Patches

2024-08-01update

◀ OlderNewer ▶
builds: 5017, 5019, 5022, 5023, 5024, 5025, 5027, 5028, 5029, 5030 · official notes
91Buffs
59Nerfs
97New
30Removed
18Reworks
21Other
91 exact in the notes16 covered by a general line136 not in patch notes8 of them in game rules & map objects73 on heroes in development1 in the game's code30 bug fixes35 notes we couldn't match
NEWAdded a new hero, Viscous. He's green.
PERFImproved client performance
NA region testing times now start 1 hour earlier weekdays and weekends
Minimum hero roster requirement reduced from 4 to 3
Double tap threshold increased from 0.2s to 0.3s
FIXFixed Candle Troopers near-death flash sometimes occurring while moving or doing other active animations
FIXFixed taking damage not interrupting teleporters
FIXFixed clicking on the top bar or minimap to change spectate targets being unreliable
FIXFixed Function keys (F1-F5) being broken recently and not spectating team mates
FIXFixed various abilities not showing the cast preview correctly on the first use (Mini Turrets, Quantum Entanglement, etc)
FIXFixed Paradox Swap sometimes putting players behind walls
FIXFixed Lash's Ground Strike sometimes causing the hero to be stuck for the rest of the match
FIXFixed Abrams' Charge and Siphon pings not playing the correct VO
FIXFixed Walkers having a pause at the end of their Rocket Barrage
FIXFixed multiple instances of "Killing Blow" in the Damage Report
FIXFixed Spectral Wall forcing itself into the first ability slot if its cooldown is refreshed
Increased post-game time by 1s
FIXFixed upgrading abilities via hotkeys not working while dead
FIXFixed dead player minimap icons showing over enemy players who are below street level and over shop icons
FIXFixed various bugs with Infernus that caused significant lag
FIXFixed Shrines not having collision
FIXFixed crosshair sometimes being stuck hidden for Yamato after Flying Strike was interrupted
Improved distinction between orb collect and orb deny sounds
FIXFixed various cheat/debug commands being accessible
Updated Mo & Krill Burrow start, duration, and end sounds
Updated Mo & Krill Combo sound
Updated Pocket Enchanted Satchel cast and delay sounds
NEWAdded sleep status sound
FIXFixed a bug with Urn that could cause you to be permanently silenced
FIXFixed shop close sounds playing whenever the player enters the radius of a closed shop
Shortened weapons and abilities volume attenuation over distance
FIXFixed the console command zoom_sensitivity_ratio affecting both zoomed in and out
Replaced two oil trucks with a new vehicle prop
Improved visibility of low health state on troopers about to die
FIXFixed Pocket's Cloak being able to tunnel through some ceilings and out of the world
MAPReworked the location of the Walker on Amber Yellow and Sapphire Purple lanes. They are a little further towards the map edges. Nearby terrain has been reworked as well.
Soul Orbs now fly out in different initial directions before floating up. There is a 1/3rd chance it goes left, 1/3rd chance it goes right, and 1/3rd chance it goes up.
MAPTeleporters are now in pairs that send you between them to traverse the map horizontally
DELRemoved outer lane teleporters
NEWAdded teleporters to areas between lanes (one in each quadrant). Total of 6 teleporters.
