreward healthNEW Health
  • HUD · levelreward nextrewardslabelNEW Next Rewards:
  • HUD · levelreward spiritdamageNEW Spirit Damage
  • HUD · levelreward weaponrangeNEW Spirit Damage
  • HUD · nextreward powerincreaseNEW Power Increase
  • HUD · totalpowerincreaseslabelNEW Total Power Increases
  • keybind alt castSelf Cast→Alternate Cast
  • keybind alt cast modifierDEL Self Cast Modifier
  • keybind cancel abilityDEL Cancel Ability
  • keybind item5DEL Item 5
  • keybind push to talkPush To Talk→Voice Chat ( TEAM )
  • keybind push to talk partyPush To Talk Party Key→Voice Chat ( PARTY )
  • keybind tabNEW TAB
  • keybind upgrade ability1NEW Upgrade Ability 1
  • keybind upgrade ability2NEW Upgrade Ability 2
  • keybind upgrade ability3NEW Upgrade Ability 3
  • keybind upgrade ability4NEW Upgrade Ability 4
  • lanecolorgreenNEW Green
  • lanecolororangeDEL Orange
  • matchhistory disbandedNEW Disbanded
  • modifierkeybindonlyNEW Only Modifier Keys can be bound to this keybind.
  • Party · partyslottextNEW Please wait
  • Party · partyslottitleNEW Changing Slot
  • Party · setregiontextNEW Please wait
  • Party · setregiontitleNEW Setting Region
  • Party · setmode cannotleaveprivateNEW Private lobbies are not currently allowed to change modes right now
  • Party · setmode fivestacksnotallowedNEW Parties with five players are not currently allowed within matchmaking at this time. Please try again with either a larger or smaller party.
  • privatelobby bot easyNEW Bot: Easy
  • privatelobby bot hardNEW Bot: Hard
  • privatelobby bot mediumNEW Bot: Medium
  • privatelobby bot noneNEW Empty
  • privatelobby error noplayersNEW There are no players in this match
  • privatelobby error notallassignedNEW Not all players have yet chosen a team
  • privatelobby error notallreadyNEW Not all players are yet ready
  • privatelobby findingmatchNEW Match is starting soon
  • privatelobby group invitesNEW Invites
  • privatelobby group spectatorsNEW Spectators
  • privatelobby group unassignedNEW Unassigned
  • privatelobby inviteNEW Invite
  • privatelobby joinNEW Join
  • privatelobby leaveprompt bodyNEW Are you sure you want to leave this private lobby?
  • privatelobby leaveprompt exitNEW Leave Lobby
  • privatelobby leaveprompt titleNEW Leave Private Lobby
  • privatelobby matchsettingsNEW Match Settings
  • privatelobby pagetitleNEW Private Lobby
  • privatelobby readyNEW Ready Up
  • privatelobby region europeNEW Europe
  • privatelobby region oceaniaNEW Oceania
  • privatelobby region rowNEW North America
  • privatelobby region russiaNEW Russia
  • privatelobby region samericaNEW South America
  • privatelobby region seasiaNEW SE Asia
  • privatelobby region unselectedNEW Select Region
  • privatelobby startmatchNEW Start Match
  • privatelobby startprompt bodyNEW Are you sure you want to start the match?
  • privatelobby startprompt titleNEW Start Match
  • privatelobby unreadyNEW Unready
  • privatelobby versusNEW VS
  • privilegedfeatures commsrestricted activeNEW Your communications with other players have been restricted until {t:l:t:m:comms_ban_end_time}.
  • privilegedfeatures commsrestricted inactiveNEW When communication restrictions are active, only players in your party will be able to see your chat or hear your voice.
  • privilegedfeatures commsrestricted inactivetitleNEW Comms
  • privilegedfeatures commsrestricted titleNEW Comms Restricted
  • privilegedfeatures lowpriority active p{low priority games remaining}NEW You have {i:low_priority_games_remaining} game left in Low Priority Matchmaking.#|#You have {i:low_priority_games_remaining} games left in Low Priority Matchmaking.
  • privilegedfeatures lowpriority inactiveNEW Players who frequently abandon matches will be put into a separate Low Priority Matchmaking queue, which when active, will only match you with other players who also have Low Priority Matchmaking.
