22 exact values
- Neutral base · Soul Bounty: 110 → 100
- Neutral gargoyle · Soul Bounty: 210 → 190
- Neutral trashbug · Soul Bounty: 42 → 38
- Gutter Ghoul II · Soul Bounty: 84 → 76
- Gutter Ghoul III · Soul Bounty: 210 → 190
- Gutter Ghoul I · Soul Bounty: 42 → 38
- Neutral whack a ghost · Soul Bounty: 84 → 76
- Super neutral herotest · Soul Bounty: 42 → 38
- 7 neutrals · Bounty Growth per Minute: 1.2 → 1.08
- Small soul pickup · Souls Amount: 30 → 28.5
- Small soul pickup · Souls Per Minute Amount: 2.5 → 2.38
- Sinner's Sacrifice · Soul Bounty: 330 → 300
- Sinner's Sacrifice · Bounty Growth per Minute: 1.2 → 1.08
- Neutral vault · Soul Bounty: 330 → 300
- Neutral vault · Bounty Growth per Minute: 1.2 → 1.08
1 exact value
- Life Drain · Behaviour: +channel can't be cancelled
1 exact value
- Life Drain · Behaviour: +channel can't be cancelled
1 exact value
- Tornado · Interrupted by: +chained
10 exact values
- Lurker's Ambush · Channel Time For Max Debuff: 1.5
- Lurker's Ambush · Channel Time For Max Immobilize: 2.5 removed
- Lurker's Ambush · Max Slow Duration: 3.5s
- Lurker's Ambush · Debuff Min Duration: 1s
- Lurker's Ambush · Enemy Movement Slow: 60%
- Lurker's Ambush · Max Immobilize: 3s removed
- Lurker's Ambush · Min Immobilize: 1s removed
- Lurker's Ambush · Non Latched Duration: 50%
- Lurker's Ambush · T2: Max Slow Duration: 1s
- Lurker's Ambush · T3: Max Immobilize: 1s removed
7 exact values
- Lurker's Ambush · Max Slow Duration: 3.5s
- Lurker's Ambush · Debuff Min Duration: 1s
- Lurker's Ambush · Max Immobilize: 3s removed
- Lurker's Ambush · Min Immobilize: 1s removed
- Lurker's Ambush · Non Latched Duration: 50%
- Lurker's Ambush · T2: Max Slow Duration: 1s
- Lurker's Ambush · T3: Max Immobilize: 1s removed
10 exact values
- Lurker's Ambush · Channel Move Speed: 1.27m/s → 5m/s
- Lurker's Ambush · Channel Time For Max Debuff: 1.5
- Lurker's Ambush · Channel Time For Max Immobilize: 2.5 removed
- Lurker's Ambush · Max Slow Duration: 3.5s
- Lurker's Ambush · Debuff Min Duration: 1s
- Lurker's Ambush · Max Immobilize: 3s removed
- Lurker's Ambush · Min Immobilize: 1s removed
- Lurker's Ambush · Non Latched Duration: 50%
- Lurker's Ambush · T2: Max Slow Duration: 1s
- Lurker's Ambush · T3: Max Immobilize: 1s removed
9 exact values
- Umbrella Maneuver · Air Hang › Air Drag: no limit
- Umbrella Maneuver · Air Hang › Air Speed: no limit
- Umbrella Maneuver · Air Hang › Fall Speed: 0.254m/s
- Umbrella Maneuver · Watcher › Air Hang › Air Drag: no limit removed
- Umbrella Maneuver · Watcher › Air Hang › Air Speed: no limit removed
- Umbrella Maneuver · Watcher › Air Hang › Fall Speed: 0.254m/s removed
- Umbrella Maneuver · Air Speed Max: 3.81m/s
- Umbrella Maneuver · Air Attack Duration: 2s removed
4 exact values
- Bottled Phantasmicide · Activation: press → instant cast
- Bottled Phantasmicide · Damage Per Second · Subclass Scale Function: {}
- Silktrap · Behaviour: +always preview radius
- Silktrap · Damage · Subclass Scale Function: {}
- Updated the Heavy Melee vfx.
