Patches

2024-08-29update

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builds: 5100, 5102, 5103, 5105, 5106, 5108, 5111, 5114, 5115 · official notes
120Buffs
66Nerfs
56New
25Removed
9Reworks
8Other
146 exact in the notes26 covered by a general line79 not in patch notes43 of them in game rules & map objects33 on heroes in development34 bug fixes59 notes we couldn't match
NEWAdded a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Souls Collected' and 'Healing' are starting at 0 for all players)
Improved visibility of report button on post-game screen
You can now drag-and-drop items between categories in Builds
NEWAdded search to the Public Builds list, you can search by keyword within build names
Newly published hero builds now store the language of the build
NEWAdded 'Show All Languages' checkbox in Public Builds list, can be unchecked to only see builds in your language
FIXFixed issue with builds list not updating when changing between heroes in sandbox
Matchmaking window is now open 1 hour earlier on weekdays and weekends
Players can only pause once per game
A team can only pause at most 3 times in total amongst all the players
The game application now flashes when the game is unpaused
PERFVarious client and server performance improvements
NEWAdded a checkbox on the post game survey to make it not show again in the future
Items now show their spirit power impact when using alt
FIXFixed profile match history not remembering the history page you were on
NEWAdded Heal Amp and Debuff Resist to the Vitality stats in the shop
The game will now prevent any quick ability upgrades for 2 seconds after death, to help prevent against accidental upgrades
NEWAdded new respawn countdown music 5 seconds before respawn
NEWAdded object motion blur
PERFOptimized performance of distance field ambient occlusion
FIXFixed selling an item not removing charges correctly. Now you can't buy Extra Charge and immediately sell it and keep that readied charge.
FIXFixed some tooltips not showing golden statue bonuses if it wasn't the direct stat (i.e. you got fire rate but bullets per second didn't show the golden statue)
FIXFixed Sharpshooter showing up in stats for bullet velocity even though it doesn't increase your bullet velocity
FIXFixed a bug that caused items in the build page to not be dimmed when the shop was out of range
FIXFixed bug with Lash not hearing his own Ground Strike impact explosion sound
NEWAdded new effects for Withering Whip
Updated Ethereal Shift effects
FIXFixed the disarmed spinner not showing up on your crosshair when you get disarmed
FIXFixed parts of Shiv's coat being considered a headshot
FIXFixed Zipline speed from Base Guardian killing and Zip booster ability not stacking properly
FIXFixed Base Guardian boost not properly doing its ramp up and instead instantly being fast
NEWAdded custom effects for Abram's Seismic Impact T3 buff
FIXFixed a bug where someone could be holding down M1 and still be attacking when the magic carpet arrives
Updated Lash Grapple cast sound
DELRemoved wind and city ambient looping sounds
Volume and playback tweaks to one shot ambient sounds
DELRemoved vent sounds in places where vents had been removed
FIXFixed some spectator music bugs
Updated Majestic Leap sound
Updated bounce pad sound
Improved some Binding Word effects to be less noisy
Increased charged melee volume and falloff for victims
Updated Viscous primary fire sound
Player's low health screen effect more visible for longer if you're below 20% of your max HP
Updated Alchemical Flask projectile effect
FIXFixed Bebop being able to sprint while his gun is spun up
NEWAdded new voice content for Seven and Lash
NEWAdded Shadow Weave cast and ambush sounds
FIXFixed bullets hitting the world immediately when looking sharply upward
FIXFixed Sinner's Sacrifice not always correctly animating
FIXFixed an issue where some kill lines that were only intended for the killer were playing for the victim as well (killstreak taunts still play for everyone)
Some heroes can now comment on being alone in enemy territory, losing sight of an injured enemy, or leaving their teammates alone in a lane
FIXFixed a bunch of minor typos / grammar errors in various texts
NEWAdded 'Express' state to zipline indicators when speed had increased from defeating Enemy Base Guardians
NEWAdded wall jumping (does not consume stamina, requires input direction away from the wall, can be done once)
Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians"
MAPAdded ropes to some buildings to let you climb up (hold jump key to latch onto them). Can shoot while hanging on them.
A pair of teleporters has been added to the outer lanes at the midpoint (near the three red neutral creeps)
Four teleporters have changed locations
The upper floor teleporters have moved to the street level
The interior teleporters have moved to the Bodega building and the Theater
Teleporters are closed for the first 10 minutes (they look visually closed)
Guardians no longer give 1 AP
AP is now added to the following Soul levels3500520080009700
BUFFParry cooldown reduced from 6s to 5s
BUFFUrn delivery sprint bonus increased from +2 to +3
UPThe minimum range the player must be to attack a walker is increased from 30m to 32mexact: 30.48m→32.48m
UPGolden Statues drop rate increased by 6%Primary Drop Chance 44→50
Primary Drop Chance 44→50
Replaced some bounce pads with ropes if the purpose was to go straight up
NEWAdded two bounce pads next to sidelane walkers at cultural center and courthouse
NEWAdded bounce pad from the Amber Orange/Sapphire Blue Walker walkway to the low roofs toward the Walker.
