Patches

2026-05-22update

◀ OlderNewer ▶
builds: 6514, 6516, 6518 · official notes
149Buffs
141Nerfs
72New
24Removed
9Reworks
10Other
191 exact in the notes143 covered by a general line71 not in patch notes18 of them in game rules & map objects2 notes disagree with the files3 in the game's code19 bug fixes44 notes we couldn't match
NERFBase HP reduced by 10 for all heroes
63 exact values
  • Airheart · Max Health: 690 → 680
  • Abrams · Max Health: 810 → 800
  • Bebop · Max Health: 890 → 880
  • Boho · Max Health: 715 → 705
  • Paige · Max Health: 690 → 680
  • Cadence · Max Health: 840 → 830
  • The Doorman · Max Health: 765 → 755
  • Drifter · Max Health: 765 → 755
  • Dynamo · Max Health: 890 → 880
  • Rem · Max Health: 690 → 680
  • Apollo · Max Health: 780 → 770
  • Fortuna · Max Health: 690 → 680
  • Victor · Max Health: 810 → 800
  • Lady Geist · Max Health: 890 → 880
  • Graf · Max Health: 520 → 510
  • Vindicta · Max Health: 765 → 755
  • Infernus · Max Health: 840 → 830
  • Kelvin · Max Health: 890 → 880
  • Mo & Krill · Max Health: 940 → 930
  • Billy · Max Health: 830 → 820
  • Shiv · Max Health: 840 → 830
  • TargetDummy · Max Health: 3000 → 2990
  • Ivy · Max Health: 765 → 755
  • Celeste · Max Health: 700 → 690
  • Mina · Max Health: 670 → 660
  • Warden · Max Health: 815 → 805
  • Silver · Max Health: 840 → 830
  • 10 heroes · Max Health: 740 → 730
  • 25 heroes · Max Health: 790 → 780
+3 more
REWORKHP per boon reduced by 3
61 exact values
  • Airheart · Health per boon: 44 → 41
  • Holliday · Health per boon: 46 → 43
  • Abrams · Health per boon: 55 → 52
  • Base · Health per boon: 68 → 65
  • Bebop · Health per boon: 58 → 55
  • Boho · Health per boon: 68 → 65
  • Paige · Health per boon: 32 → 29
  • Paradox · Health per boon: 51 → 48
  • The Doorman · Health per boon: 47 → 44
  • Drifter · Health per boon: 44 → 41
  • Druid · Health per boon: 46 → 43
  • Dynamo · Health per boon: 67 → 64
  • Rem · Health per boon: 32 → 29
  • Apollo · Health per boon: 50 → 47
  • McGinnis · Health per boon: 58 → 55
  • Fortuna · Health per boon: 40 → 37
  • Victor · Health per boon: 39 → 36
  • Generic Person · Health per boon: 68 → 65
  • Lady Geist · Health per boon: 57 → 54
  • Seven · Health per boon: 46 → 43
  • Graf · Health per boon: 34 → 31
  • Haze · Health per boon: 38 → 35
  • Vindicta · Health per boon: 32 → 29
  • Infernus · Health per boon: 44 → 41
  • Kelvin · Health per boon: 66 → 63
  • Mo & Krill · Health per boon: 71 → 68
  • Lash · Health per boon: 56 → 53
  • Sinclair · Health per boon: 43 → 40
  • Mirage · Health per boon: 50 → 47
  • Calico · Health per boon: 42 → 39
  • Graves · Health per boon: 38 → 35
  • Raven · Health per boon: 57 → 54
  • Grey Talon · Health per boon: 43 → 40
  • Venator · Health per boon: 43 → 45
  • Billy · Health per boon: 48 → 56
  • Shiv · Health per boon: 51 → 48
  • Skyrunner · Health per boon: 57 → 54
  • Fathom · Health per boon: 60 → 57
  • Swan · Health per boon: 67 → 64
  • Pocket · Health per boon: 41 → 38
  • TargetDummy · Health per boon: 68 → 65
  • Ivy · Health per boon: 50 → 47
  • Trapper · Health per boon: 74 → 71
  • Celeste · Health per boon: 38 → 35
  • Mina · Health per boon: 31 → 28
  • Vandal · Health per boon: 59 → 56
  • Vyper · Health per boon: 40 → 37
  • Viscous · Health per boon: 50 → 47
  • Warden · Health per boon: 66 → 63
  • Silver · Health per boon: 32 → 29
  • Wraith · Health per boon: 40 → 37
  • Yamato · Health per boon: 50 → 47
  • 9 heroes · Health per boon: 69 → 66
+1 more
Guardians scaling resistance from +75%->-50% over 12 minutes to +50%->-50% (takes more damage early)
BUFFMedium neutrals initial spawn time reduced from 6 minutes to 5 minutes
NERFBreakables spawn time increased from 2 minutes to 3 minutes
Shrines are now invulnerable until one pair of Base Guardians are destroyed
Backdoor removal linger duration reduced from 20s to 14s
Knockup durations are now affected by debuff reduction
MAPRemoved two jump pads from around the middle of the map that point to outwards (to the left and right respectively)
Sliding no longer resets sprint speed
NERFStamina Regeneration is reduced by 25% for 5s after using a Wall Jump. This does not trigger when out of combat or when mantling soon after.
Bullet Velocity now stacks additively rather than diminishingly
Medic trooper heal duration increased from 2s to 4s (same overall heal amount)
When receiving multiple of the Medic trooper orb the duration will now be added ontop rather than stacking directly (so picking up 4 in a row will give the regen over 16s instead of over 4s, overall heal is the same just slower)
Medic Trooper heal increased from 12% missing hp to 13%
FIXFixed Parry FX not always matching state
UPBase Guardian Bullet Resistance increased from 10% to 20%
UPShrine Bullet Resistance increased from 10% to 20%
UPTier 2 Bullet Resistance increased from 25% to 35%
Midboss now starts spawned at the beginning of the game
Total Damage Reduction debuffs now stack diminishingly rather than additively (Inhibitor, Fire Scarabs, etc)
Movespeed diminish point increased from 11 to 12 (very slightly less aggressive diminishing scaling)
REWORKWeapon Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
1216 exact values
  • All heroes (63) · Vitality investment at 11,200 souls: bonus: 50
  • All heroes (63) · Vitality investment at 16,000 souls: bonus: 50 → 54
  • All heroes (63) · Vitality investment at 22,400 souls: bonus: 56 → 60
  • All heroes (63) · Vitality investment at 28,800 souls: bonus: 62 → 66
  • All heroes (63) · Vitality investment at 6,400 souls: bonus: 42
  • All heroes (63) · Vitality investment at 7,200 souls: bonus: 42 removed
  • All heroes (63) · Vitality investment at 8,000 souls: bonus: 46
  • All heroes (63) · Vitality investment at 9,600 souls: bonus: 46 removed
  • All heroes (63) · Spirit investment at 11,200 souls: bonus: 59
  • All heroes (63) · Spirit investment at 6,400 souls: bonus: 45
  • All heroes (63) · Spirit investment at 7,200 souls: bonus: 48 removed
  • All heroes (63) · Spirit investment at 8,000 souls: bonus: 52
  • All heroes (63) · Spirit investment at 9,600 souls: bonus: 57 removed
  • All heroes (63) · Weapon investment at 11,200 souls: bonus: 74
  • All heroes (63) · Weapon investment at 16,000 souls: bonus: 85 → 86
  • All heroes (63) · Weapon investment at 6,400 souls: bonus: 54
  • All heroes (63) · Weapon investment at 7,200 souls: bonus: 55 removed
  • All heroes (63) · Weapon investment at 8,000 souls: bonus: 62
  • All heroes (63) · Weapon investment at 9,600 souls: bonus: 70 removed
+1156 more
REWORKVitality Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/42/46/50 to 38/42/46/50 (final two tiers shifted up by +4)
1216 exact values
  • All heroes (63) · Vitality investment at 11,200 souls: bonus: 50
  • All heroes (63) · Vitality investment at 16,000 souls: bonus: 50 → 54
  • All heroes (63) · Vitality investment at 22,400 souls: bonus: 56 → 60
  • All heroes (63) · Vitality investment at 28,800 souls: bonus: 62 → 66
  • All heroes (63) · Vitality investment at 6,400 souls: bonus: 42
  • All heroes (63) · Vitality investment at 7,200 souls: bonus: 42 removed
  • All heroes (63) · Vitality investment at 8,000 souls: bonus: 46
  • All heroes (63) · Vitality investment at 9,600 souls: bonus: 46 removed
  • All heroes (63) · Spirit investment at 11,200 souls: bonus: 59
  • All heroes (63) · Spirit investment at 6,400 souls: bonus: 45
