Patches

2024-10-10update

◀ OlderNewer ▶
builds: 5247 · official notes
111Buffs
73Nerfs
67New
28Removed
13Reworks
12Other
135 exact in the notes61 covered by a general line60 not in patch notes15 of them in game rules & map objects48 on heroes in development2 notes disagree with the files3 in the game's code30 bug fixes75 notes we couldn't match
NEWAdded Ranked mode
We are experimenting with a different approach to Ranked during early development, we expect to iterate on it in the future. The focus of this mode will be on concentrating players into specific time windows where they can opt into games where the primary focus is on game quality.
You must have 50 games played in order to enter this mode. If you have any behavior related restrictions (voice/text bans, report misuse, etc), you will be unable to queue into this mode.
The queue will be solo only at the moment and will be open from 1pm-4pm and 7pm-10pm in the respective time zones every day. Each region will have multiple time zones you can select from to find what best fits your schedule (you can only change your selection once per week). Players will be automatically assigned the server in that region that provides the best ping for the players in the match.
When in this mode, you will only be matched with players that have the same medal as you. There are 11 medals in total with 6 levels in each. Everyone's medal and levels will be displayed in these ranked games.
Every Tuesday at 8PM GMT we will run an algorithm that calculates everyone's performance together at the same time based on the games you've played, how the opponents you played against ended up faring in subsequent games, etc. As such, medals will only be updated once per week, to allow for analysis of a wide set of match data together at once for a more accurate review of your skill (rather than a fixed numerical addition/subtraction on a per game basis).
In order to make sure there are enough data to cross reference with other players, you must play at least 7 games in order to be eligible to receive a rank for that week. If at any time you didn't have 7 games played in the previous week, your medal will be marked as undefined until you play enough and earn a new medal the following Tuesday.
The ranked queue will first open next Tuesday, October 15th at 8PM GMT. The first medals will be granted globally the following Tuesday, October 22nd 8PM GMT. You'll have a panel that shows you the history of your previous medals.
NEWAdded a 3rd casting mode, Quick Cast (shows range/radius/etc on key down, then on key up acts like Instant Cast). The three casting modes are now Instant Cast, Quick Cast, and Confirm Cast.
NEWAdded input buffering for ability usage (so if you cast an ability and then quickly cast another ability during its cast time, the next one will fire instead of the input being dropped)
For private lobbies, added the ability to swap players on both teams with a button press. In addition players can be randomly shuffled across the two teams, and if lanes are being assigned, can be shuffled within the teams.
NEWAdded "Allow Duplicate Heroes" setting in Private Lobbies
Certain heroes now have a higher priority at being in dual lanes (Ivy and Dynamo atm)
Pausing is no longer allowed in the first three minutes of the game
NEWAdded Stomp AoE range indication as the Walker is about to use the ability
Updated the way status effects are shown above the healthbar
FIXFixed troopers being unreliable to shoot while on the zipline
FIXFixed an Unsecured Souls bug where it gave extra bounty directly to the dying hero carrying unsecured souls
FIXFixed AFK kick detection not working properly
FIXFixed ESC key not working on the private lobbies page
FIXFixed respawn music not playing while spectating another player
FIXFixed a bug where the bot that would pick up the Urn was not the closest one, just the one that was in the highest player slot
FIXFixed Streamer mode not persisting between game relaunches
Rescue beam now shows heal indicator if you heal someone with it
FIXFixed Debuff Reducer causing Teleporters to be faster
Continue to have mouse look enabled while M3 is pressed but before the ping wheel shows up
FIXFixed Shiv's Killing Blow sometimes sending him into orbit
FIXFixed Shiv's Killing Blow continuing to do damage while being teleported by Quantum Entanglement
FIXFixed Quantum Entanglement's camera position anims not being smooth
Yamato's Flying Strike now also cancels when the target is out of world (like with Quantum Entanglement)
FIXFixed Pausing not working when using hero specific key binds
FIXFixed some cases where Grey Talon's trap effects would be stuck in the world
Updated ground strike preview cone to have a little more information on shape & outer bounds
FIXFixed issues with Bots not using ziplines properly
NEWAdded Return Fire proc sound
Updated McGinnis Heavy Barrage sound
FIXFixed hero death UI sound playing inconsistently
Abrams Life Siphon fades to 50% opacity after initial start to improve visibility
NEWAdded Healing Rite cast sound
NEWAdded Rescue Beam heal and pull loop sounds
NEWAdded Health Nova cast sound
NEWAdded Return Fire cast sound
NEWAdded Colossus cast and loop sounds
NEWAdded echo to Echo Shard cast sound
NEWAdded Silence Glyph cast and hit sounds
NEWAdded Ammo Scavenger proc sound
NEWAdded Restorative Shot proc sound
NEWAdded Toxic Bullets proc variations
Improved visibility on Spiritual Overflow effects when heroes are airborne
FIXFixed a bunch of bugs that were impacting how VO was playing in a match. Now a bunch of hero VO that was previously getting squashed/cut off should play properly (for instance certain lines where allies commented on ability usage, the patrons giving compliments for assists/team healing, etc).
