Builds / Build 5247

Build 5247

Tracked 2024-10-10 22:06 UTC · game build date Oct 10 2024 14:54:49 · part of 2024-10-10 update · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ misc.vdata ↗ modifiers.vdata ↗ generic_data.vdata ↗
156
entities with gameplay changes
733
gameplay fields
190
text changes
0
console variables

Gameplay data

Abrams
321
Base stats11
BUFFHealth per boon32→34+6.2%
heroes.vdata › hero_atlas › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL32 → 34file diff ↗
NERFMax Health600→570-5.0%
heroes.vdata › hero_atlas › m_mapStartingStats.EMaxHealth600 → 570file diff ↗
Siphon Life1
abilities.vdata › citadel_ability_bull_heal › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_NO_TARGET"file diff ↗This update's notes: no line mentions this
Seismic Impact3
abilities.vdata › citadel_ability_bull_leap › m_flHoverInputAcceleration— → 20file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_bull_leap › m_flHoverInputSpeedMax— → 200file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_bull_leap › m_flHoverSpeedDecay— → 0.9file diff ↗This update's notes: no line mentions this
Bebop
5421
Base stats1
BUFFMove Speed6.25m/s→6.55m/s+4.8%
heroes.vdata › hero_bebop › m_mapStartingStats.EMaxMoveSpeed6.25 → 6.55file diff ↗
Hyper Beam21
NERFChannel Duration8s→10s+25.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityChannelTime.m_strValue8 → 10file diff ↗
NERFMovement Slow30%→25%-16.7%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.SlowPercent.m_strValue30 → 25file diff ↗
DELChannel Duration (spirit scaling)0.06
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_flStatScale0.06 → —file diff ↗
Technical (1)
MECHChannel Duration · Scaling Stats+echannelduration−etechpower
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_vecScalingStats["ETechDuration", "ETechPower"] → ["EChannelDuration", "ETechDuration"]file diff ↗
Hook2
BUFFCan target+enemy troopers
abilities.vdata › citadel_ability_hook › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO" → "CITADEL_UNIT_TARGET_HERO | CITADEL_UNIT_TARGET_TROOPER_ENEMY"file diff ↗
BUFFCast Range25m→30m+20.0%
abilities.vdata › citadel_ability_hook › m_mapAbilityProperties.AbilityCastRange.m_strValue"25m" → "30m"file diff ↗
Sticky Bomb21
NEWBonus Loss Per Death2
abilities.vdata › citadel_ability_sticky_bomb › m_mapAbilityProperties.BonusLossPerDeath.m_strValue— → 2file diff ↗
NEWBonus Max Stacks15
abilities.vdata › citadel_ability_sticky_bomb › m_mapAbilityProperties.BonusMaxStacks.m_strValue— → 15file diff ↗
BUFFBonus Damage % Per Player Hit2.5→4+60.0%
abilities.vdata › citadel_ability_sticky_bomb › m_mapAbilityProperties.BonusDamagePctPerPlayerHit.m_strValue2.5 → 4file diff ↗
Exploding Uppercut3
NEWFire Rate Slow15%
abilities.vdata › citadel_ability_uppercut › m_mapAbilityProperties.FireRateSlow.m_strValue— → 15file diff ↗
NEWFire Rate Slow (spirit scaling)0.2
abilities.vdata › citadel_ability_uppercut › m_mapAbilityProperties.FireRateSlow.m_subclassScaleFunction.m_flStatScale— → 0.2file diff ↗
NEWFire Rate Slow Duration5s
abilities.vdata › citadel_ability_uppercut › m_mapAbilityProperties.ExplodeDebuffDuration.m_strValue— → 5file diff ↗
Calico
9312772
Base stats2
MECHKit: Ability 3Nekomata Ward→Queen of Shadows
heroes.vdata › hero_nano › m_mapBoundAbilities.ESlot_Signature_3"ability_nano_proximity_ritual" → "ability_nano_shadow_step"file diff ↗
MECHKit: UltimateQueen of Shadows→Nekomata Ward
heroes.vdata › hero_nano › m_mapBoundAbilities.ESlot_Signature_4"ability_nano_ult_shadow" → "ability_nano_proximity_ritual"file diff ↗
Pounce32523
NEWAttack Time Phase 10.2
abilities.vdata › ability_nano_pounce › m_flAttackTimePhase01— → 0.2file diff ↗
NEWAttack Time Phase 2-0.4
abilities.vdata › ability_nano_pounce › m_flAttackTimePhase02— → -0.4file diff ↗
NEWDouble Pounce Time3s
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.DoublePounceTime.m_strValue— → 3file diff ↗
REWORKT2 upgradeSlow Radius 6m→Ammo 20%
REWORKT3 upgradeAmmo 25%→Damage 60
BUFFCharge Delay10s→8s-20.0%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue10 → 8file diff ↗
BUFFCharges1→2+100.0%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 2file diff ↗
BUFFCooldown32s→26s-18.8%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityCooldown.m_strValue32 → 26file diff ↗
BUFFDamage (spirit scaling)0.5→0.7+40.0%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.5 → 0.7file diff ↗
BUFFSlow Radius4m→6m+50.0%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.ExplodeRadius.m_strValue"4m" → "6m"file diff ↗
NERFAbility Post Cast Duration0.25s→0.4s+60.0%
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue0.25 → 0.4file diff ↗
NERFCan target−all allies
abilities.vdata › ability_nano_pounce › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL" → "CITADEL_UNIT_TARGET_ALL_ENEMY"file diff ↗
DELFriendly Recharge Time3s
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.FriendlyRechargeTime.m_strValue3 → —file diff ↗
DELFriendly Target CD16
abilities.vdata › ability_nano_pounce › m_mapAbilityProperties.FriendlyTargetCD.m_strValue16 → —file diff ↗
DELPre Arrival Attack Start Time0.2s
abilities.vdata › ability_nano_pounce › m_flPreArrivalAttackStartTime0.2 → —file diff ↗
Ava71854
NEWActivationpress
abilities.vdata › ability_nano_proximity_ritual › m_eAbilityActivation— → "CITADEL_ABILITY_ACTIVATION_PRESS"file diff ↗
NEWActive Range (spirit scaling)0.3
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.ActiveRadius.m_subclassScaleFunction.m_flStatScale— → 0.3file diff ↗
NEWCast Delay Max4
abilities.vdata › ability_nano_proximity_ritual › m_flCastDelayMax— → 4file diff ↗
NEWCast Delay Max Distance40
abilities.vdata › ability_nano_proximity_ritual › m_flCastDelayMaxDist— → 40file diff ↗
NEWCast Delay Min0.2
abilities.vdata › ability_nano_proximity_ritual › m_flCastDelayMin— → 0.2file diff ↗
NEWPredatory Statue › Self Heal Scale0.2
abilities.vdata › ability_nano_proximity_ritual › m_PredatoryStatueModifier.m_flSelfHealScale— → 0.2file diff ↗
NEWT2: Damage Reduction-20%
abilities.vdata › ability_nano_proximity_ritual › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{VictimDamageReduction}.m_strBonus— → -20file diff ↗
REWORKT1 upgradeAva (Normalized) 200HP→Lifesteal Non-Hero 7%, Lifesteal 21%
BUFFActive Range20m→25m+25.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.ActiveRadius.m_strValue"20m" → "25m"file diff ↗
BUFFAva (Normalized)200HP→500HP+150.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.StatueHealth.m_strValue200 → 500file diff ↗
BUFFAva (Normalized) (spirit scaling)2→3+50.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.StatueHealth.m_subclassScaleFunction.m_flStatScale2 → 3file diff ↗
BUFFBehaviour+self-cast+cancellable during the cast delay
abilities.vdata › ability_nano_proximity_ritual › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_B…file diff ↗
BUFFCat Activate Duration1.5s→2s+33.3%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.CatActivateDuration.m_strValue1.5 → 2file diff ↗
BUFFDPS30→40+33.3%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.DPS.m_strValue30 → 40file diff ↗
BUFFRecall Cooldown8s→5s-37.5%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.RecallCooldown.m_strValue8 → 5file diff ↗
BUFFT2: DPS30→40+33.3%
abilities.vdata › ability_nano_proximity_ritual › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS}.m_strBonus30 → 40file diff ↗
NERFAbility Damage Scale0.5→0.3-40.0%
abilities.vdata › ability_nano_proximity_ritual › m_flAbilityDamageScale0.5 → 0.3file diff ↗
NERFCooldown60s→80s+33.3%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCooldown.m_strValue60 → 80file diff ↗
NERFLifesteal30%→15%-50.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.TargetLifesteal.m_strValue30 → 15file diff ↗
NERFLifesteal Non-Hero10%→5%-50.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.TargetLifestealNonHero.m_strValue10 → 5file diff ↗
NERFNPC Damage Scale50%→30%-40.0%
abilities.vdata › ability_nano_proximity_ritual › m_flNPCDamageScale0.5 → 0.3file diff ↗
DELInactive Radius20m
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.InactiveRadius.m_strValue"20m" → —file diff ↗
DELMin Resummon Cooldown5s
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.MinResummonCooldown.m_strValue5 → —file diff ↗
DELRecall Range5m
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.RecallRange.m_strValue"5m" → —file diff ↗
DELTargeting Cone Angle20
abilities.vdata › ability_nano_proximity_ritual › m_flTargetingConeAngle20 → —file diff ↗
Technical (3)
DELe Ability ActivationAbility Activation Press
abilities.vdata › ability_nano_proximity_ritual › mp_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS" → —file diff ↗
MECHAbility TypeSignature→Ultimate
abilities.vdata › ability_nano_proximity_ritual › m_eAbilityType"EAbilityType_Signature" → "EAbilityType_Ultimate"file diff ↗
MECHActive Radius · Specific Stat Scale TypeETechRange→ETechPower
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.ActiveRadius.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechRange" → "ETechPower"file diff ↗
Shadow Step
NEWAdded to the game files · 31 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBullet Resist Duration6s
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.BulletArmorReductionDuration.m_strValue— → 6file diff ↗
NEWBullet Resist reduction (Heavy)15
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.BulletArmorReductionHeavy.m_strValue— → 15file diff ↗
NEWCast Delay0.2s
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.2file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown40s
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 40file diff ↗
NEWDuration8s
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.AbilityDuration.m_strValue— → 8file diff ↗
NEWFire Rate20%
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.BonusFireRate.m_strValue— → 20file diff ↗
NEWInvis Alert When Fading1
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.InvisAlertWhenFading.m_strValue— → 1file diff ↗
NEWMelee Attack Speed20%
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.MeleeAttackSpeedBonus.m_strValue— → 20file diff ↗
NEWReveal On Damage Duration0.25s
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.RevealOnDamageDuration.m_strValue— → 0.25file diff ↗
NEWReveal On Spotted Duration0.75s
abilities.vdata › ability_nano_shadow_step › m_mapAbilityProperties.RevealOnSpottedDuration.m_strValue— → 0.75file diff ↗
All fields (19)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBehaviourNo Target
