Patches

2024-10-24update

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builds: 5294, 5297, 5298, 5299, 5300, 5302, 5303, 5304, 5305, 5306, 5308, 5309, 5310 · official notes
107Buffs
88Nerfs
107New
45Removed
9Reworks
33Other
153 exact in the notes39 covered by a general line64 not in patch notes32 of them in game rules & map objects133 on heroes in development3 in the game's code17 bug fixes57 notes we couldn't match
DELAdded 6 new heroes to Hero Labs, a new experimental hero matchmaking mode. The heroes are Holliday, Calico, Wrecker, Fathom, Viper and Magician (temp names). The goal of this mode is to invite players to help us in giving hero design feedback while heroes are in very early phases. Most heroes in this mode will have placeholder models, names, effects, etc (some exceptions are older in-dev heroes that had more developed art). They will also sometimes have placeholder/copy-paste abilities for certain slots if that ability slot is still TBD (such as Magician ultimate). There will be a specific hero labs section on the forum to post feedback on these. Heroes in this mode will often be removed, abilities changed, new heroes added, removed heroes re-added, etc. Patch notes for changes to heroes in this mode will be posted on the Hero Labs subforum. This mode will have limited testing hours for now while we gauge activity, in order to ensure faster queue times. You must have at least 50 games played to be able to queue here. If you don't get a new hero selected (since there are less new heroes than there are players), you will be considered higher priority for subsequent matches to get a new hero from your roster selection.
NEWAdded keybinds for "Fly Up" and "Fly Down". Used for flying abilities like Ivy's Air Drop and Vindicta's FlightUses Flight Controls now
Uses Flight Controls now
FIXFixed being unable to report/mute disconnected players
You can now drag and drop build categories to move them around
NEWAdded indication of game mode within match history
NEWAdded Rank badge to matches on the Watch page
Flash Windows Taskbar icon if the game window isn't in focus and you have 3 seconds until you respawn
FIXFixed issue in several languages where team net worth number shrunk to an unreadable size
FIXFixed Urns sometimes appearing to stay in the world after being picked up
FIXFixed jittering from Lash's gun firing while running and aiming (this should reduce screen noise significantly in this case)
NEWAdded Melee Resistance to Vitality stat screen
Lowered pitch of Haze voice processing
NEWAdded teleporter channel and appear sounds
NEWAdded Healing Rite end sound
NEWAdded Mystic Shot proc sound
NEWAdded Magic Carpet cast, cast delay, loop, and end sounds
Updated Slowing Hex projectile loop, hit, and debuff sounds
Yamato's Flying Strike now stops tracking targets that teleport
Shiv's Killing Blow now stops tracking targets that teleport
Fixing hitting ESC to close to intro movie also closing the ranked summary popup
FIXFixed pregame countdown drawing over the shop UI
Lady Geist Life Drain revisions to show start of effect better but reduce noise afterwards
Silenced debuff revisions to reduce obstructed vision of player
Shiv Dagger reduced size of stuck dagger in victim
Infernus
Reduced darkness of players affected by Catalyst debuff
Concussive Combustion
Reduced brightness and lingering of Concussive Combustion effects
Lash Flog new effects
Viscous
Cleaner effect for viscous alt-fire
Rescue Beam
FIXFixed some visual bugs on the effects
Ammo Scavenger
Proc sound only plays when applying a stack
FIXFixed instances where mix ducking occurs too early in a sound event's lifetime
FIXFixed audio occlusion filtering artifacts during high rates of change
Denied orb sound will no longer play beyond 2500 game units from the player
Increased intelligibility of team-specific hero death sound
NEWAdded looping telegraph for Seven Static Charge ability
BOTSBots are better at coming together to defend and push lanes
BOTSBots will prioritize assisting human allies on offense
FIXFixed Steam Input "Melee" Action not resetting the camera vertically
NEWAdded new Steam Input Analog Action "Aim". This uses Angle-based sensitivity options in Steam Input (work-in-progress feature).
FIXFixed Steam Input aiming no longer being affected by Mouse Sensitivity options (including Invert Y)
FIXFixed a bug where the last controller plugged in would block actions from other controllers. Now multiple controllers can be combined.
AP is no longer granted for Walkers
Shrine/Patron no longer have Soul/AP bounties
Shrine Flex Slot moved to "All Shrines"
Missing AP from above is redistributed along souls reward line at similar soul levels that the objectives previously died on average
Trooper Soul Orbs now have a 90ms buffer to allow the server to do better calculations on who shot the orb first, to minimize latency advantages for denying
Trooper soul changed from 50/50% in the kill/orb to 60/40%
NERFBreakables spawn time increased from 2 minutes to 3 minutes
DOWNBreakables Souls reduced from 35 + 3/min to 30 + 2.5/min
DELUrn comeback properties now require an 8% net worth lead to kick inComeback Souls Threshold 1500 removed
Urn pickup locations are the same as before, however now the drop-off locations will be variable based on which team is leading. If there isn't a lead over 8% net worth, then the drop-off location is the same as before. If there is, then the drop-off location will be closer to the losing team's side. The minimap will show where the drop-off location is as usual, as well as an indicator in the world that helps show you where it is.
NEWIf the Urn hasn't been delivered within 90 seconds of pickup time, it now drains your health for 1% of Max HP per second (the timer is per team). Your regen is disabled during this.
