Patches

2024-09-17update

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builds: 5165, 5169 · official notes
13Buffs
2New
9Other
FIXFixed players being able to exploit soul sharing across multiple lanes to earn more souls than intended. The way the fix is implemented is that each player can only be considered for an enemy trooper death event 4 times per wave number during the laning phase.
FIXFixed troopers sometimes not dying after doing their death flash state
FIXFixed Unstoppable state not preventing fire rate reductions
FIXFixed Grey Talon's Charge Shot and Vindicta's Assassinate cameras not working properly

Biggest changes

Climb ropeBUFFCooldown0.35s→0.1s-71.4%
Tesla BulletsBUFFCooldown0.65s→0.4s-38.5%
Card TrickWraithBUFFCooldown0.75s→0.5s-33.3%
Cancel Fissure WallMcGinnisBUFFCooldown1.25s→1s-20.0%
Torment PulseBUFFCooldown1.75s→1.5s-14.3%
HyperlineBUFFDamage Cooldown3.25s→3s-7.7%
HyperlineBUFFZip Mastery Damage Cooldown3.25s→3s-7.7%
Double-JumpBUFFInterrupt Cooldown4.25s→4s-5.9%
Majestic Leap - DisabledBUFFInterrupt Cooldown4.25s→4s-5.9%
Zipline boostBUFFCooldown360s→340s-5.6%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes4

Items4

Units9

Game rules & map objects7

Kelvin
2
Frozen Shelter2
McGinnis
1
Cancel Fissure Wall1
Wraith
1
Card Trick1
Hyperline
2
Climb rope
1
Zipline boost
1
Double-Jump
1
Majestic Leap - Disabled
1
Tesla Bullets
1
Torment Pulse
1
Chain Lightning
1
Laser
1
Mid Boss Charge
1
Rocket Barrage
1
Stomp
1
Stun Grenade
1
Trooper Grenade
1
Medic trooper heal
1
Trooper zip line
3
Super neutral shield
1
Packed files: added / removed / modified
data+0−0~2
ui+0−0~9

Also 2 visual / audio / UI / technical data fields (see the build pages).

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