Patches

2024-07-04update

◀ OlderNewer ▶
builds: 4354, 4355, 4356, 4357, 4360, 4361, 4364, 4365, 4370 · official notes
61Buffs
40Nerfs
63New
30Removed
7Reworks
10Other
86 exact in the notes32 covered by a general line77 not in patch notes48 of them in game rules & map objects16 on heroes in development1 in the game's code13 bug fixes42 notes we couldn't match
NEWAdded Asia servers and matchmaking region. Testing times for this region are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM in China Standard Time (GMT+8).
NEWAdded South America servers and matchmaking region. Testing times for this region are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM in Atlantic Standard Time (GMT-4).
NEWAdded a new Damage Report feature. You can now open a flyout panel within the shop to view a breakdown of your hero's incoming and outgoing damage throughout the course of a match. You can also hover an enemy hero to view a quick breakdown of their key stats and items. The data can be filtered by last respawn, 10 minutes, 5 minutes, 3 minutes, 1 minute, or 30 seconds.
Minimap now displays dead heroes for 5 seconds after their death
Parties will now be a little more likely to be in the same lane, if there isn't a wide skill gap or other factors preventing it
All instances of collecting souls (whether claiming your own or denying an opponent) will share the same sound. Being denied a soul orb by an enemy will have its own unique sound.
FIXFixed the HUD cooldown state thrashing while picking up the Soul Urn
FIXFixed Spectral Wall sometimes not spawning depending on the map geometry nearby
FIXFixed a bug where bullets could penetrate close range targets and hit 2 targets when not intended (was primarily obvious with neutral farming)
Reduced the end of match delay from 10s to 4s
FIXFixed position of the "All Walkers Destroyed" Flex slot to be the 2nd slot rather than the 4th
NEWAdded rejuvenator pickup sound
Updated Wraith Full Auto cast sound
FIXFixed sounds associated with last hit playing unreliably
NEWAdded traffic and construction ambient sounds and updated general ambience mix
Urn count changed from 2 to 1 (previous souls value restored)
Urn pickup location moved to closer to the outer lanes (on the opposite side of the lane pillar, facing towards the bridge)
MAPUrn drop-off location now move to the same spot as the pickup (opposite end of the map, depending on which location the Urn spawns in)
NERFUrn pickup time reduced from 4s to 2sexact: 4→2
NERFUrn now has a 2s drop-off time
DELUrn no longer applies a 15% slow
Urn now prevents you from using the zipline while carrying it
The person delivering the urn now gets +25% soul bonus
REWORKReworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked:
Gun
+30% Clip and +20% Fire Rate for 100s
Survival
+400 Max HP and +1% HP Regen for 100s
Casting
+20% Cooldown Reduction and +25 Spirit for 100s
Movement
+2 Stamina, +2 Sprint and +30% zipline boost for 100s
Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again
Base Guardians and Shrines now have +40% Bullet Resistance. They lose 20% for each enemy hero nearby (down to a minimum of 0% bullet resistance). When they haven't taken damage for 60 seconds, they regenerate 4% max hp per second.
FIXFixed Walkers not using their stomp properly
DOWNTroopers now deal 25% less damage to other troopers
DOWNTroopers spawn rate before 10 minutes is now the same as after 10 minutes (30s->25s)exact: 30→25
Breakables are no longer pre-placed on the map, they now spawn in when they are able to roll for drops (3 minutes)
Breakables now use pseudorandom rolls (makes streaks of success or failure less likely)
Golden Statue bonuses now have some dynamic weighting based on what has already dropped (makes it less likely that you have too many of one specific bonus over the course of the game)
UPGolden Statue's CD Reduction bonus increased from 0.5% to 0.75%
UPAfter 25 minutes, the Golden Statue bonuses that drop are slightly stronger:Primary Drop Chance 39→40
Max HP +15 to +20
BUFFWeapon Damage +2% to +3%Bullet Damage 30.2→32.2
Spirit Power +2 to +3
Fire Rate
+1.5% to +2%
CD Reduction 0.75% to 1%
Ammo 3% to 5%
NERFBullet falloff damage now starts at 25m instead of 27m
Inner lane Walker arena (Amber Orange and Sapphire Blue):
MAPAdded hallway on street level from the warehouse interior to underneath the overpass
