Patches

2024-09-26update

◀ OlderNewer ▶
builds: 5201 · official notes
73Buffs
101Nerfs
61New
34Removed
7Reworks
15Other
109 exact in the notes50 covered by a general line117 not in patch notes13 of them in game rules & map objects15 on heroes in development2 in the game's code44 bug fixes62 notes we couldn't match
NEWAdded new hero, Mirage.
NEWAdded an initial Anti-Cheat detection system. When a user is detected as cheating, during the game session the opponents will be given a choice between banning the user immediately and ending the match or turning the cheater into a frog for the rest of the game and then banning them afterwards. The system is set to conservative detection levels as we work on a v2 anti-cheat system that is more extensive. We will turn on the banning of users in a couple of days after the update is out. When a match is ended this way, the results will not count for other players.
NEWAdded global quickcast support. You can now configure your abilities and/or items to be on quickcast mode globally. You can also customize each ability individually to be quickcast or not. This also supports grenade style abilities.
Hero specific keybinds now say the ability name instead of ability 1-4
NEWAdded Zipline hotkey that can be independently bound from space/jumpZipline Refund Window 0.2
FIXFixed per-hero keys not inheriting user-defined default keys properly
NEWAdded Custom Match play mode
Private lobbies now have an option to turn on cheats
PERFPrivate lobbies now let you select the specific servers to use
Private lobbies now have an option to make the match publicly visible or private to only the players
Private lobbies now allow picking specific lanes (solo and dual lane colors are displayed)
NEWAdded a cheat report option in-game and post-game
FIXFixed Rich Presence for Steam and in-game friend lists
NEWAdded Region indicator to the matches on the watch tab
FIXFixed search by MatchID not working for games that are live
PERFAdded South Africa servers
Instead of showing the total number of favorites for each build, we now tag popular builds using a mix of both recent and historical usage so that newer builds are easier to find
Builds that haven't been updated in 30 days now have a distinct visual
PERFGeneral rendering performance improvements
Shadow quality improvements for higher shadow settings
FIXFixed issues with player outline rendering in FSR2
FIXFixed regression with saturation volumes outline not showing up
Displacement mapping no longer an official option and will likely be cut (it can be enabled with a ConVar after the game starts)
NEWAdded frosted shell effect on the rejuv crystal when Frozen Shelter is active
FIXFixed Guardian trying to shoot people unsuccessfully behind cover
FIXFixed Quicksilver Reload bonus damage not working correctly with things like Scorn and Flog
FIXFixed jumping between ziplines consuming stamina
FIXFixed Magic Reverb not getting increased bonus damage from damage amps
Updated Killing Blow effects
FIXFixed some issues with Crimson Slash effect not appearing reliably
BUFFViscous Puddle Punch will now show a red preview for when the punch is out of range but within 2x of the cast rangeAbility Post Cast Duration 0.5s→0.2s
FIXFixed Ricochet not respecting LOS when picking the targets
FIXFixed not being able to bind Reload to Mouse Wheel Up/Down
FIXFixed spectator keybinds not showing correctly
FIXFixed Flex Slot unlock order not matching the usual order of unlocks
FIXFixed imbue and active abilities dialog not responding to keybinds if your ability/item binds included a modifier key or were bound to the mouse wheel
FIXFixed Dynamo not playing an animation during the cast delay on Singularity
Updated bullet shield break effects
Updated Unstoppable effects to be clearer at cast time
Warp Stone
Casting while on the ground will no longer stop the player in place, will try to move forward along the ground instead
FIXFixed cases of Warp Stone getting caught on geometry
FIXFixed various projectiles going through bosses (Wraith cards, Geist bombs, etc)
FIXFixed Dash not always breaking breakables
Breakables will now wait to spawn if a player is in the way
FIXFixed a bug where Kelvin desperation VO for Arctic Beam and Ice Path were flipped
Turned off a Shiv line where he referenced slowing down enemies when he wasn't actually doing so
DELRemoved reason 31 of why Lash is better than Bebop and replaced it with reason 26 of why Lash is better than Bebop (fixed a bug with Lash's hero select lines)
Replaced a Grey Talon select line to make his intentions more clear
BOTSInfernus will no longer appear in every bot match
BOTSBots can now choose to play Lady Geist, Mirage, Shiv, and Warden
FIXFixed min/max falloff range displaying incorrectly on Weapon Stats Tooltip
Updated Rejuvenator buff effect
Updated wall bounce effects for Viscous in ball form
NEWAdded citadel_give_gold cheat command
Allow announcer lines for kill streaks and various hero lines to play while the player is in an active combat encounter
Side lanes are now a little further apart from the middle lanes
NEWAdded a First Blood bonus bounty for the first kill each player gets. Grants 150 bonus souls.
