Minimum unsecured gold to drop increased from 100 to 150
BUFFSprint/Out of Combat regen timer against neutrals increased from 0.5s to 2.5s (takes longer to start sprinting/regening)
REWORKReduced all AP damage upgrades by 10%78 exact values
- Afterburn · T3: Damage Per Second: 26 → 23.4
- Essence Bomb · T2: Damage: 55 → 49.5
- Malice · T2: Damage: 28 → 25.2
- Skipshot · T2: Damage: 20 → 18
- Channeltether · T1: Damage: 20 → 18
- Intertwine · T3: Linked Damage: 25% → 22.5%
- Swish · T1: Damage: 20 → 18
- Conjure Dragon · T3: Damage Per Second: 30 → 27
- Conjure Dragon · T3: Damage: 115 → 103.5
- Rallying Charge · T3: Damage: 150 → 135
- Bounce Pad · T3: Stomp Damage: 75 → 67.5
- Burrow · T2: Damage Per Second: 75 → 67.5
- Charged Shot · T2: Damage: 60 → 54
- Crackshot · T2: Damage: 55 → 49.5
- Call Bell · T2: Impact Damage: 30 → 27
- Luggage Cart · T3: Cart Damage: 50 → 45
- Luggage Cart · T3: Wall Impact Damage: 130 → 117
- Bloodscent · T3: Amplified Damage: 10% → 9%
- Powder Keg · T2: Explosion Damage: 65 → 58.5
- Concussive Combustion · T3: Damage: 105 → 94.5
- Flame Dash · T2: Damage Per Second: 30 → 27
- Aura of Suffering · T2: Max DPS: 40 → 36
- Shocking Reanimation · T1: Damage: 100 → 90
- Shocking Reanimation · T3: Damage per Bullet: 10 → 9
- Pain Battery · T2: Damage: 40 → 36
- Spirit Lasso · T1: Damage: 75 → 67.5
- Guided Owl · T1: Damage: 90 → 81
- Frost Grenade · T3: Damage: 160 → 144
- Arctic Beam · T2: Damage Per Second: 37 → 33.3
- Scorn · T2: Damage: 23 → 20.7
- Flog · T3: Damage: 95 → 85.5
- Spectral Assistant · T3: Damage: 14 → 12.6
- Vexing Bolt · T3: Max Damage: 140 → 126
- Gloom Bombs · T2: Damage: 18 → 16.2
- Leaping Slash · T2: Impact Damage: 55 → 49.5
- Return to Shadows · T2: Damage: 75 → 67.5
- Power Surge · T3: Shock Damage: 12 → 11
- Rising Ram · T3: Deal Max Health Damage: 6% → 6.5%
- Chain Gang · T3: Damage: 100 → 90
- Fixation · T1: Spirit Damage: 55 → 49.5
- Combo · T3: Damage Per Second: 35 → 31.5
- Nox Nostra · T1: Damage: 2 → 1.8
- Love Bites · T2: Bonus Damage: 55 → 49.5
- Love Bites · T2: Damage: 4 → 3.6
- Rake · T2: Damage: 60 → 54
- Petrifying Bola · T1: Petrify Damage: 55 → 49.5
- Lethal Venom · T1: Max Venom Damage: 35 → 31.5
- Alchemical Flask · T2: Damage: 40 → 36
- Last Stand · T2: DPS: 45 → 40.5
- Siphon Life · T3: Damage Per Second: 34 → 30.6
- Card Trick · T2: Damage: 45 → 40.5
- Chain Lightning · T2: Damage: 22 → 19.8
- Pulse Grenade · T3: Pulse Damage: 40 → 36
- Paradoxical Swap · T2: Swap Damage: 90 → 81
- Flight · T3: Spirit Damage Per Bullet: 14 → 12.6
- Assassinate · T2: Max Bonus Damage: 100 → 90
- Lightning Ball · T3: Damage Per Second: 65 → 58.5
- Power Slash · T3: Full Charge Damage: 185 → 166.5
- Heavy Barrage · T3: Damage Per Rocket: 23 → 20.7
- Mini Turret · T3: Turret DPS: 42 → 37.8
+18 more REWORKBase gun damage and gun damage growth increased by 10% (excluding Paige)75 exact values
- Holliday · Bullet damage per boon: 1.23 → 1.14
- Abrams · Bullet damage per boon: 0.14 → 0.154
- Bebop · Bullet damage per boon: 0.14 → 0.154
- Boho · Bullet damage per boon: 0.45 → 0.495
- Bomber · Bullet damage per boon: 0.07 → 0.077
- Paige · Bullet damage per boon: 0.66 → 0.52
- Paradox · Bullet damage per boon: 0.27 → 0.242
- The Doorman · Bullet damage per boon: 1 → 1.1
