2 exact values
- Bashdown · Can target: +enemy buildings +enemy props
- Biquette · Can target: +all enemies
| BUFF | Channel Move Speed | 1.27m/s→4.83m/s+280.0% | |
| BUFF | Bullet Velocity | 209.55m/s→762m/s+263.6% | |
| BUFF | Fall Speed Max | 0.3m/s→1m/s+233.3% | |
| BUFF | Recoil Recovery Speed | 5→15+200.0% | |
| NERF | Standing Spread | 0.5→1.5+200.0% | |
| NERF | Standing Spread | 0.5→1.5+200.0% | |
| NERF | Standing Spread | 0.5→1.5+200.0% | |
| BUFF | Bullet Velocity | 43.18m/s→116.84m/s+170.6% | |
| BUFF | Damage (spirit scaling) | 0.0465→0.12+158.1% | |
| BUFF | Bullet damage per boon | 0.45→1.15+155.6% | |
| BUFF | Drop Down Rate | 8→20+150.0% | |
| NERF | Duration | 8s→0s-100.0% | |
| BUFF | Cooldown | 26s→0s-100.0% | |
| BUFF | Channel Duration | 2.5s→0s-100.0% | |
| NERF | Current Health | 4%→0%-100.0% | |
| NERF | Buff Duration | 4s→0s-100.0% | |
| BUFF | Channel Duration | 5s→0s-100.0% | |
| NERF | Duration | 2s→0s-100.0% | |
| BUFF | Bullet Gravity | 0.3→0-100.0% | |
| NERF | Damage | 40→6-85.0% | |
| BUFF | Recoil Speed | 5→0.8-84.0% | |
| BUFF | Recoil Speed | 5→1-80.0% | |
| BUFF | Spread per Shot | 1→0.2-80.0% |
Valve's patch notes do not mention these changes; every line below is read from the game files.
+1157 more on the build pages.
| animation | +401 | −30 | ~1176 |
| data | +16 | −2 | ~249 |
| hero_model | +3339 | −582 | ~3966 |
| material | +371 | −61 | ~827 |
| model | +1328 | −21 | ~1272 |
| npc_model | +46 | −268 | ~333 |
| other | +38 | −0 | ~64 |
| particles | +501 | −107 | ~148 |
| sound | +12470 | −207 | ~5189 |
| ui | +439 | −47 | ~530 |
Hero model folders touched: abrams, archer, archer_v2, astro, atlas_detective, atlas_detective_v2, bebop, bookworm, box, cadence, chrono, digger, doorman, doorman_v2, drifter, druid, dynamo, engineer, fathom, frank, frank_v2, geist, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, grey_talon, haze, haze_v2, herald, hornet_v3, inferno_v4, items, ivy, kali, kelvin, kelvin_explorer, kelvin_v2, lash, lash_v2, magician, magician_v2, mcginnis, mirage, mirage_v2, nano, operative, pocket, prof_dynamo, punkgoat, rutger, shiv, shiv_ult, skymonk, slork, synth, tempest, tengu, thumper, tokamak, trapper, vampirebat, vandal, vindicta, viper, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2
Also 900 visual / audio / UI / technical data fields (see the build pages).