  • All heroes (63) · Spirit investment at 7,200 souls: bonus: 48 removed
  • All heroes (63) · Spirit investment at 8,000 souls: bonus: 52
  • All heroes (63) · Spirit investment at 9,600 souls: bonus: 57 removed
  • All heroes (63) · Weapon investment at 11,200 souls: bonus: 74
  • All heroes (63) · Weapon investment at 16,000 souls: bonus: 85 → 86
  • All heroes (63) · Weapon investment at 6,400 souls: bonus: 54
  • All heroes (63) · Weapon investment at 7,200 souls: bonus: 55 removed
  • All heroes (63) · Weapon investment at 8,000 souls: bonus: 62
  • All heroes (63) · Weapon investment at 9,600 souls: bonus: 70 removed
+1156 more
REWORKSpirit Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
1216 exact values
  • All heroes (63) · Vitality investment at 11,200 souls: bonus: 50
  • All heroes (63) · Vitality investment at 16,000 souls: bonus: 50 → 54
  • All heroes (63) · Vitality investment at 22,400 souls: bonus: 56 → 60
  • All heroes (63) · Vitality investment at 28,800 souls: bonus: 62 → 66
  • All heroes (63) · Vitality investment at 6,400 souls: bonus: 42
  • All heroes (63) · Vitality investment at 7,200 souls: bonus: 42 removed
  • All heroes (63) · Vitality investment at 8,000 souls: bonus: 46
  • All heroes (63) · Vitality investment at 9,600 souls: bonus: 46 removed
  • All heroes (63) · Spirit investment at 11,200 souls: bonus: 59
  • All heroes (63) · Spirit investment at 6,400 souls: bonus: 45
  • All heroes (63) · Spirit investment at 7,200 souls: bonus: 48 removed
  • All heroes (63) · Spirit investment at 8,000 souls: bonus: 52
  • All heroes (63) · Spirit investment at 9,600 souls: bonus: 57 removed
  • All heroes (63) · Weapon investment at 11,200 souls: bonus: 74
  • All heroes (63) · Weapon investment at 16,000 souls: bonus: 85 → 86
  • All heroes (63) · Weapon investment at 6,400 souls: bonus: 54
  • All heroes (63) · Weapon investment at 7,200 souls: bonus: 55 removed
  • All heroes (63) · Weapon investment at 8,000 souls: bonus: 62
  • All heroes (63) · Weapon investment at 9,600 souls: bonus: 70 removed
+1156 more
FIXFixed various item barrier durations not scaling with duration increases
Walkers will interrupt a rocket barrage during the 1s windup if stomp becomes an option.
FIXFixed a bug where walkers were spinning while lasering.
Smoothed zipline grabbing to fix some jitter
NEWAdded ropes to zipline binding (so if a player rebinds zipline to something other than SPACE it will also apply to mounting/dismounting ropes)
DELRemoved delay on ziplines when using alternative key binds
FIXFixed the following abilities taking you out of zoom temporarily when cast: Blasted, Gloom Bombs, Shining Wonder, Call Bell, Luggage Cart, Stalker's Mark, Rejuvenating Aurora, Charged Shot, Powder Keg, Bounce Pad, Spirit Lasso, Napalm, Ice Path, Flog, Spectral Wall, Rake, Fire Scarabs, Scorn, Sand Blast, Time Wall, Paradoxical Swap, Barrage, Flying Cloak, Pillow Toss, Lightning Ball, Entangling Bola, Go For The Throat, Vexing Bolt, Consecrating Grenade, Gut Shot, Snap Trap, Ira Domini, Pain Battery, Jump Start, Flight, Crow Familiar, Lethal Venom, Petrifying Bola, Alchemical Flask, Card Trick, Capacitor, Restorative Locket, Healing Nova, Silence Wave, Magic Carpet, Refresher
FIXFixed the following items and abilities not working through veils: Heroic Aura, Healing Rite, Healing Nova, Rescue Beam, Divine Barrier, Kudzu Connection, Cube, Tag Along, Lil Helpers, Guardian Ward, Scourge, Plot Armor
We are experimenting with an alternate set of Urn mechanics. Please give us your thoughts on this after you've played with it some.
Primary Rules:
To pickup the Urn, rather than standing in place to channel, you now light or heavy melee the Urn to pick it up.
MAPThe Urn is now always dropped off on top of the bridge on the middle of the map.
Once dropped off, the Urn will go into a "Depositing" phase for a set amount of time, depending on which team the urn favors (3s/5s/10s for Favored/Neutral/Unfavored).
While in the Depositing phase, the enemy team can Heavy Melee the urn to have their team claim it and cause it to switch sides. This adds +1.25s to that team's timer.
If the urn is Favored or Unfavored (in a comeback state), then the Favored team will get +50% Bullet and Spirit Resist in a 60m radius around the urn while it is being carried, dropped or deposited.
Other Details:
After 35s (aggregate time held per team), the carrier will start taking 5% Max HP damage per second (previously was 45s and 0.15% Max HP damage).
Urn damage is lethal
Like before, when the Urn is fumbled, it will wait 13s if there is a player within 25m. However afterwards, with this new version, it can no longer be picked up anymore and will very quickly run back to its spawn position.
DELNo longer silences you while carrying. You are still disarmed and movement silenced.
NERFNo longer grants +30% Bullet and Spirit Resist while carrying it
Area around deposting the urn is revealed (urn runner is also revealed as usual)
The rules for Favored/Unfavored remain the same (+15% soul difference for the first urn at 10:00, +10% for all future urns)
Souls are all instant after the deposit is complete
All rewards are the same. The last person to contest the urn gets the +3 Golden Idol buffs, falling back to the original carrier if nobody contested it.
REWORKAdded a new T1 Vitality Item, Grit. Active grants you 200 Barrier for 4s duration. Innate grants 1 Out of Combat Regen. Cooldown: 60s. Upgrades to Weapon Shielding, Spirit Shielding, Reactive Barrier (these do not inherit the manual cast active) and Guardian Ward.
9 exact values
  • Guardian Ward · Cooldown: 45s → 60s
  • Guardian Ward · Barrier: 200 → 250
  • Guardian Ward · Out of Combat Regen: 1.5
  • Guardian Ward · Enhanced: Barrier: 125 → 250
  • Guardian Ward · Component Items: Grit
  • Spirit Shielding · Component Items: Grit
  • Reactive Barrier · Out of Combat Regen: 1
  • Reactive Barrier · Component Items: Grit
  • Weapon Shielding · Component Items: Grit
Restorative Shot
1
BUFFNPC Healing increased from 15 to 20
Melee Charge
1
BUFFCooldown reduced from 7s to 5s
Active Reload
1
BUFFLifesteal increased from 14% to 16%
Weakening Headshot
NEWNow works vs NPCs
Fleetfoot
11
NEWNow grants +6% Weapon Damage
BUFFActive slow resistance increased from 35% to 40%
Opening Rounds
1
NERFSpirit Power reduced from +7 to +4
Slowing Bullets
1
NERFDash Distance slow reduced from -25% to -22%
Mystic Shot
1
BUFFSpirit scaling increased from 1 to 1.2
Recharging Rush
1
NERFCooldown increased from 24s to 25s
Tesla Bullets
1
BUFFProc cooldown reduced from 0.25s to 0.2s
Alchemical Fire
1
BUFFDamage per Second spirit scaling increased from 0.152 to 0.2
Ballistic Enhancement Now upgrades from Mystic Expansion
BUFFBallistic Enhancement Ability Range increased from +20% to +22%
Weighted Shots
11
NERFDash Distance slow reduced from -25% to -22%
BUFFDebuff resistance increased from 20% to 22%
Shadow Weave
4
BUFFDuration increased from 10s to 13s
BUFFAmbush Fire Rate increased from 20% to 25%
BUFFAmbush Spirit Power increased from 20 to 25
BUFFAmbush Melee Damage increased from 20% to 25%
Escalating Resilience
2
BUFFMax Ammo increased from 30% to 35%
BUFFWeapon Damage increased from 15% to 18%
Heroic Aura
1
BUFFRadius increased from 30m to 35m
Sharpshooter
111
NEWNow upgrades from High-Velocity Rounds (in addition to Long Range). Grants +60% Bullet Velocity.