  • privilegedfeatures lowpriority inactivetitleNEW Matchmaking
  • privilegedfeatures lowpriority titleNEW Low Priority Matchmaking
  • privilegedfeatures nonedisabledNEW You currently have no features disabled, your Patron thanks you!
  • privilegedfeatures pausingdisabled activeNEW The in-game pause feature has been disabled on your account until {t:l:t:m:pausing_ban_end_time}.
  • privilegedfeatures pausingdisabled inactiveNEW Excessive pausing in-game will result in the pause feature being disabled on your account.
  • privilegedfeatures pausingdisabled inactivetitleNEW Pausing
  • privilegedfeatures pausingdisabled titleNEW Pausing Disabled
  • privilegedfeatures reportingdisabled activeNEW The in-game player reporting feature has been disabled on your account until {t:l:t:m:reporting_ban_end_time}.
  • privilegedfeatures reportingdisabled inactiveNEW Inaccurate player reports will result in the reporting feature being disabled on your account, and if the problem persists, a permanent account ban.
  • privilegedfeatures reportingdisabled inactivetitleNEW Reporting
  • privilegedfeatures reportingdisabled titleNEW Reporting Disabled
  • privilegedfeatures titleNEW Behavior Summary
  • reportplayer result alreadyreportedYou've already reported this player.→You have already reported this player recently.
  • Settings · alt cast double tap tooltipDouble tap an ability button to self cast the ability→Double tap an ability button to alternate cast the ability
  • Settings · alt cast double tap windowNEW Alternate Cast Double Tap Window
  • Settings · alt cast hold timeNEW Alternate Cast Hold Time Required
  • Settings · alt cast keyNEW Alternate Cast Button
  • Settings · alt cast key tooltipNEW Alternate Cast an ability by selecting it then pressing the Alternate Cast button, or by holding the Alternate Cast button and then pressing an ability key
  • Settings · alt cast modeChange Self Cast Mode:→Change Alternate Cast Mode:
  • Settings · alt cast modifier keyDEL Modifier Button
  • Settings · alt cast modifier key tooltipDEL Self cast when holding the Self Cast Modifier button and pressing an ability button
  • Settings · alt cast press and holdPress and hold→Press and Hold
  • Settings · alt cast press and hold tooltipHold an ability button for a short duration to self cast→Hold an ability button for a short duration to alternate cast
  • Settings · alt cast select then alt cast keyDEL Self Cast Button
  • Settings · alt cast select then alt cast key tooltipDEL Select an ability then press the Self Cast button to self cast
  • Settings · chat allow globalNEW Channel messages appear in other channel tabs
  • Settings · chat filterNEW Allowed Chat
  • Settings · chat filter allow allNEW All players
  • Settings · chat filter allow friendlyNEW Friendly players (friends, party members, and guild members)
  • Settings · chat filter allow noneNEW No incoming chat
  • Settings · chat filter allow teamsNEW Friendly players and teammates
  • Settings · chat filter onlyfriendsNEW Only show chat from friends, party, and guild
  • Settings · chat filter settings apply to spectatingNEW Apply Allowed Chat Filter Settings to Spectating
  • Settings · chat join regionalNEW Join regional chat channel on startup
  • Settings · chat mute enemiesNEW Mute chat from enemies
  • Settings · chat mute everyoneNEW Mute all incoming chat
  • Settings · chat whispersNEW Display Steam messages as whispers
  • Settings · defaultkeybindsNEW Default
  • Settings · displayNEW Display:
  • Settings · display choiceNEW Monitor {d:displayNumber} - [Display Name]
  • Settings · fps max uiNEW Dashboard maximum frames per second
  • Settings · fps max ui tipNEW Extended values can be provided with the +ui_fps_max launch option. Values out of range for the slider will disable the slider.
