Base statsNEWAdded to the game files · 150 fields
NEWHealth Regen2
heroes.vdata › hero_viper › m_mapStartingStats.EBaseHealthRegen— → 2file diff ↗NEWHeavy Melee116
heroes.vdata › hero_viper › m_mapStartingStats.EHeavyMeleeDamage— → 116file diff ↗NEWKit: Ability 1Hook Blade
heroes.vdata › hero_viper › m_mapBoundAbilities.ESlot_Signature_1— → "ability_viper_hookdagger"file diff ↗NEWKit: Ability 2Lethal Venom
heroes.vdata › hero_viper › m_mapBoundAbilities.ESlot_Signature_2— → "ability_viper_venom"file diff ↗NEWKit: Ability 3Slither
heroes.vdata › hero_viper › m_mapBoundAbilities.ESlot_Signature_3— → "ability_viper_snakedash"file diff ↗NEWKit: UltimatePetrify
heroes.vdata › hero_viper › m_mapBoundAbilities.ESlot_Signature_4— → "ability_viper_ult"file diff ↗NEWKit: WeaponThe Rattler
heroes.vdata › hero_viper › m_mapBoundAbilities.ESlot_Weapon_Primary— → "citadel_weapon_viper_set"file diff ↗NEWLight Melee63
heroes.vdata › hero_viper › m_mapStartingStats.ELightMeleeDamage— → 63file diff ↗NEWMax Health550
heroes.vdata › hero_viper › m_mapStartingStats.EMaxHealth— → 550file diff ↗NEWMove Speed7.3m/s
heroes.vdata › hero_viper › m_mapStartingStats.EMaxMoveSpeed— → 7.3file diff ↗NEWStamina4
heroes.vdata › hero_viper › m_mapStartingStats.EStamina— → 4file diff ↗All fields (139)
NEWAbility Duration1s
NEWAbility Range1%
NEWAbility Resource TypeNone
NEWAvailable In Hero Labsyes
NEWBullet damage per boon0.3929
NEWCollision Height2.03m
NEWCollision Radius0.508m
NEWCrouch Speed4.75
NEWHeadshot Damage Bonus ×1
NEWHeadshot Damage Taken ×1
NEWHealth per boon35
NEWItem Slot Info › Armor › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Spirit › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Weapon Mod › Max Purchases For Tier6, 6, 6
NEWKit: Climb RopeClimb rope
NEWKit: Innate 1Dash
NEWKit: Innate 2Sprint
NEWKit: Innate 3Parry
NEWKit: JumpJump
NEWKit: MantleMantle
NEWKit: MeleeMelee
NEWKit: SlideSlide
NEWKit: Zip LineZip Line
NEWKit: Zip Line BoostZipline boost
NEWLevel 10: ability points1
NEWLevel 10: souls needed5200
NEWLevel 11: ability points1
NEWLevel 11: gives a boonyes
NEWLevel 11: souls needed6000
NEWLevel 12: ability points1
NEWLevel 12: gives a boonyes
NEWLevel 12: souls needed7500
NEWLevel 13: ability points1
NEWLevel 13: souls needed8000
NEWLevel 14: ability points1
NEWLevel 14: gives a boonyes
NEWLevel 14: souls needed9000
NEWLevel 15: ability points1
NEWLevel 15: souls needed9700
NEWLevel 16: ability points1
NEWLevel 16: gives a boonyes
NEWLevel 16: souls needed10500
NEWLevel 17: ability points1
NEWLevel 17: gives a boonyes
NEWLevel 17: souls needed11500
NEWLevel 18: ability points1
NEWLevel 18: gives a boonyes
NEWLevel 18: souls needed12500
NEWLevel 19: ability points1
NEWLevel 19: gives a boonyes
NEWLevel 19: souls needed14000
NEWLevel 1: ability unlocks1
NEWLevel 20: gives a boonyes
NEWLevel 20: souls needed15000
NEWLevel 21: ability points1
NEWLevel 21: gives a boonyes
NEWLevel 21: souls needed16000
NEWLevel 22: ability points1
NEWLevel 22: gives a boonyes
NEWLevel 22: souls needed17000
NEWLevel 23: ability points1
NEWLevel 23: gives a boonyes
NEWLevel 23: souls needed18000
NEWLevel 24: ability points1
NEWLevel 24: gives a boonyes
NEWLevel 24: souls needed19000
NEWLevel 25: ability points1
NEWLevel 25: souls needed21500
