Patches

2024-07-11update

◀ OlderNewer ▶
builds: 4375, 4377, 4380, 4382, 4383, 4384, 4386, 4387, 4392 · official notes
57Buffs
41Nerfs
29New
11Removed
4Reworks
14Other
94 exact in the notes31 covered by a general line29 not in patch notes5 of them in game rules & map objects2 on heroes in development18 bug fixes30 notes we couldn't match
Testing schedule now starts 1 hour earlier for all regions
FIXFixed the Shop search not finding all the types of bonuses an item has
NEWAdded HUD Notifications on Soul Urn drop off to let depositor know they gained +25% Souls and +1 AP
You no longer automatically switch to other players when the player you are watching dies
FIXFixed not being able to click on the portrait of a dead hero while spectating
NEWAdded in-world confirmation text when an enemy denies your soul orbs
NEWAffliction now has an AoE indicator buildup during cast
NEWAffliction now has more toxic elements in the cast and linger
Updated Restorative Shot impact and heal effects
Updated Phantom Strike effects
Updated Restorative Locket effects when casting on an ally
FIXFixed Vindicta's Stake sometimes moving units that aren't supposed to be moved
FIXFixed Majestic Leap buff sticking around after attaching to zipline (caused audio bugs as well)
FIXFixed Soul Urn walking back while the game is paused
FIXFixed bugs with Guided Owl and pause
FIXFixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's Kudzu Bomb, Paradox's Pulse Grenade, Warden's Alchemical Flask, Vindicta's Stake, Alchemical Fire (T3 Weapon item)
FIXFixed some instances of heroes being called by the wrong name
NEWNewsstand now has a lot more world lore news callouts
PERFEnabled support for FSR 2 by default
Widened the street on the outer side of the factory/mansion
NEWAdded street curb overlay around factory and mansion
Replaced temp arrows with street sign markings coming out of the mid temple
MAPRemoved some fake doors to not confuse with juke closets
Replaced older stone wall material with newer one in uptown areas
DELReplaced item signs with new poster style and removed item signs on Yellow and Blue lanes
MAPAdded rooftop smart prop trim where it was missing
MAPReworked the core base area where the Weakened Patron goes. It is now in a low terrain pit and requires attackers be inside the pit to do damage to it.
Redesigned exit from the base's regeneration area to the rest of the base
UPIncreased Weakened Patron's out of combat (30s) regeneration from 40 to 80
DELRemoved platform blocking line of sight from regeneration area exit to the center
MAPAdded window in fountain barrier beside exit
MAPAdded two drop down chutes from fountain to the center
Base respawn time increased from 8s to 12s (peak values unchanged)
UPGuardian health increased by 10%
UPBase Guardian health increased by 10%
BUFFZipline Boost duration increased from 25s to 32s
NEWUrn now grants the Urn Runner +1 AP
NEWUrn Runner now gains +2 sprint and is disarmed while carrying the Urn
NEWUrn bounty increased from 900 + 200/min to 1500 + 200/min (10 min spawn goes from 2900 to 3500)
BUFFPowerup Bonus duration increased from 100s to 130s
NEWMovement powerup now grants +20% stamina regeneration
FIXFixed Movement powerup not replenishing stamina on pickup
BUFFGolden Statues level 2 bonuses spawn time reduced from 25 minutes to 20 minutes
BUFFGolden Statues Weapon Damage bonus increased from 2% to 3% (level 2 from 3% to 4%)
3 exact values
