Gameplay data
Blasted1BUFFMax Duration9s→35s+288.9%
abilities.vdata › ability_punkgoat_blasted › m_mapAbilityProperties.MaxDuration.m_strValue9 → 35file diff ↗
Chain GangTechnical (1)
MECHPull › Debuff TypeModifier Debuff No→Modifier Debuff Yes
abilities.vdata › ability_punkgoat_tether › m_PullModifier.m_eDebuffType"MODIFIER_DEBUFF_NO" → "MODIFIER_DEBUFF_YES"file diff ↗
Spectral AssistantTechnical (1)
NEWDeploy › Down Check Ignore Losyes
abilities.vdata › ability_magician_cloneturret › m_deploymentInfo.m_bDownCheckIgnoreLos— → truefile diff ↗This update's notes: no line mentions thisNEWBall Touch Radius1.02m
npc_units.vdata › citadel_hideout_ball › m_flBallTouchRadius— → 40file diff ↗DELCollision Radius0.1778m
npc_units.vdata › citadel_hideout_ball › m_flCollisionRadius7 → —file diff ↗Cosmetic fields changed: audio 1.
Game files373
- animation+0 / −0 / ~29
- data+0 / −0 / ~2
- hero_model+1 / −1 / ~285
- npc_model+0 / −0 / ~51
- sound+0 / −0 / ~2
- ui+0 / −0 / ~2
Hero model folders: doorman_v2 (modified/removed), drifter (modified), lash (modified), lash_v2 (added/modified)