MAPRemoved some rooftop zap volumes that damage players
MAPSeveral buildings have been made taller to make their rooftops out of bounds
MAPSeveral buildings have been made shorter to make them more accessible
MAPA few of the buildings have new passageways at higher floors that are along the way to the rooftop
MAPBreakable containers have been added to the new playable rooftops
MAPJuke closets have replaced the previous location of the upper floor teleporters
MAPThe half of the underground tunnel towards the outer lanes has been made wider
MAPTunnel walls now have the color of the lane that the exit is closest to
DELRemoved the archway leading to the underground shop
MAPPlaced temporary signage for interior buildings and storefronts for future reference
MAPTwo upper floor juke spots have been converted to passages through buildings
MAPAdded a new upper floor juke spot to each side
MAPStairwell from Amber Orange/Sapphire Blue Walker catwalk to the courtyard now less cramped
Lowered the statue pedestals in the inner lanes outside of Mid
Monster Rounds
1
BUFFBullet Resist vs NPC increased from 30% to 35%
BUFFHollow Point Rounds Spirit Shield increased from +80 to +85
Restorative Shot
1
BUFFHeal from heroes increased from 30 to 35
High-Velocity Mag
1
NERFBullet Velocity reduced from +35% to +30% (now has an upgrade)
Active Reload
2
NERFLifesteal reduced from 30% to 22%
NERFBuff duration reduced from 8s to 7s
Kinetic Dash
1
NERFActive Fire Rate reduced from 30% to 25%
Long Range
1
NEWNow grants +90 Bullet Shield
Melee Charge
1
NEWNow grants +1 HP regen
Swift Striker
1
NEWNow grants +10% Ammo
Titanic Magazine
1
BUFFBullet Armor increased from 10% to 15%
Toxic Bullets
111
BUFFHeal Reduction increased from -55% to -65%
NERFBleed damage reduced from 6% to 5%
NEWNow grants +100 Health
Intensifying Magazine
NEWNow steadily ramps back down to 0% when you stop shooting rather than instantly emptying
Warp Stone
1
NERFActive Bullet Resistance reduced from 40% to 30%
Sharpshooter
11
NEWNow grants +175 Bullet Shield
DELNo longer provides bonus headshot damage
BUFFWeapon damage increased from 60% to 70%
Burst Fire
1
BUFFActive duration increased from 3s to 4s
Escalating Resilience
1
BUFFMax Bullet Resist increased from 36% to 40%
Alchemical Fire
1
BUFFCooldown reduced from 28s to 26s
Heroic Aura
1
BUFFActive duration increased from 5s to 6s
NERFAdded new T3 Weapon Item, Headhunter Requires High-Velocity Mag. Grants +50% Bullet Velocity, +15% Weapon Damage and +150 Bullet Shield. Passive cooldown: Landing a headshot on heroes deals bonus +140 Damage, heals you for +8% Max HP and grants +2 m/s for 3 seconds. Cooldown: 6 seconds.Bullet Velocity 35%→30%
Siphon Bullets
1
NERFWeapon Damage reduced from 40% to 28%
Frenzy
1
BUFFAmmo increased from +9 to +12
Lucky Shot
1
BUFFProc chance increased from 30% to 35%
Ricochet
1
BUFFBounce damage increased from 50% to 60%
FIXFixed not applying spirit bonus damage from Vindicta and Wraith abilities
Melee Lifesteal
1
BUFFEffectiveness vs non-heroes increased from 35% to 40%
Healing Rite
1
BUFFCooldown reduced from 65s to 60s
Divine Barrier
32
DELNo longer grants +7% Bullet Resist
DELNo longer grants +1.5 Health Regen
NEWNow grants +1 Sprint
NEWNow grants +75 Health
NEWNow grants +8% Ability Range
Combat Barrier
1
NEWNow also grants +8% Fire Rate while active
NEWEnchanter's Barrer Now also grants +8% Cooldown Reduction while active
Reactive Barrier
1