NEWBullet Velocity254m/s
NEWDuration (spirit scaling)0.05
NEWMax Level1
NEWShadow › Armor Debuff › Keep Maximum Duration On Refreshnow
NEWShadow › Fade Instead Of Remove On Ability Useyes
NEWShadow › Fade Instead Of Remove On Bullet Fireyes
NEWShadow › Fade To Visible At End Of Durationyes
NEWSpot Radius2m
NEWStart Trainedno
NEWT1: Stamina Recovery30%
NEWT2: Movement Slow Resist40%
NEWT3: Silence Duration3s
NEWTargetingself
BUFFCan target+enemy creeps+enemy heroes+enemy minions
NERFInterrupted by+stunned
Dynamo
11
Quantum Entanglement11
NEWT3: Cooldown-4s
abilities.vdata › citadel_ability_void_sphere › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus— → -4file diff ↗
NERFCooldown12.5s→15s+20.0%
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.AbilityCooldown.m_strValue12.5 → 15file diff ↗
Grey Talon
2523
Base stats123
NEWBullet Damage per Spirit0.1
heroes.vdata › hero_orion › m_mapScalingStats.EBulletDamage.flScale— → 0.1file diff ↗
BUFFMove Speed6m/s→6.3m/s+5.0%
heroes.vdata › hero_orion › m_mapStartingStats.EMaxMoveSpeed6 → 6.3file diff ↗
BUFFStamina3→4+33.3%
heroes.vdata › hero_orion › m_mapStartingStats.EStamina3 → 4file diff ↗
DELBullets per sec per Spirit0.00625
heroes.vdata › hero_orion › m_mapScalingStats.ERoundsPerSecond.flScale0.00625 → —file diff ↗
DELFire Rate per Spirit0.25
heroes.vdata › hero_orion › m_mapScalingStats.EFireRate.flScale0.25 → —file diff ↗
DELMove Speed per Spirit0.04
heroes.vdata › hero_orion › m_mapScalingStats.EMaxMoveSpeed.flScale0.04 → —file diff ↗
Technical (4)
NEWBullet Damage per SpiritETechPower
heroes.vdata › hero_orion › m_mapScalingStats.EBulletDamage.eScalingStat— → "ETechPower"file diff ↗
DELBullets per sec per SpiritETechPower
heroes.vdata › hero_orion › m_mapScalingStats.ERoundsPerSecond.eScalingStat"ETechPower" → —file diff ↗
DELFire Rate per SpiritETechPower
heroes.vdata › hero_orion › m_mapScalingStats.EFireRate.eScalingStat"ETechPower" → —file diff ↗
DELMove Speed per SpiritETechPower
heroes.vdata › hero_orion › m_mapScalingStats.EMaxMoveSpeed.eScalingStat"ETechPower" → —file diff ↗
Guided Owl11
NEWWorld Collide Grace Window0.5
abilities.vdata › ability_guided_arrow › m_flWorldCollideGraceWindow— → 0.5file diff ↗
BUFFKill Check Window3→4+33.3%
abilities.vdata › ability_guided_arrow › m_flKillCheckWindow3 → 4file diff ↗
Technical (1)
abilities.vdata › ability_guided_arrow › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPAC… → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPAC…file diff ↗This update's notes: no line mentions this
Rain of Arrows11
abilities.vdata › ability_power_jump › m_mapAbilityProperties.AltJumpSpeed.m_strValue"10m" → "12m"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_power_jump › m_mapAbilityProperties.FallSpeedMax.m_strValue30 → 15file diff ↗This update's notes: no line mentions this
The Mourning Comes11
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flBulletDamage24.75 → 30.25file diff ↗This update's notes: no line mentions this
NERFFire Interval0.45s→0.55s+22.2%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flCycleTime0.45 → 0.55file diff ↗
Haze
132
Base stats1
BUFFMove Speed8m/s→8.3m/s+3.8%
heroes.vdata › hero_haze › m_mapStartingStats.EMaxMoveSpeed8 → 8.3file diff ↗
Bullet Dance111
REWORKT3 upgradeTargets Hit Per Shot 1→Dance Movespeed 2m/s, Evasion Chance 40%
BUFFTargets Hit Per Shot1→2+100.0%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.TargetsPerTick.m_strValue1 → 2file diff ↗
DELFire Rate15%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.BonusFireRate.m_strValue15 → —file diff ↗
Technical (1)
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.WeaponDamageBonus.m_eStatType— → "EBulletDamage"file diff ↗This update's notes: no line mentions this
Fixation111
BUFFMax Stacks30→40+33.3%
abilities.vdata › ability_stacking_damage › m_mapAbilityProperties.MaxStacks.m_strValue30 → 40file diff ↗
NERFT3: Weapon Damage0.2→0.15-25.0%
abilities.vdata › ability_stacking_damage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageBonusFixedPerStack}.m_strBonus0.2 → 0.15file diff ↗
abilities.vdata › ability_stacking_damage › m_mapAbilityProperties.DamageBonusFixedPerStack.m_bDamageAffectedByEffectivenesstrue → —file diff ↗This update's notes: no line mentions this
Holliday
1
Base stats1
BUFFMove Speed8m/s→8.3m/s+3.8%
heroes.vdata › hero_astro › m_mapStartingStats.EMaxMoveSpeed8 → 8.3file diff ↗
Infernus
21
Concussive Combustion1
abilities.vdata › ability_fire_bomb › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEH…file diff ↗This update's notes: no line mentions this
Catalyst11
BUFFT3: Damage Amplification15%→20%+33.3%
abilities.vdata › ability_incendiary_projectile › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageAmplification}.m_strBonus15 → 20file diff ↗
NERFDamage Amplification25%→20%-20.0%
abilities.vdata › ability_incendiary_projectile › m_mapAbilityProperties.DamageAmplification.m_strValue25 → 20file diff ↗
Technical (1)
abilities.vdata › ability_incendiary_projectile › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CASTrange\n\t\tRANGE_AS_SAT_SPHERE_WHILE_… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING"file diff ↗This update's notes: no line mentions this
Ivy
11
Air Drop11
abilities.vdata › citadel_ability_tengu_airlift › m_flMoveCollideSpeed275.591 → 433.071file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_tengu_airlift › m_flMinFlyHeight240 → 120file diff ↗This update's notes: no line mentions this
Technical (1)
abilities.vdata › citadel_ability_tengu_airlift › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL… → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL…file diff ↗This update's notes: no line mentions this
Kelvin
11
Base stats1
NEWHeadshot Damage Bonus ×0.8
heroes.vdata › hero_kelvin › m_mapStartingStats.ECritDamageBonusScale— → 0.8file diff ↗
Expedition's End1
abilities.vdata › citadel_weapon_kelvin_set › m_mapAbilityProperties.CritScalePercent.m_strValue-20 → —file diff ↗This update's notes: no line mentions this
Lady Geist
22
Base stats1
BUFFMove Speed6m/s→6.3m/s+5.0%
heroes.vdata › hero_ghost › m_mapStartingStats.EMaxMoveSpeed6 → 6.3file diff ↗
Malice2
NERFDebuff Duration16s→13s-18.8%
abilities.vdata › ability_blood_shards › m_mapAbilityProperties.DebuffDuration.m_strValue16 → 13file diff ↗
NERFSlow Duration6s→4s-33.3%
abilities.vdata › ability_blood_shards › m_mapAbilityProperties.SlowDuration.m_strValue6 → 4file diff ↗
Life Drain1
BUFFBehaviour+alt-cast
abilities.vdata › ability_life_drain › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | C… → "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | C…file diff ↗
Lash
3
Flog2
NERFHeal vs heroes80%→70%-12.5%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.HealPctVsHeroes.m_strValue80 → 70file diff ↗
NERFHeal vs non-heroes30%→25%-16.7%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.HealPctVsNonHeroes.m_strValue30 → 25file diff ↗
Grapple
Technical (1)
abilities.vdata › citadel_ability_lash › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" → "CITADEL_ABILITY_BEHAVIOR_MOVEMENT"file diff ↗This update's notes: no line mentions this
Tale of The Tape1
NERFBullet Damage10→9-10.0%
abilities.vdata › citadel_weapon_lash_set › m_mapWeaponInfos.primary.m_flBulletDamage10 → 9file diff ↗
McGinnis
1742
Base stats11
NEWBullet Resist15%
heroes.vdata › hero_forge › m_mapStartingStats.EBulletArmorDamageReduction— → 15file diff ↗
DELSpirit Resist25%
heroes.vdata › hero_forge › m_mapStartingStats.ETechArmorDamageReduction25 → —file diff ↗
Cancel Fissure Wall1
abilities.vdata › citadel_ability_fissure_wall_cancel › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR… → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR…file diff ↗This update's notes: no line mentions this
Heavy Barrage1
BUFFExplosion Radius4.5m→5m+11.1%
abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.ExplosionRadius.m_strValue"4.5m" → "5m"file diff ↗
Mini Turret541
BUFFCast Range15m→20m+33.3%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.AbilityCastRange.m_strValue"15m" → "20m"file diff ↗
BUFFCharge Delay5s→3s-40.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue5 → 3file diff ↗
BUFFCooldown30s→24s-20.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 24file diff ↗
BUFFDeploy Time1s→0.25s-75.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretDeployTime.m_strValue1 → 0.25file diff ↗
BUFFTurret Attack Delay0.35s→0.2s-42.9%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretAttackDelay.m_strValue0.35 → 0.2file diff ↗
NERFBoss Damage % Outgoing40→30-25.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.BossDamagePercentOutgoing.m_strValue40 → 30file diff ↗
NERFLifetime30s→24s-20.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretLifetime.m_strValue30 → 24file diff ↗
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.NonHeroDamagePercentOutgoing.m_strValue60 → 50file diff ↗This update's notes: no line mentions this
NERFTurret Health30%→20%-33.3%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretHealthScaling.m_strValue30 → 20file diff ↗
DELT1: Charges1
abilities.vdata › citadel_ability_shieldedsentry › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCharges}.m_strBonus1 → —file diff ↗
Mirage
2422
Fire Scarabs1
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.35 → —file diff ↗This update's notes: no line mentions this
Djinn's Mark21
BUFFBase Damage (spirit scaling)0.4→0.55+37.5%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcDamageBase.m_subclassScaleFunction.m_flStatScale0.4 → 0.55file diff ↗
BUFFReveal Duration2s→3s+50.0%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.RevealDuration.m_strValue2 → 3file diff ↗
NERFBase Damage16→12-25.0%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcDamageBase.m_strValue16 → 12file diff ↗
Traveler21
REWORKT1 upgradeCooldown -20s→Move Speed 2m/s
REWORKT2 upgradeMove Speed 2m/s→Cooldown -30s
BUFFT3: Fire Rate20%→30%+50.0%
abilities.vdata › mirage_teleport › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BonusFireRate}.m_strBonus20 → 30file diff ↗
Tornado111
BUFFCast Range0m→20m
abilities.vdata › mirage_tornado › m_mapAbilityProperties.AbilityCastRange.m_strValue0 → "20m"file diff ↗
NERFDuration0.75s→0s-100.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.AbilityDuration.m_strValue0.75 → 0file diff ↗
abilities.vdata › mirage_tornado › m_mapAbilityProperties.ForwardOffset.m_strValue125 → —file diff ↗This update's notes: no line mentions this
Technical (1)