Old teleport exit location changed to a connection to the street that slopes down to Mid
MAPAdded connection from the underground teleport station to the outer lane Guardian (previously a juke spot)
MAPAdded steam tunnel connection from Amber Blue Guardian and Sapphire Orange Guardian to Mid (one-way)
Each trooper you shoot at will now consider you a higher priority than Guardians/Walkers; that trooper will stop shooting the Guardians/Walkers and consider you its target for a few seconds
UPWalker laser DPS vs troopers increased from 150 to 190
Parrying a Guardian attack will no longer cause the Guardian to be stunned
NEWWhen Shrines are destroyed the Patron gets more aggressive, moves faster, and does more damage
4 exact values
  • Patron · Default Move Speed: 5.08m/s
  • Patron · No Shield Move Speed: 12.7m/s
  • Patron · Default Move Speed: 5.08m/s
  • Patron · No Shield Move Speed: 12.7m/s
UPWeakened Patron HP regen increased from 80 to 120
DOWNWeakened Patron out of combat delay reduced from 30s to 20s
Rejuv bonus reduced from 75% to 50% respawn time reduction
UPMid Boss health gained per minute increased from 350 to 425
NEWUrn now gives the team that is behind +2 more sprint when carrying itTrailing Team Bonus Sprint Speed 4m/s
BUFFBullet damage falloff now maxes out at ~60m instead of ~65mBullet damage per boon 0.85→1
Bullet damage per boon 0.4→0.5
UPMovement Powerup Stamina regen increased from 20% to 30%
UPMovement Powerup Sprint speed increased from +2 to +3
Movement Powerup Zipline bonus increased from 30% to 50%
UPGun Powerup Ammo increased from +30% to +40%
BUFFPowerup durations increased from 150s to 160s
REWORKReworked the climb-up exit from the Cosmic Veil space on the outer lanes
Moved kiosk cover prop in the outer lanes to space out trooper paths
Moved delivery truck out from the street curb near the underground shop
MAPMoved breakable idols from the street level juke spots to other locations
DELRemoved the tree in front of the Walkers on Amber Orange and Sapphire Blue
Replaced some trees on the Amber side with steam vents
Moved barrel cover barrier to block the Guardian shop opening on Amber Purple and Sapphire Yellow
MAPRaised the sign on the roof of the garage
DELRemoved the smoke wall from the end of the alleys
Hollow Point Ward
1
NERFBonus damage reduced from 25% to 20%
Monster Rounds
1
BUFFHP Bonus increased from +50 to +65
Rapid Rounds
1
NERFHP Penalty increased from -40 HP to -50 HP
Mystic Shot
1
NERFBase Spirit Damage reduced from +70 to +65
Berserker
1
BUFFDamage required to earn a stack increased from 100 to 110
Kinetic Dash
1
NEWNow gives 1 HP regen
Slowing Bullets
1
BUFFWeapon Damage increased from 14% to 16%
NEWAdded a new T3 Weapon Item, Pristine Emblem Gives +25% Weapon Damage, +12 Spirit Power, and +12% Spirit Armor. When an enemy is above 50% HP, you deal an additional +25% Weapon Damage.
Hunter's Aura
11
DELNo longer grants +16% Ammo
NEWNow grants +150 Health
Point Blank
2
