Patches

Rem Enters The City That Never Sleeps2026-01-26

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builds: 6169, 6175, 6178, 6181, 6183, 6190, 6192, 6195 · official announcement
4Buffs
4Nerfs
14New
1Removed
4Other

Biggest changes

RemBUFFSprint Speed1.6m/s→4m/s+150.0%
GravesNERFBullet damage per boon0.1→0.06-40.0%
SilverNERFBullet damage per boon0.1872→0.168-10.3%

Patch notes written from the files

Valve published no patch notes for this update; every line below is read from the game files.

Heroes20

Items1

Game rules & map objects6

Graves
11
Base stats11
Technical (2)
Mirage
1
Fire Scarabs1
Rem
12211
Base stats1211
Gun Damage1
Hop To Ally1
Lil Helpers1
Naptime1
Pillow Toss1
Tag Along1
Alt weapon1
Clone1
Clone end1
Clonesingle1
Clonesingle trigger1
Silver
1
Base stats1
All melee attacks (53)
1
Heroic Aura
1
Place Poster
1
Technical (1)
Dropped pickup (Necro)
11
Street Brawl rules
2
Packed files: added / removed / modified
animation+0−0~188
data+3−0~11
hero_model+24−10~392
material+49−0~5
model+22−0~33
npc_model+36−2~31
other+28−0~5
particles+316−0~4
sound+1934−1~11
ui+15−0~40

Hero model folders touched: bebop, familiar, fencer, magician_v2, mirage_v2, necro, priest, unicorn, werewolf

Also 13 visual / audio / UI / technical data fields (see the build pages).

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