Builds / Build 5100

Build 5100

Tracked 2024-08-30 00:07 UTC · game build date Aug 29 2024 16:24:40 · part of 2024-08-29 update · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ misc.vdata ↗ modifiers.vdata ↗ generic_data.vdata ↗
138
entities with gameplay changes
605
gameplay fields
150
text changes
0
console variables

Gameplay data

Abrams
1
Infernal Resilience1
BUFFRegeneration Time16s→18s+12.5%
abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamageDuration.m_strValue16 → 18file diff ↗
Bebop
2
Hook1
BUFFBehaviour+alt-cast
abilities.vdata › citadel_ability_hook › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE" → "CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE"file diff ↗
Humble Pie1
BUFFMax Range30m→32m+6.7%
abilities.vdata › citadel_weapon_bebop_set › m_mapWeaponInfos.primary.m_flRange1181.1 → 1259.84file diff ↗
Calico
111
Siamese Strike111
REWORKT2 upgradeAmmo 30%→Double Pounce 4
BUFFCharge Delay8s→0s-100.0%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue8 → 0file diff ↗
NERFCharges1→0-100.0%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 0file diff ↗
Dynamo
13
Singularity2
NERFCast Delay0.1s→0.2s+100.0%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.1 → 0.2file diff ↗
NERFSingularity Radius9m→8m-11.1%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.VacuumRadius.m_strValue"9m" → "8m"file diff ↗
Kinetic Pulse1
abilities.vdata › citadel_ability_stomp › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PA…file diff ↗This update's notes: no line mentions this
The Vonnegun1
NERFBullet Damage15→13-13.3%
abilities.vdata › citadel_weapon_sumo_set › m_mapWeaponInfos.primary.m_flBulletDamage15 → 13file diff ↗
Grey Talon
413
Base stats2
NEWBullets per sec per Spirit0.00625
heroes.vdata › hero_orion › m_mapScalingStats.ERoundsPerSecond.flScale— → 0.00625file diff ↗
NEWFire Rate per Spirit0.25
heroes.vdata › hero_orion › m_mapScalingStats.EFireRate.flScale— → 0.25file diff ↗
Technical (2)
NEWBullets per sec per SpiritETechPower
heroes.vdata › hero_orion › m_mapScalingStats.ERoundsPerSecond.eScalingStat— → "ETechPower"file diff ↗
NEWFire Rate per SpiritETechPower
heroes.vdata › hero_orion › m_mapScalingStats.EFireRate.eScalingStat— → "ETechPower"file diff ↗
Charged Shot3
NERFBullet Radius0.6604m→0.6096m-7.7%
abilities.vdata › ability_charged_shot › m_mapWeaponInfos.primary.m_flBulletRadius26 → 24file diff ↗
NERFDamage105→100-4.8%
abilities.vdata › ability_charged_shot › m_mapAbilityProperties.Damage.m_strValue105 → 100file diff ↗
NERFT2: Damage70→65-7.1%
abilities.vdata › ability_charged_shot › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus70 → 65file diff ↗
Immobilizing Trap211
NEWMovement Slow50%
abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.SlowPercent.m_strValue— → 50file diff ↗
NEWSlow Duration1s
abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.SlowDuration.m_strValue— → 1file diff ↗
REWORKT2 upgradeImmobilize Duration 1s→Slow Duration 2s
NERFImmobilize Duration2s→1.25s-37.5%
abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.ImmobilizeDuration.m_strValue2 → 1.25file diff ↗
Rain of Arrows
Technical (1)
abilities.vdata › ability_power_jump › m_InAirModifier.m_nEnabledStateMask"MODIFIER_STATE_JUMP_DISABLED | MODIFIER_STATE_DISABLE_AIR_SPREAD_PENALTY" → "MODIFIER_STATE_JUMP_DISABLED | MODIFIER_STATE_DISABLE_AIR_SPREAD_PENALTY | MODIFIER_STATE_ADDITIONAL_AIR_MOVES"file diff ↗This update's notes: no line mentions this
Haze
51
Bullet Dance1
BUFFWeapon Damage0→2
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.WeaponDamageBonus.m_strValue0 → 2file diff ↗
Sleep Dagger2
BUFFCooldown27s→25s-7.4%
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.AbilityCooldown.m_strValue27 → 25file diff ↗
BUFFDrowsy Duration0.25s→0.35s+40.0%
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.DrowsyDuration.m_strValue0.25 → 0.35file diff ↗
Smoke Bomb1
NERFSpot Radius20m→18m-10.0%
abilities.vdata › ability_smoke_bomb › m_mapAbilityProperties.SpottedRadius.m_strValue"20m" → "18m"file diff ↗
Fixation1
BUFFT2: Max Stacks30→40+33.3%
abilities.vdata › ability_stacking_damage › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MaxStacks}.m_strBonus30 → 40file diff ↗
Censure & Penance1
BUFFBullet Damage5.3→5.6+5.7%
abilities.vdata › citadel_weapon_haze_set › m_mapWeaponInfos.primary.m_flBulletDamage5.3 → 5.6file diff ↗
Infernus
113
Flame Dash11
NEWFlame Dash › Ground Aura › Height2.03m
abilities.vdata › ability_flame_dash › m_FlameDashModifier.m_GroundAuraModifier.m_flHeight— → 80file diff ↗
NERFT1: Debuff Duration7s→6s-14.3%
abilities.vdata › ability_flame_dash › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{FlameDashDebuffDuration}.m_strBonus7 → 6file diff ↗
Catalyst12
BUFFT3: Damage Amplification10%→15%+50.0%
abilities.vdata › ability_incendiary_projectile › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageAmplification}.m_strBonus10 → 15file diff ↗
NERFDamage Amplification30%→25%-16.7%
abilities.vdata › ability_incendiary_projectile › m_mapAbilityProperties.DamageAmplification.m_strValue30 → 25file diff ↗
NERFT2: Lifesteal20%→15%-25.0%
abilities.vdata › ability_incendiary_projectile › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{LifestealPercentHero}.m_strBonus20 → 15file diff ↗
Technical (1)
abilities.vdata › ability_incendiary_projectile › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CASTrange\n\t\tRANGE_AS_SAT_SPHERE_WHILE_…file diff ↗This update's notes: no line mentions this
Ivy
251
Base stats2
NERFBullet damage per boon0.55→0.5-9.1%
heroes.vdata › hero_tengu › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.55 → 0.5file diff ↗
NERFHealth per boon41→35-14.6%
heroes.vdata › hero_tengu › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL41 → 35file diff ↗
Watcher's Covenant1
NERFT2: Move Speed3m/s→2m/s-33.3%
abilities.vdata › citadel_ability_tangotether › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MoveSpeedBonus}.m_strBonus"3m" → "2m"file diff ↗
Air Drop221
NEWAlly Outgoing Damage-50%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AllyOutgoingDamagePercent.m_strValue— → -50file diff ↗
abilities.vdata › citadel_ability_tengu_airlift › m_flTrackAmount— → 150file diff ↗This update's notes: no line mentions this
NERFCast Delay1s→2s+100.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastDelay.m_strValue1 → 2file diff ↗
NERFTarget Air Speed Fast20m/s→18m/s-10.0%
abilities.vdata › citadel_ability_tengu_airlift › m_flTargetAirSpeedFast787.402 → 708.661file diff ↗
abilities.vdata › citadel_ability_tengu_airlift › m_GrabModifier.m_nEnabledStateMask"MODIFIER_STATE_SHOOTING_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_SILENCED" → "MODIFIER_STATE_SHOOTING_DISABLED | MODIFIER_STATE_MELEE_DISABLED"file diff ↗This update's notes: no line mentions this
Kelvin
51
Base stats1
BUFFHealth per boon45→50+11.1%
heroes.vdata › hero_kelvin › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL45 → 50file diff ↗