Lane setup is now always 1-2-2-1
Zipline Boost now starts on cooldown again
DOWNTrooper damage reduction from Guardians reduced from 35% to 28% (they die a little faster to Guardians now)
Trooper share radius reduced (from allied hero to allied hero 50m->40m, from orb to allied hero 40m->35m)
Reverted recent creep sharing duplication changes (back to how it was over a week ago, we want to see if it's still an issue with the other changes in this patch)
PERFSome latency-related calculation improvements that help orbs be a little less deny favored
Orbs now appear a little smaller to the enemy that is trying to deny them
NEWAdded a Soul Generator (like the one in hero sandbox) in the respawn area. Starts spawning orbs at 3 minutes. Each orb is worth 10 souls when shot. (primary purpose for this is cases when you are very close to an item purchase)
Fire Rate slows now stack diminishingly
Rejuv bonus creep HP increased from 50% to 70%
Rejuv bonus is no longer consumed for dead players, they have it on their next life now
Troopers no longer give half bounty when base guardians are destroyed for that lane
Killer to Assist bounty ratio reduced from 2.0 to 1.7 (slightly more to assists)
Midgame respawn time increased a bit (reaches 50s at 20 min instead of 40s at 20 min)
Teleporter delay reduced from 5s to 4s
Guardians now deal 10% more damage to players
NEWSinner's Sacrifice now grants a permanent golden statue bonus when it is killed
FIXFixed Sinner's Sacrifice sharing bounty to nearby allies
NEWAdded indicator on the hud to help track your passive cooldown items when they are 1s from ready (headshot Booster, Medic Bullets, etc)
NEWBoon count increased from 11 to 14 (added to 16/18/20k)
111 exact values
  • All heroes (36) · Level 21: gives a boon: yes
  • All heroes (36) · Level 22: gives a boon: yes
  • All heroes (36) · Level 23: gives a boon: yes
+51 more
NERFNon-Health boon bonuses rescaled over the 14 levels (same total as before)
64 exact values
  • Holliday · Bullet damage per boon: 1.9 → 1.49
  • Abrams · Bullet damage per boon: 0.32 → 0.2514
  • Bebop · Bullet damage per boon: 0.373 → 0.2931
  • Bebop · Weapon range per boon: 2.5m → 1.96m
  • Bebop · Bullet resist per boon: 1.6% → 1.26%
  • Bomber · Bullet damage per boon: 0.159 → 0.1249
  • Paradox · Bullet damage per boon: 0.42 → 0.33
  • Dynamo · Bullet damage per boon: 0.9 → 0.7071
  • McGinnis · Bullet damage per boon: 0.44 → 0.3457
  • Lady Geist · Bullet damage per boon: 2.1 → 1.65
  • Seven · Bullet damage per boon: 0.76 → 0.5971
  • Haze · Bullet damage per boon: 0.285 → 0.2239
  • Vindicta · Bullet damage per boon: 1 → 0.7857
  • Infernus · Bullet damage per boon: 0.36 → 0.2829
  • Mo & Krill · Bullet damage per boon: 0.25 → 0.1964
  • Lash · Bullet damage per boon: 0.9 → 0.7071
  • Calico · Bullet damage per boon: 0.159 → 0.1249
  • Grey Talon · Bullet damage per boon: 1.8 → 1.41
  • Shiv · Bullet damage per boon: 0.4 → 0.3143
  • Fathom · Bullet damage per boon: 0.73 → 0.5736
  • Pocket · Bullet damage per boon: 0.4 → 0.3143
  • Ivy · Bullet damage per boon: 0.5 → 0.3929
  • Tokamak · Bullet damage per boon: 0.8487 → 0.6668
  • Viscous · Bullet damage per boon: 1.1 → 0.8643
  • Warden · Bullet damage per boon: 1.2 → 0.9429
  • Wraith · Bullet damage per boon: 0.48 → 0.3771
  • Wrecker · Bullet damage per boon: 1.58 → 1.24
  • All heroes (36) · Melee damage per boon: 3.4 → 2.67
+4 more
Aggressive crouch spamming within a very narrow window will now cause you to very briefly move progressively slower
FIXFixed dashing downwards not destroying breakables
Silence now deselects your ability if you had it open when silenced
Monster Rounds
1
NERFBullet Resist vs NPCs reduced from 35% to 30%