- Drifter · Bullet damage per boon: 0.56 → 0.616
- Dynamo · Bullet damage per boon: 0.4 → 0.44
- McGinnis · Bullet damage per boon: 0.18 → 0.198
- Victor · Bullet damage per boon: 0.3 → 0.33
- Lady Geist · Bullet damage per boon: 0.86 → 0.946
- Seven · Bullet damage per boon: 0.34 → 0.374
- Gunslinger · Bullet damage per boon: 0.84 → 0.924
- Haze · Bullet damage per boon: 0.13 → 0.143
- Vindicta · Bullet damage per boon: 0.45 → 0.495
- Infernus · Bullet damage per boon: 0.08 → 0.088
- Kelvin · Bullet damage per boon: 0.38 → 0.418
- Mo & Krill · Bullet damage per boon: 0.07 → 0.077
- Lash · Bullet damage per boon: 0.31 → 0.341
- Sinclair · Bullet damage per boon: 0.5 → 0.55
- Mirage · Bullet damage per boon: 0.56 → 0.616
- Calico · Bullet damage per boon: 0.044 → 0.0484
- Raven · Bullet damage per boon: 0.73 → 0.803
- Grey Talon · Bullet damage per boon: 0.91 → 1
- Billy · Bullet damage per boon: 0.16 → 0.176
- Shield Guy · Bullet damage per boon: 0.07 → 0.077
- Shiv · Bullet damage per boon: 0.14 → 0.154
- Skyrunner · Bullet damage per boon: 0.4 → 0.44
- Fathom · Bullet damage per boon: 0.2 → 0.22
- Swan · Bullet damage per boon: 0.25 → 0.275
- Pocket · Bullet damage per boon: 0.2 → 0.22
- Ivy · Bullet damage per boon: 0.11 → 0.121
- Tokamak · Bullet damage per boon: 0.38 → 0.418
- Trapper · Bullet damage per boon: 0.2 → 0.22
- Mina · Bullet damage per boon: 0.25 → 0.275
- Vandal · Bullet damage per boon: 0.22 → 0.242
- Vyper · Bullet damage per boon: 0.18 → 0.198
- Viscous · Bullet damage per boon: 0.45 → 0.495
- Warden · Bullet damage per boon: 0.44 → 0.528
- Wraith · Bullet damage per boon: 0.155 → 0.1705
- Wrecker · Bullet damage per boon: 0.7 → 0.77
- Yamato · Bullet damage per boon: 0.14 → 0.154
- The Mourning Comes · Bullet Damage: 22.5 → 24.75
- Humble Pie · Bullet Damage: 4.77 → 5.25
- Case Closed · Bullet Damage: 3.7 → 4.07
- Trade Secret · Bullet Damage: 6.15 → 6.76
- Yellow Canary · Bullet Damage: 2.7 → 2.97
- Service With A Smile · Bullet Damage: 28 → 30.8
- Crimson Grasp · Bullet Damage: 21.3 → 23.43
- Services Rendered · Bullet Damage: 6.43 → 7.08
- Weapon · Bullet Damage: 26 → 28.6
- Johann's Gift · Bullet Damage: 21 → 23.1
- Cold Calculus · Bullet Damage: 10.35 → 11.38
- Censure & Penance · Bullet Damage: 5.04 → 5.54
- Wallflower's Revenge · Bullet Damage: 11.8 → 12.98
- Incendiary Remarks · Bullet Damage: 5.94 → 6.53
- Expedition's End · Bullet Damage: 17.8 → 19.58
- Tale of The Tape · Bullet Damage: 8.1 → 8.91
+15 more NERFHeadshot multiplier reduced from 1.8x to 1.65x
REWORKWeapon Investment Bonuses Now grants an additional +20% Weapon Damage at 4800 souls spent78 exact values
- Holliday · Bullet damage per boon: 1.23 → 1.14
- Abrams · Bullet damage per boon: 0.14 → 0.154
- Bebop · Bullet damage per boon: 0.14 → 0.154
- Boho · Bullet damage per boon: 0.45 → 0.495
- Bomber · Bullet damage per boon: 0.07 → 0.077
- Paige · Bullet damage per boon: 0.66 → 0.52
- Paradox · Bullet damage per boon: 0.27 → 0.242
- The Doorman · Bullet damage per boon: 1 → 1.1
- Drifter · Bullet damage per boon: 0.56 → 0.616
- Dynamo · Bullet damage per boon: 0.4 → 0.44
- McGinnis · Bullet damage per boon: 0.18 → 0.198
- Victor · Bullet damage per boon: 0.3 → 0.33
- Lady Geist · Bullet damage per boon: 0.86 → 0.946