- Gun audio system updates attempt to balance powerful feel with ear fatigue more skillfully, also added some experiments for early reflection acoustics in weapon reports.
- Added sounds for Walker beam attack.
- Added sounds for Walker stomp attack.
- Added sounds for Walker rocket barrage attack.
- Button hints now update when changing keybinds during a match.
- Adding row indicator if you're on the global leaderboards. Also auto scroll to your position on the global leaderboards.
- Taskbar icon only flashes once when you're about to respawn.
- The Walker's area buff now shows up on the hud's active stats section.
- Hooking up generic "Item is Ready", "Item is almost Ready", and "Item is on cooldown" vo.
- Added missing unique death vo sounds forFathom, Trapper, Wrecker, Raven, Sinclair, and Wraith.
- Base attack music now starts immediately when an enemy enters the local player's base (previously only when damage was dealt to an objective).
- Damage audio does not play loudly if the player's health is not changing.
- Protections added to low audio frequencies from building up and clouding the mix.
- So as not to create unintended situations where you give away your position while hiding from combat the "you can't hide from me" vo lines now only play for the speaker.
- At the beginning of a match certain heroes will now chat with each other as they ride to battle. If a hero does not have a recorded conversation the patron will speak to them as they did previously.
- Minor vo bug fixes that address things like missing ability lines, wrong names being called out in pings, etc.
- Ping UpdatePre-match, if you press the ping button your hero will play a random taunt. Not every hero has these lines yet.
- Ping UpdateCertain heroes now have several new options that can be added to the ping wheel including "Come with me", "Rejuv's Dropping", "Cover Me", "Nevermind", "Press The Advantage", "Not Ready To Teamfight", "Let's Hide Here", "it's Dangerous Here", "I'll Clear The Troopers", "Let's Meet Here", and "I'll Flank 'Em".
- Ping UpdateThe Green lane is now alternatively referred to as "Park" instead of "Greenwich".
- Sprint effects revisions to reduce noise.
- Added new oracle building model.
- Improved lighting on city backdrop.
- Ability Point effects revisions to reduce lingering noise.
- Powerup spawner gained effects revisions to reduce lingering noise.
- Zipline speed effect revisions.
- Stunned debuff effect revisions.
- Update last hit effects so that it reflects what is shown in the UI.
- Added looping sound to jump pads in the world.
- Added a global spawn sound for bridge buffs.
- Changed all language around 'Hero Sandbox' to 'Hero Testing'.
- Moved Private and Co-op bots to be bucketed under a single "Play Bot Match" button that splits into private vs co-op via selection modal.
- Added a News Post popup panel to the main menu.
- Added a link to Patch Notes to the main menu.
- Commends are now right-aligned.
- Enemy commends now auto-dismiss after a short duration.
- Fixed both "Leave Match" and "Leave Spectating" showing when you hit Esc while watching a match.
- Fixed a bug where abilities showed their imbued item multiple times.
- Adding Status Effect Panels next to healthbar and in the bottom left to display certain modifier icons in these areas. You can hover them to see what the status effect is.
- Adding Rejuvenator icon in the bottom left next to healthbar when you have the Rejuvenator.
- Adding powerups to the bottom left hud area and removing the progress bar in the middle left of the hud.
- Adding player speaking indicator on the minimap icon.
- Changing default minimap values to make ziplines smaller and other minor adjustments to player icons.
- Adding Health regen to active player stats on the left.
- Updating images on the zipline prompt UI to match new colors.
- Fixing wash-color on new inline glyphs for active items.
- Adding logic to make default build categories double height when they go over 9 items in one category.
- Matches that are safe to abandon now use the "Leave Match" label rather than "Abandon Match" in the escape menu.
- Settings for Custom Matches (such as Enable Cheats, Bot Difficulty, etc.) now default to whatever was last used.
What the patch notes left out
Valve's patch notes do not mention these changes; every line below is read from the game files.
