Gameplay data

13
Base stats1NERFBullet damage per boon0.32→0.2514-21.4%
heroes.vdata › hero_atlas › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.32 → 0.251429file diff ↗
Siphon Life1BUFFDamage Per Second (spirit scaling)0.2359→0.3+27.2%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.LifeDrainPerSecond.m_subclassScaleFunction.m_flStatScale0.235872 → 0.3file diff ↗
Infernal Resilience2NERFDamage regenerated16%→15%-6.2%
abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamagePercent.m_strValue16 → 15file diff ↗NERFT3: Damage regenerated9%→8%-11.1%
abilities.vdata › citadel_ability_passive_beefy › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{RegenIncomingDamagePercent}.m_strBonus9 → 8file diff ↗
14
Base stats3NERFBullet damage per boon0.373→0.2931-21.4%
heroes.vdata › hero_bebop › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.373 → 0.293071file diff ↗NERFBullet resist per boon1.6%→1.26%-21.4%
heroes.vdata › hero_bebop › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST1.6 → 1.257143file diff ↗NERFWeapon range per boon2.5m→1.96m-21.4%
heroes.vdata › hero_bebop › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BONUS_ATTACK_RANGE98.4252 → 77.334084file diff ↗
Hyper Beam1BUFFChannel Duration (spirit scaling)0.08→0.06-25.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_flStatScale0.08 → 0.06file diff ↗
Hook1NERFCast Range30m→25m-16.7%
abilities.vdata › citadel_ability_hook › m_mapAbilityProperties.AbilityCastRange.m_strValue"30m" → "25m"file diff ↗
Sticky BombTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_sticky_bomb › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL…file diff ↗This update's notes: no line mentions thisBase stats1
NERFBullet damage per boon0.159→0.1249-21.4%
heroes.vdata › hero_bomber › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.159 → 0.124929file diff ↗
11123
Base stats1NERFBullet damage per boon0.159→0.1249-21.4%
heroes.vdata › hero_nano › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.159 → 0.124929file diff ↗
Perched Predator1313NEWNPC Damage Scale50%
abilities.vdata › ability_nano_proximity_ritual › m_flNPCDamageScale— → 0.5file diff ↗BUFFAbility Damage Scale0.2→0.5+150.0%
abilities.vdata › ability_nano_proximity_ritual › m_flAbilityDamageScale0.2 → 0.5file diff ↗BUFFCooldown64s→60s-6.2%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCooldown.m_strValue64 → 60file diff ↗BUFFRecall Cooldown10.5s→8s-23.8%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.RecallCooldown.m_strValue10.5 → 8file diff ↗NERFRecast Cooldown0s→5s
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.MinResummonCooldown.m_strValue0 → 5file diff ↗DELNPC Damage Max20
abilities.vdata › ability_nano_proximity_ritual › m_flNPCDamageMax20 → —file diff ↗DELNormalized Health3s
abilities.vdata › ability_nano_proximity_ritual › m_flNormalizedHealthInSeconds3 → —file diff ↗DELSelf Heal Scale0.5
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.SelfHealScale.m_strValue0.5 → —file diff ↗
Queen of Shadows1BUFFReveal On Spotted Duration0.25s→1s+300.0%
abilities.vdata › ability_nano_ult_shadow › m_mapAbilityProperties.RevealOnSpottedDuration.m_strValue0.25 → 1file diff ↗
Sekhmet's Spirit3BUFFBehaviour+passes through walls
abilities.vdata › ability_perched_predator › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD"file diff ↗BUFFExplosion Damage (spirit scaling)1.15→1.3+13.4%
abilities.vdata › ability_perched_predator › m_mapAbilityProperties.ExplosionDamage.m_subclassScaleFunction.m_flStatScale1.1466 → 1.3file diff ↗BUFFT3: Explosion Damage100→120+20.0%
abilities.vdata › ability_perched_predator › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ExplosionDamage}.m_strBonus100 → 120file diff ↗
Alt weapon2BUFFAmmo16→18+12.5%
abilities.vdata › citadel_weapon_nano_alt › m_mapWeaponInfos.primary.m_iClipSize16 → 18file diff ↗BUFFBullet Damage5.1→6+17.6%
abilities.vdata › citadel_weapon_nano_alt › m_mapWeaponInfos.primary.m_flBulletDamage5.1 → 6file diff ↗
Sweetest Lie2BUFFAmmo16→18+12.5%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_iClipSize16 → 18file diff ↗BUFFFire Interval0.25s→0.2s-20.0%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_flCycleTime0.25 → 0.2file diff ↗
2
Base stats1NERFBullet damage per boon0.9→0.7071-21.4%
heroes.vdata › hero_dynamo › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.9 → 0.707143file diff ↗
Singularity1NERFSingularity Radius8m→7m-12.5%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.VacuumRadius.m_strValue"8m" → "7m"file diff ↗
Quantum EntanglementTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_void_sphere › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIO… → "CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIO…file diff ↗This update's notes: no line mentions this
1
Base stats1NERFBullet damage per boon0.73→0.5736-21.4%
heroes.vdata › hero_slork › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.73 → 0.573571file diff ↗
222
Base stats1NERFBullet damage per boon1.8→1.41-21.4%
heroes.vdata › hero_orion › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.8 → 1.414286file diff ↗
Guided Owl1NEWKill Check Window3
abilities.vdata › ability_guided_arrow › m_flKillCheckWindow— → 3file diff ↗
Immobilizing TrapTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › ability_immobilize_trap › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_TRAINING_BOT_USAGE" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_TRAINING_BOT_USAGE | CITADEL_ABILITY_B…file diff ↗This update's notes: no line mentions this
Rain of Arrows11NEWAlt Jump Speed10m/s
abilities.vdata › ability_power_jump › m_mapAbilityProperties.AltJumpSpeed.m_strValue— → "10m"file diff ↗This update's notes: no line mentions thisBUFFBehaviour+self-cast
abilities.vdata › ability_power_jump › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_INPUT_DIRECTIONAL_2D | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_INPUT_DIRECTIONAL_2D | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CA…file diff ↗
The Mourning Comes11BUFFBullet Damage22→24.75+12.5%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flBulletDamage22 → 24.75file diff ↗This update's notes: no line mentions thisNERFFire Interval0.4s→0.45s+12.5%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flCycleTime0.4 → 0.45file diff ↗
14
Base stats1NERFBullet damage per boon0.285→0.2239-21.4%
heroes.vdata › hero_haze › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.285 → 0.223929file diff ↗
Bullet Dance12NEWOverride Bullet Radius10
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.OverrideBulletRadius.m_strValue— → 10file diff ↗This update's notes: no line mentions thisNERFEvasion Chance50%→25%-50.0%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.EvasionPercent.m_strValue50 → 25file diff ↗NERFFire Rate25%→15%-40.0%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.BonusFireRate.m_strValue25 → 15file diff ↗
Sleep Dagger1NERFBullet Radius0.6858m→0.6223m-9.3%
abilities.vdata › ability_sleep_dagger › m_mapWeaponInfos.primary.m_flBulletRadius27 → 24.5file diff ↗
Base stats1NERFBullet damage per boon1.9→1.49-21.4%
heroes.vdata › hero_astro › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.9 → 1.492857file diff ↗
1
Base stats1NERFBullet damage per boon0.36→0.2829-21.4%
heroes.vdata › hero_inferno › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.36 → 0.282857file diff ↗
422
Base stats1NERFBullet damage per boon0.5→0.3929-21.4%
heroes.vdata › hero_tengu › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.5 → 0.392857file diff ↗
Air DropTechnical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › citadel_ability_tengu_airlift › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL…file diff ↗This update's notes: no line mentions this
Stone Form311NEWCollide Radius2.03m
abilities.vdata › citadel_ability_tengu_stone_form › m_flCollideRadius— → 80file diff ↗This update's notes: no line mentions thisNEWDrag › Force Distance Scale10
abilities.vdata › citadel_ability_tengu_stone_form › m_DragModifier.m_flForceDistScale— → 10file diff ↗This update's notes: no line mentions thisNEWDrag › Vertical Offset-5.08m
abilities.vdata › citadel_ability_tengu_stone_form › m_DragModifier.m_flVerticalOffset— → -200file diff ↗This update's notes: no line mentions thisBUFFCan target+all enemies
abilities.vdata › citadel_ability_tengu_stone_form › m_nAbilityTargetTypes— → "CITADEL_UNIT_TARGET_ALL_ENEMY"file diff ↗NERFBehaviour−castable during other actions
abilities.vdata › citadel_ability_tengu_stone_form › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED"file diff ↗
Kudzu Bomb11NEWT3: Radius2m
abilities.vdata › citadel_ability_tengu_urn › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus— → "2m"file diff ↗BUFFDPS (spirit scaling)0.6→0.7+16.7%
abilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.6 → 0.7file diff ↗Technical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_tengu_urn › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_B…file diff ↗This update's notes: no line mentions this
12
Base stats1NERFBullet damage per boon1.2→0.707-41.1%
heroes.vdata › hero_kelvin › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.2 → 0.707file diff ↗
Frozen ShelterTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › ability_ice_dome › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL" → "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CI…file diff ↗This update's notes: no line mentions this
Frost GrenadeTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › ability_ice_grenade › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_PR… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_PR…file diff ↗This update's notes: no line mentions this
Arctic Beam1NERFMax Slow70%→50%-28.6%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.MaxSlowPercent.m_strValue70 → 50file diff ↗
Expedition's End1NEWCrit Scale-20%
abilities.vdata › citadel_weapon_kelvin_set › m_mapAbilityProperties.CritScalePercent.m_strValue— → -20file diff ↗This update's notes: no line mentions this
41
Base stats11BUFFSprint Speed1m/s→1.5m/s+50.0%
heroes.vdata › hero_ghost › m_mapStartingStats.ESprintSpeed1 → 1.5file diff ↗NERFBullet damage per boon2.1→1.65-21.4%
heroes.vdata › hero_ghost › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL2.1 → 1.65file diff ↗
Essence BombTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › ability_blood_bomb › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗This update's notes: no line mentions this
Malice2BUFFCooldown6.25s→6s-4.0%
abilities.vdata › ability_blood_shards › m_mapAbilityProperties.AbilityCooldown.m_strValue6.25 → 6file diff ↗BUFFT1: Cooldown-2.75s→-3s+9.1%
abilities.vdata › ability_blood_shards › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-2.75 → -3file diff ↗
Soul ExchangeTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › ability_health_swap › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL…file diff ↗This update's notes: no line mentions this
Life Drain1BUFFCooldown42s→30s-28.6%