- Seven · Bullet damage per boon: 0.34 → 0.374
- Gunslinger · Bullet damage per boon: 0.84 → 0.924
- Haze · Bullet damage per boon: 0.13 → 0.143
- Vindicta · Bullet damage per boon: 0.45 → 0.495
- Infernus · Bullet damage per boon: 0.08 → 0.088
- Kelvin · Bullet damage per boon: 0.38 → 0.418
- Mo & Krill · Bullet damage per boon: 0.07 → 0.077
- Lash · Bullet damage per boon: 0.31 → 0.341
- Sinclair · Bullet damage per boon: 0.5 → 0.55
- Mirage · Bullet damage per boon: 0.56 → 0.616
- Calico · Bullet damage per boon: 0.044 → 0.0484
- Raven · Bullet damage per boon: 0.73 → 0.803
- Grey Talon · Bullet damage per boon: 0.91 → 1
- Billy · Bullet damage per boon: 0.16 → 0.176
- Shield Guy · Bullet damage per boon: 0.07 → 0.077
- Shiv · Bullet damage per boon: 0.14 → 0.154
- Skyrunner · Bullet damage per boon: 0.4 → 0.44
- Fathom · Bullet damage per boon: 0.2 → 0.22
- Swan · Bullet damage per boon: 0.25 → 0.275
- Pocket · Bullet damage per boon: 0.2 → 0.22
- Ivy · Bullet damage per boon: 0.11 → 0.121
- Tokamak · Bullet damage per boon: 0.38 → 0.418
- Trapper · Bullet damage per boon: 0.2 → 0.22
- Mina · Bullet damage per boon: 0.25 → 0.275
- Vandal · Bullet damage per boon: 0.22 → 0.242
- Vyper · Bullet damage per boon: 0.18 → 0.198
- Viscous · Bullet damage per boon: 0.45 → 0.495
- Warden · Bullet damage per boon: 0.44 → 0.528
- Wraith · Bullet damage per boon: 0.155 → 0.1705
- Wrecker · Bullet damage per boon: 0.7 → 0.77
- Yamato · Bullet damage per boon: 0.14 → 0.154
- The Mourning Comes · Bullet Damage: 22.5 → 24.75
- Doc's Orders · Bullet Damage: 22 → 19.8
- Humble Pie · Bullet Damage: 4.77 → 5.25
- Case Closed · Bullet Damage: 3.7 → 4.07
- Trade Secret · Bullet Damage: 6.15 → 6.76
- Yellow Canary · Bullet Damage: 2.7 → 2.97
- Service With A Smile · Bullet Damage: 28 → 30.8
- Crimson Grasp · Bullet Damage: 21.3 → 23.43
- Services Rendered · Bullet Damage: 6.43 → 7.08
- Weapon · Bullet Damage: 26 → 28.6
- Johann's Gift · Bullet Damage: 21 → 23.1
- Cold Calculus · Bullet Damage: 10.35 → 11.38
- Censure & Penance · Bullet Damage: 5.04 → 5.54
- Wallflower's Revenge · Bullet Damage: 11.8 → 12.98
- Incendiary Remarks · Bullet Damage: 5.94 → 6.53
- Expedition's End · Bullet Damage: 17.8 → 19.58
+18 more BUFFVitality Investment Bonuses Now grants an additional +12% Bonus Health at 4800 souls spent1008 exact values
- All heroes (55) · Vitality investment at 16,000 souls: bonus: 36 → 48
- All heroes (55) · Vitality investment at 22,400 souls: bonus: 40 → 52
- All heroes (55) · Vitality investment at 28,800 souls: bonus: 44 → 56
- All heroes (55) · Vitality investment at 4,800 souls: bonus: 22 → 34
- All heroes (55) · Vitality investment at 7,200 souls: bonus: 27 → 39
- All heroes (55) · Vitality investment at 9,600 souls: bonus: 32 → 44
- All heroes (55) · Spirit investment at 16,000 souls: bonus: 56 → 76
- All heroes (55) · Spirit investment at 22,400 souls: bonus: 69 → 89
- All heroes (55) · Spirit investment at 28,800 souls: bonus: 81 → 101
- All heroes (55) · Spirit investment at 4,800 souls: bonus: 25 → 45
- All heroes (55) · Spirit investment at 7,200 souls: bonus: 32 → 52
- All heroes (55) · Spirit investment at 9,600 souls: bonus: 44 → 64
- All heroes (55) · Weapon investment at 16,000 souls: bonus: 75 → 95