NERFLong range weapon damage reduced from 70% to 60%
MECHNow has innate 10% Weapon Damage (from components)
1 exact value
  • Sharpshooter · Component Items: +High-Velocity Rounds
Hunter's Aura
1
BUFFFire Rate reduction increased from -14% to -15%
Cultist Sacrifice
3
BUFFWeapon Damage increased from 8% to 10%
BUFFWeapon Damage boon scaling increased from 0.7 to 0.8
BUFFBonus Souls increased from 170% to 180%
Toxic Bullets
DELNo longer builds up from melee attacks
Capacitor
1
BUFFProc cooldown reduced from 0.25s to 0.2s
Crushing Fists
2
BUFFCooldown reduced from 7s to 5s
BUFFMelee damage increased from 20% to 22%
Frenzy
1
BUFFTriggered debuff resistance increased from 30% to 40%
Crippling Headshot
NEWNow works vs NPCs
Spiritual Overflow
11
NERFSpirit Lifesteal moved from Active to Innate (reduced from 16% to 13%)
REWORKNow builds from Spirit Lifesteal (gains the innates it has)
3 exact values
  • Spiritual Overflow · Component Items: Spirit Lifesteal
  • Spiritual Overflow · Spirit Lifesteal · Automatically Deduce Provided Property Type From Name: yes
  • Spiritual Overflow · Spirit Lifesteal: 16% → 13%
Glass Cannon
1
BUFFMax Health reduction reduced from -15% to -13%
Silencer
1
NERFSpirit Resistance reduced from 15% to 12%
Spellslinger
1
NERFCooldown Reduction reduced from 6% to 5%
Healing Rite
1
BUFFSpirit scaling increased from 0.93 to 1.1
Extra Regen
11
NERFRegen reduced from 3 to 2.5
BUFFOut of Combat regen increased from 1 to 1.5
Rebuttal
1
NERFParry cooldown reduced from -2s to -1.75s
Debuff Reducer
1
NEWNow grants +90 Health
Return Fire
1
BUFFDuration increased from 6s to 6.5s
Healing Booster
FIXFixed various abilities and items not being boosted correctly
Restorative Locket
2
NERFNo longer has a minimum of 1 stamina restoreMax Stamina Restore 4→3
Min Stamina Restore 1→0
NERFMax stamina restored reduced from 4 to 3
Reactive Barrier
1
NEWNow grants +1 Out of Combat Regen (from components)
Spirit Shielding
11
DELNo longer grants +1.75m Move Speed on activation
NEWProc now also temporarily grants +18% Spirit Resistance (for the 8s duration)
Weapon Shielding
11
DELNo longer grants +1.75m Move Speed on activation
NEWProc now also temporarily grants +18% Bullet Resistance (for the 8s duration)
Guardian Ward
111
BUFFBarrier increased from 200 to 250
NERFCooldown increased from 45s to 60s
NEWNow grants +1.5 Out of Combat Regen (from components)
Bullet Lifesteal
1
NEWNow grants +6% Weapon Damage
Battle Vest
1
BUFFWeapon Damage increased from 15% to 18%
Dispel Magic
1
NERFCooldown increased from 40s to 45s
Spirit Lifesteal
1
BUFFBonus Health increased from +70 to +90
Fury Trance
2
BUFFActive duration increased from 6s to 6.5s
Gains the +6% Weapon Damage (from component)
BUFFFire Rate increased from 30% to 32%
Majestic Leap
11
NEWNow grants +50% air control for the duration of the barrier
BUFFBarrier boon scaling increased from 8 to 12
Fortitude
1
CHANGEDMove speed increased from 1.25m to 1.5m
Veil Walker
2
BUFFHeal per boon increased from 6 to 8
BUFFInvisibility duration increased from 7s to 8s
Counterspell
1
NERFSpirit Power reduced from +8 to +5
Divine Barrier
1
NEWNow grants +1.5 Out of Combat Regen (from components)
Juggernaut
11
BUFFFire Rate reduction increased from -36% to -40%
CHANGEDMove speed bonus increased from +2m to +2.5m
Spellbreaker
1
NEWNow grants +90 Health (from components)
Indomitable
13
BUFFBarrier scaling increased from 1.8 to 2.0
NEWNow has +2 Out of Combat Regen (from components)
BUFFBullet Resist increased from 8% to 10%
BUFFSpirit Resist increased from 8% to 10%
Witchmail
1
BUFFSpirit Resist increased from 20% to 22%
Unstoppable
1
BUFFCooldown reduced from 65s to 60s
Infuser
2
BUFFDuration increased from 6s to 7s
BUFFGains +6 Spirit Power (from components)
Vampiric Burst
11
BUFFDuration increased from 4.5s to 5s
NEWNow grants +6% Weapon Power (from components)
Leech
1
BUFFUpdated bonus HP to match the componentsBonus Health 160→180
Golden Goose Egg
1
BUFFPermanent buff from every 100 souls to every 80
Mystic Regeneration
1
BUFFRegen duration increased from 6s to 7s
Rusted Barrel
1
BUFFBonus health increased from 50 to 60
Cold Front
11
NERFRadius reduced from 12m to 10m
BUFFDamage height increased from 5m to 7m
Bullet Resist Shredder
111
DELNo longer grants +65 Bonus Health
BUFFBullet Resist increased from 8% to 9%
NEWNow grants +9% Weapon Damage
Mystic Slow
1
BUFFBonus Health increased from +30 to +50
Arcane Surge
FIXFixed various interaction bugs with different abilities
Surge of Power
1
BUFFImbued Spirit Power increased from 24 to 25files: 24→28
Spirit Snatch
2
BUFFBonus damage spirit scaling increased from 0.744 to 0.84
BUFFSpirit Power Steal increased from 20 to 28files: 20→25
Decay
1
BUFFCooldown reduced from 32s to 30s
Disarming Hex
1
BUFFDuration increased from 4s to 4.25s
Torment Pulse
1
BUFFMelee Resist increased from 15% to 18%
Radiant Regeneration
1
BUFFRegen duration increased from 6s to 7s
Rapid Recharge
1
BUFFSpirit Power for Charged Abilities increased from +10 to +14
Magic Carpet
1
NEWNow innately grants -15% Gravity and Air Control by +25%Air Control 25%
Gravity Scale -15%
Arctic Blast
3
REWORKSlowed targets now have their stamina regen frozen for the 4s slow duration
3 exact values
  • Arctic Blast · AOE Modifier › Slow › Applies: Stamina Regen Paused
  • Arctic Blast · Freeze Duration: 0.75s → 1s
  • Arctic Blast · Frozen Bonus Damage: 15% → 0%
BUFFRadius increased from 12m to 16m
BUFFDamage height increased from 5m to 7m
DELNo longer does 15% damage amp
BUFFImmobilize increased from 0.75s to 1s
Focus Lens
1
BUFFDuration increased from 4s to 4.5s
Scourge
1
BUFFDebuff resist increased from 15% to 17%
Mercurial Magnum
1
BUFFBase Bullet Damage spirit scaling increased from 0.465 to 0.49
Vortex Web
FIXFixed the debuff losing gravity modification when upgraded from Slowing Hex
Abrams
121
Infernal Resilience11
DELT1 changed from "+1.5 Health Regen" to "+200 Max Health"T1: Health Regen 1.5 removed
NEWT2 changed from "200 Max Health" to "+18% Melee Lifesteal" (40% effective vs non-heroes)T2: Melee Lifesteal 18%
Seismic Impact2
BUFFT2 increased from +0.7s Stun Duration to +0.8s
BUFFT3 Unstoppable duration increased from 5s to 6s
Apollo
12
Improved the hero's hitboxes (easier to hit)
NERFBase regen reduced from 2 to 1
Riposte1
REWORKNo longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m.
