REWORKReworked the mid temple area as well adding various different entrances to it
REWORKReworked the upper mid temple area and the drop down entrances to the bottom pit
Changed the neutrals in the top mid temple area to a strong, a medium and a small creep (2 of these)
The bridges are now a bit wider and have higher side walls that reduce extended line of sight
Base entrance window area can no longer be invaded from the outside by double jumping
Reduced the front entrances to the two single story buildings from 2 to 1 (entrances are larger)
MAPAdded more juke spots
DELRemoved the long fx trail from unsecured souls on your hero so it doesn't give away your position when juking/hiding
Sounds occluded by level geometry will now be quieter
Powerup spawn locations moved to the bridges
BUFFPowerup buff duration increased from 130s to 150s
BUFFGolden Statues level 2 drops now happen at 15 minutes instead of 20
UPIncreased golden statue drop chance by 4%Primary Drop Chance 40→44
Primary Drop Chance 40→44
UPGuardian HP increased by 10%
REWORKGuardian melee no longer does a double instant melee attack sometimes4 exact values
- Guardian · Melee Range: 12.19m → 8m
- Guardian · Min Melee Attack Time: 1.5s
- Guardian · Melee Range: 12.19m → 8m
- Guardian · Min Melee Attack Time: 1.5s
UPWalker in mid lanes health increased by 12%
UPWalker stomp can no longer be dodged with double jump8 exact values
- Walker · Stomp Impact Height: 2m → 6m
- Walker · Stomp Impact Radius: 20m → 23m
- Walker · Stomp Impact Height: 2m → 6m
- Walker · Stomp Impact Radius: 20m → 23m
- Walker · Stomp Impact Height: 2m → 6m
- Walker · Stomp Impact Radius: 20m → 23m
- Walker · Stomp Impact Height: 2m → 6m
- Walker · Stomp Impact Radius: 20m → 23m
UPWalker stomp area increased a bit8 exact values
- Walker · Stomp Impact Height: 2m → 6m
- Walker · Stomp Impact Radius: 20m → 23m
- Walker · Stomp Impact Height: 2m → 6m
- Walker · Stomp Impact Radius: 20m → 23m
- Walker · Stomp Impact Height: 2m → 6m
- Walker · Stomp Impact Radius: 20m → 23m
- Walker · Stomp Impact Height: 2m → 6m
- Walker · Stomp Impact Radius: 20m → 23m
Weakened Patron health increased by 20%
UPMid Boss starting health increased from 4500 to 5000
UPMid Boss health gained per minute increased from 200 to 275
Rejuv drop time reduced from 12.5s to 9s
Midboss makes a global sound when at 35% hp
REWORKReworked comeback formula to be less weighted towards team vs team net worth and more towards the net worth of the dying hero compared to the average of your team (regardless if your team is leading or not)
BUFFBase ammo increased by 5% (except for Haze and Wraith)
T2 items cost increased from 1200 to 1250
T4 Items cost reduced from 6500 to 6300
BUFFVitality base health bonus increased from 8/12/16/20% to 11/14/17/20%
Can no longer use the Teleporter while carrying the Urn
NEWTeleporter now has the same damage rules as zipline (DoT no longer prevents usage)
Cooldown reduction now stacks diminishingly
Reduced the momentum coming off of the zipline a bit