The patron once again will warn you when your Walkers are under attack
The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker
DOWNIncreased the time you need to carry the urn before the urn nags about not being deliveredIdol Drop Duration 25s→12.5s
FIXFixed more instances of the wrong name for a hero being called out
Mirage still loves the Djinn, but he yells about them less frequently
NEWAdded improvements for meleeing while using Siphon Life (book now floats and hand makes a fist)
Updated Grey Talon root effect for trap
Updated Rain of Arrows effects
NEWNew heavy melee anims added to Mo & Krill and Ivy
Trooper death effects resolve quicker and more cleanly
NEWNew Imports Building
NEWNew Taxi Stand building
Replaced old retaining wall
Replaced block-in park bridges
DOWNTroopers attack range vs Lane Guardians reduced from 13.5m to 12m (they get closer to it)exact: 13.72m→12m
Players now need to be within 19m (above the ramp) to attack a Lane Guardian
Guardians now take 70% less damage from troopers at the start of the game; this reduces by 10% per minute (max at +30% increased damage at 10 min)
UPGuardian damage vs players increased by 20%
BUFFMedium Camps spawn time changed from 7 min to 5 min
NERFHard Camps spawn time changed from 7 min to 8 min
Teleporters open time changed from 10 min to 8 min
BUFFTrooper spawn/bounty lane end time changed from 10 min to 8 min
BUFFVaults spawn time/interval changed from 10/5 to 8/4
BUFFGolden Statues and Breakables spawn time changed from 3 min to 2 min
BUFFGolden Statues bonuses upgrade time changed from 15 min to 10 min
UPGolden Statue Health buff increased from 15/20 to 20/30
NEWGolden Statues now have a tier 3 upgrade at 25 minutes (+2.5% Fire Rate, +8% Ammo, 1.5% CD Reduction, +7% Weapon Damage, 40 Health, +5 Spirit Power)
4 exact values
  • Crate · Pickups lv3 ammo permanent pickup lv3 › Pickup Weight: 1
  • Crate · Pickups lv3 firerate permanent pickup lv3 › Pickup Weight: 1
  • Breakable (powerups) · Pickups lv3 ammo permanent pickup lv3 › Pickup Weight: 1
  • Breakable (powerups) · Pickups lv3 firerate permanent pickup lv3 › Pickup Weight: 1
NEWMid Boss now has 15 regen
Mid Boss creep buff rescaled from 70% to 50/70/90% for the 1/2/3rd mid boss death (further deaths don't increase)
Mid Boss rejuv respawn rescaled from 50% to 40/50/60% for the 1/2/3rd mid boss death (further deaths don't increase)
DOWNUrn now causes the runner to be revealed on the minimapIdol Drop Duration 25s→12.5s
DOWNHeavy Melee against the urn runner now causes them to drop the urnIdol Drop Duration 25s→12.5s
REWORKUrn delivery now gives each player on your team a Golden Statue permanent buff
13 exact values
  • Soul Urn rules · Idol Drop Duration: 25s → 12.5s
  • Crate · Pickups lv3 ammo permanent pickup lv3 › Pickup Weight: 1
  • Crate · Pickups lv3 cd permanent pickup lv3 › Pickup Weight: 1
  • Crate · Pickups lv3 firerate permanent pickup lv3 › Pickup Weight: 1
  • Crate · Pickups lv3 hp permanent pickup lv3 › Pickup Weight: 2
  • Crate · Pickups lv3 spirit permanent pickup lv3 › Pickup Weight: 1
  • Crate · Pickups lv3 wp permanent pickup lv3 › Pickup Weight: 1
  • Breakable (powerups) · Pickups lv3 ammo permanent pickup lv3 › Pickup Weight: 1
  • Breakable (powerups) · Pickups lv3 cd permanent pickup lv3 › Pickup Weight: 1
  • Breakable (powerups) · Pickups lv3 firerate permanent pickup lv3 › Pickup Weight: 1
  • Breakable (powerups) · Pickups lv3 hp permanent pickup lv3 › Pickup Weight: 2
  • Breakable (powerups) · Pickups lv3 spirit permanent pickup lv3 › Pickup Weight: 1
  • Breakable (powerups) · Pickups lv3 wp permanent pickup lv3 › Pickup Weight: 1
DOWNUrn bounty increased by 15%Idol Drop Duration 25s→12.5s
DOWNUrn now falls down from the sky a little bit fasterIdol Drop Duration 25s→12.5s
Comeback formula weighted a bit less on team vs team net worth calculation and more on the strength of the dying hero (regardless of lead)
Percentage of deniable orbs from objectives for Guardian/Walker/Patron/Shrines rescaled from 54.55/66.67/100/0% to 35%
Shields no longer reduce damage or get depleted by NPC units (Troopers, Bosses etc, but still takes damage from player summoned units)
BUFFAll heroes' movespeed increased by 0.3 (Enduring Speed reduced by 0.3)
37 exact values
  • Holliday · Move Speed: 8m/s → 8.3m/s
  • Bebop · Move Speed: 6.25m/s → 6.55m/s
  • Lady Geist · Move Speed: 6m/s → 6.3m/s
  • Haze · Move Speed: 8m/s → 8.3m/s