MAPReworked stairs for defenders to reach the overpass to start near the Walker and exit with line of sight down the lane
MAPAdded some juke closets around the map
MAPAdded some balconies/awnings around the map
MAPShortened the underground tunnels from the Subway entrance side
Doorways into the Authority Building and Jazz Club are now offset
Moved the new cover barrier in front of the inner lane Guardian closer to the Guardian
Headshot Booster
1
DELCooldown increased from 5s to 7s
FIXFixed the item not visually going on cooldown when it procs
Basic Magazine
1
BUFFAmmo increased from 15% to 20%
Medic Bullets Renamed to Restorative Shot
Restorative Shot
1
NERFCooldown increased from 4s to 6s
Monster Rounds
1
BUFFDamage vs NPCs increased from +30% to +35%
Active Reload
2
BUFFCooldown reduced from 25s to 23s
BUFFActive fire rate bonus increased from 15% to 18%
Berserker
1
NERFWeapon Damage per stack reduced from +6% to +5%
Titanic Magazine
1
BUFFReload penalty reduced from -15% to -10%
Intensifying Magazine
1
NERFAmmo reduced from 30% to 25%
Point Blank
1
NEWNow gives +1 Stamina
Hunter's Aura
12
NERFBullet Resist reduction reduced from -15% to -10%
NERFFire Rate slow reduced from -15% to -10%
BUFFSolo enemy hero case increased from 2x to 3x
Burst Fire
1
BUFFSlide distance increased from +35% to +50%
Tesla Bullets
2
Damage is now affected by falloff
NERFProc chance reduced from 30% to 25%
NERFJump radius reduced from 9m to 8m
Escalating Resilience
1
NEWNow gives +14% Ammo
Lucky Shot
11
NERFSlow duration reduced from 2s to 1.5s
DELNo longer provides +20% Weapon Damage
Ricochet
1
BUFFRicochet damage increased from 45% to 50%
Silencer
1
NERFDebuff duration reduced from 3s to 2s
Crippling Headshot
1
NERFBullet and Spirit Resist reductions reduced from -30% to -24%
Siphon Bullets
1
BUFFSteal duration increased from 15s to 20s
Sprint Boots
11
NERFSprint Speed reduced from +3 to +2
NEWNow a component of Enduring Speed
1 exact value
  • Enduring Speed · Component Items: Sprint Boots
Extra Stamina
1
NEWNow provides +10% Stamina Recovery
Extra Health
1
BUFFIncreased from +140 to +150
Enduring Speed
2
NEWNow requires Sprint Boots
2 exact values
  • Enduring Speed · Component Items: Sprint Boots
  • Enduring Speed · Sprint Speed: 2m/s
NEWNow grants +2 Sprint
Restorative Locket
21
BUFFCan now be cast on allies (30m cast range)
3 exact values
  • Restorative Locket · Cast Range: 0m → 30m
  • Restorative Locket · Radius: 40m → 50m
  • Restorative Locket · Can target: +allied heroes
BUFFRadius on gaining charges increased from 40m to 50m
NERFCooldown increased from 18s to 24s
Reactive Barrier
NEWNow procs on displacement abilities (e.g. Hook, Paradoxical Swap, Upper Cut)
Healbane
1
NERFDebuff duration reduced from 7s to 6s
Return Fire
1
BUFFHealth bonus increased from +75 to +100
FIXFixed spirit damage returned counting as bullet damage
Bullet Lifesteal
1
BUFFIncreased from 22% to 24%
Rescue Beam
1
BUFFCooldown reduced from 40s to 35s
Superior Stamina
21
REWORKRemoved spirit bonus when doing 2x air jumps/dashAir Jump/Dash Distance 30%
Spirit Power 25 removed
BUFFNow grants +8 Spirit
NEWNow grants +30% Air Dash and Air Jump distance
Fortitude
1
BUFFDuration required to start regenerating reduced from 14s to 13s
Majestic Leap
Shields no longer prevent the item from being disabled
Debuff Reducer
22
REWORKThe active now reduces the duration of existing debuffs by 80% of their current values. Grants +2m/s for 3s if a debuff was reduced.
3 exact values
  • Debuff Reducer · Debuff Reduction: 80%
  • Debuff Reducer · Buff Duration: 3s
  • Debuff Reducer · Debuff Resist: 30% → 35%
BUFFPassive debuff resistance increased from 30% to 35%
NEWNow gives +125 Health
BUFFCooldown reduced from 45s to 25s
Unstoppable
1
DELNo longer has components (loses slow resist and movespeed bonus)
3 exact values
  • Unstoppable · Component Items: Enduring Speed removed
  • Unstoppable · Move Speed: 1.4m/s removed
  • Unstoppable · Slow Resist: 40% removed
Colossus
2
BUFFCooldown reduced from 65s to 45s
BUFFModel size increase from 10% to 20%Model Scale Growth 1.1→1.2
Inhibitor
11
DELNo longer grants +10% Fire Rate
NERFSlow reduced from 35% to 25%
Leech
3
BUFFSpirit Power increased from +7 to +10
BUFFWeapon Damage increased from +8% to +12%
BUFFBonus Health increased from +125 to +150
Shadow Weave
2
NERFAmbush Fire Rate reduced from +60% to +40%
