Patches

2025-04-04update

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builds: 5524 · official notes
6Buffs
13Nerfs
10New
2Removed
2Reworks
1Other
15 exact in the notes9 covered by a general line10 not in patch notes5 of them in game rules & map objects8 bug fixes8 notes we couldn't match
NEWAdded an option to allow canceling abilities with the ability key to the main options page.
Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7
UPSoul orb size increased by 10%
Soul orb lag compensation buffer increased from 120ms to 140ms
FIXFixed issues with denying melee soul orbs
FIXFixed various other timing related bugs with Soul orbs
FIXFixed shotguns doing too much damage to Guardians
DELRemoved the outer lanes teleporters
Sprint increased by +0.5 for all heroes
DELRemoved the top of the mid arch from being able to be occupied
Lifesteal provided by things like Soul Shredder bullets now properly diminishes in stacking with other sources of lifesteal
FIXFix an edge case where a player can claim the Rejuv but also get parried
FIXFixed spellslinger headshots providing more bonuses than intended
FIXFixed some misc mispredictions during Ice Path movement
FIXFixed Ice Path being overly sticky for allies
FIXFixed Ivy, Viscous and Magic Carpet moving faster than desired when holding the soul urn
NERFUrn reveal time reduced from 25s to 15s
BUFFUrn speed limit increased from 13 m/s to 15 m/s
REWORKWall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall
7 exact values
  • Jump · Max Wall Yaw Offset: 35 removed
  • Jump · Wall Jump Full Power Recharge Time: 2s
  • Jump · Wall Jump Lateral Input Suppress Time: 0.75s
  • Jump · Wall Jump Max Lateral Speed: 5.08m/s
  • Jump · Wall Jump Max Out Speed: 12.7m/s
  • Jump · Wall Jump Min Out Speed: 6.35m/s
  • Jump · Wall Jump Normal Speed: 10.16m/s removed
MAPMantle now requires pushing WASD Direction toward a ledge
When attaching to a zipline, movement direction can override the travel direction
REWORKWhen holding "Jump/Mantle" after attaching to a rope, continue to move up the rope
6 exact values
  • Jump · Wall Jump Full Power Recharge Time: 2s
  • Jump · Wall Jump Lateral Input Suppress Time: 0.75s
  • Jump · Wall Jump Max Lateral Speed: 5.08m/s
  • Jump · Wall Jump Max Out Speed: 12.7m/s
  • Jump · Wall Jump Min Out Speed: 6.35m/s
  • Jump · Wall Jump Normal Speed: 10.16m/s removed
Calico
3
NERFHealth growth per boon reduced from 41 to 34
Leaping Slash2
NERFHeal reduced from 50 to 40
NERFHeal Spirit Scaling reduced from 1.6 to 1.1
Holliday
2
Powder Keg1
NERFT2 bonus damage reduced from 100 to 80
Crackshot1
NERFT2 bonus damage reduced from 85 to 60
Mirage
1
Djinn's Mark1
NERFT2 reduced from +4s Multiplier Duration to +2.5s
Seven
1
NERFHealth Regen reduced from 3 to 1.5
Sinclair
111
Vexing Bolt111
NERFCooldown increased from 15 to 24
REWORKT1 changed from -4s Cooldown to "Bolt Apply -25% Fire Rate for 5s"T1: Cooldown -4s removed
T1: Fire Rate Slow 25%
REWORKT2 changed from "Bolt Apply -25% Fire Rate for 5s" to -13s CooldownT2: Cooldown -13s
T2: Fire Rate Slow 25% removed
Vindicta
2
Crow Familiar2
NERFDuration spirit scaling reduced from 0.03 to 0.024
NERFHealth Drain reduced from 3% to 2.3%
Infuser
2
NERFSpirit Lifesteal reduced from 20% to 15%
NERFBonus Spirit reduced from 16 to 13

Biggest changes

LashBUFFSprint Speed2m/s→2.5m/s+25.0%
WardenBUFFSprint Speed2m/s→2.5m/s+25.0%
Lady GeistBUFFSprint Speed2.5m/s→3m/s+20.0%
BebopBUFFSprint Speed4m/s→4.5m/s+12.5%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes5

Game rules & map objects5

Bebop
1
Base stats1
Calico
3
Base stats1
NERFHealth per boon41→34-17.1%
Leaping Slash2
NERFHeal Amount50→40-20.0%
NERFHeal Amount (spirit scaling)1.6→1.1-31.2%
Holliday
2
Crackshot1
NERFT2: Damage85→60-29.4%
Powder Keg1
NERFT2: Explosion Damage100→80-20.0%
Kelvin
1
Ice Path1
Lady Geist
1
Base stats1
Lash
1
Base stats1
Mirage
1
Djinn's Mark1
NERFT2: Djinn's Mark Duration4s→2.5s-37.5%
Seven
1
Base stats1
NERFHealth Regen3→1.5-50.0%
Sinclair
21
Vexing Bolt21
REWORKT1 upgradeCooldown -4s→Debuff Duration 5s, Fire Rate Slow 25%
REWORKT2 upgradeDebuff Duration 5s, Fire Rate Slow 25%→Cooldown -13s
NERFCooldown15s→24s+60.0%
Vindicta
2
Crow Familiar2
NERFBleed Damage3→2.3-23.3%
NERFDebuff Duration (spirit scaling)0.03→0.024-20.0%
Warden
1
Base stats1
All heroes (38)
1
Dash
4
Jump
52
NEWWall Jump Full Power Recharge Time2s
NEWWall Jump Lateral Input Suppress Time0.75s
NEWWall Jump Max Lateral Speed5.08m/s
NEWWall Jump Max Out Speed12.7m/s
NEWWall Jump Min Out Speed6.35m/s
DELMax Wall Yaw Offset35
DELWall Jump Normal Speed10.16m/s
Infuser
2
NERFSpirit Lifesteal20%→15%-25.0%
NERFSpirit Power16→13-18.8%
Drop Soul Urn
11
BUFFFixed Move Speed13m/s→15m/s+15.4%
NERFReveal Time25s→15s-40.0%
Soul orb spawner
1
UPRadius0.02794m→0.03048m+9.1%
Soul orb (trooper)
1
UPRadius0.02794m→0.03048m+9.1%
Packed files: added / removed / modified
data+0−0~3
hero_model+0−0~5
model+0−0~1
ui+0−0~2

Hero model folders touched: abrams

Also 41 visual / audio / UI / technical data fields (see the build pages).

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