High-Velocity Mag
1
NERFBullet Velocity reduced from +30% to +25%
Restorative Shot
1
BUFFCooldown reduced from 6.2s to 5.5sexact: 6.25→5.5
Hollow Point Ward
1
BUFFSpirit Shield increased from +85 to +95
Headshot Booster
1
NERFFire Rate reduced from +5% to +4%
Kinetic Dash
2
NERFFire Rate reduced from 25% to 20%
NERFFire Rate max duration reduced from 8s to 7s
Berserker
1
NERFDamage required per stack reduced from 110 to 100
Mystic Shot
1
BUFFDamage spirit scaling increased from 0.6 to 0.8
Melee Charge
1
Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
NERFCooldown increased from 8.5s to 10s
Intensifying Magazine
1
NERFMax Weapon Damage reduced from 75% to 60%
Escalating Resilience
1
NERFFire Rate reduced from 14% to 12%
Headhunter
111
MECHNow requires Headshot Booster
1 exact value
  • Headhunter · Component Items: High-Velocity Rounds → Headshot Booster
DELNo longer grants +50% Bullet Velocity
NEWNow grants +5% Fire Rate
FIXFixed not being affected by cooldown reduction
Pristine Emblem
2
NEWNow requires High-Velocity Mag
2 exact values
  • Pristine Emblem · Component Items: High-Velocity Rounds
  • Pristine Emblem · Bullet Velocity: 35%
NEWNow grants +35% Bullet Velocity
Titanic Magazine
1
BUFFAmmo increased from 100% to 120%
Sharpshooter
FIXFixed falloff reduction not working properly
Frenzy
1
REWORKLow HP Spirit Resist changed to Bullet ResistBullet Resist 45%
Spirit Resist 45% removed
Spiritual Overflow
1
NEWNow grants +250 Bullet ShieldBullet Shield Health 225
Silencer
1
BUFFNow grants +12 Spirit
Ricochet
1
NERFFire Rate reduced from 12% to 10%
Vampiric Burst
FIXFixed casting it interrupting sliding
Siphon Bullets
Moved to T4 Vitality
Shadow Weave
1
MECHNow a T4 Weapon Item
1 exact value
  • Shadow Weave · Item slot: Vitality → Weapon
Melee Lifesteal
2
NERFMelee Damage reduced from 13% to 12%
NERFHeal vs non-heroes reduced from 40% to 30%
Extra Stamina
1
BUFFStamina Recovery increased from 10% to 14%
Restorative Locket
DELNo longer requires max stacks to restore a stamina point
Divine Barrier
1
NERFBonus Health reduced from 75 to 50
Combat Barrier
12
NERFFire Rate while shielded reduced from 8% to 6%
NERFWeapon Damage while shielded reduced from 28% to 25%
BUFFBullet Shield increased from +300 to +325
Health Nova
1
BUFFWeapon Damage increased from 10% to 12%
Return Fire
1111
NEWWhile active grants +25% Bullet Resistance
NERFBullet Damage Returned reduced from 70% to 60%
DELNo longer grants +7% Fire Rate
BUFFSpirit Power increased from +7 to +9
FIXFixed Ricochet'd bullets not returning the right amount of damage
Bullet Armor
1
BUFFBullet Resist increased from 20% to 25%
Veil Walker
1
DELNo longer grants +20% Fire Rate
Improved Bullet Armor
1
BUFFBullet Resist increased from 45% to 50%
Fortitude
1
BUFFBonus Health increased from 275 to 300
Lifestrike
1
BUFFCooldown reduced from 5.25s to 5s
FIXFixed proccing heal more than once when hitting multiple targets
Shadow Weave
Moved to T4 Weapon
Siphon Bullets
111
MECHNow a T4 Vitality Item
1 exact value
  • Siphon Bullets · Item slot: Weapon → Vitality
DELNo longer grants +28% Weapon Damage
NEWNow grants +18% Bullet Resistance
Colossus
1
BUFFSlow radius increased from 12m to 14m
Soul Rebirth
1
NEWIncreases base respawn rate by +15sIncreased Respawn Time 15s
Unstoppable
Can no longer be cast during channels
Ammo Scavenger
3
Ammo reduced from 15% to 10%also in 01-27-2025 Update
NERFHealth reduced from 60 to 40
NERFDuration reduced from 35s to 30s
NERFMax stacks reduced from 12 to 10
Spirit Strike
1
DELNo longer grants +0.8 Health Regen
Mystic Reach
11
BUFFAbility Range increased from 16% to 18%
REWORKNow provides 6% Bullet Resist instead of 6% Spirit ResistBullet Resist 6%