NERFDuration reduced from 13s to 9s
Healing Booster
11
NEWNow has also 15% Heal Reduction Resist (Leech no longer has it)Healing Reduction Resist 15%
DELNo longer has +6% Bullet Resist
Superior Stamina
1
NERFAir Jump/Dash Distance reduced from +40% to +30%
Metal Skin
1
BUFFCooldown reduced from 25s to 22s
Rescue Beam
1
BUFFChannel duration reduced from 3s to 2.5s
Lifestrike
1
BUFFEffectiveness vs non-heroes increased from 35% to 40%
Fortitude
1
BUFFDamage taken duration threshold reduced from 12s to 11s
Veil Walker
1
BUFFCooldown reduced from 18s to 17s
Majestic Leap
1
BUFFCooldown reduced from 26s to 24s
Leech
1
DELNo longer has 30% Heal Reduction Resist
Unstoppable
1
Can now be cast while channeling
BUFFCooldown reduced from 65s to 60s
Soul Rebirth
2
BUFFCooldown reduction increased from +15% to +18%
BUFFNow grants +12 Spirit
FIXFixed being able to purchase globally during its brief respawn period
FIXFixed the camera moving away from the player if you will respawn, rather than following the ragdoll
Colossus
1
BUFFSlow increased from 25% to 35%
Shadow Weave
11
BUFFSpirit Shield health increased from +200 to +300
NERFSpot radius reduced from 20m to 18m
Phantom Strike
1
NERFCast range reduced from 30m to 25m
Ammo Scavenger
1
BUFFHealth increased from +50 to +60
Extra Charge
1
BUFFCooldown reduction increased from +8% to +10%
Spirit Strike
2
BUFFDebuff duration increased from 8s to 13s
BUFFSpirit Shield increased from +85 to +100
Extra Spirit
1
BUFFHealth increased from +25 to +35
Withering Whip
1111
DELNo longer grants +20% Ammo
NEWNow grants +8% Fire Rate
NERFFire Rate slow reduced from -40% to -30%
BUFFCooldown reduced from 40s to 25s
Quicksilver No longer has +10% Reload Time
Suppressor
2
NERFHealth regen reduced from 3 to 2.5
NERFFire Rate reduction reduced from -30% to -25%
Improved Cooldown
1
BUFFCooldown Reduction increased from 15% to 16%
Duration Extender
1
BUFFHealth regen increased from 1.5 to 1.75
Slowing Hex
2
BUFFProjectile speed increased by 30%
BUFFCooldown reduced from 27s to 25s
Rapid Recharge
21
NERFCharge count reduced from +3 to +2
BUFFFaster Time Between Charges increased from +40% to +55%
BUFFCooldown for charged abilities increased from +20% to +25%
Knockdown
21
BUFFDelay reduced from 3s to 2s
NERFStun reduced from 1.25s to 0.9s
BUFFCast range increased from 35m to 45m
Silence Glyph
1
NERFDuration reduced from 3.5s to 3s
Torment Pulse
1
BUFFSpirit damage scaling increased from 0.2 to 0.24exact: 0.1966→0.24
Surge of Power
1
BUFFImbued Ability Spirit Power increased from +28 to +34
Superior Duration
1
BUFFNon-Imbued duration increased from +24% to +26%
Improved Spirit
2
BUFFHealth Regen increased from 2 to 3
BUFFHealth increased from +75 to +100
Improved Reach
1
BUFFSpirit Resist increased from +10% to +12%
Curse
1
NERFDuration reduced from 3.5 to 3.25
Magic Carpet
11
You are now unslowable while on the Magic Carpet
BUFFCooldown reduced from 40s to 30s
NEWBarriers now last for 16s
Echo Shard
1
BUFFNow grants +8 Spirit Power
Escalating Exposure
1
BUFFBase Spirit Resist reduction increased from -12% to -15%
Refresher
1
NEWNow grants +8% Bullet Resist
Boundless Spirit
11
NERFSprint reduced from +4 to +3Sprint Speed 4m/s→2m/s
NEWNow grants +25% Weapon Damage
Abrams
1
NEWNow does pull ups on the zipline once again (this is a buff)
Infernal Resilience1
BUFFRegeneration Time increased from 16s to 18s (this is a nerf)
Shoulder Charge
FIXFixed Shoulder Charge sometimes stunning enemies on stairs
