Patches

2024-10-15update

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builds: 5263, 5265, 5271, 5273 · official notes
1Buffs
5Nerfs
2New
3Other
7 exact in the notes1 covered by a general line3 not in patch notes2 of them in game rules & map objects3 notes we couldn't match
NEWUrn now reveals you after 20s from initial pickupReveal Time 20s
REWORKUrn sprint changed from +3/5 for winning/losing team to +2/6
First flex slot is now granted after 3 Guardians die instead of 4
Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
Respawn time at 20 minutes reduced from 45s to 40s
NERFT3 Golden Statues spawn time moved from 25 min to 30 min
UPRange to attack lane Guardians increased from 19m to 20m
Seven
1
Lightning Ball1
NERFT3 reduced from +2m Radius to +1m
Shiv
2
Killing Blow2
NERFRage decay rate increased from 0.25 to 0.3
NERFRage buffer duration reduced from 12s to 10s

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Units1

Game rules & map objects2

Seven
1
Lightning Ball1
NERFT3: Radius2m→1m-50.0%
Shiv
2
Killing Blow2
NERFRage Drain Delay Duration12s→10s-16.7%
NERFRage Drain Rate0.25→0.3+20.0%
Guardian
1
UPInvulnerability Range19m→20m+5.3%
Base Guardian
1
Guardian
1
UPInvulnerability Range19m→20m+5.3%
Drop Soul Urn
2111
NEWReveal Time20s
BUFFTrailing Team Bonus Sprint Speed5m/s→6m/s+20.0%
NERFSprint Speed3m/s→2m/s-33.3%
Crate
1
NERFMatch Time (min) For Level3 Pickups25→30+20.0%
Packed files: added / removed / modified
data+0−0~6
particles+0−0~2
sound+1−0~1
ui+16−0~15

Also 10 visual / audio / UI / technical data fields (see the build pages).

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