Gameplay data

2
Shoulder Charge1NERFT3: Weapon Damage Bonus6.5→5.5-15.4%
abilities.vdata › citadel_ability_bull_charge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{WeaponDamageBonus}.m_strBonus6.5 → 5.5file diff ↗
Seismic Impact1NERFDamage200→175-12.5%
abilities.vdata › citadel_ability_bull_leap › m_mapAbilityProperties.Damage.m_strValue200 → 175file diff ↗
23
Base stats1BUFFBullet resist per boon2%→2.5%+25.0%
heroes.vdata › hero_bebop › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST2 → 2.5file diff ↗
Hyper Beam11NEWChannel Duration (spirit scaling)0.08
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_flStatScale— → 0.08file diff ↗BUFFDPS (spirit scaling)2.2→2.4+9.1%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale2.2 → 2.4file diff ↗Technical (1)
MECHChannel Duration · Scaling Stats+etechpower−echannelduration
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_vecScalingStats["EChannelDuration", "ETechDuration"] → ["ETechDuration", "ETechPower"]file diff ↗
Exploding Uppercut11NEWEnemy Hero Toss Velocity20m/s
abilities.vdata › citadel_ability_uppercut › m_mapAbilityProperties.EnemyHeroTossVelocity.m_strValue— → "20m"file diff ↗This update's notes: no line mentions thisBUFFToss Velocity20m/s→25m/s+25.0%
abilities.vdata › citadel_ability_uppercut › m_mapAbilityProperties.TossVelocity.m_strValue"20m" → "25m"file diff ↗This update's notes: no line mentions this
163910531
FrenzyNEWAdded to the game files · 21 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWCast Delay0.5s
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.5file diff ↗NEWChannel Move Speed50
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗NEWClose Range Damage20
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.CloseRangeDamage.m_strValue— → 20file diff ↗NEWClose Range Distance20m
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.CloseRangeDistance.m_strValue— → "20m"file diff ↗NEWCooldown120s
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 120file diff ↗NEWCooldown On Hit Reduction0.3s
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.CooldownOnHitReduction.m_strValue— → 0.3file diff ↗NEWDuration10s
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.AbilityDuration.m_strValue— → 10file diff ↗NEWFire Rate10%
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.BonusFireRate.m_strValue— → 10file diff ↗NEWStamina Recovery40%
abilities.vdata › ability_nano_frenzy › m_mapAbilityProperties.StaminaRecoveryPercentage.m_strValue— → 40file diff ↗All fields (11)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBullet Velocity254m/s
NEWMax Level1
NEWStart Trainedno
NEWT1: Fire Rate20%
NEWT2: Duration6s
NEWT3: Duration6s
NEWTargetingself
NERFInterrupted by+stunned
Deadly Decor1123411NEWAbility Damage Scale0.2
abilities.vdata › ability_nano_proximity_ritual › m_flAbilityDamageScale— → 0.2file diff ↗NEWAbility Lifesteal60
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityLifesteal.m_strValue— → 60file diff ↗NEWAbility Lifesteal Non Hero20
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityLifestealNonHero.m_strValue— → 20file diff ↗NEWActive Radius18m
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.ActiveRadius.m_strValue— → "18m"file diff ↗NEWHeal Amp Regen Penalty-20%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue— → -20file diff ↗NEWHealing Reduction-20%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue— → -20file diff ↗NEWHeavy Melee Dmg75
abilities.vdata › ability_nano_proximity_ritual › m_flHeavyMeleeDmg— → 75file diff ↗NEWInactive Radius4m
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.InactiveRadius.m_strValue— → "4m"file diff ↗NEWLight Melee Dmg50
abilities.vdata › ability_nano_proximity_ritual › m_flLightMeleeDmg— → 50file diff ↗NEWNPC Damage Max20
abilities.vdata › ability_nano_proximity_ritual › m_flNPCDamageMax— → 20file diff ↗NEWNormalized Health3s
abilities.vdata › ability_nano_proximity_ritual › m_flNormalizedHealthInSeconds— → 3file diff ↗REWORKT2 upgradeStamina Drain Rate 0.5→Active Radius 10m, DPS 30
REWORKT3 upgradeDPS 100→Ability Lifesteal Non Hero 20, Ability Lifesteal 60, Healing Reduction -30%, Heal Amp Regen Penalty -30%
BUFFCharges1→2+100.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 2file diff ↗BUFFDPS (spirit scaling)0.3276→0.4193+28.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.3276 → 0.419328file diff ↗BUFFTick Interval0.5s→0.33s-34.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.TickInterval.m_strValue0.5 → 0.33file diff ↗NERFCast Range20m→0m-100.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCastRange.m_strValue"20m" → 0file diff ↗NERFCharge Delay2s→8s+300.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue2 → 8file diff ↗NERFDPS50→30-40.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.DPS.m_strValue50 → 30file diff ↗NERFStatue Lifetime60s→40s-33.3%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.StatueLifetime.m_strValue60 → 40file diff ↗DELRange10m
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.Range.m_strValue"10m" → —file diff ↗MECHCan target+all allies−all enemies
abilities.vdata › ability_nano_proximity_ritual › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL" → "CITADEL_UNIT_TARGET_ALL_FRIENDLY"file diff ↗Technical (2)
NEWPredatory Statue › On target › AppliesPredatory Statue Target
abilities.vdata › ability_nano_proximity_ritual › m_PredatoryStatueModifier.m_TargetModifier.m_nEnabledStateMask— → "MODIFIER_STATE_PREDATORY_STATUE_TARGET"file diff ↗MECHProjectile › Behaviour+pbf bounceoffwall
abilities.vdata › ability_nano_proximity_ritual › m_projectileInfo.m_nBehaviors"PBF_DetonateOnHitWorld" → "PBF_BounceOffWall | PBF_DetonateOnHitWorld"file diff ↗
Calico Warp4334321NEWExplode Radius4m
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.ExplodeRadius.m_strValue— → "4m"file diff ↗NEWExplosion Damage60
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.ExplosionDamage.m_strValue— → 60file diff ↗NEWExplosion Damage (spirit scaling)0.5
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.ExplosionDamage.m_subclassScaleFunction.m_flStatScale— → 0.5file diff ↗NEWWarp Distance From Target3.05m
abilities.vdata › ability_nano_warp › m_flWarpDistanceFromTarget— → 120file diff ↗REWORKT1 upgradeInstant Reload 1→Movement Slow 20%
REWORKT2 upgradeMovement Slow 40%→Cast Range 10m, Active Reload 50%
REWORKT3 upgradeCooldown -12s→Damage Amplification 35%, Debuff Duration 8s, Explode Radius 6m
BUFFCan target+bosses+buildings+heroes+neutrals+props
abilities.vdata › ability_nano_warp › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_TROOPER_FRIENDLY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_MINION" → "CITADEL_UNIT_TARGET_ALL"file diff ↗BUFFChannel Duration0.25s→0s-100.0%
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.AbilityChannelTime.m_strValue0.25 → 0file diff ↗BUFFCharges0→1
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.AbilityCharges.m_strValue0 → 1file diff ↗NERFCast Delay0s→0.1s
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 0.1file diff ↗NERFCast Range45m→20m-55.6%
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.AbilityCastRange.m_strValue"45m" → "20m"file diff ↗NERFCharge Delay0s→8s
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue0 → 8file diff ↗NERFCooldown18s→25s+38.9%
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.AbilityCooldown.m_strValue18 → 25file diff ↗DELMax Target Health500
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.MaxTargetHealth.m_strValue500 → —file diff ↗DELMax Target Health (spirit scaling)0.6552
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.MaxTargetHealth.m_subclassScaleFunction.m_flStatScale0.6552 → —file diff ↗DELSlow Radius10m
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.SlowRadius.m_strValue"10m" → —file diff ↗MECHActivationpress→instant cast
abilities.vdata › ability_nano_warp › m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS" → "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"file diff ↗MECHBehaviour−channelled
abilities.vdata › ability_nano_warp › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED|CITADEL_ABILITY_BEHAVIOR_EQUAL_UNIT_TARGET_PRIORITY|CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS" → "CITADEL_ABILITY_BEHAVIOR_EQUAL_UNIT_TARGET_PRIORITY|CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI"file diff ↗CHANGEDChannel Move Speed0→no limit
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue0 → -1file diff ↗Technical (1)
DELChannel Duration · Function Disabledyes
abilities.vdata › ability_nano_warp › m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_bFunctionDisabledtrue → —file diff ↗
Perched Predator2221REWORKT1 upgradeCharges 1→Explosion Radius 4m
REWORKT2 upgradeExplosion Radius 4m→Cooldown -12s
BUFFCharge Delay8s→0s-100.0%
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue8 → 0file diff ↗BUFFProjectile › Physics Radius0.508m→1.27m+150.0%
abilities.vdata › ability_perched_predator › m_projectileInfo.m_flPhysicsRadius20 → 50file diff ↗NERFCat Above Ground0.5m→0.1m-80.0%
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.CatAboveGround.m_strValue"0.5m" → "0.1m"file diff ↗NERFCharges1→0-100.0%
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 0file diff ↗DELTrigger Initial Cooldown0.55s
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.TriggerInitialCooldown.m_strValue0.55 → —file diff ↗Technical (1)
NEWProjectile › BehaviourPBF_DetonateOnLifetimeExpire
abilities.vdata › ability_perched_predator › m_projectileInfo.m_nBehaviors— → "PBF_DetonateOnLifetimeExpire"file diff ↗
Sekhmet's Spirit · trigger11NEWMin Cancel Time0.5s
abilities.vdata › ability_perched_predator_trigger › m_flMinCancelTime— → 0.5file diff ↗BUFFCooldown0.75s→0s-100.0%
abilities.vdata › ability_perched_predator_trigger › m_mapAbilityProperties.AbilityCooldown.m_strValue0.75 → 0file diff ↗
3
Rejuvenating Aurora1BUFFHealing Per Second (spirit scaling)0.3931→0.5+27.2%