3 exact values
  • Riposte · Dependent Abilities › ability fencer riposte target select:
  • Riposte · Dash Grace Window: 1
  • Riposte · Dash Speed: 2400m/s → 3000m/s
REWORKNo longer triggers on damage auras (things like Flame Dash)
3 exact values
  • Riposte · Dash Grace Window: 1
  • Riposte · Dash Speed: 2400m/s → 3000m/s
  • Riposte · Dependent Abilities › ability fencer riposte target select:
REWORKNo longer triggers off of objective damageDependent Abilities › ability fencer riposte target select
Dependent Abilities {} removed
Flawless Advance1
NERFHitbox reduced by 10%
Bebop
12
NERFBullet damage per boon reduced from 0.139 to 0.115
Exploding Uppercut1
NERFT2 weapon damage reduced from +40% to +30%
Sticky Bomb1
BUFFT2 increased from +75 Damage to +85
Billy
32
BUFFHealth per boon increased from +48 to +59exact: 48→56
NERFBullet damage per boon reduced from 0.165 to 0.142
Rising Ram21
NERFCooldown increased from 30s to 32s
BUFFT2 increased from +0.3s Duration to +0.4s
BUFFT3 increased from -10s Cooldown to -13s
Calico
1
Gloom Bombs1
REWORKGloom Bomb T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks)
3 exact values
  • Gloom Bombs · T2: Bonus Damage Vs Barrier: 75 removed
  • Gloom Bombs · T2: Melee Resist Reduction Duration: 5s
  • Gloom Bombs · T2: Melee Resist: 5%
Celeste
21
Improved the hero's hitboxes (easier to hit)
NERFStamina cooldown increased from 4.5s to 5sStamina Cooldown 4.5s→5s
Radiant Daggers1
BUFFT2 changed from "-18s Cooldown and +70 Damage" to "-22s Cooldown and +80 Damage"T2: Cooldown -18s→-22s
Shining Wonder1
BUFFT2 increased from +50 Damage to +70
Doorman
213
Call Bell13
NERFRadius reduced from 6m to 5.5m
BUFFT3 radius increased from +4m to +4.5m
NERFExplosion damage spirit scaling reduced from 1.4 to 1.3
Inaccuracy debuff no longer diminishes from 100% to 0% over 1 second (the rest of the debuff is 4s)
NERFInaccuracy debuff reduced from -100% to -40% (lasts the full duration)
Doorway2
NEWDoorways close sub ability now starts on cooldown for 8sDoorway Close Cooldown 8s
NEWIs no longer unsilenceableDoorway Close Cooldown 8s
Luggage Cart
FIXFixed recent bug causing Luggage Cart not being dispelled
Drifter
2
Rend2
REWORKT3 no longer increases scaling by 0.4T3: Damage (spirit scaling) 0.55
T3: Damage (spirit scaling ×) 0.4→0
NEWT3 now also deals Heavy Melee Damage (0.55 scale)T3: Use Heavy Melee 1
Dynamo
21
Kinetic Pulse2
NERFT2 reduced from -18% Bullet Resistance to -15%
NERFSpirit scaling reduced from 1.65 to 1.55
Quantum Entanglement1
REWORKT3 changed from dispelling non-ult debuffs to reducing the duration of non-ult debuffs by 50%T3: Dispel Debuffs 1 removed
T3: Reduce Debuffs 50
Graves
32
BUFFSprint speed increased from 1.6 to 2.2
FIXFixed Fire Rate buffs for Deadheads not being applied to their next attack, but only on subsequent attacks
FIXFixed Deadheads being unable to dash through veils
FIXFixed Deadheads being unable to dash to targets at the very end of your attack range when they are in follow mode
FIXFixed Deadhead's damage taken from bullets being unaffected by fall-off
FIXFixed Deadheads becoming inactive if Graves dies while they are following her
BUFFIncreased speed & acceleration of Deadheads only when they are following Graves - doesn't affect in-combatSprint Speed 1.6m/s→2.2m/s
FIXFixed certain projectiles (i.e Gray Talon's Bird) colliding with Deadheads
NERFBullet damage and growth reduced by -10%Bullet damage per boon 0.06→0.054
Grasping Hands1
BUFFNow spawns a ghoul in the base ability (T3 still increases it by 1)Ghouls Raised 0→1
Borrowed Decree
NEWUpdated dash ranges for Deadheads to be calculated from the center of Graves when they are following herExplosion Radius · Return Zero If Unupgraded no
Summon Search Radius · Return Zero If Unupgraded no
NEWAdded 0.1s buffer duration for Deadheads losing line-of-sight before they stop following an enemySlow Duration · Return Zero If Unupgraded no
Spawn Duration · Return Zero If Unupgraded no
NEWUpdate Grave's melee to also set the dash target for DeadheadsMelee Damage · Return Zero If Unupgraded no
Jar of Dead1
NERFSpirit scaling reduced from 0.35 to 0.31 (they are better at dealing damage now)
Grey Talon
1421
Rain of Arrows1421
BUFFCooldown reduced from 30s to 22s
BUFFCast delay reduced from 0.5s to 0.2s
NERFDuration reduced from 7s to 4s
BUFFMoving ability in air improvedAir Jump/Dash Distance -9%→25%
Air Speed Max 4.1m/s→6.64m/s
BUFFRain of Arrow stamina distance changed from being -9% to +25%
NERFWeapon Damage bonus reduced from +4 to +3
REWORKT1 changed from "-14s Cooldown" to "+3 Weapon Damage and +30% Slow for 1.5s"T1: Cooldown -14s removed
T1: Slow Duration 1.5s
REWORKT2 changed from "+5 Weapon Damage and +40% Slow for 1.5s" to "-13s Cooldown" (Total CD from 16s to 9s)T2: Cooldown -13s
T2: Slow Duration 1.5s removed
Haze
1
Fixation1
BUFFT3 increased from +0.12 to +0.14
Holliday
2
BUFFHealth regen increased from 1 to 2
Doc's Orders1
BUFFBase bullet damage increased from 18.8 to 19.7
Infernus
2
Incendiary Remarks1
BUFFBullet size increased from 3 to 4
Concussive Combustion1
BUFFT3 increased from +0.75s Stun Duration to +0.9s
Kelvin
2
Frost Grenade1
NERFDamage spirit scaling reduced from 0.7 to 0.6
Ice Path
When interrupted on Ice Path, it no longer creates an ice path below him and instead lets him fall to the ground
Arctic Beam1
NERFDPS spirit scaling reduced from 0.5 to 0.38
Lash
111
NERFBullet damage per boon reduced from 0.341 to 0.31
Ground Strike1
BUFFDamage per meter spirit scaling increased from 0.0372 to 0.04
Grapple1
DELT2 bonus damage no longer stacks with itself, but instead refreshes the duration
1 exact value