Seismic Impact
FIXFixed Seismic Impact sometimes not going to the area selected
Bebop
2
Humble Pie1
BUFFGun range increased from 30m to 32m
Grapple Arm1
REWORKHook now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
2 exact values
  • Hook · Behaviour: +alt-cast
  • Hook · Friendly Hook Ignore Range: 8m → 3m
Hyper Beam
Can now be canceled by using Parry
Dynamo
3
Rejuvenating Aurora
Can now be canceled by using Parry
Kinetic Pulse
FIXFixed Kinetic Pulse not traveling properly when cast near corners
The Vonnegun1
NERFGun damage reduced from 15 to 13
Singularity2
NERFCast time increased from 0.1 to 0.2
NERFRange reduced from 9m to 8m
Grey Talon
24
NEWFire Rate now scales with Spirit (0.25)Fire Rate per Spirit ETechPower
Fire Rate per Spirit 0.25
NEWCan now use multiple air dashes while using Rain of FireFire Rate per Spirit ETechPower
Fire Rate per Spirit 0.25
Charged Shot3
NERFCollision size reduced by 8%
NERFBase damage reduced from 105 to 100
NERFT2 reduced from +70 to +65
Spirit Snare21
NERFImmobilizing Trap root duration reduced from 2s to 1.25s
REWORKImmobilizing Trap now applies a 50% movement slow for 1 seconds after the root
5 exact values
  • Immobilizing Trap · Slow Duration: 1s
  • Immobilizing Trap · Movement Slow: 50%
  • Immobilizing Trap · T2: Slow Duration: 2s
  • Immobilizing Trap · Immobilize Duration: 2s → 1.25s
  • Immobilizing Trap · T2: Immobilize Duration: 1s removed
NEWImmobilizing Trap T2 changed from +1s Root to +2s Slow
Haze
61
Censure & Penance1
BUFFBase bullet damage increased from 5.3 to 5.6
Sleep Dagger3
BUFFImpact damage happens immediately, rather than after the brief drowsy periodDrowsy Duration 0.25s→0.35s
BUFFDrowsy period before sleep kicks in increased from 0.25 to 0.35
BUFFCooldown reduced from 27s to 25s
Smoke Bomb1
NERFRadius reduced from 20m to 18m
Fixation1
BUFFT2 max stacks increased from +30 to +40
Bullet Dance1
BUFFNow provides +2 Weapon Damage in the base ability (similar to the T1)
Infernus
313
Flame Dash31
NEWReduced vertical reach on Flame Dash dpsFlame Dash › Ground Aura › Height 2.03m
NEWSpeed is now affected by slowsFlame Dash › Ground Aura › Height 2.03m
NEWTrail now gets wider with Ability Range bonusFlame Dash › Ground Aura › Height 2.03m
NERFT1 duration reduced from 7s to 6s
Napalm12
NERFCatalyst Damage Amplification reduced from 30% to 25%
BUFFCatalyst T3 Damage Amplification increased from +10% to +15%
NERFCatalyst T2 reduced from +20% Lifesteal to +15%
Ivy
18
NERFBullet damage growth per boon reduced from 0.55 to 0.5
NERFHealth growth per boon reduced from +41 to +35
Kudzu Connection1
NERFWatcher's Covenant T2 reduced from +3 m/s to +2
Air Drop15
NERFNo longer silences alliesTarget Air Speed Fast 20m/s→18m/s
NEWNow causes allies to deal 50% less damage while being carried
NERFMovement adjusted to be a little less franticTarget Air Speed Fast 20m/s→18m/s
FIXFixed Air Drop bomb disappearing if you cancel your ultimate after dropping it but before it lands
NERFSelf cast cast time increased from 1s to 2s
NERFMax move speed reduced from 20 to 18
NERFDuring Air Drop flight you can pitch up and down with Dash/Crouch buttonsTarget Air Speed Fast 20m/s→18m/s
FIXFixed getting stuck under bridges and in buildings while Air Drop flying
Kelvin
51
BUFFBase health growth per boon increased from +45 to +50
Expedition's End1
BUFFBullet radius increased from 5 to 6
Arctic Beam21
BUFFMax slow increased from 60% to 80%