NERFCooldown increased from 35s to 45s
DELNo longer instantly grants sprint
Infuser
1
NERFSpirit Power reduced from +18 to +16
Extra Spirit
1
NEWNow gives +25 Health
Quicksilver Reload
1
NERFCooldown increased from 5s to 12s
Withering Whip
1
NEWNow grants +50 Health
Suppressor
1
NERFDuration reduced from 2.5s to 2s
Decay
2
BUFFBleed damage increased from 2.6% of current HP to 2.8%
BUFFSpirit bonus increased from +5 to +7
Duration Extender
1
NEWNow grants +1.5 hp regen
Bullet Resist Shredder
11
BUFFDebuff duration increased from 6s to 8s
NEWNow gives +5% Bullet Armor
Mystic Slow
1
NERFDuration reduced from 2.5s to 2s
Improved Burst
21
DELNo longer applies 50% slow
NEWNow grants +100 Spirit Shield Health
NEWNow grants +12% Weapon Damage
Superior Duration
2
BUFFImbued duration increased from +30% to +32%
BUFFNon-imbued duration increased from +22% to +24%
Improved Spirit
1
NEWNow grants +75 Health
Knockdown
1
NERFCooldown increased from 30s to 45s
Ethereal Shift
1
BUFFCooldown reduced from 30s to 25s
Mystic Reverb
The target is now slowed by 50% during the 3s delay
Diviner's Kevlar
111
NEWNow provides +8% Cooldown Reduction
FIXFixed the duration missing in the tooltip
BUFFBuff duration increased from 10s to 12s
REWORKNow grants +700 Spirit Shield and +700 Bullet ShieldBullet Shield 1000→700
Spirit Shield 700
NEWEscalating Exposure now has a base of -12% Spirit Resist reduction
Boundless Spirit
2
BUFFHealth Regen increased from +10 to +15
BUFFBonus Health increased from +200 to +300
Abrams
1
Seismic Impact1
NEWT3 is now Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25sT3: Fire Rate 15%
Bebop
11
NERFBase HP regen reduced from 2 to 1
Hyper Beam1
BUFFCast range increased from 60m to 70m
Grey Talon
1
Guided Owl1
NEWNow grants +4 permanent Spirit Power for each hero killed with it
Charged Shot
FIXFixed Charged Shot not piercing if it collides with a Mini Turret
Haze
212
Smoke Bomb211
REWORKNo longer instantly grants sprintT1: Invis Sprint Speed 5m/s removed
T2: Invis Sprint Speed 6m/s
BUFFDuration increased from 6s to 8s
T1 is now -15s CD
NEWT2 is now +6 Invis Sprint
NEWT3 is now Gain +30% Bullet Lifesteal for 8sT3: Bullet Lifesteal 30
Sleep Dagger1
REWORKT1 changed from +1s Sleep Duration to Drains 1 StaminaT1: Sleep Duration 1s removed
T1: Stamina Reduction 1
Infernus
1
Flame Dash1
BUFFDps linger duration increased from 0.4s to 1s
Ivy
FIXFixed some bugs with Watcher's Covenant that caused it to sometimes disconnect/reconnect unintentionally
Watcher's Covenant distance threshold to pick a new target increased from 2.5m to 6m
Watcher's Covenant can now be cast again on an ally while the buff is active to make it prioritize that hero when possible
Kelvin
1
Frost Grenade
FIXFixed Frost Grenade not going where you had targeted if you moved quickly during the cast
Ice Path1
NEWT3 bonus now lingers for 6s extraT3: Bonus Spirit Linger Duration 6s
Lash
1
Death Slam1
NERFTime to lock on increased from 0.8s to 0.9s
McGinnis
122
Mini Turret22
Damage reduction against troopers/neutrals increased from -30% to -40%
NERFDamage reduction against objectives increased from -50% to -60%Boss Damage % Outgoing 50→40
NERFFalloff damage increased from -30% to -35%Damage at Falloff End 70%→65%
BUFFCooldown reduced from 30s to 28s
BUFFRecharge time reduced from 6s to 5s
Spectral Wall1
REWORKT1 and T2 swapped
4 exact values
  • Spectral Wall · T1: Cooldown: -15s removed
  • Spectral Wall · T1: Bonus Damage: 25%
  • Spectral Wall · T1: Debuff Duration: 7s
  • Spectral Wall · T1: Stamina Reduction: 1
NEWT1 stamina drain reduced from 2 to 1
Mo & Krill
11
NERFHealth growth per boon reduced from 47 to 44
Combo
FIXFixed Combo not gaining bonus HP when enemies died during it unless you got the killing blow
Burrow1
MECHWhile burrowed you have the same cast rules as the unborrow phase (i.e. can cast items and Scorn)
1 exact value
  • Burrow · Burrow › Applies: +no dashing +no crouching +no melee +no ziplines
Seven
Static Charge
REWORKCast range now scales with Spirit (0.1)Cast Range · Specific Stat Scale Type ETechRange→ETechPower
Cast Range (range scaling) 0.1
Vindicta
11
Flight11
BUFFCooldown reduced from 50s to 45s
NEWUp and down speed improved a bitVertical Move Speed Target 8.13m/s
Warden
1
Binding Word1
NEWNow drains 1 stamina from the target on castStamina Reduction 1
Wraith
1
Project Mind1
NERFT3 cooldown reduced from -35s to -30s