NEWLevel 26: ability points1
NEWLevel 26: souls needed23500
NEWLevel 27: ability points1
NEWLevel 27: souls needed25500
NEWLevel 28: ability points1
NEWLevel 28: souls needed27500
NEWLevel 29: ability points1
NEWLevel 29: souls needed30000
NEWLevel 2: ability points1
NEWLevel 2: ability unlocks1
NEWLevel 2: souls needed400
NEWLevel 30: ability points1
NEWLevel 30: souls needed33000
NEWLevel 31: ability points1
NEWLevel 31: souls needed35000
NEWLevel 32: ability points1
NEWLevel 32: souls needed37000
NEWLevel 33: ability points1
NEWLevel 33: souls needed39000
NEWLevel 34: ability points1
NEWLevel 34: souls needed41000
NEWLevel 35: ability points1
NEWLevel 35: souls needed43000
NEWLevel 36: ability points1
NEWLevel 36: souls needed45000
NEWLevel 37: ability points1
NEWLevel 37: souls needed47000
NEWLevel 3: ability points1
NEWLevel 3: souls needed800
NEWLevel 4: gives a boonyes
NEWLevel 4: souls needed1200
NEWLevel 5: ability unlocks1
NEWLevel 5: souls needed1500
NEWLevel 6: ability points1
NEWLevel 6: gives a boonyes
NEWLevel 6: souls needed2200
NEWLevel 7: ability unlocks1
NEWLevel 7: souls needed3000
NEWLevel 8: ability points1
NEWLevel 8: souls needed3500
NEWLevel 9: ability points1
NEWLevel 9: gives a boonyes
NEWLevel 9: souls needed4500
NEWMelee damage per boon2.67
NEWMove Acceleration4
NEWMove Speed per SpiritETechPower
NEWMove Speed per Spirit0.023
NEWProc Build Up Rate Scale1
NEWReload Reduction1%
NEWSpirit purchase bonus, tier 1: value4
NEWSpirit purchase bonus, tier 2: value8
NEWSpirit purchase bonus, tier 3: value12
NEWSpirit purchase bonus, tier 4: value16
NEWStamina Cooldown5s
NEWStealth Speed Meters Per Second4m/s
NEWStep Height0.8128m
NEWVitality purchase bonus, tier 1: value11
NEWVitality purchase bonus, tier 2: value14
NEWVitality purchase bonus, tier 3: value17
NEWVitality purchase bonus, tier 4: value20
NEWWIP Abilities{}
NEWWeapon Power Scale1
NEWWeapon purchase bonus, tier 1: value6
NEWWeapon purchase bonus, tier 2: value10
NEWWeapon purchase bonus, tier 3: value14
NEWWeapon purchase bonus, tier 4: value18
OFFAssigned Players Onlyno
OFFBot Selectableno
ONDisabledno
OFFIn Developmentyes
ONPlayer Selectableyes
MeleeNEWAdded to the game files · 47 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_melee_viper › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWChannel Move Speed50
abilities.vdata › ability_melee_viper › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗NEWMelee Damage Taken Scale35
abilities.vdata › ability_melee_viper › m_mapAbilityProperties.MeleeDamageTakenScale.m_strValue— → 35file diff ↗NEWMelee Half Angle30
abilities.vdata › ability_melee_viper › m_mapAbilityProperties.MeleeHalfAngle.m_strValue— → 30file diff ↗NEWMelee Range5m
abilities.vdata › ability_melee_viper › m_mapAbilityProperties.MeleeAttackLength.m_strValue— → "5m"file diff ↗All fields (42)
NEWAbility TypeWeapon
NEWActivationinstant cast
NEWAir Melee Up Scale20, -45, 1, 0.1
NEWAir heavy melee › Attack State Time0.3s
NEWAir heavy melee › Cooldown On Hit0.9s
NEWAir heavy melee › Cooldown On Miss0.9s
NEWAir heavy melee › Is Heavy Attacknow
NEWAir heavy melee › Movement Acc200000
NEWAir heavy melee › Triggerheavy
NEWBehaviour+castable while hidden+hidden+not silencable+no target+silent cast failure feedback
NEWBullet Velocity254m/s