abilities.vdata › ability_life_drain › m_mapAbilityProperties.AbilityCooldown.m_strValue42 → 30file diff ↗Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › ability_life_drain › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL" → "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | C…file diff ↗This update's notes: no line mentions this
1
Base stats1NERFBullet damage per boon0.9→0.7071-21.4%
heroes.vdata › hero_lash › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.9 → 0.707143file diff ↗
GrappleTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_lash › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_MOVEMENT" → "CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗This update's notes: no line mentions this
Base stats1NERFBullet damage per boon0.44→0.3457-21.4%
heroes.vdata › hero_forge › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.44 → 0.345714file diff ↗
Medicinal SpecterTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_mobile_resupply › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR…file diff ↗This update's notes: no line mentions this
Heavy BarrageTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_rocket_barrage › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗This update's notes: no line mentions this
Mini TurretTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_shieldedsentry › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_PREVENT_TRAINING_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_TRAINING_BOT_USAGE | CITADEL_ABILIT…file diff ↗This update's notes: no line mentions this
1431719515
Base stats111BUFFBullet damage per boon0.4→1+150.0%
heroes.vdata › hero_mirage › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.4 → 1file diff ↗This update's notes: no line mentions thisONIn Developmentyes→no
heroes.vdata › hero_mirage › m_bInDevelopmenttrue → falsefile diff ↗This update's notes: no line mentions thisMECHKit: UltimateDjinn Bomb→Traveler
heroes.vdata › hero_mirage › m_mapBoundAbilities.ESlot_Signature_4"mirage_djinn_bomb" → "mirage_teleport"file diff ↗This update's notes: no line mentions this
Promises Kept1563NEWRecoil Recovery Delay Factor0.8
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flRecoilRecoveryDelayFactor— → 0.8file diff ↗This update's notes: no line mentions thisBUFFAmmo14→16+14.3%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_iClipSize14 → 16file diff ↗This update's notes: no line mentions thisBUFFBullet Damage4.7→18+283.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flBulletDamage4.7 → 18file diff ↗This update's notes: no line mentions thisBUFFBullet Radius0.0762m→0.2032m+166.7%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flBulletRadius3 → 8file diff ↗This update's notes: no line mentions thisBUFFBullet Velocity320.04m/s→828.04m/s+158.7%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flBulletSpeed12600 → 32600file diff ↗This update's notes: no line mentions thisBUFFStanding Spread1.5→1.2-20.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_StandingSpread1.5 → 1.2file diff ↗This update's notes: no line mentions thisNERFFire Interval0.27s→0.35s+29.6%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flCycleTime0.27 → 0.35file diff ↗This update's notes: no line mentions thisNERFPellets per Shot4→1-75.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_iBullets4 → 1file diff ↗This update's notes: no line mentions thisNERFRecoil Recovery Speed10→5-50.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flRecoilRecoverySpeed10 → 5file diff ↗This update's notes: no line mentions thisNERFRecoil Speed1→6+500.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flRecoilSpeed1 → 6file diff ↗This update's notes: no line mentions thisNERFReload Time2.35s→2.6s+10.6%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_reloadDuration2.35 → 2.6file diff ↗This update's notes: no line mentions thisNERFShoot Spread Penalty Decay5→2.5-50.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flShootSpreadPenaltyDecay5 → 2.5file diff ↗This update's notes: no line mentions thisMECHAiming Shoot Spread Penalty0–0.9→0–0.5
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_AimingShootSpreadPenalty[0, 0.9] → [0, 0.5]file diff ↗This update's notes: no line mentions thisMECHStanding Move Spread Penalty0–0.2→0–1.2
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_StandingMoveSpreadPenalty[0, 0.2] → [0, 1.2]file diff ↗This update's notes: no line mentions thisMECHStanding Shoot Spread Penalty0–0.9→0–0.5
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_StandingShootSpreadPenalty[0, 0.9] → [0, 0.5]file diff ↗This update's notes: no line mentions thisTechnical (4)
DELPellet pattern0, 0
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[0][0, 0] → —file diff ↗This update's notes: no line mentions thisDELPellet pattern0, -1
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[1][0, -1] → —file diff ↗This update's notes: no line mentions thisDELPellet pattern-0.75, 0.75
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[2][-0.75, 0.75] → —file diff ↗This update's notes: no line mentions thisDELPellet pattern0.6, 0.6
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[3][0.6, 0.6] → —file diff ↗This update's notes: no line mentions this
Fire Scarabs7364NEWBullet Resist-10%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.BulletArmorReduction.m_strValue— → -10file diff ↗This update's notes: no line mentions thisNEWHero Stack3
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.HeroStack.m_strValue— → 3file diff ↗This update's notes: no line mentions thisNEWMax Health Steal90
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.HealthSteal.m_strValue— → 90file diff ↗This update's notes: no line mentions thisNEWMax Health Steal (spirit scaling)0.9
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.HealthSteal.m_subclassScaleFunction.m_flStatScale— → 0.9file diff ↗This update's notes: no line mentions thisNEWMax Stacks1
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.MaxStacks.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWNon Hero Stack1
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.NonHeroStack.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWSteal Duration14s
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.StealDuration.m_strValue— → 14file diff ↗This update's notes: no line mentions thisREWORKT1 upgradeCharges 2→Cooldown -15s
REWORKT2 upgradeHeal vs Heroes 40%, Heal vs Non-Heroes 15%→Bullet Resist -15%
REWORKT3 upgradeDPS 40→Max Health Steal 70
BUFFBullet Radius0.6604m→0.889m+34.6%
abilities.vdata › mirage_fire_beetles › m_mapWeaponInfos.primary.m_flBulletRadius26 → 35file diff ↗This update's notes: no line mentions thisBUFFCharges3→4+33.3%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.AbilityCharges.m_strValue3 → 4file diff ↗This update's notes: no line mentions thisBUFFCooldown35s→32s-8.6%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.LaunchWindowCooldown.m_strValue35 → 32file diff ↗This update's notes: no line mentions thisBUFFDPS (spirit scaling)0.3→0.35+16.7%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.3 → 0.35file diff ↗This update's notes: no line mentions thisBUFFDebuff Duration4s→14s+250.0%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.DebuffDuration.m_strValue4 → 14file diff ↗This update's notes: no line mentions thisBUFFHeal vs Non-Heroes15%→25%+66.7%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.NonHeroHealingFactor.m_strValue15 → 25file diff ↗This update's notes: no line mentions thisNERFDPS20→0-100.0%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.DPS.m_strValue20 → 0file diff ↗This update's notes: no line mentions thisNERFHeal vs Heroes40%→0%-100.0%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.HealingFactor.m_strValue40 → 0file diff ↗This update's notes: no line mentions thisNERFLaunch Window20s→5s-75.0%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.LaunchWindowDuration.m_strValue20 → 5file diff ↗This update's notes: no line mentions thisNERFRadius4m→1m-75.0%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.Radius.m_strValue"4m" → "1m"file diff ↗This update's notes: no line mentions thisTechnical (2)
NEWSteal Watcher › Stat Stolen Debuff effectModifier Attribute Multiple
abilities.vdata › mirage_fire_beetles › m_StealWatcherModifier.m_StatStolenDebuffModifier.m_nAttributes— → "MODIFIER_ATTRIBUTE_MULTIPLE"file diff ↗This update's notes: no line mentions thisNEWSteal Watcher › Stat Stolen Debuff › AppliesSiphon Bullet Loss
abilities.vdata › mirage_fire_beetles › m_StealWatcherModifier.m_StatStolenDebuffModifier.m_nEnabledStateMask— → "MODIFIER_STATE_SIPHON_BULLET_LOSS"file diff ↗This update's notes: no line mentions this
Djinn's Mark33245NEWBase Damage16
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcDamageBase.m_strValue— → 16file diff ↗This update's notes: no line mentions thisNEWBase Damage (spirit scaling)0.4
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcDamageBase.m_subclassScaleFunction.m_flStatScale— → 0.4file diff ↗This update's notes: no line mentions thisNEWReveal Duration2s
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.RevealDuration.m_strValue— → 2file diff ↗This update's notes: no line mentions thisREWORKT1 upgradeBullet Evasion Chance 30%→Movement Slow 80%, Slow Duration 0.5s
REWORKT2 upgradeEscalating Spirit Damage 10→Base Damage 10, Multiplier Duration 4s
REWORKT3 upgradeCooldown -19s→Max Multiplier 4x
BUFFCooldown37s→0.5s-98.6%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.AbilityCooldown.m_strValue37 → 0.5file diff ↗This update's notes: no line mentions thisBUFFMax Multiplier5x→8x+60.0%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.MaxStacks.m_strValue5 → 8file diff ↗This update's notes: no line mentions thisNERFBullet Evasion Chance50%→0%-100.0%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.WhirlwindEvasionChance.m_strValue50 → 0file diff ↗This update's notes: no line mentions thisNERFBullet Evasion Duration3.5s→0s-100.0%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.WhirlwindDuration.m_strValue3.5 → 0file diff ↗This update's notes: no line mentions thisNERFCooldown Between Multiplier2s→2.5s+25.0%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcCooldown.m_strValue2 → 2.5file diff ↗This update's notes: no line mentions thisNERFMultiplier Duration8s→4.5s-43.8%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.VictimStackDuration.m_strValue8 → 4.5file diff ↗This update's notes: no line mentions thisDELEscalating Spirit Damage15
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcBonusMagicDamageEscalation.m_strValue15 → —file diff ↗This update's notes: no line mentions thisDELEscalating Spirit Damage (spirit scaling)0.15
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcBonusMagicDamageEscalation.m_subclassScaleFunction.m_flStatScale0.15 → —file diff ↗This update's notes: no line mentions thisDELRadius10m
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.Radius.m_strValue"10m" → —file diff ↗This update's notes: no line mentions thisDELSpirit Damage20
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcBonusMagicDamage.m_strValue20 → —file diff ↗This update's notes: no line mentions thisDELSpirit Damage (spirit scaling)0.2
