BUFFGolden Egg Goose Souls Per Minute increased from 75 to 90
6Buffs
12Nerfs
5New
4Removed
2Reworks
2Other
Torment Pulse
NERFPulse Damage reduced from 27+0.25 to 25+0.23
Doorman
1
NERFT3 late checkout cooldown increased from 10s to 13s
Ivy
NERFSpirit scaling reduced from 0.55 to 0.45
Paradox
21112
NERFSpirit scaling reduced from 0.4 to 0.3
REWORKSlow duration increased from 1.25s to 2s
3 exact values
- Time Wall · T1: Duration: 2.5s
- Time Wall · T2: Duration: 2.5s removed
- Time Wall · T2: Silence Duration: 2.3s
NEWT1 now also increases duration by +2.5s
REWORKT2 no longer increases duration by +2.5sT2: Duration 2.5s removed
T2: Silence Duration 2.3s
T2: Silence Duration 2.3s
NEWT2 now also silences enemies for 2.3sT2: Silence Duration 2.3s
DELDamage changed from 10% Current Health to 125 with 1.1 spirit scaling
REWORKT3 changed from 10% Current Health to 10% Max Health
REWORKCan now be alt casted to swap only a single target with the T3
3 exact values
- Paradoxical Swap · Behaviour: +alt-cast
- Paradoxical Swap · Swap Damage: 125
- Paradoxical Swap · Swap Damage (spirit scaling): 1.1
Silver
BUFFBase health bonus increased from +75 to +125
BUFFT2 increased from +3m to +4m
Viscous
NERFT3 spirit scaling reduced from 1.3 to 1.1
NERFScaling reduced from 1.1 to 1.0
Wraith
13
NERFSpade reduced from +70% to +60%
NERFHeart scaling reduced from 1.25 to 1.0
BUFFT3 Heart scaling increased from 0.5 to 0.75
FIXFixed Card Trick Heart heal doing full value for non-heroes (instead of half)
NERFDebuff duration reduced from 3s to 2.75s
BUFFGolden Egg Goose Souls Per Minute increased from 75 to 90
Torment Pulse
NERFPulse Damage reduced from 27+0.25 to 25+0.23
Doorman
1
NERFT3 late checkout cooldown increased from 10s to 13s
Ivy
NERFSpirit scaling reduced from 0.55 to 0.45
Paradox
21112
NERFSpirit scaling reduced from 0.4 to 0.3
REWORKSlow duration increased from 1.25s to 2s
3 exact values
- Time Wall · T1: Duration: 2.5s
- Time Wall · T2: Duration: 2.5s removed
- Time Wall · T2: Silence Duration: 2.3s
NEWT1 now also increases duration by +2.5s
REWORKT2 no longer increases duration by +2.5sT2: Duration 2.5s removed
T2: Silence Duration 2.3s
T2: Silence Duration 2.3s
NEWT2 now also silences enemies for 2.3sT2: Silence Duration 2.3s
DELDamage changed from 10% Current Health to 125 with 1.1 spirit scaling
REWORKT3 changed from 10% Current Health to 10% Max Health
REWORKCan now be alt casted to swap only a single target with the T3
3 exact values
- Paradoxical Swap · Behaviour: +alt-cast
- Paradoxical Swap · Swap Damage: 125
- Paradoxical Swap · Swap Damage (spirit scaling): 1.1
Silver
BUFFBase health bonus increased from +75 to +125
BUFFT2 increased from +3m to +4m
Viscous
NERFT3 spirit scaling reduced from 1.3 to 1.1
NERFScaling reduced from 1.1 to 1.0
Wraith
13
NERFSpade reduced from +70% to +60%
NERFHeart scaling reduced from 1.25 to 1.0
BUFFT3 Heart scaling increased from 0.5 to 0.75
FIXFixed Card Trick Heart heal doing full value for non-heroes (instead of half)
NERFDebuff duration reduced from 3s to 2.75s
Biggest changes
| BUFF | Cooldown (Street Brawl) | 60→95+58.3% | |
| NERF | T3: Damage | 60→30-50.0% | |
| NERF | T3: Damage (spirit scaling) | 1.1→1-9.1% |
What the patch notes left out
Valve's patch notes do not mention these changes; every line below is read from the game files.