NEWCollision Distance1.27m
NEWDeploy › Check Player Fitno
NEWDeploy › Ground Checkno
NEWDeploy › Place Flatno
NEWDeploy › Point Traceno
NEWDeploy › Preview ClassDeployable preview
NEWDeploy › Preview Model Scale1
NEWDeploy › Requires Up Normalno
NEWHeavy melee › Cooldown On Hit0.9s
NEWHeavy melee › Cooldown On Miss0.9s
NEWHeavy melee › Is Heavy Attacknow
NEWHeavy melee › Movement Acc200000
NEWHeavy melee › Triggerheavy
NEWMax Level1
NEWMelee Damage FlagsDflag Trigger Flinch
NEWParry Stun Time1.1s
NEWParry Victim › On Create Response › ConceptTlk Citadel Interact With Ability
NEWParry Victim › On Create Response › Speaker TypeModifier Rr Speaker Caster
NEWParry Window0.28
NEWSlide melee › Cooldown On Hit1s
NEWSlide melee › Cooldown On Miss1s
NEWSlide melee › Is Heavy Attacknow
NEWSlide melee › Knock Up Strength200
NEWSlide melee › Movement Acc3000
NEWSlide melee › Speed Bonus Curve—
NEWSlide melee › Triggerheavy
NEWStart Trainedyes
NEWTargetingself
BUFFCan target+all enemies+enemy trophies
BUFFTargeting rules+pierces invulnerability
NERFInterrupted by+asleep+stunned
Hook BladeNEWAdded to the game files · 81 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWCast Delay0.15s
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.15file diff ↗NEWCatch Radius3m
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.CatchRadius.m_strValue— → "3m"file diff ↗NEWChannel Move Speed50
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗NEWCooldown10s
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 10file diff ↗NEWHook Damage90
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.ReturnDamage.m_strValue— → 90file diff ↗NEWHook Delay0.4s
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.OutgoingProjectileLifetime.m_strValue— → 0.4file diff ↗NEWInitial Damage50
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.OutgoingDamage.m_strValue— → 50file diff ↗NEWMovement Slow35%
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.SlowPercent.m_strValue— → 35file diff ↗NEWReturn Radius1m
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.ReturnRadius.m_strValue— → "1m"file diff ↗NEWReturn Velocity58.42m/s
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.ReturnVelocity.m_strValue— → 2300file diff ↗NEWSlow Duration1s
abilities.vdata › ability_viper_hookdagger › m_mapAbilityProperties.SlowDuration.m_strValue— → "1s"file diff ↗All fields (69)
NEWAbility TypeSignature
NEWAbility Upgrades #3 › Property Upgrades—
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWAmmo per Shot1
NEWApply Spread To First Pelletno
NEWBullet Gravity1
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWExplosion Damage Scale At Max Radius0.3
NEWFalloff End22.86m
NEWFire Interval0.15s
NEWFires Backwardsno
NEWHeadshot Multiplier1
NEWHeadshot Multiplier (far)1
NEWHeadshot Multiplier vs NPCs0.2
NEWHit Once Across All Bulletsno
NEWHook Damage (spirit scaling)0.7
NEWHook Delay (range scaling)1
NEWHorizontal Recoil1
NEWInitial Damage (spirit scaling)0.3
NEWIron Sights Time0.1s
NEWIs Semi Autono
NEWMax Level1
NEWMax Range208.08m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed70%
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWPellet pattern—
NEWPellets per Shot1
NEWProc Build-updefault
NEWProjectile › Behaviour+pbf allowhitonnontrackedtargets+pbf detonateonhitworld+pbf detonateonlifetimeexpire
