DELFlex slot removed from killing the Patron and added to killing all Walkers
Urn now spawns on both sides of the map. Bounty for each is reduced by 40%
NEWRejuvenator now reduces players' next respawn time by 75% instead of giving a 3s respawn time3 exact values
- Item pickup rejuv · Rejuv › Respawn Mechanic: RejuvenatorRespawnMechanic_PercentOfNormal
- Item pickup rejuv · Punch Pickup › Near Rejuv Aura › Aura Radius: 7.62m
- Item pickup rejuv · Punch Pickup › Near Rejuv Aura › Aura affects: +heroes
DOWNGolden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.Primary Drop Chance 51→39
Primary Drop Chance 51→39
+2 Spirit +1.5% Fire Rate +3% Ammo +15 Max HP (this has slightly higher odds of dropping than the others)
+0.5% Cooldown Reduction +2% Weapon Damage
At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up.
BUFFMovement powerup duration increased from 30s to 50s
BUFFFire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
BUFFRegeneration powerup duration increased from 25s to 45s
BUFFStamina powerup duration increased from 80s to 120s
Cooldown powerup is unchanged
Clip powerup is unchanged
Breakables initial spawn time increased from 2 min to 3 min
FIXFixed being able to hide inside the Guardian's head
Jumping after a dash jump no longer causes your hero to sometimes jump in place
Breakables souls base value reduced by 30%. Increases to +15% of current values over 30 minutes. (so -30% to +15% from start to 30 min)
BUFFAll hero guns' reload time reduced by 5%
BUFFZipline Boost ability cooldown reduced from 380s to 340s
NEWMedic Trooper heal now bounces to up to one other allied hero within 25m from the heroSecondary Heal Hero Range 25m
Trooper gold sharing radius from the location of the allied hero reduced from 50m to 40m
Creep waves now land at their lane destinations at the same time as each other
MAPAdded connection hallway between outer lane Shop and crate room
Opened up Authority Building and Jazz Club to the Guardian side
NEWAdded intermediate cover in front of Amber Orange Guardian and Sapphire Blue Guardian
MAPAdded Veils to entrances to base fountain
Extended cover near Sapphire Orange Guardian to match Amber Blue
MAPExtended alcove on outer lane cover position in front of the Shop
MAPUnderground tunnels have more light
MAPRemoved underground tunnel alcoves
MAPAdded signs for entrance to the underground tunnel from the warehouse side