BUFFBullet Shield increased from 250 to 300
BUFFWeapon Damage increased from 40% to 45%
Titanic Magazine
1
NEWNow gives +8% Bullet resistance
Heroic Aura
1
BUFFBonus Health increased from +125 to +150
Intensifying Magazine
FIXFixed a bug that allowed you to gain weapon damage without firing
Ricochet
11
BUFFBonus Health increased from 100 to 125
NEWNow gives +8% Fire Rate
Glass Cannon
1
BUFFWeapon Damage increased from 70% to 75%
Silencer
1
NERFCooldown increased from 25s to 34s
Siphon Bullets
1
DELWeapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close)Close Range 15m removed
Spiritual Overflow
1
NEWNow grants +10% Spirit Lifesteal
Extra Regen
1
BUFFRegen increased from 2.5 to 2.7
Melee Lifesteal
1
BUFFBonus health increased from +50 to +70
Restorative Locket
When consuming at max stacks, replenishes target's stamina fully
Return Fire
2
BUFFBullet Damage returned increased from 70% to 80%
BUFFBonus HP increased from +100 to +125
Divine Barrier
11
BUFFCast range increased from 30m to 35m
NEWNow grants +1.5 HP Regen
Health Nova
1
BUFFBonus HP increased from +50 to +75
Reactive Barrier
1
NEWNow grants +75 HP
Rescue Beam
21
NEWPull speed is now 25% fasterSprint Speed 2m/s
NEWNow grants +2 Sprint
BUFFBonus HP increased from +100 to +125
Metal Skin
1
BUFFDuration increased from 3s to 3.5s
Lifestrike
1
BUFFBullet Resist increased from 6% to 8%
Veil Walker
3
BUFFBullet and Spirit Shields increased from 185 to 200
BUFFCooldown reduced from 20s to 18s
BUFFWeapon Damage increased from 6% to 10%
Superior Stamina
1
NERFFire Rate reduced from 15% to 10%
Colossus
1
BUFFBonus HP increased from 500 to 600
Soul Rebirth
1
BUFFCooldown reduction increased from 10% to 15%
Phantom Strike
1
BUFFCast range increased from 30m to 35m
Inhibitor
1
BUFFDebuff duration increased from 2s to 2.5s
Leech
1
NEWNow provides +30% Degen Resistance (reduces anti heal effects by 30%)
Spirit Strike
1
BUFFSpirit Damage increased from 30 to 40
Ammo Scavenger
1
BUFFSpirit Power duration increased from 18s to 24s
Cold Front
11
NERFDamage reduced from 115 to 100
BUFFSpirit Power damage scaling increased from 0.98 to 1.25
Duration Extender
1
BUFFBonus HP increased from 75 to 100
Silence Glyph
1
BUFFSpirit Shield increased from 150 to 225
Superior Duration
1
BUFFBonus HP increased from 125 to 175
Surge of Power
1
BUFFImbued Spirit Power increased from +24 to +26
NEWTorment Now has a regular cooldown that is reduced by cooldown reduction
Escalating Exposure
11
DELFirst stack no longer does double amp valueMagic Increase On First Stack 12 removed
NEWNow passively applies -12% Spirit Resist when dealing Spirit Damage
Refresher
2
BUFFCooldown reduced from 220s to 200s
BUFFSpirit Resist increased from 12% to 14%
Echo Shard
1
BUFFBullet Resist increased from 10% to 16%
Diviner's Kevlar
1
BUFFBuff duration increased from 12s to 15s
Abrams
2
Shoulder Charge1
FIXFixed Shoulder Charge not stunning the target when colliding with Kelvin's Ice Dome