NEWProjectile › Physics Radius0.0381m
NEWProjectile › Projectile ShapeSphere
NEWProjectile › Speed55.88m/s
NEWProjectile › Tracking Stop Durationno limit
NEWProjectile › Trigger Radius1.02m
NEWProjectile › Up Speed7.62m/s
NEWRecoil Recovery Delay Factor1
NEWRecoil Recovery Speed1
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWReload Move Speed1%
NEWReload Single Bulletsno
NEWReload Single Bullets Allow Cancelno
NEWScatter Yaw Scale1
NEWSemi Auto Cycle Rateno limit
NEWShoot Spread Penalty Decay1
NEWShoot Spread Penalty Decay Delaydefault
NEWSpins Upno
NEWSpread0.5
NEWSpread Angle90
NEWSpread Penalty Decay3
NEWSpun-up Fire Intervaldefault
NEWStanding Spread0.8
NEWStart Trainedno
NEWT1: Cooldown-4s
NEWT2: Movement Slow35%
NEWTargeting—
NEWTargeting shapesphere
NEWTick Rate0.01
NEWVertical Recoil1
BUFFBehaviour+channelled+doesn't trigger spell block
BUFFCan target+everything
NERFInterrupted by+stunned
Slide
NEWAdded to the game files · 56 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_viper_slide › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWChannel Move Speed50
abilities.vdata › ability_viper_slide › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗NEWCooldown0.85s
abilities.vdata › ability_viper_slide › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 0.85file diff ↗NEWDuration0.6s
abilities.vdata › ability_viper_slide › m_mapAbilityProperties.AbilityDuration.m_strValue— → 0.6file diff ↗All fields (52)
NEWAbility TypeInnate
NEWAcc Max Slope Deg45
NEWAcc Min Slope Deg5
NEWAcc Min Slope Scale0.5
NEWActivationhold toggle
NEWAir Drag After Jump2
NEWAir Drag After Jump Time0.5s
NEWAir Drag Max Angle2
NEWAir Drag Reset Time0.5s
NEWBoost Max Speed15.24m/s
NEWBoost Max Trigger Speed17.78m/s
NEWBoost Min Speed2.54m/s
NEWBoost Min Trigger Speed7.62m/s
NEWBullet Velocity254m/s
NEWButton Press Window5
NEWCurrent Slope Sample Distance0.508m
NEWDash Min Activation Speed6.35m/s
NEWDash Slide Fail Speed11.43m/s
NEWDash Slide Friction0.175
NEWDash Slide Friction Time1s
NEWDash Slide Speed16.51m/s
NEWDash Slide Start Time0.3s
NEWFlat Ground Friction Grace Time0.6s
NEWFriction Flat Ground0.8
NEWFriction Flat Ground Grace0.05
NEWFriction Max Slope0.15
NEWFriction Min Slope0.15
NEWGetup Busy Duration0.35s
NEWInitial Slide Use Forward Probe Time0.25s
NEWLanded Flat Ground Friction Grace Time0.75s
NEWLanding Slope Scale Bias0.6
NEWLate Slide Jump Window0.25
NEWMax Distance Between Probe Samples0.508m
NEWMax Level1
NEWMin Activation Speed8.89m/s
NEWMin Angle To Consider A Slope8
NEWMin Sustain Speed4.32m/s
NEWSample Vel Diff Std Dev Scale Cutoff1
NEWSlide Activation Probe Forward Offset5.08m
NEWSlide Max Slope Acceleration850
NEWSlide Max Slope Max Acc Speed38.1m/s
NEWSlide Min Slope Acceleration500
NEWSlide Min Slope Max Acc Speed30.48m/s
NEWSlide Probe Forward Offset1.52m
NEWSprint Boost Speed7.62m/s
NEWStart Trainedyes
NEWTargetingself
NEWTurn Max Ang Diff2
NEWTurn Min Ang Diff5
NEWTurn Speed180
BUFFBehaviour+doesn't break invisibility
NERFInterrupted by+asleep+stunned
SlitherNEWAdded to the game files · 32 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_viper_snakedash › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWChannel Move Speed50