- All heroes (55) · Weapon investment at 22,400 souls: bonus: 95 → 115
- All heroes (55) · Weapon investment at 28,800 souls: bonus: 115 → 135
- All heroes (55) · Weapon investment at 4,800 souls: bonus: 29 → 49
- All heroes (55) · Weapon investment at 7,200 souls: bonus: 40 → 60
- All heroes (55) · Weapon investment at 9,600 souls: bonus: 60 → 80
+948 more BUFFSpirit Investment Bonuses Now grants an additional +20 Spirit Power at 4800 souls spent1008 exact values
- All heroes (55) · Vitality investment at 16,000 souls: bonus: 36 → 48
- All heroes (55) · Vitality investment at 22,400 souls: bonus: 40 → 52
- All heroes (55) · Vitality investment at 28,800 souls: bonus: 44 → 56
- All heroes (55) · Vitality investment at 4,800 souls: bonus: 22 → 34
- All heroes (55) · Vitality investment at 7,200 souls: bonus: 27 → 39
- All heroes (55) · Vitality investment at 9,600 souls: bonus: 32 → 44
- All heroes (55) · Spirit investment at 16,000 souls: bonus: 56 → 76
- All heroes (55) · Spirit investment at 22,400 souls: bonus: 69 → 89
- All heroes (55) · Spirit investment at 28,800 souls: bonus: 81 → 101
- All heroes (55) · Spirit investment at 4,800 souls: bonus: 25 → 45
- All heroes (55) · Spirit investment at 7,200 souls: bonus: 32 → 52
- All heroes (55) · Spirit investment at 9,600 souls: bonus: 44 → 64
- All heroes (55) · Weapon investment at 16,000 souls: bonus: 75 → 95
- All heroes (55) · Weapon investment at 22,400 souls: bonus: 95 → 115
- All heroes (55) · Weapon investment at 28,800 souls: bonus: 115 → 135
- All heroes (55) · Weapon investment at 4,800 souls: bonus: 29 → 49
- All heroes (55) · Weapon investment at 7,200 souls: bonus: 40 → 60
- All heroes (55) · Weapon investment at 9,600 souls: bonus: 60 → 80
+948 more BUFFAdded a UI highlight to 4800 reward row of the investment bonuses1008 exact values
- All heroes (55) · Vitality investment at 16,000 souls: bonus: 36 → 48
- All heroes (55) · Vitality investment at 22,400 souls: bonus: 40 → 52
- All heroes (55) · Vitality investment at 28,800 souls: bonus: 44 → 56
- All heroes (55) · Vitality investment at 4,800 souls: bonus: 22 → 34
- All heroes (55) · Vitality investment at 7,200 souls: bonus: 27 → 39
- All heroes (55) · Vitality investment at 9,600 souls: bonus: 32 → 44
- All heroes (55) · Spirit investment at 16,000 souls: bonus: 56 → 76
- All heroes (55) · Spirit investment at 22,400 souls: bonus: 69 → 89
- All heroes (55) · Spirit investment at 28,800 souls: bonus: 81 → 101
- All heroes (55) · Spirit investment at 4,800 souls: bonus: 25 → 45
- All heroes (55) · Spirit investment at 7,200 souls: bonus: 32 → 52
- All heroes (55) · Spirit investment at 9,600 souls: bonus: 44 → 64
- All heroes (55) · Weapon investment at 16,000 souls: bonus: 75 → 95
- All heroes (55) · Weapon investment at 22,400 souls: bonus: 95 → 115
- All heroes (55) · Weapon investment at 28,800 souls: bonus: 115 → 135
- All heroes (55) · Weapon investment at 4,800 souls: bonus: 29 → 49
- All heroes (55) · Weapon investment at 7,200 souls: bonus: 40 → 60
- All heroes (55) · Weapon investment at 9,600 souls: bonus: 60 → 80
+948 more Initial wall jump now costs 0.25 stamina
NERFStamina regen rate reduced by 5% (5s to 5.25s)
After 35 minutes all troopers gain +50% HP.