  • Vindicta · Bullet damage per boon: 0.7 → 0.85
  • Lash · Bullet damage per boon: 1 → 1.15
  • Ivy · Bullet damage per boon: 0.35 → 0.55
UPGolden Statues Ammo bonus increased from 3% to 4% (level 2 from 5% to 6%)
Capture radius for breakable drops increased very slightly
NEWAdded an indicator near the reticle when Parry is on cooldown
BUFFGlobal base Ammo increased by 5% (except for Wraith and Haze)
The spawn area's regeneration buff now lingers for 1s
NERFBullet falloff damage now starts at 22m instead of 25m
Base Guardian and Shrines bullet resist per nearby hero increased from 40/20/0/0% (for 0/1/2/3 people) to 60/40/20/0%
Trooper gold sharing radius from the location of the soul orb increased from 50m to 60m
FIXFixed ability-based lifesteals not granting life from damage caused to shields (affects things like Hyperbeam T3, Siphon, Scorn, Life Drain, Flog and Concussive Combustion T3)
FIXFixed dropping unsecured souls not lowering your net worth
FIXFixed a bug that caused denies during the laning phase to sometimes be shared with allies and sometimes not
Some tweaks to how the comeback formula works have been done over the past couple days and we'll continue iterating on it over the coming days
MAPAdded several upper level juke closets from balconies/awnings and two on rooftops
MAPShortened connection to the underground tunnel from the shop side
MAPAdjusted pathing in the underground tunnel to be a little less zig zagging
MAPAdded more signage to the underground tunnel
Redesigned interior of new stairwells beside inner lane Walkers
Headshot Booster
1
NERFBonus health reduced from +50 to +40
Restorative Shot
1
NERFWeapon damage reduced from +8% to +6%
Basic Magazine
1
BUFFAmmo increased from +20% to +24%
Veil Walker
2
NERFAmmo reduced from 15% to 12%
NERFWeapon damage reduced from 8% to 6%
Long Range
1
NERFMin distance reduced from 20m to 18m
Active Reload
12
NEWAdded 0.2s grace period where the reload start does not count any button pressesGrace Time 0.2s
Grace Period 0.2
BUFFActive fire rate increased from 18% to 24%
BUFFCooldown reduced from 23s to 21s
Kinetic Dash
1
BUFFCooldown reduced from 14s to 12s
Melee Charge
1
BUFFBonus health increased from 75 to 100
Burst Fire
2
NERFNow innately gives +12% fire rate
NERFConditional fire rate now only triggers when you hit a hero, this bonus is reduced from 40% to 30%exact: 40→30
Heroic Aura
31
BUFFLifesteal increased from 16% to 18%
NERFActive duration reduced from 8s to 5s
BUFFActive movement speed increased from 2 to 3
BUFFActive fire rate increased from 20% to 25%
Titanic Magazine
1
DELNo longer has 10% reload penalty
NERFSharp Shooter Min distance reduced from 20m to 18m
Silencer
112
NEWNow requires Slowing Bullets (total cost from 6500 to 7700)
1 exact value
  • Silencer · Component Items: Slowing Bullets
REWORKInnately gives 25% slow for 1.3s
4 exact values
  • Silencer · Buff › Bullet Slow › Duration Affected By Effectiveness: yes removed
  • Silencer · Buff › Bullet Slow › Keep Maximum Duration On Refresh: no longer
  • Silencer · Slow Duration: 1.3s
  • Silencer · Movement Slow: 30% → 25%
REWORKActive no longer applies 30% slow for 2s
4 exact values
  • Silencer · Buff › Bullet Slow › Duration Affected By Effectiveness: yes removed
  • Silencer · Buff › Bullet Slow › Keep Maximum Duration On Refresh: no longer
  • Silencer · Slow Duration: 1.3s
  • Silencer · Movement Slow: 30% → 25%