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcBonusMagicDamage.m_subclassScaleFunction.m_flStatScale0.2 → —file diff ↗This update's notes: no line mentions thisTechnical (1)
MECHBehaviour+displays damage impact
abilities.vdata › mirage_sand_phantom › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_C… → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_C…file diff ↗This update's notes: no line mentions this
TravelerNEWAdded to the game files · 24 fields
NEWAbility Unit Target Limit1
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWCast Delay0.01s
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.01file diff ↗This update's notes: no line mentions thisNEWChannel Duration2.5s
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityChannelTime.m_strValue— → 2.5file diff ↗This update's notes: no line mentions thisNEWCooldown130s
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 130file diff ↗This update's notes: no line mentions thisNEWFire Rate20%
abilities.vdata › mirage_teleport › m_mapAbilityProperties.BonusFireRate.m_strValue— → 20file diff ↗This update's notes: no line mentions thisNEWFire Rate Max Duration10s
abilities.vdata › mirage_teleport › m_mapAbilityProperties.FireRateMaxDuration.m_strValue— → 10file diff ↗This update's notes: no line mentions thisNEWMove Speed2m/s
abilities.vdata › mirage_teleport › m_mapAbilityProperties.BonusMoveSpeed.m_strValue— → "2m"file diff ↗This update's notes: no line mentions thisNEWMove Speed Duration4s
abilities.vdata › mirage_teleport › m_mapAbilityProperties.MovementSpeedBonusDuration.m_strValue— → 4file diff ↗This update's notes: no line mentions thisNEWSearch Radius30m
abilities.vdata › mirage_teleport › m_mapAbilityProperties.SearchRadius.m_strValue— → "30m"file diff ↗This update's notes: no line mentions thisAll fields (15)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWBehaviour+channelled
NEWBullet Velocity254m/s
NEWChannel Duration · Function Disabledyes
NEWMax Level1
NEWSearch Radius · Function Disabledyes
NEWStart Trainedno
NEWT1: Cooldown-20s
NEWT2: Move Speed2m/s
NEWT3: Fire Rate20%
NEWTargetingminimap unit
BUFFCan target+heroes
NERFInterrupted by+stunned
Tornado31361NEWBullet Evasion Chance30%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.WhirlwindEvasionChance.m_strValue— → 30file diff ↗This update's notes: no line mentions thisNEWBullet Evasion Duration3.5s
abilities.vdata › mirage_tornado › m_mapAbilityProperties.WhirlwindDuration.m_strValue— → 3.5file diff ↗This update's notes: no line mentions thisNEWProjectile Think Interval0.01s
abilities.vdata › mirage_tornado › m_mapAbilityProperties.ProjectileThinkInterval.m_strValue— → 0.01file diff ↗This update's notes: no line mentions thisREWORKT3 upgradeSpirit Resist -15%→Bullet Evasion Chance 20%
BUFFCast Delay0.3s→0s-100.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.3 → 0file diff ↗This update's notes: no line mentions thisBUFFDamage60→70+16.7%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.Damage.m_strValue60 → 70file diff ↗This update's notes: no line mentions thisBUFFLift Duration1.25s→1.5s+20.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.HoldInPlaceDuration.m_strValue1.25 → 1.5file diff ↗This update's notes: no line mentions thisNERFDamage (spirit scaling)0.9828→0.7-28.8%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.9828 → 0.7file diff ↗This update's notes: no line mentions thisNERFDuration2s→0.75s-62.5%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.AbilityDuration.m_strValue2 → 0.75file diff ↗This update's notes: no line mentions thisNERFLift Up Time0.6s→0.3s-50.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.EnemyLiftDuration.m_strValue0.6 → 0.3file diff ↗This update's notes: no line mentions thisNERFT1: Lift Duration0.75s→0.5s-33.3%
abilities.vdata › mirage_tornado › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{HoldInPlaceDuration}.m_strBonus0.75 → 0.5file diff ↗This update's notes: no line mentions thisNERFTarget Bullet Evasion Chance100→0-100.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.TargetBulletEvasionChance.m_strValue100 → 0file diff ↗This update's notes: no line mentions thisNERFTornado Speed30.48m/s→26.67m/s-12.5%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.TornadoSpeed.m_strValue1200 → 1050file diff ↗This update's notes: no line mentions thisMECHBehaviour+movement ability
abilities.vdata › mirage_tornado › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_… → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_…file diff ↗This update's notes: no line mentions thisTechnical (2)
NEWCaster › End Created Sequence On Removeyes
abilities.vdata › mirage_tornado › m_CasterModifier.m_bEndCreatedSequenceOnRemove— → truefile diff ↗This update's notes: no line mentions thisDELLift Up Time · Scale TypeETechDuration
abilities.vdata › mirage_tornado › m_mapAbilityProperties.EnemyLiftDuration.m_eScaleType"ETechDuration" → —file diff ↗This update's notes: no line mentions this
143
Base stats1NERFBullet damage per boon0.25→0.1964-21.4%
heroes.vdata › hero_krill › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.25 → 0.196429file diff ↗
Burrow11BUFFMove Speed3m/s→4m/s+33.3%
abilities.vdata › ability_burrow › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"3m" → "4m"file diff ↗NERFT3: Move Speed3m/s→2m/s-33.3%
abilities.vdata › ability_burrow › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BonusMoveSpeed}.m_strBonus"3m" → "2m"file diff ↗
Scorn
Sand Blast11BUFFCast Range30m→35m+16.7%
abilities.vdata › ability_throw_sand › m_mapAbilityProperties.AbilityCastRange.m_strValue"30m" → "35m"file diff ↗NERFT1: Duration1.5s→1s-33.3%
abilities.vdata › ability_throw_sand › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus1.5 → 1file diff ↗
Combo12NEWKill Check Window3
abilities.vdata › ability_ult_combo › m_flKillCheckWindow— → 3file diff ↗BUFFChannel Duration2.75s→2.5s-9.1%
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.AbilityChannelTime.m_strValue2.75 → 2.5file diff ↗BUFFDPS (spirit scaling)0.7862→1.1+39.9%
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.78624 → 1.1file diff ↗Technical (1)
MECHBehaviour+can set quick cast
abilities.vdata › ability_ult_combo › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI" → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABIL…file diff ↗This update's notes: no line mentions this
11
Base stats1NERFBullet damage per boon0.42→0.33-21.4%
heroes.vdata › hero_chrono › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.42 → 0.33file diff ↗
Pulse Grenade1NEWT3: Damage Amp per stack2%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageAmplificationPerStack}.m_strBonus— → 2file diff ↗Technical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_B…file diff ↗This update's notes: no line mentions this
Time WallTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_chrono_time_wall › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_CANCEL_DURING_CAST_DELAY" → "CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_CANCEL_DURING_CAST_DELAY | CITADEL_ABIL…file diff ↗This update's notes: no line mentions this
2
Base stats1NERFBullet damage per boon0.4→0.3143-21.4%
heroes.vdata › hero_synth › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.4 → 0.314286file diff ↗
Barrage1NERFT3: Amp Per Stack5%→4%-20.0%
abilities.vdata › synth_barrage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AmpPercentPerStack}.m_strBonus5 → 4file diff ↗
114
Base stats1NERFBullet damage per boon0.76→0.5971-21.4%
heroes.vdata › hero_gigawatt › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.76 → 0.597143file diff ↗
Lightning Ball1NEWT3: Radius1m
abilities.vdata › citadel_ability_lightning_ball › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ShockRadius}.m_strBonus— → "1m"file diff ↗
Static Charge13BUFFBehaviour+self-cast
abilities.vdata › citadel_ability_static_charge › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI" → "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | C…file diff ↗NERFRadius6m→5m-16.7%
abilities.vdata › citadel_ability_static_charge › m_mapAbilityProperties.ShockRadius.m_strValue"6m" → "5m"file diff ↗NERFStun Duration1.1s→0.9s-18.2%
abilities.vdata › citadel_ability_static_charge › m_mapAbilityProperties.StunDuration.m_strValue1.1 → 0.9file diff ↗NERFT3: Stun Duration1.1s→0.9s-18.2%
abilities.vdata › citadel_ability_static_charge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StunDuration}.m_strBonus1.1 → 0.9file diff ↗
Base stats1NERFBullet damage per boon0.4→0.3143-21.4%
heroes.vdata › hero_shiv › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.4 → 0.314286file diff ↗
Slice and Dice1NERFT2: Damage85→75-11.8%
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus85 → 75file diff ↗
Killing Blow13BUFFT2: Full Rage Damage Bonus5%→10%+100.0%
abilities.vdata › citadel_ability_shiv_killing_blow › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BuffDamage}.m_strBonus5 → 10file diff ↗NERFFull Rage Damage Bonus20%→15%-25.0%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.BuffDamage.m_strValue20 → 15file diff ↗NERFRage Drain Rate0.3→0.35+16.7%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.RageDrainRate.m_strValue0.3 → 0.35file diff ↗NERFRage Per Spirit Damage0.02→0.013-35.0%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.RagePerSpiritDamage.m_strValue0.02 → 0.013file diff ↗Technical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_shiv_killing_blow › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_… → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_…file diff ↗This update's notes: no line mentions this
Base stats1NERFBullet damage per boon0.8487→0.6668-21.4%
heroes.vdata › hero_tokamak › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.8487 → 0.666836file diff ↗
24
Base stats1NERFBullet damage per boon1→0.7857-21.4%
heroes.vdata › hero_hornet › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1 → 0.785714file diff ↗
Stake1BUFFTether Length6m→8m+33.3%
abilities.vdata › citadel_ability_hornet_chain › m_mapAbilityProperties.ChainLength.m_strValue"6m" → "8m"file diff ↗Technical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_hornet_chain › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_B…file diff ↗This update's notes: no line mentions this
Assassinate1NERFDamage160→140-12.5%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.Damage.m_strValue160 → 140file diff ↗
Wallflower's Revenge12BUFFBullet Damage13→15+15.4%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flBulletDamage13 → 15file diff ↗This update's notes: no line mentions thisNERFFalloff End57.51m→45m-21.7%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2264 → 1771.65file diff ↗NERFFire Interval0.19s→0.22s+15.8%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flCycleTime0.19 → 0.22file diff ↗
Base stats1NERFBullet damage per boon1.1→0.8643-21.4%
heroes.vdata › hero_viscous › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.1 → 0.864286file diff ↗
Deep Sea Interpreter1NERFBullet Damage13→12-7.7%
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flBulletDamage13 → 12file diff ↗
