Gameplay data

1351
Shoulder Charge1NEWModifier Bull Charging › Applies+no crouching+no mantling+no melee+no sliding
abilities.vdata › citadel_ability_bull_charge › m_ModifierBullCharging.m_nEnabledStateMask— → "MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_SLIDING_DISABLED | MODIFIER_STATE_DUCKING_DISABLED"file diff ↗
Seismic Impact33REWORKT1 upgradeImpact Radius 4m→Cooldown -40s
REWORKT2 upgradeCooldown -70s→Bonus Fire Rate Per Hero 15, Bonus Max Health Per Hero 100, Landing Bonuses Duration 25s
REWORKT3 upgradeBonus Fire Rate Per Hero 15, Bonus Max Health Per Hero 100, Landing Bonuses Duration 25s→Immunity Duration 3s
BUFFImmunity › Applies+immune to knockdowns+immune to slows+immune to debuffs+unstoppable
abilities.vdata › citadel_ability_bull_leap › m_ImmunityModifier.m_nEnabledStateMask— → "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE"file diff ↗This update's notes: no line mentions thisBUFFImmunity › Immune to+dash lockouts+disarm+glitch+melee lockouts+item mutes+silence+movement silences+slows
abilities.vdata › citadel_ability_bull_leap › m_ImmunityModifier.m_nDisabledStateMask— → "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GL…file diff ↗This update's notes: no line mentions thisBUFFImpact Radius6m→9m+50.0%
abilities.vdata › citadel_ability_bull_leap › m_mapAbilityProperties.ImpactRadius.m_strValue"6m" → "9m"file diff ↗Technical (1)
NEWCrash › AppliesAir Ducking Forced
abilities.vdata › citadel_ability_bull_leap › m_CrashModifier.m_nEnabledStateMask— → "MODIFIER_STATE_AIR_DUCKING_FORCED"file diff ↗This update's notes: no line mentions this
Infernal Resilience21BUFFRegen Incoming Damage Duration14s→16s+14.3%
abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamageDuration.m_strValue14 → 16file diff ↗BUFFT3: Regen Incoming Damage8%→9%+12.5%
abilities.vdata › citadel_ability_passive_beefy › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{RegenIncomingDamagePercent}.m_strBonus8 → 9file diff ↗NERFRegen Incoming Damage18%→17%-5.6%
abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamagePercent.m_strValue18 → 17file diff ↗
Case Closed1BUFFAmmo8→9+12.5%
abilities.vdata › citadel_weapon_bull_set › m_mapWeaponInfos.primary.m_iClipSize8 → 9file diff ↗This update's notes: no line mentions this
2421
Base stats111NEWBullet resist per boon2%
heroes.vdata › hero_bebop › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST— → 2file diff ↗BUFFHealth Regen1→2.5+150.0%
heroes.vdata › hero_bebop › m_mapStartingStats.EBaseHealthRegen1 → 2.5file diff ↗DELBullet Resist24
heroes.vdata › hero_bebop › m_mapStartingStats.EBulletArmorDamageReduction24 → —file diff ↗
Hyper Beam12NEWBeam Close Radius4.5m
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.BeamCloseRadius.m_strValue— → "4.5m"file diff ↗BUFFDPS (spirit scaling)1.97→2.2+11.9%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale1.9656 → 2.2file diff ↗BUFFT2: DPS120→140+16.7%
abilities.vdata › citadel_ability_bebop_laser_beam › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS}.m_strBonus120 → 140file diff ↗
Hook1NERFProjectile › Speed76.2m/s→72.39m/s-5.0%
abilities.vdata › citadel_ability_hook › m_projectileInfo.m_flSpeed3000 → 2850file diff ↗
Exploding Uppercut1NERFToss Velocity25m/s→20m/s-20.0%
abilities.vdata › citadel_ability_uppercut › m_mapAbilityProperties.TossVelocity.m_strValue"25m" → "20m"file diff ↗
Humble Pie1BUFFAmmo63→66+4.8%
abilities.vdata › citadel_weapon_bebop_set › m_mapWeaponInfos.primary.m_iClipSize63 → 66file diff ↗
4
Base stats1BUFFBullet damage per boon0.8→0.9+12.5%
heroes.vdata › hero_dynamo › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.8 → 0.9file diff ↗
Singularity1BUFFChannel Duration3s→2.75s-8.3%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.AbilityChannelTime.m_strValue3 → 2.75file diff ↗
Kinetic Pulse1BUFFDamage (spirit scaling)1.18→1.4+18.7%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.17936 → 1.4file diff ↗
The Vonnegun1BUFFAmmo17→18+5.9%
abilities.vdata › citadel_weapon_sumo_set › m_mapWeaponInfos.primary.m_iClipSize17 → 18file diff ↗
21
Charged Shot11BUFFDamage (spirit scaling)1.3→1.6+23.1%
abilities.vdata › ability_charged_shot › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.3 → 1.6file diff ↗NERFDamage115→105-8.7%
abilities.vdata › ability_charged_shot › m_mapAbilityProperties.Damage.m_strValue115 → 105file diff ↗
Koschei1BUFFAmmo16→17+6.2%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_iClipSize16 → 17file diff ↗This update's notes: no line mentions this
2243
Bullet Dance2BUFFFire Rate20%→25%+25.0%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.BonusFireRate.m_strValue20 → 25file diff ↗BUFFRadius14m→15m+7.1%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.Radius.m_strValue"14m" → "15m"file diff ↗
Sleep Dagger33NERFBullet Radius0.762m→0.6858m-10.0%
abilities.vdata › ability_sleep_dagger › m_mapWeaponInfos.primary.m_flBulletRadius30 → 27file diff ↗NERFMinimum Sleep Time0.3s→0.2s-33.3%
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.MinimumSleepTime.m_strValue0.3 → 0.2file diff ↗NERFSleep Wake Up Delay0.15s→0.1s-33.3%
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.SleepWakeUpDelay.m_strValue0.15 → 0.1file diff ↗DELProjectile › Gravity Scale0.2
abilities.vdata › ability_sleep_dagger › m_projectileInfo.m_flGravityScale0.2 → —file diff ↗This update's notes: no line mentions thisDELProjectile › Speed88.9m/s
abilities.vdata › ability_sleep_dagger › m_projectileInfo.m_flSpeed3500 → —file diff ↗This update's notes: no line mentions thisDELProjectile › Trigger Radius0.762m