Heroes6
- BUFF12 heroes: Sprint Speed increased from 0m/s to 1m/s
- CHANGED18 heroes: Bot Selectable removed (was yes)
- NEWBebop · Exploding Uppercut: Toss Duration Enemy added (1.1)
- DELHaze · Bullet Dance: Explode Damage removed (was 250)
- DELHaze · Bullet Dance: Explode Damage (spirit scaling) removed (was 1.64)
- DELInfernus · Cancel Flame Dash: removed from the game
Items3
- NEWLighting Scroll: added to the game
- NEWSoul Explosion: added to the game
- NEWSpirit Burn: added to the game
Units5
- NEWSinner's Sacrifice: Vault Mini Game Hit Window added (0.5)
- NEWSinner's Sacrifice: Vault Mini Game Time added (3s)
- NEWTrooper siege: added to the game
- DOWNWalker: Backdoor Protection Range reduced from 69.85m to 50m
- UPWalker: Stomp Impact Height increased from 6m to 9m
Game rules & map objects11
- NEWAlt weapon: added to the game
- DELDrop Soul Urn: Revealed Holding Idol › Applies: −disarmed −items muted −silenced −no teleporters −no ziplines
- BUFFGun: Powerup: Ammo Clip Size (late game) increased from 30 to 60
- NEWMud Shield: added to the game
- NEWRejuvenator rules: Rejuvinator Drop Height3 Lane Map added (12.7m)
- NEWSoul orb (siege trooper): added to the game
- NEWSoul orb spawner: Radius added (0.02794m)
- DOWNSoul orb spawner: Invul Duration reduced from 0.2s to 0.05s
- DOWNSoul orb spawner: Killer Plane Horizontal Speed X reduced from 1.65m/s to 0.508m/s
- DOWNSoul orb spawner: Life Time reduced from 2s to 0.7s
- DOWNSoul Urn rules: Idol Drop Height reduced from 45.72m to 35.56m
Technical (2)
Technical (1)
Technical (1)
Technical (1)
Technical (2)
Technical (1)
Technical (1)
Technical (1)
Technical (1)
Technical (18)
Technical (1)
Technical (2)
Technical (1)
Technical (1)
Technical (1)
Technical (2)
- Afterburn · spiritsteal ampNEW Afterburn Damage Amp
- Essence Bomb · bloodspillNEW Toxic Mess
- Malice · amplificationNEW Malice Amplification
- BurrowNEW Burrow
- Burrow · descriptionNEW Burrow underground, gaining Movement Speed and Armor. Jumping out deals Damage and knocks enemies into the air.
- Mud ShieldNEW Mud Shield
- Digger mudshield/mudshield modifierNEW Mud Shield
- Mud Shield · descriptionNEW Gain Bullet Shield, and reduce incoming bullet damage. After [Shield Duration]s or if the ability is reactivated, the shield explodes, dealing damage based on the remaining shield.
- Flame Dash · descriptionMove forward at high speed and leave a flame trail that burns enemies. Infernus gains [Slow Resistance Percent]% slow resistance for the duration. · Hold [[Iv attack]] to dash faster.→Move forward at high speed and leave a flame trail that burns enemies. Infernus gains [Slow Resistance Percent]% slow resistance for the duration. · Hold [[Key forward]] to dash faster.
- Guided Owl · descriptionAfter [Ability Cast Delay]s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [[Iv attack]] to accelerate the owl. · Press [[In mantle]] to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.→After [Ability Cast Delay]s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [[Key forward]] to accelerate the owl. · Press [[In mantle]] to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.
- Napalm · amplificationNEW Catalyst Damage Amp
- Life Drain · descriptionCreate a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your move speed is reduced by half. · [Alt-Cast] to give health to friendly Heroes. · Press [[In ability2]] to cancel.→Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your move speed is reduced. · [Alt-Cast] to give health to friendly Heroes. · Press [[In ability2]] to cancel.
- Magician animalhexarea/animalhex curse modifierDEL Hexed!
