Builds / Build 5413

Build 5413

Tracked 2024-12-06 20:07 UTC · game build date Dec 06 2024 11:55:56 · part of 2024-12-06 update · tracker commit ↗
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entities with gameplay changes
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gameplay fields
147
text changes
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console variables
Text changes147
  • Flame Dash · T3 descriptionNEW Enable Ability Charges and [Ability Cooldown]s Ability Cooldown
  • Soul Exchange · T2 descriptionNEW On cast, +[Bonus Fire Rate]% Fire Rate for [Health Swap Buff Duration]s.
  • Soul Exchange · T3 descriptionOn cast, +[Bonus Fire Rate]% Fire Rate and +[Spirit Resist]% Spirit Resist for [Health Swap Buff Duration]s.→Silence enemies within [Silence Radius]m for [Silence Duration]s
  • Spirit SnareImmobilizing Trap→Spirit Snare
  • Spirit Snare · descriptionThrow out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, restricting their movement and slowing them.→Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage. · Hit the trap with a Charged Shot to detonate early with increased radius.
  • Spirit Snare · T2 descriptionDEL +[Tether Duration]s Tether Duration and [Slow Duration]s Slow Duration
  • Spirit Snare · T3 description[Hero name] deals +[Bullet Vulnerbility]% more Bullet Damage to enemies hit by Immobilizing Trap for [Debuff Duration]s→[Hero name] deals +[Bullet Vulnerbility]% more Bullet Damage to enemies hit by Spirit Snare for [Debuff Duration]s
  • Life Drain · T3 descriptionEnemy is Silenced while being Life Drained (requires line of sight)→Ability becomes charged and grants +1 Charge
  • Combo · descriptionHold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.→Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.
  • Last Stand · descriptionAfter charging for [Ability Cast Delay]s, release pulses that damage enemies and heal you based on the damage done. · While channeling Last Stand you are have greatly increased bullet and spirit resist.→After charging for [Ability Cast Delay]s, release pulses that damage enemies and heal you based on the damage done. · While channeling Last Stand you are have greatly increased bullet and spirit resist. Goes on a reduced cooldown if interrupted while charging.
  • Last Stand · T2 descriptionNEW +[Pulse DPS] DPS · [Ability Cooldown]s Cooldown
  • Last Stand · T3 descriptionNEW +[Bullet Resist]% Bullet Resist · +[Spirit Resist]% Spirit Resist · +[Ability Duration]s Duration
  • affectedproperty new value[Val New][Val Postfix]→[Val New]
  • affectedpropertypostfixNEW [Val Postfix]
  • Stat nameNEW Spirit Amp Per Headshot
  • Stat unitNEW %
  • Stat signNEW +
  • Stat nameNEW Charged Shot Radius
  • Stat unitNEW %
  • Stat signNEW +
  • Paradoxical Swap · descriptionFire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.→Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time. Has reduced cooldown on miss.
  • Paradoxical Swap · quipSwap positions with an enemy hero→Swap positions with an enemy hero.
  • Flying Slash · T3 description+[Weapon Damage Bonus] Weapon Damage for [Weapon Power Increase Duration]s after striking the target→Can Grapple to ally Heroes and +[Weapon Damage Bonus] Weapon Damage for [Weapon Power Increase Duration]s
  • Grapple Arm · T1 descriptionBebop deals [Bullet Amp]% more bullet damage against hooked enemies for [Bullet Amp Duration]s→Bebop deals [Bullet Amp]% more weapon damage against hooked enemies for [Bullet Amp Duration]s
  • Stake · T3 descriptionNEW +[Chain Duration]s Tether Duration and +[Capture Radius]m Capture Radius
  • Shadow Transformation · descriptionBecome infused with [Hero name]'s shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. · When you get a hero kill, you heal and the duration is extended.→Become infused with [Hero name]'s shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. · When you get a hero kill, you heal and the duration is extended.
  • Shadow Transformation · T3 descriptionNEW +[Ability Duration]s Duration · +[Bullet Resist]% Bullet Resist · +[Spirit Resist]% Spirit Resist
  • Death Slam · T3 descriptionNEW Stun enemies in the landing zone for [Stun Duration]s
  • Telekinesis · descriptionLift an enemy hero into the air, stunning them for a short time. When the lift ends, the target receives Telekinesis damage.→Lift an enemy hero into the air, stunning them, then slam them into the ground. Targets are silenced and disarmed afterwards.
  • Telekinesis · T3 descriptionTelekinesis will target enemies in an area around [Hero name]→Telekinesis will bounce to an additional nearby target
  • Singularity · descriptionCreate a singularity in your hands that pulls in nearby enemies and damages them. Once it's finished, enemies get knocked into the air.→Create a singularity in your hands that pulls in nearby enemies and damages them.