abilities.vdata › ability_sleep_dagger › m_projectileInfo.m_flTriggerRadius30 → —file diff ↗This update's notes: no line mentions this
Fixation21REWORKT1 upgradeDuration 6s, Max Stacks 30→Proc Damage Stack Count 20, Spirit Damage (spirit scaling) 0.3931, Spirit Damage 60, Slow Duration 2s, Movement Slow 15%
REWORKT2 upgradeProc Damage Stack Count 20, Spirit Damage (spirit scaling) 0.3931, Spirit Damage 60, Slow Duration 2s, Movement Slow 15%→Duration 6s, Max Stacks 30
NERFWeapon Damage0.25→0.2-20.0%
abilities.vdata › ability_stacking_damage › m_mapAbilityProperties.DamageBonusFixedPerStack.m_strValue0.25 → 0.2file diff ↗
11
Flame Dash1MECHFlame Dash › Applies+no crouching+no sliding
abilities.vdata › ability_flame_dash › m_FlameDashModifier.m_nEnabledStateMask"MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED" → "MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_SLIDING_DISABLED | MODIFIER_STATE_DUCKING_DISABLED"file diff ↗This update's notes: no line mentions this
Incendiary Remarks1BUFFAmmo26→27+3.8%
abilities.vdata › citadel_weapon_inferno_set › m_mapWeaponInfos.primary.m_iClipSize26 → 27file diff ↗This update's notes: no line mentions this
22
Watcher's Covenant1NERFReplicated Healing35%→30%-14.3%
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.TetherSharedHealPct.m_strValue35 → 30file diff ↗
Kudzu Bomb1BUFFDPS (spirit scaling)0.3931→0.6+52.6%
abilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.39312 → 0.6file diff ↗
Cat Dad's Fancy11BUFFAmmo31→33+6.5%
abilities.vdata › citadel_weapon_tengu_set › m_mapWeaponInfos.primary.m_iClipSize31 → 33file diff ↗This update's notes: no line mentions thisNERFBullet Damage5→4.5-10.0%
abilities.vdata › citadel_weapon_tengu_set › m_mapWeaponInfos.primary.m_flBulletDamage5 → 4.5file diff ↗
13
Frost Grenade1BUFFCooldown23s→21s-8.7%
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue23 → 21file diff ↗
Arctic Beam1NEWT3: Beam Split Count2
abilities.vdata › ability_icebeam › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BeamSplitCount}.m_strBonus— → 2file diff ↗
Ice Path1BUFFIce Path Aura Duration15s→18s+20.0%
abilities.vdata › ability_icepath › m_mapAbilityProperties.IcePathAuraDuration.m_strValue15 → 18file diff ↗
Expedition's End1BUFFAmmo14→15+7.1%
abilities.vdata › citadel_weapon_kelvin_set › m_mapWeaponInfos.primary.m_iClipSize14 → 15file diff ↗This update's notes: no line mentions this
133
Base stats1BUFFBullet damage per boon1.84→2.1+14.1%
heroes.vdata › hero_ghost › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.84 → 2.1file diff ↗
Essence Bomb11BUFFT3: Blood Spill DPS20%→22%+10.0%
abilities.vdata › ability_blood_bomb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BloodSpillDPSPercent}.m_strBonus20 → 22file diff ↗NERFT2: Damage70→60-14.3%
abilities.vdata › ability_blood_bomb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus70 → 60file diff ↗
Soul Exchange1NEWMin Health Taken30%
abilities.vdata › ability_health_swap › m_mapAbilityProperties.MinHealthTakenPct.m_strValue— → 30file diff ↗This update's notes: no line mentions this
Life Drain1NERFMove Speed Reduction40→25-37.5%
abilities.vdata › ability_life_drain › m_mapAbilityProperties.MoveSpeedReduction.m_strValue40 → 25file diff ↗
Johann's Gift11BUFFAmmo12→13+8.3%
abilities.vdata › citadel_weapon_ghost_set › m_mapWeaponInfos.primary.m_iClipSize12 → 13file diff ↗This update's notes: no line mentions thisNERFBullet Damage27.75→25-9.9%
abilities.vdata › citadel_weapon_ghost_set › m_mapWeaponInfos.primary.m_flBulletDamage27.75 → 25file diff ↗
2134
Grapple22NEWT2: Weapon Damage Bonus6
abilities.vdata › citadel_ability_lash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{WeaponDamageBonus}.m_strBonus— → 6file diff ↗This update's notes: no line mentions thisNEWT2: Weapon Damage Bonus Duration10s
abilities.vdata › citadel_ability_lash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{WeaponDamageBonusDuration}.m_strBonus— → 10file diff ↗This update's notes: no line mentions thisNERFWeapon Damage Bonus6→0-100.0%
abilities.vdata › citadel_ability_lash › m_mapAbilityProperties.WeaponDamageBonus.m_strValue6 → 0file diff ↗This update's notes: no line mentions thisNERFWeapon Damage Bonus Duration10s→0s-100.0%
abilities.vdata › citadel_ability_lash › m_mapAbilityProperties.WeaponDamageBonusDuration.m_strValue10 → 0file diff ↗This update's notes: no line mentions this
Ground Strike1NERFRadius13m→11m-15.4%
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.Radius.m_strValue"13m" → "11m"file diff ↗
Death Slam121REWORKT1 upgradeCast Range 4m→Throw Distance 8m
BUFFCast Range14m→18m+28.6%
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.AbilityCastRange.m_strValue"14m" → "18m"file diff ↗BUFFTime To Gain Lockon Stack0.8s→0.6s-25.0%
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.TimeToGainLockonStack.m_strValue0.8 → 0.6file diff ↗NERFThrow Distance20m→12m-40.0%
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.ThrowDistance.m_strValue"20m" → "12m"file diff ↗
Tale of The Tape1BUFFAmmo28→29+3.6%
abilities.vdata › citadel_weapon_lash_set › m_mapWeaponInfos.primary.m_iClipSize28 → 29file diff ↗This update's notes: no line mentions this
Base stats2NERFHeavy Melee116→93-19.8%
heroes.vdata › hero_forge › m_mapStartingStats.EHeavyMeleeDamage116 → 93file diff ↗NERFLight Melee63→50-20.6%
heroes.vdata › hero_forge › m_mapStartingStats.ELightMeleeDamage63 → 50file diff ↗