Heroes10
- DELCalico · Gloom Bombs: T2: Damage removed (was 15)
- MECHKelvin · Frozen Shelter: Activation changed from on button release to press
- MECHKelvin · Frozen Shelter: Targeting shape changed from circle to cone
- DELLash · Death Slam: Max Throw Distance (Street Brawl) removed (was 8.4m)
- DELLash · Death Slam: T1: Max Throw Distance (Street Brawl) removed (was 5.6m)
- NEWMirage · Djinn's Mark: T3: Per Target Cooldown added (-1s)
- BUFFMirage · Traveler: Cooldown (Street Brawl) increased from 60 to 95
- NEWViscous · Puddle Punch: T3: Damage · base added (-30)
- NERFViscous · Puddle Punch: T3: Damage (spirit scaling) reduced from 1.1 to 1
- NERFViscous · Puddle Punch: T3: Damage · heavy melee reduced from 60 to 30
Calico
DELT2: Damage15
Ivy
NERFDamage Per Second (spirit scaling)0.55→0.45-18.2%
Kelvin
2
MECHActivationon button release→press
MECHTargeting shapecircle→cone
Technical (1)
MECHBehaviour+use instant cast unit target ui
Lady Geist
Lash
2
DELMax Throw Distance (Street Brawl)8.4m
DELT1: Max Throw Distance (Street Brawl)5.6m
Mirage
NEWT3: Per Target Cooldown-1s
BUFFCooldown (Street Brawl)60→95+58.3%
Paradox
32111
NEWSwap Damage125
NEWSwap Damage (spirit scaling)1.1
REWORKT3 upgradeCurrent Health Damage 10%→Max Health Damage 10%
BUFFBehaviour+alt-cast
DELCurrent Health Damage10%
NERFPulse Damage (spirit scaling)0.4→0.3-25.0%
NEWT1: Duration2.5s
REWORKT2 upgradeDuration 2.5s→Silence Duration 2.3s
Silver
BUFFBonus Health75→125+66.7%
BUFFT2: Move Speed3m/s→4m/s+33.3%
The Doorman
1
NERFT3: Late Checkout Cooldown10s→13s+30.0%
Viscous
NEWT3: Damage-30
NERFDamage (light melee damage scaling)1.1→1-9.1%
NERFT3: Damage60→30-50.0%
NERFT3: Damage (spirit scaling)1.1→1-9.1%
NERFT3: Damage (spirit scaling)1.3→1.1-15.4%
Wraith
13
BUFFT3: Heal (spirit scaling)0.5→0.75+50.0%
NERFBonus Damage70%→60%-14.3%
NERFHeal (spirit scaling)1.25→1-20.0%
NERFDuration3s→2.75s-8.3%
Golden Goose Egg
BUFFBonus Souls Per Minute75→90+20.0%
Torment Pulse
NERFPulse Damage27→25-7.4%
NERFPulse Damage (spirit scaling)0.25→0.23-8.0%
- Affliction · T3 descriptionPrevets all healing · +[DPS] DPS with increase Spirit scaling→Prevents all healing · +[DPS] DPS with increase Spirit scaling
- Golden Goose Egg · searchNEW Golden Goose Egg
- Ice Path · T1 description+[Bullet Resist]% Bullet Resist for [Hero name] while on Ice Path→+[Move Speed Bonus]m Move Speed and +[Bullet Resist]% Bullet Resist for [Hero name] while on Ice Path
- Quantum Entanglement · descriptionBriefly become untargetable while teleporting to the target location. Restores stamina upon use. · · [Alt Cast] : Bring nearby allies with you. Allies receive half the combat barrier value.→Briefly become untargetable while teleporting to the target location. Restores stamina upon use. · · [Alt Cast] : Bring nearby allies with you.
- statdesc damageampdescNEW Damage Amplification - Percentage modification to any outgoing damage
- Spiritual Overflow · descriptionGain bonus Fire Rate, Spirit Power and Cooldown Reduction by charging up when shooting enemy heroes.→Gain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.
- Luggage Cart · T3 noteIf the cart collides with a wall while dragging an enemy, it will stun the targets and deal additional spirit damage.→If the cart collides with a wall while dragging an enemy, it will stun the targets.
- Lycan Curse · descriptionPassive: Dealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse. · · Active: Instantly transform, gaining increased max health, move speed, and stacking fire rate on enemy heroes, and replacing your abilities and weapon with their ferocious versions.→Passive: Dealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse. · · Active: Instantly transform, gaining increased max health, and stacking fire rate on enemy heroes, and replacing your abilities and weapon with their ferocious versions.
- Blood Tribute · descriptionToggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed. Healing received is reduced during the sacrifice.→Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.
- Soul Exchange · T3 descriptionOn cast, +[Spirit Power] Spirit Power, +[Bonus Fire Rate]% Fire Rate and +[Spirit Resist]% Spirit Resistance for [Health Swap Buff Duration]s.→On cast, +[Bonus Spirit] Spirit Power, +[Bonus Fire Rate]% Fire Rate and +[Spirit Resist]% Spirit Resistance for [Health Swap Buff Duration]s.
- Paradoxical Swap · T3 descriptionSwaps all enemies within [Multi Swap]m of hit target and +[Current Health Damage]% Current Health Damage→Swaps all enemies within [Multi Swap]m of hit target and +[Max Health Damage]% Max Health Damage
- Time Wall · descriptionCreate a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. · · Enemies that touch the wall will be briefly slowed.→Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. · · Enemies that touch the wall will be briefly slowed and silenced .
- Time Wall · T2 description+[Ability Duration]s Duration and +[Friendly Bullet Damage Bonus]% Weapon Damage→[Time Wall Silence Duration]s Silence Duration · +[Friendly Bullet Damage Bonus]% Weapon Damage
- Time Wall · T3 descriptionEnable [Ability Charges] Ability Charges with [Ability Cooldown Between Charge]s Recharge Time.→Enable [Ability Charges] Ability Charges
- Stat nameNEW Swap Damage
- Stat nameNEW Swap Damage
- Stat nameDEL Swap Damage
- Stat nameDEL Swap Damage
- Stat nameNEW Silence Duration
- Stat unitNEW s
- Stat nameNEW Silence Duration
| animation | +0 | −0 | ~44 |
| data | +0 | −0 | ~6 |
| hero_model | +2 | −0 | ~1 |
| particles | +2 | −0 | ~12 |
| sound | +5 | −0 | ~2 |
| ui | +0 | −0 | ~4 |
Hero model folders touched: lash, lash_v2
Also 35 visual / audio / UI / technical data fields (see the build pages).