abilities.vdata › citadel_ability_nikuman › m_mapAbilityProperties.HealingPerSecond.m_subclassScaleFunction.m_flStatScale0.39312 → 0.5file diff ↗
Kinetic Pulse2BUFFAbility Width4m→4.5m+12.5%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.StompWidth.m_strValue"4m" → "4.5m"file diff ↗BUFFCharge Delay6s→5s-16.7%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue6 → 5file diff ↗
21
Charged Shot1NERFBullet Radius0.8128m→0.7366m-9.4%
abilities.vdata › ability_charged_shot › m_mapWeaponInfos.primary.m_flBulletRadius32 → 29file diff ↗
Guided Owl2BUFFCooldown120s→110s-8.3%
abilities.vdata › ability_guided_arrow › m_mapAbilityProperties.AbilityCooldown.m_strValue120 → 110file diff ↗BUFFExplosion Radius10m→12m+20.0%
abilities.vdata › ability_guided_arrow › m_mapAbilityProperties.ExplosionRadius.m_strValue"10m" → "12m"file diff ↗
11
Smoke Bomb1BUFFBehaviour+castable on ziplines
abilities.vdata › ability_smoke_bomb › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DAMAGE_DOESNT_WAKE_FROM_SLEEP | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_… → "CITADEL_ABILITY_BEHAVIOR_DAMAGE_DOESNT_WAKE_FROM_SLEEP | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_…file diff ↗
Censure & Penance1NERFFalloff End62.61m→46m-26.5%
abilities.vdata › citadel_weapon_haze_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2465 → 1811file diff ↗
Hat Trick126
BUFFChannel Duration4s→0s-100.0%
abilities.vdata › ability_hat_trick › m_mapAbilityProperties.AbilityChannelTime.m_strValue4 → 0file diff ↗NERFBehaviour−cancellable during the cast delay−channelled
abilities.vdata › ability_hat_trick › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPAC… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"file diff ↗NERFCast Delay0s→0.15s
abilities.vdata › ability_hat_trick › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 0.15file diff ↗DELBase Projectile Speed15.24m/s
abilities.vdata › ability_hat_trick › m_flBaseProjectileSpeed600 → —file diff ↗DELProjectile › Physics Radius0.0381m
abilities.vdata › ability_hat_trick › m_projectileInfo.m_flPhysicsRadius1.5 → —file diff ↗DELProjectile › Speed2.54m/s
abilities.vdata › ability_hat_trick › m_projectileInfo.m_flSpeed100 → —file diff ↗DELProjectile › Trigger Radius0.0254m
abilities.vdata › ability_hat_trick › m_projectileInfo.m_flTriggerRadius1 → —file diff ↗DELSpeed Accel2400
abilities.vdata › ability_hat_trick › m_flSpeedAccel2400 → —file diff ↗DELSpeed Deccel7.62m/s
abilities.vdata › ability_hat_trick › m_flSpeedDeccel300 → —file diff ↗
2212
Afterburn212REWORKT1 upgradeBurn Duration 1s→Afterburn Spirit Damage Reduction -30
REWORKT2 upgradeAfterburn Spirit Damage Reduction -30→Burn Duration 1s
BUFFDPS (spirit scaling)0.3931→0.5+27.2%
abilities.vdata › ability_afterburn › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.39312 → 0.5file diff ↗NERFDPS18→15-16.7%
abilities.vdata › ability_afterburn › m_mapAbilityProperties.DPS.m_strValue18 → 15file diff ↗NERFT3: DPS33→30-9.1%
abilities.vdata › ability_afterburn › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus33 → 30file diff ↗
Flame Dash2NEWSlide Buffer Speed5.5m/s
abilities.vdata › ability_flame_dash › m_flSlideBufferSpeed— → 216.535file diff ↗This update's notes: no line mentions thisNEWSlide Buffer Time0.5s
abilities.vdata › ability_flame_dash › m_flSlideBufferTime— → 0.5file diff ↗This update's notes: no line mentions this
19175231
Air Drop19175131NEWAlly Delayed Boost Time0.15s
abilities.vdata › citadel_ability_tengu_airlift › m_flAllyDelayedBoostTime— → 0.15file diff ↗This update's notes: no line mentions thisNEWBoost Speed Up25.4m/s
abilities.vdata › citadel_ability_tengu_airlift › m_flBoostSpeedUp— → 1000file diff ↗This update's notes: no line mentions thisNEWBuff Duration5s
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.BuffDuration.m_strValue— → 5file diff ↗This update's notes: no line mentions thisNEWDebuff Duration4s
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.DebuffDuration.m_strValue— → 4file diff ↗This update's notes: no line mentions thisNEWExplode Damage150
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.ExplodeDamage.m_strValue— → 150file diff ↗This update's notes: no line mentions thisNEWExplode Damage (spirit scaling)2.5
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.ExplodeDamage.m_subclassScaleFunction.m_flStatScale— → 2.5file diff ↗This update's notes: no line mentions thisNEWExploding Ally › AOE Modifier › Aura affects+all enemies
abilities.vdata › citadel_ability_tengu_airlift › m_ExplodingAllyModifier.m_AOEModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_ALL_ENEMY"file diff ↗This update's notes: no line mentions thisNEWFire Rate20%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.BonusFireRate.m_strValue— → 20file diff ↗This update's notes: no line mentions thisNEWGrab › Ally Possible Stuck Distance8.13m
abilities.vdata › citadel_ability_tengu_airlift › m_GrabModifier.m_flAllyPossibleStuckDistance— → 320file diff ↗This update's notes: no line mentions thisNEWLanding Radius14m
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.OnLandDamageRadius.m_strValue— → "14m"file diff ↗This update's notes: no line mentions thisNEWMax Fly Height43.69m
abilities.vdata › citadel_ability_tengu_airlift › m_flMaxFlyHeight— → 1720file diff ↗This update's notes: no line mentions thisNEWMin Fly Height8.13m
abilities.vdata › citadel_ability_tengu_airlift › m_flMinFlyHeight— → 320file diff ↗This update's notes: no line mentions thisNEWOn Land Damage Radius Start4m
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.OnLandDamageRadiusStart.m_strValue— → "4m"file diff ↗This update's notes: no line mentions thisNEWSilence Bomb Speed12m/s
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.SilenceBombSpeed.m_strValue— → "12m"file diff ↗This update's notes: no line mentions thisNEWSpirit Power while Pathing20
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.BonusTechPower.m_strValue— → 20file diff ↗This update's notes: no line mentions thisNEWT1: Buff Duration3s
abilities.vdata › citadel_ability_tengu_airlift › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BuffDuration}.m_strBonus— → 3file diff ↗This update's notes: no line mentions thisNEWTargetingunit
abilities.vdata › citadel_ability_tengu_airlift › m_eAbilityTargetingLocation— → "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"file diff ↗This update's notes: no line mentions thisNEWTargeting Cone Angle90
abilities.vdata › citadel_ability_tengu_airlift › m_flTargetingConeAngle— → 90file diff ↗This update's notes: no line mentions thisNEWToss Speed10.16m/s
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.TossSpeed.m_strValue— → 400file diff ↗This update's notes: no line mentions thisREWORKT3 upgradeBullet Resist 40%→Debuff Duration 3s, Landing Radius 12m
BUFFAcceleration6→9+50.0%
abilities.vdata › citadel_ability_tengu_airlift › m_flAcceleration6 → 9file diff ↗This update's notes: no line mentions thisBUFFBoost Time0.8s→1s+25.0%
abilities.vdata › citadel_ability_tengu_airlift › m_flBoostTime0.8 → 1file diff ↗This update's notes: no line mentions thisBUFFCast Delay0.5s→0.3s-40.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.5 → 0.3file diff ↗This update's notes: no line mentions thisBUFFDecceleration8→9+12.5%
abilities.vdata › citadel_ability_tengu_airlift › m_flDecceleration8 → 9file diff ↗This update's notes: no line mentions thisBUFFDuration8s→10s+25.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityDuration.m_strValue8 → 10file diff ↗This update's notes: no line mentions thisBUFFFlying › Applies+no dashing+no crouching+no mantling+no sliding+immune to slows
abilities.vdata › citadel_ability_tengu_airlift › m_FlyingModifier.m_nEnabledStateMask— → "MODIFIER_STATE_AIM_FORWARD_WITH_PITCH | MODIFIER_STATE_CHARGING | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_DAMAGE_MOVEMENT_PE…file diff ↗This update's notes: no line mentions thisBUFFGrab › Lift Height0.1778m→-3.05m+1614.3%
abilities.vdata › citadel_ability_tengu_airlift › m_GrabModifier.m_flLiftHeight7 → -120file diff ↗This update's notes: no line mentions thisNERFCast Range12m→6m-50.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastRange.m_strValue"12m" → "6m"file diff ↗This update's notes: no line mentions thisNERFGrab › Follow Distance3.05m→-1.52m-50.0%
abilities.vdata › citadel_ability_tengu_airlift › m_GrabModifier.m_flFollowDistance120 → -60file diff ↗This update's notes: no line mentions thisNERFGrab › Lift Horizontal-30→0-100.0%
abilities.vdata › citadel_ability_tengu_airlift › m_GrabModifier.m_flLiftHorizontal-30 → 0file diff ↗This update's notes: no line mentions thisNERFTarget Air Speed Base14m/s→11m/s-21.4%
abilities.vdata › citadel_ability_tengu_airlift › m_flTargetAirSpeedBase551.181 → 433.071file diff ↗This update's notes: no line mentions thisNERFTarget Air Speed Fast22m/s→20m/s-9.1%
abilities.vdata › citadel_ability_tengu_airlift › m_flTargetAirSpeedFast866.142 → 787.402file diff ↗This update's notes: no line mentions thisDELBoost Speed21.59m/s
abilities.vdata › citadel_ability_tengu_airlift › m_flBoostSpeed850 → —file diff ↗This update's notes: no line mentions thisMECHBehaviour−channelled
abilities.vdata › citadel_ability_tengu_airlift › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CHANNELLED" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI"file diff ↗This update's notes: no line mentions thisMECHCan target+allied heroes+allied troopers−all enemies
abilities.vdata › citadel_ability_tengu_airlift › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_TROOPER_FRIENDLY"file diff ↗This update's notes: no line mentions thisMECHTargeting shapeline→cone
abilities.vdata › citadel_ability_tengu_airlift › m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_LINE" → "CITADEL_ABILITY_TARGETING_SHAPE_CONE"file diff ↗This update's notes: no line mentions thisCHANGEDGrab › Follow Damping Factor12→20+66.7%
abilities.vdata › citadel_ability_tengu_airlift › m_GrabModifier.m_flFollowDampingFactor12 → 20file diff ↗This update's notes: no line mentions thisTechnical (1)