UPGuardians HP increased from 3500 to 4250 HP
UPWalker HP increased by 40%
DOWNWalker on the Side Lanes now have same HP as Midlane (rather than ~37% less)
REWORKWalker engagement ranges reduced (ranges for attacks, being attacked, stomps, etc)30 exact values
- Laser · Cast Range: 1800m → 1375m
- Stomp · Cast Range: 500m → 472.44m
- Walker · Invulnerability aura range: 34m → 22m
- Walker · Player Initial Sight Range: 30.48m → 22m
- Walker · Sight Range: 36m
- Walker · Sight range vs heroes: 40.64m → 23.98m
- Walker · Stomp Damage (% max HP): 10 → 15
- Walker · Stomp Damage Trooper Rate: 0.3
- Walker · Stomp Impact Radius: 23m → 14.5m
- Walker · Invulnerability aura range: 34m → 22m
- Walker · Player Initial Sight Range: 30.48m → 22m
- Walker · Sight Range: 36m
- Walker · Sight range vs heroes: 40.64m → 23.98m
- Walker · Stomp Damage (% max HP): 10 → 15
- Walker · Stomp Damage Trooper Rate: 0.3
- Walker · Stomp Impact Radius: 23m → 14.5m
- Walker · Invulnerability aura range: 34m → 22m
- Walker · Player Initial Sight Range: 30.48m → 22m
- Walker · Sight Range: 36m
- Walker · Sight range vs heroes: 40.64m → 23.98m
- Walker · Stomp Damage (% max HP): 10 → 15
- Walker · Stomp Damage Trooper Rate: 0.3
- Walker · Stomp Impact Radius: 23m → 14.5m
- Walker · Invulnerability aura range: 34m → 22m
- Walker · Player Initial Sight Range: 30.48m → 22m
- Walker · Sight Range: 36m
- Walker · Sight range vs heroes: 40.64m → 23.98m
- Walker · Stomp Damage (% max HP): 10 → 15
- Walker · Stomp Damage Trooper Rate: 0.3
- Walker · Stomp Impact Radius: 23m → 14.5m
DOWNWalker stomp cooldown reduced from 10s to 6s
UPWalker stomp damage increased from 350 + 10% Max HP to 350 + 15% Max HP
UPWalker fireballs radius from 5m to 6m
NEWWalker fireballs debuff now lingers for 4sAura › Lingers after leaving 4s
NEWWalker fireballs now reduce bullet and spirit resistance by 10%
Walker area in mid lane adjusted
REWORKBullet Damage is no longer reduced by 35% of a Hero's Base Bullet damage against T1's44 exact values
- Holliday · Bullet damage per boon: 1.23 → 1.14
- Abrams · Bullet damage per boon: 0.14 → 0.154
- Bebop · Bullet damage per boon: 0.14 → 0.154
- Boho · Bullet damage per boon: 0.45 → 0.495
- Bomber · Bullet damage per boon: 0.07 → 0.077
- Paige · Bullet damage per boon: 0.66 → 0.52
- Paradox · Bullet damage per boon: 0.27 → 0.242
- The Doorman · Bullet damage per boon: 1 → 1.1
- Drifter · Bullet damage per boon: 0.56 → 0.616
- Dynamo · Bullet damage per boon: 0.4 → 0.44
- McGinnis · Bullet damage per boon: 0.18 → 0.198
- Victor · Bullet damage per boon: 0.3 → 0.33
- Lady Geist · Bullet damage per boon: 0.86 → 0.946
- Seven · Bullet damage per boon: 0.34 → 0.374
- Gunslinger · Bullet damage per boon: 0.84 → 0.924
- Haze · Bullet damage per boon: 0.13 → 0.143
- Vindicta · Bullet damage per boon: 0.45 → 0.495
- Infernus · Bullet damage per boon: 0.08 → 0.088
- Kelvin · Bullet damage per boon: 0.38 → 0.418
- Mo & Krill · Bullet damage per boon: 0.07 → 0.077
- Lash · Bullet damage per boon: 0.31 → 0.341
- Sinclair · Bullet damage per boon: 0.5 → 0.55
- Mirage · Bullet damage per boon: 0.56 → 0.616
- Calico · Bullet damage per boon: 0.044 → 0.0484