DELDuration · Scale TypeETechDuration
abilities.vdata › mirage_tornado › m_mapAbilityProperties.AbilityDuration.m_eScaleType"ETechDuration" → —file diff ↗
Mo & Krill
13
Base stats1
BUFFMove Speed7.8m/s→8.1m/s+3.8%
heroes.vdata › hero_krill › m_mapStartingStats.EMaxMoveSpeed7.8 → 8.1file diff ↗
Scorn1
abilities.vdata › ability_intimidate › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_MELEE_ON_CAST | …file diff ↗This update's notes: no line mentions this
Combo11
REWORKT1 upgradeCooldown -28s→Combo Bullet Resist 30%
BUFFCooldown95s→75s-21.1%
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.AbilityCooldown.m_strValue95 → 75file diff ↗
Paradox
2341
Base stats1
BUFFBullet damage per boon0.33→0.45+36.4%
heroes.vdata › hero_chrono › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.33 → 0.45file diff ↗
Kinetic Carbine1
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABIL… → "CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABIL…file diff ↗This update's notes: no line mentions this
Pulse Grenade111
REWORKT3 upgradeDamage Amp per stack 2%→Radius Increase Per Pulse 1m
BUFFDamage Amp per stack5%→6%+20.0%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.DamageAmplificationPerStack.m_strValue5 → 6file diff ↗
NERFRadius7m→6m-14.3%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.Radius.m_strValue"7m" → "6m"file diff ↗
Paradoxical Swap221
REWORKT1 upgradeCast Range 15m→Cooldown -15s
REWORKT3 upgradeCooldown -14s→Cast Range 20m
NERFCast Range30m→25m-16.7%
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.AbilityCastRange.m_strValue"30m" → "25m"file diff ↗
NERFCooldown48s→65s+35.4%
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.AbilityCooldown.m_strValue48 → 65file diff ↗
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.SpellLifestealNonHero.m_strValue25 → —file diff ↗This update's notes: no line mentions this
Time Wall1
NERFTime Stop Duration1s→0.7s-30.0%
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.TimeScaleDuration.m_strValue1 → 0.7file diff ↗
Pocket
13
The Black Sheep1
NERFFalloff Start22m→16m-27.3%
abilities.vdata › citadel_weapon_synth_set › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange866 → 629.921file diff ↗
Affliction1
NERFDPS (spirit scaling)0.3931→0.34-13.5%
abilities.vdata › synth_affliction › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.39312 → 0.34file diff ↗
Barrage11
NEWT3: Radius2m
abilities.vdata › synth_barrage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus— → "2m"file diff ↗
NERFRadius6.5m→4.5m-30.8%
abilities.vdata › synth_barrage › m_mapAbilityProperties.Radius.m_strValue"6.5m" → "4.5m"file diff ↗
Seven
21
Base stats11
BUFFHealth Regen1.5→3+100.0%
heroes.vdata › hero_gigawatt › m_mapStartingStats.EBaseHealthRegen1.5 → 3file diff ↗
NERFMove Speed per Spirit0.028→0.023-17.9%
heroes.vdata › hero_gigawatt › m_mapScalingStats.EMaxMoveSpeed.flScale0.028 → 0.023file diff ↗
Lightning Ball1
BUFFT3: Radius1m→2m+100.0%
abilities.vdata › citadel_ability_lightning_ball › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ShockRadius}.m_strBonus"1m" → "2m"file diff ↗
Shield Guy
Base stats
NEWAdded to the game files · 137 fields
NEWHealth Regen2
heroes.vdata › hero_shieldguy › m_mapStartingStats.EBaseHealthRegen— → 2file diff ↗
NEWHeavy Melee116
heroes.vdata › hero_shieldguy › m_mapStartingStats.EHeavyMeleeDamage— → 116file diff ↗
NEWKit: Ability 1Ability 1
heroes.vdata › hero_shieldguy › m_mapBoundAbilities.ESlot_Signature_1— → "ability_shieldguy_ability01"file diff ↗
NEWKit: Ability 2Ability 2
heroes.vdata › hero_shieldguy › m_mapBoundAbilities.ESlot_Signature_2— → "ability_shieldguy_ability02"file diff ↗
NEWKit: Ability 3Ability 3
heroes.vdata › hero_shieldguy › m_mapBoundAbilities.ESlot_Signature_3— → "ability_shieldguy_ability03"file diff ↗
NEWKit: UltimateUltimate
heroes.vdata › hero_shieldguy › m_mapBoundAbilities.ESlot_Signature_4— → "ability_shieldguy_ult"file diff ↗
NEWKit: WeaponWeapon
heroes.vdata › hero_shieldguy › m_mapBoundAbilities.ESlot_Weapon_Primary— → "citadel_weapon_shieldguy_set"file diff ↗
NEWLight Melee63
heroes.vdata › hero_shieldguy › m_mapStartingStats.ELightMeleeDamage— → 63file diff ↗
NEWMax Health550
heroes.vdata › hero_shieldguy › m_mapStartingStats.EMaxHealth— → 550file diff ↗
NEWMove Speed7.3m/s
heroes.vdata › hero_shieldguy › m_mapStartingStats.EMaxMoveSpeed— → 7.3file diff ↗
NEWStamina3
heroes.vdata › hero_shieldguy › m_mapStartingStats.EStamina— → 3file diff ↗
All fields (126)
NEWAbility Duration1s
NEWAbility Range1%
NEWAbility Resource TypeNone
NEWBullet damage per boon0.1249
NEWCollision Height2.03m
NEWCollision Radius0.508m
NEWCrouch Speed4.75
NEWHeadshot Damage Bonus ×1
NEWHeadshot Damage Taken ×1
NEWHealth per boon41
NEWItem Slot Info › Armor › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Spirit › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Weapon Mod › Max Purchases For Tier6, 6, 6
NEWKit: Climb RopeClimb rope
NEWKit: Innate 1Dash
NEWKit: Innate 2Sprint
NEWKit: Innate 3Parry
NEWKit: JumpJump
NEWKit: MantleMantle
NEWKit: MeleeMelee shieldguy
NEWKit: SlideSlide
NEWKit: Zip LineZip Line
NEWKit: Zip Line BoostZipline boost
NEWLevel 10: ability points1
NEWLevel 10: souls needed5200
NEWLevel 11: ability points1
NEWLevel 11: gives a boonyes
NEWLevel 11: souls needed6000
NEWLevel 12: ability points1
NEWLevel 12: gives a boonyes
NEWLevel 12: souls needed7500
NEWLevel 13: ability points1
NEWLevel 13: souls needed8000
NEWLevel 14: ability points1
NEWLevel 14: gives a boonyes
NEWLevel 14: souls needed9000
NEWLevel 15: ability points1
NEWLevel 15: souls needed9700
NEWLevel 16: ability points1
NEWLevel 16: gives a boonyes
NEWLevel 16: souls needed10500
NEWLevel 17: ability points1
NEWLevel 17: gives a boonyes
NEWLevel 17: souls needed12000
NEWLevel 18: gives a boonyes
NEWLevel 18: souls needed13000
NEWLevel 19: ability points1
NEWLevel 19: gives a boonyes
NEWLevel 19: souls needed14000
NEWLevel 1: ability unlocks1
NEWLevel 20: gives a boonyes
NEWLevel 20: souls needed15000
NEWLevel 21: ability points1
NEWLevel 21: gives a boonyes
NEWLevel 21: souls needed16000
NEWLevel 22: ability points1
NEWLevel 22: gives a boonyes
NEWLevel 22: souls needed18000
NEWLevel 23: ability points1
NEWLevel 23: gives a boonyes
NEWLevel 23: souls needed20000
NEWLevel 24: ability points1
NEWLevel 24: souls needed22000
NEWLevel 25: ability points1
NEWLevel 25: souls needed24000
NEWLevel 26: ability points1
NEWLevel 26: souls needed27000
NEWLevel 27: ability points1
NEWLevel 27: souls needed30000
NEWLevel 28: ability points1
NEWLevel 28: souls needed33000
NEWLevel 29: ability points1
NEWLevel 29: souls needed36000
NEWLevel 2: ability points1
NEWLevel 2: ability unlocks1
NEWLevel 2: souls needed400
NEWLevel 30: ability points1
NEWLevel 30: souls needed39000
NEWLevel 31: ability points1
NEWLevel 31: souls needed42000
NEWLevel 32: ability points1
NEWLevel 32: souls needed45000
NEWLevel 33: ability points1
NEWLevel 33: souls needed48000
NEWLevel 3: ability points1
NEWLevel 3: souls needed800
NEWLevel 4: gives a boonyes
NEWLevel 4: souls needed1200
NEWLevel 5: ability unlocks1
NEWLevel 5: souls needed1500
NEWLevel 6: ability points1
NEWLevel 6: gives a boonyes
NEWLevel 6: souls needed2200
NEWLevel 7: ability unlocks1
NEWLevel 7: souls needed3000
NEWLevel 8: ability points1
NEWLevel 8: souls needed3500
NEWLevel 9: ability points1
NEWLevel 9: gives a boonyes
NEWLevel 9: souls needed4500
NEWMelee damage per boon2.67
NEWMove Acceleration4
NEWProc Build Up Rate Scale1
NEWReload Reduction1%
NEWScaling Stats{}
NEWSpirit purchase bonus, tier 1: value4
NEWSpirit purchase bonus, tier 2: value8
NEWSpirit purchase bonus, tier 3: value12
NEWSpirit purchase bonus, tier 4: value16
NEWStamina Cooldown5s
NEWStealth Speed Meters Per Second4m/s
NEWStep Height0.8128m
NEWVitality purchase bonus, tier 1: value11
NEWVitality purchase bonus, tier 2: value14
NEWVitality purchase bonus, tier 3: value17
NEWVitality purchase bonus, tier 4: value20
NEWWeapon Power Scale1
NEWWeapon purchase bonus, tier 1: value6
NEWWeapon purchase bonus, tier 2: value10
NEWWeapon purchase bonus, tier 3: value14
NEWWeapon purchase bonus, tier 4: value18
OFFAssigned Players Onlyno
OFFBot Selectableno
OFFDisabledyes
OFFIn Developmentyes
ONPlayer Selectableyes
Melee shieldguy
NEWAdded to the game files · 40 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_melee_shieldguy › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_melee_shieldguy › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWMelee Damage Taken Scale35
abilities.vdata › ability_melee_shieldguy › m_mapAbilityProperties.MeleeDamageTakenScale.m_strValue— → 35file diff ↗
NEWMelee Half Angle30
abilities.vdata › ability_melee_shieldguy › m_mapAbilityProperties.MeleeHalfAngle.m_strValue— → 30file diff ↗
NEWMelee Range5m
abilities.vdata › ability_melee_shieldguy › m_mapAbilityProperties.MeleeAttackLength.m_strValue— → "5m"file diff ↗
All fields (35)
NEWAbility TypeWeapon
NEWActivationinstant cast
NEWAir Melee Up Scale20, -45, 1, 0.1
NEWAir heavy melee › Attack State Time0.3s
NEWAir heavy melee › Cooldown On Hit0.9s
NEWAir heavy melee › Cooldown On Miss0.9s
NEWAir heavy melee › Is Heavy Attacknow
NEWAir heavy melee › Movement Acc200000
NEWAir heavy melee › Triggerheavy
NEWBehaviour+castable while hidden+hidden+not silencable+no target+silent cast failure feedback
NEWBullet Velocity254m/s
NEWCollision Distance1.27m
NEWHeavy melee › Cooldown On Hit0.9s
NEWHeavy melee › Cooldown On Miss0.9s
NEWHeavy melee › Is Heavy Attacknow
NEWHeavy melee › Movement Acc200000
NEWHeavy melee › Triggerheavy
NEWMax Level1
NEWMelee Damage FlagsDflag Trigger Flinch
NEWParry Stun Time1.1s
NEWParry Victim › On Create Response › ConceptTlk Citadel Interact With Ability
NEWParry Victim › On Create Response › Speaker TypeModifier Rr Speaker Caster
NEWParry Window0.28
NEWSlide melee › Cooldown On Hit1s
NEWSlide melee › Cooldown On Miss1s
NEWSlide melee › Is Heavy Attacknow
NEWSlide melee › Knock Up Strength200
NEWSlide melee › Movement Acc3000
NEWSlide melee › Speed Bonus Curve—
NEWSlide melee › Triggerheavy
NEWStart Trainedyes
NEWTargetingself
BUFFCan target+all enemies+enemy trophies
BUFFTargeting rules+pierces invulnerability
NERFInterrupted by+asleep+stunned
Ability 1
NEWAdded to the game files · 13 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_shieldguy_ability01 › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_shieldguy_ability01 › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown26s
