Builds / Build 5315

Build 5315

Tracked 2024-10-29 18:20 UTC · game build date Oct 29 2024 11:09:00 · part of 2024-10-29 update · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗
15
entities with gameplay changes
151
gameplay fields
28
text changes
0
console variables

Gameplay data

Calico
1147
Nekomata Ward1114
NEWAttack Range30m
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AttackRadius.m_strValue— → "30m"file diff ↗
REWORKT2 upgradeCharges 1→Duration 30s
BUFFCharge Delay10s→0s-100.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue10 → 0file diff ↗
NERFCharges1→0-100.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 0file diff ↗
NERFDPS (spirit scaling)0.4193→0.3-28.5%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.419328 → 0.3file diff ↗
NERFDuration120s→60s-50.0%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.AbilityDuration.m_strValue120 → 60file diff ↗
NERFStatue Health (spirit scaling)3→2-33.3%
abilities.vdata › ability_nano_proximity_ritual › m_mapAbilityProperties.StatueHealth.m_subclassScaleFunction.m_flStatScale3 → 2file diff ↗
Sekhmet's Spirit · trigger1
NERFMin Cancel Time1s→0.2s-80.0%
abilities.vdata › ability_perched_predator_trigger › m_flMinCancelTime1 → 0.2file diff ↗
Alt weapon21
BUFFBullet Damage6→7+16.7%
abilities.vdata › citadel_weapon_nano_alt › m_mapWeaponInfos.primary.m_flBulletDamage6 → 7file diff ↗
BUFFReload Time3.5s→3s-14.3%
abilities.vdata › citadel_weapon_nano_alt › m_mapWeaponInfos.primary.m_reloadDuration3.5 → 3file diff ↗
NERFAmmo18→16-11.1%
abilities.vdata › citadel_weapon_nano_alt › m_mapWeaponInfos.primary.m_iClipSize18 → 16file diff ↗
Sweetest Lie11
BUFFReload Time3.5s→3s-14.3%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_reloadDuration3.5 → 3file diff ↗
NERFAmmo18→16-11.1%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_iClipSize18 → 16file diff ↗
Fathom
41211
Poison Sprayer2
NERFBullet Damage5→4.5-10.0%
abilities.vdata › citadel_weapon_slork_set › m_mapWeaponInfos.primary.m_flBulletDamage5 → 4.5file diff ↗
NERFFalloff Start20m→18m-10.0%
abilities.vdata › citadel_weapon_slork_set › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange787.4 → 708.66file diff ↗
Technical (6)
MECHPellet pattern#1 -0.7 → -0.9 · #2 -1.2 → -1.4
abilities.vdata › citadel_weapon_slork_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[1][-0.7, -1.2] → [-0.9, -1.4]file diff ↗
MECHPellet pattern#1 0.7 → 0.9 · #2 -1.2 → -1.4
abilities.vdata › citadel_weapon_slork_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[2][0.7, -1.2] → [0.9, -1.4]file diff ↗
MECHPellet pattern#1 -1.2 → -1.4
abilities.vdata › citadel_weapon_slork_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[3][-1.2, 0] → [-1.4, 0]file diff ↗
MECHPellet pattern#1 1.2 → 1.4
abilities.vdata › citadel_weapon_slork_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[4][1.2, 0] → [1.4, 0]file diff ↗
MECHPellet pattern#1 -0.7 → -0.9 · #2 1.2 → 1.4
abilities.vdata › citadel_weapon_slork_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[5][-0.7, 1.2] → [-0.9, 1.4]file diff ↗
MECHPellet pattern#1 0.7 → 0.9 · #2 1.2 → 1.4
abilities.vdata › citadel_weapon_slork_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[6][0.7, 1.2] → [0.9, 1.4]file diff ↗
Breach1
MECHIn Flight › Applies+no dashing−controls locked
abilities.vdata › fathom_breach › m_InFlightModifier.m_nEnabledStateMask"MODIFIER_STATE_COMMAND_RESTRICTED" → "MODIFIER_STATE_DASH_DISABLED"file diff ↗
Reefdweller Harpoon411
NEWMax Health Regen3%