Goo Ball1MECHBehaviour−channelled
abilities.vdata › viscous_goo_bowling_ball › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY… → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CA…file diff ↗
Splatter1BUFFAbility Post Cast Duration0.5s→0.2s-60.0%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue0.5 → 0.2file diff ↗
The Cube1NEWT2: Purge Debuffs1
abilities.vdata › viscous_restorative_goo › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{PurgeDebuffs}.m_strBonus— → 1file diff ↗This update's notes: no line mentions thisTechnical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › viscous_restorative_goo › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_EQUAL_UNIT_TARGET_PRIORITY|CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHA… → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_EQUAL_UNIT_TARGET_PRIORITY | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABIL…file diff ↗
Puddle Punch1NERFEnemy Portal Telegraph Time0.35s→0.45s+28.6%
abilities.vdata › viscous_telepunch › m_flEnemyPortalTelegraphTime0.35 → 0.45file diff ↗Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › viscous_telepunch › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT" → "CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_A…file diff ↗This update's notes: no line mentions this
Base stats1NERFBullet damage per boon1.2→0.9429-21.4%
heroes.vdata › hero_warden › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.2 → 0.942857file diff ↗
Binding Word2BUFFEscape Range16m→18.5m+15.6%
abilities.vdata › ability_warden_lock_down › m_mapAbilityProperties.EscapeRange.m_strValue"16m" → "18.5m"file diff ↗BUFFEscape Time2.5s→2.9s+16.0%
abilities.vdata › ability_warden_lock_down › m_mapAbilityProperties.EscapeTime.m_strValue2.5 → 2.9file diff ↗Technical (1)
MECHBehaviour+can set quick cast
abilities.vdata › ability_warden_lock_down › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗This update's notes: no line mentions this
1
Base stats1NERFBullet damage per boon0.48→0.3771-21.4%
heroes.vdata › hero_wraith › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.48 → 0.377143file diff ↗
Project MindTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › citadel_ability_projectmind › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" → "CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUIC…file diff ↗This update's notes: no line mentions this
TelekinesisTechnical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › citadel_ability_psychic_lift › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST…file diff ↗This update's notes: no line mentions this
1
Base stats1NERFBullet damage per boon1.58→1.24-21.4%
heroes.vdata › hero_wrecker › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.58 → 1.241429file diff ↗
2134
Base stats1NERFBullet damage per boon0.5→0.353-29.4%
heroes.vdata › hero_yamato › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.5 → 0.353file diff ↗
Flying Strike23NEWFlying Close Enough To Target100
abilities.vdata › citadel_ability_flying_strike › m_flFlyingCloseEnoughToTarget— → 100file diff ↗This update's notes: no line mentions thisNEWGrapple Speed50.8m/s
abilities.vdata › citadel_ability_flying_strike › m_flGrappleSpeed— → 2000file diff ↗This update's notes: no line mentions thisDELDash Close Enough To Target100
abilities.vdata › citadel_ability_flying_strike › m_flDashCloseEnoughToTarget100 → —file diff ↗This update's notes: no line mentions thisDELJump Pitch-35
abilities.vdata › citadel_ability_flying_strike › m_flJumpPitch-35 → —file diff ↗This update's notes: no line mentions thisDELJump Speed38.1m/s
abilities.vdata › citadel_ability_flying_strike › m_flJumpSpeed1500 → —file diff ↗This update's notes: no line mentions thisTechnical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › citadel_ability_flying_strike › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" → "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | C…file diff ↗This update's notes: no line mentions this
Crimson Slash1NERFFire Rate Slow30%→20%-33.3%
abilities.vdata › citadel_ability_healing_slash › m_mapAbilityProperties.FireRateSlow.m_strValue30 → 20file diff ↗
Shadow Transformation111BUFFT3: Duration1.5s→2s+33.3%
abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus1.5 → 2file diff ↗NERFDuration5s→4.5s-10.0%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.AbilityDuration.m_strValue5 → 4.5file diff ↗DELDuration20s
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.BuffDuration.m_strValue20 → —file diff ↗This update's notes: no line mentions thisTechnical (2)
DELRadius · Subclass Scale Function{}
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.Radius.m_subclassScaleFunction"{}" → —file diff ↗MECHBuff › Applies−infinite clip
abilities.vdata › citadel_ability_infinity_slash › m_BuffModifier.m_nEnabledStateMask"MODIFIER_STATE_YAMATO_SHADOW_FORM | MODIFIER_STATE_INFINITE_CLIP | MODIFIER_STATE_UNKILLABLE | MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODI… → "MODIFIER_STATE_YAMATO_SHADOW_FORM | MODIFIER_STATE_UNKILLABLE | MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | M…file diff ↗This update's notes: no line mentions thisDELZip Mastery Acceleration Wait Time2s
abilities.vdata › citadel_ability_zip_line › m_mapAbilityProperties.ZipMasteryAccelerationWaitTime.m_strValue2 → —file diff ↗This update's notes: no line mentions thisDELZip Mastery Damage Cooldown3s
abilities.vdata › citadel_ability_zip_line › m_mapAbilityProperties.ZipMasteryDamageCooldown.m_strValue3 → —file diff ↗This update's notes: no line mentions thisDELZip Mastery Extra Acc150
abilities.vdata › citadel_ability_zip_line › m_mapAbilityProperties.ZipMasteryExtraAcc.m_strValue150 → —file diff ↗This update's notes: no line mentions thisDELZip Mastery Extra Speed Bonus125
abilities.vdata › citadel_ability_zip_line › m_mapAbilityProperties.ZipMasteryExtraSpeedBonus.m_strValue125 → —file diff ↗This update's notes: no line mentions thisNEWZipline Refund Window0.2
abilities.vdata › citadel_ability_jump › m_flZiplineRefundWindow— → 0.2file diff ↗NEWSlide melee › Cooldown On Hit1s
abilities.vdata › @shared › m_mapAttacks.EAttackType_Slide.m_flCooldownOnHit— → 1file diff ↗This update's notes: no line mentions thisNEWSlide melee › Cooldown On Miss1s
abilities.vdata › @shared › m_mapAttacks.EAttackType_Slide.m_flCooldownOnMiss— → 1file diff ↗This update's notes: no line mentions thisNEWSlide melee › Is Heavy Attacknow
abilities.vdata › @shared › m_mapAttacks.EAttackType_Slide.bIsHeavyAttack— → truefile diff ↗This update's notes: no line mentions thisNEWSlide melee › Knock Up Strength200
abilities.vdata › @shared › m_mapAttacks.EAttackType_Slide.m_flKnockUpStrength— → 200file diff ↗This update's notes: no line mentions thisNEWSlide melee › Movement Acc3000
abilities.vdata › @shared › m_mapAttacks.EAttackType_Slide.m_flMovementAcc— → 3000file diff ↗This update's notes: no line mentions thisNEWSlide melee › Triggerheavy
abilities.vdata › @shared › m_mapAttacks.EAttackType_Slide.m_Trigger— → "heavy"file diff ↗This update's notes: no line mentions thisDELHeavy melee › Attack Event Time0.95s
abilities.vdata › @shared › m_mapAttacks.EAttackType_Heavy.m_flAttackEventTime0.95 → —file diff ↗This update's notes: no line mentions thisMECHActivationinstant cast→press
abilities.vdata › @shared › m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" → "CITADEL_ABILITY_ACTIVATION_PRESS"file diff ↗NERFDamage Resist vs Guardian35%→28%-20.0%
npc_units.vdata › @shared › m_flT1BossDamageResistPct35 → 28file diff ↗Technical (1)
MECHBehaviour+starts on cooldown
abilities.vdata › citadel_ability_zipline_boost › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_SILENT_CAST_FAILURE_FEEDBACK | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEH… → "CITADEL_ABILITY_BEHAVIOR_SILENT_CAST_FAILURE_FEEDBACK | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEH…file diff ↗This update's notes: no line mentions thisTechnical (1)
MECHBehaviour+can set quick cast
abilities.vdata › upgrade_thermal_detonator › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗This update's notes: no line mentions this
3
NERFBonus Health60→40-33.3%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusHealth.m_strValue60 → 40file diff ↗NERFDuration35s→30s-14.3%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AbilityDuration.m_strValue35 → 30file diff ↗NERFMax Stacks12→10-16.7%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.MaxStacks.m_strValue12 → 10file diff ↗NERFDamage taken to Stack110→100-9.1%
abilities.vdata › upgrade_berserker › m_mapAbilityProperties.DamageToStack.m_strValue110 → 100file diff ↗
1
BUFFBullet Resist20%→25%+25.0%
abilities.vdata › upgrade_bullet_armor › m_mapAbilityProperties.BulletResist.m_strValue20 → 25file diff ↗BUFFRadius12m→14m+16.7%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.Radius.m_strValue"12m" → "14m"file diff ↗
12
BUFFBullet Shield Health300→325+8.3%
abilities.vdata › upgrade_regenerating_bullet_shield › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue300 → 325file diff ↗NERFFire Rate While Shielded8%→6%-25.0%
abilities.vdata › upgrade_regenerating_bullet_shield › m_mapAbilityProperties.FireRateWhenShielded.m_strValue8 → 6file diff ↗NERFWeapon Damage While Shielded28%→25%-10.7%
abilities.vdata › upgrade_regenerating_bullet_shield › m_mapAbilityProperties.AttackDamageWhenShielded.m_strValue28 → 25file diff ↗
NEWAdded to the game files · 20 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWBonus Ammo Per Kill2
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.BonusClipPerKill.m_strValue— → 2file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisNEWFire Rate10%
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.BonusFireRate.m_strValue— → 10file diff ↗This update's notes: no line mentions thisNEWItem Tier4
abilities.vdata › upgrade_magic_missile › m_iItemTier— → "EModTier_4"file diff ↗This update's notes: no line mentions thisNEWItem slotWeapon
abilities.vdata › upgrade_magic_missile › m_eItemSlotType— → "EItemSlotType_WeaponMod"file diff ↗This update's notes: no line mentions thisNEWMax Clip Bonus14
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.MaxClipBonus.m_strValue— → 14file diff ↗This update's notes: no line mentions thisNEWMax Health-15%
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.MaxHealthLossPercent.m_strValue— → -15file diff ↗This update's notes: no line mentions thisNEWMax Stacks5
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.MaxStacks.m_strValue— → 5file diff ↗This update's notes: no line mentions thisNEWMove Speed1m/s
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.BonusMoveSpeed.m_strValue— → "1m"file diff ↗This update's notes: no line mentions thisNEWWeapon Damage70%
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 70file diff ↗This update's notes: no line mentions thisNEWWeapon Damage per Kill10%
abilities.vdata › upgrade_magic_missile › m_mapAbilityProperties.WeaponPowerPerKill.m_strValue— → 10file diff ↗This update's notes: no line mentions thisAll fields (8)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