REWORKNow affects soul orbs (secures/denies them)
2 exact values
  • Arctic Beam · Can target: +soul orbs
  • Arctic Beam · T3: Extra Beam Range: 15m → 13m
NERFT3 range reduced from 15m to 13m
Ice Path
FIXFixed Ice Path jitter
Frost Grenade1
BUFFT2 Heal increased from 135 to 145
Lash
1
Improved firing arm position to be a little bit more out of the way from the reticle
Grapple1
NERFNo longer gives a stamina charge on useRestore Stamina On Use 1→0
Paradox
Paradoxical Swap
FIXFixed Paradoxical Swap still going through even if Paradox dies during it
Pocket
1
Barrage1
NERFAmp reduced from 8% to 7% per stack
FIXFixed Barrage amp visual not showing properly
Seven
41
Static Charge2
BUFFRadius increased from 5m to 6m
BUFFT2 radius increased from +7m to +8m
Storm Cloud21
NERFSpirit power scaling reduced from 1.1 to 0.8exact: 1.15→0.84
BUFFTime to reach maximum radius reduced from 6s to 3s
BUFFNow provides +20% Bullet Resistance in the base ability
Shiv
5
NERFBullet damage growth per boon reduced from 0.5 to 0.4
NERFHealth growth per boon reduced from +41 to +35
Busted Flush1
NERFGun falloff range reduced by 10%
Slice and Dice1
NERFT2 reduced from +100 to +85
T3 now considers creeps for only half value
Bloodletting1
NERFDeferred damage reduced from 35% to 30%
Killing Blow
VISUALThe targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed
Vindicta
2
FIXFixed left clicks sometimes deselecting the ability when charges aren't ready
Stake1
NERFDuration reduced from 2.25s to 2s
Crow Familiar1
NERFSpirit Power duration scaling reduced from 0.05 to 0.04exact: 0.047→0.0376
Viscous
1711
Goo Ball3
BUFFPrimary Fire redesigned to make it more usable and have improved damage and scaling
3 exact values
  • Goo Ball · Damage (spirit scaling): 1.05 → 1.3
  • Splatter · Damage (spirit scaling): 1.4 → 1.5
  • Puddle Punch · Damage (light melee damage scaling): 1 → 1.1
BUFFSpirit Scaling increased from 1.05 to 1.3
Acceleration increased
REWORKBase turn radius and turn radius after bouncing has been increased
4 exact values
  • Goo Ball · Turn Ratio: 90 → 95
  • Goo Ball · Wall Turn Ratio: 1000 removed
  • Goo Ball · Wall Turn Ratio Max: 1200
  • Goo Ball · Wall Turn Ratio Min: 1000
FIXFixed a bug where Goo Ball would have the direction and trail particle stuck on
Deep Sea Interpreter1
REWORKNow has an Alt Fire that has limited range, but deals AOE damage that cannot headshot
3 exact values
  • Deep Sea Interpreter · Bullet Radius: 0.1016m → 0.2032m
  • Deep Sea Interpreter · Bullet Radius Vs World: 0.1016m
  • Deep Sea Interpreter · Explosion Damage Scale At Max Radius: 0.3
Splatter2
BUFFSpirit Scaling increased from 1.4 to 1.5
BUFFDamage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%
Puddle Punch1111
BUFFDamage increased from 100% to 110% of Light Melee
REWORKT2 is now +50 damage and +20% movement slow (was -10s cooldown)T2: Cooldown -10s removed
T2: Movement Slow 20%
REWORKT3 is now -12s cooldown (was +80 damage and +20% movement slow)T3: Cooldown -12s
T3: Movement Slow 20% removed
NERFDelay before punch increased from 0.25s to 0.35s
Warden
2
NERFBase movement speed reduced from 6.5 to 6
NERFFire Rate scaling with spirit reduced from 0.375 Fire Rate per Spirit to 0.3
Yamato
21
FIXFixed some cases where Flying Strike could get into a stuck state
Power Slash11
BUFFMax damage time requirement reduced from 1.5s to 1.4s
NERFCollision radius reduced by 8%
Crimson Slash1