NEWGrab › AppliesShooting Disabled
abilities.vdata › citadel_ability_tengu_airlift › m_GrabModifier.m_nEnabledStateMask— → "MODIFIER_STATE_SHOOTING_DISABLED"file diff ↗This update's notes: no line mentions this
Kudzu Bomb1DELSlow Duration0.1s
abilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.SlowDuration.m_strValue0.1 → —file diff ↗This update's notes: no line mentions this
2
Frost Grenade2BUFFCast Delay0.2s→0.1s-50.0%
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.2 → 0.1file diff ↗BUFFCharge Delay8s→7s-12.5%
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue8 → 7file diff ↗
1
Base stats1NERFSprint Speed2→1-50.0%
heroes.vdata › hero_ghost › m_mapStartingStats.ESprintSpeed2 → 1file diff ↗
3
Base stats1NERFSprint Speed3→1-66.7%
heroes.vdata › hero_lash › m_mapStartingStats.ESprintSpeed3 → 1file diff ↗
Ground Strike2NERFGround Crack Gap7→5-28.6%
abilities.vdata › citadel_ability_lash_down_strike › m_nGroundCrackGap7 → 5file diff ↗This update's notes: no line mentions thisNERFStomp Damage Per Meter Primary6.3→6-4.8%
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamagePerMeterPrimary.m_strValue6.3 → 6file diff ↗
Base stats2BUFFHeavy Melee93→116+24.7%
heroes.vdata › hero_forge › m_mapStartingStats.EHeavyMeleeDamage93 → 116file diff ↗BUFFLight Melee50→63+26.0%
heroes.vdata › hero_forge › m_mapStartingStats.ELightMeleeDamage50 → 63file diff ↗
Mini Turret1BUFFTurret Base Health50→75+50.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretBaseHealth.m_strValue50 → 75file diff ↗
3
Kinetic Carbine
Time Wall1NERFTime Wall Depth2m→0.5m-75.0%
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.TimeWallDepth.m_strValue"2m" → "0.5m"file diff ↗This update's notes: no line mentions this
Trade Secret2NERFAmmo54→45-16.7%
abilities.vdata › citadel_weapon_chrono_set › m_mapWeaponInfos.primary.m_iClipSize54 → 45file diff ↗NERFBullet Velocity457.2m/s→411.48m/s-10.0%
abilities.vdata › citadel_weapon_chrono_set › m_mapWeaponInfos.primary.m_flBulletSpeed18000 → 16200file diff ↗
111
Affliction12BUFFDebuff Duration16s→18s+12.5%
abilities.vdata › synth_affliction › m_mapAbilityProperties.DebuffDuration.m_strValue16 → 18file diff ↗NERFDPS26→23-11.5%
abilities.vdata › synth_affliction › m_mapAbilityProperties.DPS.m_strValue26 → 23file diff ↗This update's notes: no line mentions thisNERFT3: DPS30→27-10.0%
abilities.vdata › synth_affliction › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus30 → 27file diff ↗This update's notes: no line mentions this
Enchanter's Satchel1REWORKT3 upgradeDisarm Duration 2.5s→Debuff Duration 4s, Fire Rate Slow 40

112
Base stats1NEWHeadshot Damage Taken ×0.75
heroes.vdata › hero_gigawatt › m_mapStartingStats.ECritDamageReceivedScale— → 0.75file diff ↗
Static Charge12BUFFT2: Radius5m→7m+40.0%
abilities.vdata › citadel_ability_static_charge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ShockRadius}.m_strBonus"5m" → "7m"file diff ↗NERFStun Duration1.25s→1.1s-12.0%
abilities.vdata › citadel_ability_static_charge › m_mapAbilityProperties.StunDuration.m_strValue1.25 → 1.1file diff ↗NERFT3: Stun Duration1.25s→1.1s-12.0%
abilities.vdata › citadel_ability_static_charge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StunDuration}.m_strBonus1.25 → 1.1file diff ↗
Blood rage32NEWBuff Damage25
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.BuffDamage.m_strValue— → 25file diff ↗NEWBuff Move Speed1m/s
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.BuffMoveSpeed.m_strValue— → "1m"file diff ↗NEWRage Drain Delay Duration5s
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.RageDrainDelayDuration.m_strValue— → 5file diff ↗DELBuff Bullet Damage10
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.BuffBulletDamage.m_strValue10 → —file diff ↗DELBuff Spirit10
abilities.vdata › citadel_ability_shiv_blood_rage › m_mapAbilityProperties.BuffSpirit.m_strValue10 → —file diff ↗Dive4111
NEWExplosion Radius (spirit scaling)1
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.ExplosionRadius.m_subclassScaleFunction.m_flStatScale— → 1file diff ↗NEWFriendly Duration60s
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.FriendlyDuration.m_strValue— → 60file diff ↗NEWFriendly Move Speed Buff2m/s
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.FriendlyMoveSpeedBuff.m_strValue— → "2m"file diff ↗NEWStun Duration2s
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.StunDuration.m_strValue— → 2file diff ↗REWORKT3 upgradeDamage 200→Stun Duration 1.5s
NERFDamage250→100-60.0%
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.Damage.m_strValue250 → 100file diff ↗DELImpact Radius10m
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.ImpactRadius.m_strValue"10m" → —file diff ↗Technical (1)
NEWFriendly Move Speed Buff · Subclass Scale Function{}
abilities.vdata › citadel_ability_shiv_dive › m_mapAbilityProperties.FriendlyMoveSpeedBuff.m_subclassScaleFunction— → "{}"file diff ↗
2
Base stats1BUFFBullet damage per boon0.85→1+17.6%
heroes.vdata › hero_hornet › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.85 → 1file diff ↗
Flight1BUFFCooldown45s→40s-11.1%
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 40file diff ↗
Base stats111DELKit: Alt weaponAlt weapon
heroes.vdata › hero_viscous › m_mapBoundAbilities.ESlot_Weapon_Secondary"citadel_weapon_viscous_alt" → —file diff ↗This update's notes: no line mentions thisONIn Developmentyes→no
heroes.vdata › hero_viscous › m_bInDevelopmenttrue → falsefile diff ↗This update's notes: no line mentions thisMECHKit: UltimateGoo Form→Goo Ball
heroes.vdata › hero_viscous › m_mapBoundAbilities.ESlot_Signature_4"viscous_goo_puddle" → "viscous_goo_bowling_ball"file diff ↗This update's notes: no line mentions thisTechnical (1)
NEWWIP Abilities{}
heroes.vdata › hero_viscous › m_mapWIPAbilities— → "{}"file diff ↗This update's notes: no line mentions this
Deep Sea Interpreter1MECHCan Zoomnow
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_bCanZoomfalse → truefile diff ↗This update's notes: no line mentions this
Goo Ball132752NEWAir Jump Force500
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.AirJumpForce.m_strValue— → 500file diff ↗This update's notes: no line mentions thisNEWAir Turn Ratio50
abilities.vdata › viscous_goo_bowling_ball › m_flAirTurnRatio— → 50file diff ↗This update's notes: no line mentions thisNEWDamage Prevention › Duration1s
abilities.vdata › viscous_goo_bowling_ball › m_DamagePreventionModifier.m_flDuration— → 1file diff ↗This update's notes: no line mentions thisNEWDefault Ball Speed11.43m/s
abilities.vdata › viscous_goo_bowling_ball › m_flDefaultBallSpeed— → 450file diff ↗This update's notes: no line mentions thisNEWElasticity0.65
abilities.vdata › viscous_goo_bowling_ball › m_flElasticity— → 0.65file diff ↗This update's notes: no line mentions thisNEWFast Ball Speed20.32m/s
abilities.vdata › viscous_goo_bowling_ball › m_flFastBallSpeed— → 800file diff ↗This update's notes: no line mentions thisNEWKnock Force400
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.KnockForce.m_strValue— → 400file diff ↗This update's notes: no line mentions thisNEWSpeed Accel600
abilities.vdata › viscous_goo_bowling_ball › m_flSpeedAccel— → 600file diff ↗This update's notes: no line mentions thisNEWSpeed Deccel1.27m/s
abilities.vdata › viscous_goo_bowling_ball › m_flSpeedDeccel— → 50file diff ↗This update's notes: no line mentions thisNEWTurn Ratio90
abilities.vdata › viscous_goo_bowling_ball › m_flTurnRatio— → 90file diff ↗This update's notes: no line mentions thisNEWWall Check Ground Offset1.65m
abilities.vdata › viscous_goo_bowling_ball › m_flWallCheckGroundOffset— → 65file diff ↗This update's notes: no line mentions thisNEWWall Pause Time0.1s
abilities.vdata › viscous_goo_bowling_ball › m_flWallPauseTime— → 0.1file diff ↗This update's notes: no line mentions thisNEWWall Turn Ratio1000
abilities.vdata › viscous_goo_bowling_ball › m_flWallTurnRatio— → 1000file diff ↗This update's notes: no line mentions thisREWORKT2 upgradeStun Duration 1s→Damage 120
REWORKT3 upgradeHero Hits 2→Cast While Rolling 1
BUFFBullet Resist10%→70%+600.0%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.BulletResist.m_strValue10 → 70file diff ↗This update's notes: no line mentions thisBUFFDamage120→140+16.7%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.Damage.m_strValue120 → 140file diff ↗This update's notes: no line mentions thisBUFFDuration3.5s→12s+242.9%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.AbilityDuration.m_strValue3.5 → 12file diff ↗This update's notes: no line mentions thisBUFFInterrupted by−stunned
abilities.vdata › viscous_goo_bowling_ball › m_bitsInterruptingStates"MODIFIER_STATE_STUNNED" → ""file diff ↗This update's notes: no line mentions thisBUFFSpirit Resist10%→80%+700.0%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.TechResist.m_strValue10 → 80file diff ↗This update's notes: no line mentions thisBUFFStun Duration0s→1s
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.StunDuration.m_strValue0 → 1file diff ↗This update's notes: no line mentions thisBUFFT1: Duration1.5s→6s+300.0%
abilities.vdata › viscous_goo_bowling_ball › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus1.5 → 6file diff ↗This update's notes: no line mentions thisNERFBehaviour+channel can't be cancelled
abilities.vdata › viscous_goo_bowling_ball › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED" → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL"file diff ↗This update's notes: no line mentions thisNERFCooldown40s→80s+100.0%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 80file diff ↗This update's notes: no line mentions thisNERFMove Speed Max9m/s→7m/s-22.2%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.MoveSpeedMax.m_strValue"9m" → "7m"file diff ↗This update's notes: no line mentions thisNERFTransform From Ball Time0.2s→0s-100.0%
abilities.vdata › viscous_goo_bowling_ball › m_flTransformFromBallTime0.2 → 0file diff ↗This update's notes: no line mentions thisNERFTransform To Ball Time0.2s→0s-100.0%
