Patches

2025-04-17update

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builds: 5530, 5531, 5538 · official notes
19Buffs
57Nerfs
6New
1Removed
2Reworks
11Other
77 exact in the notes6 covered by a general line13 not in patch notes1 of them in game rules & map objects2 in the game's code11 bug fixes14 notes we couldn't match
Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.
Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)
DOWNGuardians attack range reduced from 38.1m to 35mexact: 38.1m→34m
DOWNGuardians melee attempt range reduced from 6.1m to 5m
DOWNGuardians melee damage range reduced from 8m to 7m
Players can no longer Parry troopers
Medic Trooper
Heal no longer has charges (was 3)
Cooldown reduced from 35s to 6s (this was the previous setup before)
FIXFixed healing sometimes not functioning on bounce when there are walls nearby
Troopers will no longer aggro to you when you shoot them while they are attacking a Guardian
NERFUrn now reveals you immediatelyReveal Time 15s→1s
First urn is now considered for comeback mechanics (15% NW delta)
Urn will no longer wait indefinitely for someone nearby to pick him up. He'll ignore loiterers after 20 seconds in aggregate and start running back home
FIXFixed Debuff Resistance affecting Urn pickup time
Heavy Melee Cancel momentum is significantly reduced
Melee troopers will no longer see and follow players around corners and through veils
MAPSmoothed out trooper navigation in some spots of the map where they need to drop down
Troopers that are attacking shrines are no longer distracted from their task by distant enemy troopers
Troopers now know to cross the base and attack the other shrine once their near one is defeated
FIXFixed a bug where troopers would rapidly change targets when multiple enemies are in range
FIXFixed a bug where troopers would fidget with their facing direction when walking without a target
FIXFixed a bug where troopers would fear really steep stairs
FIXFixed a bug where troopers would flash their targeting flare at the targeted player every time they came into camera or line of sight
Hollow Point Ward
2
NERFSpirit Shield reduced from 95 to 70
NERFWeapon Damage reduced from 20% to 18%
Healing Rite
2
NERFTotal HP Regen reduced from 370 to 350
NERFCooldown increased from 64s to 70s
Healbane
1
NERFHeal on kill changed from 350 to 275
Enchanter's Barrier
1
NERFReduced from 300 to 250
Combat Barrier
1
NERFReduced from 325 to 275
Divine Barrier
1
NERFCooldown increased from 30s to 40s
Restorative Locket
2
NERFRange to gain charges reduced from 50m to 35m
NERFHeal per stack reduced from 32 to 30
Debuff Reducer
2
NERFHealth reduced from 125 to 75
NERFDebuff Reduction reduced from 28 to 24%
Fortitude
2
NERFWeapon Damage reduced from 27% to 23%
NERFOut of combat time increased from 10s to 13s
Phantom Strike
1
NERFCooldown increased from 26s to 30s
Spirit Strike
1
NERFSpirit Resist Reduction reduced from 12% to 8%
Decay
3
NERFHealth Regen reduced from 1.5 to 1
NERFSpirit Power reduced from +7 to +4
NERFCooldown increased from 33s to 36s
Knockdown
NEWNow removes all momentum and brings heroes straight down
Ethereal Shift
21
MECHMoved from Tier 3 to Tier 4Item Tier 3→4
Can now be canceled early
BUFFDuration increased from 3.5s to 4s
BUFFMax speed during activation increased from 2m/s to 3m/s
Echo Shard
1
NERFCooldown increased from 21s to 23s
