Patches

2024-12-06update

◀ OlderNewer ▶
builds: 5413, 5416, 5418, 5419, 5422, 5427, 5430, 5433, 5433 (#2) · official notes
70Buffs
85Nerfs
98New
21Removed
11Reworks
15Other
137 exact in the notes71 covered by a general line66 not in patch notes2 of them in game rules & map objects26 on heroes in development2 notes disagree with the files4 in the game's code22 bug fixes46 notes we couldn't match
NEWAdded park theming to purple lane
MAPAdded park backdrop to park side of map
For each player on the main leaderboard, you can see their top 3 heroes as well as their overall skill rating
Moved the post-game survey to the final score screen
NEWAdded text box field to the post-game survey
MAPVarious rendering performance improvements on map assets
FIXFixed shop search not working in the shop when opened from Resources
Revisions to melee parry effect and removal of the parry fail effect to make parries more clear
NEWAdded Pocket Barrage cast delay sound
Updated Pocket Enchanted Satchel cast sound
Passive cooldown indicator now shows when the item is off cooldown instead of 1 second before
FIXFixed invulnerable-to-debuff sound effect playing at wrong times
FIXFixed melee damage audio playing despite no damage dealt
FIXFixed rejuv collect sound playing from wrong location in hero sandbox
Updated parry cast and parry success sounds
FIXFixed being able to wall jump off of the same surface multiple times
FIXFixed the Damage Report UI clipping into the shop in Sandbox mode
FIXFixed shop showing with a broken build tab if you had previously navigated to the hero builds, then opened it from Resources
FIXFixed clicking on minimap not taking you to that location as a spectator
FIXFixed bug preventing purchase sound from playing when buying/quickbuying Active or Imbued items
FIXFixed Bebop's bomb damage growth not being reflected in the tooltip
FIXFixed Grey Talon's spirit power growth from his ult not being reflected in the shop
FIXFix to Yamato Shadow Transformation visuals when duration is extended after killing an enemy
FIXFixed some item sounds playing on caster instead of target
FIXFixed a regression where Kelvin referenced Grey Talon incorrectly
Updated Divine Barrier cast sound
Steam Input Support:
NEWAdded support for new Crouch Toggle button
NEWAdded 3 new Official Control Schemes { Standard | Gyro | FlickStick }. Thanks to @FlickStickVids for consultation.
NEWAdded versioning system to Configs, so that outdated configs are unloaded
NEWAdded an Extra Competitive option to allow players to control what type of players are placed on their team. If you prefer to play with higher levels of coordination, communication, and competitiveness, then you can use this option to tell the matchmaker to build your team with like-minded allies. This option will sometimes be inactive in scenarios where the pool is very shallow (large portions of Eternus, off peak hours like 5am, extremely long queue, etc.), but otherwise in most normal scenarios the matchmaker will attempt to find you similar players.
The recent change to increase party size allowed at the top MMR (from 2 to 3) reverted for Eternus and up, but maintained for Ascendant
The matchmaker will now try to prioritize each team having at least 2 frontliners when it has the option to do so
NEWAbility Range stat now has diminishing stacking
NEWAbility Duration stat now has diminishing stacking
NEWFire Rate now has a minimum final value of -50%
BUFFHeroes now have +0.5 Sprint
NERFSprint Boots reduced from +2 Sprint to +1.5
NERFEnduring Speed reduced from +2 Sprint to +1.5
REWORKCarrying Urn now sets and limits your movespeed to a fixed 13 (this includes things like Ivy Air Drop). It no longer provides sprint. The speed cannot be reduced or increased.
4 exact values
  • Drop Soul Urn · Move Speed: 7m/s
  • Drop Soul Urn · Sprint Speed: 2m/s → 0m/s
  • Drop Soul Urn · Fixed Move Speed: 13m/s
  • Drop Soul Urn · Trailing Team Bonus Sprint Speed: 6m/s → 0m/s
Urn spawn point now alternates left and right starting with left, rather than being random
Shooting a trooper on a zipline now causes other troopers near it on the zipline to dismount as well
MAPFlying over buildings no longer causes you to get zapped, only standing on the building does
Patron HP reduced from 10k to 7.5k
Downed Patron HP reduced from 18k to 13.5k
Patron HP grows by 250/Min starting 20 min
Downed Patron HP grows by 450/Min starting 20 min (overall, these are -25% HP at 20 min, 0% at 30 min, and +25% at 40 min)
NEWAdded a tick based souls system that gives the bottom two net worth players on the team a small amount of souls per second. The amount of souls available to distribute to the bottom two players is based on the souls gathered by your team (2% and 1%). This occurs after the laning phase.
NEWAdded new limiting function for the soul orb duplication abuses during the laning phase. You shouldn't experience any real difference in normal gameplay:
Players can only participate in 4 Soul Orb share events per trooper wave, before being declared lower priority. A low priority player is not counted for when deciding how many souls to generate. Example: if a player is near 4 troopers from Wave 1 when they die, then moves to a different lane that has an allied hero still fighting Wave 1 troopers, that player will no longer cause the wave to double the souls generated as is the case now, as they are considered a low priority player for that wave. The generated Souls will then be split as normal.