Biggest changes

Air LiftIvyBUFFAcceleration4→6+50.0%
Air LiftIvyBUFFBoost Time0.6s→0.8s+33.3%
Air LiftIvyBUFFCast Delay0.75s→0.5s-33.3%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes11

Items12

Units6

Game rules & map objects48

Abrams
1
Seismic Impact1
REWORKT3 upgradeDamage 140→Fire Rate 15%, Max Health 100, Buff Duration 25s
Bebop
11
Base stats1
NERFHealth Regen2→1-50.0%
Hyper Beam1
BUFFBeam Length60m→70m+16.7%
Sticky Bomb
Grey Talon
1
Guided Owl1
NEWSpirit Power Per Kill4
Technical (1)
Haze
41
Sleep Dagger1
REWORKT1 upgradeSleep Duration 1s→Stamina Reduction 1
Smoke Bomb31
REWORKT1 upgradeInvis Sprint Speed 5m/s→Cooldown -15s
REWORKT2 upgradeStamina Recovery 40%, Stamina On Invis 1→Invis Sprint Speed 6m/s
REWORKT3 upgradeCooldown -25s→Bullet Lifesteal 30, Buff Duration 8s
BUFFDuration6s→8s+33.3%
Holliday
2621
Base stats1
MECHKit: Ability 3Force of Nature→Hat Trick
Hat Trick1
NEWAdded to the game files
Occult 451
BUFFBullet Damage30.2→32.2+6.6%
Powder Keg152
NEWT3: Cooldown-10s
BUFFArm Time2s→1s-50.0%
BUFFBarrel Roll Speed Move Air1m→10m+900.0%
BUFFBarrel Roll Speed Move Min5m→15m+200.0%
BUFFCast Delay0.175s→0.125s-28.6%
BUFFCooldown35s→30s-14.3%
NERFT3: Arm Time-1.5s→-1s-33.3%
NERFT3: Min Time Before Destroy-0.3→-1+233.3%
Infernus
1
Flame Dash1
BUFFAura Linger Duration0.4s→1s+150.0%
Ivy
27
Air Lift6
Watcher's Covenant
Technical (1)
Kudzu Connection · trigger1
Airlift grab trigger11
Kelvin
1
Ice Path1
NEWT3: Bonus Spirit Linger Duration6s
Lash
1
Death Slam1
NERFLock-on Time Per Pigeon0.8s→0.9s+12.5%
McGinnis
223
Mini Turret23
BUFFCharge Delay6s→5s-16.7%
BUFFCooldown30s→28s-6.7%
NERFBoss Damage % Outgoing50→40-20.0%
NERFDamage at Falloff End70%→65%-7.1%
Spectral Wall2
REWORKT1 upgradeCooldown -15s→Bonus Damage 25%, Debuff Duration 7s, Stamina Reduction 1
REWORKT2 upgradeBonus Damage 25%, Debuff Duration 7s, Stamina Reduction 2→Cooldown -15s
Mo & Krill
11
Base stats1
NERFHealth per boon47→44-6.4%
Burrow1
MECHBurrow › Applies+no dashing+no crouching+no melee+no ziplines
Seven
1
Static Charge1
NEWCast Range (range scaling)0.1
Technical (1)
MECHCast Range · Specific Stat Scale TypeETechRange→ETechPower
Vindicta
11
Flight11
NEWVertical Move Speed Target8.13m/s
BUFFCooldown50s→45s-10.0%
Viscous
6
Bouncy Goo2
BUFFDamage80→100+25.0%
BUFFDamage (spirit scaling)0.6552→1.2+83.2%
Portal Punch4
BUFFCast Range20m→25m+25.0%
BUFFEnemy Portal Telegraph Time0.5s→0.15s-70.0%
BUFFToss Speed13.97m/s→14.61m/s+4.5%
BUFFToss Speed Up Wall8.89m/s→10.16m/s+14.3%