abilities.vdata › fathom_reefdweller_harpoon › m_mapAbilityProperties.NotSeenByEnemiesRegen.m_strValue— → 3file diff ↗
NEWReel Speed25.4m/s
abilities.vdata › fathom_reefdweller_harpoon › m_mapAbilityProperties.ReelSpeed.m_strValue— → 1000file diff ↗
NEWWall Latch Ideal Distance5
abilities.vdata › fathom_reefdweller_harpoon › m_mapAbilityProperties.WallLatchIdealDist.m_strValue— → 5file diff ↗
NEWWall Latch Settle Distance40
abilities.vdata › fathom_reefdweller_harpoon › m_mapAbilityProperties.WallLatchSettleDist.m_strValue— → 40file diff ↗
REWORKT3 upgradeOut Of Combat Regen 2→Max Health Regen 2%
DELOut Of Combat Regen3
abilities.vdata › fathom_reefdweller_harpoon › m_mapAbilityProperties.OutOfCombatRegen.m_strValue3 → —file diff ↗
Sinclair
12
The Prestige12
BUFFFalloff End57.51m→60.96m+6.0%
abilities.vdata › citadel_weapon_magician_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2264 → 2400file diff ↗
NERFDamage at Falloff End100%→30%-70.0%
abilities.vdata › citadel_weapon_magician_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndScale1 → 0.3file diff ↗
NERFFalloff Start57.51m→25.4m-55.8%
abilities.vdata › citadel_weapon_magician_set › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange2264 → 1000file diff ↗
Viper
1343121
Base stats11
NERFLevel 1: ability unlocks1→0-100.0%
heroes.vdata › hero_viper › m_mapLevelInfo.1.m_mapBonusCurrencies.EAbilityUnlocks1 → 0file diff ↗
MECHKit: Ability 1Hook Blade→Screwjab Dagger
heroes.vdata › hero_viper › m_mapBoundAbilities.ESlot_Signature_1"ability_viper_hookdagger" → "ability_viper_debuffdagger"file diff ↗
Screwjab Dagger
NEWAdded to the game files · 90 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWCast Delay0.15s
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.15file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown10s
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 10file diff ↗
NEWDamage50
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.Damage.m_strValue— → 50file diff ↗
NEWMovement Slow50%
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.SlowPercent.m_strValue— → 50file diff ↗
NEWSlow Duration1s
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.SlowDuration.m_strValue— → 1file diff ↗
All fields (83)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWAllow Explosion To Collect Soulsno
NEWAmmo1
NEWAmmo per Shot1
NEWApply Spread To First Pelletno
NEWBehaviour+displays damage impact+dont switch away on cast+no target+projectile fired as bullet
NEWBullet Gravity0.2
NEWBullet Lifetime2s
NEWBullet Radius0.5842m
NEWBullet Radius Vs World0.127m
NEWBullet Velocity88.9m/s
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWDamage (spirit scaling)0.8
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWExplosion Damage Scale At Max Radius0.3
NEWFalloff Endno limit
NEWFalloff Startno limit
NEWFire Interval0.15s
NEWFires Backwardsno
NEWHeadshot Multiplier1
NEWHeadshot Multiplier (far)1
NEWHeadshot Multiplier vs NPCs0.2
NEWHit Once Across All Bulletsyes
NEWHorizontal Recoil1
NEWIron Sights Time0.1s
NEWIs Semi Autono
NEWMax Level1
NEWMax Range254m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed70%
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWPellet pattern—
NEWPellets per Shot1
NEWProc Build-updefault
NEWProjectile › Auto Projectile Modifier{}
NEWProjectile › Behaviour—
NEWProjectile › Capsule Physics Center10, 0, 0
NEWProjectile › Capsule Physics Center20, 0, 0
NEWProjectile › Capsule Physics Radius0.0381m
NEWProjectile › Capsule Trigger Center10, 0, 0