- Magician animalhexarea/hexarea modifier/animalhex curse modifierNEW Hexed!
- Audience Participation · descriptionDealing Damage copies the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead. · · Copies will inherit this ability's upgrade points. · Audience Participation will also copy the cooldown.→Copy the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead. · · Copies will inherit this ability's upgrade points. · Audience Participation will also copy the cooldown.
- Smoke Bomb · T3 descriptionEnable Ability Charges and Phase out of the world for +[Phase Out Duration]s→Enable Ability Charges and grants [Phase Out Duration]s of Invincibility
- Bottled Phantasmicide · descriptionThrow a jar that leaves a pool of poison, dealing Damage and Slowing. The pool spreads over time, growing in size.→Throw a jar that leaves a spreading toxic pool. Enemies caught in the pool are Slowed and Silenced.
- Bottled Phantasmicide · quipNEW Throw a poison jar
- Bottled Phantasmicide · T1 descriptionDEL Victims deal [Spirit Damage Reduction]% Spirit Damage
- Bottled Phantasmicide · T3 descriptionNEW [Spirit Resist]% Spirit Resist for enemies in the pool
- Pest Barrier · quipNEW Apply a damaging barrier
- Crawling Plague · quipNEW Release a wave of spectral spiders
- Silktrap · descriptionCreate a thread of web between two surfaces. Enemies who touch the web take Damage and are Slowed.→Create a thread of web between two surfaces. Enemies who touch the web take Damage over time, become Slowed and are Revealed.
- Silktrap · quipNEW Create a dangerous web
- Silktrap · T3 descriptionThe Web also Silences for [Silence Duration]s→+[Debuff Duration]s Debuff Duration. The Web also Silences for [Silence Duration]s
- abilitybuttonhint breakicedomeNEW Remove Frozen Shelter
- abilitybuttonhint cancelallNEW Cancel
- activeplayerstats regenNEW [Value] /sec
- Stat nameNEW Remaining Bullet Shield Damage
- Stat unitNEW %
- Stat nameNEW Max Health Bullet Shield
- Stat unitNEW %
- Stat nameNEW Missing Health Bullet Shield
- Stat unitNEW %
- Stat nameNEW Bullet Shield
- Stat nameWeapon Damage Amplification→Bullet Damage Amp
- Pulse Grenade · ampNEW Pulse Grenade Damage Amp
- Gigawatt lightning strikeNEW Storm Cloud Lightning Strike
- Serrated Knives · dotNEW Serrated Knives Bleed Damage
- Air Drop · descriptionTake flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow. [Hero name] and ally gain a bullet shield when flying ends. · While lifted, your ally gains bullet resist but cannot attack and deals [Ally Outgoing Damage Percent]% damage. Air Drop has faster cast time when targeting an ally. · Hold [[In move down]] at cast to reduce launch height · [→Grab an ally and take flight with them. Drop your ally to cause a large explosion that slows movement. You and your ally gain a bullet shield when flying ends. · While lifted, your ally gains bullet resist but cannot attack and deals [Ally Outgoing Damage Percent]% damage. · [Alt-cast] lets you fly without an ally, carrying a bomb instead. · [[Iv attack]] to drop ally/bomb. · [[Key forward]] to fl
- Air Drop · quipDeath from Above! Fly and drop a bomb (or ally) on enemies→Death from Above! Fly and drop an ally on enemies
- botmatchmodal coopNEW Play an online match alongside other players
- botmatchmodal privateNEW Play a private match
- Chat wheel · can healNEW I can heal you [Param 1]
- Chat wheel · going shopNEW Going to Shop
- Chat wheel · have healNEW Have Heal
- Chat wheel · heal pleaseNEW Heal Please
- Chat wheel · help with idol labelNEW Help with Urn
- Chat wheel · help with idol messageNEW Help me deliver the urn
- Chat wheel · label brbBRB→Be Right Back
- Chat wheel · label clear troopersNEW I'll Clear Troopers
- Chat wheel · label danger areaNEW It's Dangerous
- Chat wheel · label flankNEW I'll Flank
- Chat wheel · label headedtoDEL Headed To Base
- Chat wheel · label headedtobaseNEW Headed To Base
- Chat wheel · label leaving areaNEW Leaving Area
- Chat wheel · label lets hideNEW Let's Hide Here
- Chat wheel · label meet hereNEW Meet Here
- Chat wheel · label need coverNEW Cover Me
- Chat wheel · label nevermindNEW Nevermind
- Chat wheel · label no teamfightNEW Not Ready For Teamfight
- Chat wheel · label press advantageNEW Press The Advantage
- Chat wheel · label rejuv dropNEW Rejuv's Dropping
- Chat wheel · message clear troopersNEW I'll deal with the troopers
- Chat wheel · message danger areaNEW It's dangerous here...
