All fields (126)
NEWAbility Duration1s
NEWAbility Range1%
NEWAbility Resource TypeNone
NEWBullet damage per boon0.1249
NEWCollision Height2.03m
NEWCollision Radius0.508m
NEWCrouch Speed4.75
NEWHeadshot Damage Bonus ×1
NEWHeadshot Damage Taken ×1
NEWHealth per boon41
NEWItem Slot Info › Armor › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Spirit › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Weapon Mod › Max Purchases For Tier6, 6, 6
NEWKit: Climb RopeClimb rope
NEWKit: Innate 1Dash
NEWKit: Innate 2Sprint
NEWKit: Innate 3Parry
NEWKit: JumpJump
NEWKit: MantleMantle
NEWKit: MeleeMelee shieldguy
NEWKit: SlideSlide
NEWKit: Zip LineZip Line
NEWKit: Zip Line BoostZipline boost
NEWLevel 10: ability points1
NEWLevel 10: souls needed5200
NEWLevel 11: ability points1
NEWLevel 11: gives a boonyes
NEWLevel 11: souls needed6000
NEWLevel 12: ability points1
NEWLevel 12: gives a boonyes
NEWLevel 12: souls needed7500
NEWLevel 13: ability points1
NEWLevel 13: souls needed8000
NEWLevel 14: ability points1
NEWLevel 14: gives a boonyes
NEWLevel 14: souls needed9000
NEWLevel 15: ability points1
NEWLevel 15: souls needed9700
NEWLevel 16: ability points1
NEWLevel 16: gives a boonyes
NEWLevel 16: souls needed10500
NEWLevel 17: ability points1
NEWLevel 17: gives a boonyes
NEWLevel 17: souls needed12000
NEWLevel 18: gives a boonyes
NEWLevel 18: souls needed13000
NEWLevel 19: ability points1
NEWLevel 19: gives a boonyes
NEWLevel 19: souls needed14000
NEWLevel 1: ability unlocks1
NEWLevel 20: gives a boonyes
NEWLevel 20: souls needed15000
NEWLevel 21: ability points1
NEWLevel 21: gives a boonyes
NEWLevel 21: souls needed16000
NEWLevel 22: ability points1
NEWLevel 22: gives a boonyes
NEWLevel 22: souls needed18000
NEWLevel 23: ability points1
NEWLevel 23: gives a boonyes
NEWLevel 23: souls needed20000
NEWLevel 24: ability points1
NEWLevel 24: souls needed22000
NEWLevel 25: ability points1
NEWLevel 25: souls needed24000
NEWLevel 26: ability points1
NEWLevel 26: souls needed27000
NEWLevel 27: ability points1
NEWLevel 27: souls needed30000
NEWLevel 28: ability points1
NEWLevel 28: souls needed33000
NEWLevel 29: ability points1
NEWLevel 29: souls needed36000
NEWLevel 2: ability points1
NEWLevel 2: ability unlocks1
NEWLevel 2: souls needed400
NEWLevel 30: ability points1
NEWLevel 30: souls needed39000
NEWLevel 31: ability points1
NEWLevel 31: souls needed42000
NEWLevel 32: ability points1
NEWLevel 32: souls needed45000
NEWLevel 33: ability points1
NEWLevel 33: souls needed48000
NEWLevel 3: ability points1
NEWLevel 3: souls needed800
NEWLevel 4: gives a boonyes
NEWLevel 4: souls needed1200
NEWLevel 5: ability unlocks1
NEWLevel 5: souls needed1500
NEWLevel 6: ability points1
NEWLevel 6: gives a boonyes
NEWLevel 6: souls needed2200
NEWLevel 7: ability unlocks1
NEWLevel 7: souls needed3000
NEWLevel 8: ability points1
NEWLevel 8: souls needed3500
NEWLevel 9: ability points1
NEWLevel 9: gives a boonyes
NEWLevel 9: souls needed4500
NEWMelee damage per boon2.67
NEWMove Acceleration4
NEWProc Build Up Rate Scale1
NEWReload Reduction1%
NEWScaling Stats{}
NEWSpirit purchase bonus, tier 1: value4
NEWSpirit purchase bonus, tier 2: value8
NEWSpirit purchase bonus, tier 3: value12