OFFDisabledyes
OFFIn Developmentyes
Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_glitch › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST…file diff ↗This update's notes: no line mentions thisNERFCast Range (spirit scaling)0.2→0.16-20.0%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.AbilityCastRange.m_subclassScaleFunction.m_flStatScale0.2 → 0.16file diff ↗NERFCooldown32s→45s+40.6%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.AbilityCooldown.m_strValue32 → 45file diff ↗Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_rupture › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD|CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | …file diff ↗This update's notes: no line mentions this
1
NERFBonus Health75→50-33.3%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.BonusHealth.m_strValue75 → 50file diff ↗Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_savior › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST" → "CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗This update's notes: no line mentions thisNERFCast Delay0s→0.3s
abilities.vdata › upgrade_ability_power_shard › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 0.3file diff ↗NERFFire Rate14%→12%-14.3%
abilities.vdata › upgrade_reinforcing_casings › m_mapAbilityProperties.BonusFireRate.m_strValue14 → 12file diff ↗
1
BUFFStamina Recovery10%→14%+40.0%
abilities.vdata › upgrade_improved_stamina › m_mapAbilityProperties.StaminaCooldownReduction.m_strValue10 → 14file diff ↗BUFFBonus Health275→300+9.1%
abilities.vdata › upgrade_chonky › m_mapAbilityProperties.BonusHealth.m_strValue275 → 300file diff ↗NEWBullet Resist45%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.FervorBulletResist.m_strValue— → 45file diff ↗DELSpirit Resist45%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.FervorTechResist.m_strValue45 → —file diff ↗NEWFire Rate5%
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.BonusFireRate.m_strValue— → 5file diff ↗NERFCooldown0s→6s
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.AbilityCooldown.m_strValue0 → 6file diff ↗This update's notes: no line mentions thisDELBullet Velocity50%
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue50 → —file diff ↗DELCooldown6s
abilities.vdata › upgrade_headhunter › m_mapAbilityProperties.HeadShotCooldown.m_strValue6 → —file diff ↗This update's notes: no line mentions thisMECHComponent ItemsHigh-Velocity Rounds→Headshot Booster
abilities.vdata › upgrade_headhunter › m_vecComponentItems["upgrade_high_velocity_mag"] → ["upgrade_headshot_booster"]file diff ↗NERFFire Rate5%→4%-20.0%
abilities.vdata › upgrade_headshot_booster › m_mapAbilityProperties.BonusFireRate.m_strValue5 → 4file diff ↗Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_health_stimpak › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST|CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS" → "CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILI…file diff ↗This update's notes: no line mentions thisBUFFWeapon Damage10%→12%+20.0%
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue10 → 12file diff ↗
NEWAdded to the game files · 23 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_superacolytes_glove › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › upgrade_superacolytes_glove › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisNEWCooldown3s
abilities.vdata › upgrade_superacolytes_glove › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 3file diff ↗This update's notes: no line mentions thisNEWDuration13s
abilities.vdata › upgrade_superacolytes_glove › m_mapAbilityProperties.AbilityDuration.m_strValue— → 13file diff ↗This update's notes: no line mentions thisNEWHealth Regen1
abilities.vdata › upgrade_superacolytes_glove › m_mapAbilityProperties.BonusHealthRegen.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWItem Tier3
abilities.vdata › upgrade_superacolytes_glove › m_iItemTier— → "EModTier_3"file diff ↗This update's notes: no line mentions thisNEWItem slotSpirit
abilities.vdata › upgrade_superacolytes_glove › m_eItemSlotType— → "EItemSlotType_Tech"file diff ↗This update's notes: no line mentions thisNEWMelee Damage30%
abilities.vdata › upgrade_superacolytes_glove › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue— → 30file diff ↗This update's notes: no line mentions thisNEWSpirit Shield Health100
abilities.vdata › upgrade_superacolytes_glove › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue— → 100file diff ↗This update's notes: no line mentions thisNEWStored Spirit Damage200
abilities.vdata › upgrade_superacolytes_glove › m_mapAbilityProperties.StoredSpiritDamage.m_strValue— → 200file diff ↗This update's notes: no line mentions thisAll fields (13)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWComponent ItemsSpirit Strike
NEWSpirit Melee Proc › Proc Damage TypesDamagetype Melee
NEWSpirit Melee Proc › Required Damage FlagsDflag Heavy Melee
NEWStart Trainedyes
NEWStored Spirit Damage (spirit scaling)1
NEWTargetingself
NEWUpgrade Slot Cost1
BUFFCan target+enemy heroes
OFFDisabledyes
OFFIn Developmentyes

NEWAdded to the game files · 19 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_spellshield › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWBonus Health25
abilities.vdata › upgrade_spellshield › m_mapAbilityProperties.BonusHealth.m_strValue— → 25file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › upgrade_spellshield › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisNEWCooldown12s
abilities.vdata › upgrade_spellshield › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 12file diff ↗This update's notes: no line mentions thisNEWItem Tier3
abilities.vdata › upgrade_spellshield › m_iItemTier— → "EModTier_3"file diff ↗This update's notes: no line mentions thisNEWItem slotVitality
abilities.vdata › upgrade_spellshield › m_eItemSlotType— → "EItemSlotType_Armor"file diff ↗This update's notes: no line mentions thisNEWLabel!asdasd
abilities.vdata › upgrade_spellshield › m_mapAbilityProperties.SpellShieldFlavorText.m_strValue— → "asdasd"file diff ↗This update's notes: no line mentions thisNEWSpell Shield Linger Duration0.3s
abilities.vdata › upgrade_spellshield › m_mapAbilityProperties.SpellShieldLingerDuration.m_strValue— → 0.3file diff ↗This update's notes: no line mentions thisNEWSpirit Resist15%
abilities.vdata › upgrade_spellshield › m_mapAbilityProperties.TechResist.m_strValue— → 15file diff ↗This update's notes: no line mentions thisAll fields (10)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWCooldown · Function Disabledyes
NEWSpell Shield Buff › AppliesHas Spellshield
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
OFFDisabledyes
OFFIn Developmentyes

1
NERFBullet Velocity30%→25%-16.7%
abilities.vdata › upgrade_high_velocity_mag › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue30 → 25file diff ↗BUFFSpirit Shield Health85→95+11.8%
abilities.vdata › upgrade_hollow_point_rounds › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue85 → 95file diff ↗BUFFBullet Resist45%→50%+11.1%
abilities.vdata › upgrade_improved_bullet_armor › m_mapAbilityProperties.BulletResist.m_strValue45 → 50file diff ↗NEWBullet Resist12%
abilities.vdata › upgrade_tech_range › m_mapAbilityProperties.BulletResist.m_strValue— → 12file diff ↗DELSpirit Resist12%
abilities.vdata › upgrade_tech_range › m_mapAbilityProperties.TechResist.m_strValue12 → —file diff ↗
1
BUFFSpirit Power21→23+9.5%
abilities.vdata › upgrade_soaring_spirit › m_mapAbilityProperties.TechPower.m_strValue21 → 23file diff ↗
1
NERFMax Weapon Damage75%→60%-20.0%
abilities.vdata › upgrade_intensifying_clip › m_mapAbilityProperties.BaseAttackDamagePercentAtMaxDuration.m_strValue75 → 60file diff ↗
2
NERFDuration8s→7s-12.5%
abilities.vdata › upgrade_kinetic_sash › m_mapAbilityProperties.AbilityDuration.m_strValue8 → 7file diff ↗NERFFire Rate25%→20%-20.0%
abilities.vdata › upgrade_kinetic_sash › m_mapAbilityProperties.BonusFireRate.m_strValue25 → 20file diff ↗Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_target_stun › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST…file diff ↗This update's notes: no line mentions thisBUFFCooldown5.25s→5s-4.8%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.AbilityCooldown.m_strValue5.25 → 5file diff ↗
1
NERFCooldown8.5s→10s+17.6%
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.AbilityCooldown.m_strValue8.5 → 10file diff ↗
2
NERFMelee Damage13%→12%-7.7%
abilities.vdata › upgrade_lifestrike_gauntlets › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue13 → 12file diff ↗NERFNon Hero Heal40%→30%-25.0%
abilities.vdata › upgrade_lifestrike_gauntlets › m_mapAbilityProperties.NonHeroHealPct.m_strValue40 → 30file diff ↗
1
NERFBullet Resist vs. NPCs35%→30%-14.3%
abilities.vdata › upgrade_non_player_bonus › m_mapAbilityProperties.NonPlayerBulletResist.m_strValue35 → 30file diff ↗
111
NEWBullet Resist6%
abilities.vdata › upgrade_magic_reach › m_mapAbilityProperties.BulletResist.m_strValue— → 6file diff ↗BUFFAbility Range16%→18%+12.5%
abilities.vdata › upgrade_magic_reach › m_mapAbilityProperties.TechRangeMultiplier.m_strValue16 → 18file diff ↗DELSpirit Resist6%
abilities.vdata › upgrade_magic_reach › m_mapAbilityProperties.TechResist.m_strValue6 → —file diff ↗
1
BUFFSpirit Damage (spirit scaling)0.6→0.8+33.3%
abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.ProcBonusMagicDamage.m_subclassScaleFunction.m_flStatScale0.6 → 0.8file diff ↗
NEWAdded to the game files · 16 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_heal_on_level › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions thisNEWAura Radius15m
abilities.vdata › upgrade_heal_on_level › m_mapAbilityProperties.AuraRadius.m_strValue— → "15m"file diff ↗This update's notes: no line mentions thisNEWBonus Health25
abilities.vdata › upgrade_heal_on_level › m_mapAbilityProperties.BonusHealth.m_strValue— → 25file diff ↗This update's notes: no line mentions thisNEWChannel Move Speed50
abilities.vdata › upgrade_heal_on_level › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗This update's notes: no line mentions thisNEWHeal Amount210
abilities.vdata › upgrade_heal_on_level › m_mapAbilityProperties.HealOnLevelHealAmount.m_strValue— → 210file diff ↗This update's notes: no line mentions thisNEWHealth Regen2
abilities.vdata › upgrade_heal_on_level › m_mapAbilityProperties.BonusHealthRegen.m_strValue— → 2file diff ↗This update's notes: no line mentions thisNEWItem Tier1
abilities.vdata › upgrade_heal_on_level › m_iItemTier— → "EModTier_1"file diff ↗This update's notes: no line mentions thisNEWItem slotVitality
abilities.vdata › upgrade_heal_on_level › m_eItemSlotType— → "EItemSlotType_Armor"file diff ↗This update's notes: no line mentions thisAll fields (8)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
OFFDisabledyes
OFFIn Developmentyes
Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_phantom_strike › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL…file diff ↗This update's notes: no line mentions this
2
NEWBullet Velocity35%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue— → 35file diff ↗NEWComponent ItemsHigh-Velocity Rounds