BUFFRadius increased from 12m to 13m
FIXFixed some cases where Crimson Slash would appear to be cast when it wasn't
Shadow Transformation
FIXFixed being able to die during Shadow Transformation if hit by Grey Talon's Owl

Biggest changes

Slice and DiceShivNERFMax Cooldown Reduction3→0-100.0%
WeaponViscousBUFFBullet Gravity0.2→0-100.0%
WeaponViscousBUFFBullet Velocity152.4m/s→254m/s+66.7%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes25

Items7

Units4

Game rules & map objects43

Abrams
1
Infernal Resilience1
BUFFRegeneration Time16s→18s+12.5%
Bebop
21
Hook11
BUFFBehaviour+alt-cast
NERFFriendly Hook Ignore Range8m→3m-62.5%
Humble Pie1
BUFFMax Range30m→32m+6.7%
Calico
111
Siamese Strike111
REWORKT2 upgradeAmmo 30%→Double Pounce 4
BUFFCharge Delay8s→0s-100.0%
NERFCharges1→0-100.0%
Dynamo
13
Kinetic Pulse1
Singularity2
NERFCast Delay0.1s→0.2s+100.0%
NERFSingularity Radius9m→8m-11.1%
The Vonnegun1
NERFBullet Damage15→13-13.3%
Grey Talon
4114
Base stats2
NEWBullets per sec per Spirit0.00625
NEWFire Rate per Spirit0.25
Technical (2)
NEWBullets per sec per SpiritETechPower
NEWFire Rate per SpiritETechPower
Charged Shot3
NERFBullet Radius0.6604m→0.6096m-7.7%
NERFDamage105→100-4.8%
NERFT2: Damage70→65-7.1%
Immobilizing Trap211
NEWMovement Slow50%
NEWSlow Duration1s
REWORKT2 upgradeImmobilize Duration 1s→Slow Duration 2s
NERFImmobilize Duration2s→1.25s-37.5%
Rain of Arrows1
Haze
51
Bullet Dance1
BUFFBullet Damage0→2
Fixation1
BUFFT2: Max Stacks30→40+33.3%
Sleep Dagger2
BUFFCooldown27s→25s-7.4%
BUFFDrowsy Duration0.25s→0.35s+40.0%
Smoke Bomb1
NERFSpot Radius20m→18m-10.0%
Censure & Penance1
BUFFBullet Damage5.3→5.6+5.7%
Infernus
113
Catalyst12
BUFFT3: Damage Amplification10%→15%+50.0%
NERFDamage Amplification30%→25%-16.7%
NERFT2: Lifesteal20%→15%-25.0%
Technical (1)
Flame Dash11
NEWFlame Dash › Ground Aura › Height2.03m
NERFT1: Debuff Duration7s→6s-14.3%
Ivy
251
Base stats2
NERFBullet damage per boon0.55→0.5-9.1%
NERFHealth per boon41→35-14.6%
Air Drop221
NEWAlly Outgoing Damage-50%
NERFCast Delay1s→2s+100.0%
NERFTarget Air Speed Fast20m/s→18m/s-10.0%
Watcher's Covenant1
NERFT2: Move Speed3m/s→2m/s-33.3%
Kelvin
51
Base stats1
BUFFHealth per boon45→50+11.1%
Arctic Beam21
BUFFCan target+soul orbs
BUFFMax Movement Slow60%→80%+33.3%
NERFT3: Extra Beam Range15m→13m-13.3%
Frost Grenade1
BUFFT2: Heal Amount135→145+7.4%
Expedition's End1
BUFFBullet Radius0.127m→0.1524m+20.0%
Lash
1
Grapple1
NERFRestore Stamina On Use1→0-100.0%
Mirage
747831
Djinn's Reach52252
NEWBullet Resist-25%
NEWDamage Shared30%
NEWInitial Pull Amount100
NEWMax Targets3
NEWRadius17m
REWORKT2 upgradeCooldown -1s→Damage Shared 20%
REWORKT3 upgradeCooldown -1s→Bullet Resist -15%
BUFFDebuff Duration4.5s→7s+55.6%
BUFFT1: Cooldown-1s→-20s+1900.0%
NERFCan target−enemy buildings−enemy creeps−enemy minions−enemy props
NERFCast Delay0.75s→1.1s+46.7%
NERFCooldown40s→60s+50.0%
NERFMovement Slow30%→20%-33.3%
NERFTether Length22m→14m-36.4%
DELCone Angle70deg
DELLightning Distance25m
Technical (1)
NEWDebuff › Chain effectModifier Attribute Multiple
Fire Beetles222211
NEWLifesteal40%
NEWLifesteal vs Non-Heroes15%
REWORKT1 upgradeMovement Slow 20%→Charges 2
REWORKT2 upgradeCharges 2→Lifesteal 40%, Lifesteal vs Non-Heroes 15%
BUFFBehaviour+castable during other actions
BUFFBullet Radius0.0381m→0.6604m+1633.3%
NERFHealth Steal Per Sec30→20-33.3%
NERFLaunch Window20s→15s-25.0%
DELMovement Slow20%
MECHActivationpress→instant cast
Tornado1