FIXFixed some cases where Shoulder Charge did not stun when hitting a wall
NERFT3 reduced from +6.5 to +5.5 Weapon Damage
Seismic Impact1
FIXFixed enemies being able to double jump out of Seismic Impact
NERFDamage reduced from 200 to 175
Bebop
12
BUFFBullet Resistance growth per boon increased from 2% to 2.5%
Sticky Bomb
NEWNow prioritizes enemies over allies
Hyper Beam11
REWORKDuration now scales with Spirit (0.08)
3 exact values
  • Hyper Beam · Channel Duration (spirit scaling): 0.08
  • Hyper Beam · Channel Duration · Scaling Stats: +etechpower −echannelduration
  • Hyper Beam · Damage Per Second (spirit scaling): 2.2 → 2.4
BUFFSpirit scaling increased from 2.2 to 2.4
Dynamo
3
Kinetic Pulse2
BUFFWidth increased from 4m to 4.5m
BUFFRecharge time reduced from 6s to 5s
Rejuvenating Aurora1
BUFFRegen Spirit Power scaling increased from 0.4 to 0.5exact: 0.3931→0.5
Grey Talon
21
Charged Shot1
NERFCollision size reduced by 10%
Guided Owl2
BUFFExplosion radius increased from 10m to 12m
BUFFCooldown reduced from 120s to 110s
Haze
11
Censure & Penance1
NERFBullet damage falloff is now 20% more falloff than defaultFalloff End 62.61m→46m
Smoke Bomb1
BUFFCan now cast Smoke Bomb while on zipline
1 exact value
  • Smoke Bomb · Behaviour: +castable on ziplines
Infernus
112
Flame Dash
FIXFixed Infernus being unable to slide out of Flame Dash
Afterburn112
NEWT1 and T2 SwappedT1: Afterburn Spirit Damage Reduction -30
NERFBase DPS reduced from 18 to 15
NERFT3 DPS reduced from 33 to 30
BUFFSpirit scaling increased from 0.4 to 0.5exact: 0.3931→0.5
Kelvin
2
Arctic Beam
FIXFixed Arctic Beam not having proper lag compensation
Can now be canceled directly by using parry
Frost Grenade2
FIXFixed some cases where Frost Grenade would explode and not hit anyone
BUFFCast time reduced from 0.2s to 0.1s
BUFFRecharge time reduced from 8s to 7s
Ice Path
MECHSprint is now granted immediately on use
1 exact value
  • Ice Path · Behaviour: −duration ignores time scale
Lady Geist
1
NERFBase sprint reduced from 2 to 1
Lash
2
NERFBase sprint reduced from 3 to 1
Ground Strike1
NERFDamage Per Meter reduced from 6.3 to 6.0
McGinnis
3
Mini Turret2
BUFFMini Turrets no longer target immune structuresTurret Health 50→75
FIXFixed Health Nova not working on Mini Turrets (when Health Nova was cast by McGinnis)
BUFFBase HP increased from +50 to +75
Heavy Barrage
Cast/aim behavior improved for indoors and close range
Melee1
BUFFReverted recent melee damage reductionHeavy Melee 93→116
Light Melee 50→63
Mo & Krill
Burrow
Can now reload while burrowed
Paradox
2
Kinetic Carbine
Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off
Trade Secret2
NERFBullet (and Kinetic Carbine) projectile speed reduced by 10%
NERFAmmo count reduced from 54 to 45
Pocket
11
Affliction1
BUFFDamage is dealt over 18s instead of 16s (same total damage, lower DPS)
Enchanter's Satchel1
REWORKT3 changed from Disarms for 2.5s to Applies -40% Fire Rate for 4sT3: Disarm Duration 2.5s removed