abilities.vdata › ability_shieldguy_ability01 › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 26file diff ↗
All fields (10)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBehaviour+displays damage impact+no target
NEWBullet Velocity254m/s
NEWMax Level1
NEWStart Trainedno
NEWTargetingself
BUFFCan target+all enemies
NERFInterrupted by+stunned
Ability 2
NEWAdded to the game files · 13 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_shieldguy_ability02 › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_shieldguy_ability02 › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown26s
abilities.vdata › ability_shieldguy_ability02 › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 26file diff ↗
All fields (10)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBehaviour+displays damage impact+no target
NEWBullet Velocity254m/s
NEWMax Level1
NEWStart Trainedno
NEWTargetingself
BUFFCan target+all enemies
NERFInterrupted by+stunned
Ability 3
NEWAdded to the game files · 13 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_shieldguy_ability03 › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_shieldguy_ability03 › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown26s
abilities.vdata › ability_shieldguy_ability03 › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 26file diff ↗
All fields (10)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBehaviour+displays damage impact+no target
NEWBullet Velocity254m/s
NEWMax Level1
NEWStart Trainedno
NEWTargetingself
BUFFCan target+all enemies
NERFInterrupted by+stunned
Ultimate
NEWAdded to the game files · 13 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_shieldguy_ult › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_shieldguy_ult › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown127s
abilities.vdata › ability_shieldguy_ult › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 127file diff ↗
All fields (10)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBehaviour+displays damage impact+no target
NEWBullet Velocity254m/s
NEWMax Level1
NEWStart Trainedno
NEWTargetingself
BUFFCan target+enemy creeps+enemy heroes+enemy minions
NERFInterrupted by+stunned
Weapon
NEWAdded to the game files · 50 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_weapon_shieldguy_set › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › citadel_weapon_shieldguy_set › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
All fields (48)
NEWAbility Points Cost1
NEWAbility TypeWeapon
NEWActivationon button is down
NEWAiming Move Spread Penalty0–0.15
NEWAiming Shoot Spread Penalty0–0.2
NEWAmmo30
NEWBehaviour+disarmable+dont interrupt sprint+is primary weapon+not silencable+no target+silent cast failure feedback+weapon toggle
NEWBullet Damage5.5
NEWBullet Lifetime2s
NEWBullet Radius0.0762m
NEWBullet Reflect Amount1
NEWBullet Should Use Verletyes
NEWBullet Velocity571.5m/s
NEWBurst Size1
NEWCan Zoomnow
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage at Falloff End10%
NEWFalloff End57.51m
NEWFalloff Start22m
NEWFire Interval0.09s
NEWHeadshot Multiplier1.9
NEWHeadshot Multiplier (far)1.9
NEWHorizontal Recoilnone
NEWMax Range177.8m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed100%
NEWPellets per Shot1
NEWRecoil Recovery Delay Factor0.05
NEWRecoil Recovery Speed5
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed5
NEWReload Move Speed254m/s
NEWReload Time2.5s
NEWScatter Yaw Scale1
NEWShoot Spread Penalty Decay2
NEWSpread0.2
NEWSpread Decay2.5
NEWSpread per Shot1
NEWStanding Move Spread Penalty0–0.5
NEWStanding Shoot Spread Penalty0–0.2
NEWStanding Spread1.5
NEWStart Trainedyes
NEWTargetingself
NEWVertical Recoilnone
NERFInterrupted by+asleep+stunned
Shiv
4
Slice and Dice2
BUFFDamage (spirit scaling)1.2→1.3+8.3%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.ImpactDamage.m_subclassScaleFunction.m_flStatScale1.2 → 1.3file diff ↗
BUFFT1: Cooldown-3.75s→-4s+6.7%
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-3.75 → -4file diff ↗
Killing Blow2
BUFFRage Drain Delay Duration7s→12s+71.4%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.RageDrainDelayDuration.m_strValue7 → 12file diff ↗
BUFFRage Drain Rate0.35→0.25-28.6%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.RageDrainRate.m_strValue0.35 → 0.25file diff ↗
Vindicta
41343
Base stats111
BUFFMove Speed8m/s→8.3m/s+3.8%
heroes.vdata › hero_hornet › m_mapStartingStats.EMaxMoveSpeed8 → 8.3file diff ↗
NERFBullet damage per boon0.7857→0.55-30.0%
heroes.vdata › hero_hornet › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.785714 → 0.55file diff ↗
DELBullet Resist-10%
heroes.vdata › hero_hornet › m_mapStartingStats.EBulletArmorDamageReduction-10 → —file diff ↗
Stake1
NERFTether Duration2s→1.75s-12.5%
abilities.vdata › citadel_ability_hornet_chain › m_mapAbilityProperties.ChainDuration.m_strValue2 → 1.75file diff ↗
Technical (1)
abilities.vdata › citadel_ability_hornet_chain › m_projectileInfo.m_nBehaviors"PBF_BounceOffWall | PBF_DetonateOnHitTarget | PBF_DetonateOnHitWorld" → —file diff ↗This update's notes: no line mentions this
Flight4112
NEWAir Acceleration0.5
abilities.vdata › citadel_ability_hornet_leap › m_flAirAcceleration— → 0.5file diff ↗
NEWLaunch Air Drag2
abilities.vdata › citadel_ability_hornet_leap › m_flLaunchAirDrag— → 2file diff ↗
abilities.vdata › citadel_ability_hornet_leap › m_flLaunchTime— → 0.5file diff ↗This update's notes: no line mentions this
NEWMove Speed Above Base Scale0.5
abilities.vdata › citadel_ability_hornet_leap › m_flMoveSpeedAboveBaseScale— → 0.5file diff ↗
REWORKT2 upgradeCooldown -14s→Duration 6s
NERFAir Drag2→1-50.0%
abilities.vdata › citadel_ability_hornet_leap › m_flAirDrag2 → 1file diff ↗
DELAir Speed Approach2.54m/s
abilities.vdata › citadel_ability_hornet_leap › m_flAirSpeedApproach100 → —file diff ↗
DELDuration (spirit scaling)0.1638
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_flStatScale0.1638 → —file diff ↗
Technical (1)
MECHDuration · Specific Stat Scale TypeETechPower→ETechDuration
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechDuration"file diff ↗
Wallflower's Revenge21
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flBulletDamage15 → 17.68file diff ↗This update's notes: no line mentions this
BUFFFalloff End45m→64m+42.2%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange1771.65 → 2519.69file diff ↗
NERFFire Interval0.22s→0.26s+18.2%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flCycleTime0.22 → 0.26file diff ↗
Viscous
13
Goo Ball1
NERFStun Duration1s→0.5s-50.0%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.StunDuration.m_strValue1 → 0.5file diff ↗
Technical (1)
MECHBehaviour+trigger cancel mash protection on cast
abilities.vdata › viscous_goo_bowling_ball › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CA… → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTI…file diff ↗
Splatter12
BUFFDamage (spirit scaling)1.5→1.9+26.7%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.5 → 1.9file diff ↗
NERFDamage100→90-10.0%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.Damage.m_strValue100 → 90file diff ↗
NERFT2: Damage70→60-14.3%
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus70 → 60file diff ↗
Puddle Punch
Technical (1)
abilities.vdata › viscous_telepunch › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗This update's notes: no line mentions this
Warden
25
Base stats1
BUFFMove Speed6m/s→6.3m/s+5.0%
heroes.vdata › hero_warden › m_mapStartingStats.EMaxMoveSpeed6 → 6.3file diff ↗
Alchemical Flask22
REWORKT1 upgradeDamage 40→Stamina Reduction 1
REWORKT2 upgradeStamina Reduction 1→Damage 50
BUFFCooldown14s→12s-14.3%
abilities.vdata › ability_warden_crowd_control › m_mapAbilityProperties.AbilityCooldown.m_strValue14 → 12file diff ↗
BUFFDamage55→65+18.2%
abilities.vdata › ability_warden_crowd_control › m_mapAbilityProperties.Damage.m_strValue55 → 65file diff ↗
Last Stand2
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.AbilityCastDelay.m_strValue2.25 → 2file diff ↗This update's notes: no line mentions this
BUFFRadius12m→13m+8.3%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.Radius.m_strValue"12m" → "13m"file diff ↗
Wraith
3
Card Trick3
NERFCard Resource Per Heavy Melee50→25-50.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourcePerHeavyMelee.m_strValue50 → 25file diff ↗
NERFCard Resource Per Light Melee20→10-50.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourcePerLightMelee.m_strValue20 → 10file diff ↗
NERFDamage (spirit scaling)1.2→1.1-8.3%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.2 → 1.1file diff ↗
Yamato
1132
Base stats1
BUFFMove Speed8m/s→8.3m/s+3.8%
heroes.vdata › hero_yamato › m_mapStartingStats.EMaxMoveSpeed8 → 8.3file diff ↗
Flying Strike1
abilities.vdata › citadel_ability_flying_strike › m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" → "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_OUT_OF_GAME | MODIFIER_STATE_IS_ASLEEP"file diff ↗This update's notes: no line mentions this
Shadow Transformation12
NERFDuration4.5s→4s-11.1%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.AbilityDuration.m_strValue4.5 → 4file diff ↗
DELBullet Resist40%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.BulletResist.m_strValue40 → —file diff ↗
DELSpirit Resist40%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.TechResist.m_strValue40 → —file diff ↗
Power Slash11
NEWT2: Cooldown-2s
abilities.vdata › citadel_ability_power_slash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus— → -2file diff ↗
NERFCooldown8.5s→10.5s+23.5%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue8.5 → 10.5file diff ↗
Many units
311
npc_units.vdata › @shared › m_flT1BossDPSBase— → 10file diff ↗This update's notes: no line mentions this
npc_units.vdata › @shared › m_flT1BossDPSMaxTimeInSeconds— → 600file diff ↗This update's notes: no line mentions this
npc_units.vdata › @shared › m_flT1BossDPSMax— → 47file diff ↗This update's notes: no line mentions this
NERFMax Range vs Guardian13.72m→12m-12.5%
npc_units.vdata › @shared › m_flAttackT1BossMaxRange540 → 472.441file diff ↗
npc_units.vdata › @shared › m_flT1BossDPS36 → —file diff ↗This update's notes: no line mentions this
Alchemical Fire
2231
abilities.vdata › upgrade_thermal_detonator › m_mapWeaponInfos.primary.m_flBulletRadius— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_thermal_detonator › m_mapWeaponInfos.primary.m_flVerticalAimBias— → 10file diff ↗This update's notes: no line mentions this
BUFFDPS45→55+22.2%