NERFWeapon damage reduced from 25% to 15%
Frenzy
1
BUFFActive spirit resist increased from 30% to 40%
Vampiric Burst
1
BUFFActive lifesteal increased from 80% to 100%
Glass Cannon
1
BUFFWeapon damage increased from 65% to 70%
Extra Regen
1
BUFFHealth regen increased from 2 to 2.3
Healing Rite
1
BUFFBonus health increased from 35 to 45
Melee Lifesteal
1
BUFFCooldown reduced from 8s to 7s
Bullet Lifesteal
1
BUFFLifesteal increased from 24% to 26%
Health Nova
1
NEWNow grants +10% weapon damage
Debuff Reducer
NEWNow a T2 Vitality item. Grants +30% debuff resist, +75 health and +10% weapon damage. No longer has an active.
Debuff Remover
1
REWORKT3 Vitality Item that upgrades from Debuff Reducer. Removes debuffs fully on cast again. Grants +3 m/s for 3s if any debuff is removed. Grants +40% debuff resist, +125 health, +20% weapon damage. Cooldown: 45
4 exact values
  • Debuff Remover · Component Items: Debuff Reducer
  • Debuff Remover · Cooldown: 25s → 45s
  • Debuff Remover · Debuff Reduction: 80% removed
  • Debuff Remover · Debuff Resist: 35% → 40%
Fortitude
1
BUFFHealth increased from 225 to 250
Majestic Leap
NEWAdded a brief period before you can press the hotkey again to prevent accidental uses of drop down
Lifestrike
1
NEWNow grants +6% bullet resist
Phantom Strike
FIXFixed it sometimes malfunctioning and not teleporting to the target
Leech
2
BUFFSpirit Lifesteal increased from 33% to 35%
BUFFBullet Lifesteal increased from 30% to 35%
Unstoppable
23
NERFDuration reduced from 9s to 6s
NERFNo longer grants +20% spirit resist in the activeSpirit Resist 20%→15%
NERFNow grants +15% spirit resist innately
NEWNow grants +12 spirit power
NEWNow grants +1 m/s
Extra Charge
1
NEWNow grants +6% weapon damage
Ammo Scavenger
1
NERFAmmo reduced from +20% to +15%
Spirit Strike
1
BUFFSpirit shield increased from +75 to +85
Withering Whip
1
BUFFCast range increased from 15m to 17m
Improved Cooldown
1
BUFFCooldown reduction increased from 12% to 13%
Silence Glyph
11
DELNo longer has +75 health
NEWNow gives +150 spirit shield
Improved Reach
1
BUFFNon-Imbued range increased from +20% to +25%
Surge of Power
1
BUFFActive movement speed increased from 2 to 3
Mystic Reverb
11
BUFFCooldown reduced from 8s to 6s
NEWNow gives +15% ability range
Abrams
211
Shoulder Charge11
BUFFSpeed increased by 25%
Distance increased by 15%
REWORKNow stuns enemies for 1s if it drags them into a wallDrag Speed 35m/s removed
Stun Duration 1s
Infernal Resilience11
BUFFNow provides +1 Health Regen
NERFDamage regenerated reduced from 20% to 18%
T3 changed to +8% damage regenerated
Siphon Life
FIXFixed Siphon Life not healing you against shields
Dynamo
1
Quantum Entanglement1
BUFFAlly radius increased from 8m to 9m
Grey Talon
123
Rain of Arrows1
NERFFlight duration reduced from 8s to 7s
Guided Owl122
BUFFSpirit gain per kill increased from 4 to 5
REWORKBase ability now stuns for 0.75sStun Duration 0s→0.75s
T1: Stun Duration 1.75s removed
NERFBase damage reduced from 300 to 250
NEWT1 is now +100 damage
NERFCollision size reducedProjectile › Trigger Radius 1.02m→0.762m
Haze
1
NERFAmmo scaling with spirit power reduced from 0.6 to 0.5
Ivy
13
BUFFBase damage growth increased from 0.35 to 0.55
FIXFixed Kudzu Bomb not going where you had targeted if you moved quickly during the cast
Kudzu Connection3
NERFWatcher's Covenant replicated healing reduced from 45% to 35%
REWORKWatcher's Covenant bullet lifesteal now scales with spirit power (0.18)