Spectral Wall1NERFCooldown30s→35s+16.7%
abilities.vdata › citadel_ability_fissure_wall › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 35file diff ↗
Services Rendered1BUFFAmmo63→66+4.8%
abilities.vdata › citadel_weapon_engineer_set › m_mapWeaponInfos.primary.m_iClipSize63 → 66file diff ↗
1
Yellow Canary1BUFFAmmo19→20+5.3%
abilities.vdata › citadel_weapon_digger_set › m_mapWeaponInfos.primary.m_iClipSize19 → 20file diff ↗
223
Pulse Grenade1BUFFDebuff Duration6s→8s+33.3%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.DebuffDuration.m_strValue6 → 8file diff ↗
Paradoxical Swap13NERFBullet Radius1.02m→0.9144m-10.0%
abilities.vdata › citadel_ability_chrono_swap › m_mapWeaponInfos.primary.m_flBulletRadius40 → 36file diff ↗DELProjectile › Physics Radius0.0254m
abilities.vdata › citadel_ability_chrono_swap › m_projectileInfo.m_flPhysicsRadius1 → —file diff ↗This update's notes: no line mentions thisDELProjectile › Speed88.9m/s
abilities.vdata › citadel_ability_chrono_swap › m_projectileInfo.m_flSpeed3500 → —file diff ↗This update's notes: no line mentions thisDELProjectile › Trigger Radius1.02m
abilities.vdata › citadel_ability_chrono_swap › m_projectileInfo.m_flTriggerRadius40 → —file diff ↗This update's notes: no line mentions this
Time Wall1NERFTime Scale Duration1.25s→1s-20.0%
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.TimeScaleDuration.m_strValue1.25 → 1file diff ↗
Trade Secret1BUFFAmmo52→54+3.8%
abilities.vdata › citadel_weapon_chrono_set › m_mapWeaponInfos.primary.m_iClipSize52 → 54file diff ↗This update's notes: no line mentions this
31
Base stats2BUFFBullet Resist-20→-15+25.0%
heroes.vdata › hero_synth › m_mapStartingStats.EBulletArmorDamageReduction-20 → -15file diff ↗BUFFBullet damage per boon0.35→0.4+14.3%
heroes.vdata › hero_synth › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.35 → 0.4file diff ↗
The Black Sheep11BUFFAmmo10→11+10.0%
abilities.vdata › citadel_weapon_synth_set › m_mapWeaponInfos.primary.m_iClipSize10 → 11file diff ↗This update's notes: no line mentions thisNERFBullet Damage5.6→5-10.7%
abilities.vdata › citadel_weapon_synth_set › m_mapWeaponInfos.primary.m_flBulletDamage5.6 → 5file diff ↗
123
Base stats111NEWBullet resist per boon1%
heroes.vdata › hero_gigawatt › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST— → 1file diff ↗BUFFHealth Regen1→1.5+50.0%
heroes.vdata › hero_gigawatt › m_mapStartingStats.EBaseHealthRegen1 → 1.5file diff ↗NERFBullet Resist20→8-60.0%
heroes.vdata › hero_gigawatt › m_mapStartingStats.EBulletArmorDamageReduction20 → 8file diff ↗
Power Surge2NERFDamage on Jump (spirit scaling)0.1655→0.132-20.3%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.BonusPerChain.m_subclassScaleFunction.m_flStatScale0.16552 → 0.132file diff ↗NERFShock Damage (spirit scaling)0.2048→0.16-21.9%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.DamagePerChain.m_subclassScaleFunction.m_flStatScale0.204832 → 0.16file diff ↗
Cold Calculus1BUFFAmmo28→29+3.6%
abilities.vdata › citadel_weapon_gigawatt_set › m_mapWeaponInfos.primary.m_iClipSize28 → 29file diff ↗This update's notes: no line mentions this
1
Wallflower's Revenge1BUFFAmmo21→22+4.8%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_iClipSize21 → 22file diff ↗
Alt weapon1
BUFFAmmo20→21+5.0%
abilities.vdata › citadel_weapon_viscous_alt › m_mapWeaponInfos.primary.m_iClipSize20 → 21file diff ↗
Deep Sea Interpreter1BUFFAmmo20→21+5.0%
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_iClipSize20 → 21file diff ↗
Rolling Goo2NEWTransform From Ball Time0.2s
abilities.vdata › viscous_goo_bowling_ball › m_flTransformFromBallTime— → 0.2file diff ↗NEWTransform To Ball Time0.2s
abilities.vdata › viscous_goo_bowling_ball › m_flTransformToBallTime— → 0.2file diff ↗
Bouncy Goo22REWORKT1 upgradeGoo Duration 4s→Cooldown -6s
REWORKT2 upgradeCooldown -6s→Damage 50, Radius 2m
BUFFGoo Duration6s→10s+66.7%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.PuddleDuration.m_strValue6 → 10file diff ↗BUFFProjectile › Up Speed0m/s→5.08m/s
abilities.vdata › viscous_goo_grenade › m_projectileInfo.m_flUpSpeed0 → 200file diff ↗
Gooey Embrace122121NEWDuration8s
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.PostCubeBuffDuration.m_strValue— → 8file diff ↗REWORKT2 upgradeCube Health 150→Move Speed 2.5m/s, Post Cube Buff 1, Stamina Recovery 30%
REWORKT3 upgradeMax Health Heal 8%→Health Regen 100
BUFFCube Scale1.4→1.5+7.1%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.CubeScale.m_strValue1.4 → 1.5file diff ↗BUFFHealth Regen35→40+14.3%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.BonusHealthRegen.m_strValue35 → 40file diff ↗NERFDuration5s→4s-20.0%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.AbilityDuration.m_strValue5 → 4file diff ↗DELCube Health150
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.CubeHealth.m_strValue150 → —file diff ↗DELCube Health (spirit scaling)3.28
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.CubeHealth.m_subclassScaleFunction.m_flStatScale3.276 → —file diff ↗CHANGEDFriction0.2→-85+42400.0%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.Friction.m_strValue0.2 → -85file diff ↗
Portal Punch321NEWPunch Roll Slow-40
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.PunchRollSlow.m_strValue— → -40file diff ↗NEWPunch Roll Slow Duration1s
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.PunchRollSlowDuration.m_strValue— → 1file diff ↗NEWToss Ground Side Ratio0.5
