BUFFWeapon tree investment bonus increased by 6-12% (from 6/8/12/18/26/36/52/68/78/88% to 7/9/13/20/29/40/58/72/83/93)
530 exact values
- All heroes (52) · Weapon investment at 16,000 souls: bonus: 68 → 72
- All heroes (52) · Weapon investment at 1,600 souls: bonus: 8 → 9
- All heroes (52) · Weapon investment at 22,400 souls: bonus: 78 → 83
- All heroes (52) · Weapon investment at 2,400 souls: bonus: 12 → 13
- All heroes (52) · Weapon investment at 28,800 souls: bonus: 88 → 93
- All heroes (52) · Weapon investment at 3,200 souls: bonus: 18 → 20
- All heroes (52) · Weapon investment at 4,800 souls: bonus: 26 → 29
- All heroes (52) · Weapon investment at 7,200 souls: bonus: 36 → 40
- All heroes (52) · Weapon investment at 800 souls: bonus: 6 → 7
- All heroes (52) · Weapon investment at 9,600 souls: bonus: 52 → 58
REWORKSpirit Power scaling globally reduced by -7%
219 exact values
- Afterburn · Damage Per Second (spirit scaling): 0.6 → 0.558
- Marksman · Damage (spirit scaling): 0.4717 → 0.4387
- Sticky Bomb · Bonus Damage (spirit scaling): 2 → 1.86
- Sticky Bomb · Damage (spirit scaling): 0.8 → 0.744
- Essence Bomb · Damage (spirit scaling): 1.15 → 1.07
- Essence Bomb · Self Damage (spirit scaling): 1.4 → 1.3
- AOEMagic · Damage (spirit scaling): 1.3 → 1.21
- Protection · Barrier (spirit scaling): 1.5 → 1.4
- Inspiring Charge · Barrier (spirit scaling): 0.7 → 0.651
- Inspiring Charge · Damage (spirit scaling): 0.5 → 0.465
- Bounce Pad · Stomp Damage (spirit scaling): 0.4 → 0.372
- Bullet Dance · Duration (spirit scaling): 0.06552 → 0.06093
- Burrow · Damage Per Second (spirit scaling): 1.6 → 1.49
- Charged bomb · Max Damage (spirit scaling): 1.25 → 1.16
- Charged Shot · Damage (spirit scaling): 1.2 → 1.12
- Crackshot · Damage (spirit scaling): 1.2 → 1.12
- Death Tax · Health Per Kill (spirit scaling): 0.6552 → 0.6093
- The Hunger · Damage (spirit scaling): 0.2 → 0.186
- Sleight of Hand · Damage (weapon damage scaling): 1 → 0.93
- Powder Keg · Explosion Damage (spirit scaling): 1.5 → 1.4
- Concussive Combustion · Damage (spirit scaling): 1.05 → 0.9749
- Flame Dash · Damage Per Second (spirit scaling): 0.8 → 0.744
- Aura of Suffering · Damage Per Second (spirit scaling): 0.1 → 0.093
- Shocking Reanimation · Damage (spirit scaling): 1 → 0.93
- Shocking Reanimation · Rebirth Health (spirit scaling): 0.4 → 0.372
- Jumpstart · Health Regen (spirit scaling): 1 → 0.93
- Pain Battery · Max Stored Damage (spirit scaling): 2 → 1.86
- Pain Battery · Damage per Bullet (spirit scaling): 0.3 → 0.279
- Guided Owl · Damage (spirit scaling): 1.01 → 0.9374
- Hellfire Salvo · Bonus Speed (spirit scaling): 0.09828 → 0.0914
- Flame Imp · Damage Per Second (spirit scaling): 0.75 → 0.6975
- Flame Imp · Damage (spirit scaling): 0.8 → 0.744
- Hat Trick · Damage (spirit scaling): 1.01 → 0.9374
- Haunt · Damage Per Second (spirit scaling): 0.5 → 0.465
- Frost Grenade · Damage (spirit scaling): 0.9828 → 0.914
- Arctic Beam · Damage Per Second (spirit scaling): 0.9 → 0.837
- Napalm · Damage (spirit scaling): 0.3276 → 0.3047
- Scorn · Damage (spirit scaling): 0.4193 → 0.39
- Dust Storm · Damage Per Second (spirit scaling): 0.6552 → 0.6093
- Trapper's Delight · Damage on Hit (spirit scaling): 0.6552 → 0.6093
- Trapper's Delight · Damage on Immobilize (spirit scaling): 0.6552 → 0.6093
- Flog · Damage (spirit scaling): 1.18 → 1.1
- Flog · Attack Angle (spirit scaling): 0.4586 → 0.4265
- Life Drain · Damage Per Second (spirit scaling): 0.5766 → 0.5362
- Rabbit Hex · Damage Amp (spirit scaling): 0.1 → 0.093
- Rabbit Hex · Damage Amp (spirit scaling): 0.06 → 0.0558
- Grand Finale! · Damage (spirit scaling): 1.5 → 1.4
- Grand Finale! · Damage Gain per Bolt (spirit scaling): 0.5 → 0.465
- Spectral Assistant · Damage (spirit scaling): 0.3 → 0.279
- Vexing Bolt · Max Damage (spirit scaling): 2 → 1.86
- Vexing Bolt · Minimum Damage (spirit scaling): 1 → 0.93
- The Great Homonculus! · Damage (spirit scaling): 2.2 → 2.05
- Gloom Bombs · Damage (spirit scaling): 0.8 → 0.744
- Leaping Slash · Heal Amount (spirit scaling): 1.3 → 1.21
- Pounce · Cast Range (spirit scaling): 0.08 → 0.0744
- Pounce · Damage (spirit scaling): 0.7 → 0.651
- Pounce instant · Cast Range (spirit scaling): 0.08 → 0.0744
- Pounce instant · Damage (spirit scaling): 0.7 → 0.651
- Nekomata Ward · Enemy Reveal (spirit scaling): 0.2 → 0.186
- Nekomata Ward · Damage Per Second (spirit scaling): 0.3 → 0.279