  • Grapple · Buff effect: Modifier Attribute Multiple removed
NEWT3 now also grants +1 Charge
McGinnis
2
BUFFBullet damage per boon increased from 0.17 to 0.18
Heavy Barrage
FIXFixed Heavy Barrage not triggering Diviner's Kevlar
Medicinal Specter1
BUFFRadius increased from 5.5m to 6m
Mina
111
NEWInnate -8% Debuff ResistDebuff Resist -8%
Rake
FIXFixed Rake sometimes not working with high ping
Love Bites1
BUFFT3 increased from -4s Cooldown to -5s
Nox Nostra1
Love Bites no longer applies the flat on hit damage to abilities (was doing 20% of its value on Nox Nostra)
NERFT3 reduced from 1% Current HP to 0.5%
Mirage
Djinn's Mark
VISUALUpdated Djinn's Mark visuals
Mo & Krill
1
Burrow
Getting hit with a melee no longer knocks you up when you are burrowed
Sand Blast1
BUFFT3 increased from +1s Duration to +1.5s
Paige
2
Bookwyrm1
BUFFT2 improved from -8s Cooldown to -12s
Rallying Charge1
BUFFT3 increased from +135 Damage to +160
NEWNow has half cooldown if it hits no allies or enemies
Paradox
5
Time Wall3
BUFFT1 duration increased from +2.5s to +3.5s
BUFFT3 increased from +1 Charge to +2T3: Charges 2→3
T3: Charge Delay 4s→2s
BUFFT3 Charge Delay reduced from 4s to 2s
Kinetic Carbine1
BUFFT3 increased from +50% Max Damage Scaling to +55%
Paradoxical Swap1
BUFFDamage increased from 125 to 150
Pocket
2
Flying Cloak1
NERFT2 weapon damage duration reduced from 8s to 6s
Affliction1
NERFCooldown increased from 140s to 150s
Rem
252
Pillow Toss2
BUFFCharge time reduced from 9s to 8s
BUFFT3 increased from +90 to +100 Damage
Tag Along232
NEWBurst heal now also applies to secondary allies that you jump toT3: Missing Health Burst (spirit scaling) 0.02%
NERFLingering heal duration reduced from 3s to 2s (values rebalanced to be the same overall heal just faster)
BUFFT2 Barrier and Item Duration/Range effectiveness increased from 25% to 35%
NEWT3 now also increases Missing Health Heal from 0.03 to 0.05 and Regen Per Second from 0.66 to 1.0T3: Missing Health Burst (spirit scaling) 0.02%
REWORKCan now be cast through veils
3 exact values
  • Tag Along · Launch Toss › Debuff Type: Modifier Debuff No
  • Tag Along · Launch Toss effect: +can't be purged
BUFFReduced lockout period after ejecting from Tag Along from 1s to 0.3s
REWORKTime to fly to your ally is now 50% faster
3 exact values
  • Tag Along · Launch Toss › Debuff Type: Modifier Debuff No
  • Tag Along · Launch Toss effect: +can't be purged
REWORKHeal duration is now displayed on the hud as well as the healthbar icon
3 exact values
  • Tag Along · Regen Duration: 3s → 2s
  • Tag Along · Hop Out Lockout Duration: 1s → 0.3s
  • Tag Along · T2: Bonus Item Duration: 25% → 35%
BUFFFixed specific abilities/items that could kill Rem while he's nappingT2: Bonus Item Duration 25%→35%
T2: Bonus Item Range 25%→35%
REWORKNow allows friendly auras to affect Rem
4 exact values
  • Tag Along · Launch Toss › Debuff Type: Modifier Debuff No
  • Tag Along · Launch Toss effect: +can't be purged
  • Rem · Allowed In Tunnels: yes
REWORKEject is no longer affected by debuff resistance and now launches upwards slightly more to prevent hitting the ground
3 exact values
  • Tag Along · Launch Toss › Debuff Type: Modifier Debuff No
  • Tag Along · Launch Toss effect: +can't be purged
REWORKEject no longer briefly restricts movement abilities and input
3 exact values
  • Tag Along · Launch Toss › Debuff Type: Modifier Debuff No
  • Tag Along · Launch Toss effect: +can't be purged
Naptime
NEWNow provides +30% damage reduction in the base ability (T3 still adds +50%)
Seven
1
NERFBullet damage growth reduced from 0.374 to 0.337
Crit reduction increased from 35% to 55%
Shiv
124
Slice and Dice1
NERFT2 reduced from -8% Spirit Resist to -6%
Bloodletting11
NERFDeferred Damage Cleared reduced from 40% to 35%
BUFFT3 increased from +45% Deferred Damage Cleared to +50%
Killing Blow112
NERFCooldown increased from 105s to 125s
NERFFull rage damage bonus reduced from 14% to 12%
BUFFT2 increased from +8% Full Rage Damage Bonus to +10%
NEWT2 now also reduces cooldown by -30s
Silver
12111
Hair of the Dog1
BUFFBullet Cycle Time reduced from 0.9s to 0.85s (overall DPS adjusted to remain the same)
Entangling Bola111
MECHNo longer prevents you from jumping and mantling
1 exact value
  • Entangling Bola · Debuff › Applies: −no jumping −no mantling
REWORKT2 changed from "+0.75s Duration" to "-5s Cooldown"T2: Cooldown -5s
T2: Debuff Duration 0.75s removed
REWORKT3 changed from "-5s Cooldown and Ricochet to 2 additional targets" to "+0.75s Duration and Ricochet to 2 additional targets"T3: Cooldown -5s removed
T3: Debuff Duration 0.75s
Lycan Curse11
NERFFire Rate reduced from 80% to 65%
BUFFFire Rate spirit scaling increased from 0.25 to 0.45
Venator
12
BUFFHealth increased from 790+43/boon to 830+48/boonexact: 43→45
Hex-Lined Snap Trap11
BUFFT3 increased from +25% Damage Against Revealed Targets to +30%
NEWT3 now also grants +1 Charge
Victor
12
Alt weapon1
NERFBullet damage reduced from 13+0.3135 to 12+0.26
Jumpstart1
BUFFT3 spirit scaling increased from +0.6 to +0.9
Aura of Suffering1
NERFNow does 50% damage to objectivesBoss Damage Scale 100%→50%
Viscous
2
Puddle Punch2
NEWT1 now also increases damage by +20
T2 no longer increases damage by +30
NEWT2 now also grants +40% Lifesteal (1/4th against non-heroes)
Vyper
11
Screwjab Dagger11
BUFFT2 bullet resist per stack from -5% to -6%
NEWT3 now also increases max stacks by 2
Warden
11
NERFBullet damage per boon reduced from 0.38 to 0.34
Willpower
T3 debuff resistance now retroactively applies to existing debuffs when cast
Binding Word1
DELT2 no longer increases cast range by +12mT2: Cast Range 12m removed
Yamato