abilities.vdata › viscous_goo_bowling_ball › m_flTransformToBallTime0.2 → 0file diff ↗This update's notes: no line mentions thisDELHero Hits1
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.HeroHits.m_strValue1 → —file diff ↗This update's notes: no line mentions thisDELRadius20m
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.Radius.m_strValue"20m" → —file diff ↗This update's notes: no line mentions thisGoo Ball · cancel
NEWAdded to the game files · 13 fields
NEWAbility Unit Target Limit1
abilities.vdata › viscous_goo_bowling_ball_cancel › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › viscous_goo_bowling_ball_cancel › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisNEWCooldown1s
abilities.vdata › viscous_goo_bowling_ball_cancel › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 1file diff ↗This update's notes: no line mentions thisAll fields (10)
NEWAbility To TriggerGoo Ball
NEWAbility TypeInnate
NEWActivationinstant cast
NEWBullet Velocity254m/s
NEWCooldown · Subclass Scale Function—
NEWMax Level1
NEWMin Cancel Time1s
NEWStart Trainedyes
NEWTargetingself
BUFFBehaviour+castable during other actions
Splatter442BUFFDamage100→120+20.0%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.Damage.m_strValue100 → 120file diff ↗This update's notes: no line mentions thisBUFFDamage (spirit scaling)1.2→1.4+16.7%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.2 → 1.4file diff ↗This update's notes: no line mentions thisBUFFMovement Slow25%→35%+40.0%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.SlowPercent.m_strValue25 → 35file diff ↗This update's notes: no line mentions thisBUFFT2: Damage50→70+40.0%
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus50 → 70file diff ↗This update's notes: no line mentions thisNERFAbility Post Cast Duration0s→0.5s
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue0 → 0.5file diff ↗This update's notes: no line mentions thisNERFBounces1→0-100.0%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.MaxBounces.m_strValue1 → 0file diff ↗This update's notes: no line mentions thisNERFCooldown16s→18s+12.5%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue16 → 18file diff ↗This update's notes: no line mentions thisNERFT2: Radius2m→1m-50.0%
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Radius}.m_strBonus"2m" → "1m"file diff ↗This update's notes: no line mentions thisDELProjectile › Gravity Scale1
abilities.vdata › viscous_goo_grenade › m_projectileInfo.m_flGravityScale1 → —file diff ↗This update's notes: no line mentions thisDELPuddle Radius5m
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.PuddleRadius.m_strValue"5m" → —file diff ↗This update's notes: no line mentions this
The Cube221211NEWHeavy Melee Force700
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.HeavyMeleeForce.m_strValue— → 700file diff ↗This update's notes: no line mentions thisNEWLight Melee Force300
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.LightMeleeForce.m_strValue— → 300file diff ↗This update's notes: no line mentions thisREWORKT1 upgradeCooldown -20s→Move Speed 2.5m/s, Post Cube Buff 1, Stamina Recovery 30%
REWORKT2 upgradeMove Speed 2.5m/s, Post Cube Buff 1, Stamina Recovery 30%→Cooldown -25s
BUFFCooldown50s→45s-10.0%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.AbilityCooldown.m_strValue50 → 45file diff ↗This update's notes: no line mentions thisNERFT3: Health Regen100→60-40.0%
abilities.vdata › viscous_restorative_goo › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BonusHealthRegen}.m_strBonus100 → 60file diff ↗This update's notes: no line mentions thisNERFTargeting Cone Angle100→60-40.0%
abilities.vdata › viscous_restorative_goo › m_flTargetingConeAngle100 → 60file diff ↗This update's notes: no line mentions thisDELMelee Force600
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.MeleeForce.m_strValue600 → —file diff ↗This update's notes: no line mentions thisCHANGEDFriction-85→-80-5.9%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.Friction.m_strValue-85 → -80file diff ↗This update's notes: no line mentions this
Puddle Punch52431NEWDeploy › Ground Check Height Offset5.08m
abilities.vdata › viscous_telepunch › m_deploymentInfo.m_flGroundCheckHeightOffset— → 200file diff ↗This update's notes: no line mentions thisNEWImpact Duration4s
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.ImpactDuration.m_strValue— → 4file diff ↗This update's notes: no line mentions thisNEWMovement Slow20%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.SlowPercent.m_strValue— → 20file diff ↗This update's notes: no line mentions thisNEWPlayer Check Sphere Radius0.127m
abilities.vdata › viscous_telepunch › m_flPlayerCheckSphereRadius— → 5file diff ↗This update's notes: no line mentions thisNEWRadius4m
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.Radius.m_strValue— → "4m"file diff ↗This update's notes: no line mentions thisREWORKT2 upgradeDamage 100→Cooldown -10s
REWORKT3 upgradeCooldown -14s→Damage 80, Movement Slow 20%
BUFFCast Range30m→35m+16.7%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.AbilityCastRange.m_strValue"30m" → "35m"file diff ↗This update's notes: no line mentions thisBUFFPunch Half Height3.5m→5.5m+57.1%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.PunchHalfHeight.m_strValue"3.5m" → "5.5m"file diff ↗This update's notes: no line mentions thisBUFFToss Ground Side Ratio0.5→0.7+40.0%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.TossGroundSideRatio.m_strValue0.5 → 0.7file diff ↗This update's notes: no line mentions thisBUFFWindup Time0.3s→0.15s-50.0%
abilities.vdata › viscous_telepunch › m_flWindupTime0.3 → 0.15file diff ↗This update's notes: no line mentions thisNERFAttack Time0.2s→0.1s-50.0%
abilities.vdata › viscous_telepunch › m_flAttackTime0.2 → 0.1file diff ↗This update's notes: no line mentions thisNERFDamage120→80-33.3%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.Damage.m_strValue120 → 80file diff ↗This update's notes: no line mentions thisNERFEnemy Portal Telegraph Time0.15s→0.25s+66.7%
abilities.vdata › viscous_telepunch › m_flEnemyPortalTelegraphTime0.15 → 0.25file diff ↗This update's notes: no line mentions thisDELPunch Radius4m
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.PunchRadius.m_strValue"4m" → —file diff ↗This update's notes: no line mentions thisTechnical (5)
NEWDeploy › Place Flatyes
abilities.vdata › viscous_telepunch › m_deploymentInfo.m_bPlaceFlat— → truefile diff ↗This update's notes: no line mentions thisDELPunch Radius · Subclass Scale Function{}
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.PunchRadius.m_subclassScaleFunction"{}" → —file diff ↗This update's notes: no line mentions thisMECHBehaviour+displays damage impact
abilities.vdata › viscous_telepunch › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT"file diff ↗This update's notes: no line mentions thisMECHDeploy › Ground Checkyes→no
abilities.vdata › viscous_telepunch › m_deploymentInfo.m_bGroundChecktrue → falsefile diff ↗This update's notes: no line mentions thisMECHDeploy › Point Traceyes→no
abilities.vdata › viscous_telepunch › m_deploymentInfo.m_bPointTracetrue → falsefile diff ↗This update's notes: no line mentions this
11
Card Trick11BUFFAbility Post Cast Duration0.5s→0.2s-60.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue0.5 → 0.2file diff ↗CHANGEDProjectile › Tracking Damping Coefficient0.8→0.7-12.5%
abilities.vdata › citadel_ability_card_toss › m_projectileInfo.m_flTrackingDampingCoefficient0.8 → 0.7file diff ↗This update's notes: no line mentions this
11
Base stats1BUFFBullet damage per boon0.4→0.5+25.0%
heroes.vdata › hero_yamato › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.4 → 0.5file diff ↗
Power Slash1NERFSlash Radius50→45-10.0%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.SlashRadius.m_strValue50 → 45file diff ↗NERFFalloff End62.61m→57.51m-8.2%
abilities.vdata › @shared › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2465 → 2264file diff ↗This update's notes: no line mentions this
1
BUFFDuration18s→24s+33.3%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AbilityDuration.m_strValue18 → 24file diff ↗BUFFDamage taken to Stack100→110+10.0%
abilities.vdata › upgrade_berserker › m_mapAbilityProperties.DamageToStack.m_strValue100 → 110file diff ↗BUFFDamage (spirit scaling)0.9828→1.25+27.2%
abilities.vdata › upgrade_cold_front › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.9828 → 1.25file diff ↗NERFDamage115→100-13.0%
abilities.vdata › upgrade_cold_front › m_mapAbilityProperties.Damage.m_strValue115 → 100file diff ↗
11
NEWHealth Regen1.5
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BonusHealthRegen.m_strValue— → 1.5file diff ↗BUFFCast Range30m→35m+16.7%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.AbilityCastRange.m_strValue"30m" → "35m"file diff ↗BUFFBuff Duration12s→15s+25.0%
abilities.vdata › upgrade_diviners_kevlar › m_mapAbilityProperties.BuffDuration.m_strValue12 → 15file diff ↗
1
BUFFBonus Health75→100+33.3%
abilities.vdata › upgrade_arcane_extension › m_mapAbilityProperties.BonusHealth.m_strValue75 → 100file diff ↗BUFFBullet Resist10%→16%+60.0%
abilities.vdata › upgrade_ability_power_shard › m_mapAbilityProperties.BulletResist.m_strValue10 → 16file diff ↗NEWSpirit Resist-12%
abilities.vdata › upgrade_escalating_exposure › m_mapAbilityProperties.TechArmorDamageReduction.m_strValue— → -12file diff ↗DELMagic Increase On First Stack12
abilities.vdata › upgrade_escalating_exposure › m_mapAbilityProperties.MagicIncreaseOnFirstStack.m_strValue12 → —file diff ↗
1
BUFFHealth Regen2.5→2.7+8.0%
abilities.vdata › upgrade_endurance › m_mapAbilityProperties.BonusHealthRegen.m_strValue2.5 → 2.7file diff ↗BUFFWeapon Damage70%→75%+7.1%
abilities.vdata › upgrade_glass_cannon › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue70 → 75file diff ↗BUFFBonus Health50→75+50.0%
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.BonusHealth.m_strValue50 → 75file diff ↗BUFFBonus Health125→150+20.0%