Frost Grenade1
BUFFT2: Heal Amount135→145+7.4%
abilities.vdata › ability_ice_grenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{HealAmount}.m_strBonus135 → 145file diff ↗
Arctic Beam21
BUFFCan target+soul orbs
abilities.vdata › ability_icebeam › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_GOLD_ORBS"file diff ↗
BUFFMax Slow60%→80%+33.3%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.MaxSlowPercent.m_strValue60 → 80file diff ↗
NERFT3: Extra Beam Range15m→13m-13.3%
abilities.vdata › ability_icebeam › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BeamSplit}.m_strBonus"15m" → "13m"file diff ↗
Expedition's End1
BUFFBullet Radius0.127m→0.1524m+20.0%
abilities.vdata › citadel_weapon_kelvin_set › m_mapWeaponInfos.primary.m_flBulletRadius5 → 6file diff ↗
Lash
1
Grapple1
NERFRestore Stamina On Use1→0-100.0%
abilities.vdata › citadel_ability_lash › m_mapAbilityProperties.RestoreStaminaOnUse.m_strValue1 → 0file diff ↗
Mirage
736831
Promises Kept21
BUFFFire Interval0.45s→0.4s-11.1%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flCycleTime0.45 → 0.4file diff ↗
BUFFReload Time2.75s→2.5s-9.1%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_reloadDuration2.75 → 2.5file diff ↗
NERFBullet Damage25.8→23-10.9%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flBulletDamage25.8 → 23file diff ↗
Djinn's Reach52252
NEWBullet Resist Reduction-25%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.BulletResistReduction.m_strValue— → -25file diff ↗
NEWDamage Shared30%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.DamageSharePercent.m_strValue— → 30file diff ↗
NEWInitial Pull Amount100
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.InitialPullAmount.m_strValue— → 100file diff ↗
NEWMax Targets3
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.MaxTargets.m_strValue— → 3file diff ↗
NEWRadius17m
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.Radius.m_strValue— → "17m"file diff ↗
REWORKT2 upgradeCooldown -1s→Damage Shared 20%
REWORKT3 upgradeCooldown -1s→Bullet Resist Reduction -15%
BUFFDebuff Duration4.5s→7s+55.6%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.DebuffDuration.m_strValue4.5 → 7file diff ↗
BUFFT1: Cooldown-1s→-20s+1900.0%
abilities.vdata › mirage_djinns_reach › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-1 → -20file diff ↗
NERFCan target−enemy buildings−enemy creeps−enemy minions−enemy props
abilities.vdata › mirage_djinns_reach › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY"file diff ↗
NERFCast Delay0.75s→1.1s+46.7%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.75 → 1.1file diff ↗
NERFCooldown40s→60s+50.0%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 60file diff ↗
NERFMovement Slow30%→20%-33.3%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.ChainSlowPercent.m_strValue30 → 20file diff ↗
NERFTether Length22m→14m-36.4%
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.ChainLength.m_strValue"22m" → "14m"file diff ↗
DELCone Angle70deg
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.ConeAngle.m_strValue70 → —file diff ↗
DELLightning Distance25m
abilities.vdata › mirage_djinns_reach › m_mapAbilityProperties.ConeRadius.m_strValue"25m" → —file diff ↗
Technical (1)
NEWDebuff › Chain effectModifier Attribute Multiple
abilities.vdata › mirage_djinns_reach › m_DebuffModifier.m_ChainModifier.m_nAttributes— → "MODIFIER_ATTRIBUTE_MULTIPLE"file diff ↗
Fire Beetles222211
NEWHeal vs Heroes40%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.HealingFactor.m_strValue— → 40file diff ↗
NEWHeal vs Non-Heroes15%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.NonHeroHealingFactor.m_strValue— → 15file diff ↗
REWORKT1 upgradeMovement Slow 20%→Charges 2
REWORKT2 upgradeCharges 2→Heal vs Heroes 40%, Heal vs Non-Heroes 15%
BUFFBehaviour+castable during other actions
abilities.vdata › mirage_fire_beetles › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR…file diff ↗
BUFFBullet Radius0.0381m→0.6604m+1633.3%
abilities.vdata › mirage_fire_beetles › m_mapWeaponInfos.primary.m_flBulletRadius1.5 → 26file diff ↗
NERFDPS30→20-33.3%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.DPS.m_strValue30 → 20file diff ↗
NERFLaunch Window20s→15s-25.0%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.LaunchWindowDuration.m_strValue20 → 15file diff ↗
DELMovement Slow20%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.SlowPercent.m_strValue20 → —file diff ↗
MECHActivationpress→instant cast
abilities.vdata › mirage_fire_beetles › m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS" → "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"file diff ↗
Tornado1
BUFFBehaviour+castable during other actions
abilities.vdata › mirage_tornado › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGG… → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_…file diff ↗
Pocket
1
Barrage1
NERFAmp Per Stack8%→7%-12.5%
abilities.vdata › synth_barrage › m_mapAbilityProperties.AmpPercentPerStack.m_strValue8 → 7file diff ↗
Seven
41
Static Charge2
BUFFRadius5m→6m+20.0%
abilities.vdata › citadel_ability_static_charge › m_mapAbilityProperties.ShockRadius.m_strValue"5m" → "6m"file diff ↗
BUFFT2: Radius7m→8m+14.3%
abilities.vdata › citadel_ability_static_charge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ShockRadius}.m_strBonus"7m" → "8m"file diff ↗
Storm Cloud21
BUFFBullet Resist0%→20%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.BulletResistOnActive.m_strValue0 → 20file diff ↗
BUFFExpand time6s→3s-50.0%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.ExpandTime.m_strValue6 → 3file diff ↗
NERFDPS (spirit scaling)1.15→0.84-26.7%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale1.1466 → 0.84file diff ↗
Shiv
3171
Base stats2
NERFBullet damage per boon0.5→0.4-20.0%
heroes.vdata › hero_shiv › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.5 → 0.4file diff ↗
NERFHealth per boon41→35-14.6%
heroes.vdata › hero_shiv › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL41 → 35file diff ↗
Serrated Knives111
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.BleedDuration.m_strValue— → 5file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.DebuffDuration.m_strValue5 → —file diff ↗This update's notes: no line mentions this
Slice and Dice21
NEWT3: Cooldown Reduction On Hit Non Hero1
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{CooldownReductionOnHitNonHero}.m_strBonus— → 1file diff ↗
NEWT3: Max Cooldown Reductions From Hits6
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MaxCooldownReductionsFromHits}.m_strBonus— → 6file diff ↗
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.MaxCooldownReductionsFromHits.m_strValue3 → 0file diff ↗This update's notes: no line mentions this
Bloodletting1
NERFIncoming Damage Deferred35%→30%-14.3%
abilities.vdata › citadel_ability_shiv_defer_damage › m_mapAbilityProperties.DamagePctDeferred.m_strValue35 → 30file diff ↗