Reverted a few changes recently related to soul duplication issues
Reverted - Guardians now deal 25% more damage to troopers
Reverted - Guardians now take 25% more damage from troopers/players
Reverted - Range to be considered for souls reduced by 5m
Reverted - Troopers now do 20% more damage to each other
Basic Magazine
1
NERFWeapon Damage reduced from 15% to 12%
Close Quarters
2
NERFWeapon Damage reduced from 25% to 22%
NERFBullet Resist reduced from 5% to 4%
Headshot Booster
1
NERFCooldown increased from 7.5s to 8.5s
High-Velocity Mag
1
NERFWeapon Damage reduced from 13% to 11%
Hollow Point Ward
11
BUFFThreshold increased from 60% to 65%
NERFWeapon Damage reduced from 22% to 20%
Monster Rounds
1
NERFWeapon Damage vs NPC reduced from 30% to 26%
Rapid Rounds
1
NERFFire Rate reduced from 11% to 10%
Restorative Shot
1
NERFWeapon Damage reduced from 6% to 3%
Berserker
1
NEWNow builds into Frenzy
1 exact value
  • Frenzy · Component Items: Berserker
Active Reload
1
BUFFAmmo increased from 18% to 24%
Fleetfoot
1
NERFCooldown increased from 19s to 20s
Melee Charge
1
NERFBonus Health reduced from +75 to +65
Spellslinger Headshots
1
REWORKProc bonus changed from 3% Spirit Power to 3% Spirit Amp
Point Blank
1
NEWNow provides +20% Melee Resistance
Toxic Bullets
1
BUFFBleed damage increased from 2.5% to 2.75%
Alchemical Fire
1
NERFSpirit Power reduced from 11 to 7
Sharpshooter
12
NEWNow reduces your Fire Rate by 10% and movespeed by 0.5Move Speed -0.5m/s
Fire Rate Slow 10%
BUFFWeapon Damage increased from 20% to 30%
BUFFFar range Weapon Damage increased from +50% to +70%
Titanic Magazine
1
BUFFMelee Resistance increased from 25% to 30%
Alchemical Fire
NEWAdded alternate desaturated variant for friendly versions of this
Frenzy
1
BUFFNow builds from Berserker. Grants Berserker passive. Increases bonus per stack from 6% to 8%. Provides +12 ammo, 150 Bonus Health, +10% Bullet Resist. Stat bonuses when 50% below unchanged (4 m/s, 40% Fire Rate, 55% Bullet Resist, has 4s buffer memory)exact: 6→8
Crippling Headshot
NEWThe headshot debuff will now stack from different sources, diminishingly (24%, 12%, 6%, etc)
1 exact value
  • Crippling Headshot · Debuff Per Caster effect: Modifier Attribute Multiple
Shadow Weave
1
BUFFSpot radius increased from 22m to 26m
Lucky Shot
1
NERFProc Chance reduced from 35% to 34%
Silencer
1
BUFFBuildup difficulty increased by 18%
Spiritual Overflow
1
NERFCooldown Reduction reduced from 15% to 12%
Extra Stamina
1
NERFFire Rate reduced from 6% to 5%
Healing Rite
1
NERFHealth bonus reduced from +45 to +30
Healing Nova
1
BUFFTime to heal increased from 2s to 2.75s
Enchanter's Barrier
1
NERFCooldown reduction reduced from 8% to 6%
NERFReturn Fire no longer has +9 Spirit Power
NEWReturn Fire now has +3 HP Regen
NEWReturn Fire now has +10% Ammo
Restorative Locket
1
BUFFCooldown reduced from 30s to 25s
Veil Walker
1
When shot while invisible, you will require 1s to go back invisible rather than 0.25s
NERFCooldown increased from 18s to 22s
Majestic Leap
DELNo longer gets interrupted on slam down if you get shot
Metal Skin
11
BUFFDuration increased from 3.5s to 4s
NEWStamina movement distance reduced by 25%Dash Distance -25%
Rescue Beam
1
NERFRange reduced from 32m to 28m
Debuff Remover
11
BUFFBuff duration increased from 4s to 5s
DELHeal on active increased from 10% Max HP to 300 HP
Unstoppable
1
NEWNow has 20% Slow Resistance
Leech
11
NERFNo longer provides +12% Cooldown Reduction
NEWNow upgrades from Healbane. Provides +60% Anti Healing for 8s on Spirit Damage dealt.