151
Power Slash2
BUFFPost cast time reduced from 0.4s to 0.2s
BUFFSpirit scaling increased from 1.86s to 2.1
Flying Slash121
BUFFRange increased from 25m to 30m
DELT2 no longer grants +20m Cast Range
NEWT3 now also grants +15m Cast Range
BUFFT3 increased from +1 Charge to +2T3: Charges 2→3
Crimson Slash
FIXFixed Crimson Slash not being able to hit anything if the player is aimed too high or low
Shadow Transformation1
BUFFT1 increased from +5 Weapon Damage to +7
FIXFixed the following Enhanced Items not maintaining their stats from components: Opening Rounds, Tankbuster, Kinetic Dash, Radiant Regeneration, Burst Fire, Veil Walker, Arcane Surge, Fury Trance, Leech

Biggest changes

LeechBUFFEnhanced: Bonus Health100→200+100.0%
Rain of ArrowsGrey TalonBUFFFall Speed Max0.381m/s→0.635m/s+66.7%
Tag AlongRemBUFFHealth Restored28/s→42/s+50.0%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes26

Items27

Game rules & map objects18

Abrams
12221
Base stats2
NERFHealth per boon55→52-5.5%
NERFMax Health810→800-1.2%
Infernal Resilience121
REWORKT1 upgradeHealth Regen 1.5→Max Health 200
REWORKT2 upgradeMax Health 200→Melee Lifesteal 18%
Seismic Impact2
BUFFT2: Stun Duration0.7s→0.8s+14.3%
BUFFT3: Immunity Duration5s→6s+20.0%
Shoulder Charge
Airheart
2
Base stats2
NERFHealth per boon44→41-6.8%
NERFMax Health690→680-1.4%
Apollo
214
Base stats3
NERFHealth Regen2→1-50.0%
NERFHealth per boon50→47-6.0%
NERFMax Health780→770-1.3%
Flawless Advance1
NERFSlash Collision Radius4.5→4.05-10.0%
Riposte11
NEWDash Grace Window1
BUFFDash Speed2400m/s→3000m/s+25.0%
Technical (1)
DELDependent Abilities{}
Riposte target select1
Bebop
14
Base stats3
NERFBullet damage per boon0.139→0.115-17.3%
NERFHealth per boon58→55-5.2%
NERFMax Health890→880-1.1%
Exploding Uppercut1
NERFT2: Buff Base Weapon40%→30%-25.0%
Sticky Bomb1
BUFFT2: Damage75→85+13.3%
Billy
33
Base stats12
BUFFHealth per boon48→56+16.7%
NERFBullet damage per boon0.165→0.142-13.9%
NERFMax Health830→820-1.2%
Rising Ram21
BUFFT2: Duration0.3s→0.4s+33.3%
BUFFT3: Cooldown-10s→-13s+30.0%
NERFCooldown30s→32s+6.7%
Boho
2
Base stats2
NERFHealth per boon68→65-4.4%
NERFMax Health715→705-1.4%
Cadence
1
Base stats1
NERFMax Health840→830-1.2%
Calico
111
Base stats11
NERFHealth per boon42→39-7.1%
Gloom Bombs1
REWORKT2 upgradeBonus Damage Vs Barrier 75→Melee Resist Reduction Duration 5s, Melee Resist 5%
Technical (1)
Celeste
33
Base stats3
NERFHealth per boon38→35-7.9%
NERFMax Health700→690-1.4%
NERFStamina Cooldown4.5s→5s-10.0%
Radiant Daggers2
BUFFT2: Cooldown-18s→-22s+22.2%
Shining Wonder1
BUFFT2: Damage50→70+40.0%
Drifter
23
Base stats2
NERFHealth per boon44→41-6.8%
NERFMax Health765→755-1.3%
Rend21
NEWT3: Damage (spirit scaling)0.55
NEWT3: Use Heavy Melee1
NERFT3: Damage (spirit scaling ×)0.4→0-100.0%
Druid
1
Base stats1
NERFHealth per boon46→43-6.5%
Dynamo
14
Base stats2
NERFHealth per boon67→64-4.5%
NERFMax Health890→880-1.1%
Kinetic Pulse2
NERFDamage (spirit scaling)1.65→1.55-6.1%
NERFT2: Bullet Resist-18%→-15%-16.7%
Quantum Entanglement1
REWORKT3 upgradeDispel Debuffs 1→Reduce Debuffs 50
Fathom
1
Base stats1
NERFHealth per boon60→57-5.0%
Fortuna
2
Base stats2
NERFHealth per boon40→37-7.5%
NERFMax Health690→680-1.4%
Generic Person
1
Base stats1
NERFHealth per boon68→65-4.4%
Graf
2
Base stats2
NERFHealth per boon34→31-8.8%
NERFMax Health520→510-1.9%
Graves
24
Base stats12
BUFFSprint Speed1.6m/s→2.2m/s+37.5%
NERFBullet damage per boon0.06→0.054-10.0%
NERFHealth per boon38→35-7.9%
Borrowed Decree
Grasping Hands1
BUFFGhouls Raised0→1
Jar of Dead1
NERFDamage (spirit scaling)0.35→0.31-11.4%
The Teacher1
Grey Talon
253
Base stats1
NERFHealth per boon43→40-7.0%
Rain of Arrows252
REWORKT1 upgradeCooldown -14s→Slow Duration 1.5s, Movement Slow 30%, Weapon Damage 3
REWORKT2 upgradeSlow Duration 1.5s, Movement Slow 40%, Weapon Damage 5→Cooldown -13s
BUFFAir Jump/Dash Distance-9%→25%+177.8%
BUFFAir Speed Max4.1m/s→6.64m/s+62.0%
BUFFCast Delay0.5s→0.2s-60.0%
BUFFCooldown30s→22s-26.7%
NERFDuration7s→4s-42.9%
NERFWeapon Damage4→3-25.0%
Haze
11
Base stats1
NERFHealth per boon38→35-7.9%
Fixation1
BUFFT3: Weapon Damage0.12→0.14+16.7%
Holliday
21
Base stats11
BUFFHealth Regen1→2+100.0%
NERFHealth per boon46→43-6.5%
Doc's Orders1
BUFFBullet Damage18.8→19.7+4.8%
Infernus
22
Base stats2
NERFHealth per boon44→41-6.8%
NERFMax Health840→830-1.2%
Concussive Combustion1
BUFFT3: Stun Duration0.75s→0.9s+20.0%
Incendiary Remarks1
BUFFBullet Radius0.0762m→0.1016m+33.3%
Ivy
2
Base stats2
NERFHealth per boon50→47-6.0%
NERFMax Health765→755-1.3%
Kelvin
4
Base stats2
NERFHealth per boon66→63-4.5%
NERFMax Health890→880-1.1%
Arctic Beam1
NERFDamage Per Second (spirit scaling)0.5→0.38-24.0%
Frost Grenade1
NERFDamage (spirit scaling)0.7→0.6-14.3%
Lady Geist
2
Base stats2
NERFHealth per boon57→54-5.3%
NERFMax Health890→880-1.1%
Lash
112
Base stats2
NERFBullet damage per boon0.341→0.31-9.1%
NERFHealth per boon56→53-5.4%
Grapple1
NEWT3: Charges1
Technical (1)
DELBuff effectModifier Attribute Multiple
Ground Strike1
BUFFDamage Per Meter (spirit scaling)0.0372→0.04+7.5%
Technical (1)
McGinnis
22
Base stats11
BUFFBullet damage per boon0.17→0.18+5.9%
NERFHealth per boon58→55-5.2%
Heavy Barrage1
Medicinal Specter1
BUFFHeal Radius5.5m→6m+9.1%
Mina
4132
Base stats12
NEWDebuff Resist-8%
NERFHealth per boon31→28-9.7%
NERFMax Health670→660-1.5%
Love Bites1
BUFFT3: Per Target Cooldown-4s→-5s+25.0%
Nox Nostra1
NERFT3: Current Health1%→0.5%-50.0%
Rake32
Technical (1)
Mirage
1
Base stats1
NERFHealth per boon50→47-6.0%
Mo & Krill
112
Base stats12
NERFHealth per boon71→68-4.2%
NERFMax Health940→930-1.1%
Sand Blast1
BUFFT3: Duration1s→1.5s+50.0%
Paige
22
Base stats2