3 exact values
  • Drop Soul Urn · No Pickup › Duration Reducible: no
  • Drop Soul Urn · No Pickup › Debuff Type: Modifier Debuff Yes
  • Drop Soul Urn · No Pickup Time: 12s
NEWWhenever the Urn is dropped after 90 seconds of pickup time, it starts moving back to its spawn point immediately and cannot be picked up by the same team for 12 seconds.
3 exact values
  • Drop Soul Urn · No Pickup › Duration Reducible: no
  • Drop Soul Urn · No Pickup › Debuff Type: Modifier Debuff Yes
  • Drop Soul Urn · No Pickup Time: 12s
Increased speed Urn walks back
UPGuardian attack range requirement changed from 20m to requiring you are above the ramp on high groundInvulnerability Range 20m→24m
Invulnerability Range 20m→24m
DOWNGuardian resist vs troopers changed from starting at 70% and ending at -30% at 10 min to starting at 60% and ending at -35% at 8 minutes
Guardians now have resist vs players starting at 40% and ending at -35% at 8 minutes
Walkers now have resist vs troopers starting at 60% and ending at -30% at 14 minutes
Walkers now have resist vs players starting at 60% and ending at -30% at 14 minutes
Troopers now gain +40% Spirit Resist gradually over 25 minutes, goes to 70% at 50 minutes
Backdoor protection detection range for troopers increased (harder to kill troopers approaching the objectives with long range spells to stall making the game think you are backdooring when you aren't)
NEWBackdoor protection removal now has a 20s buffer (so it doesn't go into protection mode immediately once creeps die)
Mid Boss respawn timer decreases with subsequent boss kills, from 7 to 7/6/5 minutes
The 70s respawn time now happens at 30 min instead of 35 min
There is now a respawn curve that goes from 70s to 75s over 30->40 minutes
DELBase Guardians and Shrines no longer have out-of-combat regen
4 exact values
  • Shrine · Regen › Out Of Combat Health Regen: 160 removed
  • Shrine · Regen › Out Of Combat Regen Delay: 60s removed
  • Base Guardian · Regen › Out Of Combat Health Regen: 130 removed
  • Base Guardian · Regen › Out Of Combat Regen Delay: 60s removed
BUFFParry active window increased from 0.7 to 0.75
BUFFParry cooldown reduced from 5s to 4.5s
NEWMedic Trooper heal now has 2 charges; time between casts is 6s [does not consume a charge when healing other troopers, mainly affects waves pushing on their own]
UPMedic Trooper heal cooldown increased from 6s to 35s
Sinner's Sacrifice now shares souls of subsequent hits with everyone that hit it recently (rather than the bigger value from last hit only going to one player)
MAPRedesigned stairs from central canal to the outer lanes (near Urn spawn)
MAPAdded a skybridge with interior from the Subway Entrance buildings into the Port Authority and Speakeasy buildings
MAPConnection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arenas
MAPAdded a Bounce Pad from these connection hallways to the front of the overpass
Neutral camps beside Amber Purple and Sapphire Yellow Walker arenas moved from the ground floor to the upper floor
MAPRedesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals
MAPReplaced fire escape stairs with ropes on the exterior of the Garage and Night Club
NEWAdded more zipline nodes to outer lanes
Restorative Shot
2
NERFWeapon Damage reduced from 7% to 6%
NERFCooldown increased from 5.5s to 6s
Rapid Rounds
1
BUFFFire Rate increased from 9% to 10%
Monster Rounds
1
NERFResist vs NPCs reduced from 30% to 25%
High-Velocity Mag
21
NERFBullet Velocity reduced from 25% to 20%
BUFFBullet Shield Health increased from 50 to 65
BUFFWeapon damage increased from 12% to 13%
Melee Charge
2
NERFWeapon Damage reduced from 15% to 12%
NERFHealth reduced from 100 to 75
Long Range
11
DELNo longer grants +25% Ammo
NEWNow has -20% Reload Time
Active Reload
11
DELNo longer grants -20% Reload Time
NEWNow grants +18% Ammo
Mystic Shot
1
Proc cannot miss due to evasion
NERFCooldown increased from 5.25 to 5.75
Burst Fire
1
NEWNow grants +20% Slow Resistance
Sharpshooter
11
DELNo longer grants +20% Ammo
NEWNow has -20% Reload Time
Tesla Bullets
1
