Patches

2025-12-16update

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builds: 6031, 6034, 6038, 6044, 6045 · official notes
6Buffs
111Nerfs
8New
1Removed
25Other
84 exact in the notes48 covered by a general line19 not in patch notes6 of them in game rules & map objects2 bug fixes17 notes we couldn't match
The 10% move speed slow from taking damage is now a 20% slow only for the portion over the hero's base move speed
Move Speed bonuses now stack diminishingly
NERFBase move speed reduced by 0.1 (except for heroes lower than 6.5)
48 exact values
  • Holliday · Move Speed: 8.3m/s → 8.2m/s
  • Abrams · Move Speed: 6.5m/s → 6.4m/s
  • Bebop · Move Speed: 6.55m/s → 6.45m/s
  • Paige · Move Speed: 7m/s → 6.9m/s
  • The Doorman · Move Speed: 8m/s → 7.9m/s
  • Drifter · Move Speed: 7m/s → 6.9m/s
  • Haze · Move Speed: 8.3m/s → 8.2m/s
  • Vindicta · Move Speed: 8m/s → 7.9m/s
  • Mo & Krill · Move Speed: 8.1m/s → 8m/s
  • Billy · Move Speed: 7.1m/s → 7m/s
  • Mina · Move Speed: 6.7m/s → 6.6m/s
  • Vyper · Move Speed: 7m/s → 6.9m/s
  • Yamato · Move Speed: 8.3m/s → 8.2m/s
  • 7 heroes · Move Speed: 6.8m/s → 6.7m/s
  • 27 heroes · Move Speed: 7.3m/s → 7.2m/s
NERFHeroes with move speed spirit scaling have the values reduced by 40%
NERFUpdated move speed values on items - Active Reload: Move speed reduced from 1 to 0.75 - Backstabber: Move speed reduced from 1.75 to 1.5 - Fleetfoot: Move speed reduced from 3.5 to 3.25 - Enduring Speed: Move speed reduced from 2.25 to 2.0 - Guardian Ward: Move speed reduced from 3 to 2.75 - Spirit Shielding: Move speed reduced from 1.75 to 1.5 - Weapon Shielding: Move speed reduced from 1.75 to 1.5 - Blood Tribute: Move speed reduced from 2.25 to 2 - Burst Fire: Move speed reduced from 1.5 to 1.25 - Headhunter: Move speed reduced from 2 to 1.75 - Heroic Aura: Move speed reduced from 2.5 to 2.25 - Counterspell: Move speed reduced from 2 to 1.75 - Debuff Remover: Move speed reduced from 2.5 to 2.25 - Fortitude: Move speed reduced from 1.5 to 1.25 - Veil Walker: Invis move speed reduced from 4 to 3.5 - Radiant Regeneration: Move speed reduced from 2 to 1.75 - Surge of Power: Move speed reduced from 2 to 1.75 - Frenzy: Move speed reduced from 1 to 0.75 - Frenzy: Active move speed reduced from 3 to 2.5 - Divine Barrier: Move speed reduced from 3 to 2.75 - Healing Tempo: Move speed reduced from 1.5 to 1.25 - Juggernaut: Move speed reduced from 2.25 to 2 - Ethereal Shift: Move speed reduced from 3 to 2.5
Sprint ramp rate reduced from 0.75/sec to 0.6/sec
Sprint now starts accelerating for sprint speeds over +2.5 rather than only after +3
NERFBase sprint speed reduced by 0.4
53 exact values
  • Victor · Sprint Speed: 1.5m/s → 1.1m/s
  • Lady Geist · Sprint Speed: 3m/s → 2.6m/s
  • Seven · Sprint Speed: 1m/s → 0.6m/s
  • Kelvin · Sprint Speed: 1.5m/s → 1.1m/s
  • Lash · Sprint Speed: 2.5m/s → 2.1m/s
  • All heroes (47) · Sprint Speed: 2m/s → 1.6m/s
Wraith
1
NERFSprint speed spirit power scaling reduced from 0.6 to 0.5Sprint Speed per Spirit 0.06→0.05