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.TossGroundSideRatio.m_strValue— → 0.5file diff ↗BUFFToss Speed14.61m/s→17.78m/s+21.7%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.TossSpeed.m_strValue575 → 700file diff ↗BUFFToss Speed Up Wall10.16m/s→12.7m/s+25.0%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.TossSpeedUpWall.m_strValue400 → 500file diff ↗NERFDuration3.5s→0s-100.0%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.AbilityDuration.m_strValue3.5 → 0file diff ↗
1
Celestial Dynasty1BUFFAmmo11→12+9.1%
abilities.vdata › citadel_weapon_yamato_set › m_mapWeaponInfos.primary.m_iClipSize11 → 12file diff ↗This update's notes: no line mentions thisNEWPlayer Speed Check Scale0.65
abilities.vdata › citadel_ability_zip_line › m_mapAbilityProperties.PlayerSpeedCheckScale.m_strValue— → 0.65file diff ↗This update's notes: no line mentions this
21
BUFFCooldown21s→17s-19.0%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.AbilityCooldown.m_strValue21 → 17file diff ↗BUFFGrace Time0.2s→0.3s+50.0%
abilities.vdata › upgrade_active_reload › m_flGraceTime0.2 → 0.3file diff ↗DELGrace Period0.2
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.GracePeriod.m_strValue0.2 → —file diff ↗This update's notes: no line mentions thisBUFFSpirit Power5→7+40.0%
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.TechPower.m_strValue5 → 7file diff ↗
1
NERFSpirit Power Per Soul3→2-33.3%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.SpiritPowerPerSoul.m_strValue3 → 2file diff ↗NERFBullet Resist10%→8%-20.0%
abilities.vdata › upgrade_berserker › m_mapAbilityProperties.BulletResist.m_strValue10 → 8file diff ↗
1
BUFFBonus Health50→75+50.0%
abilities.vdata › upgrade_vampire › m_mapAbilityProperties.BonusHealth.m_strValue50 → 75file diff ↗NEWMove Speed2m/s
abilities.vdata › upgrade_burst_fire › m_mapAbilityProperties.BonusMoveSpeed.m_strValue— → "2m"file diff ↗DELAmmo20%
abilities.vdata › upgrade_glitch › m_mapAbilityProperties.BonusClipSizePercent.m_strValue20 → —file diff ↗
1
NERFWeapon Damage10%→6%-40.0%
abilities.vdata › upgrade_debuff_reducer › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue10 → 6file diff ↗
1
BUFFCast Range25m→30m+20.0%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.AbilityCastRange.m_strValue"25m" → "30m"file diff ↗BUFFCooldown Reduction8%→12%+50.0%
abilities.vdata › upgrade_diviners_kevlar › m_mapAbilityProperties.CooldownReduction.m_strValue8 → 12file diff ↗NEWBullet Resist10%
abilities.vdata › upgrade_ability_power_shard › m_mapAbilityProperties.BulletResist.m_strValue— → 10file diff ↗NEWBonus Health125
abilities.vdata › upgrade_escalating_exposure › m_mapAbilityProperties.BonusHealth.m_strValue— → 125file diff ↗
1
BUFFBonus Health150→160+6.7%
abilities.vdata › upgrade_health › m_mapAbilityProperties.BonusHealth.m_strValue150 → 160file diff ↗
1
BUFFHealth Regen2.3→2.5+8.7%
abilities.vdata › upgrade_endurance › m_mapAbilityProperties.BonusHealthRegen.m_strValue2.3 → 2.5file diff ↗
1
NERFFire Rate8%→7%-12.5%
abilities.vdata › upgrade_improved_stamina › m_mapAbilityProperties.BonusFireRate.m_strValue8 → 7file diff ↗BUFFBonus Health250→275+10.0%
abilities.vdata › upgrade_chonky › m_mapAbilityProperties.BonusHealth.m_strValue250 → 275file diff ↗BUFFSpirit Resist40%→45%+12.5%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.FervorTechResist.m_strValue40 → 45file diff ↗NERFFire Rate6%→5%-16.7%
abilities.vdata › upgrade_headshot_booster › m_mapAbilityProperties.BonusFireRate.m_strValue6 → 5file diff ↗
1
NERFHeal On Kill400→350-12.5%
abilities.vdata › upgrade_healbane › m_mapAbilityProperties.HealOnKill.m_strValue400 → 350file diff ↗
1
NEWSprint Speed2m/s
abilities.vdata › upgrade_health_stimpak › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "2m"file diff ↗BUFFCooldown65s→60s-7.7%
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.AbilityCooldown.m_strValue65 → 60file diff ↗NERFRegen Duration3s→2s-33.3%
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.RegenDuration.m_strValue3 → 2file diff ↗
1
BUFFCooldown Reduction13%→14%+7.7%
abilities.vdata › upgrade_magic_tempo › m_mapAbilityProperties.CooldownReduction.m_strValue13 → 14file diff ↗
1
BUFFSpirit Power18→21+16.7%
abilities.vdata › upgrade_soaring_spirit › m_mapAbilityProperties.TechPower.m_strValue18 → 21file diff ↗NERFSpirit Resist8%→7%-12.5%
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.TechResist.m_strValue8 → 7file diff ↗
1
BUFFCooldown12s→10s-16.7%
abilities.vdata › upgrade_kinetic_sash › m_mapAbilityProperties.AbilityCooldown.m_strValue12 → 10file diff ↗NERFCast Range50m→35m-30.0%
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.AbilityCastRange.m_strValue"50m" → "35m"file diff ↗BUFFBonus Health150→175+16.7%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.BonusHealth.m_strValue150 → 175file diff ↗BUFFSpirit Power10→12+20.0%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.TechPower.m_strValue10 → 12file diff ↗BUFFWeapon Damage12%→15%+25.0%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue12 → 15file diff ↗NEWNon Hero Heal25%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.NonHeroHealPct.m_strValue— → 25file diff ↗This update's notes: no line mentions thisBUFFCan target+enemy bosses+enemy buildings+enemy props
abilities.vdata › upgrade_boxing_glove › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL" → "CITADEL_UNIT_TARGET_ALL_ENEMY"file diff ↗This update's notes: no line mentions thisBUFFBonus Health75→100+33.3%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.BonusHealth.m_strValue75 → 100file diff ↗