abilities.vdata › ability_viper_snakedash › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗NEWDash Air Speed8m/s
abilities.vdata › ability_viper_snakedash › m_mapAbilityProperties.DashAirSpeed.m_strValue— → "8m"file diff ↗NEWDash Speed12m/s
abilities.vdata › ability_viper_snakedash › m_mapAbilityProperties.DashSpeed.m_strValue— → "12m"file diff ↗NEWDash Time0.8s
abilities.vdata › ability_viper_snakedash › m_mapAbilityProperties.DashTime.m_strValue— → 0.8file diff ↗NEWItem slot—
abilities.vdata › ability_viper_snakedash › m_eItemSlotType— → "EItemSlotType_Invalid"file diff ↗NEWSlide Distance10%
abilities.vdata › ability_viper_snakedash › m_mapAbilityProperties.SlideScale.m_strValue— → 10file diff ↗All fields (25)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpassive
NEWBehaviour+movement ability
NEWBullet Velocity254m/s
NEWDeploy › Check Player Fityes
NEWDeploy › Ground Checkyes
NEWDeploy › Place Flatyes
NEWDeploy › Point Traceyes
NEWEnd Cast Start Sequence On Cast Completeyes
NEWEnd Channel Start Sequence On Channel Completeyes
NEWMax Level1
NEWStart Trainedno
NEWT1: Stamina2
NEWT2: Slide Distance25%
NEWT3: Slide Evasion Chance50
NEWTargetingself
NEWTargeting rules—
NEWTargeting shape—
NEWTrigger Button Override—
NEWTrigger Button Pre Req Button—
BUFFCan target+all enemies
NERFInterrupted by+rooted+asleep+stunned
ONDisabledno
ONIn Developmentno
PetrifyNEWAdded to the game files · 33 fields
NEWAbility Post Cast Duration0.15s
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.15file diff ↗NEWAbility Unit Target Limit1
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWCast Delay0.1s
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.1file diff ↗NEWCast Range20m
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "20m"file diff ↗NEWChannel Move Speed50
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗NEWCooldown60s
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 60file diff ↗NEWDamage200
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.Damage.m_strValue— → 200file diff ↗NEWHalf Height6m
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.HalfHeight.m_strValue— → "6m"file diff ↗NEWPetrify Duration3s
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.PetrifyDuration.m_strValue— → 3file diff ↗NEWPetrify Max Block200
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.PetrifyDamageBreakThreshold.m_strValue— → 200file diff ↗NEWPre Detonate Duration0.6s
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.PreDetonateDuration.m_strValue— → 0.6file diff ↗NEWRadius4m
abilities.vdata › ability_viper_ult › m_mapAbilityProperties.Radius.m_strValue— → "4m"file diff ↗All fields (21)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWBehaviour+can set quick cast+displays damage impact
NEWBullet Velocity254m/s
NEWDamage (spirit scaling)1.15
NEWDeploy › Ground Checkyes
NEWDeploy › Ground Check Height Offset5.08m
NEWDeploy › Place Flatyes
NEWDeploy › Requires Up Normalno
NEWMax Level1
NEWProjectile › BehaviourPBF_DetonateOnLifetimeExpire
NEWStart Trainedno
NEWT1: Cooldown-15s
NEWT2: Petrify Duration1.5s
NEWT3: Radius3m
NEWTargetingground
NEWTargeting Cone Angle20
NEWTargeting shapecircle
BUFFCan target+everything
NERFInterrupted by+stunned
Lethal VenomNEWAdded to the game files · 31 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_viper_venom › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWCast Range15m