  • Settings · fsr2 sharpnessNEW FSR2 Sharpness
  • Settings · fsr2 sharpness descNEW FSR2 Sharpness
  • Settings · fsr rcas sharpnessNEW FSR Sharpness
  • Settings · fsr rcas sharpness descNEW FSR Sharpness
  • Settings · hotkeysHotkeys→Keybinds
  • Settings · open mic descDEL Enable Open Mic
  • Settings · per unit hotkeysNEW Unit Specific Hotkeys
  • Settings · shadow qualityNEW Shadow Quality
  • Settings · shadow quality descNEW Shadow Quality
  • Settings · shadow quality highNEW High
  • Settings · shadow quality lowNEW Low
  • Settings · shadow quality medNEW Med
  • Settings · shadow quality ultraNEW Ultra
  • Settings · text filter filteredNEW Enable text filtering
  • Shop · holdaltHold [[Key extra info]]→Hold [[Show scoreboard]]
  • temp1DEL McGinnis
  • temp2DEL 31:33
  • temp3DEL 08/23/2024
  • temp4DEL 39k
  • temp5DEL 000
  • temp6DEL Stat Name
  • unabletobindkeyNEW Unable to Bind Key
  • devmenu changeheroNEW CHANGE HERO
  • devmenu changeteamNEW CHANGE TEAM
  • devmenu selfkillNEW Suicide
  • devmenu substituteNEW Substitute
  • devmenu titleNEW Dev Commands
  • devmenu unstickheroNEW Unstick Hero
  • Stat nameLift Duration→Lift Up Time
  • Stat nameDEL Ally Recharge Time
  • Stat unitDEL s
  • Stat nameDEL Ally Cooldown
  • Stat unitDEL s
  • guide upgrades killing guardians descDestroying an enemy objective earns everyone on your team Ability Points (AP). · · You can spend these points to upgrade your abilities by holding [TAB].→As you collect souls, you'll also be granted Ability Points (AP). · · You can spend these points to upgrade your abilities by holding [TAB].
  • headed to greenNEW [Param 1] headed to Green
  • headed to orangeDEL [Param 1] headed to Orange
  • Stat nameNEW Headshot Damage
  • Stat unitNEW %
  • Stat signNEW +
  • Paradox · loreParadox. An artifact of time, and the name of a notorius thieves' guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one→Paradox. An artifact of time, and the name of a notorious thieves' guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no on
  • herotesting holdaltHold Alt→Hold [Show scoreboard]
  • Stat nameNEW Lift Duration
  • Stat unitNEW s
  • item info actives fullACTIVES FULL→Actives Full
  • Stat nameNEW Max Fire Rate Slow
  • Stat unitNEW %
  • Stat nameNEW Max Lifetime
  • Stat nameNEW Heavy Melee Distance
  • Stat unitNEW %
  • menu play low priority matchmakingNEW Your are in the Low Priority Matchmaking queue. You and anyone who has you in their party will only match against other players who are also in Low Priority
  • Djinn BombNEW Djinn Bomb
  • Djinn Bomb · descriptionNEW Launch a slow projectile that you can activate anywhere along its path to detonate it, dealing damage to enemies caught in its radius. Deals bonus damage for each additional hero hit.
  • Djinn Bomb · quipNEW [short desc]
  • Djinn's ChainsDjinn's Reach→Djinn's Chains
  • Djinn's Chains · descriptionCharge up and then launch a projectile that strikes the first enemy hero it hits, tethering it to up to two other enemy heroes nearby. Tethered heroes have their movement constrained to each other, have reduced bullet resistance, and suffer a portion of the damage any of the other tethered heroes receive. · Hold [[Ability key]] or [[Iv attack]] to hold the shot.→Target an enemy hero, tethering it to up to two other enemy heroes nearby. Tethered heroes have their movement constrained to each other, have reduced bullet resistance, and suffer a portion of the damage any of the other tethered heroes receive. The primary target receives a heavy slow that it recovers from over a short time.
  • Fire ScarabsFire Beetles→Fire Scarabs
  • Fire Scarabs · descriptionStart launching fire beetles. Each beetle can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.→Start launching fire scarabs. Each scarab can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.
  • Fire Scarabs · quipSend out beetles that lifesteal from enemies→Send out scarabs that lifesteal from enemies
  • Djinn's MarkWhirling Dervish→Tempest Ward
  • Djinn's Mark · descriptionBecome enveloped in a whirlwind, gaining bullet evasion and bonus movement speed.→You become enveloped in a whirlwind that provides bullet evasion and movement speed.
  • Djinn's Mark · passive descriptionNEW Passive: Your next shot is amplified with Spirit Damage. Each amplified shot that hits the same target increases the Spirit Damage dealt.
  • Djinn's Mark · T3 descriptionDEL +[Weapon Damage Bonus] Weapon Damage during Whirling Dervish
  • Dust Devil · descriptionSend out a tornado that damages enemies and lifts them up in the air.→Send out a tornado that damages enemies and lifts them up in the air. While they're up in the air, targets will fully evade all bullets.