- Chat wheel · message flankNEW I'll flank 'em
- Chat wheel · message gankNEW Going to Gank
- Chat wheel · message headed to laneNEW Headed To Lane...
- Chat wheel · message headedtoDEL Headed To Base!
- Chat wheel · message headedtobaseNEW Headed To Base!
- Chat wheel · message headedtolaneDEL Headed To Lane...
- Chat wheel · message leaving areaNEW I'm leaving the area!
- Chat wheel · message lets hideNEW Let's hide here
- Chat wheel · message meet hereNEW Let's meet here
- Chat wheel · message need coverNEW Cover me!
- Chat wheel · message nevermindNEW Nevermind
- Chat wheel · message no teamfightNEW I'm not ready for a teamfight
- Chat wheel · message press advantageNEW We need to press the advantage!
- Chat wheel · message rejuv dropNEW Rejuv's Dropping
- Chat wheel · message request followNEW Come with Me!
- Chat wheel · need healNEW Need Heal
- Chat wheel · need planNEW What's the plan?
- Chat wheel · responding toNEW Responding to:
- Chat wheel · sorryNEW Sorry
- Chat wheel · youre welcomeNEW You're Welcome
- createparty disabledmodeNEW Parties are not currently allowed in this mode
- flexslotunlockedalltier1You've unlocked a flex slot for killing three of the Enemy Guardians→You've unlocked a flex slot for killing two of the Enemy Guardians
- flexslotunlockedkill2tier2You've unlocked a flex slot for killing two Enemy Walkers→You've unlocked a flex slot for killing one Enemy Walker
- gun damage altNEW Alt Gun Damage
- herobuilds quickbuyallNEW Right click to Add/Remove items in category to Quickbuy.
- heropage sandboxHero Sandbox→Test Hero
- heropage sandbox party tooltipNEW Test with Party
- heropage sandbox soloNEW Test Hero
- HUD · autoselectNEW Auto-Select
- HUD · chooseheroNEW Choose Hero
- HUD · damagereport currentlifeNEW Current Life
- HUD · damagereport lastrespawnCurrent Life→(Last Life)
- HUD · damagerows hits:p{hit count}({i:hit_count} hit)#|#({i:hit_count} hits)→x{i:hit_count} hit#|#x{i:hit_count} hits
- HUD · damagerows percentdecreasedNEW {i:percent_adjusted}% reduced
- HUD · damagerows percentincreasedNEW {i:percent_adjusted}% amplified
- HUD · matchfullNEW Match is Full
- HUD · spectateNEW Spectate
- HUD · teamchoiceNEW Team:
- learnmoreNEW Learn More
- map gameplay updateNEW Major Update
- Pings · canhealmessageDEL Can Heal
- Pings · healmessageDEL Need Heal
- quickbuy purchase prompts enableNEW Quickbuy Purchase Prompts
- quickbuy purchase prompts enable tooltipNEW If enabled, show purchase prompts when you queue an item as opposed to when it is purchased.