BUFFProc cooldown can now be reduced by cooldown reductionCooldown 0.4s→0.35s
Titanic Magazine
21
NEWNow grants +12% Spirit Resist
DELNo longer grants +18% Bullet Resist
NEWNow grants +25% Melee Damage Resistance
Lucky Shot
Proc now pierces evasion
Vampiric Burst
1
BUFFHealth increased from 150 to 175
Extra Regen
1
DELNo longer grants +25 Health
Extra Stamina
1
BUFFBonus Health increased from +25 to +35
Extra Health
1
NEWNow upgrades into FortitudeComponent Items Extra Health
Enduring Speed
1
NERFSlow Resist reduced from 35% to 30%
Reactive Barrier
1
BUFFAmmo increased from 15% to 20%
Majestic Leap
1
NERFCooldown increased from 26s to 45s
Getting shot while in the air disables the drop-down ability
Rescue Beam
11
NEWPull speed reduced by 20%Pull › Pull Speed Max 50.8m/s
Pull › Pull Speed Min 12.7m/s
NERFSprint reduced from +2 to +1
Fortitude
13
NEWNow upgrades from Extra HealthComponent Items Extra Health
BUFFHealth increased from 325 to 365
BUFFRestore delay reduced from 11s to 10s
BUFFWeapon Damage increased from 25% to 27%
Veil Walker
2
BUFFBullet Shield increased from 200 to 250
BUFFSpirit Shield increased from 200 to 250
Superior Stamina
1
BUFFSpirit Power increased from 8 to 12
Soul Rebirth
11
DELNo longer grants +15% Cooldown Reduction
NERFCooldown increased from 212s to 240s
Siphon Bullets
1
BUFFMax HP Steal Per Bullet increased from 50 to 55
Leech
11
NEWNow has 12% Cooldown Reduction
NERFNo longer grants Spirit PowerSpirit Power 18→0
Phantom Strike
11
DELNo longer grants 15% Bullet Resist
NEWNow grants +15% Spirit Resist
Unstoppable
12
DELNo longer grants +15% Spirit Resist
NEWNow grants +15% Bullet Resist
DELNo longer grants 1 Move Speed
Colossus
2
NERFSlow reduced from 35% to 30%
NERFSlow radius reduced from 14m to 12m
Mystic Reach
11
NERFAbility Range reduced from 18% to 15%
BUFFBullet Resist increased from 6% to 7%
Ammo Scavenger
1
BUFFDuration increased from 30s to 35s
Slowing Hex
1
NERFSlow reduced from 25% to 20%
Improved Cooldown
1
NEWNow grants +75 Spirit Shield
Withering Whip
1
BUFFProjectile speed increased by 30%
NEWCold Front now does double damage to NPC unitsNPC Damage Mult 2
Duration Extender
11
NERFAbility Duration reduced from 16% to 14%
NEWNow grants +8% Weapon Damage
Bullet Resist Shredder
11
DELNo longer grants +5% Bullet Resist
NEWNow grants +15% Melee damage resistance
Surge of Power
11
NEWWhen the passive procs, you no longer get slowed when shooting (similar to Fleetfoot)move speed penalty while shooting reduction 100
NERFMovespeed reduced from +3 to +2
Improved Reach
2
BUFFNon-Imbued Ability Range increased from 25% to 26%
BUFFBullet Resist increased from 12% to 13%
Mystic Slow
11
NERFSlow reduced from 30% to 25%
BUFFHealth bonus increased from 100 to 140
Improved Burst
11
BUFFMax HP Damage increased from 7% to 9%
NERFThreshold damage increased from 125 to 200
Superior Cooldown
1
BUFFSpirit Shield increased from 100 to 150
Superior Duration
2
BUFFNon-Imbued duration increased from 26% to 27%
BUFFImbued duration increased from 32% to 33%
Ethereal Shift
21
DELActive no longer grants 14 spirit power or reloads
NEWActive now grants +3 Movespeed for 5 seconds after returningMove Speed 3m/s
NEWActive now grants +40% Spirit Resist for 5 seconds after returningSpirit Resist 40%
BUFFNow grants +6 Spirit Power
Improved Spirit
1
BUFFSpirit Power increased from 28 to 30
Boundless Spirit
2
BUFFSpirit Power increased from 60 to 65
BUFFWeapon Power increased from 25% to 30%
Escalating Exposure
1
NERFSpirit Amp Per Stack reduced from 5% to 4%
Mystic Reverb
1
Slow now only affects the primary target
NERFSpirit Lifesteal, Spirit Resist, and Ability Range reduced from 15% to 14%
Abrams
2
Melee1
NERFAttack rate reduced by 15% (time between attacks)
Case Closed1
NERFGun falloff damage starts at 20m instead of 22m
Shoulder Charge
FIXFixed some cases where Shoulder Charge would do a 180/360 on spell cast
FIXFixed Shoulder Charge sliding against wall surfaces incorrectly
Seismic Impact
FIXFixed Seismic Impact sometimes getting stuck on objects
Bebop
221