  • Vindicta · Move Speed: 8m/s → 8.3m/s
  • Mo & Krill · Move Speed: 7.8m/s → 8.1m/s
  • Grey Talon · Move Speed: 6m/s → 6.3m/s
  • Warden · Move Speed: 6m/s → 6.3m/s
  • Yamato · Move Speed: 8m/s → 8.3m/s
  • 6 heroes · Move Speed: 6.5m/s → 6.8m/s
  • 21 heroes · Move Speed: 7m/s → 7.3m/s
Bullet and Spirit Lifesteal now stack diminishingly
Teleporters now grant +3 m/s for 5s after arriving at the other side
Updated teleporter locations
Moved teleporters to travel between outer lane Walkers
MAPAdded teleporters in the underground tunnels
MAPChanged underground teleporters to go between Subway and Tunnel on the same side of the map
MAPWidened stairs from Shrines back to the player spawn area
MAPAdded ledge to mantle back up to the player spawn area from the pit
NEWAdded bridge and stair to the upper level of the Subway Entrance building from the outer lane Walker arenas
NEWAdded upper level connection through the Subway Entrance building
MAPMoved Guardians back slightly further from stairs down to the canal
Widened channels surrounding Mid Temple slightly
Widened archways between Mid Temple channels
MAPGarage and Night Club Changed ropes so that they take you to the second floor and added back stairs to take you to the roof
Monster Rounds
1
NERFWeapon Damage vs NPCs reduced from 35% to 30%
Restorative Shot
1
NERFWeapon Damage reduced from 8% to 7%
Basic Magazine
1
BUFFAmmo increased from 24% to 26%
Melee Charge
1
NERFCooldown increased from 10.5s to 16sexact: 10→16
Long Range
1
BUFFAmmo increase from 20% to 25%
Tesla Bullets
1
BUFFSpirit scaling increased from 0.13 to 0.16exact: 0.131→0.16
Alchemical Fire
1
NEWNow behaves like other grenades and does not bounce off walls
BUFFBase DPS increased from 45 to 55
Toxic Bullets
1
NERFBuildup is now 15% slowerBuildup Per Shot 0.8%→0.68%
Frenzy
1
BUFFLow HP threshold increased from 40% to 50%
Ricochet
1
NERFRange reduced from 14m to 11m
Silencer
1
BUFFSpirit Power increased from 12 to 18
Vampiric Burst
2
BUFFAdded ammo on active increased from +50% to +75%
BUFFCooldown reduced from 37s to 34s
Spiritual Overflow
3
BUFFNo longer grants +20% Fire RateFire Rate 20%→35%
BUFFUpon full build-up, grants +35% Fire Rate
BUFFActivated Spirit Power increased from +45 to +50
Healing Rite
1
BUFFRegen duration increased from 17s to 19s (same total heal)
Extra Regen
2
BUFFRegen increased from 2.8 to 3
BUFFAmmo increased from 8% to 10%
Extra Stamina
111
BUFFStamina Recovery increased from 14% to 16%
NERFFire Rate reduced from 7% to 6%
NEWNow gives +25 Health
Extra Health
1
BUFFWeapon Damage increased from 5% to 6%
Enduring Speed
2
NERFMovespeed bonus reduced from 1.4 to 1.1 (all heroes movement speed increased by 0.3)
NERFSlow resist reduced from 40% to 35%
Restorative Locket
11
BUFFSpirit Resist increased from 8% to 10%
NEWNow grants +1 Sprint
Return Fire
2
NERFCooldown increased from 25s to 30s
NERFActive bullet resist reduced from 25% to 20%
BUFFHealth Nova Spirit Power increased from +4 to +6
Combat Barrier
1
NERFWeapon Damage reduced from 25% to 22%
Fortitude
1
BUFFHealth increased from +300 to +325
Lifestrike
1
BUFFHeal increased from 55% of melee damage to 65%
Superior Stamina
1
BUFFStamina Recovery increased from 20% to 25%
Veil Walker
1
BUFFSpeed increased from 3 to 4
Majestic Leap
1
NERFCooldown increased from 23s to 26s
Rescue Beam
1
NERFCast range reduced from 36m to 32m
Leech
2
BUFFWeapon Damage increase from +15% to +20%
BUFFSpirit Power increased from +12 to +18
Siphon Bullets
1
BUFFHP Steal Per Bullet increased from 45 to 50
Extra Spirit
1
BUFFSpirit Power increased from 9 to 10
Ammo Scavenger
11
NERFSpirit Power Per Soul reduced from 2 to 1
BUFFMax Stacks increased from 10 to 20
Withering Whip
111
DELNo longer grants +50 Health
NEWNow grants +100 Bullet Shield
BUFFCooldown reduced from 26s to 22s
Cold Front
1
BUFFCooldown reduced from 34s to 28s
Mystic Vulnerability
FIXFixed it stacking with Escalating Exposure
Slowing Hex
1
NERFSlow reduced from 30% to 25%
Improved Spirit
1
BUFFSpirit Power increased from +23 to +28
Improved Burst
1
NERFMax Health damage reduced from 9% to 7%
Knockdown
1
BUFFCooldown reduced from 48s to 40s
Ethereal Shift
Can no longer end it early
Torment Pulse
1
BUFFPulse interval is now fixed and does not get reduced with cooldown reductionCooldown 1.5s→0s
Superior Cooldown
1
NEWNow grants +100 Spirit Shield
Escalating Exposure
3
NERFSpirit Resist On Damage reduced from -15% to -12%
NERFAmp Per Stack reduced from 6% to 5%