  • Sticky Bomb · descriptionAttach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · · Gain +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero hurt. · Gain +[Bonus Damage Pct Per Player Killed]% bomb damage for every enemy hero killed within [Kill Check Window]s of taking bomb damage. · · Hold [[Key alt cast]] to cast a Sticky Bomb on yourself.→Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. · · Gain +[Bonus Damage Pct Per Player Hit]% bomb damage for every enemy hero hurt. · Gain +[Bonus Damage Pct Per Player Killed]% bomb damage for every enemy hero killed within [Kill Check Window]s of taking bomb damage. · · Hold [[Key alt cast]] to attach the Sticky Bomb to yourself.
  • Kinetic Pulse · T2 description[Hero name] deals [Bullet Resist Reduction]% more Bullet Damage to hit enemies for [Bullet Resist Reduction Duration]s→[Hero name] deals [Bullet Resist Reduction]% more Weapon Damage to hit enemies for [Bullet Resist Reduction Duration]s
  • Storm Cloud · lightning strikeNEW Lightning Strike
  • Storm Cloud · lightning strike descriptionNEW While channeling, press [[Iv attack]] to mark the targeted area to be struck with a powerful lightning bolt that knocks enemies away after a [Lightning Strike Delay]s delay. One use per cast.
  • Storm Cloud · T3 description+[DPS] DPS→+[DPS] DPS and allows movement control
  • Air Drop · descriptionTake flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow. [Hero name] and ally gain a bullet shield when flying ends. · While lifted, your ally gains bullet resist but cannot attack and deals [Ally Outgoing Damage Percent]% damage. Air Drop has faster cast time when targeting an ally. · [[Iv attack]] to accelerate flying speed. · [[Iv attack2]→Take flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow. [Hero name] and ally gain a bullet shield when flying ends. · While lifted, your ally gains bullet resist but cannot attack and deals [Ally Outgoing Damage Percent]% damage. Air Drop has faster cast time when targeting an ally. · Hold [[In move down]] at cast to reduce launch height · [
  • Full Auto · T3 description+[Bullet Lifesteal Percent]% Bullet Lifesteal and Spirit Damage Per Bullet now scales with Spirit Power.→+[Bullet Lifesteal Percent]% Bullet and Spirit Lifesteal and Increased Scaling on Spirit Damage Per Bullet
  • Wrecking BallNEW Wrecking Ball
  • Wrecking Ball · descriptionNEW Create a large ball of scrap, damaging and stunning the first enemy hit. Nearby enemies take reduced damage.
  • HUD · debugstatsMATCH: [Match id] CLIENT FPS:{i:client_framerate} PING: {i:ping}ms SERVER CPU: {i:server_frametime_avg_pct}% (peak: {i:server_frametime_max_pct}%)→MATCH: [Match id] SERVER CPU: {i:server_frametime_avg_pct}% (peak: {i:server_frametime_max_pct}%)
  • HUD · levelreward networthNEW [Souls required]k
  • keybind crouch toggleNEW Toggle Crouch / Toggle Slide
  • lanepreference balanced descNEW Lanes will be assigned based on the skill of all players in the match.
  • lanepreference party descNEW Lane assignments will prioritize keeping your party together.
  • matchsurvey freeformplaceholderNEW Share any other feedback you have for this match...
  • Party · setmmpreferncetextNEW Please wait
  • Party · setmmpreferncetitleNEW Setting Preference
  • Party · setmode accountlockedNEW A member of your party nl:account id currently has their Steam account locked and is unable to play in this mode
  • patchnotes herolabs hero operative 1NEW 12/06/2024 · Hero Added to Hero Labs
  • patchnotes herolabs hero trapper 5NEW 12/06/2024 · Bottled Phantasmicide: Increase initial radius from 3m to 4.5m
  • patchnotes herolabs hero viper 5NEW 12/06/2024 · Increase model size by +15%
  • patchnotes herolabs hero wrecker 4NEW 12/06/2024 · Wrecking Ball: Rework ability behavior Wrecking Ball: New visual updates Overload: Increased camera zoom out Overload: Change T2 upgrade to reduce cooldown by 35 seconds Overload: Now includes movespeed slow in the description and UI
  • profile notscoredNEW Not Scored
  • queueoptions buttonNEW Queue Options
  • queueoptions modal titleNEW Queue Options
  • Settings · english hero namesNEW Force English Hero Names
  • Settings · english hero names descNEW Hero names will display in English regardless of language setting. Localized names may still appear within descriptive text.