BUFFBullet damage growth increased from 0.29 to 0.33exact: 0.2931→0.33
NERFNo longer gains 1% Bullet Resist per boonBullet resist per boon 1.26%→0%
NEWNow gains 1% Spirit Resist per boon
Sticky Bomb1
BUFFNow loses 20% of your stacks on death (rounds up)Bonus Loss Per Death 2→20
Grapple Arm1
NEWHook now returns troopers 75% faster than normalReturn Speed Non Player 97.79m/s
Grey Talon
3
BUFFBase regen increased from 2 to 2.5
BUFFGun spirit scaling increased from 0.1 to 0.13
NEWMovespeed now scales with Spirit Power againMove Speed per Spirit ETechPower
Move Speed per Spirit 0.04
Rain of Arrows1
BUFFStrafe speed with stamina increased by 30%
Infernus
1
Afterburn1
BUFFT1 reduced from 30% to 25%
Ivy
12
NERFBullet damage growth reduced from 0.39 to 0.36exact: 0.3929→0.36
Protector's Hand1
BUFFBase bullet damage increased from 4.5 to 5
Air Drop1
NERFSlow reduced from 35% to 30%
Kelvin
2
Arctic Beam1
NERFSlow reduced from 50% to 40%
Frost Grenade1
NERFT2 heal reduced from 145 to 125
Frozen Shelter
FIXFixed Frozen Shelter not freezing weakened patron
Lady Geist
13
Malice13
NERFSlow reduced from 20% to 15%
NERFDebuff duration reduced from 13s to 9s
NERFDamage Amp reduced from 15% to 8%
NEWT2 now also increases damage amp by 7%
DELNo longer causes you to un-zoom on cast
McGinnis
54
Services Rendered1
BUFFGun spin decay rate improved from 0.65 to 0.25
Mini Turret2
BUFFMini Turrets cooldown reduced from 24s to 18s
BUFFMini Turrets spirit resist increased from 60% to 80%
Spectral Wall2
NERFSlow reduced from 25% to 20%
NERFT1 damage amp reduced from 25% to 15%
Heavy Barrage22
BUFFMinimum range increased from 6m to 7m
NERFCooldown increased from 106s to 140s
BUFFT2 cooldown improved from -47s to -50s
NERFT1 slow reduced from 35% to 30%
Mirage
5
Fire Scarabs1
BUFFT3 max health steal increased from +70 to +80
Djinn's Mark1
BUFFT3 cooldown between multipliers improved from -0.5s to -0.75s
Traveler3
BUFFFire Rate increased from 20% to 30%
BUFFT2 cooldown reduction improved from -30s to -40s
BUFFT3 now grants Unstoppable for 3s on arrival
2 exact values
  • Traveler · Immunity › Applies: +immune to knockdowns +immune to slows +immune to debuffs +…
  • Traveler · Immunity › Immune to: +dash lockouts +disarm +glitch +melee lockouts +item mutes …
Mo & Krill
1
BUFFNow has 20% Headshot Crit reductionHeadshot Damage Taken × 1→0.8
Burrow
Bullet and spirit resist now persist while spinning out of the burrow
Paradox
221
Pulse Grenade111
REWORKPulses are now expressed as a duration rather than a fixed pulse count (works with Duration Extender)
5 exact values
  • Pulse Grenade · Duration: 4s → 3.2s
  • Pulse Grenade · Duration · Subclass Scale Function:
  • Pulse Grenade · Pulses: 4 removed
  • Pulse Grenade · T1: Duration: 0.8s
  • Pulse Grenade · T1: Pulses: 1 removed
REWORKT1 changed from +1 Pulse to +0.8s Duration
BUFFT2 improved from -7.5s to -8s
Kinetic Carbine11
BUFFT2 improved from -9.5s Cooldown to -10s
Shots cannot miss due to evasion
Can now pierce breakables
NEWNow does 15% more damage on a headshotHeadShot Bonus 15%
Sound level reduced a little bit
Seven
24
NERFMovespeed reduced from 7.3 to 7.1
Lightning Ball3
NERFCooldown increased from 23s to 26s
NERFRadius reduced from 4m to 3.5m
NERFT2 slow reduced from 40% to 35%
Storm Cloud2
BUFFExpand time reduced from 3s to 2s
BUFFRange increased from 25m to 30m
Shiv
128
NERFBase speed reduced from 7.3 to 7.0
Serrated Knives1
NERFCollision radius reduced by 20%
Bloodletting122
NERFCooldown increased from 21s to 50s
BUFFT2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
BUFFDuration increased from 10s to 13s
NERFIncoming Damage Deferred reduced from 30% to 22%
REWORKT1 changed to +8% Incoming Damage Deferred (was +5s duration)T1: Incoming Damage Deferred 8%
T1: Deferred Damage Duration 5s removed
Killing Blow4
NERFRange reduced from 20m to 13m
NERFRage buildup per heavy melee reduced from 3.5 to 2.75
NERFRage buffer duration reduced from 10s to 9s
NERFRage buildup vs creeps reduced by 50%
Vindicta
6
BUFFBullet damage growth per boon increased from 0.55 to 0.65
Wallflower's Revenge2