abilities.vdata › upgrade_pristine_emblem › m_vecComponentItems— → ["upgrade_high_velocity_mag"]file diff ↗BUFFCooldown Reduction For Charged Abilities25%→30%+20.0%
abilities.vdata › upgrade_rapid_recharge › m_mapAbilityProperties.CooldownReductionOnChargedAbilities.m_strValue25 → 30file diff ↗BUFFFaster Time Between Charges55%→65%+18.2%
abilities.vdata › upgrade_rapid_recharge › m_mapAbilityProperties.CooldownBetweenChargeReduction.m_strValue55 → 65file diff ↗BUFFBullet Resist8%→16%+100.0%
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.BulletResist.m_strValue8 → 16file diff ↗NERFSpirit Resist16%→8%-50.0%
abilities.vdata › upgrade_ability_refresher › m_mapAbilityProperties.TechResist.m_strValue16 → 8file diff ↗Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_rescue_beam › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED|CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST|CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS" → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_USE_INSTA…file diff ↗This update's notes: no line mentions thisTechnical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_restorative_locket › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE" → "CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_AB…file diff ↗This update's notes: no line mentions thisBUFFCooldown6.25s→5.5s-12.0%
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.AbilityCooldown.m_strValue6.25 → 5.5file diff ↗
1111
NEWBullet Resist25%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.ReturnFireBulletResist.m_strValue— → 25file diff ↗BUFFSpirit Power7→9+28.6%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.TechPower.m_strValue7 → 9file diff ↗NERFBullet Damage Returned70%→60%-14.3%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.BulletDamageReflectedPct.m_strValue70 → 60file diff ↗DELFire Rate7%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.BonusFireRate.m_strValue7 → —file diff ↗NERFFire Rate12%→10%-16.7%
abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.BonusFireRate.m_strValue12 → 10file diff ↗MECHItem slotVitality→Weapon
abilities.vdata › upgrade_cloaking_device_active › m_eItemSlotType"EItemSlotType_Armor" → "EItemSlotType_WeaponMod"file diff ↗Technical (1)
NEWBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_targeted_silence › m_AbilityBehaviorsBits— → "CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗This update's notes: no line mentions this
1
BUFFSpirit Power0→12
abilities.vdata › upgrade_silencer › m_mapAbilityProperties.TechPower.m_strValue0 → 12file diff ↗NEWBullet Resist18%
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.BulletResist.m_strValue— → 18file diff ↗DELWeapon Damage28%
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue28 → —file diff ↗MECHItem slotWeapon→Vitality
abilities.vdata › upgrade_siphon_bullets › m_eItemSlotType"EItemSlotType_WeaponMod" → "EItemSlotType_Armor"file diff ↗Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_containment › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST…file diff ↗This update's notes: no line mentions thisNEWIncreased Respawn Time15s
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.SpawnTimePenalty.m_strValue— → 15file diff ↗
1
DELHealth Regen0.8
abilities.vdata › upgrade_acolytes_glove › m_mapAbilityProperties.BonusHealthRegen.m_strValue0.8 → —file diff ↗NEWBullet Shield Health225
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue— → 225file diff ↗
1
BUFFAmmo100%→120%+20.0%
abilities.vdata › upgrade_titan_round › m_mapAbilityProperties.BonusClipSizePercent.m_strValue100 → 120file diff ↗BUFFBonus Health140→160+14.3%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.BonusHealth.m_strValue140 → 160file diff ↗BUFFPulse Damage (spirit scaling)0.24→0.33+37.5%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.DamagePulseAmount.m_subclassScaleFunction.m_flStatScale0.24 → 0.33file diff ↗Technical (1)
MECHBehaviour−cast even if busy and exclusive
abilities.vdata › upgrade_unstoppable › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_CAST_EVEN_IF_BUSY_AND_EXCLUSIVE" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY"file diff ↗This update's notes: no line mentions thisMECHBehaviour−channelled
abilities.vdata › upgrade_surging_power › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" → "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY"file diff ↗This update's notes: no line mentions thisDELFire Rate20%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusFireRate.m_strValue20 → —file diff ↗NEWVelocity Scale0.75
abilities.vdata › upgrade_warp_stone › m_flVelocityScale— → 0.75file diff ↗This update's notes: no line mentions thisDELTargeting Cone Angle45
abilities.vdata › upgrade_warp_stone › m_flTargetingConeAngle45 → —file diff ↗This update's notes: no line mentions thisDELTeleport Distance3.05m
abilities.vdata › upgrade_warp_stone › m_flTeleportDistance120 → —file diff ↗This update's notes: no line mentions this
131
NEWSprint Speed1m/s
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "1m"file diff ↗BUFFCast Range24m→30m+25.0%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.AbilityCastRange.m_strValue"24m" → "30m"file diff ↗BUFFFire Rate Slow40%→45%+12.5%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.FireRateSlow.m_strValue40 → 45file diff ↗BUFFSpirit Power4→6+50.0%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.SpiritPower.m_strValue4 → 6file diff ↗DELFire Rate8%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.BonusFireRate.m_strValue8 → —file diff ↗Technical (1)
MECHBehaviour+can set quick cast+use instant cast unit target ui
abilities.vdata › upgrade_withering_whip › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST…file diff ↗This update's notes: no line mentions this
1
UPDPS vs Heroes28→88+214.3%
npc_units.vdata › alt_npc_boss_tier1 › m_flPlayerDPS28 → 88file diff ↗This update's notes: no line mentions thisUPDPS vs Heroes28→88+214.3%
npc_units.vdata › npc_barrack_boss › m_flPlayerDPS28 → 88file diff ↗This update's notes: no line mentions this
1
UPDPS vs Heroes28→88+214.3%
npc_units.vdata › npc_boss_tier1 › m_flPlayerDPS28 → 88file diff ↗This update's notes: no line mentions thisTechnical (1)
NEWTrooper TypeNeutral Sinners Sacrifice
npc_units.vdata › neutral_sinners_sacrifice › m_eTrooperType— → "NEUTRAL_SINNERS_SACRIFICE"file diff ↗This update's notes: no line mentions thisTechnical (1)
NEWTrooper TypeNeutral Vault
npc_units.vdata › neutral_vault › m_eTrooperType— → "NEUTRAL_VAULT"file diff ↗This update's notes: no line mentions thisNEWAdded to the game files · 9 fields
All fields (9)
NEWAbility ProjectileItem pickup effects
NEWNear Rejuv Aura › AppliesNear Rejuvinator
NEWPunch Pickup › AppliesIs Melee Target
NEWPunch Pickup › Near Rejuv Aura › Aura Radius7.62m
NEWPunch Pickup › Near Rejuv Aura › Aura affects+heroes
NEWRejuv › Bonus Firerate20
NEWRejuv › Bonus Health200
NEWRejuv › Bonus Move Speed Meter Per Second1m/s
NEWRejuv › Respawn MechanicRejuvenatorRespawnMechanic_PercentOfNormal
NEWLevel 21: gives a boonyes
heroes.vdata › @shared › m_mapLevelInfo.21.m_bUseStandardUpgrade— → truefile diff ↗NEWLevel 22: gives a boonyes
heroes.vdata › @shared › m_mapLevelInfo.22.m_bUseStandardUpgrade— → truefile diff ↗NEWLevel 23: gives a boonyes
heroes.vdata › @shared › m_mapLevelInfo.23.m_bUseStandardUpgrade— → truefile diff ↗NERFMelee damage per boon3.4→2.67-21.4%
heroes.vdata › @shared › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL3.4 → 2.671429file diff ↗DELZip Mastery Acceleration Wait Time2s
abilities.vdata › citadel_ability_trooper_zip_line › m_mapAbilityProperties.ZipMasteryAccelerationWaitTime.m_strValue2 → —file diff ↗This update's notes: no line mentions thisDELZip Mastery Damage Cooldown3s
abilities.vdata › citadel_ability_trooper_zip_line › m_mapAbilityProperties.ZipMasteryDamageCooldown.m_strValue3 → —file diff ↗This update's notes: no line mentions thisDELZip Mastery Extra Acc150
abilities.vdata › citadel_ability_trooper_zip_line › m_mapAbilityProperties.ZipMasteryExtraAcc.m_strValue150 → —file diff ↗This update's notes: no line mentions thisDELZip Mastery Extra Speed Bonus125
abilities.vdata › citadel_ability_trooper_zip_line › m_mapAbilityProperties.ZipMasteryExtraSpeedBonus.m_strValue125 → —file diff ↗This update's notes: no line mentions thisNEWFirst Spawn Time180s
misc.vdata › citadel_herotest_orbspawner › m_flFirstSpawnTime— → 180file diff ↗This update's notes: no line mentions thisNEWSouls Value10
misc.vdata › citadel_herotest_orbspawner › m_iGoldValue— → 10file diff ↗This update's notes: no line mentions thisNEWSpawn Rate2
misc.vdata › citadel_herotest_orbspawner › m_flSpawnRate— → 2file diff ↗This update's notes: no line mentions this
1
NEWGravity Scale2
modifiers.vdata › modifier_citadel_knockdown › m_flGravityScale— → 2file diff ↗This update's notes: no line mentions thisNEWAdded to the game files · 21 fields
All fields (21)
NEWBurst Speed Multiplier2
NEWCollision Radius0.3048m
NEWInvul Duration0.2s
NEWKiller Plane Horizontal Decay Rate15
NEWKiller Plane Horizontal Speed X1.65m/s
NEWKiller Plane Horizontal Speed Y1.4m/s
NEWKiller Plane Launch Delay0.1s
NEWKiller Plane Launch Offset0.381m
NEWKiller Plane Offset0.381m
NEWKiller Plane Speed Noise0.254m/s
NEWKiller Plane Vertical Speed2.92m/s
NEWLateral Move Duration0.3s
NEWLateral Speed Max1.02m/s
NEWLateral Speed Min1.02m/s
NEWLife Time2s
NEWOrb Claim Window0.1
NEWOrb Spawn Offset Random XYZ1.63m
NEWOscillate Frequency0.01
NEWUp Speed Max1.65m/s
NEWUp Speed Min1.65m/s
NEWUse Killer Plane Offsetsnow
Cosmetic fields changed: audio 22, meta 3, ui 135, visual 85.
Text changes296
- Nekomata Ward · descriptionSend out Ava to attack a nearby enemy. Targetted enemies have reduced healing and give health to Ava and [Hero name] when damanged by them. Ava is only active when [Hero name] is nearby. · While nearby Press [3] to recall Ava, Ava regains health while recalled.→Deploy Ava to focus on a nearby enemy. Targetted enemies have reduced healing and give health to [Hero name] when damaged by any ally. Ava is only active when [Hero name] is nearby. · While nearby Press [3] to recall Ava, Ava regains health while recalled.
- Rain of Arrows · descriptionLaunches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. Press [[In mantle]] to cancel the glide.→Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. · Alt-Cast for reduced jump height. · Press [[In mantle]] to cancel the glide.
- abilitybuttonhint casticedomeNEW Cast Frozen Shelter
- abilitybuttonhint castonselfNEW Cast on Self
- Stat signNEW +
- Stat nameDEL Bonus Damage Per Hero
- bonusammoNEW Bonus Ammo!
- Stat nameDEL Bonus Courage
- Stat nameDEL Movement Slow
- Stat unitDEL %
- Pulse Grenade · T3 descriptionNEW +[Pulse Damage] Pulse Damage and +[Pulse Grenade Damage Amplification Per Stack]% Damage Amp per stack.
- Shadow Transformation · descriptionBecome infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, your weapon has infinite ammo, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.→Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.