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.DPS.m_strValue45 → 55file diff ↗
abilities.vdata › upgrade_thermal_detonator › m_projectileInfo.m_flUpSpeed0 → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_thermal_detonator › m_mapWeaponInfos.primary.m_flBulletSpeed10000 → 1600file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.DPSIncrease.m_strValue8 → 7file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_thermal_detonator › m_projectileInfo.m_flSpeed1600 → 800file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_thermal_detonator › m_projectileInfo.m_flVerticalAimBias10 → —file diff ↗This update's notes: no line mentions this
Technical (2)
abilities.vdata › upgrade_thermal_detonator › m_projectileInfo.m_nBehaviors"PBF_BounceOffWall | PBF_DetonateOnHitWorld" → —file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_thermal_detonator › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_B…file diff ↗This update's notes: no line mentions this
Ammo Scavenger
11
BUFFMax Stacks10→20+100.0%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.MaxStacks.m_strValue10 → 20file diff ↗
NERFSpirit Power Per Soul2→1-50.0%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.SpiritPowerPerSoul.m_strValue2 → 1file diff ↗
Basic Magazine
1
BUFFAmmo24%→26%+8.3%
abilities.vdata › upgrade_clip_size › m_mapAbilityProperties.BonusClipSizePercent.m_strValue24 → 26file diff ↗
Cold Front
1
BUFFCooldown34s→28s-17.6%
abilities.vdata › upgrade_cold_front › m_mapAbilityProperties.AbilityCooldown.m_strValue34 → 28file diff ↗
Colossus
1
abilities.vdata › upgrade_colossus › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_MELEE_ON_CAST"file diff ↗This update's notes: no line mentions this
Combat Barrier
1
NERFWeapon Damage While Shielded25%→22%-12.0%
abilities.vdata › upgrade_regenerating_bullet_shield › m_mapAbilityProperties.AttackDamageWhenShielded.m_strValue25 → 22file diff ↗
Combo Breaker
1
abilities.vdata › upgrade_combo_breaker › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CAS… → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEH…file diff ↗This update's notes: no line mentions this
Enduring Speed
2
NERFMove Speed1.4m/s→1.1m/s-21.4%
abilities.vdata › upgrade_cardio_calibrator › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"1.4m" → "1.1m"file diff ↗
NERFMovement Slow Resist40%→35%-12.5%
abilities.vdata › upgrade_cardio_calibrator › m_mapAbilityProperties.SlowResistancePercent.m_strValue40 → 35file diff ↗
Escalating Exposure
13
abilities.vdata › upgrade_escalating_exposure › m_mapAbilityProperties.MaxStacks.m_strValue— → 20file diff ↗This update's notes: no line mentions this
NERFDuration15s→12s-20.0%
abilities.vdata › upgrade_escalating_exposure › m_mapAbilityProperties.AbilityDuration.m_strValue15 → 12file diff ↗
NERFSpirit Amp per Stack6%→5%-16.7%
abilities.vdata › upgrade_escalating_exposure › m_mapAbilityProperties.MagicIncreasePerStack.m_strValue6 → 5file diff ↗
NERFSpirit Resist On Spirit Damage-15%→-12%-20.0%
abilities.vdata › upgrade_escalating_exposure › m_mapAbilityProperties.TechArmorDamageReduction.m_strValue-15 → -12file diff ↗
Extra Health
1
BUFFWeapon Damage5%→6%+20.0%
abilities.vdata › upgrade_health › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue5 → 6file diff ↗
Extra Regen
2
BUFFAmmo8%→10%+25.0%
abilities.vdata › upgrade_endurance › m_mapAbilityProperties.BonusClipSizePercent.m_strValue8 → 10file diff ↗
BUFFHealth Regen2.8→3+7.1%
abilities.vdata › upgrade_endurance › m_mapAbilityProperties.BonusHealthRegen.m_strValue2.8 → 3file diff ↗
Extra Spirit
1
BUFFSpirit Power9→10+11.1%
abilities.vdata › upgrade_improved_spirit › m_mapAbilityProperties.TechPower.m_strValue9 → 10file diff ↗
Extra Stamina
111
NEWBonus Health25
abilities.vdata › upgrade_improved_stamina › m_mapAbilityProperties.BonusHealth.m_strValue— → 25file diff ↗
BUFFStamina Recovery14%→16%+14.3%
abilities.vdata › upgrade_improved_stamina › m_mapAbilityProperties.StaminaCooldownReduction.m_strValue14 → 16file diff ↗
NERFFire Rate7%→6%-14.3%
abilities.vdata › upgrade_improved_stamina › m_mapAbilityProperties.BonusFireRate.m_strValue7 → 6file diff ↗
Fleetfoot
1
abilities.vdata › upgrade_fleetfoot_boots › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_DONT_SWITCH_AWAY_ON_CAST | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_A… → "CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_DONT_SWITCH_AWAY_ON_CAST | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_A…file diff ↗This update's notes: no line mentions this
Fortitude
1
BUFFBonus Health300→325+8.3%
abilities.vdata › upgrade_chonky › m_mapAbilityProperties.BonusHealth.m_strValue300 → 325file diff ↗
Frenzy
1
BUFFHealth Threshold40%→50%+25.0%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.LowHealthThreshold.m_strValue40 → 50file diff ↗
Healing Nova
1
BUFFSpirit Power4→6+50.0%
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.TechPower.m_strValue4 → 6file diff ↗
Healing Rite
1
BUFFRegen Duration17s→19s+11.8%
abilities.vdata › upgrade_health_stimpak › m_mapAbilityProperties.RegenDuration.m_strValue17 → 19file diff ↗
Improved Burst
1
NERFMax Health Bonus Damage9%→7%-22.2%
abilities.vdata › upgrade_magic_shock › m_mapAbilityProperties.MaxHealthDamage.m_strValue9 → 7file diff ↗
Improved Spirit
1
BUFFSpirit Power23→28+21.7%
abilities.vdata › upgrade_soaring_spirit › m_mapAbilityProperties.TechPower.m_strValue23 → 28file diff ↗
Knockdown
1
BUFFCooldown48s→40s-16.7%
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.AbilityCooldown.m_strValue48 → 40file diff ↗
Technical (1)
abilities.vdata › upgrade_target_stun › m_StunDelayModifier.m_bIsBuildup— → truefile diff ↗This update's notes: no line mentions this
Leech
2
BUFFSpirit Power12→18+50.0%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.TechPower.m_strValue12 → 18file diff ↗
BUFFWeapon Damage15%→20%+33.3%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue15 → 20file diff ↗
Lifestrike
1
BUFFLifesteal Heal55%→65%+18.2%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHealPercent.m_strValue55 → 65file diff ↗
Long Range
1
BUFFAmmo20%→25%+25.0%
abilities.vdata › upgrade_long_range › m_mapAbilityProperties.BonusClipSizePercent.m_strValue20 → 25file diff ↗
Majestic Leap
1
NERFCooldown23s→26s+13.0%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.AbilityCooldown.m_strValue23 → 26file diff ↗
Melee Charge
1
NERFCooldown10s→16s+60.0%
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.AbilityCooldown.m_strValue10 → 16file diff ↗
Monster Rounds
1
NERFWeapon Damage vs. NPCs35%→30%-14.3%
abilities.vdata › upgrade_non_player_bonus › m_mapAbilityProperties.NonPlayerBonusWeaponPower.m_strValue35 → 30file diff ↗
Mystic Reverb
1
NERFMovement Slow50%→40%-20.0%
abilities.vdata › upgrade_tech_bleed › m_mapAbilityProperties.MovementSpeedSlow.m_strValue50 → 40file diff ↗
Refresher
1
NERFCooldown212s→230s+8.5%
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.AbilityCooldown.m_strValue212 → 230file diff ↗
Rescue Beam
1
NERFCast Range36m→32m-11.1%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCastRange.m_strValue"36m" → "32m"file diff ↗
Technical (1)
abilities.vdata › upgrade_rescue_beam › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_USE_INSTA… → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_…file diff ↗This update's notes: no line mentions this
Restorative Locket
11
NEWSprint Speed1m/s
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "1m"file diff ↗
BUFFSpirit Resist8%→10%+25.0%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.TechResist.m_strValue8 → 10file diff ↗
Restorative Shot
1
NERFWeapon Damage8%→7%-12.5%
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue8 → 7file diff ↗
Return Fire
2
NERFBullet Resist25%→20%-20.0%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.ReturnFireBulletResist.m_strValue25 → 20file diff ↗
NERFCooldown25s→30s+20.0%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 30file diff ↗
Ricochet
1
NERFRicochet Range14m→11m-21.4%
abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.RicochetRadius.m_strValue"14m" → "11m"file diff ↗
Silencer
1
BUFFSpirit Power12→18+50.0%
abilities.vdata › upgrade_silencer › m_mapAbilityProperties.TechPower.m_strValue12 → 18file diff ↗
Siphon Bullets
1
BUFFMax HP Steal Per Bullet45→50+11.1%
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.HealthSteal.m_strValue45 → 50file diff ↗
Slowing Hex
1
NERFMovement Slow30%→25%-16.7%
abilities.vdata › upgrade_containment › m_mapAbilityProperties.SlowPercent.m_strValue30 → 25file diff ↗
Spiritual Overflow
2
BUFFFire Rate20%→35%+75.0%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusFireRate.m_strValue20 → 35file diff ↗
BUFFSpirit Power45→50+11.1%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusSpirit.m_strValue45 → 50file diff ↗
Superior Cooldown
1
NEWSpirit Shield Health100
abilities.vdata › upgrade_cooldown_reduction › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue— → 100file diff ↗
Superior Stamina
1
BUFFStamina Recovery20%→25%+25.0%
abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.StaminaCooldownReduction.m_strValue20 → 25file diff ↗
Tech Defender
1
abilities.vdata › upgrade_tech_defender › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_MELEE_ON_CAST"file diff ↗This update's notes: no line mentions this
Tesla Bullets
1
BUFFShock Damage (spirit scaling)0.131→0.16+22.1%
abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.DamagePerChain.m_subclassScaleFunction.m_flStatScale0.13104 → 0.16file diff ↗
Torment Pulse
11
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.PulseRate.m_strValue— → 1.5file diff ↗This update's notes: no line mentions this
BUFFCooldown1.5s→0s-100.0%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.AbilityCooldown.m_strValue1.5 → 0file diff ↗
Toxic Bullets
1
NERFBuildup Per Shot0.8%→0.68%-15.0%
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.BuildUpPerShot.m_strValue0.8 → 0.68file diff ↗
Unstoppable
1
abilities.vdata › upgrade_unstoppable › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_MELEE_ON_CAST"file diff ↗This update's notes: no line mentions this
Vampiric Burst
3
BUFFAmmo50%→75%+50.0%
abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.ActiveReloadPercent.m_strValue50 → 75file diff ↗
abilities.vdata › upgrade_surging_power › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_MELEE_ON_CAST"file diff ↗This update's notes: no line mentions this
BUFFCooldown37s→34s-8.1%
abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.AbilityCooldown.m_strValue37 → 34file diff ↗