BUFFBehaviour+castable during other actions
Promises Kept21
BUFFFire Interval0.45s→0.4s-11.1%
BUFFReload Time2.75s→2.5s-9.1%
NERFBullet Damage25.8→23-10.9%
Pocket
1
Barrage1
NERFAmp Per Stack8%→7%-12.5%
Seven
41
Static Charge2
BUFFRadius5m→6m+20.0%
BUFFT2: Radius7m→8m+14.3%
Storm Cloud21
BUFFBullet Resist0%→20%
BUFFExpand time6s→3s-50.0%
NERFDamage Per Second (spirit scaling)1.15→0.84-26.7%
Shiv
3171
Base stats2
NERFBullet damage per boon0.5→0.4-20.0%
NERFHealth per boon41→35-14.6%
Bloodletting1
NERFIncoming Damage Deferred35%→30%-14.3%
Serrated Knives111
Slice and Dice22
NEWT3: Cooldown Reduced on Non-Hero Hit1s
NEWT3: Max Cooldown Reduction6
NERFT2: Impact Damage100→85-15.0%
Busted Flush2
NERFFalloff End45.72m→41.15m-10.0%
NERFFalloff Start22m→19.79m-10.0%
Vindicta
2
Crow Familiar1
NERFDebuff Duration (spirit scaling)0.047→0.0376-20.0%
Stake1
NERFTether Duration2.25s→2s-11.1%
Viscous
5213333
Base stats11
Goo Ball13
NEWWall Turn Ratio Max1200
BUFFDamage (spirit scaling)1.05→1.3+24.0%
BUFFTurn Ratio90→95+5.6%
Puddle Punch211
REWORKT2 upgradeCooldown -10s→Damage 50, Movement Slow 20%
REWORKT3 upgradeDamage 80, Movement Slow 20%→Cooldown -12s
BUFFDamage (light melee damage scaling)1→1.1+10.0%
NERFEnemy Portal Telegraph Time0.25s→0.35s+40.0%
Splatter3
BUFFDamage (spirit scaling)1.4→1.5+7.1%
BUFFSecond Hit Damage66%→70%+6.1%
BUFFThird Hit Damage33%→50%+51.5%
Deep Sea Interpreter25233
NEWBullet Radius Vs World0.1016m
NEWExplosion Damage Scale At Max Radius0.3
BUFFBullet Radius0.1016m→0.2032m+100.0%
DELAiming Move Spread Penalty0–0.15
DELRecoil Recovery Delay Factor0.9
DELStanding Move Spread Penalty0–0.2
Technical (1)
Alt weapon1
Warden
3
Base stats3
NERFFire Rate per Spirit0.375→0.3-20.0%
NERFMove Speed6.5m/s→6m/s-7.7%
Wraith
1
Base stats1
Technical (1)
Yamato
21
Crimson Slash1
BUFFRadius12m→13m+8.3%
Power Slash11
BUFFCast Delay1.5s→1.4s-6.7%
NERFSlash Radius45m→41m-8.9%
All heroes (36)
11226
Dash
Jump
2
17 units
1
Parry
1
BUFFCooldown6s→5s-16.7%
Climb rope
1
Active Reload
2
NERFBullet Lifesteal30%→22%-26.7%
NERFDuration8s→7s-12.5%
Alchemical Fire
1
BUFFCooldown28s→26s-7.1%
Ammo Scavenger
1
BUFFBonus Health50→60+20.0%
Boundless Spirit
11
NEWWeapon Damage25%
NERFSprint Speed4m/s→2m/s-50.0%
Burst Fire
1
BUFFDuration3s→4s+33.3%
Colossus
1
BUFFMovement Slow25%→35%+40.0%
Combat Barrier
1
NEWFire Rate While Shielded8%
Curse
1
NERFDuration3.5s→3.25s-7.1%
Divine Barrier
42
NEWAbility Range8%
NEWBonus Health75
NEWRadius8%
NEWSprint Speed1m/s
DELBullet Resist7%
DELHealth Regen1.5
Duration Extender
1
BUFFHealth Regen1.5→1.75+16.7%
Echo Shard
1
BUFFSpirit Power0→8
Enchanter's Barrier
1
NEWCooldown Reduction While Shielded8%
Escalating Exposure
1
BUFFSpirit Resist On Spirit Damage-12%→-15%+25.0%
Escalating Resilience
1
BUFFMax Bullet Resist36%→40%+11.1%
Extra Charge
1
BUFFCooldown Reduction For Charged Abilities8%→10%+25.0%
Extra Spirit
1
BUFFBonus Health25→35+40.0%
Fortitude
1
BUFFRestore Delay12s→11s-8.3%
Frenzy
1
BUFFAmmo9→12+33.3%
Headhunter
1
NEWAdded to the game files
Healing Booster
11
NEWHealing Reduction Resist15%
DELBullet Resist6%
Healing Rite
1
BUFFCooldown65s→60s-7.7%
Heroic Aura
1
BUFFDuration5s→6s+20.0%
High-Velocity Mag
1
NERFBullet Velocity35%→30%-14.3%
Hollow Point Ward
1
BUFFSpirit Shield Health80→85+6.2%
Improved Cooldown
1
BUFFAbility Cooldown Reduction15%→16%+6.7%
Improved Reach
1
BUFFSpirit Resist10%→12%+20.0%
Improved Spirit
2
BUFFBonus Health75→100+33.3%