Spirit Resist 6% removed
Withering Whip
131
DELNo longer grants +8% Fire Rate
BUFFSpirit Power increased from +4 to +6
NEWNow grants +1 Sprint
BUFFCast range increased from 24m to 30m
BUFFFire Rate slow increased from 40% to 45%
Quicksilver Reload
DELNo longer triggers if your ammo is at max value already
Decay
2
NERFCooldown increased from 32s to 45s
NERFCast range scaling reduced from 0.2 to 0.16
Improved Reach
1
REWORKNow provides 12% Bullet Resist instead of 12% Spirit ResistBullet Resist 12%
Spirit Resist 12% removed
Improved Spirit
1
BUFFSpirit Power increased from +21 to +23
Knockdown
NEWNow causes enemies to fall down faster
Torment Pulse
2
BUFFHealth Bonus increased from 140 to 160
BUFFSpirit Power damage scaling increased from 0.25 to 0.33exact: 0.24→0.33
Rapid Recharge
2
BUFFFaster Time Between Charges increased from +55% to +65%
BUFFCooldown Reduction For Charged Abilities increased from +25% to 30%
Magic Carpet
FIXFixed it consuming stamina when jumping off
Escalating Exposure
FIXFixed the bonus damage being reduced twice by resistance
Refresher
11
BUFFBullet Resist increased from 8% to 16%
NERFSpirit Resist reduced from 16% to 8%
Echo Shard
1
NERFNow has a 0.3s cast delay (like Refresher)
Abrams
12
Infernal Resilience2
NERFReduced from 16% to 15%
NERFT3 reduced from 9% to 8%
Siphon Life1
BUFFSpirit scaling increased from 0.2 to 0.3Damage Per Second (spirit scaling) 0.2359→0.3
Shoulder Charge
FIXFixed Cases where Shoulder Charge was unexpectedly 'slamming' in to walls and stairs
Bebop
11
Grapple Arm1
NERFHook range reduced from 30m to 25m
Hyper Beam1
BUFFDuration spirit scaling reduced from 0.08 to 0.06
Dynamo
1
Singularity1
NERFRadius reduced from 8m to 7m
Grey Talon
111
The Mourning Comes1
NERFArrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged)
Rain of Arrows1
BUFFCan be alternate-casted to remain near the ground
1 exact value
  • Rain of Arrows · Behaviour: +self-cast
FIXFixed air dash during Rain of Arrows going half the distance
Guided Owl1
NEWBonus spirit on death now has a 3s buffer window
Very slight turn rate improvements
Radius increased from 12m to 13m
Haze
3
FIXFixed some items that didn't proc before: Tesla Bullets, Lucky Shot, Mystic Shot
Sleep Dagger1
NERFHitbox reduced by 10%
Smoke Bomb
FIXFixed refresher not working properly with Smoke Bomb
Bullet Dance2
NEWNow more accurately shows who it is shooting
FIXFixed Bullet Dance sometimes not obeying line of sight accurately
Bullets are now affected by Time Wall
NERFEvasion reduced from 50% to 25%
NERFFire rate reduced from 25% to 15%
Ivy
111
FIXFixed clicking noise when flying while disarmed
Stone Form1
REWORKNow works against airborne targets
2 exact values
  • Stone Form · Behaviour: −castable during other actions
  • Stone Form · Can target: +all enemies
FIXFixed being able to Stone Form during the Take Flight animation to circumvent the vulnerable cast period
Entangling Thorns11
NEWKudzu Bomb T3 now also grants +2m Radius
BUFFKudzu Bomb spirit power scaling increased from 0.6 to 0.7
Kelvin
2
Headshot bonus damage reduced by 20%
NERFBullet damage growth reduced from 1.2 to 0.9
Arctic Beam1
NERFMovement slow reduced from 70% to 50%
Ice Path
Moving through breakables while on Ice Path now destroys them
Lady Geist
4
BUFFSprint increased from 1 to 1.5
Life Drain1
BUFFCooldown reduced from 42s to 30s
FIXFixed Life Drain not healing extra based on amplifications (like Soul Shredder and Malice stacks)
Malice2
BUFFCooldown reduced from 6.25s to 6s
BUFFT1 improved from -2.75s Cooldown to -3s
McGinnis
FIXFixed looking up circumventing the min range on Wall and Barrage
Can now cast parry to cancel your ult
Spectral Wall