abilities.vdata › upgrade_dps_aura › m_mapAbilityProperties.BonusHealth.m_strValue125 → 150file diff ↗NERFWeapon Damage25%→20%-20.0%
abilities.vdata › upgrade_hollow_point_rounds › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue25 → 20file diff ↗NEWBonus Health150
abilities.vdata › upgrade_bullet_armor_reduction_aura › m_mapAbilityProperties.BonusHealth.m_strValue— → 150file diff ↗DELAmmo16%
abilities.vdata › upgrade_bullet_armor_reduction_aura › m_mapAbilityProperties.BonusClipSizePercent.m_strValue16 → —file diff ↗BUFFDebuff Duration2s→2.5s+25.0%
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.DebuffDuration.m_strValue2 → 2.5file diff ↗
1
NEWHealth Regen1
abilities.vdata › upgrade_kinetic_sash › m_mapAbilityProperties.BonusHealthRegen.m_strValue— → 1file diff ↗NEWHealing Reduction Resist30%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.DegenResistance.m_strValue— → 30file diff ↗BUFFBullet Resist6%→8%+33.3%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.BulletResist.m_strValue6 → 8file diff ↗
1
BUFFBonus Health50→70+40.0%
abilities.vdata › upgrade_lifestrike_gauntlets › m_mapAbilityProperties.BonusHealth.m_strValue50 → 70file diff ↗BUFFDuration3s→3.5s+16.7%
abilities.vdata › upgrade_metal_skin › m_mapAbilityProperties.AbilityDuration.m_strValue3 → 3.5file diff ↗
1
BUFFBonus Health50→65+30.0%
abilities.vdata › upgrade_non_player_bonus › m_mapAbilityProperties.BonusHealth.m_strValue50 → 65file diff ↗
1
NERFSpirit Damage70→65-7.1%
abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.ProcBonusMagicDamage.m_strValue70 → 65file diff ↗BUFFCast Range30m→35m+16.7%
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.AbilityCastRange.m_strValue"30m" → "35m"file diff ↗BUFFBullet Shield Health250→300+20.0%
abilities.vdata › upgrade_close_quarter_combat › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue250 → 300file diff ↗BUFFWeapon Damage40%→45%+12.5%
abilities.vdata › upgrade_close_quarter_combat › m_mapAbilityProperties.CloseRangeBonusWeaponPower.m_strValue40 → 45file diff ↗
NEWAdded to the game files · 16 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWChannel Move Speed50
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗NEWItem Tier3
abilities.vdata › upgrade_pristine_emblem › m_iItemTier— → "EModTier_3"file diff ↗NEWItem slotWeapon
abilities.vdata › upgrade_pristine_emblem › m_eItemSlotType— → "EItemSlotType_WeaponMod"file diff ↗NEWSpirit Power12
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.TechPower.m_strValue— → 12file diff ↗NEWSpirit Resist12%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.TechResist.m_strValue— → 12file diff ↗NEWThreshold50%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.EnemyLifeThreshold.m_strValue— → 50file diff ↗NEWWeapon Damage25%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 25file diff ↗NEWWeapon Damage25%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.BaseAttackDamagePercentBonus.m_strValue— → 25file diff ↗All fields (7)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
BUFFCan target+all enemies

1
NERFMax Health-40→-50+25.0%
abilities.vdata › upgrade_rapid_rounds › m_mapAbilityProperties.MaxHealth.m_strValue-40 → -50file diff ↗
1
NEWBonus Health75
abilities.vdata › upgrade_vex_barrier › m_mapAbilityProperties.BonusHealth.m_strValue— → 75file diff ↗BUFFCooldown220s→200s-9.1%
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.AbilityCooldown.m_strValue220 → 200file diff ↗BUFFSpirit Resist12%→14%+16.7%
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.TechResist.m_strValue12 → 14file diff ↗NEWSprint Speed2m/s
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "2m"file diff ↗BUFFBonus Health100→125+25.0%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.BonusHealth.m_strValue100 → 125file diff ↗
2
BUFFBonus Health100→125+25.0%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.BonusHealth.m_strValue100 → 125file diff ↗BUFFBullet Damage Returned70%→80%+14.3%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.BulletDamageReflectedPct.m_strValue70 → 80file diff ↗NEWFire Rate8%
abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.BonusFireRate.m_strValue— → 8file diff ↗BUFFBonus Health100→125+25.0%
abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.BonusHealth.m_strValue100 → 125file diff ↗BUFFSpirit Shield Health150→225+50.0%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue150 → 225file diff ↗
1
NERFCooldown25s→34s+36.0%
abilities.vdata › upgrade_silencer › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 34file diff ↗NERFWeapon Damage45%→40%-11.1%
DELClose Range15m
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.CloseRangeBonusDamageRange.m_strValue"15m" → —file diff ↗BUFFWeapon Damage14%→16%+14.3%
abilities.vdata › upgrade_slowing_bullets › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue14 → 16file diff ↗BUFFCooldown Reduction10%→15%+50.0%
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.CooldownReduction.m_strValue10 → 15file diff ↗
1
BUFFSpirit Damage30→40+33.3%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.SpiritDamage.m_strValue30 → 40file diff ↗NEWSpirit Lifesteal10%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue— → 10file diff ↗BUFFBonus Health125→175+40.0%
abilities.vdata › upgrade_imbued_duration_extender › m_mapAbilityProperties.BonusHealth.m_strValue125 → 175file diff ↗NERFFire Rate15%→10%-33.3%
abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.BonusFireRate.m_strValue15 → 10file diff ↗BUFFImbued Ability Spirit Power24→26+8.3%
abilities.vdata › upgrade_magic_storm › m_mapAbilityProperties.ImbuedTechPower.m_strValue24 → 26file diff ↗
1
NEWBullet Resist8%
abilities.vdata › upgrade_titan_round › m_mapAbilityProperties.BulletResist.m_strValue— → 8file diff ↗NERFCooldown0s→1.5s
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.AbilityCooldown.m_strValue0 → 1.5file diff ↗This update's notes: no line mentions thisDELDamage Pulse Interval1.5s
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.DamagePulseInterval.m_strValue1.5 → —file diff ↗This update's notes: no line mentions thisBUFFBullet Shield Health185→200+8.1%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue185 → 200file diff ↗BUFFCooldown20s→18s-10.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 18file diff ↗BUFFSpirit Shield Health185→200+8.1%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue185 → 200file diff ↗BUFFWeapon Damage6%→10%+66.7%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue6 → 10file diff ↗BUFFBonus Health500→600+20.0%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BonusHealth.m_strValue500 → 600file diff ↗
811
NEWDefault Move Speed5.08m/s
npc_units.vdata › alt_npc_boss_tier3 › m_flDefaultMoveSpeed— → 200file diff ↗NEWNo Shield Laser Casting Track Max Speed508m/s
npc_units.vdata › alt_npc_boss_tier3 › m_flNoShieldLaserCastingTrackMaxSpeed— → 20000file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser Casting Track Speed508m/s
npc_units.vdata › alt_npc_boss_tier3 › m_flNoShieldLaserCastingTrackSpeed— → 20000file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser DPS To NPCs160
npc_units.vdata › alt_npc_boss_tier3 › m_flNoShieldLaserDPSToNPCs— → 160file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser DPS To Players600
npc_units.vdata › alt_npc_boss_tier3 › m_flNoShieldLaserDPSToPlayers— → 600file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser Tracking Max Speed50.8m/s
npc_units.vdata › alt_npc_boss_tier3 › m_flNoShieldLaserTrackingMaxSpeed— → 2000file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser Tracking Speed50.8m/s
npc_units.vdata › alt_npc_boss_tier3 › m_flNoShieldLaserTrackingSpeed— → 2000file diff ↗This update's notes: no line mentions thisNEWNo Shield Move Speed12.7m/s
npc_units.vdata › alt_npc_boss_tier3 › m_flNoShieldMoveSpeed— → 500file diff ↗UPRegen › Out Of Combat Health Regen80→120+50.0%
npc_units.vdata › alt_npc_boss_tier3 › m_ObjectiveRegen.m_flOutOfCombatHealthRegen80 → 120file diff ↗DOWNRegen › Out Of Combat Regen Delay30s→20s-33.3%
npc_units.vdata › alt_npc_boss_tier3 › m_ObjectiveRegen.m_flOutOfCombatRegenDelay30 → 20file diff ↗
811
NEWDefault Move Speed5.08m/s
npc_units.vdata › npc_boss_tier3 › m_flDefaultMoveSpeed— → 200file diff ↗NEWNo Shield Laser Casting Track Max Speed508m/s
npc_units.vdata › npc_boss_tier3 › m_flNoShieldLaserCastingTrackMaxSpeed— → 20000file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser Casting Track Speed508m/s
npc_units.vdata › npc_boss_tier3 › m_flNoShieldLaserCastingTrackSpeed— → 20000file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser DPS To NPCs160
npc_units.vdata › npc_boss_tier3 › m_flNoShieldLaserDPSToNPCs— → 160file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser DPS To Players600
npc_units.vdata › npc_boss_tier3 › m_flNoShieldLaserDPSToPlayers— → 600file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser Tracking Max Speed50.8m/s
npc_units.vdata › npc_boss_tier3 › m_flNoShieldLaserTrackingMaxSpeed— → 2000file diff ↗This update's notes: no line mentions thisNEWNo Shield Laser Tracking Speed50.8m/s
npc_units.vdata › npc_boss_tier3 › m_flNoShieldLaserTrackingSpeed— → 2000file diff ↗This update's notes: no line mentions thisNEWNo Shield Move Speed12.7m/s
npc_units.vdata › npc_boss_tier3 › m_flNoShieldMoveSpeed— → 500file diff ↗UPRegen › Out Of Combat Health Regen80→120+50.0%
npc_units.vdata › npc_boss_tier3 › m_ObjectiveRegen.m_flOutOfCombatHealthRegen80 → 120file diff ↗DOWNRegen › Out Of Combat Regen Delay30s→20s-33.3%
npc_units.vdata › npc_boss_tier3 › m_ObjectiveRegen.m_flOutOfCombatRegenDelay30 → 20file diff ↗UPHealth per Minute350→425+21.4%
npc_units.vdata › npc_super_neutral › m_iHealthGainPerMinute350 → 425file diff ↗NEWHeadshot Damage Taken ×1
heroes.vdata › @shared › m_mapStartingStats.ECritDamageReceivedScale— → 1file diff ↗
1
NEWTrailing Team Bonus Sprint Speed4m/s
abilities.vdata › ability_golden_idol › m_mapAbilityProperties.TrailingTeamBonusSprintSpeed.m_strValue— → "4m"file diff ↗
1
UPCreep DPS150→190+26.7%
