Bebop
Builds / Build 4360
Build 4360
3
entities with gameplay changes
3
gameplay fields
1
text changes
0
console variables
Gameplay data
Mo & Krill
1
MECHBurrow › Applies+no dashing+no crouching+no melee+no ziplines
abilities.vdata › ability_burrow › m_BurrowModifier.m_nEnabledStateMask"MODIFIER_STATE_SPRINTING | MODIFIER_STATE_DAMAGE_MOVEMENT_PENALTY_IMMUNE | MODIFIER_STATE_MANTLE_DISABLED" → "MODIFIER_STATE_SPRINTING | MODIFIER_STATE_DAMAGE_MOVEMENT_PENALTY_IMMUNE | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_DASH…file diff ↗Warden
Cosmetic fields changed: ui 8.
Text changes1
- Restorative Locket · active descriptionConsume all stacks to heal yourself.→Consume all stacks to heal target ally. Can be self-cast.
Game files8
- data+0 / −0 / ~3
- other+0 / −0 / ~1
- ui+0 / −0 / ~4