- Lightning Ball · T3 description+[DPS] DPS→+[DPS] DPS and +[Shock Radius]m radius
- Static Charge · descriptionApply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.→Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius. · Alt-Cast to cast on yourself.
- Entangling Thorns · T3 description+[DPS] DPS→+[DPS] DPS and +[Radius]m Radius
- botmatchmodal descNEW Select your Difficulty:
- confirm reset keybindingsAre you sure you want to reset your keybindings to default?→Are you sure you want to reset your keybindings (including hero specific keybinds) to default?
- confirm reset keybindings for defaultNEW Are you sure you want to reset your default keybindings back to the default binds?
- confirm reset keybindings for heroNEW Are you sure you want to reset your keybindings for this hero to default?
- duplicatekeybinddescboundmultipleis bound to commands:→is bound to multiple commands:
- friendscategory invitedInvited→Invite Pending
- friendscategory invitesentNEW Invite Granted
- herobuilds alltimefavoriteNEW All Time
- herobuilds dailyfavoriteNEW Trending
- herobuilds newNEW New
- herobuilds oldNEW Old
- herobuilds oldbuttontooltipNEW This build has not been updated recently
- herobuilds weeklyfavoriteNEW Popular
- hotkeys tooltip perunithotkeysEnable/Disable Unit Specific Keybinds→Enable/Disable Hero Specific Keybinds
- HUD · rideziplineHOLD [ [Jump key] ] to Ride→HOLD [ [In zipline] ] to Ride
- keybind minimap view amber teamNEW Amber Minimap View
- keybind minimap view sapphire teamNEW Sapphire Minimap View
- keybind minimap view spectator teamNEW Both Team's Minimap View
- keybind minimap view targets teamNEW Target's Minimap View
- keybind ziplineNEW Zipline
- Party · createprivatelobbyNEW Create Private Lobby
- playercontextmenu audiovolumeNEW Audio Volume
- playerlist enemyNEW Enemy Team
- playerlist teammatesNEW Teammates
- privatelobby bot easyBot: Easy→Bots: Easy
- privatelobby bot hardBot: Hard→Bots: Hard
- privatelobby bot mediumBot: Medium→Bots: Medium
- privatelobby cheats offNEW Cheats Disabled
- privatelobby cheats onNEW Cheats Enabled
- privatelobby inviteInvite→Invite Friends
- privatelobby joinJoin→Unassign Self
- privatelobby leaveprompt bodyAre you sure you want to leave this private lobby?→Are you sure you want to leave this custom match?
- privatelobby leaveprompt exitLeave Lobby→Leave Custom Match
- privatelobby leaveprompt titleLeave Private Lobby→Leave Custom Match
- privatelobby pagetitlePrivate Lobby→Custom Match
- privatelobby publiclyvisible offNEW Visible Only to Players
- privatelobby publiclyvisible onNEW Visible to Everyone
- privatelobby randomlanes offSpecify Lane Players→Specify Lane Assignments
- privatelobby randomlanes onRandomize Lane Players→Default Lane Assignments
- reportplayer reason cheatingissueNEW Cheating
- rostermode coopbotmmCoop Bot Matchmaking→Play Against Bots
- rostermode matchmakingMatchmaking→Play Deadlock
- rostermode party coopbotmmParty Coop Bot Matchmaking→Play Against Bots
- rostermode party matchmakingParty Matchmaking→Play Deadlock
- rostermode privateboteasyPrivate Bot Match - Easy→Private Bots - Easy
- rostermode privatebothardPrivate Bot Match - Hard→Private Bots - Hard
- rostermode privatebotmediumPrivate Bot Match - Medium→Private Bots - Medium
- serverregion 0NEW Auto Select Region
- serverregion 1NEW US West
- serverregion 11NEW South Africa
- serverregion 14NEW Chile
- serverregion 19NEW Japan
- serverregion 2NEW US East
- serverregion 21NEW Spain
- serverregion 22NEW US South West
- serverregion 23NEW US South East
- serverregion 24NEW Hong Kong
- serverregion 27NEW US North Central
- serverregion 28NEW Poland
- serverregion 3NEW France
- serverregion 38NEW Argentina
- serverregion 39NEW South Korea
- serverregion 44NEW Finland
- serverregion 45NEW England
- serverregion 5NEW Singapore
- serverregion 7NEW Australia
- serverregion 8NEW Sweden
- serverregion 9NEW Italy
- Settings · ability quickcast tooltipNEW Toggle to enable/disable quickcast for this specific ability/item
- Settings · fps maxMaximum frames per second allowed→In-Game Maximum frames per second
- Settings · per unit hotkeysUnit Specific Hotkeys→Hero Specific Hotkeys
- Settings · quick cast descNEW Quickcast options for [Ability name]:
- Settings · quick cast global descNEW Change Quick Cast Mode for all hero abilities:
- Settings · quick cast items descNEW Quickcast options for active items:
- Settings · quick cast set successNEW Quick Cast Mode for all hero abilities set successfully.
- Settings · quick cast successNEW Success
- Settings · quickcast defaultNEW Ability Default
- Settings · quickcast disabledNEW Quick Cast Disabled
- Settings · quickcast enabledNEW Quick Cast Enabled
- Settings · quickcast item defaultNEW Item Default
- Settings · quickcast select optionNEW Select Option...
- Shop · abilityisimbuedNEW Ability is imbued
- Shop · destroy itemNEW Destroy Item?
- Shop · destroy item confirmNEW Are you sure you want to sell item [Item name] for {i:item_sell_amount} souls (half the purchase price)?
- viewmatchid inflight bodyNEW This match is still being played. Would you like to spectate this match?
- viewmatchid inflight titleNEW Match is still active
- ziplineboost activeNEW Active
- citael privatelobbymodal createnewbuttonNEW Create new Custom Match
- citael privatelobbymodal joincodeNEW Join existing via Code
- Stat nameDEL Damage Shared
- Stat unitDEL %
- Stat nameDEL Delay
- Stat unitDEL s
- Stat nameNEW Heal Amount
- Mirage · playstyle[playstyle info here]→Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
- Mirage · roleFires off barrages while evading shots→Times his shots and catches fleeing targets
- Yamato · lore犯罪組織のボスの家に生まれたカオリと兄のヤマトは、
父の死後、セブンスムーンの運営を引き継ぐ運命に
あることをずっと自覚していた。彼らは何年もの間、
二頭体制で組織を運営し、利益と成功をもたらし、
アメリカへの進出も計画していた。 計画は単純だった。カオリは日本に残って国内を
統制し、ヤマトはアメリカに渡り国際的な拠点を
作るはずだった。兄妹にとって不運だったのは、
カオリが日本で指揮をとるという計画を快く
思わない部下たちがいたことだった。 反逆は迅速かつ暴力的だった。ヤマトが命を犠牲に
してカオリを守ったおかげで、カオリは一握りの
部下たちと共に日本からアメリカへ逃れることができた。 アメリカに到着したカオリとその一行を迎え入れたのは、
ヤマトを出迎えるはずの人物だった。その男は
日本人の名前には馴染みがなく、カオリのことを
「ヤマト」と呼んだ。カオリは間違いを正そうかと思ったが、
兄→犯罪組織のボスの家に生まれた花桜梨とその兄の
大和にとって、父の死後に「セブンスムーン」の跡目を
継ぐのは自明のことでもあった。 そして何年もの間、
かれらは対等の立場で組織を率いて利益と成功を
もたらし、やがてはアメリカへの進出をも目論むように
なった。 思い描いていた計画は単純で、 大和がアメリカに渡って
花桜梨の国際的な存在感を高め、その間花桜梨は日本に
残って国内を統制する、といったものだった。 兄妹に
とって不運だったのは、花桜梨が日本で指揮をとると
いう計画を快く思わない部下たちがいたことだった。 そして迅速かつ暴力的な形で、反乱は発生した。
大和は花桜梨を守るために命を落とし、花桜梨と数人の
忠実な部下たちは、その大和の犠牲のおかげもあって、
日本からアメリカへと逃げ延びることに成功した。 アメリカに着いた花桜梨たちを出迎えたのは、
本来であれば大和が会う予定となっていた男で
- herotesting unlimitedammoNEW No Reload
- herotesting unlockflexUnlock Flex Slots→Flex Slots
- hud spectate minimap viewNEW Minimap View
- hud spectate minimap view amberNEW Amber
- hud spectate minimap view both teamsNEW Both Teams
- hud spectate minimap view sapphireNEW Sapphire
- hud spectate minimap view target teamNEW Target's
- Stat nameDEL Max Lifetime
- Stat nameDEL Max Targets
- menu bot customNEW Custom Match
- menu bot practicePrivate Bot Match→Private Bots
- menu botmatchmakingPublic Bot Match→Play Against Bots
- menu play botmatchmaking descJump in queue and find other players to battle bots with.→Play a match against Bots alongside other players
- menu play bots easy descPlay a Normal game against bots. Available for solo players or with a group.→Play a private match against bots
- menu play bots hard descDEL Play a Hard game against bots. Available for solo players or with a group.
- menu play custom game descNEW Create or join a custom match for up to 12 players
- menu play matchmakingQueue up for a Standard Match against other players online.→Play a standard match against other players
- menu play sandbox descFreely test your character's movement, abilities, and builds.→Test Hero abilities, movement, and items
- menu play unavailable in partyNEW Unavailable while in Party
- Djinn BombDEL Djinn Bomb
- Djinn Bomb · descriptionDEL Launch a slow projectile that you can activate anywhere along its path to detonate it, dealing damage to enemies caught in its radius. Deals bonus damage for each additional hero hit.
- Djinn Bomb · quipDEL [short desc]
- Djinn's ChainsDEL Djinn's Chains
- Djinn's Chains · descriptionDEL Target an enemy hero, tethering it to up to two other enemy heroes nearby. Tethered heroes have their movement constrained to each other, have reduced bullet resistance, and suffer a portion of the damage any of the other tethered heroes receive. The primary target receives a heavy slow that it recovers from over a short time.
- Djinn's Chains · quipDEL [short desc]
- Bullet BurstDEL Bullet Burst
- Bullet Burst · descriptionDEL After a short delay, fire multiple bullets at all enemies in a cone ahead of you. These shots have bullet lifesteal.
- Bullet Burst · quipDEL Fire a burst of bullets after a short delay
- Bullet Burst · T3 descriptionDEL +[Shot Count] Shot
- Fire Scarabs · descriptionStart launching fire scarabs. Each scarab can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.→Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies and applying bullet resist reduction. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective as against non-heroes.