Killing Blow1
NERFT3: Short Cooldown0.5s→50s+9900.0%
abilities.vdata › citadel_ability_shiv_killing_blow › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ShortCooldown}.m_strBonus0.5 → 50file diff ↗
Busted Flush2
NERFFalloff End45.72m→41.15m-10.0%
abilities.vdata › citadel_weapon_shiv_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange1800 → 1620file diff ↗
NERFFalloff Start22m→19.79m-10.0%
abilities.vdata › citadel_weapon_shiv_set › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange866 → 779file diff ↗
Vindicta
2
Stake1
NERFTether Duration2.25s→2s-11.1%
abilities.vdata › citadel_ability_hornet_chain › m_mapAbilityProperties.ChainDuration.m_strValue2.25 → 2file diff ↗
Crow Familiar1
NERFDebuff Duration (spirit scaling)0.047→0.0376-20.0%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.DebuffDuration.m_subclassScaleFunction.m_flStatScale0.047 → 0.0376file diff ↗
Viscous
5213343
Base stats11
heroes.vdata › hero_viscous › m_mapBoundAbilities.ESlot_Weapon_Secondary— → "citadel_weapon_viscous_set_2"file diff ↗This update's notes: no line mentions this
heroes.vdata › hero_viscous › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.9 → 1.1file diff ↗This update's notes: no line mentions this
Deep Sea Interpreter25233
NEWBullet Radius Vs World0.1016m
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flBulletRadiusVsWorld— → 4file diff ↗
NEWExplosion Damage Scale At Max Radius0.3
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flExplosionDamageScaleAtMaxRadius— → 0.3file diff ↗
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_iClipSize21 → 24file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flBulletGravityScale0.2 → 0file diff ↗This update's notes: no line mentions this
BUFFBullet Radius0.1016m→0.2032m+100.0%
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flBulletRadius4 → 8file diff ↗
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flBulletSpeed6000 → 10000file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flRecoilSpeed5 → 4file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flBulletDamage15 → 14file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_reloadDuration2.1 → 2.5file diff ↗This update's notes: no line mentions this
DELAiming Move Spread Penalty0–0.15
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_AimingMoveSpreadPenalty[0, 0.15] → —file diff ↗
DELRecoil Recovery Delay Factor0.9
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flRecoilRecoveryDelayFactor0.9 → —file diff ↗
DELStanding Move Spread Penalty0–0.2
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_StandingMoveSpreadPenalty[0, 0.2] → —file diff ↗
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_bCanZoomtrue → falsefile diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_HorizontalRecoil.m_Range[-0.1, 0.1] → [0, 0]file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_VerticallRecoil.m_Range[0.2, 0.3] → [0, 0]file diff ↗This update's notes: no line mentions this
Technical (1)
abilities.vdata › citadel_weapon_viscous_set › m_projectileInfo— → "{}"file diff ↗This update's notes: no line mentions this
Alt weapon
abilities.vdata › citadel_weapon_viscous_set_2 › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_viscous_set_2 › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions this
All fields (56)
Goo Ball231
NEWWall Turn Ratio Max1200
abilities.vdata › viscous_goo_bowling_ball › m_flWallTurnRatioMax— → 1200file diff ↗
NEWWall Turn Ratio Min1000
abilities.vdata › viscous_goo_bowling_ball › m_flWallTurnRatioMin— → 1000file diff ↗
BUFFDamage (spirit scaling)1.05→1.3+24.0%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.04832 → 1.3file diff ↗
abilities.vdata › viscous_goo_bowling_ball › m_flSpeedAccel450 → 600file diff ↗This update's notes: no line mentions this
BUFFTurn Ratio90→95+5.6%
abilities.vdata › viscous_goo_bowling_ball › m_flTurnRatio90 → 95file diff ↗
DELWall Turn Ratio1000
abilities.vdata › viscous_goo_bowling_ball › m_flWallTurnRatio1000 → —file diff ↗
Splatter3
BUFFDamage (spirit scaling)1.4→1.5+7.1%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.4 → 1.5file diff ↗
BUFFSecond Hit Damage66%→70%+6.1%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.SecondHitDamagePercentage.m_strValue0.66 → 0.7file diff ↗
BUFFThird Hit Damage33%→50%+51.5%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.ThirdHitDamagePercentage.m_strValue0.33 → 0.5file diff ↗
Puddle Punch211
REWORKT2 upgradeCooldown -10s→Damage 50, Movement Slow 20%
REWORKT3 upgradeDamage 80, Movement Slow 20%→Cooldown -12s
BUFFDamage (light melee damage scaling)1→1.1+10.0%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1 → 1.1file diff ↗
NERFEnemy Portal Telegraph Time0.25s→0.35s+40.0%
abilities.vdata › viscous_telepunch › m_flEnemyPortalTelegraphTime0.25 → 0.35file diff ↗
Warden
3
Base stats3
heroes.vdata › hero_warden › m_mapScalingStats.ERoundsPerSecond.flScale0.015 → 0.012file diff ↗This update's notes: no line mentions this
NERFFire Rate per Spirit0.375→0.3-20.0%
heroes.vdata › hero_warden › m_mapScalingStats.EFireRate.flScale0.375 → 0.3file diff ↗
NERFMove Speed6.5m/s→6m/s-7.7%
heroes.vdata › hero_warden › m_mapStartingStats.EMaxMoveSpeed6.5 → 6file diff ↗
Wraith
1
Base stats1
heroes.vdata › hero_wraith › m_mapWIPAbilities.ESlot_Signature_3"citadel_ability_psychic_pulse" → —file diff ↗This update's notes: no line mentions this
Technical (1)
heroes.vdata › hero_wraith › m_mapWIPAbilities— → "{}"file diff ↗This update's notes: no line mentions this
Yamato
21
Crimson Slash1
BUFFRadius12m→13m+8.3%
abilities.vdata › citadel_ability_healing_slash › m_mapAbilityProperties.Radius.m_strValue"12m" → "13m"file diff ↗
Power Slash11
BUFFCast Delay1.5s→1.4s-6.7%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.AbilityCastDelay.m_strValue1.5 → 1.4file diff ↗
NERFSlash Radius45→41-8.9%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.SlashRadius.m_strValue45 → 41file diff ↗
Dash
Jump
2
abilities.vdata › citadel_ability_jump › m_flWallJumpNormalSpeed— → 400file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_jump › m_flWallJumpSpeed— → 600file diff ↗This update's notes: no line mentions this
Many units
1
npc_units.vdata › @shared › m_flMeleeDuration1 → 1.5file diff ↗This update's notes: no line mentions this
Parry
1
BUFFCooldown6s→5s-16.7%
abilities.vdata › citadel_ability_melee_parry › m_mapAbilityProperties.AbilityCooldown.m_strValue6 → 5file diff ↗
Climb rope
abilities.vdata › citadel_ability_climb_rope › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_climb_rope › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_climb_rope › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 0.1file diff ↗This update's notes: no line mentions this
All fields (28)
Active Reload
2
NERFBullet Lifesteal30%→22%-26.7%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BulletLifestealPercent.m_strValue30 → 22file diff ↗