11
NEWNon Hero Heal25%
abilities.vdata › upgrade_lifestrike_gauntlets › m_mapAbilityProperties.NonHeroHealPct.m_strValue— → 25file diff ↗This update's notes: no line mentions thisBUFFCan target+enemy buildings+enemy creeps+enemy minions+enemy props
abilities.vdata › upgrade_lifestrike_gauntlets › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY" → "CITADEL_UNIT_TARGET_ALL_ENEMY"file diff ↗This update's notes: no line mentions this
1
BUFFRadius12m→16m+33.3%
abilities.vdata › upgrade_tech_bleed › m_mapAbilityProperties.Radius.m_strValue"12m" → "16m"file diff ↗
1
NEWSpirit Power4
abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.SpiritPower.m_strValue— → 4file diff ↗NEWBullet Resist15%
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.BulletResist.m_strValue— → 15file diff ↗NEWDebuff › Applies+disarmed
abilities.vdata › upgrade_phantom_strike › m_DebuffModifier.m_nEnabledStateMask— → "MODIFIER_STATE_DISARMED"file diff ↗This update's notes: no line mentions thisBUFFWeapon Damage20%→30%+50.0%
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue20 → 30file diff ↗DELBonus Health200
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.BonusHealth.m_strValue200 → —file diff ↗DELBullet Shield Health500
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue500 → —file diff ↗DELShield Duration7s
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.BarrierDuration.m_strValue7 → —file diff ↗BUFFBullet Shield Health225→250+11.1%
abilities.vdata › upgrade_close_quarter_combat › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue225 → 250file diff ↗BUFFBonus Ability Charges2→3+50.0%
abilities.vdata › upgrade_rapid_recharge › m_mapAbilityProperties.BonusAbilityCharges.m_strValue2 → 3file diff ↗
NEWAdded to the game files · 13 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_rapid_rounds › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWChannel Move Speed50
abilities.vdata › upgrade_rapid_rounds › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗NEWFire Rate12%
abilities.vdata › upgrade_rapid_rounds › m_mapAbilityProperties.BonusFireRate.m_strValue— → 12file diff ↗NEWItem Tier1
abilities.vdata › upgrade_rapid_rounds › m_iItemTier— → "EModTier_1"file diff ↗NEWItem slotWeapon
abilities.vdata › upgrade_rapid_rounds › m_eItemSlotType— → "EItemSlotType_WeaponMod"file diff ↗NEWMax Health-40
abilities.vdata › upgrade_rapid_rounds › m_mapAbilityProperties.MaxHealth.m_strValue— → -40file diff ↗NEWSprint Speed1m/s
abilities.vdata › upgrade_rapid_rounds › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "1m"file diff ↗All fields (6)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
BUFFCooldown35s→30s-14.3%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗BUFFHeal % Amount25→30+20.0%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.HealPercentAmount.m_strValue25 → 30file diff ↗NERFBullet Resist8%→7%-12.5%
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.BulletResist.m_strValue8 → 7file diff ↗NEWBonus Health100
abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.BonusHealth.m_strValue— → 100file diff ↗NERFInvis Sprint Speed5m/s→2m/s-60.0%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.InvisMoveSpeedMod.m_strValue"5m" → "2m"file diff ↗BUFFAmmo15%→20%+33.3%
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.BonusClipSizePercent.m_strValue15 → 20file diff ↗NEWSpirit Resist-12%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.TechArmorDamageReduction.m_strValue— → -12file diff ↗NEWSprint Speed2m/s
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "2m"file diff ↗DELShredders Spirit Amp12
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.ShreddersTechAmp.m_strValue12 → —file diff ↗This update's notes: no line mentions this
1
DELAmmo20%
abilities.vdata › upgrade_silencer › m_mapAbilityProperties.BonusClipSizePercent.m_strValue20 → —file diff ↗BUFFProc Cooldown1s→0.8s-20.0%
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.ProcCooldown.m_strValue1 → 0.8file diff ↗NERFSprint Speed2m/s→1m/s-50.0%
abilities.vdata › upgrade_containment › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"2m" → "1m"file diff ↗
NEWCooldown Reduction10%
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.CooldownReduction.m_strValue— → 10file diff ↗NEWRespawn Health40%
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.RespawnHealthPercent.m_strValue— → 40file diff ↗NEWWeapon Damage20%
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 20file diff ↗This update's notes: no line mentions thisBUFFRespawn Delay5s→4s-20.0%
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.RespawnDelay.m_strValue5 → 4file diff ↗DELBonus Health175
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.BonusHealth.m_strValue175 → —file diff ↗This update's notes: no line mentions thisDELHealth Regen2
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.BonusHealthRegen.m_strValue2 → —file diff ↗This update's notes: no line mentions thisDELRespawn Bonus Health2000
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.RespawnBonusHealth.m_strValue2000 → —file diff ↗DELRespawn Bonus Health Duration180s
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.RespawnBonusHealthDuration.m_strValue180 → —file diff ↗DELSpirit Armor1
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.TechArmor.m_strValue1 → —file diff ↗This update's notes: no line mentions thisONDisabledtrue→false