- Fire Scarabs · quipSend out scarabs that lifesteal from enemies→Send out scarabs that steal life from enemies
- Fire Scarabs · T2 descriptionDEL +[Healing Factor]% Heal vs Heroes
- Djinn's MarkTempest Ward→Djinn's Mark
- Djinn's Mark · descriptionYou become enveloped in a whirlwind that provides bullet evasion and movement speed.→Active: Consume multiplier of Djinn's Mark to deal its damage now.
- Djinn's Mark · passive descriptionPassive: Your next shot is amplified with Spirit Damage. Each amplified shot that hits the same target increases the Spirit Damage dealt.→Passive: Your shots apply an increasing multiplier on the target. When the multiplier on a target expires or you reach the max, it's consumed and the target suffers Spirit Damage and is briefly revealed on the map. The final damage is the base damage times the multiplier.
- Djinn's Mark · quipEvade bullets and move faster→Apply procs of escalating damage
- Djinn's Mark · T1 descriptionNEW Apply [Movement Speed Slow]% Slow for [Slow Duration]s whenever you increase the multiplier
- Djinn's Mark · T2 descriptionNEW +[Victim Stack Duration]s Multiplier Duration and +[Proc Damage Base] Base Damage
- Sunfire CataclysmDEL Sunfire Cataclysm
- Sunfire Cataclysm · descriptionDEL After a delay, deal damage to all enemies in the targeted area and pull them in towards the center of the cast location.
- Sunfire Cataclysm · quipDEL Pull in and damage enemies in the area
- Sunfire Cataclysm · T3 descriptionDEL Applies EMP for [EMP Duration On Target]s to targets
- TravelerNEW Traveler
- Traveler · descriptionNEW Channeled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain movement speed as well as fire rate until your next reload.
- Traveler · movespeedNEW Traveler - Bonus Movement
- Traveler · quipNEW Teleport to an ally or enemy hero
- Dust Devil · descriptionSend out a tornado that damages enemies and lifts them up in the air. While they're up in the air, targets will fully evade all bullets.→Transform yourself into a tornado that travels forward, damaging enemies and lifting them up in the air. After emerging from the tornado you gain bullet evasion.
- Dust Devil · quipSend out a tornado that lifts enemies→Transform yourself into a tornado that lifts enemies
- Stat nameNEW Max Multiplier
- Stat unitNEW x
- Stat nameNEW Max Health Steal
- mirageteleportmovespeed conditionalNEW After Teleport
- mirage fire scarabs health gainNEW Fire Scarabs
- mirage fire scarabs health lossNEW Fire Scarabs
- mirage sand phantom passive victimTempest Ward Stacks→Djinn's Mark Multiplier
- mirage sunfire cataclysmDEL Sunfire Cataclysm
- mirage sunfire cataclysm empDEL Silence (Sunfire Cataclysm)
- Stat nameDEL Movement Slow Duration
- Stat unitDEL s
- Stat nameDEL Movement Slow
- Stat unitDEL %
- npe bots modal buttonNEW Got it!
- npe heroes modal buttonNEW Got it!
- Stat nameDEL Delay After Cast
- Stat nameNEW Base Damage
- Stat nameNEW Bullet Resist
- Stat unitNEW %
- Stat signNEW +
- Stat nameNEW Reveal Duration
- Stat unitNEW s
- Stat nameProc Cooldown→Cooldown Between Multiplier
- Stat nameDEL Shots
- Stat nameNEW Increased Respawn Time
- Stat unitNEW s
- Stat signNEW +
- Stat nameNEW Label!
- Stat signNEW +
- Stat nameNEW Multiplier Required for Slow
- Stat nameDEL Stamina Regen Penalty
- Stat nameNEW Stamina Regen
- Stat unitNEW %
- steam citadel ingame{%param0%} {%param1%}→In {%param1%} for %param0% min
- steam citadel ingame heroNEW In {%param1%} as {%param2%} for %param0% min
- steam citadel ingame sandboxNEW Testing {%param2%} in Sandbox Mode
- steam citadel rp gm normalDEL Match
- steam citadel rp gm sandboxDEL Sandbox
- steam citadel rp mm coopbotNEW Co-Op Bot Match
- steam citadel rp mm privatelobbyPrivate→Private Match
- steam citadel rp mm rankedDeadlock→Match
- steam citadel rp mm sandboxNEW Sandbox
- steam citadel rp mm solobotDEL Bot
- steam citadel rp mm unrankedDeadlock→Match
- steam citadel rp playingasDEL {%param0%}: {%param1%}k
- steam citadel spectatingNEW Spectating a {%param1%} for %param0% min
- steam rp hero akimboNEW Akimbo
- steam rp hero apocalypseNEW Apocalypse
- steam rp hero architectNEW Architect
- steam rp hero assassinNEW Assassin
- steam rp hero astroNEW Holliday
- steam rp hero atlasNEW Abrams
- steam rp hero ballistaNEW Ballista
- steam rp hero bebopNEW Bebop
- steam rp hero bomberNEW Bomber
- steam rp hero cadenceNEW Cadence
- steam rp hero chronoNEW Paradox
- steam rp hero clawdrilNEW Clawdril
- steam rp hero coldmetalNEW Cold Metal
- steam rp hero cowboyNEW Cowboy
- steam rp hero demomanNEW Demolitions Expert
- steam rp hero duoNEW Duo
- steam rp hero dynamoNEW Dynamo
- steam rp hero forgeNEW McGinnis
- steam rp hero gadgeteerNEW Gadgeteer
- steam rp hero gadgetmanNEW Gadget Man
- steam rp hero genericpersonNEW Generic Person
- steam rp hero ghostNEW Lady Geist
- steam rp hero gigawattNEW Seven
- steam rp hero gliderNEW Glider
- steam rp hero gunnerNEW Gunner
- steam rp hero gunslingerNEW Gunslinger
- steam rp hero hazeNEW Haze
- steam rp hero hijackNEW Hijack
- steam rp hero hornetNEW Vindicta
- steam rp hero infernoNEW Infernus
- steam rp hero kaliNEW Kali
- steam rp hero kelvinNEW Kelvin
- steam rp hero krillNEW Mo & Krill
- steam rp hero lashNEW Lash
- steam rp hero mechaguyNEW Mecha Guy
- steam rp hero mirageNEW Mirage
- steam rp hero nanoNEW Calico
- steam rp hero orionNEW Grey Talon
- steam rp hero phalanxNEW Phalanx
- steam rp hero phoenixNEW Phoenix
- steam rp hero revenantNEW Revenant
- steam rp hero rutgerNEW Rutger
- steam rp hero sapperNEW Sapper
- steam rp hero shivNEW Shiv
- steam rp hero skymonkNEW Sky Monk
- steam rp hero slingshotNEW Slingshot
- steam rp hero slorkNEW Fathom
- steam rp hero spadeNEW Spade
- steam rp hero synthNEW Pocket
- steam rp hero targetdummyNEW TargetDummy
- steam rp hero tempestNEW Tempest
- steam rp hero tenguNEW Ivy
- steam rp hero testNEW Test Hero
- steam rp hero thumperNEW Thumper
- steam rp hero tokamakNEW Tokamak
- steam rp hero vampireNEW Vampire
- steam rp hero viscousNEW Viscous
- steam rp hero wardenNEW Warden
- steam rp hero wraithNEW Wraith
- steam rp hero wreckerNEW Wrecker
- steam rp hero yakuzaNEW The Boss
- steam rp hero yamatoNEW Yamato
- steam rp hero zealotNEW Zealot
- Stat nameNEW Stored Spirit Damage
- Ammo Scavenger · descriptionAny time you secure or deny a Soul you get ammo back and gain stacking Spirit Power.→Any time you secure or deny a Soul from an entity you get ammo back and gain stacking Spirit Power.
- Patron's HealingNEW Patron's Healing
- Heal on level/heal on level buffNEW Heal On Level
- Patron's Healing · buffNEW Heal On Level
- Patron's Healing · descriptionNEW When you receive a Boon, automatically heal.
- Conjure MissilesNEW Conjure Missiles
- Melee Charge · descriptionYour next Heavy Melee attack against an enemy deals increased damage and reloads your weapon instantly.→Your next Heavy Melee attack against an enemy deals increased damage and either reload your weapon instantly or give you up to +100% bonus ammo. · Only activates when Bonus Ammo is not full.
- Quicksilver Reload · descriptionImbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip.→Imbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip. · Only activates when Ammo is not full.
- Restorative Locket · active descriptionConsume all stacks to heal target ally. If used at max stacks it replenishes a stamina point on the target. Can be self-cast.→Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
- Hexafoil WardNEW Hexafoil Ward
- Spellshield/modifier spellshield buffNEW Hexafoil Ward
- Spellshield/modifier spellshield linger buffNEW Hexafoil Ward Broken!
- Hexafoil Ward · descriptionNEW Block the next Spirit Damage or Debuff, preventing its effects. Only regenerates outside of combat.
- Hexafoil Ward · shieldNEW Anti-Spirit Sigil
- Hex-Sealed KnucklesNEW Hex-Sealed Knuckles
- Superacolytes glove/modifier superacoloytes gloveNEW Knuckles Unsealed!
- Hex-Sealed Knuckles · descriptionNEW After dealing an accumulated [Stored Spirit Damage] spirit damage, your next Heavy Melee Attack deals an additional [Stored Spirit Damage] spirit damage.
- Unstoppable · descriptionSuppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.→Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. · Cannot be used while Stunned or Slept.
- Veil Walker · descriptionWalking through a cosmic veil grants you Stealth, increased Movement Speed, restores all Bullet and Spirit Shields, and grants bonus Fire Rate for your next magazine.→Walking through a cosmic veil grants you Stealth, increased Movement Speed and restores all Bullet and Spirit Shields.
- Stat nameNEW Multiplier Duration
- Stat unitNEW s
- The Cube · descriptionEncase the target in a cube of restorative goo that purges debuffs, protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press [[In mantle]] to escape early.→Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press [[In mantle]] to escape early.
- The Cube · T2 descriptionNEW Removes all Debuffs and [Ability Cooldown]s Ability Cooldown
- Stat nameDuration→Bullet Evasion Duration
- Stat nameHyperline Speed→Zipline Speed
Game files6720
- animation+22 / −7 / ~9
- data+1 / −0 / ~77
- hero_model+97 / −5 / ~595
- material+72 / −24 / ~684
- model+133 / −92 / ~1185
- npc_model+46 / −1 / ~306
- other+10 / −0 / ~22
- particles+137 / −4 / ~125
- sound+644 / −15 / ~2336
- ui+15 / −2 / ~54
Hero model folders: archer (modified), astro (modified), atlas_detective (modified), atlas_detective_v2 (modified), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_explorer (modified), kelvin_v2 (added/modified), lash (modified), lash_v2 (modified), mirage (added/modified), nano (added/modified/removed), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tempest (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (added/modified/removed), viscous_v2 (modified), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato (modified), yamato_v2 (modified)