NERFDuration reduced from 15s to 12s
Refresher
1
NERFCooldown increased from 212s to 230s
Mystic Reverb
1
NERFSlow reduced from 50% to 40%
Abrams
11
NERFBase health reduced from 600 to 570
BUFFHealth per boon increased from 32 to 34 (1048 vs 1046 total)
Shoulder Charge
FIXFixed shoulder charge sensitivity bugs that allowed you to turn more than intended
Seismic Impact
NEWNow allows for some very minor movement to help nudge around small objects
Bebop
234
FIXFixed some cases where Hook would grab players from around corners
Sticky Bomb21
BUFFGrowth increased from 2.5% to 4% per stack
NEWNow loses 2 stacks on deathBonus Loss Per Death 2
Bonus Max Stacks 15
NEWNow has 15 max stacks
Grapple Arm2
BUFFHook range increased from 25m to 30m
BUFFHook now also hits enemy troopers, killing them instantly
1 exact value
  • Hook · Can target: +enemy troopers
Hyper Beam4
NERFMovement slow reduced from 30% to 25%
REWORKDuration no longer scales with Spirit Power
3 exact values
  • Hyper Beam · Channel Duration: 8s → 10s
  • Hyper Beam · Channel Duration (spirit scaling): 0.06 removed
  • Hyper Beam · Channel Duration · Scaling Stats: +echannelduration −etechpower
NERFDuration increased from 8s to 10s
REWORKUppercut now applies a 15% Fire Rate slow in the landing radius for 5s. Scales with Spirit Power (0.2)
5 exact values
  • Hyper Beam · Movement Slow: 30% → 25%
  • Hook · Cast Range: 25m → 30m
  • Exploding Uppercut · Fire Rate Slow Duration: 5s
  • Exploding Uppercut · Fire Rate Slow: 15%
  • Exploding Uppercut · Fire Rate (spirit scaling): 0.2
Dynamo
11
Quantum Entanglement11
NERFCooldown increased from 12.5s to 15s
NEWT3 now also also reduces cooldown by 4sT3: Cooldown -4s
Kinetic Pulse
FIXFixed Kinetic Pulse T2 tooltip to clarify that it affects bullets only and not melee damage
Grey Talon
22
Base bullet damage now scales with Spirit Power (0.1)
REWORKMovespeed no longer scales with Spirit Power
3 exact values
  • Grey Talon · Move Speed per Spirit: ETechPower removed
  • Grey Talon · Move Speed per Spirit: 0.04 removed
  • Grey Talon · Move Speed: 6m/s → 6.3m/s
BUFFBase stamina increased from 3 to 4
The Mourning Comes2
NERFArrow cycle time increased from 0.45s to 0.55s (overall dps unchanged)
NERFFire Rate no longer scales with Spirit PowerFire Interval 0.45s→0.55s
Rain of Arrows
FIXFixed Rain of Arrows alternate cast causing you to hit the ground soon after cast
Guided Owl1
FIXFixed Guided Owl colliding with nearby objects during cast
REWORK3s grace period for kill increased to 4sKill Check Window 3→4
World Collide Grace Window 0.5
FIXFixed Guided Owl grace period still requiring that he gets the kill, rather than the target just die
Haze
2211
Fixation11
BUFFMax stacks increased from 30 to 40
NERFT3 reduced from +0.2 to +0.15
Bullet Dance211
DELNo longer grants +15% Fire Rate
BUFFBase ability now grants 2 Targets Hit Per Shot
NEWBase ability no longer grants +25% EvasionT3: Dance Movespeed 2m/s
T3: Bullet Evasion 40%
NEWT3 now grants +40% Evasion and +2 Bullet Dance SpeedT3: Dance Movespeed 2m/s
T3: Bullet Evasion 40%
Infernus
11
Napalm11
NERFCatalyst Damage Amp reduced from 25% to 20%
BUFFCatalyst T3 Damage Amp increased from 15% to 20%
Ivy
Improved default camera position
Take Flight control keys are now similar to Vindicta's
FIXFixed some issues with control on Take Flight when near a wall
Lady Geist
22
Essence Bomb
FIXFixed a bug that could cause some units to take more damage than intended with Essence Bomb when multiple targets are hit
Life Drain2
BUFFCan now be alternate-casted on allied heroes
1 exact value
  • Life Drain · Behaviour: +alt-cast
BUFFAdded double tap accidental protection for Life Drain to help against instant cancellations
1 exact value
  • Life Drain · Behaviour: +alt-cast
Malice2
NERFSlow duration reduced from 6s to 4s
NERFAmp duration reduced from 16s to 13s
You can now see how many Malice stacks you have on you as the opponent
Lash
3
Tale of The Tape1
NERFBase bullet damage reduced from 10 to 9
Flog2
NERFHeal vs heroes reduced from 80% to 70%
NERFHeal vs creeps reduced from 30% to 25%
McGinnis
1822
DELNo longer has +25% Spirit Resist
NEWNow has +15% Bullet Resist
Mini Turret721
DELMini Turrets T1 no longer grants +1 charge
REWORKMini Turrets duration reduced from 30s to 24s
BUFFMini Turrets cooldown reduced from 30s to 24s
NERFMini Turrets health scaling reduced from 30% to 20%
BUFFMini Turrets recharge time reduced from 5s to 3s
BUFFMini Turrets cast range increased from 15m to 20m