abilities.vdata › upgrade_rebirth › m_bDisabled"true" → "false"file diff ↗This update's notes: no line mentions this
11
NEWBonus Health75
abilities.vdata › upgrade_health_stealing_magic › m_mapAbilityProperties.BonusHealth.m_strValue— → 75file diff ↗NERFSpirit Power8→0-100.0%
abilities.vdata › upgrade_health_stealing_magic › m_mapAbilityProperties.TechPower.m_strValue8 → 0file diff ↗
33
NEWSpirit Damage30
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.SpiritDamage.m_strValue— → 30file diff ↗This update's notes: no line mentions thisNEWSpirit Damage (spirit scaling)0.4
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.SpiritDamage.m_subclassScaleFunction.m_flStatScale— → 0.4file diff ↗This update's notes: no line mentions thisNEWSpirit Resist-10%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.TechArmorDamageReduction.m_strValue— → -10file diff ↗NERFCooldown0s→8s
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.AbilityCooldown.m_strValue0 → 8file diff ↗NERFDuration18s→8s-55.6%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.AbilityDuration.m_strValue18 → 8file diff ↗This update's notes: no line mentions thisNERFSpirit Power18→0-100.0%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.TechPower.m_strValue18 → 0file diff ↗This update's notes: no line mentions thisBUFFImbued Ability Cooldown Reduction30%→32%+6.7%
abilities.vdata › upgrade_cooldown_reduction › m_mapAbilityProperties.ImbuedCooldownReduction.m_strValue30 → 32file diff ↗BUFFNon-Imbued Ability Cooldown Reduction20%→22%+10.0%
abilities.vdata › upgrade_cooldown_reduction › m_mapAbilityProperties.NonImbuedCooldownReduction.m_strValue20 → 22file diff ↗BUFFAir Move Increase30%→50%+66.7%
abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.AirMoveIncreasePercent.m_strValue30 → 50file diff ↗BUFFCooldown12s→10s-16.7%
abilities.vdata › upgrade_magic_storm › m_mapAbilityProperties.AbilityCooldown.m_strValue12 → 10file diff ↗NEWMax Targets2
abilities.vdata › upgrade_tech_damage_pulse › m_iMaxTargets— → 2file diff ↗NEWActive Reload50%
abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.ActiveReloadPercent.m_strValue— → 50file diff ↗NERFCooldown24s→35s+45.8%
abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.AbilityCooldown.m_strValue24 → 35file diff ↗
1
BUFFCast Range17m→18m+5.9%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.AbilityCastRange.m_strValue"17m" → "18m"file diff ↗BUFFBullet Resist Duration14s→20s+42.9%
abilities.vdata › upgrade_reinforcing_casings › m_mapAbilityProperties.BulletResistDuration.m_strValue14 → 20file diff ↗DELAmmo14%
abilities.vdata › upgrade_reinforcing_casings › m_mapAbilityProperties.BonusClipSizePercent.m_strValue14 → —file diff ↗
1
BUFFAmmo90%→100%+11.1%
abilities.vdata › upgrade_titan_round › m_mapAbilityProperties.BonusClipSizePercent.m_strValue90 → 100file diff ↗NEWSpirit Shield Health185
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue— → 185file diff ↗BUFFBullet Shield Health150→185+23.3%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue150 → 185file diff ↗BUFFCooldown25s→20s-20.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 20file diff ↗BUFFInvis Duration4s→5s+25.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.InvisDuration.m_strValue4 → 5file diff ↗MECHItem Tier2→3
abilities.vdata › upgrade_veil_walker › m_iItemTier"EModTier_2" → "EModTier_3"file diff ↗This update's notes: no line mentions thisMECHItem slotWeapon→Vitality
abilities.vdata › upgrade_veil_walker › m_eItemSlotType"EItemSlotType_WeaponMod" → "EItemSlotType_Armor"file diff ↗This update's notes: no line mentions this
111
NEWMin Melee Attack Time1.5s
npc_units.vdata › alt_npc_boss_tier1 › m_flMinMeleeAttackTime— → 1.5file diff ↗UPHealth5000→5500+10.0%
npc_units.vdata › alt_npc_boss_tier1 › m_nMaxHealth5000 → 5500file diff ↗DOWNMelee Range12.19m→8m-34.4%
npc_units.vdata › alt_npc_boss_tier1 › m_flMeleeHitRange480 → 314.96file diff ↗UPHealth4500→5040+12.0%
npc_units.vdata › alt_npc_boss_tier2 › m_nMaxHealth4500 → 5040file diff ↗UPStomp Impact Height2m→6m+200.0%
npc_units.vdata › alt_npc_boss_tier2 › m_flStompImpactHeight78.7402 → 236.22file diff ↗UPStomp Impact Radius20m→23m+15.0%
npc_units.vdata › alt_npc_boss_tier2 › m_flStompImpactRadius787.402 → 905.51file diff ↗UPStomp Impact Height2m→6m+200.0%
npc_units.vdata › alt_npc_boss_tier2_weak › m_flStompImpactHeight78.7402 → 236.22file diff ↗UPStomp Impact Radius20m→23m+15.0%
npc_units.vdata › alt_npc_boss_tier2_weak › m_flStompImpactRadius787.402 → 905.51file diff ↗NEWMin Melee Attack Time1.5s
npc_units.vdata › npc_barrack_boss › m_flMinMeleeAttackTime— → 1.5file diff ↗This update's notes: no line mentions thisDOWNMelee Range12.19m→8m-34.4%
npc_units.vdata › npc_barrack_boss › m_flMeleeHitRange480 → 314.96file diff ↗This update's notes: no line mentions this
111
NEWMin Melee Attack Time1.5s
npc_units.vdata › npc_boss_tier1 › m_flMinMeleeAttackTime— → 1.5file diff ↗UPHealth5000→5500+10.0%
npc_units.vdata › npc_boss_tier1 › m_nMaxHealth5000 → 5500file diff ↗DOWNMelee Range12.19m→8m-34.4%
npc_units.vdata › npc_boss_tier1 › m_flMeleeHitRange480 → 314.96file diff ↗UPHealth4500→5040+12.0%
npc_units.vdata › npc_boss_tier2 › m_nMaxHealth4500 → 5040file diff ↗UPStomp Impact Height2m→6m+200.0%
npc_units.vdata › npc_boss_tier2 › m_flStompImpactHeight78.7402 → 236.22file diff ↗UPStomp Impact Radius20m→23m+15.0%
npc_units.vdata › npc_boss_tier2 › m_flStompImpactRadius787.402 → 905.51file diff ↗UPStomp Impact Height2m→6m+200.0%