3 exact values
  • Leech · Component Items: Healbane
  • Leech · Incoming Healing: -60%
  • Leech · Incoming Healing: -60%
Infuser
111
BUFFDuration increased from 6s to 8s
DELNo longer grants +50 Health
NEWNow grants +70 Spirit Shield
Withering Whip
2
BUFFDuration increased from 4.5s to 5s
BUFFBullet Resist reduced from -11% to -12%
Slowing Hex
1
NERFCooldown increased from 26s to 28s
Suppressor
1
BUFFDuration increased from 2s to 2.5s
Decay
1
BUFFBleed damage increased from 1.4% to 1.5%
Rapid Recharge
1
NERFCooldown for charged abilities reduced from 30% to 25%
Ethereal Shift
Allows you to float around slowly (2 m/s)
Silence Glyph
1
NEWNow pierces through all enemies in the path
BUFFProjectile and collision size increased by 40%
Arcane Surge
3
NERFAbility range reduced from +20% to +18%
NERFAbility duration reduced from +20% to +18
NERFSpirit Power reduced from +20 to +18
Mystic Slow
1
BUFFDuration increased from 2s to 2.5s
Surge of Power
1
BUFFFire Rate increased from 10% to 15%
Knockdown
11
NERFStun duration reduced from 0.9 to 0.75
NEWStun now lasts 1s longer against airborne targets based on how high off the ground they are (up to 30m)
Refresher
1
NERFCast delay increased from 0.3s to 0.6s
Diviner's Kevlar
11
NERFCooldown Reduction reduced from 12% to 10%
BUFFAbility Duration increased from 7% to 10%
Mystic Reverb
1
BUFFDamage increased from 45% to 50%
Magic Carpet
1
BUFFDuration increased from 7s to 8s
Abrams
11
Case Closed1
NERFBullet Damage decreased from 4.68 to 4.5
Siphon Life1
BUFFSpirit Siphon spirit scaling increased from 0.5 to 0.65
Bebop
1
Uppercut now only locks enemies out of air control for a max of 0.5s (down from 1s)
Hook now shows a hero icon when you connect with a target
Grapple Arm1
REWORKHook delay reduced when pulling allies
3 exact values
  • Hook · On target › Return Delay: 0.5s
  • Hook · On target › Return Delay Ally: 0.2
  • Hook · Return Delay: 0.5s removed
MECHHook T1 now also improves melee damage
1 exact value
  • Hook · Behaviour: +deactivate crouch toggle on cast
Dynamo
11
FIXFixed Magic Carpet + Dynamo heal interaction
Quantum Entanglement
FIXFixed Quantum Entanglement not deselecting if you get silenced while targeting
Kinetic Pulse
MECHT2 now affects melee damage too
1 exact value
  • Kinetic Pulse · Behaviour: +deactivate crouch toggle on cast
Singularity11
NERFCooldown increased from 191s to 215s
NEWNow deals half damage to objectives
FIXFixed tooltip referencing knock-up that it doesn't do
Grey Talon
2211
Spirit Snare211
NEWImmobilizing Trap renamed to Spirit Snare
1 exact value
  • Spirit Snare · Glitch › Applies: +disarmed +glitched +items muted +silenced
REWORKNow applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether
3 exact values
  • Spirit Snare · Charged Shot Radius: 30%
  • Spirit Snare · Curse Duration: 1.5s → 1.75s
  • Spirit Snare · T2: Curse Duration: 1s → 0.5s
DELT2 no longer increases slow by 1sT2: Slow Duration 1s removed
NERFT2 now increases Curse debuff by 0.5s
Charged Shot2
REWORKYou can now shoot Charged Shot onto Spirit Snare center to trigger it to detonate immediately in a 30% increased radius
2 exact values
  • Charged Shot · Can target: +ability triggers +soul orbs
  • Spirit Snare · Charged Shot Radius: 30%
BUFFCan now secure orbs
1 exact value
  • Charged Shot · Can target: +ability triggers +soul orbs
Haze
1241
FIXFixed creeps sometimes attacking and waking on sleeping targets
Smoke Bomb11
NERFT1 Sprint reduced from +6 to +5
BUFFT3 charge time reduced from 10s to 7s
Fixation1
FIXFixed Fixation not working correctly with debuff resist
NERFT3 reduced from 0.15 to 0.12
Sleep Dagger11
REWORKSleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.Drowsy Move Slow 60% removed
Sleep Movespeed 2m/s
NEWNow takes effect immediately, rather than after a brief delaySleep Movespeed 2m/s
Bullet Dance12
NERFCooldown increased from 138s to 150s
NERFT1 reduced from +7 to +6 Spirit Damage
BUFFT2 increased from -38s to -40s
MECHFixed an issue causing the game to freeze for the duration of the ult channel
1 exact value
  • Bullet Dance · Behaviour: +deactivate crouch toggle on cast
Infernus
121
Flame Dash111
BUFFCooldown reduced from 40s to 35s
NERFT3 changed from -19s CD to -15s
NEWT3 now also makes the ability charged (15s charge time)
3 exact values
  • Flame Dash · T3: Charges (spirit scaling): 1
  • Flame Dash · T3: Charges: 1
  • Flame Dash · T3: Charge Delay: 15s
Afterburn1
BUFFSpirit scaling increased from 0.5 to 0.6
Ivy
3
NERFStarting Health reduced from 550 to 525
Watcher's Covenant fixed to replicate healing even when you are full
Watcher's Covenant now initially locks onto the target in your facing direction if there is one
Kudzu Bomb now grows on the ground if it hits geo instead of floating in the air
Melee1
NERFDamage and growth reduced by 15%
Stone Form
NEWNow shows the Ivy player a visible radius indicator for where your hero will hit
Air Drop1
NERFDamage reduced from 150 to 125
FIXFixed Phantom Strike not grounding Ivy when using Air Drop
MECHNow lets you choose to significantly reduce your initial upward momentum by holding the fly key down while casting the ability
2 exact values
  • Air Drop · Behaviour: +deactivate crouch toggle on cast
  • Air Drop · Flying › Applies: +no jumping
Kelvin
1111
FIXFixed some issues with being unable to shoot over half-height cover
Frost Grenade1
NEWNow also reduces Stamina Regeneration during the slow durationStamina Regen -40%
Frozen Shelter111
MECHNow created on key up. While the key is down an outline of the area will be shown
1 exact value
  • Frozen Shelter · Activation: instant cast → on button release
NERFCooldown increased from 127s to 130s
BUFFT2 increased from -38s to -40s
Lady Geist
221
Malice1
BUFFCan now secure orbs
1 exact value
  • Malice · Can target: +soul orbs
Soul Exchange11
NEWT2 changed from "-10% Min Health" to "On cast +40% Fire Rate for 8s"T2: Fire Rate 40%
REWORKT3 changed from "On cast, +40% Fire Rate and +40% Spirit Resist for 8s" to "Silences enemies in 15m radius for 3s"
3 exact values
  • Soul Exchange · T3: Fire Rate: 40% removed
  • Soul Exchange · T3: Silence Duration: 3s
  • Soul Exchange · T3: Silence Radius: 15m
Life Drain11
BUFFDuration increased from 2s to 2.5s
NEWT3 changed from "Enemy is Silenced while being Life Drained" to "Ability becomes charged and grants +1 Charge". You can cast multiple Life Drains at the same time on different targets, no Charge Time.