T3: Fire Rate Slow 40%
Seven
112
NEWHeadshot damage taken reduced by 25%Headshot Damage Taken × 0.75
Static Charge12
NERFStun duration reduced from 1.25s to 1.1s
NERFT3 stun duration reduced from 1.25s to 1.1s
BUFFT2 radius increased from +5m to +7m
Vindicta
2
BUFFGun damage growth increased from 0.85 to 1.0
Flight1
BUFFCooldown reduced from 45 to 40
Wraith
1
Card Trick1
BUFFPost cast time reduced from 0.5s to 0.2s
FIXFixed some issues Card Trick tracking that could cause it to orb players or go to the wrong spot
Yamato
11
BUFFBullet damage growth increased from 0.4 to 0.5
Power Slash1
NERFCollision size reduced by 10%

Biggest changes

Goo BallViscousBUFFT1: Duration1.5s→6s+300.0%
Goo BallViscousBUFFDuration3.5s→12s+242.9%
Air DropIvyNERFGrab › Lift Horizontal-30→0-100.0%
Goo BallViscousNERFTransform From Ball Time0.2s→0s-100.0%
Goo BallViscousNERFTransform To Ball Time0.2s→0s-100.0%
Goo BallViscousNERFCooldown40s→80s+100.0%
SplatterViscousNERFBounces1→0-100.0%
Time wallParadoxNERFTime Wall Depth2m→0.5m-75.0%
Puddle PunchViscousNERFEnemy Portal Telegraph Time0.15s→0.25s+66.7%
Puddle PunchViscousBUFFPunch Half Height3.5m→5.5m+57.1%
Air DropIvyNERFGrab › Follow Distance3.05m→-1.52m-50.0%
Air DropIvyBUFFAcceleration6→9+50.0%
Air DropIvyNERFGrab Range12m→6m-50.0%
Puddle PunchViscousNERFAttack Time0.2s→0.1s-50.0%
Puddle PunchViscousBUFFWindup Time0.3s→0.15s-50.0%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes115

Items3

Units9

Game rules & map objects9

Abrams
2
Seismic Impact1
NERFDamage200→175-12.5%
Shoulder Charge1
NERFT3: Weapon Damage6.5→5.5-15.4%
Bebop
23
Base stats1
BUFFBullet resist per boon2%→2.5%+25.0%
Exploding Uppercut11
Hyper Beam11
NEWChannel Duration (spirit scaling)0.08
BUFFDamage Per Second (spirit scaling)2.2→2.4+9.1%
Technical (1)
MECHChannel Duration · Scaling Stats+etechpower−echannelduration
Calico
177910531
Calico Warp4334321
NEWExplosion Damage60
NEWExplosion Damage (spirit scaling)0.5
NEWExplosion Radius4m
NEWWarp Distance From Target3.05m
REWORKT1 upgradeInstant Reload 1→Movement Slow 20%
REWORKT2 upgradeMovement Slow 40%→Cast Range 10m, Ammo 50%
REWORKT3 upgradeCooldown -12s→Damage Amplification 35%, Debuff Duration 8s, Explosion Radius 6m
BUFFCan target+bosses+buildings+heroes+neutrals+props
BUFFChannel Duration0.25s→0s-100.0%
BUFFCharges0→1
NERFCast Delay0s→0.1s
NERFCast Range45m→20m-55.6%
NERFCharge Delay0s→8s
NERFCooldown18s→25s+38.9%
DELMax Target Health500
DELMax Target Health (spirit scaling)0.6552
DELSlow Radius10m
MECHActivationpress→instant cast
MECHBehaviour−channelled
CHANGEDChannel Move Speed0→no limit
Technical (1)
DELChannel Duration · Function Disabledyes
Deadly Decor1123411
NEWAbility Damage Scale0.2
NEWEnemy Reveal18m
NEWHeavy Melee Dmg75
NEWInactive Radius4m
NEWIncoming Healing-20%
NEWIncoming Healing-20%
NEWLifesteal60%
NEWLifesteal Non-Hero20%
NEWLight Melee Dmg50
NEWNPC Damage Max20
NEWNormalized Health3s
REWORKT2 upgradeStamina Drain Rate 0.5→Active Radius 10m, Damage Per Second 30