REWORKDamage reduction against troopers/neutrals increased from -40% to -50%Turret Attack Delay 0.35s→0.2s
Turret Health 30%→20%
REWORKDamage reduction against objectives increased from -60% to -70%
3 exact values
  • Mini Turret · Boss Damage % Outgoing: 40 → 30
  • Mini Turret · Turret Attack Delay: 0.35s → 0.2s
  • Mini Turret · Turret Health: 30% → 20%
FIXFixed Ricochet not bouncing off of Mini Turrets
BUFFSpawn time reduced from 1s to 0.25s
BUFFAttack delay reduced from 0.35s to 0.2s
Heavy Barrage1
BUFFRadius increased from 4.5m to 5m
Mirage
141
Dust Devil1
REWORKTornado now uses a range for its travel distance instead of a travel duration (scales with range increase)
3 exact values
  • Tornado · Cast Range: 0m → 20m
  • Tornado · Duration · Scale Type: ETechDuration removed
  • Tornado · Duration: 0.75s → 0s
Fire Scarabs
Enemies that have already been hit by Fire Scarabs now let the next scarab projectile pass through them
Djinn's Mark21
NERFBase damage reduced from 16 to 12
BUFFScaling from spirit power increased from 0.4 to 0.55
BUFFReveal duration increased from 2s to 3s
Traveler11
REWORKNow causes your camera to move to the destination during the channelT1: Move Speed 2m/s
T2: Move Speed 2m/s removed
T1 is now "+2 m/s" (was -20s cd)
T2 is now "-30s cd" (was +2 m/s)
BUFFT3 fire rate increased from 20% to 30%
Mo & Krill
11
Combo11
NEWT1 now grants +30% Bullet Resist While Channeling (no longer grants -28s CD)
BUFFCooldown reduced from 95s to 75s
Paradox
2124
BUFFBullet growth per boon increased from 0.33 to 0.45
Time Wall1
NERFBullet duration reduced from 1s to 0.7s
FIXFixed Time Wall not being spawned when looking down while casting
Paradoxical Swap22
NERFCooldown increased from 48s to 65s
NERFRange reduced from 30m to 25m
NEWT1 now reduces cooldown by 15s
NEWT3 now increases range by 20m
Pulse Grenade111
NERFRadius reduced from 7m to 6m
BUFFDamage Amp per Stack increased from 5% to 6%
REWORKT3 no longer increases Damage Amp by 2%T3: Damage Amp per stack 2% removed
T3: Radius Per Pulse 1m
NEWT3 now also increases the radius by 1m per pulse
Pocket
13
The Black Sheep1
NERFShotgun falloff start reduced from 22m to 16m
Enchanter's Satchel
Damage now respects line of sight
NEWNow shows an aoe indicator for Pocket while channeling
Affliction1
NERFDPS Spirit Power scaling reduced from 0.4 to 0.34exact: 0.3931→0.34
Barrage11
NERFRadius reduced from 6.5m to 4.5m
NEWT3 now also increases radius by 2m
Seven
21
BUFFBase regen increased from 1.5 to 3
NERFMovespeed scaling with Spirit Power reduced from 0.028 to 0.02files: 0.028→0.023
Lightning Ball1
BUFFT3 increased from +1m to +2m
Shiv
4
Slice and Dice2
BUFFSpirit damage scaling increased from 1.2 to 1.3
BUFFT1 improved from -3.75s to -4s
Killing Blow2
BUFFRage decay rate reduced from 0.35 to 0.25
BUFFRage buffer duration increased from 7s to 12s (how long it stays before starting to decay)
Vindicta
3242
Fall off increased from 58m (default) to 64m
NERFBullet damage growth per boon reduced from 0.79 to 0.55exact: 0.7857→0.55
DELNo longer has -10% base bullet resist
NERFHealth growth per boon reduced from 20 to 15Bullet damage per boon 0.7857→0.55
BUFFShooting while flying now has similar speed impact as on the groundMove Speed 8m/s→8.3m/s
Wallflower's Revenge11
BUFFReverted recent falloff damage changesFalloff End 45m→64m
NERFGun cycle time increased from 0.22 to 0.26 (dps rescaled to remain the same, after the above changes are calculated in)
Flight31
REWORKDuration no longer scales with Spirit Power
4 exact values
  • Flight · Move Speed Above Base Scale: 0.5
  • Flight · Duration · Specific Stat Scale Type: ETechPower → ETechDuration
  • Flight · Duration (spirit scaling): 0.1638 removed
  • Flight · T2: Duration: 6s
NEWT2 now increases flight duration by 6s
REWORKBonus move speed above base now scales at 50% effectiveness
4 exact values
  • Flight · Air Speed Approach: 2.54m/s removed
  • Flight · Move Speed Above Base Scale: 0.5
  • Flight · Duration · Specific Stat Scale Type: ETechPower → ETechDuration
  • Flight · Duration (spirit scaling): 0.1638 removed
REWORKAir acceleration decreased a little
4 exact values
  • Flight · Air Acceleration: 0.5
  • Flight · Air Drag: 2 → 1
  • Flight · Air Speed Approach: 2.54m/s removed
  • Flight · Launch Air Drag: 2
Stake1
NERFDuration reduced from 2s to 1.75s
Assassinate
Bonus souls is now unsecured
Crow Familiar
% damage no longer affects Mid Boss
Viscous
13
Goo Ball1