FIXFixed various issues with Spectral Wall indoors and near walls spawning the wrong number of segments
Mo & Krill
142
Combo12
BUFFDuration reduced from 2.75s to 2.5s
BUFFDamage spirit scaling increased from 0.8 to 1.1exact: 0.7862→1.1
NEWKill trigger now has a 3s buffer window to get credit
Sand Blast11
NERFT1 reduced from +1.5s to +1s
BUFFRange increased from 30m to 35m
Burrow11
BUFFBase speed increased from 3 to 4
NERFT3 speed reduced from +3 to +2
Paradox
1
Pulse Grenade1
NEWT3 now also grants +2% Damage Amp
Time Wall
FIXFixed being unable to be damaged by multiple Time Walls
Pocket
1
Affliction
DELNo longer goes through walls, now respects line of sight
Barrage1
NERFT3 reduced from +5% to +4%
Seven
123
Static Charge23
NERFStun duration reduced from 1.1 to 0.9
NERFT3 reduced from 1.1 to 0.9
NERFRadius reduced from 6m to 5m
REWORKCan now be alternate-casted on self (does not stun you)
3 exact values
  • Static Charge · Behaviour: +self-cast
  • Static Charge · Stun Duration: 1.1s → 0.9s
  • Static Charge · T3: Stun Duration: 1.1s → 0.9s
BUFFNow respects line of sight
2 exact values
  • Static Charge · Behaviour: +self-cast
Lightning Ball1
NEWT3 now also gives +1m Radius
Shiv
14
Slice and Dice1
NERFT2 reduced from +85 to +75
Killing Blow13
NERFRage buildup per spirit damage reduced from 0.02 to 0.013
NERFRage drain rate increased from 0.3 to 0.35
NERFFull Rage Bonus Damage reduced from 20% to 15%
BUFFT2 increased from 5% to 10%
Vindicta
13
Low HP indication now also shows up while unscoped
Wallflower's Revenge2
NERFGun cycle time increased from 0.19s to 0.22s (same overall dps)
NERFMax Falloff reduced from 58m to 45mexact: 57.51m→45m
Stake1
BUFFDistance enemies are allowed to move increased from 6m to 8m
Flight
FIXFixed Flight ending if you touch the ground
Duration spirit scaling reduced from 0.2 to 0.15
Assassinate1
NERFBase damage reduced from 160 to 140
Zoom level reduced a little bit
Viscous
121
The Cube
MECHCleanse is now part of the T2
1 exact value
  • The Cube · Behaviour: +can set quick cast +use instant cast unit target ui
Puddle Punch1
NERFEnemy warning time increased from 0.35s to 0.45s
Deep Sea Interpreter1
NERFBullet Damage reduced from 13 to 12
Goo Ball1
MECHCan now use down dash during Goo Ball
1 exact value
  • Goo Ball · Behaviour: −channelled
FIXFixed Phantom Strike not positioning you correctly when using it with your Goo Ball
Splatter1
BUFFPost cast delay reduced from 0.5s to 0.2s
Warden
1
Binding Word1
BUFFEscape range and escape time increased by 15%
Last Stand
Spirit scaling increased from 0.9 to 1.2
Yamato
13
NERFBullet damage growth reduced from 0.5 to 0.45
FIXFixed various issues with Flying Strike pathing
Crimson Slash1
NERFFire rate slow reduced from 30% to 20%
Shadow Transformation11
NERFDuration reduced from 5s to 4.5s
BUFFT3 duration increased from +1.5s to +2s
DELNo longer provides unlimited ammoRadius · Subclass Scale Function {} removed
MAPOuter lanes at the middle of the map pushed further away from the inner lanes
MAPAdded connection from canal near the urn platforms through the Radio Station and Apartment buildings
MAPReworked interior corridors of Fish Market/Nursery to exit to the buildings sooner
MAPAdded interior room partition from the Fish Market/Nursery to the Shops
MAPMoved rope to the Fish Market/Nursery rooftop to the back of the building
MAPRemoved upper interior hallway from rope to the Fish Market/Nursery rooftops
MAPMoved truck from in front of archway with cosmic veil to the back of the Fish Market/Nursery
MAPRedesigned outer lane path (ziplines and trooper nodes) from Walker to Guardian on Amber Yellow and Sapphire Purple
MAPAdded interior passage beside Subway Entrance to the outer lanes