REWORKT3 upgradeDamage Per Second 100→Lifesteal Non-Hero 20%, Lifesteal 60%, Incoming Healing -30%, Incoming Healing -30%
BUFFCharges1→2+100.0%
BUFFDamage Per Second (spirit scaling)0.3276→0.4193+28.0%
BUFFTime Between Hits0.5s→0.33s-34.0%
NERFAuto Recall Time60s→40s-33.3%
NERFCast Range20m→0m-100.0%
NERFCharge Delay2s→8s+300.0%
NERFDamage Per Second50→30-40.0%
DELRange10m
MECHCan target+all allies−all enemies
Technical (2)
NEWPredatory Statue › On target › AppliesPredatory Statue Target
MECHProjectile › Behaviour+pbf bounceoffwall
Perched Predator2221
REWORKT1 upgradeCharges 1→Explosion Radius 4m
REWORKT2 upgradeExplosion Radius 4m→Cooldown -12s
BUFFCharge Delay8s→0s-100.0%
BUFFProjectile › Physics Radius0.508m→1.27m+150.0%
NERFCat Above Ground0.5m→0.1m-80.0%
NERFCharges1→0-100.0%
DELTrigger Initial Cooldown0.55s
Technical (1)
NEWProjectile › BehaviourPBF_DetonateOnLifetimeExpire
Frenzy1
NEWAdded to the game files
Sekhmet's Spirit · trigger11
NEWMin Cancel Time0.5s
BUFFCooldown0.75s→0s-100.0%
Dynamo
3
Kinetic Pulse2
BUFFCharge Delay6s→5s-16.7%
BUFFPulse Width4m→4.5m+12.5%
Rejuvenating Aurora1
BUFFHealth Restored (spirit scaling)0.3931→0.5+27.2%
Singularity
Technical (1)
Fathom
Chomp
Technical (1)
MECHBehaviour−duration ignores time scale
Deep's Embrace
Technical (1)
MECHBehaviour−duration ignores time scale
Torrent Storm
Technical (1)
MECHBehaviour−duration ignores time scale
Grey Talon
21
Charged Shot1
NERFBullet Radius0.8128m→0.7366m-9.4%
Guided Owl2
BUFFCooldown120s→110s-8.3%
BUFFExplosion Radius10m→12m+20.0%
Haze
11
Smoke Bomb1
BUFFBehaviour+castable on ziplines
Censure & Penance1
NERFFalloff End62.61m→46m-26.5%
Holliday
126
Hat Trick126
BUFFChannel Duration4s→0s-100.0%
NERFBehaviour−cancellable during the cast delay−channelled
NERFCast Delay0s→0.15s
DELBase Projectile Speed15.24m/s
DELProjectile › Physics Radius0.0381m
DELProjectile › Speed2.54m/s
DELProjectile › Trigger Radius0.0254m
DELSpeed Accel2400
DELSpeed Deccel7.62m/s
Spirit Lasso
Technical (1)
MECHBehaviour−duration ignores time scale
Infernus
2212
Afterburn212
REWORKT1 upgradeBurn Duration 1s→Afterburn Spirit Damage Reduction -30
REWORKT2 upgradeAfterburn Spirit Damage Reduction -30→Max Burn Duration 1s
BUFFDamage Per Second (spirit scaling)0.3931→0.5+27.2%
NERFDamage Per Second18→15-16.7%
NERFT3: Damage Per Second33→30-9.1%
Catalyst
Technical (1)
Flame Dash2
Technical (1)
Ivy
19175231
Air Drop19175131
Technical (1)
Kudzu Bomb1
Technical (1)
Kali
Pack Hunter
Technical (1)
MECHBehaviour−duration ignores time scale
Dust Storm
Technical (1)
MECHBehaviour−duration ignores time scale
Kelvin
2
Frost Grenade2
BUFFCast Delay0.2s→0.1s-50.0%
BUFFCharge Delay8s→7s-12.5%
Frozen Shelter
Technical (1)
Ice Path
Technical (1)
MECHBehaviour−duration ignores time scale
Lady Geist
1
Base stats1
NERFSprint Speed2m/s→1m/s-50.0%
Lash
3
Base stats1
NERFSprint Speed3m/s→1m/s-66.7%
Flog
Technical (1)
Ground Strike2
NERFDamage Per Meter6.3→6-4.8%