NERFUpdated sprint values on items - Sprint Boots: Sprint reduced from 2.2 to 2.0 - Long Range: Sprint reduced from 1 to 0.75 - Swift Striker: Sprint reduced from 1 to 0.75 - Mystic Slow: Sprint reduced from 1 to 0.75 - Heroic Aura: Sprint reduced from 2 to 1.5 - Hunter's Aura: Sprint reduced from 1 to 0.75 - Sharpshooter: Sprint reduced from 1.5 to 1 - Rescue Beam: Sprint reduced from 1 to 0.75 - Trophy Collector: Sprint reduced from 2.2 to 2.0 - Disarming Hex: Sprint reduced from 1 to 0.75 - Shadow Weave: Sprint reduced from 2 to 1.5 - Lightning Scroll: Sprint reduced from 1 to 0.75 - Vortex Web: Sprint reduced from 1 to 0.75
Enduring Speed
1
NERFSlow resist reduced from 30% to 25%
Fleetfoot
1
NERFActive slow resist reduced from 40% to 35%
Majestic Leap
2
NERFCooldown increased from 34s to 45s
NERFBarrier scaling per boon reduced from 10 to 8
NERFBonus Health on all Weapon and Spirit items is reduced by ~25
26 exact values
  • Crippling Headshot · Bonus Health: 150 → 125
  • Hunter's Aura · Bonus Health: 125 → 100
  • Bullet Resist Shredder · Bonus Health: 90 → 65
  • Scourge · Bonus Health: 125 → 100
  • Hollow Point · Bonus Health: 150 → 125
  • Mystic Slow · Bonus Health: 50 → 30
  • Decay · Bonus Health: 90 → 65
  • Torment Pulse · Bonus Health: 125 → 100
  • Rusted Barrel · Bonus Health: 70 → 50
  • 8 items · Bonus Health: 100 → 75
  • 9 items · Bonus Health: 75 → 50
REWORKVitality investment tree bonuses changed from a % of base health to a fixed amount (from +8/10/13/17/34/39/44/48/52/56% to +75/125/200/275/525/625/750/1000/1200/1400)
616 exact values
  • All heroes (55) · Vitality investment at 16,000 souls: bonus: 48 → 1000
  • All heroes (55) · Vitality investment at 1,600 souls: bonus: 10 → 125
  • All heroes (55) · Vitality investment at 22,400 souls: bonus: 52 → 1200
  • All heroes (55) · Vitality investment at 2,400 souls: bonus: 13 → 200
  • All heroes (55) · Vitality investment at 28,800 souls: bonus: 56 → 1400
  • All heroes (55) · Vitality investment at 3,200 souls: bonus: 17 → 275
  • All heroes (55) · Vitality investment at 4,800 souls: bonus: 34 → 525
  • All heroes (55) · Vitality investment at 7,200 souls: bonus: 39 → 625
  • All heroes (55) · Vitality investment at 800 souls: bonus: 8 → 75
  • All heroes (55) · Vitality investment at 9,600 souls: bonus: 44 → 750
  • All heroes (55) · Spirit investment at 4,800 souls: bonus: 45 → 38
+556 more
Colossus
11
NERFBonus Health reduced from +600 to +300
NEWNow grants +15% Base Health
Siphon Bullets
1
NERFCooldown increased from 0.8s to 1.2s
REWORKSpirit investment tree 4.8k bonus reduced from 45 to 38
616 exact values
  • All heroes (55) · Vitality investment at 16,000 souls: bonus: 48 → 1000
  • All heroes (55) · Vitality investment at 1,600 souls: bonus: 10 → 125
  • All heroes (55) · Vitality investment at 22,400 souls: bonus: 52 → 1200
  • All heroes (55) · Vitality investment at 2,400 souls: bonus: 13 → 200
  • All heroes (55) · Vitality investment at 28,800 souls: bonus: 56 → 1400
  • All heroes (55) · Vitality investment at 3,200 souls: bonus: 17 → 275
  • All heroes (55) · Vitality investment at 4,800 souls: bonus: 34 → 525
  • All heroes (55) · Vitality investment at 7,200 souls: bonus: 39 → 625