MECHNo longer triggers on hit effect while in Ethereal Shift
1 exact value
  • Goo Ball · Behaviour: +trigger cancel mash protection on cast
FIXFixed Superior Stamina dash count not working with Goo Ball
NERFStun duration reduced from 1s to 0.7sfiles: 1→0.5
Splatter12
NERFBase damage reduced from 100 to 90
NERFT2 reduced from +70 to +60
BUFFSpirit damage scale increased from 1.5 to 1.9
Puddle Punch
FIXFixed Instant Cast not working for Puddle Punch
Warden
23
Alchemical Flask22
BUFFCooldown reduced from 14s to 12s
BUFFDamage increased from 55 to 65
NEWT1 is now +1 Stamina Reduction
NEWT2 is now +50 Damage
Last Stand1
Channel duration reduced from 2.2s to 2s
BUFFRange increased from 12m to 13m
Wraith
2
Card Trick2
NERFSpirit scale reduced from 1.2 to 1.1
NERFGeneration via melee reduced by 50%
Yamato
121
Power Slash11
NERFCooldown increased from 8.5s to 10.5s
NEWT2 now also reduces cooldown by 2s
Shadow Transformation11
DELNo longer grants you bullet and spirit resistBullet Resist 40% removed
Spirit Resist 40% removed
NERFDuration reduced from 4.5s to 4s

Biggest changes

Alchemical FireNERFBullet Velocity254m/s→40.64m/s-84.0%
Air DropIvyBUFFMove Collide Speed7m/s→11m/s+57.1%
Air DropIvyNERFMin Fly Height6.1m→3.05m-50.0%
Alchemical FireNERFProjectile › Speed40.64m/s→20.32m/s-50.0%
Rain of ArrowsGrey TalonNERFFall Speed Max0.762m/s→0.381m/s-50.0%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes25

Items13

Units7

Game rules & map objects15

Abrams
321
Base stats11
BUFFHealth per boon32→34+6.2%
NERFMax Health600→570-5.0%
Seismic Impact3
Siphon Life1
Bebop
5421
Base stats1
BUFFMove Speed6.25m/s→6.55m/s+4.8%
Exploding Uppercut3
NEWFire Rate (spirit scaling)0.2
NEWFire Rate Slow15%
NEWFire Rate Slow Duration5s
Hook2
BUFFCan target+enemy troopers
BUFFCast Range25m→30m+20.0%
Hyper Beam21
NERFChannel Duration8s→10s+25.0%
NERFMovement Slow30%→25%-16.7%
DELChannel Duration (spirit scaling)0.06
Technical (1)
MECHChannel Duration · Scaling Stats+echannelduration−etechpower
Sticky Bomb21
NEWBonus Loss Per Death2
NEWBonus Max Stacks15
BUFFSticky Bomb Damage2.5%→4%+60.0%
Calico
10313772
Base stats2
MECHKit: Ability 3Nekomata Ward→Queen of Shadows
MECHKit: UltimateQueen of Shadows→Nekomata Ward
Ava61854
NEWCast Delay Max4
NEWCast Delay Max Distance40
NEWCast Delay Min0.2
NEWEnemy Reveal (spirit scaling)0.3
NEWPredatory Statue › Self Heal Scale0.2
NEWT2: Damage Reduction-20%
REWORKT1 upgradeAva (Normalized) 200HP→Lifesteal Non-Hero 7%, Lifesteal 21%
BUFFAva (Normalized)200HP→500HP+150.0%
BUFFAva (Normalized) (spirit scaling)2→3+50.0%
BUFFBehaviour+self-cast+cancellable during the cast delay
BUFFCat Activate Duration1.5s→2s+33.3%
BUFFDamage Per Second30→40+33.3%
BUFFEnemy Reveal20m→25m+25.0%
BUFFRecall Cooldown8s→5s-37.5%
BUFFT2: Damage Per Second30→40+33.3%
NERFAbility Damage Scale0.5→0.3-40.0%
NERFCooldown60s→80s+33.3%
NERFLifesteal30%→15%-50.0%
NERFLifesteal Non-Hero10%→5%-50.0%
NERFNPC Damage Scale50%→30%-40.0%
DELInactive Radius20m
DELRecall Range5m
DELRecast Cooldown5s
DELTargeting Cone Angle20
Technical (2)
MECHAbility TypeSignature→Ultimate
MECHActive Radius · Specific Stat Scale TypeETechRange→ETechPower
Pounce32523
NEWAttack Time Phase 10.2
NEWAttack Time Phase 2-0.4
NEWDouble Pounce Time3s
REWORKT2 upgradeSlow Radius 6m→Ammo 20%
REWORKT3 upgradeAmmo 25%→Damage 60
BUFFCharge Delay10s→8s-20.0%
BUFFCharges1→2+100.0%
BUFFCooldown32s→26s-18.8%
BUFFDamage (spirit scaling)0.5→0.7+40.0%
BUFFSlow Radius4m→6m+50.0%
NERFAbility Post Cast Duration0.25s→0.4s+60.0%
NERFCan target−all allies
DELAlly Cooldown16s
DELAlly Recharge Time3s
DELPre Arrival Attack Start Time0.2s
Shadow Step1
NEWAdded to the game files
Dynamo
11
Quantum Entanglement11
NEWT3: Cooldown-4s
NERFCooldown12.5s→15s+20.0%
Grey Talon
2523
Base stats123
NEWBullet Damage per Spirit0.1
BUFFMove Speed6m/s→6.3m/s+5.0%
BUFFStamina3→4+33.3%
DELBullets per sec per Spirit0.00625
DELFire Rate per Spirit0.25
DELMove Speed per Spirit0.04
Technical (2)
DELFire Rate per SpiritETechPower
DELMove Speed per SpiritETechPower
Guided Owl11
NEWWorld Collide Grace Window0.5
BUFFKill Check Window3→4+33.3%
Technical (1)
Rain of Arrows11
The Mourning Comes11
NERFFire Interval0.45s→0.55s+22.2%
Haze
1312
Base stats1
BUFFMove Speed8m/s→8.3m/s+3.8%
Bullet Dance111
REWORKT3 upgradeTargets Hit Per Shot 1→Dance Movespeed 2m/s, Bullet Evasion 40%
BUFFTargets Hit Per Shot1→2+100.0%
DELFire Rate15%
Technical (1)
Fixation111
BUFFMax Stacks30→40+33.3%