NERFDuration8s→7s-12.5%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.AbilityDuration.m_strValue8 → 7file diff ↗
Alchemical Fire
1
BUFFCooldown28s→26s-7.1%
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.AbilityCooldown.m_strValue28 → 26file diff ↗
Ammo Scavenger
1
BUFFBonus Health50→60+20.0%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusHealth.m_strValue50 → 60file diff ↗
Boundless Spirit
11
NEWWeapon Damage25%
abilities.vdata › upgrade_mega_spirit › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 25file diff ↗
NERFSprint Speed4m/s→2m/s-50.0%
abilities.vdata › upgrade_mega_spirit › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"4m" → "2m"file diff ↗
Burst Fire
1
BUFFDuration3s→4s+33.3%
abilities.vdata › upgrade_burst_fire › m_mapAbilityProperties.AbilityDuration.m_strValue3 → 4file diff ↗
Colossus
1
BUFFMovement Slow25%→35%+40.0%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.SlowPercent.m_strValue25 → 35file diff ↗
Combat Barrier
1
NEWFire Rate While Shielded8%
abilities.vdata › upgrade_regenerating_bullet_shield › m_mapAbilityProperties.FireRateWhenShielded.m_strValue— → 8file diff ↗
Curse
1
NERFDuration3.5s→3.25s-7.1%
abilities.vdata › upgrade_glitch › m_mapAbilityProperties.AbilityDuration.m_strValue3.5 → 3.25file diff ↗
Divine Barrier
42
NEWAbility Range8%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.TechRangeMultiplier.m_strValue— → 8file diff ↗
NEWBonus Health75
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BonusHealth.m_strValue— → 75file diff ↗
NEWRadius8%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue— → 8file diff ↗
NEWSprint Speed1m/s
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "1m"file diff ↗
DELBullet Resist7%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BulletResist.m_strValue7 → —file diff ↗
DELHealth Regen1.5
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BonusHealthRegen.m_strValue1.5 → —file diff ↗
Duration Extender
1
BUFFHealth Regen1.5→1.75+16.7%
abilities.vdata › upgrade_arcane_extension › m_mapAbilityProperties.BonusHealthRegen.m_strValue1.5 → 1.75file diff ↗
Echo Shard
1
BUFFSpirit Power0→8
abilities.vdata › upgrade_ability_power_shard › m_mapAbilityProperties.TechPower.m_strValue0 → 8file diff ↗
Enchanter's Barrier
1
NEWCooldown Reduction While Shielded8%
abilities.vdata › upgrade_magic_shield › m_mapAbilityProperties.CooldownReductionWithShield.m_strValue— → 8file diff ↗
Escalating Exposure
1
BUFFSpirit Resist On Spirit Damage-12%→-15%+25.0%
abilities.vdata › upgrade_escalating_exposure › m_mapAbilityProperties.TechArmorDamageReduction.m_strValue-12 → -15file diff ↗
Escalating Resilience
1
BUFFMax Bullet Resist36%→40%+11.1%
abilities.vdata › upgrade_reinforcing_casings › m_mapAbilityProperties.MaxArmorStacks.m_strValue36 → 40file diff ↗
Extra Charge
1
BUFFCooldown Reduction For Charged Abilities8%→10%+25.0%
abilities.vdata › upgrade_extra_charge › m_mapAbilityProperties.CooldownReductionOnChargedAbilities.m_strValue8 → 10file diff ↗
Extra Spirit
1
BUFFBonus Health25→35+40.0%
abilities.vdata › upgrade_improved_spirit › m_mapAbilityProperties.BonusHealth.m_strValue25 → 35file diff ↗
Fortitude
1
BUFFRestore Delay12s→11s-8.3%
abilities.vdata › upgrade_chonky › m_mapAbilityProperties.RestoreDelay.m_strValue12 → 11file diff ↗
Frenzy
1
BUFFAmmo9→12+33.3%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.BonusClipSize.m_strValue9 → 12file diff ↗
Headhunter
NEWAdded to the game files · 19 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBullet Shield Health150
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue— → 150file diff ↗
NEWBullet Velocity50%
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue— → 50file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown6s
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.HeadShotCooldown.m_strValue— → 6file diff ↗
NEWHead Shot Bonus Damage140
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.HeadShotBonusDamage.m_strValue— → 140file diff ↗
NEWHeal Per Headshot8%
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.HealPercentPerHeadshot.m_strValue— → 8file diff ↗
NEWItem Tier3
abilities.vdata › upgrade_headhunter › m_iItemTier— → "EModTier_3"file diff ↗
NEWItem slotWeapon
abilities.vdata › upgrade_headhunter › m_eItemSlotType— → "EItemSlotType_WeaponMod"file diff ↗
NEWMove Speed2m/s
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.BonusMoveSpeed.m_strValue— → "2m"file diff ↗
NEWMove Speed Duration3s
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.MovementSpeedBonusDuration.m_strValue— → 3file diff ↗
NEWWeapon Damage15%
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 15file diff ↗
All fields (7)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWComponent ItemsHigh-Velocity Rounds
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
Healing Booster
11
NEWHealing Reduction Resist15%
abilities.vdata › upgrade_healing_booster › m_mapAbilityProperties.DegenResistance.m_strValue— → 15file diff ↗
DELBullet Resist6%
abilities.vdata › upgrade_healing_booster › m_mapAbilityProperties.BulletResist.m_strValue6 → —file diff ↗
Healing Rite
1
BUFFCooldown65s→60s-7.7%
abilities.vdata › upgrade_health_stimpak › m_mapAbilityProperties.AbilityCooldown.m_strValue65 → 60file diff ↗
Heroic Aura
1
BUFFDuration5s→6s+20.0%
abilities.vdata › upgrade_dps_aura › m_mapAbilityProperties.AbilityDuration.m_strValue5 → 6file diff ↗
High-Velocity Mag
1
NERFBullet Velocity35%→30%-14.3%
abilities.vdata › upgrade_high_velocity_mag › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue35 → 30file diff ↗
Hollow Point Ward
1
BUFFSpirit Shield Health80→85+6.2%
abilities.vdata › upgrade_hollow_point_rounds › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue80 → 85file diff ↗
Improved Cooldown
1
BUFFCooldown Reduction15%→16%+6.7%
abilities.vdata › upgrade_magic_tempo › m_mapAbilityProperties.CooldownReduction.m_strValue15 → 16file diff ↗
Improved Reach
1
BUFFSpirit Resist10%→12%+20.0%
abilities.vdata › upgrade_tech_range › m_mapAbilityProperties.TechResist.m_strValue10 → 12file diff ↗
Improved Spirit
2
BUFFBonus Health75→100+33.3%
abilities.vdata › upgrade_soaring_spirit › m_mapAbilityProperties.BonusHealth.m_strValue75 → 100file diff ↗
BUFFHealth Regen2→3+50.0%
abilities.vdata › upgrade_soaring_spirit › m_mapAbilityProperties.BonusHealthRegen.m_strValue2 → 3file diff ↗
Kinetic Dash
1
NERFFire Rate30%→25%-16.7%
abilities.vdata › upgrade_kinetic_sash › m_mapAbilityProperties.BonusFireRate.m_strValue30 → 25file diff ↗
Knockdown
21
BUFFCast Range35m→45m+28.6%
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.AbilityCastRange.m_strValue"35m" → "45m"file diff ↗
BUFFStun Delay3s→2s-33.3%
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.StunDelay.m_strValue3 → 2file diff ↗
NERFStun Duration1.25s→0.9s-28.0%
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.StunDuration.m_strValue1.25 → 0.9file diff ↗
Leech
1