Lash
1421
Ground Strike1
BUFFT1 improved from -9.5s Cooldown to -10s
Death Slam1321
NERFCooldown increased from 137s to 140sexact: 138→140
NERFChannel time increased from 2s to 2.3s
BUFFImpact radius increased from 5m to 6m
BUFFCone angle increased from 75 to 85
BUFFCast range increased from 18m to 20m
NEWT2 changed from +100 damage to -30s Cooldown
REWORKT3 changed from -56s Cooldown to Impact Area Stuns for 1sT3: Cooldown -56s removed
T3: Stun Duration 1s
MECHFixed a rendering issue that could lead to crashes, especially in tight spaces like Mid Boss arena
1 exact value
  • Death Slam · Behaviour: +cast range is 2d +deactivate crouch toggle on cast
McGinnis
112
Mini Turret112
BUFFMini Turrets HP gain per boon increased from 20 to 30
REWORKMini Turrets no longer limit the damage they take to 33% of HP per secondTurret Decay Damage Per Second 20 removed
Turret Health Per Boon 20→30
REWORKMini Turrets now have a minimum lifetime of 4s. If they are killed during this time, they will be marked for death regardless of what happens during that time. There will be a visual indication that they are malfunctioning/dying.Turret Decay Damage Per Second 20 removed
Turret Health Per Boon 20→30
NERFMini Turrets Fire Rate reduced by 20%
Mirage
111
Fire Scarabs11
NEWNow applies its drain over 4s instead of frontloaded
NEWNo longer restricts you from hitting the same target (debuff duration refreshes)Health Stealing Duration 4s
BUFFLaunch window increased from 5s to 8s (can be extended by duration extender)
Traveler1
NEWNow allows you to rotate the camera
DELT2 changed from "-56 Cooldown" to "Grants Ally Traveler Benefits" (if cast on an enemy, it'll give the bonus to the closest ally hero within 30m)T2: Cooldown -55s removed
Mo & Krill
Burrow
MECHIs no longer affected by Shoulder Charge
1 exact value
  • Burrow · Behaviour: +deactivate crouch toggle on cast
MECHSpectral Wall no longer hits you while you are Burrowed
1 exact value
  • Burrow · Behaviour: +deactivate crouch toggle on cast
Scorn
NEWNow heals you instantly rather than over 1s
Combo
Health gain tooltip clarified
Paradox
3
Time Wall1
NERFTime Stop duration reduced from 0.6s to 0.5s
Kinetic Carbine2
NERFMax Stop duration reduced from 0.5s to 0.4s
NERFT1 reduced from +0.5s to +0.4s
Pocket
335
NERFHealth growth reduced from 31 to 27
Enchanter's Satchel12
BUFFT1 increased from -4.75s to -5s
BUFFEscape Duration reduced from 2s to 1.5s
NEWT3 now also increases Escape Duration by +0.5s
Flying Cloak1
BUFFDuration increased from 3.2 to 3.4s (slower speed, same overall distance)
Affliction24
NEWNow immediately deals 18% of Current HP on application
NERFDPS reduced from 27 to 12
NERFDPS Spirit Power scaling reduced from 0.3 to 0.22files: 0.34→0.22
NERFRadius reduced from 14m to 9m
NERFT3 reduced from +27 DPS to +15 DPSfiles: 27→12
NEWT3 now also increases range by +5m and increases initial damage by 5%T3: Radius 5m
Seven
3
Storm Cloud3
REWORKNow grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit.