Warden
1
Binding Word1
NEWStamina Reduction1
Wraith
11
Houdini's Shackles1
Project Mind1
NERFT3: Cooldown-35s→-30s-14.3%
All guns (47)
1
NERFFalloff Start26.92m→24.89m-7.5%
1 map objects
2
9 map objects
1
1 map objects
1
UPPrimary Drop Chance39→40+2.6%
19 map objects
111
Technical (1)
19 map objects
6
20 map objects
2
3 troopers
1
DOWNResist vs Troopers30→25-16.7%
8 units
1
Active Reload
2
BUFFCooldown25s→23s-8.0%
BUFFFire Rate15%→18%+20.0%
Basic Magazine
1
BUFFMax Ammo15%→20%+33.3%
Berserker
1
NERFWeapon Damage per Stack6%→5%-16.7%
Boundless Spirit
2
BUFFBonus Health200→300+50.0%
BUFFHealth Regen10→15+50.0%
Bullet Lifesteal
1
BUFFBullet Lifesteal22%→24%+9.1%
Bullet Resist Shredder
11
NEWBullet Resist5%
BUFFDuration6s→8s+33.3%
Burst Fire
1
BUFFSlide Distance35%→50%+42.9%
Crippling Headshot
2
NERFBullet Resist30%→24%-20.0%
NERFSpirit Resist30%→24%-20.0%
Debuff Reducer
42
NEWBonus Health125
NEWBuff Duration3s
NEWDebuff Reduction80%
BUFFCooldown45s→25s-44.4%
BUFFDebuff Resist30%→35%+16.7%
Decay
2
BUFFBleed Damage2.6→2.8+7.7%
BUFFSpirit Power5→7+40.0%
Diviner's Kevlar
211
NEWAbility Cooldown Reduction8%
NEWSpirit Shield700
BUFFBuff Duration10s→12s+20.0%
NERFBullet Shield1000→700-30.0%
Duration Extender
1
NEWHealth Regen1.5
Enduring Speed
2
NEWComponent ItemsSprint Boots
NEWSprint Speed2m/s
Escalating Exposure
1
Ethereal Shift
1
BUFFCooldown30s→25s-16.7%
Extra Health
1
BUFFBonus Health140→150+7.1%
Extra Spirit
1
NEWBonus Health25
Extra Stamina
1
NEWStamina Recovery10%
Fortitude
1
BUFFRestore Delay14s→13s-7.1%
Headshot Booster
1
Healbane
1
NERFDuration7s→6s-14.3%
Hunter's Aura
12
BUFFSingle Target Player Multiplier2→3+50.0%
NERFBullet Resist-15%→-10%-33.3%
NERFFire Rate Slow15%→10%-33.3%
Improved Burst
22
NEWSpirit Shield Health100
NEWWeapon Damage12%
DELMovement Slow50%
Improved Spirit
1
NEWBonus Health75
Infuser
1
NERFSpirit Power18→16-11.1%
Inhibitor
11
NERFMovement Slow35%→25%-28.6%
DELFire Rate10%
Knockdown
1
NERFCooldown30s→45s+50.0%
Leech
3
BUFFBonus Health125→150+20.0%
BUFFSpirit Power7→10+42.9%
BUFFWeapon Damage8%→12%+50.0%
Monster Rounds
1
BUFFWeapon Damage vs. NPCs30%→35%+16.7%
Mystic Reverb
1
Mystic Slow
1
NERFDuration2.5s→2s-20.0%
Point Blank
1
NEWStamina1
Rescue Beam
1
BUFFCooldown40s→35s-12.5%
Restorative Locket
2412
BUFFCan target+allied heroes
BUFFCast Range0m→30m
BUFFRadius40m→50m+25.0%
NERFCooldown18s→24s+33.3%
Restorative Shot
1
NERFCooldown4s→6s+50.0%
Return Fire
1
BUFFBonus Health75→100+33.3%
Ricochet
1
BUFFRicochet Damage45%→50%+11.1%