  • All heroes (55) · Vitality investment at 800 souls: bonus: 8 → 75
  • All heroes (55) · Vitality investment at 9,600 souls: bonus: 44 → 750
  • All heroes (55) · Spirit investment at 4,800 souls: bonus: 45 → 38
+556 more
NERFSurge of Power Imbued Ability Spirit reduced from 28 to 24
NERFRapid Recharge Charged Ability Spirit reduced from 20 to 16
Crippling Headshot
1
NERFBullet and Spirit Resist reduction from -18% to -16%
Focus Lens
1
NERFSpirit Resist reduction reduced from -12% to -9% (affects Spirit Sap)
Spirit Snatch
1
NERFSpirit Resist steal reduced from 15% to 12%
Tankbuster
2
REWORKChanged from doing % of Max Health to a % of Current HealthCurrent Health Bonus Damage 7.5%
Max Health Damage 5% removed
REWORKDamage dealt increased from 5% to 7.5%
Trooper bounty reduced by 12%
UPShrines health increased from 3000 to 7000
Killing both enemy shrines will now make all of your troopers stronger (30% hp and 30% damage)
DOWNWalker Rocket Barrage radius reduced from 6m to 5m
UPMedic orbs now heals allied troopers 30% more
Medic orbs regen on allied troopers is now applied over 8s instead of 2s
UPMedic Trooper HP increased from 260 to 350 (default trooper is 300)
UPMedic Trooper DPS vs other troopers increased from 35 to 45 (default trooper is 35)
UPMedic Troopers attack range vs troopers and players increased by +5m over the defaultAttack Trooper Max Range 17.78m→22.86m
Sight range vs heroes 17.78m→22.86m
UPMedic Pack pickup range scales from 18m->26m to 18m->30m (over the same time period, 10min to 18min)
Urn
2
Bounty increased from 700 + 230/min to 1300 + 230/min
Comeback bounty now gives more souls
BUFFBullet and Spirit resist for carrier increased from 30% to 50%
BUFFBonus bounty for carrier increased from 25% to 35%
Increased kill bounty for solo kills (1 attacker in the kill) by 25%, and by 15% for duo kills
Increased portion of the bounty the killer gets relative to the assist portion
Increased comeback bounties for losing team a bit
NEWGetting hit while on Jump Pad during the window now deals 15% max hp damage
DOWNNeutral HP reduced by 20%
Neutral HP growth increased from 0.5%/min to 2.1% (less HP before ~15 minutes, more afterwards)
Neutrals spirit resistance increased by 5%
NERFSinner's Sacrifice bounty reduced by 10%
Cultist Sacrifice
1
NERFCooldown increased from 260s to 270s
REWORKUnsecured souls claim period reworked. Previously the way it worked was any unsecured souls you gained were added to a rolling 165s window, where it was divided over that time and given out, with a minimum amount given per second of 1 soul. The new system drains 0.5% (of the remaining souls) + 1.6 (scales with the 8% bounty growth per minute).
There are a few examples below to show how they compare. Old was 165s (assuming bounty was at least 165s). New is: 1x Small Camp: 77s 2x Medium Camps: 163s 1x Hard Camp: 193s 4x Medium Camps: 230s 2x Hard Camps: 263s 1x Hard Camp + 3x Medium Camps: 270s 2x Hard Camp + 6x Medium Camps: 354s
FIXFixed a bug causing AP Rounds to reduce damage on targets with negative resist
When Armor Piercing Rounds Proc's, Plated Armor can no longer stop the Proc'd Bullet.