8 exact values
  • Storm Cloud · Storm Cloud › Air Drag: 10 removed
  • Storm Cloud · Vertical Move Speed: 10%
  • Storm Cloud · Strike Damage: 150
  • Storm Cloud · Strike Damage (spirit scaling): 1.5
  • Storm Cloud · Lightning Strike Delay: 2s
  • Storm Cloud · Lightning Strike Knock Back Force: 500
  • Storm Cloud · Strike Radius: 6m
  • Storm Cloud · Lightning Strikes: 1
DELDPS reduced from 125 to 110Storm Cloud › Air Drag 10 removed
REWORKT3 now also allows you to float around at 2.5m/s speed
3 exact values
  • Storm Cloud · Storm Cloud › Air Drag: 10 removed
  • Storm Cloud · Flight Lateral Move Speed: 2.54m/s
  • Storm Cloud · Vertical Move Speed: 10%
Shiv
Killing Blow
FIXFixed some targeting issues with Killing Blow
Vindicta
1251
NERFHealth reduced from 550 to 525
Crow Familiar1
DELProjectile speed increased from 3500 to 4750
Stake121
BUFFCooldown reduced from 42s to 40s
BUFFT2 increased from -19s Cooldown to -20s
NERFT3 reduced from +0.75s to 0.5s
NEWT3 now also increases capture radius by +2m
Assassinate3
NERFTime between charges increased from 1.6s to 2s
NERFBase damage reduced from 130 to 120
NERFT2 damage reduced from 140 to 130
Viscous
125
Puddle Punch112
FIXFixed visual parry cooldown bug with Puddle Punch
BUFFRadius increased from 4 to 4.5
NERFSlow reduced from 20% to 15%
NERFT2 slow reduced from 20% to 15%
NEWT3 now also causes the Punch to become a heavy meleeT3: Use Heavy Melee 1
The Cube11
BUFFCooldown reduced from 48s to 42s
NERFCast range reduced from 30m to 26m
Goo Ball2
NERFDamage Spirit Power scaling reduced from 1.3 to 1.1
NERFDamage T2 reduced from 120 to 90
Warden
221
NERFFire Rate Spirit Power scaling reduced from 0.25 to 0.22
Last Stand211
NERFResistance reduced from 60% to 30%
REWORKNow only goes on cooldown for 20s when interrupted rather than full
3 exact values
  • Last Stand · Cooldown On Interrupt: 20s
  • Last Stand · T2: Cooldown: -35s
  • Last Stand · T3: Cooldown: -56s removed
NEWT2 now also reduces cooldown by 35s
REWORKT3 changed from "-56s Cooldown" to "+50% Bullet and Spirit Resistance During Channel and +2.5s Duration"T3: Cooldown -56s removed
T3: Duration 2.5s
Wraith
1521
BUFFBullet damage growth increased 0.37 to 0.39Bullet damage per boon 0.3771→0.39
Full Auto12
NEWT2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scalingT2: Spirit Damage Per Bullet (spirit scaling) 0.05
NERFT3 reduces the improved Spirit Power scaling from 0.1 to 0.05
NERFT3 changed from 30% Bullet Lifesteal to 20% Bullet and Spirit Lifesteal
Telekinesis41
BUFFCast time reduced from 0.7s to 0.4s
BUFFProjectile speed increased from 650 to 750
REWORKNow briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm
12 exact values
  • Telekinesis · Lift › Oscillate Height: 1.02m removed
  • Telekinesis · Lift › Rise Acc: 3000
  • Telekinesis · Lift › Rise Decay Frac End: 0.95
  • Telekinesis · Lift › Rise Decay Frac Start: 0.3
  • Telekinesis · Lift › Rise Max Speed: 7.62m/s
  • Telekinesis · Lift › Rise Time: 0.75s
  • Telekinesis · Lift › Slam Acc: 6000
  • Telekinesis · Lift › Slam Impact Radius: 2.54m
  • Telekinesis · Duration: 1.25s → 2.5s
  • Telekinesis · Lift Chain Radius: 20m
  • Telekinesis · T2: Duration: 0.5s → 0.75s
  • Telekinesis · T3: Lift Chain Count: 1
BUFFT2 duration now applies to the silence and disarm, increased to +0.75sT2: Duration 0.5s→0.75s
BUFFT3 now causes the projectile to bounce to another nearby hero within 20mProjectile › Speed 16.51m/s→19.05m/s
Yamato
22
Flying Slash1
NEWFlying Strike T3 now also lets you grapple to ally heroesT3: Can Grapple Ally Heroes 1
Shadow Transformation12
BUFFCast time reduced from 2s to 1.5s
BUFFNo longer has a 0.6s post cast time
NEWT3 now also increases Resist by 15%

Biggest changes

Veil WalkerBUFFReveal On Damage Duration0.25s→1s+300.0%
Killing BlowShivNERFTargeting Cone Angle60→20-66.7%
Crow FamiliarVindictaNERFBullet Velocity254m/s→120.65m/s-52.5%
LashBUFFSprint Speed1m/s→1.5m/s+50.0%
WardenBUFFSprint Speed1m/s→1.5m/s+50.0%