abilities.vdata › ability_viper_venom › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "15m"file diff ↗NEWChannel Move Speed50
abilities.vdata › ability_viper_venom › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗NEWCooldown26s
abilities.vdata › ability_viper_venom › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 26file diff ↗NEWHealth for Max Damage25%
abilities.vdata › ability_viper_venom › m_mapAbilityProperties.VenomMaxDamageHealthPercentage.m_strValue— → 25file diff ↗NEWMax Venom Damage200
abilities.vdata › ability_viper_venom › m_mapAbilityProperties.VenomMaxDamage.m_strValue— → 200file diff ↗NEWMinimum Venom Damage20
abilities.vdata › ability_viper_venom › m_mapAbilityProperties.VenomMinDamage.m_strValue— → 20file diff ↗NEWVenom Buildup Duration3s
abilities.vdata › ability_viper_venom › m_mapAbilityProperties.VenomDuration.m_strValue— → 3file diff ↗NEWVenom Min Damage Health100%
abilities.vdata › ability_viper_venom › m_mapAbilityProperties.VenomMinDamageHealthPercentage.m_strValue— → 100file diff ↗All fields (22)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWBehaviour+can set quick cast+displays damage impact+use instant cast unit target ui
NEWBullet Velocity254m/s
NEWMax Level1
NEWMax Venom Damage (spirit scaling)3
NEWMinimum Venom Damage (spirit scaling)0.7
NEWStart Trainedno
NEWT1: Max Venom Damage40
NEWT2: Healing Reduction-60%
NEWT2: Healing Reduction-60%
NEWT3: Missing Health Damage8%
NEWTargetingunit
NEWTargeting Cone Angle70
NEWTargeting rules—
NEWTargeting shapecone
NEWTrigger Button Override—
NEWTrigger Button Pre Req Button—
NEWVenom › Is Buildupnow
BUFFCan target+all enemies
NERFInterrupted by+stunned
The RattlerNEWAdded to the game files · 49 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_weapon_viper_set › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗NEWChannel Move Speed50
abilities.vdata › citadel_weapon_viper_set › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗All fields (47)
NEWAbility Points Cost1
NEWAbility TypeWeapon
NEWActivationon button is down
NEWAiming Move Spread Penalty0–0.15
NEWAiming Shoot Spread Penalty0–2
NEWAmmo16
NEWBehaviour+disarmable+dont interrupt sprint+is primary weapon+not silencable+no target+silent cast failure feedback+weapon toggle
NEWBullet Damage12
NEWBullet Lifetime0.5s
NEWBullet Radius0.127m
NEWBullet Reflect Amount1
NEWBullet Should Use Verletyes
NEWBullet Velocity81.28m/s
NEWBurst Size1
NEWCan Zoomnow
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage at Falloff End10%
NEWFalloff End25.4m
NEWFalloff Start10.16m
NEWFire Interval0.06s
NEWHeadshot Multiplier1.2
NEWHeadshot Multiplier (far)1.2
NEWHorizontal Recoil±0.1
NEWMax Range177.8m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed100%
NEWPellets per Shot1
NEWRecoil Recovery Delay Factor0.05
NEWRecoil Recovery Speed5
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed2
NEWReload Move Speed254m/s
NEWReload Time1.6s
NEWScatter Yaw Scale1
NEWShoot Spread Penalty Decay1
NEWSpread0.2
NEWSpread Decay2.5
NEWSpread per Shot0.055
NEWStanding Move Spread Penalty0–0.5
NEWStanding Shoot Spread Penalty0–2
NEWStart Trainedyes
NEWTargetingself
NEWVertical Recoil0.23–0.44
NERFInterrupted by+asleep+stunned