NERFT3: Weapon Damage0.2→0.15-25.0%
Holliday
1
Base stats1
BUFFMove Speed8m/s→8.3m/s+3.8%
Infernus
21
Catalyst11
BUFFT3: Damage Amplification15%→20%+33.3%
NERFDamage Amplification25%→20%-20.0%
Technical (1)
Concussive Combustion1
Ivy
11
Air Drop11
Technical (1)
Kelvin
11
Base stats1
NEWHeadshot Damage Bonus ×0.8
Expedition's End1
Lady Geist
22
Base stats1
BUFFMove Speed6m/s→6.3m/s+5.0%
Life Drain1
BUFFBehaviour+alt-cast
Malice2
NERFDebuff Duration16s→13s-18.8%
NERFSlow Duration6s→4s-33.3%
Lash
3
Flog2
NERFHeal vs heroes80%→70%-12.5%
NERFHeal vs non-heroes30%→25%-16.7%
Grapple
Technical (1)
Tale of The Tape1
NERFBullet Damage10→9-10.0%
McGinnis
1742
Base stats11
NEWBullet Resist15%
DELSpirit Resist25%
Cancel Fissure Wall1
Heavy Barrage1
BUFFExplosion Radius4.5m→5m+11.1%
Mini Turret541
BUFFCast Range15m→20m+33.3%
BUFFCharge Delay5s→3s-40.0%
BUFFCooldown30s→24s-20.0%
BUFFDeploy Time1s→0.25s-75.0%
BUFFTurret Attack Delay0.35s→0.2s-42.9%
NERFBoss Damage % Outgoing40→30-25.0%
NERFLifetime30s→24s-20.0%
NERFTurret Health30%→20%-33.3%
DELT1: Charges1
Mirage
2422
Djinn's Mark21
BUFFBase Damage (spirit scaling)0.4→0.55+37.5%
BUFFReveal Duration2s→3s+50.0%
NERFBase Damage16→12-25.0%
Fire Scarabs1
Tornado111
BUFFCast Range0m→20m
NERFDuration0.75s→0s-100.0%
Technical (1)
DELDuration · Scale TypeETechDuration
Traveler21
REWORKT1 upgradeCooldown -20s→Move Speed 2m/s
REWORKT2 upgradeMove Speed 2m/s→Cooldown -30s
BUFFT3: Fire Rate20%→30%+50.0%
Mo & Krill
13
Base stats1
BUFFMove Speed7.8m/s→8.1m/s+3.8%
Combo11
REWORKT1 upgradeCooldown -28s→Combo Bullet Resist 30%
BUFFCooldown95s→75s-21.1%
Scorn1
Paradox
3341
Base stats1
BUFFBullet damage per boon0.33→0.45+36.4%
Kinetic Carbine1
Paradoxical Swap221
REWORKT1 upgradeCast Range 15m→Cooldown -15s
REWORKT3 upgradeCooldown -14s→Cast Range 20m
NERFCast Range30m→25m-16.7%
NERFCooldown48s→65s+35.4%
Pulse Grenade111
REWORKT3 upgradeDamage Amp per stack 2%→Radius Per Pulse 1m
BUFFDamage Amp per stack5%→6%+20.0%
NERFRadius7m→6m-14.3%
Time Wall1
NERFTime Stop Duration1s→0.7s-30.0%
Pocket
13
Affliction1
NERFDamage Per Second (spirit scaling)0.3931→0.34-13.5%
Barrage11
NEWT3: Radius2m
NERFRadius6.5m→4.5m-30.8%
The Black Sheep1
NERFFalloff Start22m→16m-27.3%
Seven
21
Base stats11
BUFFHealth Regen1.5→3+100.0%
NERFMove Speed per Spirit0.028→0.023-17.9%
Lightning Ball1
BUFFT3: Radius1m→2m+100.0%
Shield Guy
6
Base stats1
NEWAdded to the game files
Ability 11
NEWAdded to the game files
Ability 21
NEWAdded to the game files
Ability 31
NEWAdded to the game files
Ultimate1
NEWAdded to the game files
Weapon1
NEWAdded to the game files
Shiv
4
Killing Blow2
BUFFRage Drain Delay Duration7s→12s+71.4%
BUFFRage Drain Rate0.35→0.25-28.6%
Slice and Dice2
BUFFImpact Damage (spirit scaling)1.2→1.3+8.3%
BUFFT1: Cooldown-3.75s→-4s+6.7%
Vindicta
41343
Base stats111
BUFFMove Speed8m/s→8.3m/s+3.8%
NERFBullet damage per boon0.7857→0.55-30.0%
DELBullet Resist-10%
Flight4112
NEWAir Acceleration0.5
NEWLaunch Air Drag2
NEWMove Speed Above Base Scale0.5
REWORKT2 upgradeCooldown -14s→Duration 6s
NERFAir Drag2→1-50.0%
DELAir Speed Approach2.54m/s
DELDuration (spirit scaling)0.1638
Technical (1)
MECHDuration · Specific Stat Scale TypeETechPower→ETechDuration
Stake1
NERFTether Duration2s→1.75s-12.5%
Technical (1)
Wallflower's Revenge21
BUFFFalloff End45m→64m+42.2%
NERFFire Interval0.22s→0.26s+18.2%
Viscous
13
Goo Ball1
NERFStun Duration1s→0.5s-50.0%
Technical (1)
MECHBehaviour+trigger cancel mash protection on cast
Puddle Punch
Technical (1)
Splatter12
BUFFDamage (spirit scaling)1.5→1.9+26.7%
NERFDamage100→90-10.0%
NERFT2: Damage70→60-14.3%
Warden
25
Base stats1
BUFFMove Speed6m/s→6.3m/s+5.0%
Alchemical Flask22
REWORKT1 upgradeDamage 40→Stamina Reduction 1
REWORKT2 upgradeStamina Reduction 1→Damage 50
BUFFCooldown14s→12s-14.3%
BUFFDamage55→65+18.2%
Last Stand2
BUFFRadius12m→13m+8.3%
Wraith
3
Card Trick3
NERFCard Resource Per Heavy Melee50→25-50.0%
NERFCard Resource Per Light Melee20→10-50.0%
NERFDamage (spirit scaling)1.2→1.1-8.3%
Yamato
1132
Base stats1
BUFFMove Speed8m/s→8.3m/s+3.8%
Flying Strike1
Power Slash11
NEWT2: Cooldown-2s
NERFCooldown8.5s→10.5s+23.5%
Shadow Transformation12
NERFDuration4.5s→4s-11.1%
DELBullet Resist40%
DELSpirit Resist40%
21 heroes
1
BUFFMove Speed7m/s→7.3m/s+4.3%
All heroes (35)
1
NEWHeadshot Damage Bonus ×1
6 heroes
1
BUFFMove Speed6.5m/s→6.8m/s+4.6%
9 map objects
1
BUFFInitial Spawn Time180s→120s-33.3%
14 units
1
20 units
31
DOWNMax Range vs Guardian13.72m→12m-12.5%
Alchemical Fire