BUFFGun cycle time improved from 0.26s to 0.22s
BUFFFire rate now scales with Spirit Power (0.14)Fire Interval 0.26s→0.22s
Assassinate1
DELNo longer splits to allies
BUFFBullet radius increased from 3" to 4"
Scope is now automatically canceled when Paradoxical Swap hits you
Flight2
BUFFDuration increased from 8s to 12s
BUFFT2 duration increased from +6s to +8s
Viscous
113
BUFFBullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6)
Deep Sea Interpreter1
NERFBullet damage reduced from 12 to 11
The Cube1
T2 moved to T3
NEWT2 is now +35 HP regen
Splatter1
NERFT2 reduced from +60 Damage to +50
Goo Ball1
NERFSpirit Resist reduced from 70% to 60%
Warden
122
Alchemical Flask11
NERFSlow duration reduced from 6s to 3sexact: 6→3
BUFFWeapon damage duration increased from 6s to 7s
Binding Word11
NERFEscape time reduced from 2.9s to 2.8s
BUFFEscape range increased from 18.5m to 19m
Last Stand1
NEWT3 now also grants you unstoppable during the 2s channelT3: Unstoppable Cast Delay 1s
Wraith
13
Card Trick2
NERFBase damage reduced from 80 to 70
NERFCooldown increased from 0.5s to 0.65s
Telekinesis11
NERFCooldown increased from 95s to 100s
BUFFT1 cooldown improved from -28s to -30s
Yamato
11
FIXFixed being able to cast an ability while casting Flying Strike
Crimson Slash
FIXFixed Crimson Slash following in the direction of dash instead of cross hair
Shadow Transformation11
NEWT1 changed to +20% Fire RateT1: Fire Rate 20%
BUFFCooldown reduced from 106s to 90s

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes15

Items6

Units11

Game rules & map objects32

Abrams
7
Melee6
NERFAir heavy melee › Cooldown On Hit0.9s→1.03s+15.0%
NERFAir heavy melee › Cooldown On Miss0.9s→1.03s+15.0%
NERFHeavy melee › Cooldown On Hit0.9s→1.03s+15.0%
NERFHeavy melee › Cooldown On Miss0.9s→1.03s+15.0%
NERFSlide melee › Cooldown On Hit1s→1.15s+15.0%
NERFSlide melee › Cooldown On Miss1s→1.15s+15.0%
Case Closed1
NERFFalloff Start22m→20m-9.1%
Bebop
221
Base stats111
NEWSpirit resist per boon1%
BUFFBullet damage per boon0.2931→0.33+12.6%
NERFBullet resist per boon1.26%→0%-100.0%
Hook1
NEWReturn Speed Non Player97.79m/s
Sticky Bomb1
BUFFBonus Loss Per Death2→20+900.0%
Calico
20316762
Base stats12
NEWAvailable In Hero Labsyes
MECHKit: Ability 3Queen of Shadows→Nekomata Ward
MECHKit: UltimateNekomata Ward→Queen of Shadows
Nekomata Ward1131136
NEWFade Time1s
NEWPost Cast Cooldown2s
NEWPredatory Statue › Min Reveal Time2s
NEWPredatory Statue › New Target Attack Time0.5s
NEWPredatory Statue › Reveal › Applies+revealed to enemies
NEWPredatory Statue › Statue Invis › Fade Instead Of Remove On Ability Useyes
NEWPredatory Statue › Statue Invis › Fade Instead Of Remove On Bullet Fireyes
NEWRecent Damage Mark Duration1.5s
NEWReveal On Damage Duration1.5s
NEWReveal On Spotted Duration1.5s
NEWSpot Radius20m
REWORKT1 upgradeLifesteal Non-Hero 7%, Lifesteal 21%→Make Invisible 1
REWORKT2 upgradeDamage Per Second 40, Damage Reduction -20%→Charges 1, Damage Per Second 20
REWORKT3 upgradeDamage Amplification 35%→Damage Reduction -30%
BUFFAbility Damage Scale0.3→0.75+150.0%
BUFFCharges0→1
BUFFCooldown80s→30s-62.5%
BUFFDamage Tick0.5→1+100.0%
BUFFDuration0s→120s
BUFFEnemy Reveal25m→40m+60.0%
BUFFHeavy Melee Dmg75→100+33.3%
BUFFLifesteal15%→30%+100.0%
BUFFLifesteal Non-Hero5%→10%+100.0%
BUFFNPC Damage Scale30%→70%+133.3%
BUFFStatue Arm Time1s→0.5s-50.0%
NERFAva (Normalized)500HP→300HP-40.0%
NERFCharge Delay0s→10s
NERFEnemy Reveal (spirit scaling)0.3→0.2-33.3%
DELAuto Recall Time60s
DELAva Recalled Regen40
DELCast Delay Max4
DELCast Delay Max Distance40
DELCast Delay Min0.2
DELRecall Cooldown5s
Technical (2)
NEWRecent Damage › AppliesNano Recent Damage
MECHAbility TypeUltimate→Signature
Queen of Shadows754
NEWDamage Amplification20%
NEWInvis Sprint Speed (spirit scaling)0.04
NEWMovement Slow30%
NEWShadow › Max Cloak0.99
NEWShadow › Min Cloak0.7
NEWT2: Purge On Activate1
NEWT3: Damage Amplification20%
BUFFCan target+enemy buildings+enemy props
BUFFDuration8s→12s+50.0%
BUFFInvis Sprint Speed0m/s→2m/s
BUFFReveal On Damage Duration0.25s→0.7s+180.0%