Biggest changes

WeaponMirageBUFFBullet Damage4.7→18+283.0%
Fire ScarabsMirageBUFFDebuff Duration4s→14s+250.0%
WeaponMirageBUFFBullet Radius0.0762m→0.2032m+166.7%
WeaponMirageBUFFBullet Velocity320.04m/s→828.04m/s+158.7%
MirageBUFFBullet damage per boon0.4→1+150.0%
Djinn's MarkMirageNERFBullet Evasion Duration3.5s→0s-100.0%
Djinn's MarkMirageNERFBullet Evasion Chance50%→0%-100.0%
Fire ScarabsMirageNERFHealth Steal Per Sec20→0-100.0%
Fire ScarabsMirageNERFLifesteal40%→0%-100.0%
TornadoMirageBUFFCast Delay0.3s→0s-100.0%
TornadoMirageNERFTarget Bullet Evasion Chance100→0-100.0%
Djinn's MarkMirageBUFFCooldown37s→0.5s-98.6%
Fire ScarabsMirageNERFLaunch Window20s→5s-75.0%
Fire ScarabsMirageNERFRadius4m→1m-75.0%
WeaponMirageNERFPellets per Shot4→1-75.0%
Fire ScarabsMirageBUFFLifesteal vs Non-Heroes15%→25%+66.7%
TornadoMirageNERFDuration2s→0.75s-62.5%
Djinn's MarkMirageBUFFMax Marks5x→8x+60.0%
TornadoMirageNERFLift Up Time0.6s→0.3s-50.0%

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes85

Items9

Units7

Game rules & map objects16

Abrams
13
Base stats1
NERFBullet damage per boon0.32→0.2514-21.4%
Infernal Resilience2
NERFDamage Regenerated16%→15%-6.2%
NERFT3: Damage Regenerated9%→8%-11.1%
Siphon Life1
BUFFDamage Per Second (spirit scaling)0.2359→0.3+27.2%
Bebop
14
Base stats3
NERFBullet damage per boon0.373→0.2931-21.4%
NERFBullet resist per boon1.6%→1.26%-21.4%
NERFWeapon range per boon2.5m→1.96m-21.4%
Hook1
NERFCast Range30m→25m-16.7%
Hyper Beam1
BUFFChannel Duration (spirit scaling)0.08→0.06-25.0%
Sticky Bomb
Technical (1)
Bomber
1
Base stats1
NERFBullet damage per boon0.159→0.1249-21.4%
Calico
11023
Base stats1
NERFBullet damage per boon0.159→0.1249-21.4%
Perched Predator1313
NEWNPC Damage Scale50%
BUFFAbility Damage Scale0.2→0.5+150.0%
BUFFCooldown64s→60s-6.2%
BUFFRecall Cooldown10.5s→8s-23.8%
NERFRecast Cooldown0s→5s
DELNPC Damage Max20
DELNormalized Health3s
DELSelf Heal Scale0.5
Queen of Shadows1
BUFFReveal On Spotted Duration0.25s→1s+300.0%
Sekhmet's Spirit3
BUFFBehaviour+passes through walls
BUFFExplosion Damage (spirit scaling)1.15→1.3+13.4%
BUFFT3: Explosion Damage100→120+20.0%
Alt weapon1
BUFFBullet Damage5.1→6+17.6%
Sweetest Lie2
BUFFAmmo16→18+12.5%
BUFFFire Interval0.25s→0.2s-20.0%
Dynamo
2
Base stats1
NERFBullet damage per boon0.9→0.7071-21.4%
Quantum Entanglement
Technical (1)
Singularity1
NERFSingularity Radius8m→7m-12.5%
Fathom
1
Base stats1
NERFBullet damage per boon0.73→0.5736-21.4%
Grey Talon
222
Base stats1
NERFBullet damage per boon1.8→1.41-21.4%
Guided Owl1
NEWKill Check Window3
Immobilizing Trap
Technical (1)
Rain of Arrows11
BUFFBehaviour+self-cast
The Mourning Comes11
NERFFire Interval0.4s→0.45s+12.5%
Haze
14
Base stats1
NERFBullet damage per boon0.285→0.2239-21.4%
Bullet Dance12
NERFBullet Evasion50%→25%-50.0%
NERFFire Rate25%→15%-40.0%
Sleep Dagger1
NERFBullet Radius0.6858m→0.6223m-9.3%
Holliday
1
Base stats1
NERFBullet damage per boon1.9→1.49-21.4%
Infernus
1
Base stats1
NERFBullet damage per boon0.36→0.2829-21.4%
Ivy
422
Base stats1
NERFBullet damage per boon0.5→0.3929-21.4%
Air Drop
Technical (1)
Kudzu Bomb11
NEWT3: Radius2m
BUFFDamage Per Second (spirit scaling)0.6→0.7+16.7%
Technical (1)
Stone Form311
BUFFCan target+all enemies
NERFBehaviour−castable during other actions
Kelvin
12
Base stats1
NERFBullet damage per boon1.2→0.707-41.1%
Arctic Beam1
NERFMax Movement Slow70%→50%-28.6%
Frost Grenade
Technical (1)
Frozen Shelter
Technical (1)
Expedition's End1
Lady Geist
41
Base stats11
BUFFSprint Speed1m/s→1.5m/s+50.0%
NERFBullet damage per boon2.1→1.65-21.4%
Essence Bomb
Technical (1)
Life Drain1
BUFFCooldown42s→30s-28.6%
Technical (1)
Malice2
BUFFCooldown6.25s→6s-4.0%
BUFFT1: Cooldown-2.75s→-3s+9.1%