Bebop
3
NERFBase stamina reduced from 3 to 2
NERFBase regen reduced from 3 to 1.5
NERFNo longer gains +1% Spirit Resist Per Boon
Calico
12
NERFGun damage growth reduced by 25%
Sweetest Lie1
NERFBase ammo reduced from 12 to 9
Gloom Bombs1
REWORKT1 and T2 swappedT1: Cooldown -3s
T1: Damage 20 removed
Grey Talon
14
NERFHP regen reduced from 2.5 to 1.5
NERFMove Speed spirit scaling reduced from 0.025 to 0.014
Charged Shot12
NERFDamage reduced from 100 to 90
NERFSpirit scaling reduced from 1.6 to 1.2
BUFFT3 spirit scaling increased from +0.9 to +1.3exact: 0.9173→1.3
Haze
12
Sleep Dagger1
NEWNow causes the target to be unable to slide while drowsy
NEWT2 now also reduces Stamina Regeneration by 60% for 6sT2: Debuff Duration 6s
T2: Stamina Recovery Reduction -60
Bullet Dance2
BUFFFire Rate increased from +30% to +35%
BUFFT2 increased from -40s Cooldown to -50s
Holliday
12
BUFFGun damage growth increased from 1.53 to 1.72
Doc's Orders1
NERFBase gun damage reduced from 29 to 26
Spirit Lasso1
NERFLasso bonus bounce pad duration reduced from 1.5 to 1s
Melee
FIXFixed being able to Heavy Melee while casting Lasso
Ivy
Headshot hitbox is smaller now (no longer includes the ears)
Air Drop
FIXFixed visibility issues with Air Drop
Kelvin
221
DELBase Spirit Resist reduced from 15% to 0
BUFFNow gains +1% Spirit Resist per boon
NERFBase Sprint reduced from 2 to 1.5
Frozen Shelter11
NERFCooldown increased from 130s to 140s
BUFFT2 Cooldown increased from -40s to -50s
Lady Geist
FIXFixed some cases where Life Swap did not work
Lash
2
Ground Strike1
NERFBase damage reduced from 90 to 75
Death Slam1
NERFLock-on time increased from 0.6s to 0.7s
McGinnis
12
Mini Turret12
BUFFMini Turrets tracking speed increased by 15%
BUFFMini Turrets bullet velocity increased by 10%
NEWMini Turrets T3 now also increases duration by 18s
Mirage
3
NERFBase Health reduced from 550 to 500
Djinn's Mark1
NERFT1 slow reduced from 80% to 60%
Fire Scarabs1
NERFBullet Resist Reduction reduced from -10% to -8%
Mo & Krill
22
Burrow11
NERFT2 reduced from +140 Damage to +100
BUFFSpirit scaling increased from 1.4 to 1.7exact: 1.44→1.74
Combo11
NERFDPS reduced from 60 to 40
BUFFSpirit scaling increased from 1.1 to 1.3
Paradox
1
Kinetic Carbine1
NERFT2 reduced from -10s Cooldown to -8s
Pocket
22
BUFFBullet damage growth increased from 0.28 to 0.32exact: 0.2829→0.32
The Black Sheep1
NERFBase bullet damage reduced from 4.5 to 3.9
Enchanter's Satchel11
NERFDamage reduced from 100 to 70
BUFFT2 damage increased from +80 to +110
Seven
11
Storm Cloud11
NERFLightning bolt damage reduced from 150 to 100
BUFFLightning bolt radius increased from 6m to 7m
Sinclair
116
The Prestige1
NERFBullet damage reduced from 23 to 20
Rabbit Hex
FIXFixed Rabbit Hex Damage Amp not affecting allied damage
Rabbit Hex113
NERFDamage Amp reduced from 25% to 15%
NERFDamage Amp spirit scaling reduced from 0.1 to 0.06
NEWT3 now also increases Damage Amp by +5%
BUFFMove Speed increased from 15% to 22%
NERFNo longer deals 80 damage
Vexing Bolt2
NERFMin damage reduced from 75 to 65
NERFMax damage reduced from 150 to 130
Vindicta
2
Crow Familiar2
NERFCooldown increased from 26s to 28s
NERFT3 Spirit and Bullet Resist Reduction reduced from -12% to -8%
Warden
2
BUFFBase health increased from 550 to 575
BUFFBase regen increased from 2 to 3
FIXFixed Phantom Strike and Warp Stone working through Binding Ward capture