Veil Walker
1
BUFFMove Speed3m/s→4m/s+33.3%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"3m" → "4m"file diff ↗
Withering Whip
111
NEWBullet Shield Health100
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue— → 100file diff ↗
BUFFCooldown26s→22s-15.4%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 22file diff ↗
DELBonus Health50
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.BonusHealth.m_strValue50 → —file diff ↗
Guardian
11
npc_units.vdata › alt_npc_boss_tier1 › m_flInvulRange— → 748.031file diff ↗This update's notes: no line mentions this
UPDPS vs Heroes88→106+20.5%
npc_units.vdata › alt_npc_boss_tier1 › m_flPlayerDPS88 → 106file diff ↗
Base Guardian
11
npc_units.vdata › npc_barrack_boss › m_flInvulRange— → 748.031file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_barrack_boss › m_flPlayerDPS88 → 106file diff ↗This update's notes: no line mentions this
Guardian
11
npc_units.vdata › npc_boss_tier1 › m_flInvulRange— → 748.031file diff ↗This update's notes: no line mentions this
UPDPS vs Heroes88→106+20.5%
npc_units.vdata › npc_boss_tier1 › m_flPlayerDPS88 → 106file diff ↗
Mid-Boss
1
NEWPassive › Health Regen Per Second15
npc_units.vdata › npc_super_neutral › m_vecIntrinsicModifiers{midboss_intrinsic}.m_vecScriptValues{MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND}.m_value— → 15file diff ↗
All heroes
12
NEWHeadshot Damage Bonus ×1
heroes.vdata › @shared › m_mapStartingStats.ECritDamageBonusScale— → 1file diff ↗
BUFFMove Speed6.5m/s→6.8m/s+4.6%
heroes.vdata › @shared › m_mapStartingStats.EMaxMoveSpeed6.5 → 6.8file diff ↗
BUFFMove Speed7m/s→7.3m/s+4.3%
heroes.vdata › @shared › m_mapStartingStats.EMaxMoveSpeed7 → 7.3file diff ↗
Many entries (misc.vdata)
1
BUFFInitial Spawn Time180s→120s-33.3%
misc.vdata › @shared › m_flInitialSpawnTime180 → 120file diff ↗
Recall Ava
Queen of Shadows
Rolling fireball
NEWAdded to the game files · 29 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_rolling_fireball › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWCast Delay0.2s
abilities.vdata › ability_rolling_fireball › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.2file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_rolling_fireball › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown26s
abilities.vdata › ability_rolling_fireball › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 26file diff ↗
NEWDPS30
abilities.vdata › ability_rolling_fireball › m_mapAbilityProperties.DPS.m_strValue— → 30file diff ↗
NEWInitial Damage100
abilities.vdata › ability_rolling_fireball › m_mapAbilityProperties.InitialDamage.m_strValue— → 100file diff ↗
All fields (23)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWBall Distance Above Ground40
NEWBall Float Down Rate10
NEWBall Speed20.32m/s
NEWBall Trace Radius0.0254m
NEWBehaviour+can set quick cast+displays damage impact+projectile
NEWBullet Velocity254m/s
NEWDPS (spirit scaling)1.3
NEWInitial Damage (spirit scaling)1.3
NEWMax Level1
NEWProjectile › Speed20.32m/s
NEWProjectile › Vertical Aim Bias10
NEWStart Trainedno
NEWT1: Cooldown-1s
NEWT2: Cooldown-11.5s
NEWT3: Initial Damage120
NEWTargeting—
NEWTargeting shapecircle
NEWTick Rate0.5
BUFFCan target+all enemies
NERFInterrupted by+stunned
Permanent buff: ammo III
All fields (4)
Permanent buff: cooldown III
All fields (4)
Crate
131
NEWMatch Time (min) For Level3 Pickups25
misc.vdata › citadel_breakable_item_container › m_iMatchTimeMinsForLevel3Pickups— → 25file diff ↗
NEWPickups lv3 #1 › Pickup · 6 rows
NEWPickups lv3 #1 › PickupPermanent buff: spirit power III
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[0].m_sPickup— → "spirit_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #2 › PickupPermanent buff: fire rate III
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[1].m_sPickup— → "firerate_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #3 › PickupPermanent buff: ammo III
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[2].m_sPickup— → "ammo_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #4 › PickupPermanent buff: health III
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[3].m_sPickup— → "hp_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #5 › PickupPermanent buff: cooldown III
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[4].m_sPickup— → "cd_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #6 › PickupPermanent buff: weapon damage III
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[5].m_sPickup— → "wp_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #1 › Pickup Weight · 6 rows
NEWPickups lv3 #1 › Pickup Weight1
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[0].m_flPickupWeight— → 1file diff ↗
NEWPickups lv3 #2 › Pickup Weight1
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[1].m_flPickupWeight— → 1file diff ↗
NEWPickups lv3 #3 › Pickup Weight1
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[2].m_flPickupWeight— → 1file diff ↗
NEWPickups lv3 #4 › Pickup Weight2
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[3].m_flPickupWeight— → 2file diff ↗
NEWPickups lv3 #5 › Pickup Weight1
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[4].m_flPickupWeight— → 1file diff ↗
NEWPickups lv3 #6 › Pickup Weight1
misc.vdata › citadel_breakable_item_container › m_vecPickups_lv3[5].m_flPickupWeight— → 1file diff ↗
BUFFMatch Time (min) For Level2 Pickups15→10-33.3%
misc.vdata › citadel_breakable_item_container › m_iMatchTimeMinsForLevel2Pickups15 → 10file diff ↗
Breakable (powerups)
131
NEWMatch Time (min) For Level3 Pickups25
misc.vdata › citadel_breakable_prop_drop_powerups › m_iMatchTimeMinsForLevel3Pickups— → 25file diff ↗
NEWPickups lv3 #1 › Pickup · 6 rows
NEWPickups lv3 #1 › PickupPermanent buff: spirit power III
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[0].m_sPickup— → "spirit_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #2 › PickupPermanent buff: fire rate III
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[1].m_sPickup— → "firerate_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #3 › PickupPermanent buff: ammo III
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[2].m_sPickup— → "ammo_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #4 › PickupPermanent buff: health III
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[3].m_sPickup— → "hp_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #5 › PickupPermanent buff: cooldown III
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[4].m_sPickup— → "cd_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #6 › PickupPermanent buff: weapon damage III
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[5].m_sPickup— → "wp_permanent_pickup_lv3"file diff ↗
NEWPickups lv3 #1 › Pickup Weight · 6 rows
NEWPickups lv3 #1 › Pickup Weight1
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[0].m_flPickupWeight— → 1file diff ↗
NEWPickups lv3 #2 › Pickup Weight1
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[1].m_flPickupWeight— → 1file diff ↗
NEWPickups lv3 #3 › Pickup Weight1
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[2].m_flPickupWeight— → 1file diff ↗
NEWPickups lv3 #4 › Pickup Weight2
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[3].m_flPickupWeight— → 2file diff ↗
NEWPickups lv3 #5 › Pickup Weight1
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[4].m_flPickupWeight— → 1file diff ↗
NEWPickups lv3 #6 › Pickup Weight1
misc.vdata › citadel_breakable_prop_drop_powerups › m_vecPickups_lv3[5].m_flPickupWeight— → 1file diff ↗
BUFFMatch Time (min) For Level2 Pickups15→10-33.3%
misc.vdata › citadel_breakable_prop_drop_powerups › m_iMatchTimeMinsForLevel2Pickups15 → 10file diff ↗
Teleporting
2
modifiers.vdata › citadel_modifier_teleport › m_SpeedBonusModifier.m_flDuration— → 5file diff ↗This update's notes: no line mentions this
modifiers.vdata › citadel_modifier_teleport › m_SpeedBonusModifier.m_vecScriptValues{MODIFIER_VALUE_MOVEMENT_SPEED_MAX}.m_value— → 118.11file diff ↗This update's notes: no line mentions this
Permanent buff: fire rate III
All fields (4)
Permanent buff: health
1
UPEffect › Health Max15→20+33.3%
misc.vdata › hp_permanent_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_HEALTH_MAX}.m_value15 → 20file diff ↗
Permanent buff: health II
1
UPEffect › Health Max20→30+50.0%
misc.vdata › hp_permanent_pickup_lv2 › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_HEALTH_MAX}.m_value20 → 30file diff ↗
Permanent buff: health III
All fields (4)
Soul Urn rules
1
DOWNIdol Drop Duration25s→12.5s-50.0%
generic_data.vdata › m_IdolParams › m_flIdolDropDuration25 → 12.5file diff ↗
Objective bounties
All fields (11)
Rejuvenator rules
2
generic_data.vdata › m_RejuvParams › m_PlayerRespawnMult— → [0.6, 0.5, 0.4]file diff ↗This update's notes: no line mentions this
generic_data.vdata › m_RejuvParams › m_TrooperHealthMult— → [1.5, 1.7, 1.9]file diff ↗This update's notes: no line mentions this
Escalating exposure tech armor debuff
NEWAdded to the game files · 1 fields
All fields (1)
NEWDuration Affected By Effectivenessyes
Inside interior medium
NEWAdded to the game files · 2 fields
All fields (2)
NEWAppliesIn Medium Interior Space
BUFFEffect+can't be purged
Inside interior small
NEWAdded to the game files · 2 fields
All fields (2)
NEWAppliesIn Small Interior Space
BUFFEffect+can't be purged
Neutral camp (tier II)
1
BUFFInitial Spawn Delay420s→300s-28.6%
misc.vdata › neutral_camp_medium › m_iInitialSpawnDelayInSeconds420 → 300file diff ↗
Neutral camp (tier III)
1
NERFInitial Spawn Delay420s→480s+14.3%
misc.vdata › neutral_camp_strong › m_iInitialSpawnDelayInSeconds420 → 480file diff ↗
Vault camp
2
BUFFInitial Spawn Delay600s→480s-20.0%
misc.vdata › neutral_camp_vaults › m_iInitialSpawnDelayInSeconds600 → 480file diff ↗
BUFFSpawn Interval300s→240s-20.0%
misc.vdata › neutral_camp_vaults › m_iSpawnIntervalInSeconds300 → 240file diff ↗
Permanent buff: spirit power III
All fields (4)
Permanent buff: weapon damage III
All fields (4)
Soul Urn souls
31
misc.vdata › xp_orb_idol_dropoff › m_flGravityScale-0.3 → 0file diff ↗This update's notes: no line mentions this
misc.vdata › xp_orb_idol_dropoff › m_flLateralSpeedMax15 → 60file diff ↗This update's notes: no line mentions this
misc.vdata › xp_orb_idol_dropoff › m_flLifeTime6 → 3file diff ↗This update's notes: no line mentions this
misc.vdata › xp_orb_idol_dropoff › m_flUpSpeedMax-20 → 60file diff ↗This update's notes: no line mentions this

Cosmetic fields changed: audio 21, meta 1, ui 143, visual 66.