Soul Exchange
Technical (1)
Lash
1
Base stats1
NERFBullet damage per boon0.9→0.7071-21.4%
Grapple
Technical (1)
McGinnis
1
Base stats1
NERFBullet damage per boon0.44→0.3457-21.4%
Heavy Barrage
Technical (1)
Medicinal Specter
Technical (1)
Mini Turret
Technical (1)
Mirage
1571720515
Base stats111
Djinn's Mark33245
Technical (1)
Fire Scarabs7364
Technical (2)
Tornado31361
Technical (2)
Traveler1
Promises Kept1563
Technical (4)
Mo & Krill
143
Base stats1
NERFBullet damage per boon0.25→0.1964-21.4%
Burrow11
BUFFMove Speed3m/s→4m/s+33.3%
NERFT3: Move Speed3m/s→2m/s-33.3%
Combo12
NEWKill Check Window3
BUFFChannel Duration2.75s→2.5s-9.1%
BUFFDamage Per Second (spirit scaling)0.7862→1.1+39.9%
Technical (1)
Sand Blast11
BUFFCast Range30m→35m+16.7%
NERFT1: Duration1.5s→1s-33.3%
Scorn
Paradox
11
Base stats1
NERFBullet damage per boon0.42→0.33-21.4%
Pulse Grenade1
NEWT3: Damage Amp per stack2%
Technical (1)
Time Wall
Technical (1)
Pocket
2
Base stats1
NERFBullet damage per boon0.4→0.3143-21.4%
Barrage1
NERFT3: Amp Per Stack5%→4%-20.0%
Seven
114
Base stats1
NERFBullet damage per boon0.76→0.5971-21.4%
Lightning Ball1
NEWT3: Radius1m
Static Charge13
BUFFBehaviour+self-cast
NERFRadius6m→5m-16.7%
NERFStun Duration1.1s→0.9s-18.2%
NERFT3: Stun Duration1.1s→0.9s-18.2%
Shiv
15
Base stats1
NERFBullet damage per boon0.4→0.3143-21.4%
Killing Blow13
BUFFT2: Full Rage Damage Bonus5%→10%+100.0%
NERFFull Rage Damage Bonus20%→15%-25.0%
NERFRage Drain Rate0.3→0.35+16.7%
NERFRage Per Spirit Damage0.02→0.013-35.0%
Technical (1)
Slice and Dice1
NERFT2: Impact Damage85→75-11.8%
Tokamak
1
Base stats1
NERFBullet damage per boon0.8487→0.6668-21.4%
Vindicta
24
Base stats1
NERFBullet damage per boon1→0.7857-21.4%
Assassinate1
NERFDamage160→140-12.5%
Stake1
BUFFTether Length6m→8m+33.3%
Technical (1)
Wallflower's Revenge12
NERFFalloff End57.51m→45m-21.7%
NERFFire Interval0.19s→0.22s+15.8%
Viscous
1131
Base stats1
NERFBullet damage per boon1.1→0.8643-21.4%
Goo Ball1
MECHBehaviour−channelled
Puddle Punch1
NERFEnemy Portal Telegraph Time0.35s→0.45s+28.6%
Technical (1)
Splatter1
BUFFAbility Post Cast Duration0.5s→0.2s-60.0%
The Cube1
Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
Deep Sea Interpreter1
NERFBullet Damage13→12-7.7%
Warden
21
Base stats1
NERFBullet damage per boon1.2→0.9429-21.4%
Binding Word2
BUFFEscape Range16m→18.5m+15.6%
BUFFEscape Time2.5s→2.9s+16.0%
Technical (1)
Wraith
1
Base stats1
NERFBullet damage per boon0.48→0.3771-21.4%
Project Mind
Technical (1)
Telekinesis
Technical (1)
Wrecker
1
Base stats1
NERFBullet damage per boon1.58→1.24-21.4%
Yamato
1133
Base stats1
NERFBullet damage per boon0.5→0.353-29.4%
Crimson Slash1
NERFFire Rate Slow30%→20%-33.3%
Flying Strike12
Technical (1)
Shadow Transformation111
BUFFT3: Duration1.5s→2s+33.3%
NERFDuration5s→4.5s-10.0%
Technical (2)
DELRadius · Subclass Scale Function{}
All heroes (36)
31
NEWLevel 21: gives a boonyes
NEWLevel 22: gives a boonyes
NEWLevel 23: gives a boonyes
NERFMelee damage per boon3.4→2.67-21.4%
Hyperline
4
Jump
1
NEWZipline Refund Window0.2
All melee attacks (36)
61
7 abilities
1
MECHActivationinstant cast→press
19 units
1
DOWNDamage Resist vs Guardian35%→28%-20.0%
Zipline boost
Technical (1)
Alchemical Fire
Technical (1)
Ammo Scavenger
3
NERFBonus Health60→40-33.3%
NERFDuration35s→30s-14.3%
NERFMax Stacks12→10-16.7%
Berserker
1
NERFDamage taken to Stack110→100-9.1%
Bullet Armor
1
BUFFBullet Resist20%→25%+25.0%
Colossus
1
BUFFRadius12m→14m+16.7%
Combat Barrier
12
BUFFBullet Shield Health300→325+8.3%
NERFFire Rate While Shielded8%→6%-25.0%
NERFWeapon Damage While Shielded28%→25%-10.7%
Conjure Missiles
1
Curse
Technical (1)
Decay
2
NERFCast Range (spirit scaling)0.2→0.16-20.0%
NERFCooldown32s→45s+40.6%