AfflictionPocketNERFDamage Per Second23→12-47.8%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes37

Items16

Units11

Game rules & map objects2

Abrams
11
Seismic Impact
Technical (1)
Shoulder Charge
Technical (1)
Siphon Life1
BUFFDamage Per Second (spirit scaling)0.5→0.65+30.0%
Case Closed1
NERFBullet Damage4.67→4.5-3.7%
Bebop
91
Base stats1
Exploding Uppercut
Technical (1)
Hook1
NEWOn target › Return Delay Ally0.2
Technical (1)
MECHBehaviour+deactivate crouch toggle on cast
Hyper Beam
Technical (1)
Sticky Bomb8
Technical (1)
Dynamo
11
Kinetic Pulse
Technical (1)
MECHBehaviour+deactivate crouch toggle on cast
Quantum Entanglement
Technical (1)
Singularity11
NEWBoss Damage Scale50%
NERFCooldown191s→215s+12.6%
Technical (1)
Fathom
1
Lurker's Ambush1
BUFFBullet Radius0.127m→2.54m+1900.0%
Grey Talon
3212
Charged Shot1
BUFFCan target+ability triggers+soul orbs
Guided Owl
Technical (1)
Rain of Arrows
Technical (1)
Spirit Snare3112
NEWCharged Shot Radius30%
NEWGlitch › Applies+disarmed+glitched+items muted+silenced
BUFFCurse Duration1.5s→1.75s+16.7%
NERFT2: Curse Duration1s→0.5s-50.0%
DELT2: Slow Duration1s
Technical (1)
Gunslinger
22112
Base stats2
MECHKit: Ability 2Flame Imp→Knockbackblast
MECHKit: Ability 3Sleight of Hand→gunslinger_demonMark
Demontrigger Blitz211
REWORKT2 upgradeTotal Shots Fired 3→Debuff Duration 6s
REWORKT3 upgradeChannel Move Speed 500→Total Shots Fired 2
BUFFCast Delay2s→1s-50.0%
NERFTotal Shots Fired6→4-33.3%
Infernal Brand1
NEWAdded to the game files
Knockbackblast1
NEWAdded to the game files
Haze
1244
Bullet Dance12
BUFFT2: Cooldown-38s→-40s+5.3%
NERFCooldown138s→150s+8.7%
NERFT1: Spirit Damage7→6-14.3%
Technical (1)
MECHBehaviour+deactivate crouch toggle on cast
Fixation1
NERFT3: Weapon Damage0.15→0.12-20.0%
Sleep Dagger14
NEWSleep Movespeed2m/s
DELDrowsy Move Slow60%
Smoke Bomb11
BUFFT3: Charge Delay10s→7s-30.0%
NERFT1: Invis Sprint Speed6m/s→5m/s-16.7%
Infernus
321
Afterburn1
BUFFDamage Per Second (spirit scaling)0.5→0.6+20.0%
Flame Dash311
NEWT3: Charge Delay15s
NEWT3: Charges1
NEWT3: Charges (spirit scaling)1
BUFFCooldown40s→35s-12.5%
NERFT3: Cooldown-19s→-15s-21.1%
Technical (1)
Ivy
1511
Base stats4
NERFHeavy Melee116→99-14.7%
NERFLight Melee63→54-14.3%
NERFMax Health550→525-4.5%
NERFMelee damage per boon2.67→2.27-15.0%
Air Drop1111
NERFExplode Damage150→125-16.7%
MECHFlying › Applies+no jumping
Technical (1)
MECHBehaviour+deactivate crouch toggle on cast
Stone Form
Technical (1)
Kelvin
1121
Arctic Beam1
Frost Grenade1
NEWStamina Regen-40%
Frozen Shelter111
BUFFT2: Cooldown-38s→-40s+5.3%
NERFCooldown127s→130s+2.4%
MECHActivationinstant cast→on button release
Ice Path
Technical (1)
Lady Geist
33
Base stats1
Life Drain11
REWORKT3 upgradeSilence On Drain 1→Charges (spirit scaling) 1, Charges 2, Charge Delay 0.1s
BUFFDuration2s→2.5s+25.0%
Technical (1)
Malice1
BUFFCan target+soul orbs
Soul Exchange2
REWORKT2 upgradeEnemy Min Health -10%→Fire Rate 40%, Buff Duration 8s
REWORKT3 upgradeFire Rate 40%, Buff Duration 8s, Spirit Resist 40%→Silence Duration 3s, Silence Radius 15m
Lash
252
Base stats1
Death Slam232
REWORKT2 upgradeImpact Damage 100→Cooldown -30s
REWORKT3 upgradeCooldown -56s→Stun Duration 1s
BUFFCast Range18m→20m+11.1%
BUFFImpact Radius5m→6m+20.0%
BUFFTargeting Cone Angle75→85+13.3%
NERFChannel Duration2s→2.3s+15.0%
NERFCooldown138s→140s+1.4%
Technical (1)
MECHBehaviour+cast range is 2d+deactivate crouch toggle on cast
Grapple
Technical (1)
Ground Strike1
BUFFT1: Cooldown-9.5s→-10s+5.3%
McGinnis
111
Mini Turret111
BUFFTurret Health Per Boon20→30+50.0%
NERFAttack Speed Mult100→80-20.0%
DELTurret Decay Damage Per Second20
Mirage
2122
Fire Scarabs222
NEWHealth Stealing Duration4s
BUFFLaunch Window5s→8s+60.0%
Tornado
Technical (1)
Traveler1
REWORKT2 upgradeCooldown -55s→Buff Target 1
Mo & Krill
Burrow
Technical (1)
MECHBehaviour+deactivate crouch toggle on cast
Combo
Technical (1)
Paradox
4
Kinetic Carbine2
NERFMax Time-Stop0.5s→0.4s-20.0%