3 exact values
  • Watcher's Covenant · Bullet Lifesteal · Specific Stat Scale Type: EHealingOutput → ETechPower
  • Watcher's Covenant · Bullet Lifesteal (spirit scaling): 0.18
  • Watcher's Covenant · Fire Rate (spirit scaling): 0.2
NERFWatcher's Covenant fire rate reduced from 15% to 10%
REWORKWatcher's Covenant fire rate now scales with spirit power (0.2)
4 exact values
  • Watcher's Covenant · Fire Rate: 15% → 10%
  • Watcher's Covenant · Fire Rate (spirit scaling): 0.2
  • Watcher's Covenant · Bullet Lifesteal · Specific Stat Scale Type: EHealingOutput → ETechPower
  • Watcher's Covenant · Bullet Lifesteal (spirit scaling): 0.18
Lash
145
BUFFBullet damage growth increased from 1 to 1.15
NEWNow has +8% spirit resist
Tale of The Tape1
NERFBase bullet damage reduced from 11.5 to 10
Ground Strike11
NERFDamage per meter reduced from 6.75 to 6.3
BUFFDamage per meter spirit power scaling increased from 0.04 to 0.05Damage Per Meter (spirit scaling) 0.035→0.0451
Death Slam23
NERFRange is now defined as the horizontal distance to the units rather than the distance from his position in the air (so being high up doesn't work against you)Cast Range 19m→14m
T1: Cast Range 5m→4m
NERFRange reduced from 19m to 14m
NERFT1 reduced from +5m to +4m
BUFFCone increased from 60 degrees to 75
BUFFGrab time reduced from 0.9 to 0.8
McGinnis
21
Mini Turret21
NEWTurrets receive full damage from enemy guns regardless of distance (fall off is not considered when taking damage)Turret Attack Falloff End 35m
Turret Attack Falloff Start 20m
NEWTurrets outgoing damage fall off distance window (20m-35m) now scales with range upgrades
3 exact values
  • Mini Turret · Damage Falloff End Scale: 65%
  • Mini Turret · Turret Attack Falloff End: 35m
  • Mini Turret · Turret Attack Falloff Start: 20m
NERFTurrets duration reduced from 40s to 30s
Mo & Krill
2
Scorn
FIXFixed Scorn not healing you against shields
Sand Blast2
NERFBase duration reduced from 4s to 3.5s
NERFT1 reduced from +2s to +1.5s
Paradox
1
Time Wall
FIXFixed Time Wall projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration
Kinetic Carbine1
NERFCollision radius reduced by 10%
Pulse Grenade
FIXFixed Pulse Grenade not going where you had targeted if you moved quickly during the cast
Pocket
11
Enchanter's Satchel11
NERFDuration from 1.5s to 2s
NEWT3 changed to 2.5s DisarmT3: Disarm Duration 2.5s
Seven
12
Static Charge12
NERFCast range scaling reduced from 0.1 to 0.07
NERFBase radius reduced from 8m to 5m
NEWT2 changed to +5m radiusT2: Radius 5m
Vindicta
11
BUFFGun damage growth increased from 0.7 to 0.85
Crow Familiar1
NERFDuration spirit power scaling reduced from 0.07 to 0.05exact: 0.06552→0.047
Warden
DELReload time no longer scales with spirit powerReload Reduction per Spirit ETechPower removed
Reload Reduction per Spirit -0.0065 removed
NEWNow innately gains additive fire rate from spirit power (scale factor is 0.015)Fire Rate per Spirit ETechPower
Fire Rate per Spirit 0.375
Yamato
11
Shadow Transformation11
NERFIncoming damage reduction reduced from 70% to 55%
REWORKChanged from 70% debuff reduction to the same buff as Unstoppable
3 exact values
  • Shadow Transformation · Buff › Immune to: +dash lockouts +disarm +glitch +melee lockouts +item mutes …
  • Shadow Transformation · Buff › Applies: +immune to knockdowns +immune to slows +immune to debuffs +…
  • Shadow Transformation · Debuff Resist: 70% removed