npc_units.vdata › npc_boss_tier2_weak › m_flStompImpactHeight78.7402 → 236.22file diff ↗UPStomp Impact Radius20m→23m+15.0%
npc_units.vdata › npc_boss_tier2_weak › m_flStompImpactRadius787.402 → 905.51file diff ↗UPHealth per Minute200→275+37.5%
npc_units.vdata › npc_super_neutral › m_iHealthGainPerMinute200 → 275file diff ↗UPStarting Health4500→5000+11.1%
npc_units.vdata › npc_super_neutral › m_iStartingHealth4500 → 5000file diff ↗BUFFVitality purchase bonus, tier 1: value8→11+37.5%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Armor{1}.m_strValue8 → 11file diff ↗BUFFVitality purchase bonus, tier 2: value12→14+16.7%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Armor{2}.m_strValue12 → 14file diff ↗BUFFVitality purchase bonus, tier 3: value16→17+6.2%
heroes.vdata › @shared › m_mapPurchaseBonuses.EItemSlotType_Armor{3}.m_strValue16 → 17file diff ↗BUFFPowerup: buff duration130s→150s+15.4%
misc.vdata › casting_powerup_pickup › m_sModifer.m_flDuration130 → 150file diff ↗NEWPlayer Speed Check Scale0.65
abilities.vdata › citadel_ability_trooper_zip_line › m_mapAbilityProperties.PlayerSpeedCheckScale.m_strValue— → 0.65file diff ↗This update's notes: no line mentions thisBUFFMatch Time (min) For Level2 Pickups20→15-25.0%
misc.vdata › citadel_breakable_item_container › m_iMatchTimeMinsForLevel2Pickups20 → 15file diff ↗UPPrimary Drop Chance40→44+10.0%
misc.vdata › citadel_breakable_item_container › m_flPrimaryDropChance40 → 44file diff ↗BUFFMatch Time (min) For Level2 Pickups20→15-25.0%
misc.vdata › citadel_breakable_prop_drop_powerups › m_iMatchTimeMinsForLevel2Pickups20 → 15file diff ↗UPPrimary Drop Chance40→44+10.0%
misc.vdata › citadel_breakable_prop_drop_powerups › m_flPrimaryDropChance40 → 44file diff ↗BUFFPowerup: buff duration130s→150s+15.4%
misc.vdata › gun_powerup_pickup › m_sModifer.m_flDuration130 → 150file diff ↗NEWAdded to the game files · 4 fields
All fields (4)
NEWRejuvinator Buff Duration180s
NEWRejuvinator Drop Duration9s
NEWRejuvinator Drop Height19.1m
NEWRejuvinator Expiration Warning Timing30
BUFFPowerup: buff duration130s→150s+15.4%
misc.vdata › movement_powerup_pickup › m_sModifer.m_flDuration130 → 150file diff ↗BUFFPowerup: buff duration130s→150s+15.4%
misc.vdata › survival_powerup_pickup › m_sModifer.m_flDuration130 → 150file diff ↗Cosmetic fields changed: audio 141, meta 3, ui 120, visual 31.
Text changes102
- Arctic Beam · T3 descriptionFires an additional Arctic Beam to another enemy within [Beam Split]m of the last target hit→Fires [Beam Split Count] additional Arctic Beams toward enemies within [Beam Split]m of the last target hit
- Fixation · T1 description+[Max Stacks] Max Stacks and +[Ability Duration]s Duration→[Proc Damage] Spirit damage and [Slow Percent]% slow for [Slow Duration]s to target every [Proc Damage Stack Count] stacks
- Fixation · T2 description[Proc Damage] Spirit damage and [Slow Percent]% slow for [Slow Duration]s to target every [Proc Damage Stack Count] stacks→+[Max Stacks] Max Stacks and +[Ability Duration]s Duration
- attackerclass class boss barracksNEW Barracks Boss
- attackerclass class boss tier 2NEW T2 Boss
- attackerclass class boss tier 3NEW Patros
- attackerclass class super neutralNEW Mid Boss
- attackerclass class trooperNEW Trooper
- attackerclass class trooper bossNEW T1 Boss
- attackerclass class trooper neutralNEW Denizen
- attackerclass class zap triggerNEW Zap
- clientversion connaryNEW Criteria CF© Connary Fagen, Inc. / connary.com
- componentownedNEW owned
- componentrequiredNEW Components:
- confirm discord created bodyNEW You have already created your Discord invite and are not able to create any more.
- confirm discord created titleNEW Unable to Create Discord Invite
- damagetype citadel damagetype abilityNEW Ability Damage
- damagetype citadel damagetype bulletNEW Gun Damage
- damagetype citadel damagetype environmentalNEW Environmental Damage
- damagetype citadel damagetype meleeNEW Melee Damage
- damagetype citadel damagetype poisonNEW Poison Damage
- herobuildspage error savingNEW Error saving build.
- herobuildspage loading bodyNEW Please Wait
- herobuildspage loading failedNEW Failed getting hero builds
- herobuildspage loading titleNEW Loading Builds
- herobuildspage saving bodyNEW Please Wait
- herobuildspage saving titleNEW Saving Build
- herobuildspage valvecreatedNEW Valve
- HUD · damagereport showmoreNEW Show More
- HUD · damagereport topdamagesourcesNEW Top {i:num_damage_rows} Damage Sources
- HUD · damagerows damagenameNEW [Damage name]
- HUD · damagerows damagevalueNEW {i:damage_done}
- HUD · damagerows hitsNEW ({i:hit_count} hits)
- itemmodifiesNEW Modifies
- itemownedbyNEW Owned by:
- joinforum acctdetailsNEW Your Account Details:
- joinforum fieldpasswordPassword→Password:
- joinforum fieldusernameUser Name→User Name:
- joinforum viewinfoNEW View Forum Login Info
- Party · setmode playerpermabannedNEW A member of your party nl:account id is permanently banned from playing in this mode
- player level abilityunlockNEW Ability Unlock
- player level apNEW AP
- player level basebulletNEW Base Bullet Damage
- player level basehealthNEW Base Health
- player level basemeleeNEW Base Melee Damage
- player level bulletresistNEW Bullet Resist
- player level legendNEW Legend:
- player level powerincreasegrantsNEW Each Power Increase grants:
- player level spiritampNEW Spirit Damage Amp
- playtest createaccountsbodyNEW Create a forum account to provide feedback about the game. Join the Deadlock discord to chat with other players and get latest news.