BUFFSpot Radius2m→15m+650.0%
NERFCooldown40s→100s+150.0%
NERFFade Time0s→0.25s
NERFFire Rate20%→0%-100.0%
NERFReveal On Spotted Duration0.75s→0.7s-6.7%
Technical (2)
NEWEnemy Aura › AppliesGlow To Provider
MECHAbility TypeSignature→Ultimate
Pounce instant1
NEWAdded to the game files
Fathom
1171113181
Base stats1114
NEWAvailable In Hero Labsyes
DELKit: Alt weaponAlt weapon
ONDisabledyes→no
MECHKit: Ability 1Riptide→Scalding Spray
MECHKit: Ability 2Chomp→Breach
MECHKit: Ability 3Deep's Embrace→Fathom Bloodletting
MECHKit: UltimateAmbush Predator→Reefdweller Harpoon
Bloodletting1
NEWAdded to the game files
Breach1
NEWAdded to the game files
Reefdweller Harpoon1
NEWAdded to the game files
Scalding Spray1
NEWAdded to the game files
Poison Sprayer67111241
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWRecoil Recovery Delay Factor0.6
NEWReload Single Bulletsyes
NEWReload Single Bullets Allow Cancelyes
NEWReload Start Delay0.705s
BUFFBullet Velocity231.14m/s→558.8m/s+141.8%
BUFFPellets per Shot1→7+600.0%
BUFFReload Time2.2s→0.3s-86.4%
BUFFScatter Yaw Scale1→0-100.0%
BUFFShoot Spread Penalty Decay3→5+66.7%
BUFFSpread0.4→0-100.0%
BUFFSpread per Shot0.5→0.2-60.0%
NERFAbility Unit Target Limit100→1-99.0%
NERFAmmo20→13-35.0%
NERFBullet Damage11→5-54.5%
NERFBullet Gravity0.3→0.8+166.7%
NERFBullet Radius0.127m→0.0762m-40.0%
NERFCan target−all enemies−breakable props−soul orbs
NERFFalloff End57.51m→45.72m-20.5%
NERFFalloff Start22m→20m-9.1%
NERFFire Interval0.2s→0.45s+125.0%
NERFRecoil Recovery Speed10→6-40.0%
NERFRecoil Speed1→6+500.0%
DELAim Ammo Cost Modifier4
DELAim Cone Angle0.1
DELAim Range177.8m
DELCone Angle5deg
DELCreep Damage Multiplier2
DELCycle Time Multiplier5
DELDamage Per Second16
DELDamage Per Second (spirit scaling)0.6552
DELDebuff Duration2.5s
DELNum Cone Points3
DELRange550m
DELTick Rate0.5
MECHAiming Shoot Spread Penalty0–0.5→0–2
MECHHorizontal Recoil±0.1→none
MECHStanding Shoot Spread Penalty0–1→0–2
MECHTargetingunit→self
CHANGEDVertical Recoil0.1–0.2→0.8
Technical (7)
NEWPellet pattern0, 0
NEWPellet pattern-0.7, -1.2
NEWPellet pattern0.7, -1.2
NEWPellet pattern-1.2, 0
NEWPellet pattern1.2, 0
NEWPellet pattern-0.7, 1.2
NEWPellet pattern0.7, 1.2
Grey Talon
221
Base stats12
NEWMove Speed per Spirit0.04
BUFFBullet Damage per Spirit0.1→0.13+30.0%
BUFFHealth Regen2→2.5+25.0%
Technical (1)
NEWMove Speed per SpiritETechPower
Rain of Arrows11
Holliday
3411
Base stats11
NEWAvailable In Hero Labsyes
MECHKit: Ability 3Hat Trick→Crackshot
Bounce Pad21
BUFFPlace Distance2.54m→5.08m+100.0%
BUFFToss Speed8.89m/s→12.7m/s+42.9%
NERFRadius8m→0.3048m-96.2%
Crackshot1
NEWAdded to the game files
Marksman1
BUFFAmmo1→20+1900.0%
Weapon (hand cannon)1
NEWAdded to the game files
Weapon (shotgun)1
BUFFAmmo10→20+100.0%
Infernus
1
Afterburn1
BUFFT1: Afterburn Spirit Damage Reduction-30→-25-16.7%
Ivy
112
Base stats1
NERFBullet damage per boon0.3929→0.36-8.4%
Air Drop11
NEWUses Flight Controlsnow
NERFMovement Slow35%→30%-14.3%
Protector's Hand1
BUFFBullet Damage4.5→5+11.1%
Kelvin
121
Arctic Beam1
NERFMax Movement Slow50%→40%-20.0%
Frost Grenade1
NERFT2: Heal Amount145→125-13.8%
Frozen Shelter1
Ice Path1
Lady Geist
13
Malice13
NEWT2: Damage Amplification7%
NERFDamage Amplification15%→8%-46.7%
NERFDebuff Duration13s→9s-30.8%
NERFMovement Slow20%→15%-25.0%
Magician
7
Base stats1
NEWAdded to the game files
Captive Audience1
NEWAdded to the game files
Rabbit Hex1
NEWAdded to the game files
Spectral Assistant · 2 variants1
NEWAdded to the game files
The Great Homonculus!1
NEWAdded to the game files
The Prestige1
NEWAdded to the game files
Vexing Bolt1
NEWAdded to the game files
McGinnis
54
Heavy Barrage22
BUFFMin Range6m→7m+16.7%
BUFFT2: Cooldown-47s→-50s+6.4%
NERFCooldown106s→140s+32.1%
NERFT1: Movement Slow35%→30%-14.3%
Mini Turret2
BUFFCooldown24s→18s-25.0%
BUFFSpirit Resist60%→80%+33.3%
Spectral Wall2
NERFMovement Slow25%→20%-20.0%
NERFT1: Bonus Damage25%→15%-40.0%
Services Rendered1
BUFFSpin-down Rate0.65→0.25-61.5%
Mirage
16
Djinn's Mark1
BUFFT3: Per Target Cooldown-0.5s→-0.75s+50.0%
Fire Scarabs1