NERFT1: Max Time-Stop0.5s→0.4s-20.0%
Paradoxical Swap1
Time Wall1
NERFTime Stop Duration0.6s→0.5s-16.7%
Pocket
437
Base stats1
NERFHealth per boon31→27-12.9%
Affliction35
NEWCurrent Health Damage18%
NEWT3: Current Health Damage5%
NEWT3: Radius5m
NERFDamage Per Second (spirit scaling)0.34→0.22-35.3%
NERFRadius14m→9m-35.7%
NERFT3: Damage Per Second27→12-55.6%
Enchanter's Satchel12
NEWT3: Escape Duration0.5s
BUFFEscape Duration2s→1.5s-25.0%
BUFFT1: Cooldown-4.75s→-5s+5.3%
Technical (1)
Flying Cloak11
BUFFLifetime3.2s→3.4s+6.2%
Raven
22214
Base stats114
BUFFBullet damage per boon0.2829→1.3+359.6%
ONPlayer Selectableno→yes
MECHKit: Ability 1Scattercharge→Blindside
MECHKit: Ability 2Flame Dash→Umbrella Maneuver
MECHKit: Ability 3Blindside→Full Auto
MECHKit: UltimateConcussive Combustion→Revelation
Blindside11
BUFFT2: Cooldown-8s→-12s+50.0%
NERFCooldown25s→30s+20.0%
Revelation1
NEWAdded to the game files
Umbrella Maneuver1
NEWAdded to the game files
Umbrella Gun1
NERFBullet Damage30→27-10.0%
Seven
10
Storm Cloud10
NEWFlight Lateral Move Speed2.54m/s
NEWLightning Strike Delay2s
NEWLightning Strike Knock Back Force500
NEWLightning Strikes1
NEWStrike Damage150
NEWStrike Damage (spirit scaling)1.5
NEWStrike Radius6m
NEWVertical Move Speed10%
Technical (1)
Shiv
1
Killing Blow1
Technical (1)
Slice and Dice
Technical (1)
Trapper
1
Bottled Phantasmicide1
BUFFInitial Radius3m→4.5m+50.0%
Vindicta
4263
Base stats1
NERFMax Health550→525-4.5%
Assassinate3
NERFCharge Delay1.6s→2s+25.0%
NERFDamage130→120-7.7%
NERFT2: Max Bonus Damage140→130-7.1%
Crow Familiar313
DELProjectile › Gravity Scale0.2
DELProjectile › Speed88.9m/s
DELProjectile › Trigger Radius0.762m
Flight
Technical (1)
Stake121
NEWT3: Capture Radius2m
BUFFCooldown42s→40s-4.8%
BUFFT2: Cooldown-19s→-20s+5.3%
NERFT3: Tether Duration0.75s→0.5s-33.3%
Viscous
425
Goo Ball2
NERFDamage (spirit scaling)1.3→1.1-15.4%
NERFT2: Damage120→90-25.0%
Technical (1)
Puddle Punch412
NEWT3: Damage35
NEWT3: Damage-35
NEWT3: Damage (spirit scaling)1
NEWT3: Use Heavy Melee1
BUFFRadius4m→4.5m+12.5%
NERFMovement Slow20%→15%-25.0%
NERFT2: Movement Slow20%→15%-25.0%
The Cube11
BUFFCooldown48s→42s-12.5%
NERFCast Range30m→26m-13.3%
Vyper
12
Petrifying Bola1
CHANGEDChannel Move Speed1.27m/s→no limit
Screwjab Dagger1
CHANGEDChannel Move Speed1.27m/s→no limit
Slither1
BUFFChannel Move Speed1.27m/s→2.54m/s+100.0%
Warden
2114
Base stats12
NERFFire Rate per Spirit0.25→0.22-12.0%
Last Stand212
NEWCooldown On Interrupt20s
NEWT2: Cooldown-35s
REWORKT3 upgradeCooldown -56s→Duration 2.5s, Bullet Resist 50%, Spirit Resist 50%
NERFBullet Resist60%→30%-50.0%
NERFSpirit Resist60%→30%-50.0%
Technical (1)
Wraith
121521
Base stats1
BUFFBullet damage per boon0.3771→0.39+3.4%
Full Auto22
NEWT2: Spirit Damage Per Bullet (spirit scaling)0.05
NEWT3: Spirit Lifesteal20%
NERFT3: Bullet Lifesteal30%→20%-33.3%
NERFT3: Spirit Damage Per Bullet (spirit scaling)0.1→0.05-50.0%
Telekinesis10141
NEWLift Chain Radius20m
NEWLift › Disarm › Applies+disarmed
NEWLift › Rise Acc3000
NEWLift › Rise Decay Frac End0.95
NEWLift › Rise Decay Frac Start0.3
NEWLift › Rise Max Speed7.62m/s
NEWLift › Rise Time0.75s
NEWLift › Silence › Applies+silenced
NEWLift › Slam Acc6000
NEWLift › Slam Impact Radius2.54m
REWORKT3 upgradeAbility Unit Target Limit 5→Lift Chain Count 1
BUFFCast Delay0.7s→0.4s-42.9%
BUFFDuration1.25s→2.5s+100.0%
BUFFProjectile › Speed16.51m/s→19.05m/s+15.4%
BUFFT2: Duration0.5s→0.75s+50.0%
DELLift › Oscillate Height1.02m
Wrecker
11
Base stats
Overload1
REWORKT2 upgradeChannel Duration 0.75s→Cooldown -35s
Wrecking Ball1
NEWAdded to the game files
Yamato
32
Flying Strike1
NEWT3: Can Grapple Ally Heroes1
Technical (1)
Shadow Transformation22
NEWT3: Bullet Resist15%
NEWT3: Spirit Resist15%
BUFFAbility Post Cast Duration0.6s→0s-100.0%
BUFFExplosion Delay2s→1.5s-25.0%
Technical (1)
26 heroes
1
BUFFSprint Speed0m/s→0.5m/s
Dash
Technical (1)
14 units
2
19 units
1
Active Reload
1
BUFFMax Ammo18%→24%+33.3%
Alchemical Fire
1
NERFSpirit Power11→7-36.4%