- playtest createaccountstitleNEW Provide Feedback & Join the Discussion
- playtest joindiscordNEW Join the Discord
- playtest joineddiscordNEW Joined Discord
- playtest joinedforumNEW Joined Forums
- playtest joinforumNEW Join the Feedback Forums
- profilecard accountidNEW Account ID: {d:account_id}
- profilecard partyinvitedNEW Invited to Party
- profilecard partymatchmakingNEW Party is Matchmaking
- profilecard partynotreadyNEW Not Ready
- profilecard partyreadyNEW Ready to Play
- profilecard partyrosterNEW Roster
- Settings · chat wheel allNEW [ALL]
- Settings · contextual slotNEW [Contextual Slot]
- Settings · contextual slot labelNEW Contextual Ping Wheel Slot
- Settings · fsr2scalingNEW Scaling Mode
- Settings · fsr2scaling balancedNEW Balanced
- Settings · fsr2scaling descNEW Native AA - 1x scaling · Quality - 1.5x scaling · Balanced - 1.7x scaling · Performance - 2x scaling · Ultra Performance - 3x scaling · · Performance cost: heavy/consistent
- Settings · fsr2scaling nativeNEW Native AA
- Settings · fsr2scaling performanceNEW Performance
- Settings · fsr2scaling qualityNEW Quality
- Settings · fsr2scaling ultra performanceNEW Ultra
- Settings · monitor micListen to my mic→Listen to My Mic
- Settings · renderquality balancedDEL Balanced
- Settings · renderquality descPer-dimension scaling ratio for calculating internal render resolution. Lower values render faster. Higher values render sharper with fewer artifacts. · · FSR2 Values: · 100% - Native AA · 67% - Quality · 59% - Balanced · 50% - Performance · 33% - Ultra Performance · · Performance cost: heavy/consistent→Per-dimension scaling ratio for calculating internal render resolution. Lower values render faster. Higher values render sharper with fewer artifacts.
- Settings · renderquality nativeDEL Native
- Settings · renderquality performanceDEL Performance
- Settings · renderquality qualityDEL Quality
- Settings · renderquality ultra performanceDEL Ultra
- Settings · streamlined micNEW Streamlined Mic
- Settings · streamlined mic descNEW Open the recording device when the game is started, instead of when the mic is used.
- startmatchmaking permanentbanNEW You have been permanently banned from this mode
- Stat nameNEW Max Health
- Stat signNEW [Sign]
- Stat nameNEW Duration
- Stat unitNEW s
- Spirit Strike · descriptionWhen you perform a Light or Heavy Melee attack against a hero, gain temporary Spirit Power.→When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.
- Lifestrike · descriptionYour Melee Attack against an enemy hero applies Movement Slow and heals you for [Lifesteal Heal Percent]% of the Melee Damage dealt plus [Lifesteal Heal].→Your Melee Attack applies Movement Slow and heals you for [Lifesteal Heal Percent]% of the Melee Damage dealt plus [Lifesteal Heal]. This heal is [Non Hero Heal Pct]% effective vs non-heroes.
- Burst Fire · descriptionBriefly gain Fire Rate when one of your bullets hits an enemy hero.→Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
- Healing Rite · descriptionRegen the target over time. Regen is dispelled if you take damage from enemy players or objectives. Can be self-cast.→Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
- Melee Lifesteal · descriptionYour Melee attacks against enemy heroes heals you for [Lifestrike Heal Percent]% of the Melee Damage dealt plus [Lifestrike Heal].→Your Melee attacks heal you for [Lifestrike Heal Percent]% of the Melee Damage dealt plus [Lifestrike Heal]. This heal is [Non Hero Heal Pct]% effective vs non-heroes.
- Phantom Strike · descriptionTeleport to an enemy target, dealing damage and applying Slow and granting the caster a temporary Bullet Shield.→Teleport to an enemy target, applying Disarm, Slow, and dealing damage.
- Rapid RoundsNEW Rapid Rounds
- Soul RebirthRebirth→Soul Rebirth
- Soul Rebirth · passiveIf you die, after [Respawn Delay]s you will respawn at your death location. On your second life you have a large amount of bonus health.→If you die, after [Respawn Delay]s you will respawn at your death location with partial health.
- Vampiric Burst · activeTemporarily gain Lifesteal and Fire Rate.→Instantly reload some of your Ammo and gain Lifesteal and Fire Rate.
- Silence Wave · descriptionFires a projectile which Silences the target and amplifies your Spirit Damage against it. Silence does not interrupt channeling abilities.→Fires a projectile which Silences the target and reduces its Spirit Resist. Silence does not interrupt channeling abilities.
- Mystic Reverb (old) · descriptionImbue an ability to apply slow and deal an additional percentage of the damage dealt in a radius around the target after a short delay.→Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
- Splatter · T2 descriptionNEW +[Damage] Damage and +[Radius]m Radius
- The Cube · buff descriptionNEW After exiting the cube, the target have increased movement speed and stamina recovery for a short duration.
- The Cube · T2 descriptionNEW Increases Movement Speed and Stamina Recovery
- The Cube · T3 descriptionDEL Heals for an additional [Max Health Regen]% of the target's Max Health.
- Puddle Punch · descriptionTarget a location in the world and punch enemies from that location after a short delay, dealing damage and knocking them in the direction of the punch.→Target a location in the world and punch enemies from that location after a short delay, dealing damage, knocking them in the direction of the punch, and reducing their dash distance for a brief moment.
Game files812
- data+0 / −0 / ~80
- hero_model+5 / −0 / ~103
- material+15 / −0 / ~4
- model+24 / −0 / ~6
- npc_model+0 / −0 / ~3
- other+0 / −0 / ~3
- particles+51 / −0 / ~111
- sound+357 / −0 / ~24
- ui+1 / −0 / ~25
Hero model folders: archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (modified), lash_v2 (modified), mirage (modified), nano (modified), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tempest (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (added/modified), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)