- rostermode coopbotmmPlay Against Bots→Play Bots
- rostermode party coopbotmmPlay Against Bots→Play Bots
- Settings · dlssscalingNEW Scaling Mode
- Settings · dlssscaling autoNEW Auto
- Settings · dlssscaling balancedNEW Balanced
- Settings · dlssscaling descNEW Super Resolution boosts frame rates by rendering fewer pixels and using AI to output high resolution frames. This feature requires a GeForce RTX graphics card · · Auto - Automatically choose a scaling mode for my current resolution · Performance - 2x scaling · Balanced - 1.7x scaling · Quality - 1.5x scaling · DLAA - Native resolution
- Settings · dlssscaling dlaaNEW DLAA
- Settings · dlssscaling performanceNEW Performance
- Settings · dlssscaling qualityNEW Quality
- Settings · dlsstechnologyNEW DLSS Model
- Settings · dlsstechnology cnnNEW CNN
- Settings · dlsstechnology descNEW DLSS model being used · · CNN is the current default model using Convolutional Neural Networks · · Transformer is the newer beta model released with DLSS4, sharper and more accurate especially at higher scaling ratios, but also more expensive.
- Settings · dlsstechnology transformerNEW Transformer
- Settings · fsr2 sharpnessFSR2 Sharpness→FSR Sharpness
- Settings · fsr2 sharpness descFSR2 Sharpness→FSR Sharpness
- Settings · glyph universal toggleNEW Show Universal Face Glyphs
- Settings · keybind unboundNEW ??
- Settings · telemtry settings info descLaunch Source2 Telemetry HUD Support Page to get more info about the Telemetry HUD→Click to launch Source2 Telemetry HUD Support Page to get more info about the Telemetry HUD
- Settings · upscaling dlssNEW NVIDIA DLSS
- Settings · upscaling fsr3NEW FSR3 (TAA)
- three lanesNEW Map Rework
- weapon hero operative setNEW Umbrella Gun
- Stat nameNEW Max Slow Duration
- Stat unitNEW s
- Lurker's Ambush · active descriptionCharge up a mouthful of sticky spit that damages and immobilizes enemies. Hold [[Ability key]] to hold the spit. Damage and immobilization duration increase the longer you hold the spit.→Hold [[Ability key]] to charge up a mouthful of sticky spit that damages and slows enemies. Damage and slow duration increase the longer you hold the spit. · Duration is halved if you are not latched to a wall.
- Lurker's Ambush · quipNEW Become invisible and launch an immobilizing spit.
- Stat nameNEW Bullet Damage Reduction
- guide the map lanes descThere are four lanes, each with a transit line that players can ride to move quickly.→There are three lanes, each with a transit line that players can ride to move quickly.
- guide upgrades yellow orbs descWhen you land a killing blow, extra Souls appear. · · You can secure these Souls by shooting the blue orb containing them or letting them float away.→When an enemy dies, extra souls appear. · · You can secure these Souls by shooting the blue orb containing them or letting them float away.
- Sinclair · playstyleWith the help of their unwilling assistant, THE MAGNIFICENT SINCLAIR can confuse enemies with curving hexes and rapid bolts.→With the help of their unwilling assistant, The Magnificent Sinclair can confuse enemies with curving hexes and rapid bolts.
- heroespageactiontextDEL Select a hero to view details
- Stat nameNEW Hero Explosion Multiplier
- Stat unitNEW %
- herotestactiontextDEL Select a hero to test
- herotestpagetitleDEL Hero Sandbox
- Stat nameDEL Max Immobilize Duration
- Stat unitDEL s
- inlineattribute courageNEW Courage
- inlineattribute fortitudeNEW Fortitude
- inlineattribute spiritNEW Spirit
- Stat nameNEW Max Health Damage
- Stat unitNEW %
- menu bot practicePrivate Bots→Play Bot Match
- menu botmatchmakingPlay Against Bots→Play Bot Match
- menu bots 1v1DEL Bot Match (1v1)
- menu bots coopNEW Online Co-op
- menu explore mapNEW Explore Map
- menu hero testingDEL Sandbox Mode
- menu leave testingLeave Sandbox→Leave Testing
- menu new tagNEW New!
