Gameplay data

4
Reefdweller Harpoon4DELDistance To Max Time30m
abilities.vdata › fathom_reefdweller_harpoon › m_mapAbilityProperties.DistanceToMaxTime.m_strValue"30m" → —file diff ↗DELMin Swap Time0.5s
abilities.vdata › fathom_reefdweller_harpoon › m_mapAbilityProperties.MinSwapTime.m_strValue0.5 → —file diff ↗DELSwap Damage (spirit scaling)0.6552
abilities.vdata › fathom_reefdweller_harpoon › m_mapAbilityProperties.SwapTotalDamage.m_subclassScaleFunction.m_flStatScale0.6552 → —file diff ↗DELSwap Time1.5s
abilities.vdata › fathom_reefdweller_harpoon › m_mapAbilityProperties.SwapTime.m_strValue1.5 → —file diff ↗
1
Rain of Arrows1BUFFBehaviour+alt-cast
abilities.vdata › ability_power_jump › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_INPUT_DIRECTIONAL_2D | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_INPUT_DIRECTIONAL_2D | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAS…file diff ↗This update's notes: no line mentions thisCosmetic fields changed: ui 4.
Text changes1
- myrosterpartyhighskillrangeYour party members have a wider range of skill than what would normally be allowed into a match. As a result matches will ONLY be made with other similar wide range parties. · · This also means any lower skilled players in your match will have a harder time.→Your party members have a wider range of skill than what would normally be allowed into a match. As a result matches will ONLY be made with other similar wide range parties, and matchmaking times may take longer than usual. · · This also means any lower skilled players in your match will have a harder time. · · Parties of Two, Three or Six players will tend to find matches more quickly than other
Game files4
- data+0 / −0 / ~1
- ui+0 / −2 / ~1