Technical (1)
Divine Barrier
1
NERFBonus Health75→50-33.3%
Technical (1)
Echo Shard
1
NERFCast Delay0s→0.3s
Escalating Resilience
1
NERFFire Rate14%→12%-14.3%
Extra Stamina
1
BUFFStamina Recovery10%→14%+40.0%
Fortitude
1
BUFFBonus Health275→300+9.1%
Frenzy
11
NEWBullet Resist45%
DELSpirit Resist45%
Headhunter
111
NEWFire Rate5%
DELBullet Velocity50%
MECHComponent ItemsHigh-Velocity Rounds→Headshot Booster
Headshot Booster
1
NERFFire Rate5%→4%-20.0%
Healing Rite
Technical (1)
Health Nova
1
BUFFWeapon Damage10%→12%+20.0%
Hex-Sealed Knuckles
1
Hexafoil Ward
1
High-Velocity Mag
1
NERFBullet Velocity30%→25%-16.7%
Hollow Point Ward
1
BUFFSpirit Shield Health85→95+11.8%
Improved Bullet Armor
1
BUFFBullet Resist45%→50%+11.1%
Improved Reach
11
NEWBullet Resist12%
DELSpirit Resist12%
Improved Spirit
1
BUFFSpirit Power21→23+9.5%
Intensifying Magazine
1
NERFMax Weapon Damage75%→60%-20.0%
Kinetic Dash
2
NERFDuration8s→7s-12.5%
NERFFire Rate25%→20%-20.0%
Knockdown
Technical (1)
Lifestrike
1
BUFFCooldown5.25s→5s-4.8%
Melee Charge
1
NERFCooldown8.5s→10s+17.6%
Melee Lifesteal
2
NERFMelee Damage13%→12%-7.7%
NERFNon Hero Heal40%→30%-25.0%
Monster Rounds
1
NERFBullet Resist vs. NPCs35%→30%-14.3%
Mystic Reach
111
NEWBullet Resist6%
BUFFAbility Range16%→18%+12.5%
DELSpirit Resist6%
Mystic Shot
1
BUFFSpirit Damage (spirit scaling)0.6→0.8+33.3%
Patron's Healing
1
Phantom Strike
Technical (1)
Pristine Emblem
2
NEWBullet Velocity35%
NEWComponent ItemsHigh-Velocity Rounds
Rapid Recharge
2
BUFFCooldown Reduction For Charged Abilities25%→30%+20.0%
BUFFFaster Time Between Charges55%→65%+18.2%
Refresher
11
BUFFBullet Resist8%→16%+100.0%
NERFSpirit Resist16%→8%-50.0%
Rescue Beam
Technical (1)
Restorative Locket
Technical (1)
Restorative Shot
1
BUFFCooldown6.25s→5.5s-12.0%
Return Fire
1111
NEWBullet Resist25%
BUFFSpirit Power7→9+28.6%
NERFBullet Damage Returned70%→60%-14.3%
DELFire Rate7%
Ricochet
1
NERFFire Rate12%→10%-16.7%
Shadow Weave
1
MECHItem slotVitality→Weapon
Silence Glyph
Technical (1)
Silencer
1
BUFFSpirit Power0→12
Siphon Bullets
111
NEWBullet Resist18%
DELWeapon Damage28%
MECHItem slotWeapon→Vitality
Slowing Hex
Technical (1)
Soul Rebirth
1
NEWIncreased Respawn Time15s
Spirit Strike
1
DELHealth Regen0.8
Spiritual Overflow
1
NEWBullet Shield Health225
Titanic Magazine
1
BUFFMax Ammo100%→120%+20.0%
Torment Pulse
2
BUFFBonus Health140→160+14.3%
BUFFPulse Damage (spirit scaling)0.24→0.33+37.5%
Unstoppable
Technical (1)
Vampiric Burst
1
Veil Walker
1
DELFire Rate20%
Warp Stone
12
Withering Whip
131
NEWSprint Speed1m/s
BUFFCast Range24m→30m+25.0%
BUFFFire Rate Slow40%→45%+12.5%
BUFFSpirit Power4→6+50.0%
DELFire Rate8%
Technical (1)
Zip Line Mastery
1
Guardian
1
Base Guardian
1
Guardian
1
Sinner's Sacrifice
Technical (1)
Neutral vault
Technical (1)
Item pickup rejuv herotest
1
Djinn Bomb
1
Djinn's Chains
1
Stunned
1
Trooper zip line
4
Herotest orbspawner
3
Soul orb spawner
1
Packed files: added / removed / modified
animation+22−7~9
data+1−0~77
hero_model+97−5~595
material+72−24~684
model+133−92~1185
npc_model+46−1~306
other+10−0~22
particles+137−4~125
sound+644−15~2336
ui+15−2~54

Hero model folders touched: archer, astro, atlas_detective, atlas_detective_v2, bebop, box, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, grey_talon, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_explorer, kelvin_v2, lash, lash_v2, mirage, nano, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tempest, tengu, thumper, tokamak, vindicta, viscous, viscous_v2, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato, yamato_v2

Also 441 visual / audio / UI / technical data fields (see the build pages).

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