NEWProjectile › Capsule Trigger Center20, 0, 0
NEWProjectile › Capsule Trigger Radius0.0381m
NEWProjectile › Gravity Scale1
NEWProjectile › Physics Radius0.0381m
NEWProjectile › Projectile ShapeSphere
NEWProjectile › Speed88.9m/s
NEWProjectile › Tracking Stop Durationno limit
NEWProjectile › Trigger Radius0.0381m
NEWProjectile › Up Speed2.54m/s
NEWRecoil Recovery Delay Factor1
NEWRecoil Recovery Speed1
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWReload Move Speed1%
NEWReload Single Bulletsno
NEWReload Single Bullets Allow Cancelno
NEWScatter Yaw Scale1
NEWSemi Auto Cycle Rateno limit
NEWShoot Spread Penalty Decay1
NEWShoot Spread Penalty Decay Delaydefault
NEWSpins Upno
NEWSpread0.5
NEWSpread Penalty Decay3
NEWSpun-up Fire Intervaldefault
NEWStanding Spread0.8
NEWStart Trainedno
NEWT1: Cooldown-4s
NEWT2: Damage50
NEWT3: Slow Duration1s
NEWT3: Stamina Reduction1
NEWTargeting—
NEWTargeting shapesphere
NEWTrigger Button Override—
NEWTrigger Button Pre Req Button—
NEWVertical Recoil1
BUFFCan target+all enemies
NERFInterrupted by+stunned
Slither31111
REWORKT1 upgradeStamina 2→Slide Distance 25%
REWORKT2 upgradeSlide Distance 25%→Stamina 2
REWORKT3 upgradeSlide Bullet Evasion 50→Slide Resist 30
BUFFInterrupted by−rooted−asleep
abilities.vdata › ability_viper_snakedash › m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" → "MODIFIER_STATE_STUNNED"file diff ↗
NERFCan target−all enemies
abilities.vdata › ability_viper_snakedash › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → —file diff ↗
DELTargetingself
abilities.vdata › ability_viper_snakedash › m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF" → —file diff ↗
MECHStart Trainedno→yes
abilities.vdata › ability_viper_snakedash › m_bStartTrainedfalse → truefile diff ↗
Technical (1)
DELTargeting shape—
abilities.vdata › ability_viper_snakedash › m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_NONE" → —file diff ↗
Petrify131
NEWPetrify Damage Block (spirit scaling)1.2
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.PetrifyDamageBreakThreshold.m_subclassScaleFunction.m_flStatScale— → 1.2file diff ↗
BUFFPre Detonate Duration0.6s→1s+66.7%
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.PreDetonateDuration.m_strValue0.6 → 1file diff ↗
BUFFProjectile › Speed0m/s→0.762m/s
abilities.vdata › ability_viper_ult › m_projectileInfo.m_flSpeed0 → 30file diff ↗
BUFFTargeting Cone Angle20→180+800.0%
abilities.vdata › ability_viper_ult › m_flTargetingConeAngle20 → 180file diff ↗
CHANGEDDeploy › Ground Check Height Offset5.08m→0m-100.0%
abilities.vdata › ability_viper_ult › m_deploymentInfo.m_flGroundCheckHeightOffset200 → 0file diff ↗
Technical (4)
NEWDeploy › Preview Model Scale0.3
abilities.vdata › ability_viper_ult › m_deploymentInfo.m_flPreviewModelScale— → 0.3file diff ↗
NEWPetrify › Debuff TypeModifier Debuff Yes
abilities.vdata › ability_viper_ult › m_PetrifyModifier.m_eDebuffType— → "MODIFIER_DEBUFF_YES"file diff ↗
MECHBehaviour+deploy object
abilities.vdata › ability_viper_ult › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" → "CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗
MECHDeploy › Requires Up Normalnow
abilities.vdata › ability_viper_ult › m_deploymentInfo.m_bRequiresUpNormalfalse → truefile diff ↗
Lethal Venom1
NERFCan target−enemy buildings−enemy creeps−enemy minions−enemy props
abilities.vdata › ability_viper_venom › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY"file diff ↗
Riptide
Scald

Cosmetic fields changed: audio 1, ui 16, visual 19.