123
BUFFDamage Per Second45→55+22.2%
Technical (2)
Ammo Scavenger
11
BUFFMax Stacks10→20+100.0%
NERFSpirit Power Per Soul2→1-50.0%
Basic Magazine
1
BUFFMax Ammo24%→26%+8.3%
Cold Front
1
BUFFCooldown34s→28s-17.6%
Colossus
1
Combat Barrier
1
NERFWeapon Damage While Shielded25%→22%-12.0%
Combo Breaker
1
Enduring Speed
2
NERFMove Speed1.4m/s→1.1m/s-21.4%
NERFSlow Resist40%→35%-12.5%
Escalating Exposure
13
NERFDuration15s→12s-20.0%
NERFSpirit Amp per Stack6%→5%-16.7%
NERFSpirit Resist On Spirit Damage-15%→-12%-20.0%
Extra Health
1
BUFFWeapon Damage5%→6%+20.0%
Extra Regen
2
BUFFHealth Regen2.8→3+7.1%
BUFFMax Ammo8%→10%+25.0%
Extra Spirit
1
BUFFSpirit Power9→10+11.1%
Extra Stamina
111
NEWBonus Health25
BUFFStamina Recovery14%→16%+14.3%
NERFFire Rate7%→6%-14.3%
Fleetfoot
1
Fortitude
1
BUFFBonus Health300→325+8.3%
Frenzy
1
BUFFHealth Threshold40%→50%+25.0%
Healing Nova
1
BUFFSpirit Power4→6+50.0%
Healing Rite
1
BUFFRegen Duration17s→19s+11.8%
Improved Burst
1
NERFMax Health Damage9%→7%-22.2%
Improved Spirit
1
BUFFSpirit Power23→28+21.7%
Knockdown
1
BUFFCooldown48s→40s-16.7%
Technical (1)
Leech
2
BUFFSpirit Power12→18+50.0%
BUFFWeapon Damage15%→20%+33.3%
Lifestrike
1
BUFFMelee Hit Heal55%→65%+18.2%
Long Range
1
BUFFMax Ammo20%→25%+25.0%
Majestic Leap
1
NERFCooldown23s→26s+13.0%
Melee Charge
1
NERFCooldown10s→16s+60.0%
Monster Rounds
1
NERFWeapon Damage vs. NPCs35%→30%-14.3%
Mystic Reverb
1
NERFMovement Slow50%→40%-20.0%
Refresher
1
NERFCooldown212s→230s+8.5%
Rescue Beam
1
NERFCast Range36m→32m-11.1%
Technical (1)
Restorative Locket
11
NEWSprint Speed1m/s
BUFFSpirit Resist8%→10%+25.0%
Restorative Shot
1
NERFWeapon Damage8%→7%-12.5%
Return Fire
2
NERFBullet Resist25%→20%-20.0%
NERFCooldown25s→30s+20.0%
Ricochet
1
NERFRicochet Range14m→11m-21.4%
Silencer
1
BUFFSpirit Power12→18+50.0%
Siphon Bullets
1
BUFFMax HP Steal Per Bullet45→50+11.1%
Slowing Hex
1
NERFMovement Slow30%→25%-16.7%
Spiritual Overflow
2
BUFFFire Rate20%→35%+75.0%
BUFFSpirit Power45→50+11.1%
Superior Cooldown
1
NEWSpirit Shield Health100
Superior Stamina
1
BUFFStamina Recovery20%→25%+25.0%
Tech Defender
1
Tesla Bullets
1
BUFFShock Damage (spirit scaling)0.131→0.16+22.1%
Torment Pulse
11
BUFFCooldown1.5s→0s-100.0%
Toxic Bullets
1
NERFBuildup Per Shot0.8%→0.68%-15.0%
Unstoppable
1
Vampiric Burst
3
BUFFAmmo50%→75%+50.0%
BUFFCooldown37s→34s-8.1%
Veil Walker
1
BUFFMove Speed3m/s→4m/s+33.3%
Withering Whip
111
NEWBullet Shield Health100
BUFFCooldown26s→22s-15.4%
DELBonus Health50
Guardian
11
UPDPS vs Heroes88→106+20.5%
Base Guardian
11
Guardian
11
UPDPS vs Heroes88→106+20.5%
Mid-Boss
1
NEWPassive › Health Regen Per Second15
Queen of Shadows
1
Recall Ava
1
Teleporting
2
Permanent buff: ammo III
1
Permanent buff: cooldown III
1
Crate
71
NEWMatch Time (min) For Level3 Pickups25
NEWPickups lv3 ammo permanent pickup lv3 › Pickup Weight1
NEWPickups lv3 cd permanent pickup lv3 › Pickup Weight1
NEWPickups lv3 firerate permanent pickup lv3 › Pickup Weight1
NEWPickups lv3 hp permanent pickup lv3 › Pickup Weight2
NEWPickups lv3 spirit permanent pickup lv3 › Pickup Weight1
NEWPickups lv3 wp permanent pickup lv3 › Pickup Weight1
BUFFMatch Time (min) For Level2 Pickups15→10-33.3%
Permanent buff: fire rate III
1
Permanent buff: health
1
UPEffect › Health Max15→20+33.3%
Permanent buff: health II
1
UPEffect › Health Max20→30+50.0%
Permanent buff: health III
1
Soul Urn rules
1
DOWNIdol Drop Duration25s→12.5s-50.0%
Objective bounties
1
Rejuvenator rules
2
Neutral camp (tier II)
1
BUFFInitial Spawn Delay420s→300s-28.6%
Neutral camp (tier III)
1
NERFInitial Spawn Delay420s→480s+14.3%
Vault camp
2
BUFFInitial Spawn Delay600s→480s-20.0%
BUFFSpawn Interval300s→240s-20.0%
Permanent buff: spirit power III
1
Permanent buff: weapon damage III
1
Soul Urn souls
31
Packed files: added / removed / modified
animation+2−0~1
data+0−0~77
hero_model+137−0~308
material+46−5~16
model+80−0~285
npc_model+0−0~108
other+4−0~5
particles+65−10~126
sound+536−264~1969
ui+47−0~35

Hero model folders touched: archer, astro, atlas_detective_v2, bebop, box, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, grey_talon, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_v2, lash_v2, mirage, nano, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tempest, tengu, thumper, tokamak, vindicta, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2

Also 371 visual / audio / UI / technical data fields (see the build pages).

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