abilities.vdata › citadel_ability_tier2boss_laser_beam › m_mapAbilityProperties.CreepDPS.m_strValue150 → 190file diff ↗
3
DELDPS400
abilities.vdata › citadel_ability_tier3boss_laser_beam › m_mapAbilityProperties.DPS.m_strValue400 → —file diff ↗This update's notes: no line mentions thisDELSweep Speed1
abilities.vdata › citadel_ability_tier3boss_laser_beam › m_mapAbilityProperties.SweepSpeed.m_strValue1 → —file diff ↗This update's notes: no line mentions thisDELTracking Speed2
abilities.vdata › citadel_ability_tier3boss_laser_beam › m_mapAbilityProperties.TrackingSpeed.m_strValue2 → —file diff ↗This update's notes: no line mentions thisBUFFPowerup: buff duration150s→160s+6.7%
misc.vdata › casting_powerup_pickup › m_sModifer.m_flDuration150 → 160file diff ↗NEWAdded to the game files · 1 fields
All fields (1)
NEWModel Scale1.5
BUFFPowerup: buff duration150s→160s+6.7%
misc.vdata › gun_powerup_pickup › m_sModifer.m_flDuration150 → 160file diff ↗UPEffect › Ammo Clip Size30%→40%+33.3%
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT}.m_value30 → 40file diff ↗NEWAdded to the game files · 1 fields
All fields (1)
NEWAppliesIn Shoptunnel Amber
NEWAdded to the game files · 1 fields
All fields (1)
NEWAppliesIn Shoptunnel Sapphire
NEWAdded to the game files · 2 fields
All fields (2)
NEWDebuff TypeModifier Debuff No
BUFFEffect+can't be purged
BUFFPowerup: buff duration150s→160s+6.7%
misc.vdata › movement_powerup_pickup › m_sModifer.m_flDuration150 → 160file diff ↗UPEffect › Sprint Speed Bonus2m/s→3m/s+50.0%
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_SPRINT_SPEED_BONUS}.m_value78.7402 → 118.11file diff ↗UPEffect › Stamina Regen Per Second20%→30%+50.0%
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE}.m_value20 → 30file diff ↗UPEffect › Zip Line Speed30%→50%+66.7%
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE}.m_value30 → 50file diff ↗This update's notes: no line mentions thisBUFFPowerup: buff duration150s→160s+6.7%
misc.vdata › survival_powerup_pickup › m_sModifer.m_flDuration150 → 160file diff ↗
7
NEWKiller Plane Horizontal Decay Rate15
misc.vdata › xp_orb_trooper › m_flKillerPlaneHorizontalDecayRate— → 15file diff ↗This update's notes: no line mentions thisNEWKiller Plane Horizontal Speed2.54m/s
misc.vdata › xp_orb_trooper › m_flKillerPlaneHorizontalSpeed— → 100file diff ↗This update's notes: no line mentions thisNEWKiller Plane Offset0.508m
misc.vdata › xp_orb_trooper › m_flKillerPlaneOffset— → 20file diff ↗This update's notes: no line mentions thisNEWKiller Plane Speed Noise0.381m/s
misc.vdata › xp_orb_trooper › m_flKillerPlaneSpeedNoise— → 15file diff ↗This update's notes: no line mentions thisNEWKiller Plane Vertical Speed2.03m/s
misc.vdata › xp_orb_trooper › m_flKillerPlaneVerticalSpeed— → 80file diff ↗This update's notes: no line mentions thisNEWLateral Move Duration0.3s
misc.vdata › xp_orb_trooper › m_flLateralMoveDuration— → 0.3file diff ↗This update's notes: no line mentions thisNEWUse Killer Plane Offsetsnow
misc.vdata › xp_orb_trooper › m_bUseKillerPlaneOffsets— → truefile diff ↗This update's notes: no line mentions thisCosmetic fields changed: audio 44, meta 9, ui 163, visual 78.
Text changes398
- Hat Trick · descriptionThrows out her hat, which can be activated to launch as a projectile to strike enemies, slowing and revealing them.→Throws out her hat to strike enemies, slowing and revealing them through walls.
- Hat Trick · quipThrows her hat around corners to strike enemies→Throws her hat strike and reveal enemies
- Frost Grenade · T2 descriptionFrost Grenade now heals [Heal Amount] HP to friendly targets. Scales with Spirit Power.→Frost Grenade now heals [Heal Amount] HP to friendly targets. Scales with Spirit.
- Nano armyDEL Nano Army
- Nano army · descriptionDEL Create minions that chase and melee enemies. Minions will chase any enemy that Nano shoots, changing targets if Nano shoots a different enemy, or returning to Nano if she hasn't shot an enemy recently.
- Nano army · quipDEL Create minions that chase and melee enemies
- Nano corruptDEL Nano Grenade
- Nano corrupt · descriptionDEL Launch a projectile that will create a Trooper Minion to fight down the lane for you.
- Nano corrupt · quipDEL Create a trooper minion that pushes lanes
- Nano lightningDEL Relentless Pursuit
- Nano lightning/modifier nano tunnel visionDEL Relentless Pursuit
- Nano lightning/modifier nano tunnel vision buffDEL Relentless Pursuit
- Nano lightning/modifier nano tunnel vision debuffDEL Relentless Pursuit
- Nano lightning/victim drainDEL Power Transfer
- Nano lightning · descriptionDEL Calico becomes fixated on her kill, and can press [[In ability3]] to dash to a nearby enemy and perform a melee attack, briefly rooting them. Each successful attack against enemy heroes builds up Calico's base weapon damage for the duration.
- Nano lightning · quipDEL Empower your melee attacks
- Nekomata Ward · descriptionCalico spawns a Predator Statue that damages enemies in its vision. Statues are only activated when there's a cat or [Hero name] near by.→[Hero name] spawns a Cursed Statue that curses a nearby enemy. Cursed targets have reduced healing capabiilties and give healing to those that damage them. Statues are activated when [Hero name] is near by.
- Nano snare bombDEL Snare Bomb
- Nano snare bomb/rootDEL Immobilized
- Nano snare bomb · descriptionDEL Throw out a bomb that immobilizes enemies within the blast radius. Can be targeted with Nano Warp.
- Nano snare bomb · T3 descriptionDEL Enemies are Silenced while immobilized
- Nano towerDEL Draining Pylon
- Nano tower · descriptionDEL Creates a Pylon that drains health from nearby enemies, and slows their movement. The pylon sends the drained health to Nano, if it can see them.
- Siamese Strike · descriptionTeleport to targeted cat or trooper or minion and slows nearby enemies. If the target is an enemy it will be destroyed. Cannot target heroes or neutrals.→Teleport to target and deal area damage causing slow on nearby enemies.
- Siamese Strike · quipTeleport to a trooper and gain combat bonuses→Teleport to a target and cause chaos
- Siamese Strike · T1 descriptionDEL On Warp, instantly reload [Hero name] weapon.
- Siamese Strike · T2 descriptionNEW Reload +[Active Reload Percent]% Ammo and +[Ability Cast Range]m Cast Range.
- Siamese Strike · T3 descriptionNEW +[Warp Explode Radius]m Damage Radius and +[Damage Amplification]% damage amplification on victims for [Debuff Duration]s.
- RollermineDEL Perched Predator
- Rollermine · descriptionDEL Calico's cat shifts in to the spirit realm, becoming a Ghostcat that runs forward and performs an explosive attack by pressing [[In ability1]].
- Rollermine · quipDEL Deploy a ghost cat to do a ghastly explosion
- Rollermine triggerDEL Ghostcat Attack
- Squad cohesion auraDEL Squad Cohesion
- Squad cohesion aura · descriptionDEL [Hero name] gains health the more friendly allies she has close by. Also gives some health to those allies.
- Squad cohesion aura · T1 descriptionDEL Health Regen per nearby friendly ally +[Health Regen Per Trooper]
- Squad cohesion aura · T2 descriptionDEL Spirit Armor per nearby friendly ally +[Spirit Resist Per Trooper]. Max +[Max Spirit Resist] Spirit Armor
- Squad cohesion aura · T3 descriptionDEL Courage per nearby friendly ally +[Weapon Power Per Trooper]. Max +[Max Weapon Power] Courage
- abilitybuttonhint droptargetDrop Hero→Drop Ally
- abilitybuttonhint rollinggooaccelerateNEW Go Fast
- abilitybuttonhint rollinggoobounceDEL Slam Ball in Air
- abilitybuttonhint rollinggoocancelNEW Cancel
- attribute eweaponattribute burstfireNEW Burst Fire
- attribute eweaponattribute longrangeNEW Long Range
- attribute eweaponattribute mediumrangeNEW Medium Range
- attribute eweaponattribute multipelletNEW Multi-Pellet
- attribute eweaponattribute shortrangeNEW Short Range
- Stat nameNEW Weapon Damage
- Stat unitNEW %
- Stat signNEW +
- Air DropAir Lift→Air Drop
- Air Drop · description[Hero name] takes to the sky and is able to grab enemy or allied Heroes. While grabbing a Hero, [Hero name] and their ally gain some bullet resist. Heroes that are grabbed can still attack and use abilities. · [[Iv attack]] to accelerate flying speed. · [[Iv attack2]] to grab and drop heroes.→Pick up an ally and take flight. [Hero name] and ally are buffed during flight and a short time after. Drop your ally to cause a large explosion that also causes Silence · [[Iv attack]] to accelerate flying speed. · [[Iv attack2]] to drop ally.
- clientversion connaryDEL Criteria CF© Connary Fagen, Inc. / connary.com
- dashboard roster missingheroesMust select 4 heroes in roster to enter matchmaking→Must select 3 heroes in roster to enter matchmaking
- disabledevmessageNEW Don't show this again
- friendscategory alreadyownedNEW Already Joined
- friendscategory caninviteNEW Can Invite
- friendscategory invitedNEW Invited
- herobuilds addcategoryNEW Add Category
- herobuilds additemNEW Add to Build
- herobuilds alreadyinbuildNEW Already in Build
- herobuilds browse buttonNEW View or Change Build
- herobuilds browsebuildsNEW Browse Builds
- herobuilds browsebuildsubheaderNEW [Hero name]
- herobuilds browsebuildtitleNEW Browse Builds
- herobuilds buildcreatortitleNEW Created by
- herobuilds builddescriptionNEW [Selected hero build description]
- herobuilds builddescriptiontitleNEW Build Description
- herobuilds buildnameNEW [Selected hero build name]
- herobuilds buildnametitleNEW Build Name
- herobuilds buildpublishedlabelNEW Build Published
- herobuilds cancelchangesNEW Cancel
- herobuilds categorydescriptionNEW [Category description]
- herobuilds categorydescriptionlabelNEW Description
- herobuilds categorynameNEW [Category name]
- herobuilds categorynamelabelNEW Name
- herobuilds copybuildlabelNEW Copy & Edit Build
- herobuilds copyofnameNEW Copy of [%name%]
- herobuilds createbuildlabelNEW Create New Build
- herobuilds defaultherobuildNEW Default %hero_name% Build
- herobuilds defaultherobuilddescNEW Valve-provided default recommended items for this hero.