BUFFHealth Regen2→3+50.0%
Kinetic Dash
1
NERFFire Rate30%→25%-16.7%
Knockdown
21
BUFFCast Range35m→45m+28.6%
BUFFStun Delay3s→2s-33.3%
NERFStun Duration1.25s→0.9s-28.0%
Leech
1
DELHealing Reduction Resist30%
Lifestrike
1
BUFFNon Hero Heal35%→40%+14.3%
Long Range
1
NEWBullet Shield Health90
Lucky Shot
1
BUFFProc Chance30%→35%+16.7%
Magic Carpet
12
NEWShield Duration16s
BUFFCooldown40s→30s-25.0%
Majestic Leap
1
BUFFCooldown26s→24s-7.7%
Melee Charge
1
NEWHealth Regen1
Melee Lifesteal
1
BUFFNon Hero Heal35%→40%+14.3%
Metal Skin
1
BUFFCooldown25s→22s-12.0%
Monster Rounds
1
BUFFBullet Resist vs. NPCs30%→35%+16.7%
Phantom Strike
1
NERFCast Range30m→25m-16.7%
Quicksilver Reload
1
Rapid Recharge
21
BUFFCooldown Reduction For Charged Abilities20%→25%+25.0%
BUFFFaster Time Between Charges40%→55%+37.5%
NERFBonus Ability Charges3→2-33.3%
Reactive Barrier
1
NERFDuration13s→9s-30.8%
Refresher
1
NEWBullet Resist8%
Rescue Beam
1
BUFFChannel Duration3s→2.5s-16.7%
Restorative Shot
1
BUFFHealing From Heroes30→35+16.7%
Ricochet
1
BUFFRicochet Damage50%→60%+20.0%
Shadow Weave
11
BUFFSpirit Shield Health200→300+50.0%
NERFSpot Radius20m→18m-10.0%
Sharpshooter
113
NEWBullet Shield Health175
BUFFWeapon Damage60%→70%+16.7%
Silence Glyph
1
NERFDuration3.5s→3s-14.3%
Siphon Bullets
1
NERFWeapon Damage40%→28%-30.0%
Slowing Hex
2
BUFFCooldown27s→25s-7.4%
BUFFProjectile › Speed34.29m/s→44.58m/s+30.0%
Slowing Spirit
Technical (1)
Soul Rebirth
2
BUFFAbility Cooldown Reduction15%→18%+20.0%
BUFFSpirit Power0→12
Spirit Strike
2
BUFFDuration8s→13s+62.5%
BUFFSpirit Shield Health85→100+17.6%
Superior Duration
1
BUFFNon-Imbued Ability Duration24%→26%+8.3%
Superior Stamina
1
NERFAir Jump/Dash Distance40%→30%-25.0%
Suppressor
2
NERFFire Rate Slow30%→25%-16.7%
NERFHealth Regen3→2.5-16.7%
Surge of Power
1
BUFFImbued Ability Spirit Power28→34+21.4%
Swift Striker
1
NEWMax Ammo10%
Titanic Magazine
1
BUFFBullet Resist10%→15%+50.0%
Torment Pulse
1
BUFFPulse Damage (spirit scaling)0.1966→0.24+22.1%
Toxic Bullets
121
NEWBonus Health100
BUFFIncoming Healing-55%→-65%+18.2%
BUFFIncoming Healing-55%→-65%+18.2%
NERFBleed Damage6→5-16.7%
Unstoppable
1
BUFFCooldown65s→60s-7.7%
Technical (1)
Veil Walker
1
BUFFCooldown18s→17s-5.6%
Warp Stone
1
NERFBullet Resist40%→30%-25.0%
Withering Whip
1111
NEWFire Rate8%
BUFFCooldown40s→25s-37.5%
NERFFire Rate Slow40%→30%-25.0%
DELMax Ammo20%
Frenzy
11
Walker
1
UPInvulnerability aura range30.48m→32.48m+6.6%
Walker
1
UPInvulnerability aura range30.48m→32.48m+6.6%
Walker
1
UPInvulnerability aura range30.48m→32.48m+6.6%
Walker
1
UPInvulnerability aura range30.48m→32.48m+6.6%
Medic Trooper
1
Melee Trooper
1
Trooper
1
Drop Soul Urn
2
BUFFSprint Speed2m/s→3m/s+50.0%
Falling Grace
1
Sunfire Cataclysm
1
Crate
1
UPPrimary Drop Chance44→50+13.6%
Packed files: added / removed / modified
animation+0−2~1
data+0−0~85
hero_model+1−0~172
material+31−3~8
model+56−1~10
npc_model+0−6~6
other+4−0~11
particles+107−2~72
sound+1163−515~2182
ui+48−3~66

Hero model folders touched: archer, astro, atlas_detective_v2, bebop, box, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, grey_talon, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_v2, lash_v2, mirage, nano, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tempest, tengu, thumper, tokamak, vindicta, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2

Also 353 visual / audio / UI / technical data fields (see the build pages).

← 2024-08-22 update2024-09-01 update →