- Raven · Bullet damage per boon: 0.73 → 0.803
- Grey Talon · Bullet damage per boon: 0.91 → 1
- Billy · Bullet damage per boon: 0.16 → 0.176
- Shield Guy · Bullet damage per boon: 0.07 → 0.077
- Shiv · Bullet damage per boon: 0.14 → 0.154
- Skyrunner · Bullet damage per boon: 0.4 → 0.44
- Fathom · Bullet damage per boon: 0.2 → 0.22
- Swan · Bullet damage per boon: 0.25 → 0.275
- Pocket · Bullet damage per boon: 0.2 → 0.22
- Ivy · Bullet damage per boon: 0.11 → 0.121
- Tokamak · Bullet damage per boon: 0.38 → 0.418
- Trapper · Bullet damage per boon: 0.2 → 0.22
- Mina · Bullet damage per boon: 0.25 → 0.275
- Vandal · Bullet damage per boon: 0.22 → 0.242
- Vyper · Bullet damage per boon: 0.18 → 0.198
- Viscous · Bullet damage per boon: 0.45 → 0.495
- Warden · Bullet damage per boon: 0.44 → 0.528
- Wraith · Bullet damage per boon: 0.155 → 0.1705
- Wrecker · Bullet damage per boon: 0.7 → 0.77
- Yamato · Bullet damage per boon: 0.14 → 0.154
Guardians now start with 75% Damage Resist that decay's to -50% over the first 10 minutes of a match
Walkers now start with 75% Damage Resist that decay's to -50% over the first 20 minutes of a match
Note The Walker resistance change used to be in the client a couple months ago, but it got bugged.
Base slot count increased from 8 to 9 and Flex slot count reduced from 4 to 3. One is given for each Walker killed. Previously the 4 were given for: "3 Guardians", "1 Walker", "3 Walkers", and "Set of Base Guardians"
DOWNRejuv buff no longer grants +10% Max HP, +15% Fire Rate and +15% Spirit Damage Amp6 exact values
- Item pickup rejuv · Rejuvenator buff › Fire Rate: 15 → 0
- Item pickup rejuv · Rejuvenator buff › Health Max: 10% → 0%
- Item pickup rejuv · Rejuvenator buff › Spirit Damage: 15% → 0%
- Item pickup rejuv herotest · Rejuvenator buff › Fire Rate: 15 → 0
- Item pickup rejuv herotest · Rejuvenator buff › Health Max: 10% → 0%
- Item pickup rejuv herotest · Rejuvenator buff › Spirit Damage: 15% → 0%
UPMid Boss base health increased from 13000 to 14000
UPMid Boss health growth per minute increased from 200 to 230
Team that kills Mid Boss gets +2 permanent buffs for each player
Dropping / Throwing the Urn now causes Parry to go on CD
Soul Urn no longer grants +1 AP to the person dropping it off
Soul Urn now provides 4 Permanent Buffs to the person dropping it off
NEWAdded two levels at 47k and 49k to let you get all ability upgrades
BUFFJump Pad stun window increased from 0.6s to 0.9s
When meleeing an enemy that is mantling and the mantle slow is applied, mantle sliding right after wards is no longer allowed
BUFFSubsequent CC reduction increased from 7%/21% to 8/24%
DELSurvival Buff hp regen changed from 0.5->1.5% Max HP to 4->40 Fixed Regen
BUFFGun Buff ammo increased from 20->60% to 35->70%
Gun Buff now reloads your ammo on pickup
Casting Buff spirit power increased from 15>40 to 15->65
NERFCasting Buff cooldown reduction rescaled from 12->25% to 12->20%exact: 25.5→20
BUFFMovement Buff stamina from 1->4 to 2->4
NEWAdded new trooper anti-stuck behavior to fix some places where you can move a trooper to get them stuck.
FIXFixed a bug where troopers could clip into the world while running up stairs and over obstacles