Biggest changes

Kudzu BombIvyNERFBullet Velocity254m/s→45.72m/s-82.0%
Debuff RemoverBUFFMove Speed2m/s→3m/s+50.0%
Debuff RemoverBUFFWeapon Damage15%→20%+33.3%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes19

Items3

Units2

Game rules & map objects5

Abrams
11231
Infernal Resilience111
BUFFHealth Regen0→1
NERFDamage Regenerated20%→18%-10.0%
Shoulder Charge1121
NEWStun Duration1s
BUFFSpeed Initial15m→18.75m+25.0%
DELDrag Speed35m/s
Bebop
1
Humble Pie1
BUFFAmmo60→63+5.0%
Dynamo
2
The Vonnegun1
Quantum Entanglement1
BUFFAlly Distance8m→9m+12.5%
Grey Talon
133
Guided Owl122
REWORKT1 upgradeStun Duration 1.75s→Damage 100
BUFFSpirit Power Per Kill4→5+25.0%
BUFFStun Duration0s→0.75s
NERFDamage300→250-16.7%
NERFProjectile › Trigger Radius1.02m→0.762m-25.0%
Koschei1
Rain of Arrows1
NERFDuration8s→7s-12.5%
Haze
1
Base stats1
NERFAmmo per Spirit0.6→0.5-16.7%
Holliday
1
Spirit Lasso1
NERFChannel Move Speed6m/s→0m/s-100.0%
Infernus
1
Incendiary Remarks1
BUFFAmmo25→26+4.0%
Ivy
5233
Base stats1
BUFFBullet damage per boon0.35→0.55+57.1%
Cat Dad's Fancy1
Kudzu Bomb313
Technical (2)
Watcher's Covenant22
NEWBullet Lifesteal (spirit scaling)0.18
NEWFire Rate (spirit scaling)0.2
NERFFire Rate15%→10%-33.3%
NERFReplicated Healing45%→35%-22.2%
Technical (1)
MECHBullet Lifesteal · Specific Stat Scale TypeEHealingOutput→ETechPower
Lash
154
Base stats11
NEWSpirit Resist8%
BUFFBullet damage per boon1→1.15+15.0%
Ground Strike11
BUFFDamage Per Meter (spirit scaling)0.035→0.0451+28.9%
NERFDamage Per Meter6.75→6.3-6.7%
Tale of The Tape11
NERFBullet Damage11.5→10-13.0%
Death Slam22
BUFFLock-on Time Per Pigeon0.9s→0.8s-11.1%
BUFFTargeting Cone Angle60→75+25.0%
NERFCast Range19m→14m-26.3%
NERFT1: Cast Range5m→4m-20.0%
McGinnis
311
Mini Turret31
NEWDamage Falloff End Scale65%
NEWTurret Attack Falloff End35m
NEWTurret Attack Falloff Start20m
NERFLifetime40s→30s-25.0%
Services Rendered1
BUFFAmmo60→63+5.0%
Mo & Krill
12
Sand Blast2
NERFDuration4s→3.5s-12.5%
NERFT1: Duration2s→1.5s-25.0%
Yellow Canary1
BUFFAmmo18→19+5.6%
Paradox
11
Trade Secret1
BUFFAmmo50→52+4.0%
Kinetic Carbine1
NERFBullet Radius Override17→15.3-10.0%
Pocket
11
Enchanter's Satchel11
REWORKT3 upgradeEscape Duration 1.5s→Disarm Duration 2.5s
NERFEscape Duration1.5s→2s+33.3%
Seven
112
Cold Calculus1
Static Charge12
REWORKT2 upgradeAdditional Shock Target 1→Radius 5m
NERFCast Range (range scaling)0.1→0.07-30.0%
NERFRadius8m→5m-37.5%
Vindicta
21
Base stats1
BUFFBullet damage per boon0.7→0.85+21.4%
Crow Familiar1
NERFDebuff Duration (spirit scaling)0.06552→0.047-28.3%
Wallflower's Revenge1
BUFFAmmo20→21+5.0%
Viscous
1
Portal Punch1
BUFFCast Range25m→30m+20.0%
Warden
211
Base stats21
NEWBullets per sec per Spirit0.015
NEWFire Rate per Spirit0.375
DELReload Reduction per Spirit-0.0065
Technical (3)
NEWBullets per sec per SpiritETechPower
NEWFire Rate per SpiritETechPower
DELReload Reduction per SpiritETechPower
Freedom's Cost1
Wraith
3
Card Trick3
Yamato
221
Shadow Transformation221
BUFFBuff › Applies+immune to knockdowns+immune to slows+immune to debuffs+unstoppable
BUFFBuff › Immune to+dash lockouts+disarm+glitch+melee lockouts+item mutes+silence+movement silences+slows
NERFBullet Resist70%→55%-21.4%
NERFSpirit Resist70%→55%-21.4%
DELDebuff Resist70%
All guns (47)
1
NERFFalloff Start24.89m→22m-11.6%
17 map objects
1
Zipline boost
1
BUFFDuration25s→32s+28.0%
Active Reload
22
NEWGrace Period0.2
NEWGrace Time0.2s
BUFFCooldown23s→21s-8.7%
BUFFFire Rate18%→24%+33.3%
Ammo Scavenger
1
NERFMax Ammo20%→15%-25.0%
Basic Magazine
1
BUFFMax Ammo20%→24%+20.0%