DELHealing Reduction Resist30%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.DegenResistance.m_strValue30 → —file diff ↗
Lifestrike
1
BUFFNon Hero Heal35%→40%+14.3%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.NonHeroHealPct.m_strValue35 → 40file diff ↗
Long Range
1
NEWBullet Shield Health90
abilities.vdata › upgrade_long_range › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue— → 90file diff ↗
Lucky Shot
1
BUFFProc Chance30%→35%+16.7%
abilities.vdata › upgrade_critshot › m_mapAbilityProperties.ProcChance.m_strValue30 → 35file diff ↗
Magic Carpet
12
NEWShield Duration16s
abilities.vdata › upgrade_magic_carpet › m_mapAbilityProperties.ShieldDuration.m_strValue— → 16file diff ↗
BUFFCooldown40s→30s-25.0%
abilities.vdata › upgrade_magic_carpet › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 30file diff ↗
abilities.vdata › upgrade_magic_carpet › m_FlyingCarpetModifier.m_nEnabledStateMask"MODIFIER_STATE_FORCE_ANIM_DUCK | MODIFIER_STATE_FORCE_ANIM_KEEP_STILL" → "MODIFIER_STATE_FORCE_ANIM_DUCK | MODIFIER_STATE_FORCE_ANIM_KEEP_STILL | MODIFIER_STATE_SLOW_IMMUNE"file diff ↗This update's notes: no line mentions this
Majestic Leap
1
BUFFCooldown26s→24s-7.7%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 24file diff ↗
Melee Charge
1
NEWHealth Regen1
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BonusHealthRegen.m_strValue— → 1file diff ↗
Melee Lifesteal
1
BUFFNon Hero Heal35%→40%+14.3%
abilities.vdata › upgrade_lifestrike_gauntlets › m_mapAbilityProperties.NonHeroHealPct.m_strValue35 → 40file diff ↗
Metal Skin
1
BUFFCooldown25s→22s-12.0%
abilities.vdata › upgrade_metal_skin › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 22file diff ↗
Monster Rounds
1
BUFFBullet Resist vs. NPCs30%→35%+16.7%
abilities.vdata › upgrade_non_player_bonus › m_mapAbilityProperties.NonPlayerBulletResist.m_strValue30 → 35file diff ↗
Phantom Strike
1
NERFCast Range30m→25m-16.7%
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.AbilityCastRange.m_strValue"30m" → "25m"file diff ↗
Quicksilver Reload
1
abilities.vdata › upgrade_quick_silver › m_mapAbilityProperties.ReloadSpeedMultipler.m_strValue10 → —file diff ↗This update's notes: no line mentions this
Rapid Recharge
21
BUFFCooldown Reduction For Charged Abilities20%→25%+25.0%
abilities.vdata › upgrade_rapid_recharge › m_mapAbilityProperties.CooldownReductionOnChargedAbilities.m_strValue20 → 25file diff ↗
BUFFFaster Time Between Charges40%→55%+37.5%
abilities.vdata › upgrade_rapid_recharge › m_mapAbilityProperties.CooldownBetweenChargeReduction.m_strValue40 → 55file diff ↗
NERFBonus Ability Charges3→2-33.3%
abilities.vdata › upgrade_rapid_recharge › m_mapAbilityProperties.BonusAbilityCharges.m_strValue3 → 2file diff ↗
Reactive Barrier
1
NERFDuration13s→9s-30.8%
abilities.vdata › upgrade_vex_barrier › m_mapAbilityProperties.VexBarrierShieldDuration.m_strValue13 → 9file diff ↗
Refresher
1
NEWBullet Resist8%
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.BulletResist.m_strValue— → 8file diff ↗
Rescue Beam
1
BUFFChannel Duration3s→2.5s-16.7%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityChannelTime.m_strValue3 → 2.5file diff ↗
Restorative Shot
1
BUFFHealing From Heroes30→35+16.7%
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.HealFromHero.m_strValue30 → 35file diff ↗
Ricochet
1
BUFFRicochet Damage50%→60%+20.0%
abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.RicochetDamagePercent.m_strValue50 → 60file diff ↗
Shadow Weave
11
BUFFSpirit Shield Health200→300+50.0%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue200 → 300file diff ↗
NERFSpot Radius20m→18m-10.0%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.SpottedRadius.m_strValue"20m" → "18m"file diff ↗
Sharpshooter
113
NEWBullet Shield Health175
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue— → 175file diff ↗
BUFFWeapon Damage60%→70%+16.7%
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.LongRangeBonusWeaponPower.m_strValue60 → 70file diff ↗
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue100 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.HeadShotCooldown.m_strValue3 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.HeadShotBonusDamage.m_strValue100 → —file diff ↗This update's notes: no line mentions this
Silence Glyph
1
NERFDuration3.5s→3s-14.3%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.AbilityDuration.m_strValue3.5 → 3file diff ↗
Siphon Bullets
1
NERFWeapon Damage40%→28%-30.0%
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue40 → 28file diff ↗
Slowing Hex
2
BUFFCooldown27s→25s-7.4%
abilities.vdata › upgrade_containment › m_mapAbilityProperties.AbilityCooldown.m_strValue27 → 25file diff ↗
BUFFProjectile › Speed34.29m/s→44.58m/s+30.0%
abilities.vdata › upgrade_containment › m_projectileInfo.m_flSpeed1350 → 1755file diff ↗
Slowing Spirit
Technical (1)
abilities.vdata › upgrade_slowing_tech › m_projectileInfo— → "{}"file diff ↗This update's notes: no line mentions this
Soul Rebirth
2
BUFFCooldown Reduction15%→18%+20.0%
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.CooldownReduction.m_strValue15 → 18file diff ↗
BUFFSpirit Power0→12
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.TechPower.m_strValue0 → 12file diff ↗
Spirit Strike
2
BUFFDuration8s→13s+62.5%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.AbilityDuration.m_strValue8 → 13file diff ↗
BUFFSpirit Shield Health85→100+17.6%
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue85 → 100file diff ↗
Superior Duration
1
BUFFNon-Imbued Ability Duration24%→26%+8.3%
abilities.vdata › upgrade_imbued_duration_extender › m_mapAbilityProperties.NonImbuedBonusDuration.m_strValue24 → 26file diff ↗
Superior Stamina
1
NERFAir Jump/Dash Distance40%→30%-25.0%
abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.AirMoveIncreasePercent.m_strValue40 → 30file diff ↗
Suppressor
2
NERFFire Rate Slow30%→25%-16.7%
abilities.vdata › upgrade_suppressor › m_mapAbilityProperties.FireRateSlow.m_strValue30 → 25file diff ↗
NERFHealth Regen3→2.5-16.7%
abilities.vdata › upgrade_suppressor › m_mapAbilityProperties.BonusHealthRegen.m_strValue3 → 2.5file diff ↗
Surge of Power
1
BUFFImbued Ability Spirit Power28→34+21.4%
abilities.vdata › upgrade_magic_storm › m_mapAbilityProperties.ImbuedTechPower.m_strValue28 → 34file diff ↗
Swift Striker
1
NEWAmmo10%
abilities.vdata › upgrade_blitz_bullets › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 10file diff ↗
Titanic Magazine
1
BUFFBullet Resist10%→15%+50.0%
abilities.vdata › upgrade_titan_round › m_mapAbilityProperties.BulletResist.m_strValue10 → 15file diff ↗
Torment Pulse
1
BUFFPulse Damage (spirit scaling)0.1966→0.24+22.1%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.DamagePulseAmount.m_subclassScaleFunction.m_flStatScale0.19656 → 0.24file diff ↗
Toxic Bullets
121
NEWBonus Health100
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.BonusHealth.m_strValue— → 100file diff ↗
BUFFHeal Amp Regen Penalty-55%→-65%+18.2%