- herobuilds deletebuildlabelNEW Delete Build
- herobuilds deletepopupbodyNEW Are you sure you want to delete this hero build?
- herobuilds deletepopuptitleNEW Delete Hero Build
- herobuilds descriptionlabelNEW Build Description
- herobuilds earlygameNEW Early Game
- herobuilds editbuildlabelNEW Edit Build
- herobuilds editingbuildsubheaderNEW [Selected hero build name]
- herobuilds editingbuildtitleNEW Edit Build:
- herobuilds editinstructionsNEW While the shop is in Build Editing Mode, clicking on items will add them to the currently selected build category, or if they are already present in that category, remove them. You can add multiple categories with custom names and descriptions, and resize them as desired.
- herobuilds error publishingNEW Failed to publish build. This may be due to an internal server error or invalid build data.
- herobuilds errortitleNEW Error
- herobuilds exitbuildsNEW Exit Browse
- herobuilds favoritebuildNEW Selected
- herobuilds favoritebuttontooltipNEW Toggle Favorite Build
- herobuilds favoritecountNEW {i:favorite_count}
- herobuilds lastupdatedtimeNEW Last Updated: {t:s:last_updated_time} (Revision: {i:selected_hero_build_version})
- herobuilds lategameNEW Late Game
- herobuilds loading bodyNEW Please Wait
- herobuilds loading failedNEW Failed getting hero builds
- herobuilds loading titleNEW Loading Builds
- herobuilds midgameNEW Mid Game
- herobuilds namelabelNEW Build Name
- herobuilds newcategoryNEW Category %number%
- herobuilds newherobuildNEW New %hero_name% Build
- herobuilds pickabuildoptionNEW Default Suggested Build
- herobuilds publicbuildlabelNEW Public Build
- herobuilds publishbuilddescNEW This build will be made public to share with other players.
- herobuilds publishbuildlabelNEW Publish Build
- herobuilds publishbuildtitleNEW Publish Hero Build
- herobuilds publishdialogversionNEW Version: {i:selected_hero_build_new_publish_version}
- herobuilds recommendeditemsNEW Recommended Items
- herobuilds removeitemNEW Remove from Build
- herobuilds savebuildNEW Save Changes
- herobuilds saving bodyNEW Please Wait
- herobuilds saving titleNEW Saving Build
- herobuilds selectbuildlabelNEW Make Default
- herobuilds selectedbuild titleNEW My Current Build:
- herobuilds selectedbuildnamelabelNEW [Selected hero build name]
- herobuilds showalllanguagesNEW Show All Languages
- herobuilds tab favoritesNEW Favorites
- herobuilds tab mybuildsNEW My Builds
- herobuilds tab publicbuildsNEW Public
- herobuilds tabnameNEW Builds
- herobuilds titleNEW Hero Builds
- herobuilds validateerrorbodyNEW Make sure the build has a description and name, at at least 1 recommened item.
- herobuilds validateerrortitleNEW Error Saving Build
- herobuilds valvecreatedNEW Valve
- herobuildspage browse buttonDEL View or Change Build
- herobuildspage browsebuilddescDEL Select a hero build to see the recommended items and read the description.
- herobuildspage browsebuildtitleDEL Choose Hero Build
- herobuildspage buildcreatortitleDEL Created by
- herobuildspage builddescriptiontitleDEL Build Description
- herobuildspage buildnameDEL Enter Build Name
- herobuildspage buildnametitleDEL Build Name
- herobuildspage buildsavedlabelDEL Build Saved
- herobuildspage byDEL By:
- herobuildspage createbuilddescDEL Select items from the shop to mark them as recommended. Saved builds can be made public to share with other players.
- herobuildspage createbuildpreamble editbuildDEL Select Build
- herobuildspage createbuildtitleDEL Create a Hero Build
- herobuildspage createnewbuildDEL Create new build...
- herobuildspage createoreditbuildtitleDEL Create or Edit a Hero Build
- herobuildspage deletebuildlabelDEL Delete Build
- herobuildspage deletepopupbodyDEL Are you sure you want to delete this hero build?
- herobuildspage deletepopuptitleDEL Delete Hero Build
- herobuildspage descDEL Here you'll be able to create custom builds per hero to use in-game. You may also browse through public builds created by the community.
- herobuildspage descriptionDEL Enter Description
- herobuildspage devDEL Dev Note: Our builds feature is still in very early development. Please continute sharing feedback of what features you'd like to see implemented in the future.
- herobuildspage editbuildlabelDEL Continue
- herobuildspage editorcreatebuilddescDEL Select one of your existing builds from below, or create a new build from scratch.
- herobuildspage error savingDEL Error saving build.
- herobuildspage errortitleDEL Error
- herobuildspage favoritebuildDEL Selected
- herobuildspage loading bodyDEL Please Wait
- herobuildspage loading failedDEL Failed getting hero builds
- herobuildspage loading titleDEL Loading Builds
- herobuildspage pickabuildoptionDEL Default Suggested Build
- herobuildspage publicbuildlabelDEL Public Build
- herobuildspage savebuildlabelDEL Save Build
- herobuildspage saving bodyDEL Please Wait
- herobuildspage saving titleDEL Saving Build
- herobuildspage selectbuildlabelDEL Make Default
- herobuildspage selectedbuild titleDEL My Current Build:
- herobuildspage titleDEL Hero Builds
- herobuildspage validateerrorbodyDEL Make sure the build has a description and name, at at least 1 recommened item.
- herobuildspage validateerrortitleDEL Error Saving Build
- herobuildspage valvecreatedDEL Valve
- HUD · captureziplineNEW HOLD [Use key]
- HUD · damage invulnerableSHIELDED→Shielded
- HUD · damage notinmidpitNOT IN PIT→Not in Pit
- HUD · damage notintier3pitNOT IN PIT→Not in Pit
- HUD · damage notroopersNEED TROOPERS→Need Troopers
- HUD · damage resistantRESISTANT→Resistant
- HUD · damage toofarTOO FAR→Too Far
- HUD · deathcamNEW DEATH CAM
- HUD · debugstatsNEW MATCH: [Match id]
CLIENT FPS:{i:client_framerate} PING: {i:ping}ms
SERVER CPU: {i:server_frametime_avg_pct}% (peak: {i:server_frametime_max_pct}%)
- HUD · dpsNEW DPS {i:dps}
- HUD · healthcriticalNEW Health Critical
- HUD · healthwarningNEW Health Warning
- HUD · leavematchNEW LEAVE MATCH
- HUD · loadingdeathreplayNEW Loading death replay
- HUD · lowammoNEW LOW AMMO
- HUD · micactiveNEW Microphone Active
- HUD · notenoughenergyNEW NOT ENOUGH ENERGY
- HUD · openshopNEW Press [ [Upgrade key] ] to Shop
- HUD · outofammoNEW OUT OF AMMO
- HUD · patronboonNEW A Boon from your Patron...
- HUD · playerspeedunitsNEW m/s
- HUD · powerincreaseNEW Power Increase
- HUD · respawninNEW Respawn in:
- HUD · returntomatchNEW RETURN TO GAME
- HUD · rideziplineNEW HOLD [ [Jump key] ] to Ride
- HUD · soulsgatheredNEW Souls Gathered
- HUD · tonextNEW TO NEXT
- HUD · voicechatnotavailableNEW Chat currently disabled
- invalidcast nofullclipsNEW NO FULL CLIPS TO RELOAD
- invitefrient failedtogetfriends bodyNEW Unable to talk to the Deadlock Network to see which friends are available to be invited. Please try again later.
- invitefrient failedtogetfriends titleNEW Error
- matchsurvey kindoffunNEW Kind of Fun
- matchsurvey notfunNEW Not Fun
- matchsurvey skipNEW SKIP
- matchsurvey submitNEW SUBMIT
- matchsurvey superfunNEW Super Fun
- matchsurvey titleNEW Match Survey
- Party · invitefriendtogamebuttonNEW Invite
- Party · invitefriendtogametooltipNEW Invite this friend to the game
- Party · invitefriendtopartyNEW Send Invite
- Party · selectfriendtooltipDEL Select Friend
- playtest recommendbuttonRecommend a Friend→Invite your Friends
- playtest recommendinfoHave someone you'd like to invite to join our playtests?→Have friends who you'd like to play with in our playtests?
- post game assitsASSISTS→Assists
- post game bossdamageBOSS DAMAGE→Boss Damage
- post game healingHEALING→Healing
- post game herodamageHERO DAMAGE→Hero Damage
- post game highestnetworthHIGHEST NETWORTH→Highest Networth
- post game killsKILLS→Kills
- post game mostassitsMOST ASSISTS→Most Assists
- post game mostbossdamageMOST BOSS DAMAGE→Most Boss Damage
- post game mosthealingMOST HEALING→Most Healing
- post game mostherodamageMOST HERO DAMAGE→Most Hero Damage
- post game mostkillsMOST HERO KILLS→Most Kills
- post game networthNETWORTH→Networth
- recommendfriend descHave a friend who you'd like to play with in our playtests? · Submit their information below.→Have friends who you'd like to play with in our playtests? · Click on their accounts below to invite them via Steam.
- recommendfriend titleRecommend a Friend→Invite your Friends
- region oceaniaNEW Oceania
- Shop · bonusattributeBONUS→Bonus
- Shop · conditionalattributeCONDITIONAL→Conditional
- Shop · herofavoritesheaderDEL [Shop hero name]'s Favorites
- Shop · holdaltHolt [[Key extra info]]→Hold [[Key extra info]]
- Shop · selectedbuildheaderNEW [Selected build name]
- Shop · tierbonusTIER BONUS→Tier Bonus
- watchpage activematchesNEW {d:ActiveMatchCount} Active Matches
- weapon akimbo setDEL Akimbo Gun
- weapon apocalypse setDEL Apocalypse Gun
- Doc's OrdersDEL Occult 45
- weapon atlas setDEL Case Closed
- weapon ballista setDEL Ballista Gun
- Humble PieDEL Humble Pie
- Arioso AnnihilatorDEL Arioso Annihilator
- Arioso Annihilator · descriptionDEL Shoots bursts of 4 bullets that embed a crystal shard in the target. After 1 second, the shards shatter and deal the bullet damage again. Shatter damage is doubled if 5 or more shards are embedded.
