Patches

2024-10-29update

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builds: 5315, 5316, 5317 · official notes
8Buffs
13Nerfs
10New
3Removed
4Reworks
4Other
Vyper34Calico36Sinclair12+1 in development

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes2

Game rules & map objects4

Calico
1136
Nekomata Ward1114
NEWAttack Range30m
REWORKT2 upgradeCharges 1→Duration 30s
BUFFCharge Delay10s→0s-100.0%
NERFAva (Normalized) (spirit scaling)3→2-33.3%
NERFCharges1→0-100.0%
NERFDamage Per Second (spirit scaling)0.4193→0.3-28.5%
NERFDuration120s→60s-50.0%
Sekhmet's Spirit · trigger1
NERFMin Cancel Time1s→0.2s-80.0%
Alt weapon1
BUFFBullet Damage6→7+16.7%
Sweetest Lie11
BUFFReload Time3.5s→3s-14.3%
NERFAmmo18→16-11.1%
Fathom
321
Breach1
MECHIn Flight › Applies+no dashing−controls locked
Reefdweller Harpoon3
NEWReel Speed25.4m/s
NEWWall Latch Ideal Distance5
NEWWall Latch Settle Distance1.02m
Poison Sprayer2
NERFBullet Damage5→4.5-10.0%
NERFFalloff Start20m→18m-10.0%
Technical (6)
MECHPellet pattern#1 -0.7 → -0.9 · #2 -1.2 → -1.4
MECHPellet pattern#1 0.7 → 0.9 · #2 -1.2 → -1.4
MECHPellet pattern#1 -1.2 → -1.4
MECHPellet pattern#1 1.2 → 1.4
MECHPellet pattern#1 -0.7 → -0.9 · #2 1.2 → 1.4
MECHPellet pattern#1 0.7 → 0.9 · #2 1.2 → 1.4
Sinclair
12
The Prestige12
BUFFFalloff End57.51m→60.96m+6.0%
NERFDamage at Falloff End100%→30%-70.0%
NERFFalloff Start57.51m→25.4m-55.8%
Viper
2343121
Base stats11
NERFLevel 1: ability unlocks1→0-100.0%
MECHKit: Ability 1Hook Blade→Screwjab Dagger
Lethal Venom1
NERFCan target−enemy buildings−enemy creeps−enemy minions−enemy props
Petrify131
NEWPetrify Damage Block (spirit scaling)1.2
BUFFPre Detonate Duration0.6s→1s+66.7%
BUFFProjectile › Speed0m/s→0.762m/s
BUFFTargeting Cone Angle20→180+800.0%
CHANGEDDeploy › Ground Check Height Offset5.08m→0m-100.0%
Technical (4)
NEWDeploy › Preview Model Scale0.3
NEWPetrify › Debuff TypeModifier Debuff Yes
MECHBehaviour+deploy object
MECHDeploy › Requires Up Normalnow
Screwjab Dagger1
NEWAdded to the game files
Slither31111
REWORKT1 upgradeStamina 2→Slide Distance 25%
REWORKT2 upgradeSlide Distance 25%→Stamina 2
REWORKT3 upgradeSlide Bullet Evasion 50→Slide Resist 30
BUFFInterrupted by−rooted−asleep
NERFCan target−all enemies
DELTargetingself
MECHStart Trainedno→yes
Technical (1)
DELTargeting shape—
Riptide
1
Scald
1
Halloween pumpkin
1
Halloween pumpkin
1
Halloween pumpkin
1
Halloween pumpkin
1
Packed files: added / removed / modified
data+0−0~5
hero_model+0−0~120
material+4−2~4
model+57−0~2
npc_model+8−0~4
particles+29−0~10
sound+19−0~5
ui+2−0~5

Hero model folders touched: archer, astro, atlas_detective_v2, bebop, chrono, digger, engineer, gen_man, ghost, gigawatt_prisoner, haze, hornet_v3, inferno_v4, kelvin_v2, lash_v2, magician, mirage, nano, prof_dynamo, shiv, slork, synth, tengu, viper, viscous, warden, wraith, wraith_gen_man, wrecker, yamato_v2

Also 61 visual / audio / UI / technical data fields (see the build pages).

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