Bullet Lifesteal
1
BUFFBullet Lifesteal24%→26%+8.3%
Burst Fire
2
NERFFire Rate40%→30%-25.0%
NERFFire Rate40%→12%-70.0%
Debuff Reducer
1
NEWAdded to the game files
Debuff Remover
1311
NEWComponent ItemsDebuff Reducer
BUFFDebuff Resist35%→40%+14.3%
NERFCooldown25s→45s+80.0%
DELDebuff Reduction80%
Extra Charge
1
NEWWeapon Damage6%
Extra Regen
1
BUFFHealth Regen2→2.3+15.0%
Fortitude
1
BUFFBonus Health225→250+11.1%
Frenzy
1
BUFFSpirit Resist30%→40%+33.3%
Glass Cannon
1
BUFFWeapon Damage65%→70%+7.7%
Headshot Booster
1
NERFBonus Health50→40-20.0%
Healing Rite
1
BUFFBonus Health35→45+28.6%
Health Nova
1
NEWWeapon Damage10%
Heroic Aura
31
BUFFBullet Lifesteal16%→18%+12.5%
BUFFFire Rate20%→25%+25.0%
BUFFMove Speed2m/s→3m/s+50.0%
NERFDuration8s→5s-37.5%
Improved Cooldown
1
BUFFAbility Cooldown Reduction12%→13%+8.3%
Improved Reach
2
BUFFNon-Imbued Ability Range20%→25%+25.0%
BUFFNon-Imbued Radius20%→25%+25.0%
Kinetic Dash
1
BUFFCooldown14s→12s-14.3%
Leech
2
BUFFBullet Lifesteal30%→35%+16.7%
BUFFSpirit Lifesteal33%→35%+6.1%
Lifestrike
1
NEWBullet Resist6%
Long Range
1
NERFMin. Distance20m→18m-10.0%
Majestic Leap
1
Melee Charge
1
BUFFBonus Health75→100+33.3%
Melee Lifesteal
1
BUFFCooldown8s→7s-12.5%
Mystic Reverb
21
NEWAbility Range15%
NEWRadius15%
BUFFCooldown8s→6s-25.0%
Restorative Shot
1
NERFWeapon Damage8%→6%-25.0%
Sharpshooter
1
NERFMin. Distance20m→18m-10.0%
Silence Glyph
11
NEWSpirit Shield Health150
DELBonus Health75
Silencer
222
NEWComponent ItemsSlowing Bullets
NEWSlow Duration1.3s
NERFMovement Slow30%→25%-16.7%
NERFWeapon Damage25%→15%-40.0%
DELBuff › Bullet Slow › Duration Affected By Effectivenessyes
DELBuff › Bullet Slow › Keep Maximum Duration On Refreshno longer
Spirit Strike
1
BUFFSpirit Shield Health75→85+13.3%
Surge of Power
1
BUFFMove Speed2m/s→3m/s+50.0%
Vampiric Burst
1
BUFFBullet Lifesteal80%→100%+25.0%
Withering Whip
1
BUFFCast Range15m→17m+13.3%
Titanic Magazine
1
DELReload Time10%
Unstoppable
22
NEWMove Speed1m/s
NEWSpirit Power12
NERFDuration9s→6s-33.3%
NERFSpirit Resist20%→15%-25.0%
Veil Walker
2
NERFMax Ammo15%→12%-20.0%
NERFWeapon Damage8%→6%-25.0%
Guardian
1
Patron
1
UPRegen › Out Of Combat Health Regen40→80+100.0%
Shrine
1
Base Guardian
1
UPHealth3250→3575+10.0%
Guardian
1
Patron
1
UPRegen › Out Of Combat Health Regen40→80+100.0%
Mini Turret
Technical (1)
Drop Soul Urn
1
NEWSprint Speed2m/s
Permanent buff: ammo
1
UPEffect › Ammo Clip Size3%→4%+33.3%
Permanent buff: ammo II
1
UPEffect › Ammo Clip Size5%→6%+20.0%
Casting
1
BUFFPowerup: buff duration100s→130s+30.0%
Crate
1
BUFFMatch Time (min) For Level2 Pickups25→20-20.0%
Gun
1
BUFFPowerup: buff duration100s→130s+30.0%
Soul Urn carrier
1
Movement
11
NEWEffect › Stamina Regen Per Second20%
BUFFPowerup: buff duration100s→130s+30.0%
Survival
1
BUFFPowerup: buff duration100s→130s+30.0%
Permanent buff: weapon damage
1
Permanent buff: weapon damage II
1
Packed files: added / removed / modified
data+0−0~43
hero_model+2−0~124
material+7−0~2
model+31−0~9
npc_model+0−0~2
other+0−0~19
particles+59−0~45
sound+122−651~259
ui+3−0~34

Hero model folders touched: archer, astro, atlas_detective_v2, bebop, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, grey_talon, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_v2, lash_v2, mirage, nano, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tengu, thumper, tokamak, vindicta, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2

Also 173 visual / audio / UI / technical data fields (see the build pages).

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