  • Settings · english mod namesNEW Force English Item Names
  • Settings · english mod names descNEW Item names will display in English regardless of language setting. Localized names may still appear within descriptive text.
  • Settings · hudtelemetry frametimeNEW Show frame time and FPS
  • Settings · hudtelemetry frametime infoNEW Shows the worst recent frame time in milliseconds, and the current average frames per second.
  • Settings · hudtelemetry frametimepoorNEW Frame time warning threshold
  • Settings · hudtelemetry frametimepoor infoNEW When the frame time exceeds this value, conditions are considered 'poor'.
  • Settings · hudtelemetry frametimepoor slider displayNEW [Ms]ms = [Fps]FPS
  • Settings · hudtelemetry networkmissedticksNEW Show network problems (ticks missed due to loss / jitter)
  • Settings · hudtelemetry networkmissedticks infoNEW Shows the percentage of ticks that are not available at the time they are needed, due to network loss or late delivery. The rate in each direction (upstream to the server and downstream from the server) is displayed. Network misdeliveries can often be automatically corrected, and missed ticks can be filled in with extra buffering. This number only counts ticks that are missed due to network misdel
  • Settings · hudtelemetry networkmissedtickspoorNEW Network tick miss rate warning threshold
  • Settings · hudtelemetry networkmissedtickspoor infoNEW When the percentage of ticks missed due network misdelivery exceeds this value, conditions are considered 'poor'.
  • Settings · hudtelemetry networkqualitydetailedNEW Use the detailed network quality display
  • Settings · hudtelemetry networkqualitydetailed infoNEW Display network information on two lines. In addition to the ping and missed tick rate, the also shows the raw packet loss and jitter measurements.
  • Settings · hudtelemetry networkqualitygraphNEW Show network jitter / misdelivery graph
  • Settings · hudtelemetry networkqualitygraph infoNEW Show a realtime graph of network jitter. Misdelivery events (loss, reordering, or excessive jitter) are highlighted.
  • Settings · hudtelemetry pingNEW Show ping
  • Settings · hudtelemetry ping infoNEW Shows the round trip latency to the server, in milliseconds.
  • Settings · hudtelemetry show alwaysNEW Always
  • Settings · hudtelemetry show neverNEW Never
  • Settings · hudtelemetry show onlyinpoorconditionsNEW If conditions are poor
  • Settings · language noneNEW None
  • Settings · mm preference serious descNEW You prefer to play with others who are looking for higher levels of coordination, communication, and competitiveness.
  • Settings · mm preference textNEW Extra Competitive
  • Settings · secondary language buildsNEW Additional Build Search Language
  • Settings · show telemtry settingsNEW Show HUD Telemetry Settings
  • Settings · telemetry sectionheaderNEW HUD Telemetry
  • Settings · telemtry settings info descNEW Launch Source2 Telemetry HUD Support Page to get more info about the Telemetry HUD
  • startmatchmaking accountlockedNEW Your Steam account is currently locked and is unable to play in this mode while locked
  • Stat nameNEW Current Health Damage
  • Stat unitNEW %
  • Stat nameNEW Curse Duration
  • Stat unitNEW s
  • Stat nameNEW Damage
  • Stat nameNEW Bullet Resist
  • Stat unitNEW %
  • Stat signNEW +
  • Infernal BrandNEW Infernal Brand
  • gunslinger demonmark/demonmarkNEW Demon Mark
  • gunslinger demonmark/demonmark/demonmark buffNEW Mark Claimed
  • Infernal Brand · descriptionNEW Passively mark nearby enemies with a Brand. Shooting an enemy with a Brand consumes the effect, dealing bonus Damage and granting Fire Rate and Movement Speed.
  • Stat nameNEW HP Healed On Activate
  • RavenOperative→Raven
  • Raven · loreNEW Led by the specter of Catherine the Great, the Soviet Empire has flourished in a brave new world of mysticism. But while her deeper motivations are often obfuscated from the world stage, one thing is for certain: she hates being a ghost. To this end she has tasked The Empire’s spymaster with one goal: find a way to make her corporeal once more. Relentless in pursuit of his task; the operative know
  • Raven · playstyleNEW By impeding enemy movement and punishing those who look in his direction, Raven creates opportunites to stab his enemies in the back.
  • Raven · roleNEW Uses cunning to maximize damage
  • Stat nameNEW Curse Duration
  • Stat unitNEW s
  • Stat nameNEW Max HP Heal On Cast
  • Stat unitNEW %
  • Stat nameNEW Max HP Heal On Kill
  • Stat unitNEW %
  • Stat signNEW +
  • Stat nameNEW Strike Damage
  • Stat nameNEW Strike Radius
  • Stat unitNEW m
  • Fire Scarabs · descriptionStart launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies and applying bullet resist reduction. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective as against non-heroes.→Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies over time and applying bullet resist reduction. Applying multiple scarabs to the same enemy will extend the health stealing duration. The health gain from hitting heroes is 3x as effective as against non-heroes.