McGinnis
3
Base stats2
BUFFHeavy Melee93→116+24.7%
BUFFLight Melee50→63+26.0%
Medicinal Specter
Technical (1)
Mini Turret1
BUFFTurret Health50→75+50.0%
Spectral Wall
Technical (1)
Mirage
Sunfire Cataclysm
Technical (1)
MECHBehaviour−duration ignores time scale
Dust Devil
Technical (1)
MECHBehaviour−duration ignores time scale
Mo & Krill
Sand Blast
Technical (1)
Paradox
3
Time Wall1
Trade Secret2
NERFAmmo54→45-16.7%
NERFBullet Velocity457.2m/s→411.48m/s-10.0%
Pocket
112
Affliction12
BUFFDebuff Duration16s→18s+12.5%
Blitz
Technical (1)
Enchanter's Satchel1
REWORKT3 upgradeDisarm Duration 2.5s→Debuff Duration 4s, Fire Rate Slow 40%
Rutger
Cheat Death
Technical (1)
DELModifier Cheat Death Activated › Duration Can Be Time Scaledyes
Seven
112
Base stats1
NEWHeadshot Damage Taken ×0.75
Static Charge12
BUFFT2: Radius5m→7m+40.0%
NERFStun Duration1.25s→1.1s-12.0%
NERFT3: Stun Duration1.25s→1.1s-12.0%
Shiv
7113
Blood rage32
NEWFull Rage Damage Bonus25%
NEWMove Speed1m/s
NEWRage Drain Delay Duration5s
DELBuff Bullet Damage10
DELBuff Spirit10
Dive4111
NEWExplosion Radius (spirit scaling)1
NEWFriendly Duration60s
NEWFriendly Move Speed Buff2m/s
NEWStun Duration2s
REWORKT3 upgradeDamage 200→Stun Duration 1.5s
NERFDamage250→100-60.0%
DELImpact Radius10m
Technical (1)
NEWFriendly Move Speed Buff · Subclass Scale Function{}
Vindicta
2
Base stats1
BUFFBullet damage per boon0.85→1+17.6%
Flight1
BUFFCooldown45s→40s-11.1%
Viscous
20616146121
Base stats111
Technical (1)
Goo Ball132752
Puddle Punch4243
Technical (5)
Splatter442
Technical (1)
The Cube221211
Deep Sea Interpreter1
Goo Ball · cancel1
Warden
Last Stand
Technical (1)
Wraith
11
Full Auto
Technical (1)
Card Trick11
BUFFAbility Post Cast Duration0.5s→0.2s-60.0%
Wrecker
Bio Blast
Technical (1)
MECHBehaviour−duration ignores time scale
Yamato
11
Base stats1
BUFFBullet damage per boon0.4→0.5+25.0%
Power Slash1
NERFSlash Radius50m→45m-10.0%
All heroes (35)
1
NEWHeadshot Damage Taken ×1
38 guns
1
Ammo Scavenger
1
BUFFDuration18s→24s+33.3%
Berserker
1
BUFFDamage taken to Stack100→110+10.0%
Cold Front
11
BUFFDamage (spirit scaling)0.9828→1.25+27.2%
NERFDamage115→100-13.0%
Divine Barrier
11
NEWHealth Regen1.5
BUFFCast Range30m→35m+16.7%
Diviner's Kevlar
1
BUFFBuff Duration12s→15s+25.0%
Duration Extender
1
BUFFBonus Health75→100+33.3%
Echo Shard
1
BUFFBullet Resist10%→16%+60.0%
Escalating Exposure
11
NEWSpirit Resist On Spirit Damage-12%
DELMagic Increase On First Stack12
Extra Regen
1
BUFFHealth Regen2.5→2.7+8.0%
Glass Cannon
1
BUFFWeapon Damage70%→75%+7.1%
Health Nova
1
BUFFBonus Health50→75+50.0%
Heroic Aura
1
BUFFBonus Health125→150+20.0%
Hollow Point Ward
1
NERFWeapon Damage25%→20%-20.0%
Hunter's Aura
11
NEWBonus Health150
DELMax Ammo16%
Inhibitor
1
BUFFDebuff Duration2s→2.5s+25.0%
Kinetic Dash
1
NEWHealth Regen1
Leech
1
NEWHealing Reduction Resist30%
Lifestrike
1
BUFFBullet Resist6%→8%+33.3%
Melee Lifesteal
1
BUFFBonus Health50→70+40.0%
Metal Skin
1
BUFFDuration3s→3.5s+16.7%