FIXFixed Curse dispelling targets with Unstoppable state
Billy
4
NERFHealth regen reduced from 3 to 2.5
Blasted2
NERFNon-player effectiveness reduced from 35% to 25%
NERFLight melee effectiveness reduced from 50% to 40%
Chain Gang1
NERFWill now break slightly faster when target is out of LOSRope Snap No LOS Duration 0.65s→0.5s
Dynamo
2
NERFHealth regen reduced from 2.5 to 1.75
Kinetic Pulse1
NERFSpirit scaling range reduced from 0.2 to 0.1
Lady Geist
3
NERFStamina dash distance moved to bucket 3 (slower)Air Dash Duration 0.47s→0.49s
Ground Dash Duration 0.68s→0.7s
Essence Bomb1
NERFSelf damage spirit scaling reduced from 1.6 to 1.8
Malice1
NERFSelf damage increased from 7% to 9%
Mirage
15
NERFMove speed reduced by 0.2Move Speed 7.3m/s→7m/s
NERFBullet damage per boon reduced from 0.616 to 0.5
Djinn's Mark2
NERFCooldown increased from 2.5s to 2.6s
NERFMax range from 45m to 40m
Traveler11
NERFCooldown increased from 145s to 155s
BUFFT1 cooldown from -25s to -35s
Shiv
13
Bloodletting11
NERFDeferred damage reduced from 30% to 25%
BUFFT2 deferred damage increased from 10% to 15%
Killing Blow2
NERFRage buildup rate reduced by 6%
NERFCast range reduced from 15m to 13m
Vindicta
1
Assassinate1
NERFT2 reduced from +90 Max Bonus Damage to 80
Wraith
2
NERFBullet damage per boon reduced from 0.17 to 0.14
Project Mind1
NERFT2 spirit scaling reduced from 2.44 to 1.7

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes2

Items3

Units8

Game rules & map objects6

Abrams
1
Base stats1
NERFMove Speed6.5m/s→6.4m/s-1.5%
Bebop
2
Base stats2
NERFMove Speed6.55m/s→6.45m/s-1.5%
Billy
5
Base stats2
NERFHealth Regen3→2.5-16.7%
NERFMove Speed7.1m/s→7m/s-1.4%
Blasted2
NERFLight Melee Scale50%→40%-20.0%
NERFNon Player Resource Scale35%→25%-28.6%
Chain Gang1
NERFRope Snap No LOS Duration0.65s→0.5s-23.1%
Drifter
1
Base stats1
NERFMove Speed7m/s→6.9m/s-1.4%
Dynamo
2
Base stats1
NERFHealth Regen2.5→1.75-30.0%
Kinetic Pulse1
NERFPulse Range (range scaling)0.2→0.1-50.0%
Grey Talon
1
Base stats1
NERFMove Speed per Spirit0.014→0.0084-40.0%
Haze
1
Base stats1
NERFMove Speed8.3m/s→8.2m/s-1.2%
Holliday
1
Base stats1
NERFMove Speed8.3m/s→8.2m/s-1.2%
Kelvin
1
Base stats1
NERFSprint Speed1.5m/s→1.1m/s-26.7%
Lady Geist
5
Base stats3
NERFAir Dash Duration0.47s→0.49s+4.3%
NERFGround Dash Duration0.68s→0.7s+2.9%
NERFSprint Speed3m/s→2.6m/s-13.3%
Essence Bomb1
NERFSelf Damage (spirit scaling)1.6→1.8+12.5%
Malice1
NERFHealth Cost7%→9%+28.6%
Lash
1
Base stats1
NERFSprint Speed2.5m/s→2.1m/s-16.0%
Mina
1
Base stats1
NERFMove Speed6.7m/s→6.6m/s-1.5%
Mirage
15
Base stats2
NERFBullet damage per boon0.616→0.5-18.8%
NERFMove Speed7.3m/s→7m/s-4.1%
Djinn's Mark2
NERFCooldown2.5s→2.6s+4.0%
NERFProc Max Range45m→40m-11.1%
Traveler11
BUFFT1: Cooldown-25s→-35s+40.0%
NERFCooldown145s→155s+6.9%
Mo & Krill
1
Base stats1
NERFMove Speed8.1m/s→8m/s-1.2%
Paige
2
Base stats2
NERFMove Speed7m/s→6.9m/s-1.4%
