Urn NW lead requirement increased from 8% to 10%
11Buffs
6Nerfs
1New
1Removed
Majestic Leap
BUFFCooldown reduced from 45s to 40s
Shiv
BUFFCast range increased from 13m to 14m
BUFFRage per weapon damage increased from 0.015 to 0.017
BUFFDrain rate reduced from 0.3 to 0.25
Bebop
DELStacks no longer decrease on deathBonus Loss Per Death 20 removed
BUFFNow gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks)Sticky Bomb Damage 3%→5%
BUFFDamage per stack increased from 3% to 5%
BUFFSpirit power damage scaling increased from 0.9 to 1.2exact: 0.9173→1.2
BUFFT1 improved from -7.5s to -8s
BUFFCooldown reduced from 19s to 18s
Grey Talon
NERFMovespeed spirit scaling reduced from 0.04 to 0.032
NERFBullet damage spirit scaling reduced from 0.13 to 0.12
Kelvin
NERFCooldown increased from 38s to 42s
McGinnis
NERFMini Turrets Spirit Resist reduced from 80% to 70%
NERFCooldown increased from 37s to 46s
BUFFT2 cooldown improved from -14s to -23sexact: -14→-22
Paradox
NERFT3 reduced from +1m per Pulse to +0.75m
Seven
BUFFDPS increased from 110 to 120
Yamato
BUFFCooldown reduced from 90s to 85s
What the patch notes left out
Valve's patch notes do not mention these changes; every line below is read from the game files.
Heroes1
- NEWBebop · Sticky Bomb: Kill Check Window added (12)
Bebop
NEWKill Check Window12
BUFFCooldown19s→18s-5.3%
BUFFDamage (spirit scaling)0.9173→1.2+30.8%
BUFFSticky Bomb Damage3%→5%+66.7%
BUFFT1: Cooldown-7.5s→-8s+6.7%
DELBonus Loss Per Death20
Grey Talon
NERFBullet Damage per Spirit0.13→0.12-7.7%
NERFMove Speed per Spirit0.04→0.032-20.0%
Kelvin
NERFCooldown38s→42s+10.5%
McGinnis
NERFSpirit Resist80%→70%-12.5%
BUFFT2: Cooldown-14s→-22s+57.1%
NERFCooldown37s→46s+24.3%
Paradox
NERFT3: Radius Per Pulse1m→0.75m-25.0%
Seven
BUFFDamage Per Second110→120+9.1%
Shiv
BUFFCast Range13m→14m+7.7%
BUFFRage Drain Rate0.3→0.25-16.7%
BUFFRage Per Weapon Damage0.015→0.017+13.3%
Yamato
BUFFCooldown90s→85s-5.6%
Majestic Leap
BUFFCooldown45s→40s-11.1%
- Sticky Bomb · descriptionAttach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · Gain a bomb stack that gives +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero hit. Lose [Bonus Loss Per Death]% of Stacks on death (Rounded up). · Hold [[Key alt cast]] to cast a Sticky Bomb on yourself.→Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · Gain a bomb stack that gives +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero killed within [Kill Check Window]s of taking bomb damage. · Hold [[Key alt cast]] to cast a Sticky Bomb on yourself.
| data | +0 | −0 | ~2 |
Also 4 visual / audio / UI / technical data fields (see the build pages).