Arcane Surge
4
NERFAbility Duration20%→18%-10.0%
NERFAbility Range20%→18%-10.0%
NERFRadius20%→18%-10.0%
NERFSpirit Power20→18-10.0%
Basic Magazine
1
NERFWeapon Damage15%→12%-20.0%
Close Quarters
2
NERFBullet Resist5%→4%-20.0%
NERFWeapon Damage25%→22%-12.0%
Crippling Headshot
1
Technical (1)
NEWDebuff Per Caster effectModifier Attribute Multiple
Debuff Remover
111
BUFFBuff Duration4s→5s+25.0%
DELMax Health Heal10%
Decay
1
BUFFBleed Damage1.4→1.5+7.1%
Diviner's Kevlar
11
BUFFAbility Duration7%→10%+42.9%
NERFAbility Cooldown Reduction12%→10%-16.7%
Enchanter's Barrier
1
NERFCooldown Reduction While Shielded8%→6%-25.0%
Enduring Speed
1
NERFSprint Speed2m/s→1.5m/s-25.0%
Ethereal Shift
1
Extra Stamina
1
NERFFire Rate6%→5%-16.7%
Fleetfoot
1
NERFCooldown19s→20s+5.3%
Frenzy
5111
NEWComponent ItemsBerserker
BUFFWeapon Damage per Stack6%→8%+33.3%
Headshot Booster
1
NERFCooldown7.5s→8.5s+13.3%
Healing Nova
1
BUFFRegen Duration2s→2.75s+37.5%
Healing Rite
1
NERFBonus Health45→30-33.3%
High-Velocity Mag
1
NERFWeapon Damage13%→11%-15.4%
Hollow Point Ward
11
BUFFLife Threshold60%→65%+8.3%
NERFWeapon Damage22%→20%-9.1%
Infuser
111
NEWSpirit Shield Health70
BUFFDuration6s→8s+33.3%
DELBonus Health50
Knockdown
21
NEWMax Bonus Duration1s
NERFStun Duration0.9s→0.75s-16.7%
Leech
421
NEWComponent ItemsHealbane
NEWIncoming Healing-60%
NEWIncoming Healing-60%
NERFAbility Cooldown Reduction12%→0%-100.0%
Lucky Shot
1
NERFProc Chance35%→34%-2.9%
Magic Carpet
1
BUFFDuration7s→8s+14.3%
Melee Charge
1
NERFBonus Health75→65-13.3%
Metal Skin
11
NEWDash Distance-25%
BUFFDuration3.5s→4s+14.3%
Monster Rounds
1
NERFWeapon Damage vs. NPCs30%→26%-13.3%
Mystic Reverb
1
BUFFDamage45%→50%+11.1%
Mystic Slow
1
BUFFDuration2s→2.5s+25.0%
Point Blank
1
NEWMelee Resist20%
Rapid Recharge
1
NERFCooldown Reduction For Charged Abilities30%→25%-16.7%
Rapid Rounds
1
NERFFire Rate11%→10%-9.1%
Refresher
1
NERFCast Delay0.3s→0.6s+100.0%
Rescue Beam
1
NERFCast Range32m→28m-12.5%
Restorative Locket
1
BUFFCooldown30s→25s-16.7%
Restorative Shot
1
NERFWeapon Damage6%→3%-50.0%
Return Fire
21
NEWHealth Regen3
NEWMax Ammo10%
NERFSpirit Power9→0-100.0%
Shadow Weave
1
BUFFSpot Radius22m→26m+18.2%
Sharpshooter
22
NEWFire Rate Slow10%
NEWMove Speed-0.5m/s
BUFFWeapon Damage20%→30%+50.0%
BUFFWeapon Damage50%→70%+40.0%
Silence Glyph
11
BUFFProjectile › Trigger Radius0.762m→1.07m+40.0%
Technical (1)
Silencer
1
BUFFBuildup Per Shot1.1%→1.3%+18.0%
Slowing Hex
1
NERFCooldown26s→28s+7.7%
Spellslinger Headshots
12
NEWSpirit Amp Per Headshot3%
DELSpirit Power3%
Technical (3)
Spiritual Overflow
1
NERFAbility Cooldown Reduction15%→12%-20.0%
Sprint Boots
1
NERFSprint Speed2m/s→1.5m/s-25.0%
Suppressor
1
BUFFDuration2s→2.5s+25.0%
Surge of Power
1
BUFFFire Rate Bonus10%→15%+50.0%
Titanic Magazine
1
BUFFMelee Resist25%→30%+20.0%
Toxic Bullets
1
BUFFBleed Damage2.5→2.75+10.0%
Unstoppable
1
NEWSlow Resist20%
Veil Walker
11
NERFCooldown18s→22s+22.2%
Withering Whip
2
BUFFBullet Resist-11%→-12%+9.1%
BUFFDuration4.5s→5s+11.1%
Patron
71
Patron
71
Drop Soul Urn
32
NEWFixed Move Speed13m/s
NEWMove Speed7m/s
NERFSprint Speed2m/s→0m/s-100.0%
NERFTrailing Team Bonus Sprint Speed6m/s→0m/s-100.0%
Technical (1)
Home Base
Technical (1)
Scattercharge
1
Tranquilizer Bullets
1
Near climbable rope
Technical (1)
Packed files: added / removed / modified
animation+0−0~45
data+0−0~51
hero_model+104−0~247
material+65−12~14
model+47−2~106
npc_model+0−0~6
other+4−4~9
particles+174−0~77
sound+2193−2027~5426
ui+17−3~41

Hero model folders touched: abrams, archer, astro, atlas_detective_v2, bebop, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_v2, lash_v2, magician, mirage, mirage_v2, nano, operative, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tengu, thumper, tokamak, trapper, vandal, vindicta, viper, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2

Also 1074 visual / audio / UI / technical data fields (see the build pages).

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