Seven
2
Base stats2
NERFMove Speed per Spirit0.02→0.012-40.0%
NERFSprint Speed1m/s→0.6m/s-40.0%
Shiv
16
Bloodletting11
BUFFT2: Incoming Damage Deferred10%→15%+50.0%
NERFIncoming Damage Deferred30%→25%-16.7%
Killing Blow5
NERFCast Range15m→13m-13.3%
NERFRage Per Heavy Melee3.04→2.85-6.0%
NERFRage Per Light Melee1.66→1.56-6.0%
NERFRage Per Spirit Damage0.01546→0.01453-6.0%
NERFRage Per Weapon Damage0.01689→0.01588-6.0%
Sinclair
1
Base stats1
NERFMove Speed per Spirit0.023→0.0138-40.0%
The Doorman
1
Base stats1
NERFMove Speed8m/s→7.9m/s-1.2%
Hotel Guest
Technical (1)
Victor
1
Base stats1
NERFSprint Speed1.5m/s→1.1m/s-26.7%
Vindicta
2
Base stats1
NERFMove Speed8m/s→7.9m/s-1.2%
Assassinate1
NERFT2: Max Bonus Damage90→80-11.1%
Vyper
2
Base stats2
NERFMove Speed7m/s→6.9m/s-1.4%
NERFMove Speed per Spirit0.023→0.0138-40.0%
Wraith
3
Base stats2
NERFBullet damage per boon0.17→0.14-17.6%
NERFSprint Speed per Spirit0.06→0.05-16.7%
Project Mind1
NERFT2: Barrier (spirit scaling)2.44→1.7-30.3%
Yamato
1
Base stats1
NERFMove Speed8.3m/s→8.2m/s-1.2%
27 heroes
1
NERFMove Speed7.3m/s→7.2m/s-1.4%
All heroes (47)
1
NERFSprint Speed2m/s→1.6m/s-20.0%
All heroes (55)
110
NERFSpirit investment at 4,800 souls: bonus45→38-15.6%
CHANGEDVitality investment at 800–28,800 souls: bonus · 10 rows
CHANGEDVitality investment at 1,600 souls: bonus10→125
CHANGEDVitality investment at 16,000 souls: bonus48→1000
CHANGEDVitality investment at 2,400 souls: bonus13→200
CHANGEDVitality investment at 22,400 souls: bonus52→1200
CHANGEDVitality investment at 28,800 souls: bonus56→1400
CHANGEDVitality investment at 3,200 souls: bonus17→275
CHANGEDVitality investment at 4,800 souls: bonus34→525
CHANGEDVitality investment at 7,200 souls: bonus39→625
CHANGEDVitality investment at 800 souls: bonus8→75
CHANGEDVitality investment at 9,600 souls: bonus44→750
7 heroes
1
NERFMove Speed6.8m/s→6.7m/s-1.5%
8 items
1
NERFBonus Health100→75-25.0%
8 items
1
NERFSprint Speed1m/s→0.75m/s-25.0%
9 items
1
NERFBonus Health75→50-33.3%
21 units
2
Technical (1)
Snowball
1
Active Reload
1
NERFMove Speed1m/s→0.75m/s-25.0%
Backstabber
1
NERFMove Speed1.75m/s→1.5m/s-14.3%
Blood Tribute
1
NERFMove Speed2.25m/s→2m/s-11.1%
Bullet Resist Shredder
1
NERFBonus Health90→65-27.8%
Burst Fire
1
NERFMove Speed1.5m/s→1.25m/s-16.7%
Colossus
11
NEWBase Health15%
NERFBonus Health600→300-50.0%
Counterspell
1
NERFMove Speed2m/s→1.75m/s-12.5%
Crippling Headshot
3
NERFBonus Health150→125-16.7%
NERFBullet Resist-18%→-16%-11.1%
NERFSpirit Resist-18%→-16%-11.1%
Cultist Sacrifice
1
NERFCooldown260s→270s+3.8%
Debuff Remover
1
NERFMove Speed2.5m/s→2.25m/s-10.0%
Decay
1
NERFBonus Health90→65-27.8%
Divine Barrier
1
NERFMove Speed3m/s→2.75m/s-8.3%
Enduring Speed
2
NERFMove Speed2.25m/s→2m/s-11.1%
NERFSlow Resist30%→25%-16.7%
Ethereal Shift
1
NERFMove Speed3m/s→2.5m/s-16.7%
Fleetfoot
2
NERFMove Speed3.5m/s→3m/s-14.3%
NERFSlow Resist40%→35%-12.5%
