Patches

2024-11-13update

◀ OlderNewer ▶
builds: 5360, 5362, 5363, 5371 · official notes
6Buffs
30Nerfs
7New
8Removed
1Reworks
6Other
Vindicta4Yamato4Paradox3Kelvin2Abrams1Dynamo1Haze1Infernus1Ivy1McGinnis1Mo & Krill1+1 in development
13 exact in the notes18 not in patch notes1 of them in game rules & map objects27 on heroes in development3 notes we couldn't match
Troopers now do 20% more damage to each other
MECHSoul Sharing ratios post-lane reduced from 100/75/50/35/28/22% to 100/70/45/33/25/20% (for 1/2/3/4/5/6 players)
First Urn is now always neutral regardless of NW lead
REWORKGuardian resistance changed from -35% at 8 minutes to -50% at 10 minutes
Heavy Melee canceling can no longer be done with some abilities (only items atm)
Team vs Team NW comeback formula toned down
Haze
1
Bullet Dance1
BUFFBonus bullet damage increased from +2 to +5
Paradox
2
Time Wall2
NERFTime Stop duration reduced from 0.7s to 0.6s
NERFDuration reduced from 7s to 6s
Vindicta
1
Assassinate1
NERFDamage reduced by 5%
Yamato
3
Shadow Transformation3
NERFBullet and Spirit resist reduced from 50% to 45%
NERFDuration reduced from 5.5s to 5s
NERFHeal reduced from 25% to 20%

Biggest changes

AssassinateVindictaNERFDamage140→130-7.1%
AssassinateVindictaNERFMax Bonus Damage145→135-6.9%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes11

Items6

Game rules & map objects1

Abrams
1
Siphon Life1
Dynamo
1
Singularity1
Fathom
715482
Base stats12
NERFBullet damage per boon0.5736→0.35-39.0%
MECHKit: Ability 3Fathom Bloodletting→Reefdweller Harpoon
MECHKit: UltimateReefdweller Harpoon→Lurker's Ambush
Lurker's Ambush1
NEWAdded to the game files
Reefdweller Harpoon61528
NEWAbility Charges Conditionally1
NEWAir Drag4
NEWInitial Slow Speed0.01524m/s
NEWInitial Speed Bias0.3
NEWMax Surface Pitch-45
NEWTargetingground
REWORKT3 upgradeMax Health Regen 2%→Fire Rate 30%, Detach Buff Duration 7s
BUFFBehaviour+doesn't break invisibility+movement ability
BUFFCast Delay0.15s→0s-100.0%
BUFFCharges0→2
BUFFCooldown50s→30s-40.0%
BUFFReel Speed25.4m/s→38.1m/s+50.0%
NERFCharge Delay0s→2s
NERFT1: Cooldown-15s→-5s-66.7%
DELFade Time0.25s
DELInitial Height8.89m
DELInvis Sprint Speed-99m/s
DELMax Health Regen3%
DELReveal On Damage Duration0.5s
DELReveal On Spotted Duration3s
DELSpot Radius999m
DELTick Rate0.25
Technical (1)
MECHAbility TypeUltimate→Signature
Scalding Spray1
NERFBehaviour−doesn't interrupt melee
Haze
1
Bullet Dance1
BUFFBullet Damage2→5+150.0%
Infernus
1
Concussive Combustion1
Ivy
1
Stone Form1
Kelvin
2
Frozen Shelter1
Ice Path1
McGinnis
1
Cancel Fissure Wall1
Mo & Krill
1
Scorn1
Paradox
3
Kinetic Carbine1
Time Wall2
NERFDuration7s→6s-14.3%
NERFTime Stop Duration0.7s→0.6s-14.3%
Vindicta
4
Assassinate4
NERFDamage (spirit scaling)1.05→1-4.6%
NERFMax Bonus Damage (spirit scaling)1.57→1.5-4.6%
Yamato
4
Shadow Transformation4
NERFBullet Resist50%→45%-10.0%
NERFDuration5.5s→5s-9.1%
NERFMax HP Heal On Kill25%→20%-20.0%
NERFSpirit Resist50%→45%-10.0%
14 units
1
UPDPS vs Troopers35→42+20.0%
20 units
11
DOWNDamage Resist at most vs Guardian-35%→-50%-42.9%
UPTime to most Damage Resist vs Guardian480s→600s+25.0%
Climb rope
1
Colossus
1
Combo Breaker
1
Fleetfoot
1
Tech Defender
1
Unstoppable
1
Vampiric Burst
1
Soul share after the laning phase
1
MECHvalue#2 0.75 → 0.7 · #3 0.5 → 0.45 · #4 0.35 → 0.33 · #5 0.28 → 0.25 · #6 0.22 → 0.2
Packed files: added / removed / modified
data+0−0~7
hero_model+0−0~58
material+15−0~0
model+5−2~2
other+0−0~3
particles+37−0~0
ui+0−0~2

Hero model folders touched: archer, astro, atlas_detective_v2, bebop, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_v2, lash_v2, magician, mirage, mirage_v2, nano, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tengu, thumper, tokamak, trapper, vandal, vindicta, viper, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2

Also 36 visual / audio / UI / technical data fields (see the build pages).

← 2024-11-10 update2024-11-21 update →