- Trade SecretDEL Trade Secret
- weapon clawdril setDEL Clawdril Gun
- weapon coldmetal setDEL Cold Metal Gun
- weapon demoman setDEL Demoman Gun
- weapon duo setDEL Duo Gun
- weapon dynamo setDEL The Vonnegun
- weapon forge setDEL Services Rendered
- Johann's GiftDEL Johann's Gift
- Cold CalculusDEL Cold Calculus
- Gunslinger GunDEL Gunslinger Gun
- Censure & PenanceDEL Censure & Penance
- weapon heavy setDEL Heavy Gun
- weapon hero akimbo setNEW Akimbo Gun
- weapon hero apocalypse setNEW Apocalypse Gun
- weapon hero astro setNEW Occult 45
- weapon hero atlas setNEW Case Closed
- weapon hero ballista setNEW Ballista Gun
- weapon hero bebop setNEW Humble Pie
- weapon hero cadence setNEW Arioso Annihilator
- weapon hero cadence set descNEW Shoots bursts of 4 bullets that embed a crystal shard in the target. After 1 second, the shards shatter and deal the bullet damage again. Shatter damage is doubled if 5 or more shards are embedded.
- weapon hero chrono setNEW Trade Secret
- weapon hero clawdril setNEW Clawdril Gun
- weapon hero coldmetal setNEW Cold Metal Gun
- weapon hero demoman setNEW Demoman Gun
- weapon hero duo setNEW Duo Gun
- weapon hero dynamo setNEW The Vonnegun
- weapon hero forge setNEW Services Rendered
- weapon hero ghost setNEW Johann's Gift
- weapon hero gigawatt setNEW Cold Calculus
- weapon hero gunslinger setNEW Gunslinger Gun
- weapon hero haze setNEW Censure & Penance
- weapon hero heavy setNEW Heavy Gun
- weapon hero hijack setNEW Hijack Gun
- weapon hero hornet setNEW Wallflower's Revenge
- weapon hero inferno setNEW Incendiary Remarks
- weapon hero kali setNEW Kali Gun
- weapon hero kelvin setNEW Expedition's End
- weapon hero krill setNEW Yellow Canary
- weapon hero lash setNEW Tale of The Tape
- weapon hero mechaguy setNEW Mechaguy Gun
- weapon hero mirage setNEW Promises Kept
- weapon hero nano setNEW Sweetest Lie
- weapon hero orion setNEW The Mourning Comes
- weapon hero phalanx setNEW Phalanx Gun
- weapon hero revenant setNEW Revenant Gun
- weapon hero rutger setNEW Rutger Gun
- weapon hero shiv double setNEW Shiv Gun (Boost)
- weapon hero shiv setNEW Busted Flush
- weapon hero slork setNEW Poison Sprayer
- weapon hero slork set descNEW Spews a short range toxic cloud that deals double damage to non-hero targets. When aimed, shoots a long range dart that poisons enemies.
- weapon hero spade setNEW Spade Dice Launcher
- weapon hero synth setNEW The Black Sheep
- weapon hero tempest setNEW Tempest Gun
- weapon hero tengu setNEW Cat Dad's Fancy
- weapon hero tokamak setNEW Curie-ous Times
- weapon hero viscous setNEW Deep Sea Interpreter
- weapon hero warden setNEW Freedom's Cost
- weapon hero wraith setNEW The Rake
- weapon hero wrecker setNEW Demolition Hymn
- weapon hero yakuza setNEW Yakuza Boss Gun
- weapon hero yamato setNEW Sister's Lament
- weapon hero zealot setNEW Zealotry Gun
- weapon hijack setDEL Hijack Gun
- Wallflower's RevengeDEL Wallflower's Revenge
- Incendiary RemarksDEL Incendiary Remarks
- Kali GunDEL Kali Gun
- Expedition's EndDEL Expedition's End
- weapon krill setDEL Yellow Canary
- Tale of The TapeDEL Tale of The Tape
- weapon mechaguy setDEL Mechaguy Gun
- Promises KeptDEL Promises Kept
- Sweetest LieDEL Sweetest Lie
- weapon orion setDEL Koschei
- weapon phalanx setDEL Phalanx Gun
- weapon revenant setDEL Revenant Gun
- Rutger GunDEL Rutger Gun
- weapon shiv double setDEL Shiv Gun (Boost)
- Busted FlushDEL Busted Flush
- Poison SprayerDEL Poison Sprayer
- Poison Sprayer · descriptionDEL Spews a short range toxic cloud that deals double damage to non-hero targets. When aimed, shoots a long range dart that poisons enemies.
- weapon spade setDEL Spade Dice Launcher
- The Black SheepDEL The Black Sheep
- weapon tempest setDEL Tempest Gun
- Protector's HandDEL Cat Dad's Fancy
- weapon tokamak setDEL Curie-ous Times
- Deep Sea InterpreterDEL Deep Sea Interpreter
- Freedom's CostDEL Freedom's Cost
- The RakeDEL Houdini's Shackles
- The Butcher's HandDEL Demolition Hymn
- Yakuza Boss GunDEL Yakuza Boss Gun
- Sister's LamentDEL Celestial Dynasty
- weapon zealot setDEL Zealotry Gun
- citadelitemslotfavoritesDEL [Hero name]'s Favs
- Stat nameDEL Minion lifetime
- Stat unitDEL s
- closeNEW Close
- confirmroster badrosterYou need at least 4 heroes in your Roster to join a match.→You need at least 3 heroes in your Roster to join a match.
- Stat nameDEL Corrupt Duration
- Stat unitDEL seconds
- Stat nameNEW Healing Reduction Resist
- Stat unitNEW %
- Stat signNEW [Sign]
- enemyabovehealththreshold conditionalNEW Enemy above health threshold
- FathomSlork→Fathom
- Wrecker · roleNEW Salvages scrap to create weapons
- decoy invisibilityDEL Invisible!
- nano corruptDEL Corrupted
- restorative gooGooey Embrace→The Cube
- squad cohesionDEL Squad Cohesion
- myrosterrosterdescIn order to enter Matchmaking, you’ll need to add at least 4 Heroes to your Roster.→In order to enter Matchmaking, you’ll need to add at least 3 Heroes to your Roster.
- Stat nameGoo Duration→Puddle Duration
- Stat nameGoo Radius→Puddle Radius
- Stat nameDEL Rage lost per second
- statdesc reloadspeedNEW Reload Speed
- team msg rejuvenatoracquired descREJUVENATOR→Rejuvenator
- Stat nameDEL Trooper LifeTime
- Stat unitDEL s
- Stat nameDEL Trooper Health Bonus
- Stat unitDEL %
- Stat signDEL [Sign]
- Arcane EaterNEW Arcane Eater
- Swift StrikerNEW Swift Striker
- Lucky ShotNEW Lucky Shot
- Leech · descriptionEfficiently provides healing based on all damage inflicted to enemies. Healing reduced on Non-Heroes→Reduces the effect of enemy applied healing reduction.
- Escalating Exposure · descriptionDealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target. The first stack has double the Spirit Amp value.→Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
- FrenzyDEL DEPRICATED
- Intensifying MagazineNEW Intensifying Magazine
- Predator PrecisionNEW Predator Precision
- Opening RoundsNEW Pristine Emblem
- Opening Rounds · descriptionNEW Your attacks have additional Weapon Damage against enemies above [Enemy Life Threshold]% health.
- Quicksilver ReloadNEW Quicksilver Reload
- Escalating ResilienceNEW Escalating Resilience
- Restorative Locket · active descriptionConsume all stacks to heal target ally. Can be self-cast.→Consume all stacks to heal target ally. If used at max stacks it fully replenishes the target's stamina. Can be self-cast.
- SuppressorNEW Suppressor
- Vampiric Burst · activeInstantly reload some of your Ammo and gain Lifesteal and Fire Rate.→Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.
- Titanic MagazineNEW Titanic Magazine
- Veil WalkerNEW Veil Walker
- Goo BallRolling Goo→Goo Ball
- Goo Ball · descriptionMorph into a ball for a short duration that deals damage to the target on impact. Colliding with an enemy hero breaks the ball. Can only damage a unit once per cast.→Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
- Goo Ball · quipNEW Roll around and cause chaos
- Goo Ball · T2 descriptionDEL Stuns heroes for [Stun Duration]s on impact
- Goo Ball · T3 descriptionBreaks after hitting 3 heroes. · Duration is reset when you hit a hero.→Can cast abilities and use items while rolling
- SplatterBouncy Goo→Splatter
- Splatter · descriptionThrow a bouncing ball of goo that deals damage and leaves puddles of goo behind when it bounces that apply movement slow to enemies in the radius.→Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
- Splatter · puddle descriptionNEW Goo puddles linger on the ground and apply a movement slow to enemies walking on them.
- Splatter · quipNEW Damage enemies and make a mess
- Splatter · T3 descriptionNEW Bounces [Max Bounces] times
- The CubeGooey Embrace→The Cube
- The Cube · buff descriptionAfter exiting the cube, the target have increased movement speed and stamina recovery for a short duration.→After exiting the cube, the target has increased movement speed and stamina recovery for a short duration.
- The Cube · descriptionEncase the target in a cube of restorative goo that purges debuffs, protects from damage, and greatly increases health regen. Target is unable to perform any actions while cubed. Can be used on self. Hold [[In mantle]] to escape early.→Encase the target in a cube of restorative goo that purges debuffs, protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press [[In mantle]] to escape early.
- The Cube · quipNEW The Cube is a safe place to be
- The Cube · T1 descriptionNEW Increases Movement Speed and Stamina Recovery
- The Cube · T2 descriptionDEL Increases Movement Speed and Stamina Recovery
- Puddle PunchPortal Punch→Puddle Punch
- Puddle Punch · descriptionTarget a location in the world and punch enemies from that location after a short delay, dealing damage, knocking them in the direction of the punch, and reducing their dash distance for a brief moment.→Materialize a fist in the world that punches units in the area and send them flying. Enemies will by dealt damage, have their dash distance reduced for a brief moment, and have their movement slowed.
- Puddle Punch · quipNEW Punch enemies with a giant fist
- Puddle Punch · T3 descriptionNEW +[Damage] Damage and +[Slow Percent]% Movement Slow
Game files2761
- data+2 / −0 / ~43
- hero_model+3 / −3 / ~143
- material+48 / −4 / ~8
- model+63 / −0 / ~34
- npc_model+2 / −0 / ~11
- other+3 / −0 / ~6
- particles+84 / −2 / ~118
- sound+899 / −124 / ~605
- ui+171 / −7 / ~378
Hero model folders: archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (modified), lash_v2 (modified), mirage (modified), nano (modified), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tempest (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (added/modified/removed), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)