Focus Lens
1
NERFSpirit Resist-12%→-9%-25.0%
Fortitude
1
NERFMove Speed1.5m/s→1.25m/s-16.7%
Frenzy
2
NERFMove Speed1m/s→0.75m/s-25.0%
NERFMove Speed3m/s→2.5m/s-16.7%
Guardian Ward
1
NERFMove Speed3m/s→2.75m/s-8.3%
Headhunter
1
NERFMove Speed2m/s→1.75m/s-12.5%
Headshot Booster
1
Healing Tempo
1
NERFMove Speed1.5m/s→1.25m/s-16.7%
Heroic Aura
2
NERFMove Speed2.5m/s→2.25m/s-10.0%
NERFSprint Speed2m/s→1.5m/s-25.0%
Hollow Point
1
NERFBonus Health150→125-16.7%
Hunter's Aura
1
NERFBonus Health125→100-20.0%
Juggernaut
1
NERFMove Speed2.25m/s→2m/s-11.1%
Majestic Leap
2
NERFBarrier (boon scaling)10→8-20.0%
NERFCooldown34s→45s+32.4%
Mystic Slow
1
NERFBonus Health50→30-40.0%
Radiant Regeneration
1
NERFMove Speed2m/s→1.75m/s-12.5%
Rapid Recharge
1
NERFBonus Spirit Power for Charged Abilities20→16-20.0%
Rusted Barrel
1
NERFBonus Health70→50-28.6%
Scourge
1
NERFBonus Health125→100-20.0%
Shadow Weave
1
NERFSprint Speed2m/s→1.5m/s-25.0%
Sharpshooter
1
NERFSprint Speed1.5m/s→1m/s-33.3%
Siphon Bullets
1
NERFMax Frequency0.8s→1.2s+50.0%
Spirit Sap
1
Spirit Shielding
1
NERFMove Speed1.75m/s→1.5m/s-14.3%
Spirit Snatch
2
NERFSpirit Resist-15%→-12%-20.0%
NERFSpirit Resist Steal15%→12%-20.0%
Sprint Boots
1
NERFSprint Speed2.25m/s→2m/s-11.1%
Surge of Power
2
NERFImbued Ability Spirit Power28→24-14.3%
NERFMove Speed2m/s→1.75m/s-12.5%
Tankbuster
11
NEWCurrent Health Bonus Damage7.5%
DELMax Health Damage5%
Torment Pulse
1
NERFBonus Health125→100-20.0%
Trophy Collector
2
NERFSprint Speed2.25m/s→2m/s-11.1%
Veil Walker
1
NERFMove Speed4m/s→3.5m/s-12.5%
Weapon Shielding
1
NERFMove Speed1.75m/s→1.5m/s-14.3%
Walker
Technical (2)
Walker
Technical (2)
Shrine
1
UPMax Health Generator3000→7000+133.3%
Walker
Technical (2)
Walker
Technical (2)
Medic Trooper
3
UPHealth260→350+34.6%
Medic Trooper
4
UPHealth260→350+34.6%
Medic Trooper
3
UPHealth260→350+34.6%
Medic Trooper
4
UPAttack Trooper Max Range17.78m→22.86m+28.6%
UPDPS vs Troopers35→45+28.6%
UPHealth260→350+34.6%
UPSight range vs heroes17.78m→22.86m+28.6%
Medic Trooper
4
UPHealth260→350+34.6%
Sinner's Sacrifice
1
NERFSoul Bounty172→155-9.9%
Gutter Ghoul II
11
DOWNHealth575→460-20.0%
Gutter Ghoul III
11
DOWNHealth2024→1619-20.0%
Gutter Ghoul I
11
DOWNHealth230→184-20.0%
Drop Soul Urn
3
BUFFBullet Resist30%→50%+66.7%
BUFFCaster Bonus25%→35%+40.0%
BUFFSpirit Resist30%→50%+66.7%
Rocket Barrage
1
DOWNRadius6m→5m-16.7%
Soul share of a hero kill
1
Medic Trooper heal (Amber)
22
UPPickup Radius › Max Value26m→30m+15.4%
Medic Trooper heal (Sapphire)
22
UPPickup Radius › Max Value26m→30m+15.4%
Jump pad
1
NEWStun › Damage Health15%
In combat
1
Packed files: added / removed / modified
animation+0−0~1
data+0−0~92
material+16−0~0
model+276−0~27
npc_model+0−0~2
other+0−0~5
particles+37−0~1
sound+218−0~4
ui+45−1~19

Also 14 visual / audio / UI / technical data fields (see the build pages).

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