Text changes190
  • Bullet Dance · descriptionEnter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, [Hero name] gains a fire rate bonus and will evade some of the bullets shot at her.→Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, [Hero name] will evade some of the bullets shot at her.
  • Bullet Dance · T3 descriptionNEW +[Evasion Percent]% Evasion and +[Dance Move Speed]m/s Dance Movespeed
  • Frozen Shelter · description[Hero name] freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.→[Hero name] freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed. · Objectives becomes Invulnerable and Frozen under Frozen Shelter.
  • Life Drain · descriptionCreate a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your movement speed is reduced by half. Press [[In ability2]] to cancel.→Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your movement speed is reduced by half. · [Alt-Cast] to give health to friendly Heroes. · Press [[In ability2]] to cancel.
  • Pounce · descriptionLeap at a target to inflict Light Melee damage. Targetting an enemy will cause slow on nearby enemies. Targeting an ally will have reduced Cooldown and Recharge times.→Leap at a target to inflict Light Melee damage and slow on nearby enemies. · You may use Pounce on a second target if used within [Double Pounce Time]s
  • Pounce · quipLeap at a target→Leap at your enemies
  • Pounce · T2 description+[Fire Rate Slow]% Fire Rate Slow and +[Pounce Debuff Radius]m Slow Radius→Reloads up to [Active Reload Percent]% of your ammo and applies +[Fire Rate Slow]% Fire Rate Slow.
  • Pounce · T3 description+[Ability Charges] Ability Charge and reloads up to [Active Reload Percent]% of your ammo→+[Damage] Damage and +[Ability Charges] Ability Charge.
  • Nekomata WardPerched Predator→Ava
  • Nekomata Ward · descriptionDeploy Ava to focus on a nearby enemy. Targetted enemies have reduced healing and give health to [Hero name] when damaged by any ally. Ava is only active when [Hero name] is nearby. · While nearby Press [3] to recall Ava, Ava regains health while recalled.→Deploy Ava to focus on a nearby enemy. Targetted enemies have reduced healing and heal Ava and [Hero name] when damaged. Ava is only active when [Hero name] is nearby. · Press [3] to recall Ava · [Alt-Cast] to recall and warp to Ava · The further away from Ava the longer the recall/warp will take. Ava regains health while recalled.
  • Nekomata Ward · T1 description+[Statue Health] Health for Ava→+[Statue Lifesteal]% Lifesteal
  • Nekomata Ward · T2 descriptionVictims receive [Fire Rate Slow]% Fire Rate Slow and +[Active Radius]m Active Radius→+[DPS] DPS and victims deal [Statue Victim Damage Reduction]% less damage to [Hero name].
  • Nekomata Ward · T3 description+[Damage Amplification]% Damage Amplification and [Heal Amp Receive Penalty Percent]% Heal Reduction on Victims.→+[Damage Amplification]% Damage Amplification and [Heal Amp Receive Penalty Percent]% Heal Reduction on victims.
  • Queen of ShadowsNEW Shadow Step
  • Queen of Shadows · descriptionNEW Bathe yourself in shadow, to strengthen your attacks and make your dashes Invisible. Hitting enemies with Melee damage will reduce their bullet resist (stacking)
  • Queen of Shadows · T2 descriptionNEW +[Slow Resistance Percent]% Slow Resist while Active
  • Queen of Shadows · T3 descriptionNEW Heavy Melee attacks cause Silence for [Silence On Heavy Duration]s
  • Queen of ShadowsDEL Queen of Shadows
  • Queen of Shadows · descriptionDEL Cast yourself in shadow and go Invisible. Attacks do not break invisibility but they will temporarily reveal you. Hitting enemies with Melee damage will reduce their bullet resist (stacking)
  • Queen of Shadows · T2 descriptionDEL On Cast, Remove all Debuffs
  • Queen of Shadows · T3 descriptionDEL Heavy Melee attacks cause Silence for [Silence On Heavy Duration]s
  • Ooc health regenDEL Out of Combat Health Regen
  • Ooc health regen · descriptionDEL
  • PounceDEL Pounce
  • Pounce · descriptionDEL [Hero name] leaps forward, creates an explosion on landing and damages enemies in an area.
  • Combo · T1 descriptionNEW +[Combo Bullet Resist]% Bullet Resist during Combo
  • abilitybuttonhint avawarpNEW Warp to Ava
  • ammo permanent pickup label lv3NEW +8% Ammo
  • Stat nameDEL Recast Cooldown
  • Stat unitDEL s
  • Stat signNEW +
  • cd permanent pickup label lv3NEW +1.5% Cooldown Reduction
  • Pulse Grenade · T3 description+[Pulse Damage] Pulse Damage and +[Pulse Grenade Damage Amplification Per Stack]% Damage Amp per stack.→+[Pulse Damage] Pulse Damage and +[Radius Increase Per Pulse]m Radius per pulse.
  • Shadow Transformation · descriptionBecome infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.→Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, and you gain immunity to negative status effects. You are unable to die in this mode.
  • KineticchargeDEL Kinetic Charge
  • Kineticcharge · descriptionDEL [Hero name] creates a shield which absorbs all incoming damage. After the duration expires or the shield is destroyed, explodes and returns the damage absorbed to all enemies around him.
  • No health resourceNEW Not Available
  • Tranquilizer BulletsDEL Tranquilizer Bullets
  • Tranquilizer Bullets · descriptionDEL Apply tranquilizer to your victim until they fall asleep. Sleeping victims cannot act and take damage when they wake up.
  • Power Slash · T2 descriptionApply [Slow Percent]% movement slow for [Slow Duration]s→[Ability Cooldown]s Ability Cooldown and apply [Slow Percent]% movement slow for [Slow Duration]s
  • Mini Turret · T1 description+[Ability Charges] Ability Charge and turrets apply +[Move Slow Percent]% Movement Slow→Turrets apply +[Move Slow Percent]% Movement Slow
  • Sticky Bomb · descriptionAttach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · Gain +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero hit. · Hold [[Key alt cast]] to cast a Sticky Bomb on yourself.→Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · Gain a bomb stack that gives +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero hit (Max [Bonus Max Stacks] Stacks). Lose [Bonus Loss Per Death] Stacks on death. · Hold [[Key alt cast]] to cast a Sticky Bomb on yourself.
  • Kinetic Pulse · T2 description[Hero name] deals [Bullet Resist Reduction]% more Weapon Damage to hit enemies for [Bullet Resist Reduction Duration]s→[Hero name] deals [Bullet Resist Reduction]% more Bullet Damage to hit enemies for [Bullet Resist Reduction Duration]s
  • Exploding Uppercut · descriptionDeal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.→Deal Light Melee damage to nearby units and send them flying back, causing area damage and fire rate slow where they land. Does not damage allies.
  • Quantum Entanglement · T3 descriptionOn reappearing, +[Bonus Clip Size Percent]% base ammo→[Ability Cooldown]s Ability Cooldown and +[Bonus Clip Size Percent]% Base Ammo when reappearing
  • book comingsoonThis section will be added in an future update. Keep checking back for more exciting adventures!→This section will be added in a future update. Keep checking back for more exciting adventures!
  • Stat signNEW [Bot]
  • Chat · allNEW [ALL]
  • Chat · alliesNEW [ALLIES]
  • Chat · spectatorsNEW [SPECTATORS ONLY]
  • Chat · msg commsrestrictedYou are currently Communication Restricted, you messages will not be sent.→You are currently Communication Restricted, your messages will not be sent.
  • createparty internalerrorAn internal error has occured while trying to create the party→An internal error has occurred while trying to create the party
  • flexslotunlockedalltier1You've unlocked a flex slot for killing all the→You've unlocked a flex slot for killing all the Enemy Guardians
  • flexslotunlockedalltier2You've unlocked a flex slot for killing all the→You've unlocked a flex slot for killing all the Enemy Walkers
  • flexslotunlockedgeneratorYou've unlocked a flex slot for killing the first→You've unlocked a flex slot for killing the first Shrine
  • flexslotunlockedkill2tier2You've unlocked a flex slot for killing two→You've unlocked a flex slot for killing two Enemy Walkers
  • flexslotunlockedlaneDEL You've unlocked a flex slot for killing a lane's
  • flexslotunlockedtier3DEL You've unlocked a flex slot for killing the
  • herobuilds buildidNEW BuildID: {i:r:selected_hero_build_id}
  • herobuilds buildid copiedNEW Copied to Clipboard!
