Soul Sharing ratios post-lane reduced from 100/100/66/50/40/33% to 100/75/50/35/28/22% (for 1/2/3/4/5/6 players)
2Buffs
5Nerfs
2New
4 exact in the notes2 covered by a general line3 not in patch notes2 of them in game rules & map objects1 notes we couldn't match
What the patch notes left out
Valve's patch notes do not mention these changes; every line below is read from the game files.
Heroes1
- NERFVindicta · Flight: Interrupted by: +pulled to the ground
Game rules & map objects2
- NEWSoul share after the laning phase: added to the game
- NEWSoul share in the laning phase: added to the game
Paradox
BUFFMin Swap Time0.3s→0.4s+33.3%
BUFFSwap Time0.6s→0.7s+16.7%
Vindicta
NERFInterrupted by+pulled to the ground
Yamato
NERFBullet Resist60%→50%-16.7%
NERFDuration6s→5.5s-8.3%
NERFMax HP Heal On Kill30%→25%-16.7%
NERFSpirit Resist60%→50%-16.7%
Soul share in the laning phase
NEWAdded to the game files
Soul share after the laning phase
NEWAdded to the game files
| data | +0 | −0 | ~4 |
| hero_model | +0 | −0 | ~4 |
Hero model folders touched: hornet_v3