Patches

2025-08-29updatefollow-up

◀ OlderNewer ▶
builds: 5878, 5879, 5883, 5885, 5886, 5889, 5896 · official notes
18Buffs
26Nerfs
24New
10Removed
7Reworks
5Other
11 exact in the notes11 covered by a general line68 not in patch notes
Drifter
7
Rend2
NERFSpirit scaling reduced from 1.5 to 1.4
NERFT1 reduced from +40 Damage to +35
Crimson Grasp1
NERFWeapon damage at max range reduced from 80% to 60%
Eternal Night4
NERFBonus spirit damage reduced from 9 to 7
NERFBonus spirit damage scaling reduced from 0.25 to 0.2
NERFT1 bonus spirit damage reduced from +11 to +7
NERFAttack damage no longer procs Lightning Scroll
3 exact values
  • Eternal Night · Spirit Damage Proc: 9 → 7
  • Eternal Night · Spirit Damage Proc (spirit scaling): 0.25 → 0.2
  • Eternal Night · T1: Spirit Damage Proc: 11 → 7
Victor
115
NERFBase regen reduced from 3 to 1.5
Jumpstart2
NERFRegen spirit scaling reduced from 2 to 1.8
NERFT3 reduced from -8s Cooldown to -4s
Aura of Suffering1
NERFSelf damage increased from 80% to 100%
Shocking Reanimation111
BUFFRebirth health reduced from 100% to 60%
NERFCooldown increased from 180s to 190s
NEWT2 changed from "-20s Cooldown" to "+40% Rebirth Health"T2: Rebirth Health 40%
REWORKAttack damage no longer procs Lightning Scroll
3 exact values
  • Shocking Reanimation · Zombie › Debuff Type: Modifier Debuff Yes
  • Shocking Reanimation · Zombie effect: +can't be purged
  • Shocking Reanimation · Rebirth Health · Subclass Scale Function: {}

Biggest changes

Aura of SufferingVictorNERFDamage Taken-25%→0%-100.0%
WeaponVictorBUFFBullet Velocity387.35m/s→762m/s+96.7%
Shocking ReanimationVictorBUFFDamage (spirit scaling)0.93→1.8+93.5%
Pain BatteryVictorNERFBonus Damage Decay Rate0.5→0.05-90.0%
Pain BatteryVictorNERFCast Delay0.2s→0.35s+75.0%
Aura of SufferingVictorBUFFCooldown3s→1s-66.7%
Pain BatteryVictorBUFFBonus Damage Decay Lockout Duration3s→5s+66.7%
WeaponVictorNERFBullet Radius0.508m→0.2032m-60.0%
Shocking ReanimationVictorBUFFDamage130→200+53.8%
Aura of SufferingVictorBUFFToggle Off Delay1s→0.5s-50.0%
Pain BatteryVictorNERFIncoming Damage Stored40%→20%-50.0%
WeaponVictorNERFFire Interval0.3s→0.45s+50.0%
WeaponDrifterNERFPellets per Shot5→3-40.0%
Conjure DragonPaigeNERFTrace Radius0.508m→0.381m-25.0%
JumpstartVictorBUFFCurrent Health12%→15%+25.0%
JumpstartVictorNERFT1: Move Speed2m/s→1.5m/s-25.0%
Pain BatteryVictorBUFFBullet Radius0.2032m→0.254m+25.0%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes65

Items2

Units1

Drifter
17
Eternal Night3
NERFSpirit Damage Proc9→7-22.2%
NERFSpirit Damage Proc (spirit scaling)0.25→0.2-20.0%
NERFT1: Spirit Damage Proc11→7-36.4%
Rend2
NERFDamage (spirit scaling)1.5→1.4-6.7%
NERFT1: Damage40→35-12.5%
Crimson Grasp12
NERFDamage at Falloff End80%→60%-25.0%
Technical (2)
DELPellet pattern0, 0
DELPellet pattern0, 0
Paige
111
Conjure Dragon111
Victor
21717181012
Base stats11
NERFHealth Regen3→1.5-50.0%
Aura of Suffering613451
NEWBack in the game files
NERFSelf Damage80%→100%+25.0%
Technical (3)
Jumpstart22242
NEWBack in the game files
NEWTotal HP Regen100
REWORKT2 upgradeHealth Regen 15→Total HP Regen 50
REWORKT3 upgradeCooldown -8s, Slow Resistance 75%→Cooldown -4s, Remove Debuffs 1
NERFTotal HP Regen (spirit scaling)2→1.8-10.0%
Melee12
Technical (1)
Pain Battery71431
Technical (1)
Pain Battery1
Shocking Reanimation334211
NEWBack in the game files
REWORKT1 upgradeRebirth Health 25%→Damage per Bullet (spirit scaling) 0.08, Damage per Bullet 10, Fire Rate 25%, Buff Duration 30s
REWORKT2 upgradeRadius 4m→Rebirth Health 40%
REWORKT3 upgradeCooldown Refund Chance 25%→Damage 200, Radius 3m
BUFFRebirth Health25%→60%+140.0%
BUFFZombie effect+can't be purged
NERFCooldown120s→190s+58.3%
DELRebirth Health (spirit scaling)0.372
Technical (2)
NEWRebirth Health · Subclass Scale Function{}
NEWZombie › Debuff TypeModifier Debuff Yes
Weapon1321
Alt weapon1
Glass Cannon
1
Lightning Scroll
1
Hideout ball
1
Packed files: added / removed / modified
animation+0−28~177
data+0−0~47
hero_model+3−3~1195
material+12−1~3
model+15−0~1
other+0−0~1
particles+142−0~11
ui+7−3~33

Hero model folders touched: bookworm, doorman_v2, drifter, frank, nano, punkgoat, warden

Also 15 visual / audio / UI / technical data fields (see the build pages).

← 2025-08-28 update · follow-up2025-09-04 update →