BUFFT3: Max HP Steal Per Bullet70→80+14.3%
Traveler14
REWORKT3 upgradeFire Rate 30%→Immunity Duration 3s
BUFFFire Rate20%→30%+50.0%
BUFFImmunity › Applies+immune to knockdowns+immune to slows+immune to debuffs+unstoppable
BUFFImmunity › Immune to+dash lockouts+disarm+glitch+melee lockouts+item mutes+silence+movement silences+slows
BUFFT2: Cooldown-30s→-40s+33.3%
Mo & Krill
1
Base stats1
BUFFHeadshot Damage Taken ×1→0.8-20.0%
Paradox
11211
Kinetic Carbine11
NEWHeadShot Bonus15%
BUFFT2: Cooldown-9.5s→-10s+5.3%
Pulse Grenade1111
REWORKT1 upgradePulses 1→Duration 0.8s
BUFFT2: Cooldown-7.5s→-8s+6.7%
NERFDuration4s→3.2s-20.0%
DELPulses4
Seven
24
Base stats1
NERFMove Speed7.3m/s→7.1m/s-2.7%
Lightning Ball3
NERFCooldown23s→26s+13.0%
NERFRadius4m→3.5m-12.5%
NERFT2: Movement Slow40%→35%-12.5%
Storm Cloud2
BUFFExpand time3s→2s-33.3%
BUFFRadius25m→30m+20.0%
Shiv
128
Base stats1
NERFMove Speed7.3m/s→7m/s-4.1%
Bloodletting122
REWORKT1 upgradeDeferred Damage Duration 5s→Incoming Damage Deferred 8%
BUFFDeferred Damage Duration10s→13s+30.0%
BUFFT2: Cooldown-4.75s→-25s+426.3%
NERFCooldown21s→50s+138.1%
NERFIncoming Damage Deferred30%→22%-26.7%
Killing Blow4
NERFCast Range20m→13m-35.0%
NERFNon Player Rage Scale0.2→0.1-50.0%
NERFRage Drain Delay Duration10s→9s-10.0%
NERFRage Per Heavy Melee3.5→2.75-21.4%
Serrated Knives1
NERFBullet Radius0.7366m→0.5842m-20.7%
Vandal
6
Base stats1
NEWAdded to the game files
Haunt1
NEWAdded to the game files
Pillar1
NEWAdded to the game files
Overflow1
NEWAdded to the game files
Surge1
NEWAdded to the game files
Weapon1
NEWAdded to the game files
Vindicta
3511
Base stats21
BUFFBullet damage per boon0.55→0.65+18.2%
Technical (3)
Assassinate11
BUFFShot Radius3→4+33.3%
Flight12
NEWUses Flight Controlsnow
BUFFDuration8s→12s+50.0%
BUFFT2: Duration6s→8s+33.3%
Wallflower's Revenge11
BUFFFire Interval0.26s→0.22s-15.4%
Viper
7
Base stats1
NEWAdded to the game files
Hook Blade1
NEWAdded to the game files
Lethal Venom1
NEWAdded to the game files
Petrify1
NEWAdded to the game files
Slither1
NEWAdded to the game files
The Rattler1
NEWAdded to the game files
Slide1
NEWAdded to the game files
Viscous
213
Base stats1
BUFFBullet damage per boon0.8643→0.9+4.1%
Goo Ball1
NERFSpirit Resist70%→60%-14.3%
Splatter1
NERFT2: Damage60→50-16.7%
The Cube2
REWORKT2 upgradeCooldown -21s, Purge Debuffs 1→Health Regen 35
REWORKT3 upgradeHealth Regen 60→Cooldown -21s, Purge Debuffs 1
Deep Sea Interpreter1
NERFBullet Damage12→11-8.3%
Warden
142
Alchemical Flask11
BUFFWeapon Debuff Duration6s→7s+16.7%
NERFSlow Duration6s→3s-50.0%
Binding Word11
BUFFEscape Range18.5m→19m+2.7%
NERFEscape Time2.9s→2.8s-3.4%
Last Stand12
NEWT3: Unstoppable Cast Delay1s
Wraith
13
Card Trick2
NERFCooldown0.5s→0.65s+30.0%
NERFDamage80→70-12.5%
Telekinesis11
BUFFT1: Cooldown-28s→-30s+7.1%
NERFCooldown95s→100s+5.3%
Wrecker
1
Base stats1
NEWAvailable In Hero Labsyes
Yamato
11
Shadow Transformation11
REWORKT1 upgradeCooldown -28s→Fire Rate 20%
BUFFCooldown106s→90s-15.1%
All heroes (37)
614
9 map objects
1
NERFInitial Spawn Time120s→180s+50.0%
20 units
52
DOWNDamage Resist at most vs Guardian-30%→-35%-16.7%
DOWNDamage Resist at start vs Guardian70%→60%-14.3%
DOWNTime to most Damage Resist vs Guardian600s→480s-20.0%
Parry
2
BUFFActive Time0.7s→0.75s+7.1%
BUFFCooldown5s→4.5s-10.0%
Active Reload
11
NEWMax Ammo18%
DELReload Time-20%
Ammo Scavenger
1
BUFFDuration30s→35s+16.7%
Boundless Spirit
2
BUFFSpirit Power60→65+8.3%
BUFFWeapon Damage25%→30%+20.0%
Bullet Resist Shredder
11
NEWMelee Resist15%
DELBullet Resist5%
Burst Fire
1
NEWSlow Resist20%
Cold Front
1
NEWNPC Damage Mult2
Colossus
2
NERFMovement Slow35%→30%-14.3%
NERFRadius14m→12m-14.3%
Duration Extender
11
NEWWeapon Damage8%
NERFAbility Duration16%→14%-12.5%
Enduring Speed
1
NERFSlow Resist35%→30%-14.3%
Escalating Exposure
1
NERFSpirit Amp per Stack5%→4%-20.0%
Ethereal Shift
311
NEWMove Speed3m/s
NEWSpirit Resist40%
NERFSpirit Power14→6-57.1%
Extra Regen
1
DELBonus Health25
Extra Stamina
1
BUFFBonus Health25→35+40.0%
Fortitude
13
NEWComponent ItemsExtra Health
BUFFBonus Health325→365+12.3%