Shadow Weave
2
NERFAmbush Fire Rate60%→40%-33.3%
NERFCooldown35s→45s+28.6%
Silencer
1
NERFDebuff Duration3s→2s-33.3%
Siphon Bullets
1
BUFFSteal Duration15s→20s+33.3%
Sprint Boots
1
NERFSprint Speed3m/s→2m/s-33.3%
Superior Duration
2
BUFFImbued Ability Duration30%→32%+6.7%
BUFFNon-Imbued Ability Duration22%→24%+9.1%
Superior Stamina
112
NEWAir Jump/Dash Distance30%
NERFSpirit Power25→8-68.0%
Tesla Bullets
2
NERFJump Radius9m→8m-11.1%
NERFProc Chance30%→25%-16.7%
Withering Whip
1
NEWBonus Health50
Colossus
2
BUFFCooldown65s→45s-30.8%
BUFFModel Scale Growth1.1→1.2+9.1%
Lucky Shot
11
NERFSlow Duration2s→1.5s-25.0%
DELWeapon Damage20%
Intensifying Magazine
1
NERFMax Ammo30%→25%-16.7%
Quicksilver Reload
1
NERFMax Frequency5s→12s+140.0%
Escalating Resilience
1
NEWMax Ammo14%
Suppressor
1
NERFDuration2.5s→2s-20.0%
Titanic Magazine
1
BUFFReload Time15%→10%-33.3%
Unstoppable
3
DELComponent ItemsEnduring Speed
DELMove Speed1.4m/s
DELSlow Resist40%
Shrine
1
NEWAdded to the game files
Walker
1
Walker
1
Base Guardian
4
Walker
1
Walker
1
Casting
1
NEWAdded to the game files
Gun
1
NEWAdded to the game files
Movement
1
NEWAdded to the game files
Survival
1
NEWAdded to the game files
Throw Idol
4121
NERFDrop Off Timer4→2-50.0%
DELMovement Slow15%
Technical (2)
Permanent buff: ammo II
1
Permanent buff: cooldown
1
UPEffect › Cooldown Reduction0.5%→0.75%+50.0%
Permanent buff: cooldown II
1
Crate
8
Technical (1)
Breakable template
11
Breakable box stack
1
Ammo powerup
1
Cooldown powerup
1
Double jump powerup
1
Stamina powerup
1
Fire rate powerup
1
Permanent buff: fire rate II
1
Health regen powerup
1
Permanent buff: health II
1
Soul Urn pickup aura
21
Move speed powerup
1
Permanent buff: spirit power II
1
Permanent buff: weapon damage II
1
Zipline speed powerup
1

+11 more on the build pages.

Packed files: added / removed / modified
data+0−0~48
hero_model+3−0~133
material+11−1~3
model+13−0~3
npc_model+0−0~4
other+0−0~10
particles+17−0~0
sound+62−0~34
ui+16−2~84

Hero model folders touched: archer, astro, atlas_detective_v2, bebop, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, gigawatt, gigawatt_prisoner, grey_talon, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_v2, lash_v2, mirage, nano, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tengu, thumper, tokamak, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2

Also 325 visual / audio / UI / technical data fields (see the build pages).

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