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes2

Items3

Units7

Game rules & map objects1

Bebop
3
Base stats3
NERFHealth Regen3→1.5-50.0%
NERFSpirit resist per boon1%→0%-100.0%
NERFStamina3→2-33.3%
Calico
22
Base stats1
NERFBullet damage per boon0.1124→0.084-25.3%
Gloom Bombs2
REWORKT1 upgradeDamage 20→Cooldown -3s
REWORKT2 upgradeCooldown -3s→Damage 20
Sweetest Lie1
NERFAmmo12→9-25.0%
Grey Talon
14
Base stats2
NERFHealth Regen2.5→1.5-40.0%
NERFMove Speed per Spirit0.025→0.014-44.0%
Charged Shot12
BUFFT3: Damage (spirit scaling)0.9173→1.3+41.7%
NERFDamage100→90-10.0%
NERFDamage (spirit scaling)1.6→1.2-25.0%
Haze
22
Bullet Dance2
BUFFFire Rate30%→35%+16.7%
BUFFT2: Cooldown-40s→-50s+25.0%
Sleep Dagger2
NEWT2: Debuff Duration6s
NEWT2: Stamina Recovery Reduction-60
Holliday
13
Base stats1
BUFFBullet damage per boon1.53→1.72+12.4%
Spirit Lasso2
NERFBounce Pad Extend Duration1.5s→1s-33.3%
Doc's Orders1
NERFBullet Damage28.98→26-10.3%
Kelvin
221
Base stats111
BUFFSpirit resist per boon0%→1%
NERFSprint Speed2m/s→1.5m/s-25.0%
DELSpirit Resist15%
Frozen Shelter11
BUFFT2: Cooldown-40s→-50s+25.0%
NERFCooldown130s→140s+7.7%
Lash
2
Death Slam1
NERFLock-on Time Per Pigeon0.6s→0.7s+16.7%
Ground Strike1
NERFStomp Damage90→75-16.7%
McGinnis
12
Mini Turret12
NEWT3: Lifetime18s
BUFFBullet Velocity500m/s→550.04m/s+10.0%
BUFFTracking Speed125→144+15.2%
Mirage
3
Base stats1
NERFMax Health550→500-9.1%
Djinn's Mark1
NERFT1: Movement Slow80%→60%-25.0%
Fire Scarabs1
NERFBullet Resist-10%→-8%-20.0%
Mo & Krill
22
Burrow11
BUFFDamage Per Second (spirit scaling)1.44→1.74+20.7%
NERFT2: Damage Per Second140→100-28.6%
Combo11
BUFFDamage Per Second (spirit scaling)1.1→1.3+18.2%
NERFDamage Per Second60→40-33.3%
Paradox
1
Kinetic Carbine1
NERFT2: Cooldown-10s→-8s-20.0%
Pocket
22
Base stats1
BUFFBullet damage per boon0.2829→0.32+13.1%
Enchanter's Satchel11
BUFFT2: Damage80→110+37.5%
NERFDamage100→70-30.0%
The Black Sheep1
NERFBullet Damage4.5→3.9-13.3%
Seven
11
Storm Cloud11
BUFFStrike Radius6m→7m+16.7%
NERFStrike Damage150→100-33.3%
Sinclair
116
Rabbit Hex113
NEWT3: Damage Amp5%
BUFFMove Speed bonus15%→22%+46.7%
NERFDamage80→0-100.0%
NERFDamage Amp25%→15%-40.0%
NERFDamage Amp (spirit scaling)0.1→0.06-40.0%
Vexing Bolt2
NERFMax Damage150→130-13.3%
NERFMinimum Damage75→65-13.3%
The Prestige1
NERFBullet Damage23→20-13.0%
Vindicta
3
Crow Familiar3
NERFCooldown26s→28s+7.7%
NERFT3: Bullet Resist-12%→-8%-33.3%
NERFT3: Spirit Resist-12%→-8%-33.3%
Warden
2
Base stats2
BUFFHealth Regen2→3+50.0%
BUFFMax Health550→575+4.5%
Yamato
1
Shadow Transformation1
21 units
2
Combat Barrier
1
NERFBullet Shield Health325→275-15.4%
Debuff Reducer
2
NERFBonus Health125→75-40.0%
NERFDebuff Resist28%→24%-14.3%
Decay
3
NERFCooldown33s→36s+9.1%
NERFHealth Regen1.5→1-33.3%
NERFSpirit Power7→4-42.9%
Divine Barrier
1
NERFCooldown30s→40s+33.3%
Echo Shard
1
NERFCooldown21s→23s+9.5%
Enchanter's Barrier
1
NERFSpirit Shield Health300→250-16.7%
Ethereal Shift
22
BUFFDuration3.5s→4s+14.3%
BUFFMove Speed2m/s→3m/s+50.0%
MECHItem Tier3→4
Fortitude
2
NERFRestore Delay10s→13s+30.0%
NERFWeapon Damage27%→23%-14.8%
Healbane
1
NERFHeal On Hero Kill350→275-21.4%
Healing Rite
2
NERFCooldown64s→70s+9.4%
NERFTotal HP Regen370→350-5.4%
Hollow Point Ward
2
NERFSpirit Shield Health95→70-26.3%
NERFWeapon Damage20%→18%-10.0%
Phantom Strike
2
NERFCooldown26s→30s+15.4%
Restorative Locket
2
NERFHeal Per Stack32→30-6.2%
NERFRadius50m→35m-30.0%
Spirit Strike
1
NERFSpirit Resist-12%→-8%-33.3%
Warp Stone
1
Guardian
3
DOWNMelee Attempt Range6.1m→5m-18.0%
DOWNMelee Range8m→7m-12.5%
DOWNSight range vs heroes38.1m→34m-10.8%
Base Guardian
3
Guardian
3
DOWNMelee Attempt Range6.1m→5m-18.0%
DOWNMelee Range8m→7m-12.5%
DOWNSight range vs heroes38.1m→34m-10.8%
Drop Soul Urn
1
NERFReveal Time15s→1s-93.3%
Medic trooper heal
2
Soul share in the laning phase
1
Early gold pickup aura
Soul Urn pickup aura
Neutral gold pickup aura
Rejuvenator pickup aura
Packed files: added / removed / modified
data+0−0~6
hero_model+0−0~4
material+4−0~0
particles+4−0~13
ui+0−0~2

Hero model folders touched: tengu

Also 36 visual / audio / UI / technical data fields (see the build pages).

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