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-55 → -65file diff ↗
BUFFHealing Reduction-55%→-65%+18.2%
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-55 → -65file diff ↗
NERFBleed Damage6→5-16.7%
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.DotHealthPercent.m_strValue6 → 5file diff ↗
Unstoppable
1
BUFFCooldown65s→60s-7.7%
abilities.vdata › upgrade_unstoppable › m_mapAbilityProperties.AbilityCooldown.m_strValue65 → 60file diff ↗
Technical (1)
abilities.vdata › upgrade_unstoppable › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_CAST_EVEN_IF_BUSY_AND_EXCLUSIVE"file diff ↗This update's notes: no line mentions this
Veil Walker
1
BUFFCooldown18s→17s-5.6%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityCooldown.m_strValue18 → 17file diff ↗
Warp Stone
1
NERFBullet Resist40%→30%-25.0%
abilities.vdata › upgrade_warp_stone › m_mapAbilityProperties.BulletResist.m_strValue40 → 30file diff ↗
Withering Whip
1111
NEWFire Rate8%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.BonusFireRate.m_strValue— → 8file diff ↗
BUFFCooldown40s→25s-37.5%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 25file diff ↗
NERFFire Rate Slow40%→30%-25.0%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.FireRateSlow.m_strValue40 → 30file diff ↗
DELAmmo20%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.BonusClipSizePercent.m_strValue20 → —file diff ↗
Frenzy
11
abilities.vdata › upgrade_frenzy › m_mapAbilityProperties.LowHealthPercentThreshold.m_strValue40 → 45file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_frenzy › m_mapAbilityProperties.LowHealthLifeStealPercent.m_strValue50 → 45file diff ↗This update's notes: no line mentions this
Walker
1
UPInvulnerability aura range30.48m→32.48m+6.6%
npc_units.vdata › alt_npc_boss_tier2 › m_flInvulModifierRange1200 → 1278.74file diff ↗
Walker
1
UPInvulnerability aura range30.48m→32.48m+6.6%
npc_units.vdata › alt_npc_boss_tier2_weak › m_flInvulModifierRange1200 → 1278.74file diff ↗
Walker
1
UPInvulnerability aura range30.48m→32.48m+6.6%
npc_units.vdata › npc_boss_tier2 › m_flInvulModifierRange1200 → 1278.74file diff ↗
Walker
1
UPInvulnerability aura range30.48m→32.48m+6.6%
npc_units.vdata › npc_boss_tier2_weak › m_flInvulModifierRange1200 → 1278.74file diff ↗
Trooper
npc_units.vdata › trooper_normal_ag2 › m_nMaxHealth— → 300file diff ↗This update's notes: no line mentions this
All fields (60)
Medic Trooper
npc_units.vdata › trooper_medic_ag2 › m_nMaxHealth— → 260file diff ↗This update's notes: no line mentions this
npc_units.vdata › trooper_medic_ag2 › m_mapBoundAbilities.ESlot_Signature_2— → "ability_medic_trooper_heal"file diff ↗This update's notes: no line mentions this
All fields (61)
Melee Trooper
npc_units.vdata › trooper_melee_ag2 › m_nMaxHealth— → 400file diff ↗This update's notes: no line mentions this
All fields (62)
All heroes
11226
heroes.vdata › @shared › m_mapBoundAbilities.ESlot_Ability_ClimbRope— → "citadel_ability_climb_rope"file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.14.m_mapBonusCurrencies.EAbilityPoints— → 1file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.16.m_mapBonusCurrencies.EAbilityPoints— → 1file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.18.m_mapBonusCurrencies.EAbilityPoints1 → —file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.20.m_mapBonusCurrencies.EAbilityPoints1 → —file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.17.m_bUseStandardUpgrade— → truefile diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.18.m_bUseStandardUpgrade— → truefile diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.19.m_bUseStandardUpgrade— → truefile diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.20.m_bUseStandardUpgrade— → truefile diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.10.m_bUseStandardUpgradetrue → —file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.13.m_bUseStandardUpgradetrue → —file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.15.m_bUseStandardUpgradetrue → —file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.8.m_bUseStandardUpgradetrue → —file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.10.m_unRequiredGold7500 → 5200file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.11.m_unRequiredGold9000 → 6000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.12.m_unRequiredGold10500 → 7500file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.13.m_unRequiredGold12000 → 8000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.14.m_unRequiredGold13000 → 9000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.15.m_unRequiredGold14000 → 9700file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.16.m_unRequiredGold15000 → 10500file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.17.m_unRequiredGold16000 → 12000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.18.m_unRequiredGold18000 → 13000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.19.m_unRequiredGold20000 → 14000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.20.m_unRequiredGold22000 → 15000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.21.m_unRequiredGold24000 → 16000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.22.m_unRequiredGold27000 → 18000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.23.m_unRequiredGold30000 → 20000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.24.m_unRequiredGold33000 → 22000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.25.m_unRequiredGold36000 → 24000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.26.m_unRequiredGold39000 → 27000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.27.m_unRequiredGold42000 → 30000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.28.m_unRequiredGold45000 → 33000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.29.m_unRequiredGold48000 → 36000file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.8.m_unRequiredGold4500 → 3500file diff ↗This update's notes: no line mentions this
heroes.vdata › @shared › m_mapLevelInfo.9.m_unRequiredGold6000 → 4500file diff ↗This update's notes: no line mentions this
Drop Soul Urn
2
BUFFSprint Speed2m/s→3m/s+50.0%
abilities.vdata › ability_golden_idol › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"2m" → "3m"file diff ↗
abilities.vdata › ability_golden_idol › m_mapAbilityProperties.TrailingTeamBonusSprintSpeed.m_strValue"4m" → "5m"file diff ↗This update's notes: no line mentions this
Falling Grace
Sunfire Cataclysm
Crate
1
UPPrimary Drop Chance44→50+13.6%
misc.vdata › citadel_breakable_item_container › m_flPrimaryDropChance44 → 50file diff ↗
Breakable (powerups)
1
UPPrimary Drop Chance44→50+13.6%
misc.vdata › citadel_breakable_prop_drop_powerups › m_flPrimaryDropChance44 → 50file diff ↗
Near climbable rope
NEWAdded to the game files · 2 fields
All fields (2)
NEWEnable State Time0.15s
BUFFEffect+can't be purged

Cosmetic fields changed: audio 56, meta 2, ui 128, visual 61.