BUFFRestore Delay11s→10s-9.1%
BUFFWeapon Damage25%→27%+8.0%
High-Velocity Mag
21
BUFFBullet Shield Health50→65+30.0%
BUFFWeapon Damage12%→13%+8.3%
NERFBullet Velocity25%→20%-20.0%
Improved Burst
11
BUFFMax Health Damage7%→9%+28.6%
NERFMinimum Damage125→200+60.0%
Improved Cooldown
1
NEWSpirit Shield Health75
Improved Reach
2
BUFFBullet Resist12%→13%+8.3%
BUFFNon-Imbued Ability Range25%→26%+4.0%
Improved Spirit
1
BUFFSpirit Power28→30+7.1%
Leech
11
NEWAbility Cooldown Reduction12%
NERFSpirit Power18→0-100.0%
Long Range
11
NEWReload Time-20%
DELMax Ammo25%
Majestic Leap
1
NERFCooldown26s→45s+73.1%
Technical (1)
Melee Charge
2
NERFBonus Health100→75-25.0%
NERFWeapon Damage15%→12%-20.0%
Monster Rounds
1
NERFBullet Resist vs. NPCs30%→25%-16.7%
Mystic Reach
12
BUFFBullet Resist6%→7%+16.7%
NERFAbility Range18%→15%-16.7%
Mystic Reverb
4
NERFAbility Range15%→14%-6.7%
NERFRadius15%→14%-6.7%
NERFSpirit Lifesteal15%→14%-6.7%
NERFSpirit Resist15%→14%-6.7%
Mystic Shot
1
NERFCooldown5.25s→5.75s+9.5%
Mystic Slow
11
BUFFBonus Health100→140+40.0%
NERFMovement Slow30%→25%-16.7%
Phantom Strike
11
NEWSpirit Resist15%
DELBullet Resist15%
Rapid Rounds
1
BUFFFire Rate9%→10%+11.1%
Reactive Barrier
1
BUFFMax Ammo15%→20%+33.3%
Rescue Beam
41
NEWPull › Pull Distance Max25.4m
NEWPull › Pull Distance Min2.54m
NEWPull › Pull Speed Max50.8m/s
NEWPull › Pull Speed Min12.7m/s
NERFSprint Speed2m/s→1m/s-50.0%
Restorative Shot
2
NERFCooldown5.5s→6s+9.1%
NERFWeapon Damage7%→6%-14.3%
Sharpshooter
11
NEWReload Time-20%
DELMax Ammo20%
Siphon Bullets
11
BUFFMax HP Steal Per Bullet50→55+10.0%
Slowing Hex
1
NERFMovement Slow25%→20%-20.0%
Soul Rebirth
11
NERFCooldown212s→240s+13.2%
DELAbility Cooldown Reduction15%
Superior Cooldown
1
BUFFSpirit Shield Health100→150+50.0%
Superior Duration
2
BUFFImbued Ability Duration32%→33%+3.1%
BUFFNon-Imbued Ability Duration26%→27%+3.8%
Superior Stamina
1
BUFFSpirit Power8→12+50.0%
Surge of Power
21
NEWmove speed penalty while shooting reduction100
NERFMove Speed3m/s→2m/s-33.3%
Tesla Bullets
11
BUFFCooldown0.4s→0.35s-12.5%
Titanic Magazine
21
NEWMelee Resist25%
NEWSpirit Resist12%
DELBullet Resist18%
Unstoppable
12
NEWBullet Resist15%
DELMove Speed1m/s
DELSpirit Resist15%
Vampiric Burst
1
BUFFBonus Health150→175+16.7%
Veil Walker
2
BUFFBullet Shield Health200→250+25.0%
BUFFSpirit Shield Health200→250+25.0%
Withering Whip
1
BUFFProjectile › Speed30.48m/s→39.62m/s+30.0%
Guardian
1
UPInvulnerability Range20m→24m+20.0%
Walker
1
Walker
1
Shrine
2
DELRegen › Out Of Combat Health Regen160
DELRegen › Out Of Combat Regen Delay60s
Base Guardian
131
DELRegen › Out Of Combat Health Regen130
DELRegen › Out Of Combat Regen Delay60s
Guardian
1
UPInvulnerability Range20m→24m+20.0%
Walker
1
Walker
1
Yakuza kobun summon
1
Ambush Predator
1
Chomp
1
Deep's Embrace
1
Drop Soul Urn
41
NEWNo Pickup Time12s
DELComeback Souls Threshold1500
Technical (2)
NEWNo Pickup › AppliesDrop Idol
NEWNo Pickup › Debuff TypeModifier Debuff Yes
Misdirection
1
Torrent Storm
1
Medic trooper heal
3
UPCooldown6s→35s+483.3%
Alt weapon
1
Objective bounties
4
Soul Urn carrier
11
Mid-Boss camp
2
Small soul pickup
2
DOWNSouls Amount35→30-14.3%
DOWNSouls Per Minute Amount3→2.5-16.7%
Packed files: added / removed / modified
animation+8−2~10
data+2−0~87
hero_model+56−6~382
material+100−10~32
model+67−0~31
other+2−1~9
particles+175−0~129
sound+666−0~1794
ui+29−7~144

Hero model folders touched: archer, astro, atlas_detective, atlas_detective_v2, bebop, box, cadence, chrono, digger, engineer, engineer_v3, gen_man, gen_man_dual, gen_man_twohand, ghost, ghost_v2, gigawatt, gigawatt_prisoner, grey_talon, gunslinger, haze, haze_v2, hornet_v3, inferno_v4, kali, kelvin, kelvin_explorer, kelvin_v2, lash_v2, magician, mirage, nano, prof_dynamo, rutger, shiv, shiv_ult, skymonk, slork, synth, tempest, tengu, thumper, tokamak, vandal, vindicta, viper, viscous, warden, wraith, wraith_gen_man, wraith_magician, wraith_puppeteer, wrecker, yakuza, yamato_v2

Also 432 visual / audio / UI / technical data fields (see the build pages).

← Update 2 · 2024-10-182024-10-27 update →