  • herobuilds versionVersion: {i:selected_hero_build_version}→Version: {i:r:selected_hero_build_version}
  • HUD · damagereport topdamagesourcesDEL Top {i:num_damage_rows} Damage Sources
  • HUD · damagereport topdamagesources:p{num damage rows}NEW Top Damage Source#|#Top {i:num_damage_rows} Damage Sources
  • HUD · damagerows hitsDEL ({i:hit_count} hits)
  • HUD · damagerows hits:p{hit count}NEW ({i:hit_count} hit)#|#({i:hit_count} hits)
  • HUD · noteampausesleftCan't pause. Your team has used up all of it's pauses this match.→Can't pause. Your team has used up all of its pauses this match.
  • joinparty internalerrorAn internal error has occured while trying to join the party→An internal error has occurred while trying to join the party
  • keybind toggle muteToggle Mute/Unmute→Toggle Mute
  • leaveparty internalerrorAn internal error has occured while trying to leave the party→An internal error has occurred while trying to leave the party
  • matchdetails internalerrorAn unexpected error occured while getting the match details→An unexpected error occurred while getting the match details
  • matchhistory internalerrorAn unexpected error occured while getting the match history→An unexpected error occurred while getting the match history
  • Party · invite internalerrorAn internal error has occured while trying to invite the user to the party→An internal error has occurred while trying to invite the user to the party
  • pausemsg youpausedDEL You paused the game, you have {i:value} pauses remaining.
  • pausemsg youpaused p{value}NEW You paused the game, you have {i:value} pause remaining.#|#You paused the game, you have {i:value} pauses remaining.
  • privatelobby duplicate heroes offNEW Duplicate Heroes Disabled
  • privatelobby duplicate heroes onNEW Duplicate Heroes Enabled
  • privatelobby randomizeteamsNEW Randomize all Players
  • privatelobby shufflelanestooltipNEW Randomly assign players within teams to different lanes
  • privatelobby shuffleteamsNEW Shuffle within Team
  • privatelobby shuffleteamstooltipNEW Randomly assign players within the lobby across the two different teams
  • privatelobby swapteamsNEW Swap Teams
  • privatelobby swapteamstooltipNEW Swap members between the two teams, maintaining the same lanes
  • privilegedfeatures reportingdisabled activeThe in-game player reporting feature has been disabled on your account until {t:l:t:m:reporting_ban_end_time}.→The in-game player reporting feature has been disabled on your account until {t:l:t:m:report_ban_end_time}.
  • Ranked · closedNEW Closed
  • Ranked · comingsoonNEW The first Ranked games will begin Tuesday, October 15th at 8pm GMT
  • Ranked · openNEW Open Now
  • Ranked · schedule explainerNEW Ranked will only available during certain hours, before playing you must select a time setting that best suits your schedule.
  • Ranked · schedulemodal descNEW Select the ranked windows that best suit your preferred playtimes. · · You will always play on the closest available server, regardless of selected time window.
  • Ranked · schedulemodal titleNEW Ranked Schedules
  • Ranked · schedulemodal warningNEW Note: After selecting a schedule for this ranked session, you will not be able to change it until the following session.
  • Ranked · schedule 1NEW US West
  • Ranked · schedule 10NEW EU West
  • Ranked · schedule 11NEW EU East
  • Ranked · schedule 13NEW RU Central
  • Ranked · schedule 2NEW US East
  • Ranked · schedule 20NEW China
  • Ranked · schedule 21NEW Japan/Korea
  • Ranked · schedule 22NEW East Australia
  • ranks rank0NEW Uninitiated
  • reportplayer result bannedfromreportingNEW You are currently not allowed to report other players.
  • setschedule alreadysetNEW Unable to set schedule because your schedule has already been set.
  • setschedule failedNEW Error Setting Schedule
  • setschedule failedtosetscheduleNEW Failed to set your schedule. Please try again later.
  • setschedule localtimesNEW Schedule displayed in local time
  • setschedule selectedNEW Selected
  • setschedule setsuccessfullyNEW Schedule Set Successfully
  • setschedule successNEW Success
  • Settings · actionkeybindsNEW Action Keybinds
  • Settings · clear keybind tooltipNEW Clear Keybind
  • Settings · movementkeybindsDEL Movement Keybinds
  • Settings · quickcast confirm castNEW Confirm Cast
  • Settings · quickcast confirm cast tooltipNEW Select an ability by pressing its ability button, then cast it by pressing the Fire button.
  • Settings · quickcast default tooltipNEW Uses the ability's default Quick Cast mode
  • Settings · quickcast disabledQuick Cast Disabled→Quick Cast
  • Settings · quickcast disabled tooltipNEW Select an ability while pressing its ability button and cast it when the ability button is released.
  • Settings · quickcast enabledQuick Cast Enabled→Instant Cast
  • Settings · quickcast enabled tooltipNEW Cast an ability when its ability button is pressed.
  • Settings · reset keybindNEW Reset
  • Settings · reset keybind tooltipNEW Reset Keybind to Default
  • Settings · will reset tooltipNEW Conflicting binds will be cleared:
  • spectateuser internalerrorAn internal error has occured while trying to spectate this player→An internal error has occurred while trying to spectate this player
  • startmatchmaking internalerrorAn internal error has occured while trying to enter match making.→An internal error has occurred while trying to enter match making.
  • startmatchmaking norankedwhilecommsbannedNEW Ranked match making is not allowed while you are communications banned
  • startmatchmaking norankedwhileinlowpriNEW Ranked match making is not allowed while in low priority
  • startmatchmaking rankedmmnotopenNEW Ranked match making is not currently enabled for your selected schedule
  • startmatchmaking rankednotunlockedNEW You have not yet unlocked ranked matchmaking
  • watch page spectatorsDEL {d:spectators} Spectators
  • watch page spectators p{spectators}NEW {d:spectators} Spectator#|#{d:spectators} Spectators
  • watchpage activematchesDEL {d:ActiveMatchCount} Active Matches
  • watchpage activematches p{activematchcount}NEW {d:ActiveMatchCount} Active Match#|#{d:ActiveMatchCount} Active Matches
  • Stat nameNEW Combo Bullet Resist
  • Stat unitNEW %
  • Stat nameNEW Dance Movespeed
  • Stat unitNEW m/s
  • Stat nameNEW Fire Rate Slow Duration
  • Stat unitNEW s
  • firerate permanent pickup label lv3NEW +2.5% Fire Rate
  • Mirage · loreThe Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship. Mirage is one such bodyguard. Employeed by Djinn ambassador Nashala Dion, Mi→The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship. Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mir
  • Shield GuyNEW Shield Guy
  • Stat name+15 Max HP→+20 Max HP
  • hp permanent pickup label lv2+20 Max HP→+30 Max HP
  • hp permanent pickup label lv3NEW +40 Max HP
  • kill hype killstreakDEL {i:kills} kill streak
  • kill hype killstreak p{kills}NEW {i:kills} kill streak#|#{i:kills} kill streak
  • menu announcementsNEW Announcements
  • menu disconnectNEW Disconnect
  • menu play rankedNEW Play Ranked
  • menu play ranked descNEW Play a more competitive match against similarly skilled players.
  • menu ranked explainer buttonNEW What is Ranked?
  • menu ranked schedule alldaysNEW Daily Schedule:
  • menu ranked schedule timeplaceholderNEW {t:t:start_time} - {t:t:end_time}
  • menu ranked schedule titleNEW Available Times:
  • menu ranked schedule weekdaysNEW Mon - Thurs:
  • menu ranked schedule weekendsNEW Fri - Sun:
  • menu ranked select scheduleNEW Select Schedule
  • menu ranked set scheduleNEW Set Schedule
  • menu ranked titleNEW Ranked:
  • menu ranked unavailableNEW Locked
  • menu ranked unavailable descNEW You must play 50 Standard Games in order to queue for Ranked
  • menu ranked view schedulesNEW View all Schedules
  • Visible to enemies! Bring Urn to an AltarBring Urn to an Altar→Visible to enemies! Bring Urn to an Altar
  • kineticchargeDEL Absorbing Damage
  • posion bullets poison buildupDEL Sleepy
  • posion bullets poisonedDEL Asleep
  • posion bullets shot watcherDEL Tranquilizer Bullets
  • fervor aura activeNEW Frenzied
  • health novaHealth Nova→Healing Nova
  • infuserNEW Infuser
  • nano shadow stepNEW Shadow Step
  • nano ult shadowDEL Queen of Shadows
  • stimpak regenNEW Healing Rite
  • surging powerNEW Surging Power
  • ping the enemyNEW the enemy!
  • ping they areNEW They're
  • player disconnectreason idleNEW Disconnected from gameserver. You were AFK for too long.
  • pounce double notifyNEW Double Pounce
  • Stat nameSouls→Soul#|#Souls
  • spirit permanent pickup label lv3NEW +5 Spirit
  • statdesc critdamagebonusscaleNEW Crit Bonus Scale
  • Stat unitNEW %
  • Stat nameActivate Range→Active Range
  • Stat nameNEW Damage Reduction
  • Stat unitNEW %
  • Barrage · T3 descriptionNEW +[Amp Percent Per Stack]% Amp Per Stack and [Radius]m Radius
  • teleporterbonusNEW Bonus Movespeed!
  • Escalating exposure/modifier proc watcher/modifier debuffReduced Spirit Armor→Escalating Exposure
  • Healing NovaHealth Nova→Healing Nova
  • Ethereal Shift · descriptionYou enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you instantly reload and gain bonus Spirit Power. · Can be cancelled early.→You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you instantly reload and gain bonus Spirit Power.
  • Spiritual Overflow · descriptionGain bonus Spirit Power by charging up with your bullets on enemy heroes.→Gain bonus Fire Rate and Spirit Power by charging up when shooting enemy heroes.
  • wp permanent pickup label lv3NEW +7% Weapon Damage
Game files4126
  • animation+2 / −0 / ~1
  • data+0 / −0 / ~77
  • hero_model+137 / −0 / ~308
  • material+46 / −5 / ~16
  • model+80 / −0 / ~285
  • npc_model+0 / −0 / ~108
  • other+4 / −0 / ~5
  • particles+65 / −10 / ~126
  • sound+536 / −264 / ~1969
  • ui+47 / −0 / ~35

Hero model folders: archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (modified), lash_v2 (modified), mirage (modified), nano (modified), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tempest (modified), tengu (added/modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (added/modified), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)

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