- menu play botmatchmaking descPlay a match against Bots alongside other players→Play against Bots privately or alongside other players
- menu play explore map descNEW Run around an empty city to test movement and navigation.
- menu sandboxSandbox Mode→Hero Testing
- Stat nameNEW Minimum DPS
- modicontooltip unlockalltier1Unlocked after your team destroys three enemy Guardians→Unlocked after your team destroys two enemy Guardians
- modicontooltip unlocktier2Unlocked after your team destroys two enemy Walkers→Unlocked after your team destroys one enemy Walker
- colossus activeNEW Colossus
- myrosterrosterdesc needsmorenonnewNEW You have too many new heroes in your roster. Please add some more heroes to your roster that aren't new
- notscored textNEW This game will not be scored. It is now safe to leave.
- Umbrella Maneuver · T2 descriptionDEL [Not Yet Implemented]
- Stat nameNEW Invincible Duration
- Stat unitNEW s
- ping be backDEL I'll be right back
- ping can healDEL I can heal you [Param 1]
- ping going shopDEL Going to shop
- Stat nameDEL Help with Urn
- ping help with idol messageDEL Help me deliver the urn
- ping need healDEL Heal Please
- ping need planDEL What's the plan?
- ping right backDEL I'll be right back
- ping sorryDEL Sorry
- ping youre welcomeDEL You're Welcome
- safetoabandon textThis match is now safe to abandon without penalty.→This match can be abandoned without a penalty, but leaving will result in a loss.
- solobotmatchactiontextDEL Select a hero to play as in the bot match
- solobotmatchpagetitleDEL Bot Match - Select Hero
- statdesc regendescNEW Health Regen - Amount of health you regen per second
- Stat nameNEW Ultimate Spirit Power
- Soul Explosion · descriptionNEW Kills or assists cause an explosion where the victim dies. Kills against heroes have greater radius and damage.
- Spirit burn/modifier proc watcher/modifier debuffNEW Spirit Burn
- Spirit Burn · descriptionNEW Dealing Spirit Damage applies a Burn over [Burn Duration]s. This effect can repeatedly stack on the same target.
- Knockdown · descriptionTarget is knocked down and Stunned after a [Stun Delay]s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against airborne targets based on how high off the ground they are (up to [Max Height For Bonus]m).→Target is knocked down and Stunned after a [Stun Delay]s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to [Max Bonus Duration]s longer against airborne targets based on how high off the ground they are (up to [Max Height For Bonus]m).
- Tech bleed/modifier tech bleed proc/modifier tech bleedSpirit Echo→Mystic Reverb
- Lightning Scroll · descriptionNEW Imbue your ultimate with permanent Spirit Power . · · After dealing damage with your ultimate, the target takes bonus spirit damage and is Stunned. This effect can only trigger once per target per ultimate.
- Life Drain · descriptionCreate a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your move speed is reduced. · [Alt-Cast] to give health to friendly Heroes. · Press [[In ability2]] to cancel.→Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your move speed is reduced. · [Alt-Cast] to give health to friendly Heroes. ·
| animation | +71 | −3 | ~14 |
| data | +0 | −2 | ~92 |
| hero_model | +206 | −3 | ~774 |
| material | +285 | −114 | ~80 |
| model | +429 | −14 | ~397 |
| npc_model | +3 | −0 | ~178 |
| other | +17 | −1 | ~36 |
| particles | +327 | −22 | ~216 |
| sound | +10868 | −13722 | ~40068 |
| ui | +50 | −5 | ~108 |
Hero model folders touched: abrams, archer, astro, atlas_detective_v2, bebop, box, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, grey_talon, gunslinger, haze, haze_v2, herald, hornet_v3, inferno_v4, kali, kelvin, kelvin_v2, lash_v2, magician, magician_v2, mirage, mirage_v2, nano, operative, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tempest, tengu, thumper, tokamak, trapper, vandal, vindicta, viper, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2
Also 605 visual / audio / UI / technical data fields (see the build pages).