Text changes150
  • Arctic Beam · descriptionShoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam.→Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. The beam may also claim Souls.
  • Spirit Snare · descriptionThrow out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, immobilizing them.→Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, immobilizing and then slowing them.
  • Queen of Shadows · descriptionDEL
  • Siamese StrikeCalico Warp→Siamese Strike
  • Siamese Strike · quipTeleport to a target and cause chaos→Teleport to a target
  • abilitybuttonhint climbropeNEW HOLD to Climb Rope
  • botmatchwarning lategameBot Matches tend to last much longer than a typical game - you'll need to take charge to defeat their Patron!→These matches tend to last much longer than a typical game - you'll need to take charge to defeat their Patron!
  • botmatchwarning titleBot AI in Early Stages→Bots - Match Length Warning
  • Stat nameOnActive - Bullet Resist→Bullet Resist
  • Stat nameTether Slow→Movement Slow
  • chat wheel optionsNEW WHEEL OPTIONS
  • Grapple Arm · descriptionLaunch out a hook that grabs and reels in the first enemy or friendly hero it hits, dealing damage if the target is an enemy. · Target will be placed where you are facing.→Launch out a hook that grabs and reels in the first enemy hero it hits, dealing damage. Target will be placed where you are facing. · Cast using [[Key alt cast]] to target friendly heroes.
  • Invalid only one wall jumpNEW Can't wall jump twice
  • Grapple · descriptionPull yourself through the air toward a target. Using Grapple also restores one stamina charge and all air jumps and dashes.→Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
  • Serrated Knives · descriptionThrow a knife that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage to increase per stack.→Throw a knife that damages and bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
  • Slice and Dice · T3 descriptionReduce cooldown by 2s per enemy hit. Max 6s per Dash.→Reduce cooldown by [Cooldown Reduction On Hit]s per enemy hero hit ([Cooldown Reduction On Hit Non Hero]s for Non-Hero). Max -[Max Cooldown Reductions From Hits]s per Dash.
  • Sticky Bomb · descriptionAttach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · Gain +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero hit. · You can cast Sticky Bomb on yourself using [[Key alt cast]].→Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · Gain +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero hit.
  • Storm Cloud · descriptionChannel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.→Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased Bullet Resist during the channel.
  • Air Drop · descriptionTake flight with an Ally or a bomb. Ally gains bullet resist but cannot attack or use abilities while lifted. Drop your ally or bomb to cause a large explosion that causes movement slow. [Hero name] and ally gain a bullet shield when flying ends. · Fast cast time when targetting an ally, long on self. · [[Iv attack]] to accelerate flying speed. · [[Iv attack2]] to drop ally/bomb.→Take flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow. [Hero name] and ally gain a bullet shield when flying ends. · While lifted, your ally gains bullet resist but cannot attack and deals [Ally Outgoing Damage Percent]% damage. Air Drop has faster cast time when targeting an ally. · [[Iv attack]] to accelerate flying speed. · [[Iv attack2]
  • Quantum Entanglement · description[Hero name] briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip. Can be cast with [[Key alt cast]] to also bring nearby allies and give them half fire rate bonus.→[Hero name] briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max [Fire Rate Bonus Duration Max]s). Can be cast with [[Key alt cast]] to also bring nearby allies and give them half fire rate bonus.
  • attackerclass class boss barracksBarracks Boss→Shrine Guardians
  • attackerclass class boss tier 2T2 Boss→T2 Walker
  • attackerclass class boss tier 3Patros→Condemned By The Patron
  • attackerclass class trooper bossT1 Boss→T1 Guardian
  • createparty noregionpingsYour client does not appear to have connectivity to our servers currently. Please try updating the client if applicable or verifying your connection.→Unable to communicate with any Steam Datagram Relay. If you are connected to the Internet, this usually is caused by a problem with your firewall or the MTU or your Internet connection.
  • dashboard recommendedNEW Recommended
  • dashboard status outofdateclientNEW Game Update Available
  • dashboard status outofdateclient detailNEW Download the latest update on Steam
  • flexslotunlockedalltier1NEW You've unlocked a flex slot for killing all the
  • gamenameNEW Deadlock
  • herobuilds validateerrorbodyMake sure the build has a description and name, at at least 1 recommened item.→Make sure the build has a description and name, as well as at least 1 recommended item.
  • HUD · impact assistNEW Kill · Assist
  • HUD · impact killNEW Kill
  • HUD · killfeedallguardiansNEW Enemy Guardians
  • HUD · nopausesleftNEW Can't pause. You've used your only pause this match.
  • HUD · noteampausesleftNEW Can't pause. Your team has used up all of it's pauses this match.
  • HUD · rideziplineoncooldownNEW Unavailable after taking damage
  • HUD · rideziplineoncooldownvalueNEW [Cooldown seconds]s
  • idlematchmaking dialog bodyNEW You are currently in matchmaking, but don't seem to be at your computer. Please move your mouse or you'll be removed from matchmaking.
  • idlematchmaking dialog titleNEW Idle Matchmaking
  • idlematchmaking idletimerexpired bodyNEW You've been idle in the matchmaking queue for too long, please move the mouse to make sure you are still there!
  • idlematchmaking idletimerexpired titleNEW Idle in matchmaking
  • idlematchmaking removed bodyNEW You were removed from matchmaking for being idle for too long
  • idlematchmaking removed titleNEW Removed from Matchmaking
  • joinparty noregionpingsYour client does not appear to have connectivity to our servers currently. Please try updating the client if applicable or verifying your connection.→Unable to communicate with any Steam Datagram Relay. If you are connected to the Internet, this usually is caused by a problem with your firewall or the MTU or your Internet connection.