NERFHealth per boon32→29-9.4%
NERFMax Health690→680-1.4%
Bookwyrm1
BUFFT2: Cooldown-8s→-12s+50.0%
Rallying Charge1
BUFFT3: Damage135→160+18.5%
Paradox
51
Base stats1
NERFHealth per boon51→48-5.9%
Kinetic Carbine1
BUFFT3: Max Damage (weapon damage scaling)50→55+10.0%
Paradoxical Swap1
BUFFSwap Damage125→150+20.0%
Time Wall3
BUFFT1: Duration2.5s→3.5s+40.0%
BUFFT3: Charge Delay4s→2s-50.0%
BUFFT3: Charges2→3+50.0%
Pocket
3
Base stats1
NERFHealth per boon41→38-7.3%
Affliction1
NERFCooldown140s→150s+7.1%
Flying Cloak1
NERFT2: Bonus Duration8s→6s-25.0%
Raven
1
Base stats1
NERFHealth per boon57→54-5.3%
Rem
3123
Base stats12
NEWAllowed In Tunnelsyes
NERFHealth per boon32→29-9.4%
NERFMax Health690→680-1.4%
Naptime1
Pillow Toss2
BUFFCharge Delay9s→8s-11.1%
BUFFT3: Damage90→100+11.1%
Tag Along291
NEWT3: Health Restored (spirit scaling)0.34/s
NEWT3: Missing Health Burst (spirit scaling)0.02%
BUFFHop Out Lockout Duration1s→0.3s-70.0%
BUFFLaunch Toss effect+can't be purged
BUFFT2: Barrier Effectiveness25%→35%+40.0%
BUFFT2: Bonus Item Duration25%→35%+40.0%
BUFFT2: Bonus Item Range25%→35%+40.0%
NERFRegen Duration3s→2s-33.3%
Technical (1)
NEWLaunch Toss › Debuff TypeModifier Debuff No
Seven
12
Base stats12
NERFBullet damage per boon0.374→0.337-9.9%
NERFHealth per boon46→43-6.5%
Shiv
126
Base stats2
NERFHealth per boon51→48-5.9%
NERFMax Health840→830-1.2%
Bloodletting11
BUFFT3: Deferred Damage Cleared45%→50%+11.1%
NERFDeferred Damage Cleared40%→35%-12.5%
Killing Blow112
NEWT2: Cooldown-30s
BUFFT2: Full Rage Damage Bonus8%→10%+25.0%
NERFCooldown105s→125s+19.0%
NERFFull Rage Damage Bonus14%→12%-14.3%
Slice and Dice1
NERFT2: Spirit Resist-8%→-6%-25.0%
Silver
2261
Base stats4
NERFHealth per boon32→29-9.4%
NERFMax Health840→830-1.2%
Entangling Bola21
REWORKT2 upgradeDebuff Duration 0.75s→Cooldown -5s
REWORKT3 upgradeCooldown -5s→Debuff Duration 0.75s
MECHDebuff › Applies−no jumping−no mantling
Lycan Curse11
BUFFFire Rate (spirit scaling)0.25→0.45+80.0%
NERFFire Rate80%→65%-18.8%
Hair of the Dog11
BUFFFire Interval0.9s→0.85s-5.6%
Sinclair
1
Base stats1
NERFHealth per boon43→40-7.0%
Skyrunner
1
Base stats1
NERFHealth per boon57→54-5.3%
Swan
1
Base stats1
NERFHealth per boon67→64-4.5%
TargetDummy
2
Base stats2
NERFHealth per boon68→65-4.4%
NERFMax Health3000→2990-0.3%
The Doorman
125
Base stats2
NERFHealth per boon47→44-6.4%
NERFMax Health765→755-1.3%
Call Bell13
BUFFT3: Radius4m→4.5m+12.5%
NERFExplosion Damage (spirit scaling)1.4→1.3-7.1%
NERFRadius6m→5.5m-8.3%
NERFWeapon Accuracy-100%→-40%-60.0%
Close Doors
Technical (1)
Doorway11
NEWDoorway Close Cooldown8s
Luggage Cart
Trapper
1
Base stats1
NERFHealth per boon74→71-4.1%
Vandal
1
Base stats1
NERFHealth per boon59→56-5.1%
Venator
13
Base stats2
BUFFHealth per boon43→45+4.7%
BUFFMax Health790→820+3.8%
Hex-Lined Snap Trap11
NEWT3: Charges1
BUFFT3: Damage Taken25%→30%+20.0%
Victor
15
Base stats3
NERFBullet damage per boon0.3135→0.26-17.1%
NERFHealth per boon39→36-7.7%
NERFMax Health810→800-1.2%
Aura of Suffering1
NERFBoss Damage Scale100%→50%-50.0%
Jumpstart1
BUFFT3: Total HP Regen (spirit scaling)0.6→0.9+50.0%
Alt weapon1
NERFBullet Damage13→12-7.7%
Vindicta
2
Base stats2
NERFHealth per boon32→29-9.4%
NERFMax Health765→755-1.3%
Viscous
1112
Base stats1
NERFHealth per boon50→47-6.0%
Puddle Punch1111
NEWT1: Damage20
REWORKT2 upgradeDamage 30→Lifesteal 40%
Vyper
111
Base stats1
NERFHealth per boon40→37-7.5%
Screwjab Dagger11
NEWT3: Max Stacks2
BUFFT2: Bullet Resist per Stack-5%→-6%+20.0%
Warden
31
Base stats3
NERFBullet damage per boon0.38→0.34-10.5%
NERFHealth per boon66→63-4.5%
NERFMax Health815→805-1.2%
Binding Word1
DELT2: Cast Range12m
Wraith
1
Base stats1
NERFHealth per boon40→37-7.5%
Yamato
1511
Base stats1
NERFHealth per boon50→47-6.0%
Flying Slash121
NEWT3: Cast Range15m
BUFFCast Range25m→30m+20.0%
BUFFT3: Charges2→3+50.0%
DELT2: Cast Range20m
Power Slash2
BUFFAbility Post Cast Duration0.4s→0.2s-50.0%
BUFFFull Charge Damage (spirit scaling)1.86→2.1+12.9%
Shadow Transformation1
BUFFT1: Weapon Damage5→7+40.0%
10 heroes
1
NERFMax Health740→730-1.4%
25 heroes
1
NERFMax Health790→780-1.3%
All heroes (63)
946
REWORKSpirit investment at 6,400–11,200 souls: bonus · 5 rows
NEWSpirit investment at 11,200 souls: bonus59
NEWSpirit investment at 6,400 souls: bonus45
NEWSpirit investment at 8,000 souls: bonus52
DELSpirit investment at 7,200 souls: bonus48
DELSpirit investment at 9,600 souls: bonus57
REWORKVitality investment at 6,400–28,800 souls: bonus · 8 rows+6% … +8%
NEWVitality investment at 11,200 souls: bonus50
NEWVitality investment at 6,400 souls: bonus42
NEWVitality investment at 8,000 souls: bonus46
BUFFVitality investment at 16,000 souls: bonus50→54+8.0%
BUFFVitality investment at 22,400 souls: bonus56→60+7.1%
BUFFVitality investment at 28,800 souls: bonus62→66+6.5%
DELVitality investment at 7,200 souls: bonus42
DELVitality investment at 9,600 souls: bonus46
REWORKWeapon investment at 6,400–16,000 souls: bonus · 6 rows+1%
NEWWeapon investment at 11,200 souls: bonus74
NEWWeapon investment at 6,400 souls: bonus54
NEWWeapon investment at 8,000 souls: bonus62
BUFFWeapon investment at 16,000 souls: bonus85→86+1.2%
DELWeapon investment at 7,200 souls: bonus55
DELWeapon investment at 9,600 souls: bonus70
9 heroes
1
NERFHealth per boon69→66-4.3%
Jump
2
13 abilities & items
Technical (1)
NEWTargetting LOS CheckBounds Ignore Obscure Blockers
16 map objects
1
NERFInitial Spawn Time120s→180s+50.0%
Active Reload
1
BUFFBullet Lifesteal14%→16%+14.3%
Alchemical Fire
3
BUFFDamage Per Second (spirit scaling)0.1523→0.2+31.3%
Technical (3)
Arcane Surge
1
Arctic Blast
31
BUFFDamage Height5m→7m+40.0%
BUFFEnd Radius12m→16m+33.3%