Text changes28
  • Nekomata Ward · T2 description+[Ability Charges] Ability Charge and +[DPS] DPS.→+[Ability Duration]s Duration and +[DPS] DPS.
  • Screwjab DaggerNEW Screwjab Dagger
  • Screwjab Dagger · descriptionNEW Throw a dagger, dealing Spirit Damage and applying a Fading Slow.
  • Screwjab Dagger · T3 descriptionNEW +[Slow Duration] Slow Duration and remove [Stamina Reduction] Stamina
  • Slither · T3 description+[Slide Bullet Evasion]% Bullet Evasion while Sliding→+[Slide Resist]% Tech & Bullet Resist while Sliding
  • Lethal Venom · descriptionInject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health. · · Reapplying Venom refreshes the duration.→Inject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health. · · Reapplying Venom refreshes the duration. · Venom breaks Petrify before detonating.
  • herolabspatchnotes popuptitleNEW [Hero name] Recent Changes
  • patchnotes herolabs hero astro 1NEW 10/24/2024 · Hero Added to Hero Labs
  • patchnotes herolabs hero astro 2NEW 10/29/2024 · Bounce Pad: Now properly deals damage in an area on landing
  • patchnotes herolabs hero magician 1NEW 10/24/2024 · Hero Added to Hero Labs
  • patchnotes herolabs hero magician 2NEW 10/29/2024 · Gun: Now properly has damage fall-off
  • patchnotes herolabs hero nano 1NEW 10/24/2024 · Hero Added to Hero Labs
  • patchnotes herolabs hero nano 2NEW 10/29/2024 · Gun: Decreased Reload time from 3.5 to 3 Gun: Reduced Clip Size from 18 to 16 Gun: Increased AltFire Bullet Damage from 6 to 7 Sekhmet's Spirit: Can now be detonated immediately after cast Sekhmet's Spirit: Will only pop up targets that were hit/dragged by the moving cat Nekomata Ward: No longer has charges Nekomata Ward: Now has a separate 'Attack Range' of 30m Nekomata Ward: Duratio
  • patchnotes herolabs hero slork 1NEW 10/24/2024 · Hero Added to Hero Labs
  • patchnotes herolabs hero slork 2NEW 10/29/2024 · Gun: Damage per pellet reduced from 5 to 4.5 Gun: Pellet spread increased and falloff start range reduced from 20m to 18m Scalding Spray: Updated particle to not obstruct Fathom's vision, and added a hit effect Breach: You can now use other abilities during Breach's motion Breach: Updated particle effects Reefdweller Harpoon: You can now perform any action while latched to the wall an
  • patchnotes herolabs hero viper 1NEW 10/24/2024 · Hero Added to Hero Labs
  • patchnotes herolabs hero viper 2NEW 10/29/2024 · Hook Dagger has been replaced by Screwjab Dagger Lethal Venom: Now targetable only on enemy heroes Lethal Venom: Improve VFX Slither: Now upgraded by default at level 1. Slither: Change T1 upgrade to be +25% Slide distance, T2 to be +2 Stamina, and T3 to be +30% Bullet/Spirit Resistance. Petrify: Increase detonation delay from 0.6s -> 1.0s Petrify: Improve VFX, SFX, and Camera Control
  • patchnotes herolabs hero wrecker 1NEW 10/24/2024 · Hero Added to Hero Labs
  • fathom reefdweller harpoon/regenOut of Combat Regen→Reefdweller Harpoon Regen
  • Stat nameNEW Max Health Regen
  • Stat unitNEW %
  • Stat nameDEL Max Health Regen
  • Stat unitDEL %
  • Stat namePetrify Max Block→Petrify Damage Block
  • Stat nameReveal Range→Enemy Reveal
  • Stat nameNEW Attack Range
  • Stat unitNEW m
  • Stat nameAva (Normalized)→(Normalized)
Game files43
  • data+0 / −0 / ~2
  • material+3 / −2 / ~2
  • particles+21 / −0 / ~10
  • ui+2 / −0 / ~1
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