  • Traveler · T2 descriptionNEW Grants Traveller Buffs to Ally
  • immobilize trap immobilizeImmobilizing Trap→Spirit Snare
  • immobilize trap immobilize debuffImmobilizing Trap Debuff→Spirit Snare Debuff
  • operative revelation casterNEW Revelation
  • operative revelation debuffNEW Revelation Curse
  • operative umbrella maneuver air hangNEW Umbrella Maneuver
  • operative umbrella maneuver watcherNEW Umbrella Maneuver
  • RevelationNEW Revelation
  • Revelation · descriptionNEW Activate your relic. Enemy heroes nearby have slowed movement and dashes, and receive damage over time when looking towards you. If enemies look at you long enough, they get cursed.
  • Umbrella ManeuverNEW Umbrella Maneuver
  • Umbrella Maneuver · descriptionNEW Use your umbrella to catch a gust of wind that lifts you backwards. You then charge up your umbrella to fire a projectile that explodes on impact.
  • Stat nameNEW Silence and Disarm Duration
  • Stat unitNEW s
  • Stat nameNEW Silence Radius
  • Stat unitNEW m
  • Stat nameNEW Sleep Movespeed
  • Stat unitNEW m/s
  • Stat nameNEW Stamina Regen
  • Stat unitNEW %
  • Stat nameNEW Health Steal Duration
  • Stat unitNEW s
  • steam rp hero operativeOperative→Raven
  • Affliction · descriptionApply damage over time to all enemies nearby. · Affliction's damage is non-lethal and does not apply item procs.→Deals % Current Health damage, and then applies damage over time to all enemies nearby. · Affliction's damage is non-lethal and does not apply item procs.
  • Affliction · T3 description+[DPS] DPS→+[DPS] DPS, +[Current Health Damage]% Current Health Damage and +[Radius]m Radius
  • Enchanter's Satchel · T3 descriptionApplies [Fire Rate Slow]% Fire Rate Slow for [Debuff Duration]s→Applies [Fire Rate Slow]% Fire Rate Slow for [Debuff Duration]s and +[Escape Duration]s Escape Duration
  • Stat nameNEW Time Until Cursed
  • Stat unitNEW s
  • Ethereal Shift · descriptionYou enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you gain move speed, spirit and spirit resist.→You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain move speed, spirit and spirit resist.
  • Spirit Rend · descriptionLanding a headshot on an enemy hero increases your total Spirit Power.→Your bullets apply a debuff that amplifies your Spirit Damage and grants you Spirit Lifesteal against them. Landing a headshot increases your total Spirit Amp against them.
  • Knockdown · descriptionTarget is knocked down and Stunned after a [Stun Delay]s delay, interrupting and temporarily preventing them from taking any action.→Target is knocked down and Stunned after a [Stun Delay]s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against airborne targets based on how high off the ground they are (up to [Max Height For Bonus]m).
  • Silence Wave · descriptionFire a projectile which silences and damages the first enemy hero it hits. Silence does not interrupt channeling abilities.→Fire a projectile which silences and damages the first enemy hero it hits. Silence does not interrupt channeling abilities. · Silence Glyph has a lower cooldown if it misses.
  • The Cube · T3 descriptionRemoves all Debuffs and [Ability Cooldown]s Ability Cooldown→Removes all Debuffs and +[Ability Duration]s Duration
  • Puddle Punch · T3 descriptionNEW [Ability Cooldown] Cooldown and now deals Heavy Melee Damage
Game files10656
  • animation+0 / −0 / ~45
  • data+0 / −0 / ~44
  • hero_model+104 / −0 / ~242
  • material+65 / −12 / ~14
  • model+47 / −2 / ~106
  • npc_model+0 / −0 / ~6
  • other+4 / −0 / ~9
  • particles+174 / −0 / ~76
  • sound+2193 / −2027 / ~5426
  • ui+17 / −3 / ~40

Hero model folders: abrams (added), archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (added/modified), kali (modified), kelvin (modified), kelvin_v2 (modified), lash_v2 (modified), magician (modified), mirage (modified), mirage_v2 (added/modified), nano (modified), operative (added), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tengu (modified), thumper (modified), tokamak (modified), trapper (modified), vandal (modified), vindicta (modified), viper (modified), viscous (modified), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)

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