BUFFFreeze Duration0.75s→1s+33.3%
NERFFrozen Bonus Damage15%→0%-100.0%
Technical (1)
NEWAOE Modifier › Slow › AppliesStamina Regen Paused
Ballistic Enchantment
12
BUFFAbility Range20%→22%+10.0%
BUFFRadius20%→22%+10.0%
Battle Vest
1
BUFFWeapon Damage15%→18%+20.0%
Bullet Lifesteal
1
NEWWeapon Damage6%
Bullet Resist Shredder
212
NEWWeapon Damage9%
BUFFBullet Resist8%→9%+12.5%
DELBonus Health65
Burst Fire
1
Capacitor
1
BUFFMax Frequency0.25s→0.2s-20.0%
Cold Front
11
BUFFDamage Height5m→7m+40.0%
NERFEnd Radius12m→10m-16.7%
Counterspell
1
NERFSpirit Power8→5-37.5%
Crushing Fists
2
BUFFCooldown7s→5s-28.6%
BUFFMelee Damage20%→22%+10.0%
Cultist Sacrifice
3
BUFFBonus Souls170%→180%+5.9%
BUFFWeapon Damage8%→10%+25.0%
BUFFWeapon Damage (boon scaling)0.7→0.8+14.3%
Debuff Reducer
1
NEWBonus Health90
Decay
1
BUFFCooldown32s→30s-6.2%
Disarming Hex
1
BUFFDuration4s→4.25s+6.2%
Dispel Magic
1
NERFCooldown40s→45s+12.5%
Divine Barrier
1
NEWOut of Combat Regen1.5
Escalating Resilience
2
BUFFMax Ammo30%→35%+16.7%
BUFFWeapon Damage15%→18%+20.0%
Extra Regen
11
BUFFOut of Combat Regen1→1.5+50.0%
NERFHealth Regen3→2.5-16.7%
Fleetfoot
11
NEWWeapon Damage6%
BUFFSlow Resist35%→40%+14.3%
Focus Lens
1
BUFFDuration4s→4.5s+12.5%
Fortitude
1
CHANGEDMove Speed1.25m/s→1.5m/s
Frenzy
1
BUFFDebuff Resist30%→40%+33.3%
Fury Trance
22
BUFFDuration6s→6.5s+8.3%
BUFFFire Rate30%→32%+6.7%
Glass Cannon
1
BUFFMax Health-15%→-13%-13.3%
Golden Goose Egg
1
BUFFBonus Buffs Per Soul100→80-20.0%
Grit
1
NEWAdded to the game files
Guardian Ward
221
NEWComponent ItemsGrit
NEWOut of Combat Regen1.5
BUFFBarrier200→250+25.0%
BUFFEnhanced: Barrier125→250+100.0%
NERFCooldown45s→60s+33.3%
Healing Rite
1
BUFFTotal HP Regen (spirit scaling)0.93→1.1+18.3%
Heroic Aura
2
BUFFActive Radius30m→35m+16.7%
BUFFRadius30m→35m+16.7%
Hunter's Aura
1
BUFFFire Rate Slow14%→15%+7.1%
Indomitable
13
NEWOut of Combat Regen2
BUFFBarrier (spirit scaling)1.8→2+11.1%
BUFFBullet Resist8%→10%+25.0%
BUFFSpirit Resist8%→10%+25.0%
Infuser
2
BUFFDuration6s→7s+16.7%
BUFFSpirit Power0→6
Juggernaut
11
BUFFFire Rate Slow36%→40%+11.1%
CHANGEDMove Speed2m/s→2.5m/s
Kinetic Dash
1
Leech
2
BUFFBonus Health160→180+12.5%
Magic Carpet
21
NEWAir Control25%
NEWGravity Scale-15%
Majestic Leap
11
NEWAir Control50%
BUFFBarrier (boon scaling)8→12+50.0%
Melee Charge
1
BUFFCooldown7s→5s-28.6%
Mercurial Magnum
1
BUFFBase Bullet Damage (spirit scaling)0.465→0.49+5.4%
Mystic Regeneration
1
BUFFRegeneration Duration6s→7s+16.7%
Mystic Shot
1
BUFFSpirit Damage (spirit scaling)1→1.2+20.0%
Mystic Slow
1
BUFFBonus Health30→50+66.7%
Opening Rounds
21
NERFSpirit Power7→4-42.9%
Radiant Regeneration
11
BUFFRegeneration Duration6s→7s+16.7%
Rapid Recharge
1
BUFFBonus Spirit Power for Charged Abilities10→14+40.0%
Reactive Barrier
2
NEWComponent ItemsGrit
NEWOut of Combat Regen1
Rebuttal
1
NERFParry Cooldown reduction2s→1.75s-12.5%
Recharging Rush
1
NERFCooldown24s→25s+4.2%
Restorative Locket
2
NERFMax Stamina Restore4→3-25.0%
NERFMin Stamina Restore1→0-100.0%
Restorative Shot
1
BUFFHealing From NPCs / Orbs15→20+33.3%
Return Fire
1
BUFFDuration6s→6.5s+8.3%
Rusted Barrel
1
BUFFBonus Health50→60+20.0%
Scourge
1
BUFFDebuff Resist15%→17%+13.3%
Shadow Weave
4
BUFFAmbush Fire Rate20%→25%+25.0%
BUFFAmbush Melee Damage20%→25%+25.0%
BUFFAmbush Spirit Power20→25+25.0%
BUFFStealth Duration10s→13s+30.0%
Sharpshooter
211
NEWBullet Velocity60%
NERFWeapon Damage70%→60%-14.3%
MECHComponent Items+High-Velocity Rounds
Silencer
1
NERFSpirit Resist15%→12%-20.0%
Slowing Bullets
1
NERFDash Distance-25%→-22%-12.0%
Spellbreaker
1
NEWBonus Health90
Spellslinger
1
NERFAbility Cooldown Reduction6%→5%-16.7%
Spirit Lifesteal
1
BUFFBonus Health70→90+28.6%
Spirit Shielding
32
NEWComponent ItemsGrit
NEWSpirit Resist18%
DELMove Speed1.75m/s
Spirit Snatch
3
BUFFSpirit Damage (spirit scaling)0.744→0.84+12.9%
BUFFSpirit Power Steal20→25+25.0%
Spiritual Overflow
211
NEWComponent ItemsSpirit Lifesteal
NERFSpirit Lifesteal16%→13%-18.8%
Technical (1)
NEWSpirit Lifesteal · Automatically Deduce Provided Property Type From Nameyes
Surge of Power
1
BUFFImbued Ability Spirit Power24→28+16.7%
Tankbuster
1
Tesla Bullets
1
BUFFMax Frequency0.25s→0.2s-20.0%
Torment Pulse
1
BUFFMelee Resist15%→18%+20.0%
Unstoppable
1
BUFFCooldown65s→60s-7.7%
Vampiric Burst
11
NEWWeapon Damage6%
BUFFDuration4.5s→5s+11.1%
Veil Walker
22
BUFFHeal On Veil (boon scaling)6→8+33.3%
BUFFInvisibility Duration7s→8s+14.3%
Vortex Web
1
Weapon Shielding
32
NEWBullet Resist18%
NEWComponent ItemsGrit
DELMove Speed1.75m/s
Weighted Shots
11
BUFFDebuff Resist20%→22%+10.0%
NERFDash Distance-25%→-22%-12.0%
Witchmail
1
BUFFSpirit Resist20%→22%+10.0%
Walker
1
UPPassive › Bullet Resist25%→35%+40.0%
Walker
1
UPPassive › Bullet Resist25%→35%+40.0%
Shrine
1
UPPassive › Bullet Resist10%→20%+100.0%
Base Guardian
1
UPPassive › Bullet Resist10%→20%+100.0%
Base Guardian
1
UPPassive › Bullet Resist10%→20%+100.0%
Base Guardian
1
UPPassive › Bullet Resist10%→20%+100.0%
Walker
1
UPPassive › Bullet Resist25%→35%+40.0%
Walker
1
UPPassive › Bullet Resist25%→35%+40.0%
Drop Soul Urn
231
NERFBullet Resist30%→0%-100.0%
NERFSpirit Resist30%→0%-100.0%
Unsticking
1
Soul Urn delivery
1
Soul Urn carrier
2
Soul Urn pickup aura
7
Technical (1)
Neutral camp (tier II)
1
BUFFInitial Spawn Delay360s→300s-16.7%
Mid-Boss camp
1
Packed files: added / removed / modified
animation+0−0~45
data+0−0~12
hero_model+10−0~3
material+1−0~0
model+0−0~1
other+2−0~4
particles+19−0~18
sound+25−2~9
ui+2−0~10

Hero model folders touched: fencer, shiv, unicorn

Also 508 visual / audio / UI / technical data fields (see the build pages).

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