NEWSpirit purchase bonus, tier 4: value16
NEWStamina Cooldown5s
NEWStealth Speed Meters Per Second4m/s
NEWStep Height0.8128m
NEWVitality purchase bonus, tier 1: value11
NEWVitality purchase bonus, tier 2: value14
NEWVitality purchase bonus, tier 3: value17
NEWVitality purchase bonus, tier 4: value20
NEWWeapon Power Scale1
NEWWeapon purchase bonus, tier 1: value6
NEWWeapon purchase bonus, tier 2: value10
NEWWeapon purchase bonus, tier 3: value14
NEWWeapon purchase bonus, tier 4: value18
OFFAssigned Players Onlyno
OFFBot Selectableno
OFFDisabledyes
OFFIn Developmentyes
ONPlayer Selectableyes
All fields (35)
NEWAbility TypeWeapon
NEWActivationinstant cast
NEWAir Melee Up Scale20, -45, 1, 0.1
NEWAir heavy melee › Attack State Time0.3s
NEWAir heavy melee › Cooldown On Hit0.9s
NEWAir heavy melee › Cooldown On Miss0.9s
NEWAir heavy melee › Is Heavy Attacknow
NEWAir heavy melee › Movement Acc200000
NEWAir heavy melee › Triggerheavy
NEWBehaviour+castable while hidden+hidden+not silencable+no target+silent cast failure feedback
NEWBullet Velocity254m/s
NEWCollision Distance1.27m
NEWHeavy melee › Cooldown On Hit0.9s
NEWHeavy melee › Cooldown On Miss0.9s
NEWHeavy melee › Is Heavy Attacknow
NEWHeavy melee › Movement Acc200000
NEWHeavy melee › Triggerheavy
NEWMax Level1
NEWMelee Damage FlagsDflag Trigger Flinch
NEWParry Stun Time1.1s
NEWParry Victim › On Create Response › ConceptTlk Citadel Interact With Ability
NEWParry Victim › On Create Response › Speaker TypeModifier Rr Speaker Caster
NEWParry Window0.28
NEWSlide melee › Cooldown On Hit1s
NEWSlide melee › Cooldown On Miss1s
NEWSlide melee › Is Heavy Attacknow
NEWSlide melee › Knock Up Strength200
NEWSlide melee › Movement Acc3000
NEWSlide melee › Speed Bonus Curve—
NEWSlide melee › Triggerheavy
NEWStart Trainedyes
NEWTargetingself
BUFFCan target+all enemies+enemy trophies
BUFFTargeting rules+pierces invulnerability
NERFInterrupted by+asleep+stunned
All fields (48)
NEWAbility Points Cost1
NEWAbility TypeWeapon
NEWActivationon button is down
NEWAiming Move Spread Penalty0–0.15
NEWAiming Shoot Spread Penalty0–0.2
NEWAmmo30
NEWBehaviour+disarmable+dont interrupt sprint+is primary weapon+not silencable+no target+silent cast failure feedback+weapon toggle
NEWBullet Damage5.5
NEWBullet Lifetime2s
NEWBullet Radius0.0762m
NEWBullet Reflect Amount1
NEWBullet Should Use Verletyes
NEWBullet Velocity571.5m/s
NEWBurst Size1
NEWCan Zoomnow
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage at Falloff End10%
NEWFalloff End57.51m
NEWFalloff Start22m
NEWFire Interval0.09s
NEWHeadshot Multiplier1.9
NEWHeadshot Multiplier (far)1.9
NEWHorizontal Recoilnone
NEWMax Range177.8m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed100%
NEWPellets per Shot1
NEWRecoil Recovery Delay Factor0.05
NEWRecoil Recovery Speed5
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed5
NEWReload Move Speed254m/s
NEWReload Time2.5s
NEWScatter Yaw Scale1
NEWShoot Spread Penalty Decay2
NEWSpread0.2
NEWSpread Decay2.5
NEWSpread per Shot1
NEWStanding Move Spread Penalty0–0.5
NEWStanding Shoot Spread Penalty0–0.2
NEWStanding Spread1.5
NEWStart Trainedyes
NEWTargetingself
NEWVertical Recoilnone
NERFInterrupted by+asleep+stunned