  • matchdetails invalidmatchNEW Invalid Match ID
  • matchdetails matchinflightNEW This match is still being played
  • matchhistory lossNEW Loss
  • matchhistory serverissueDEL
  • matchhistory winNEW Win
  • matchpage nextNEW Next
  • matchpage prevNEW Prev
  • Party · invitefriendtopartySend Invite→Invite to Party
  • Party · invitesentNEW Invite Sent
  • Party · reportNEW Report
  • Party · reportedNEW Reported
  • profile lossNEW Loss
  • profile loss shortNEW L
  • profile matchhistory viewallNEW View All Match History
  • profile matchhistory viewdetailsNEW View Details
  • profile statisticsNEW Statistics
  • profile stats allNEW All Heroes
  • profile stats assistsNEW Assists
  • profile stats deniesNEW Denies
  • profile stats gamesplayedNEW Games Played
  • profile stats gameswonNEW Games Won
  • profile stats healingNEW Healing
  • profile stats herodamageNEW Hero Damage
  • profile stats killsNEW Kills
  • profile stats lasthitsNEW Last Hits
  • profile stats networthNEW Souls Collected
  • profile stats objdamageNEW Objective Damage
  • profile stats titlesectionNEW All Time Stats
  • profile winNEW Win
  • profile win shortNEW W
  • replay errordirectNEW Error
  • replay expiredNEW Replay Expired
  • replay findingreplayNEW Finding Replay
  • replay requestingreplayNEW Requesting Replay
  • reportplayer reason abandonNEW Left Match
  • reportplayer reason commentsNEW Comments:
  • reportplayer reason griefingNEW Griefing
  • reportplayer reason matchmakingissueNEW Matchmaking Issue
  • reportplayer reason titleNEW Reason:
  • reportplayer reason voicetextabuseNEW Voice/Text Abuse
  • Settings · dfao descApproximates soft contact shadowing from characters and dynamic objects using distance field data. Performance degrades with more characters on screen but should improve in future updates. · · Performance cost: heavy/varies→Approximates soft contact shadowing from characters and dynamic objects using distance field data. · · Performance cost: moderate/varies
  • Settings · distancefield shadows descDynamic objects cast shadows in cheaper non- shadow mapped lights. Performance degrades with more characters on screen but should improve in future updates. · · Performance cost: moderate/varies→Dynamic objects cast shadows in cheaper non-shadow mapped lights. · · Performance cost: moderate/varies
  • Settings · fullscreenbrightnessNEW Full Screen Brightness
  • Settings · invert ping descCheck to invert pings. · Defaults: · Single Ping = Passive. · Double Ping = Aggressive · · Inverted: · Single Ping = Aggressive · Double Ping = Passive→Check to invert pings. Defaults: Single Ping = Passive. Double Ping = Aggressive Inverted: Single Ping = Aggressive Double Ping = Passive
  • Settings · streamer modeNEW Streamer Mode
  • Settings · streamer mode tooltipNEW Turn this on to hide player names in-game and on the dashboard. Does not hide player names from Profile Cards.
  • startmatchmaking noregionpingsNEW Unable to communicate with any Steam Datagram Relay. If you are connected to the Internet, this usually is caused by a problem with your firewall or the MTU or your Internet connection.
  • temp1NEW McGinnis
  • temp2NEW 31:33
  • temp3NEW 08/23/2024
  • temp4NEW 39k
  • temp5NEW 000
  • temp6NEW Stat Name
  • viewmatchid loading bodyNEW Please Wait
  • viewmatchid loading errorNEW Unable To View Match
  • viewmatchid loading titleNEW Loading Match
  • citadelherostats weapon falloffNEW Falloff Range
  • Stat nameNEW Cooldown Reduction While Shielded
  • Stat unitNEW %
  • Stat signNEW +
  • Stat nameNEW Damage Shared
  • Stat unitNEW %
  • Stat nameDEL Cone Length
  • Stat unitDEL m
  • Stat nameNEW Fire Rate While Shielded
  • Stat unitNEW %
  • Stat signNEW +
  • Stat nameNEW Heal Per Headshot
  • Stat unitNEW %
  • Abrams · playstyleAbrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.→Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.
  • Infernus · playstyleInfernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus's blazing speed, his enemies won't be able to escape the flames.→Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.
  • Viscous · loreThe Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory hunts the seas... and its denizens are scared to death. One of those inhabitants, a psychic sea anemone, wants to do something about it. Psychically building itself an ectopla→The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory known only as The Adversary hunts the seas... and ocean denizens are scared to death. One of those inhabitants, a psychic sea anemone, wants to do something about it. Summonin
  • Wraith · playstyleExcelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. then teleporting away before anyone can retaliate.→Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
  • hud spectate change teamNEW Change Team
  • hud spectate countNEW {d:spectatorCount} Spectators
  • hud spectate fly downNEW Fly Up
  • hud spectate fly upNEW Fly Down
  • hud spectate next prevNEW Next / Prev
  • Stat nameImbued Ability Ability Range→Imbued Ability Range
  • Stat nameNEW Shield Duration
  • Stat unitNEW s
  • Stat nameNEW Max Targets
  • Djinn's Chains · descriptionLaunch a projectile that roots the first target it hits, then tethers other enemies behind to the primary target.→Charge up and then launch a projectile that strikes the first enemy hero it hits, tethering it to up to two other enemy heroes nearby. Tethered heroes have their movement constrained to each other, have reduced bullet resistance, and suffer a portion of the damage any of the other tethered heroes receive. · Hold [[Ability key]] or [[Iv attack]] to hold the shot.
  • Fire Scarabs · descriptionStart launching fire beetles at a ground location, applying slow and dealing damage where they land. Once the launch window ends, this ability goes on cooldown.→Start launching fire beetles. Each beetle can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.
  • Fire Scarabs · quipSend out beetles that slow and damage enemies→Send out beetles that lifesteal from enemies
  • Fire Scarabs · T2 descriptionNEW +[Healing Factor]% Heal vs Heroes
  • modicontooltip unlockalltier1NEW Unlocked after your team destroys all enemy Guardians
  • myrosterpartymemberrosterNEW Hero Already in Rosters:
  • Stat nameNon-Imbued Ability Ability Range→Non-Imbued Ability Range
  • reportcard soulscollected descNEW Collect 1000 souls from killing enemy troopers
  • Stat nameDEL Stack duration
  • Stat unitDEL s
  • statdesc debuffresistNEW Debuff Resist
  • Stat unitNEW %
  • statdesc healingoutputHealing Power→Heal Amp
  • Stat unitNEW %
  • HeadhunterNEW Headhunter
  • Headhunter · descriptionNEW Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
  • Healing Booster · descriptionIncreases the effectiveness of your Healing by [Heal Amp Regen Percent]%.→Increases the effectiveness of your healing by [Heal Amp Regen Percent]% and increases your resistance to healing reduction by [Degen Resistance]%.
  • Magic Carpet · descriptionSummon a Magic Carpet that will fly you away. Gain Bullet and Spirit shields while flying. Cannot use abilities while the carpet is being summoned. While flying doing any action will dismiss the carpet.→Summon a Magic Carpet that will fly you away and gain Bullet and Spirit shields. Cannot use abilities while the carpet is being summoned. While flying you are immune to slows and doing any action will dismiss the carpet.
  • Enchanter's Emblem · descriptionWhile you have a Spirit Shield, gain bonus Spirit Power.→While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
  • Battle Vest · descriptionWhile you have a Bullet Shield, gain Weapon Damage.→While you have a Bullet Shield, gain Weapon Damage and Fire Rate.
  • Sharpshooter · headshots descriptionDEL Deal bonus Weapon Damage with headshots.
  • Puddle Punch · T2 descriptionNEW +[Damage] Damage and +[Slow Percent]% Movement Slow
  • Puddle Punch · T3 descriptionDEL +[Damage] Damage and +[Slow Percent]% Movement Slow
Game files4528
  • animation+0 / −2 / ~1
  • data+0 / −0 / ~80
  • hero_model+1 / −0 / ~172
  • material+31 / −3 / ~8
  • model+56 / −1 / ~10
  • npc_model+0 / −6 / ~6
  • other+4 / −0 / ~10
  • particles+107 / −2 / ~72
  • sound+1156 / −515 / ~2176
  • ui+48 / −3 / ~58

Hero model folders: archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (modified), lash_v2 (modified), mirage (added/modified), nano (modified), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tempest (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (modified), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)

← 50915102 →