  • Dust Devil · T1 descriptionDEL [Move Slow Percent]% Movement Slow for [Move Slow Duration]s when lift ends
  • modicontooltip unlocktier2Unlocked after your team destroys an enemy Walker→Unlocked after your team destroys two enemy Walkers
  • cat ammoDEL Cat Bullet
  • cat targetDEL Cat
  • mirage fire beetles launch windowLaunch Fire Beetles→Launch Fire Scarabs
  • mirage sand phantom passive victimNEW Tempest Ward Stacks
  • nano predatory statue targetDEL Predator's Gaze
  • nano shadow debuffNEW -Bullet Resist
  • nano warp debuffDEL Damage Vulnerable
  • Stat nameNEW Bullet Resist Duration
  • Stat unitNEW s
  • Stat nameNEW Bullet Resist (Heavy)
  • Stat signNEW -
  • Stat nameNEW Bullet Resist (Light)
  • Stat signNEW -
  • Stat nameNEW Melee Attack Speed
  • Stat unitNEW %
  • Stat signNEW +
  • Stat nameDEL Damage Penalty
  • Stat unitDEL %
  • Stat nameNEW Damage Penalty
  • Stat unitNEW %
  • ping defend greenNEW Defend Green
  • ping defend orangeDEL Defend Orange
  • ping green helpNEW Green Needs Help
  • ping headed greenNEW Headed to Green
  • ping headed orangeDEL Headed to Orange
  • ping jar callSpirit Jar is here!→Spirit Urn is here!
  • ping lets go greenNEW Let's go Green
  • ping lets go orangeDEL Let's go Orange
  • ping missing greenNEW Missing Green!
  • ping missing orangeDEL Missing Orange!
  • ping need help greenNEW Need help Green
  • ping need help orangeDEL Need help Orange
  • ping orange helpDEL Orange Needs Help
  • ping push greenNEW Let's Push Green
  • ping push orangeDEL Let's Push Orange
  • Stat nameNEW Slow Radius
  • Stat unitNEW m
  • Stat nameNEW Ally Recharge Time
  • Stat unitNEW s
  • Stat nameNEW Ally Cooldown
  • Stat unitNEW s
  • Stat nameNEW Escalating Spirit Damage
  • Stat signNEW [Sign]
  • reloadedNEW Reloaded!
  • reportcard abilitiesupgraded descUpgrade an Ability by holding [[Key extra info]]→Upgrade an Ability by holding [[Show scoreboard]]
  • sandbox tutorial unlock abilities descHold [[Key extra info]] to unlock new abilities.→Hold [[Show scoreboard]] to unlock new abilities.
  • sandbox tutorial upgrades descHold [[Key extra info]] to spend Ability Points to upgrade your Abilities.→Hold [[Show scoreboard]] to spend Ability Points to upgrade your Abilities.
  • Stat nameNEW Proc Cooldown
  • Stat unitNEW s
  • Stat nameNEW Silence Duration
  • Stat unitNEW s
  • Stat nameMovement Slow→Enemy Movement Slow
  • Stat name(Normalized)→Ava (Normalized)
  • Stat nameNEW Ava Recalled Regen
  • Stat nameStatue Lifetime→Auto Recall Time
  • surgeofpower conditionalNEW after using ability
  • Melee Charge · descriptionIncreases your Heavy Melee charge distance. When you perform a Heavy Melee attack against an enemy, your weapon reloads instantly.→Your next Heavy Melee attack against an enemy deals increased damage and reloads your weapon instantly.
  • Ethereal Shift · descriptionYou enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you instantly reload and gain bonus Spirit Power. · Press [[In mantle]] to cancel early.→You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you instantly reload and gain bonus Spirit Power. · Can be cancelled early.
  • Stat nameDEL Damage Radius
  • Stat unitDEL m
Game files8145
  • animation+5 / −0 / ~2
  • data+1 / −0 / ~79
  • hero_model+117 / −1 / ~167
  • material+89 / −3 / ~19
  • model+90 / −2 / ~317
  • npc_model+62 / −0 / ~13
  • other+2 / −0 / ~11
  • particles+126 / −6 / ~155
  • sound+2384 / −699 / ~3632
  • ui+74 / −3 / ~86

Hero model folders: archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (added/modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (added/modified), lash_v2 (modified), mirage (added/modified), nano (added/modified/removed), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (modified), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)

← 51295138 →