Monster Rounds
1
BUFFBonus Health50→65+30.0%
Mystic Shot
1
NERFSpirit Damage70→65-7.1%
Phantom Strike
1
BUFFCast Range30m→35m+16.7%
Point Blank
2
BUFFBullet Shield Health250→300+20.0%
BUFFWeapon Damage40%→45%+12.5%
Pristine Emblem
1
NEWAdded to the game files
Rapid Rounds
1
NERFMax Health-40→-50+25.0%
Reactive Barrier
1
NEWBonus Health75
Refresher
2
BUFFCooldown220s→200s-9.1%
BUFFSpirit Resist12%→14%+16.7%
Rescue Beam
11
NEWSprint Speed2m/s
BUFFBonus Health100→125+25.0%
Return Fire
2
BUFFBonus Health100→125+25.0%
BUFFBullet Damage Returned70%→80%+14.3%
Ricochet
11
NEWFire Rate8%
BUFFBonus Health100→125+25.0%
Silence Glyph
1
BUFFSpirit Shield Health150→225+50.0%
Silencer
1
NERFCooldown25s→34s+36.0%
Siphon Bullets
11
DELClose Range15m
Slowing Bullets
1
BUFFWeapon Damage14%→16%+14.3%
Soul Rebirth
1
BUFFAbility Cooldown Reduction10%→15%+50.0%
Spirit Strike
1
BUFFSpirit Damage30→40+33.3%
Spiritual Overflow
1
NEWSpirit Lifesteal10%
Superior Duration
1
BUFFBonus Health125→175+40.0%
Superior Stamina
1
NERFFire Rate15%→10%-33.3%
Surge of Power
1
BUFFImbued Ability Spirit Power24→26+8.3%
Titanic Magazine
1
NEWBullet Resist8%
Torment Pulse
11
Veil Walker
4
BUFFBullet Shield Health185→200+8.1%
BUFFCooldown20s→18s-10.0%
BUFFSpirit Shield Health185→200+8.1%
BUFFWeapon Damage6%→10%+66.7%
Colossus
1
BUFFBonus Health500→600+20.0%
Patron
811
NEWDefault Move Speed5.08m/s
NEWNo Shield Move Speed12.7m/s
UPRegen › Out Of Combat Health Regen80→120+50.0%
DOWNRegen › Out Of Combat Regen Delay30s→20s-33.3%
Patron
811
NEWDefault Move Speed5.08m/s
NEWNo Shield Move Speed12.7m/s
UPRegen › Out Of Combat Health Regen80→120+50.0%
DOWNRegen › Out Of Combat Regen Delay30s→20s-33.3%
Mid-Boss
1
UPHealth per Minute350→425+21.4%
Drop Soul Urn
1
NEWTrailing Team Bonus Sprint Speed4m/s
Laser
1
UPCreep DPS150→190+26.7%
Patron Laser
3
Wildfire
1
Casting
1
BUFFPowerup: buff duration150s→160s+6.7%
Herotest orbspawner
1
Gun
11
BUFFPowerup: buff duration150s→160s+6.7%
UPEffect › Ammo Clip Size30%→40%+33.3%
Movement
13
BUFFPowerup: buff duration150s→160s+6.7%
UPEffect › Sprint Speed Bonus2m/s→3m/s+50.0%
UPEffect › Stamina Regen Per Second20%→30%+50.0%
Survival
1
BUFFPowerup: buff duration150s→160s+6.7%
Soul orb
Soul Urn souls
Soul orb (objective)
Soul orb (hero kill)
Soul orb (trooper)
7
Soul orb (vault)
Packed files: added / removed / modified
data+2−0~49
hero_model+3−3~143
material+50−4~9
model+63−0~35
npc_model+2−0~11
other+3−0~6
particles+86−2~131
sound+899−124~2077
ui+171−7~396

Hero model folders touched: archer, astro, atlas_detective_v2, bebop, box, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, grey_talon, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_v2, lash_v2, mirage, nano, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tempest, tengu, thumper, tokamak, vindicta, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2

Also 514 visual / audio / UI / technical data fields (see the build pages).

← 2024-07-23 update2024-08-06 update →