Gameplay data

42
Base stats1BUFFBullet damage per boon0.14→0.154+10.0%
heroes.vdata › hero_atlas › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.14 → 0.154file diff ↗
Shoulder Charge11BUFFCooldown37s→33s-10.8%
abilities.vdata › citadel_ability_bull_charge › m_mapAbilityProperties.AbilityCooldown.m_strValue37 → 33file diff ↗NERFT3: Cooldown-22s→-18s-18.2%
abilities.vdata › citadel_ability_bull_charge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-22 → -18file diff ↗
Siphon Life1NERFT3: Damage Per Second34→30.6-10.0%
abilities.vdata › citadel_ability_bull_heal › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus34 → 30.599998file diff ↗
Seismic Impact1BUFFT3: Immunity Duration3s→4s+33.3%
abilities.vdata › citadel_ability_bull_leap › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ImmunityDuration}.m_strBonus3 → 4file diff ↗
Case Closed1BUFFBullet Damage3.7→4.07+10.0%
abilities.vdata › citadel_weapon_bull_set › m_mapWeaponInfos.primary.m_flBulletDamage3.7 → 4.07file diff ↗
144
Base stats11BUFFBullet damage per boon0.14→0.154+10.0%
heroes.vdata › hero_bebop › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.14 → 0.154file diff ↗NERFHealth per boon54→46-14.8%
heroes.vdata › hero_bebop › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL54 → 46file diff ↗
Hyper Beam11BUFFT2: Damage Per Second90→108+20.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS}.m_strBonus90 → 108file diff ↗This update's notes: no line mentions thisNERFDamage Per Second190→160-15.8%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.DPS.m_strValue190 → 160file diff ↗
Sticky Bomb11REWORKT3 upgradeDebuff Duration 5s, Damage -30%→Move Speed Duration 3s, Movement Speed Bonus 5m/s
NERFT2: Damage70→63-10.0%
abilities.vdata › citadel_ability_sticky_bomb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus70 → 63file diff ↗Technical (1)
NEWSelf Buff effectModifier Attribute Multiple
abilities.vdata › citadel_ability_sticky_bomb › m_SelfBuffModifier.m_nAttributes— → "MODIFIER_ATTRIBUTE_MULTIPLE"file diff ↗This update's notes: no line mentions this
Exploding Uppercut11BUFFArea Damage (spirit scaling)0.4875→0.6+23.1%
abilities.vdata › citadel_ability_uppercut › m_mapAbilityProperties.LandingDamage.m_subclassScaleFunction.m_flStatScale0.487469 → 0.6file diff ↗NERFCooldown19s→22s+15.8%
abilities.vdata › citadel_ability_uppercut › m_mapAbilityProperties.AbilityCooldown.m_strValue19 → 22file diff ↗
Humble Pie1BUFFBullet Damage4.77→5.25+10.0%
abilities.vdata › citadel_weapon_bebop_set › m_mapWeaponInfos.primary.m_flBulletDamage4.77 → 5.247file diff ↗
Base stats1BUFFBullet damage per boon0.16→0.176+10.0%
heroes.vdata › hero_punkgoat › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.16 → 0.176file diff ↗
Rising Ram2BUFFT2: Weapon Damage Burst25%→35%+40.0%
abilities.vdata › ability_punkgoat_goatflip › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{WeaponDamageBurst}.m_strBonus25 → 35file diff ↗BUFFT3: Deal Max Health Damage6%→6.5%+8.3%
abilities.vdata › ability_punkgoat_goatflip › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DealMaxHealthDamagePct}.m_strBonus6 → 6.5file diff ↗
Chain Gang1NERFT3: Damage100→90-10.0%
abilities.vdata › ability_punkgoat_tether › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus100 → 90file diff ↗
Biquette1BUFFBullet Damage6.5→7.15+10.0%
abilities.vdata › citadel_weapon_punkgoat_set › m_mapWeaponInfos.primary.m_flBulletDamage6.5 → 7.15file diff ↗
Base stats1BUFFBullet damage per boon0.45→0.495+10.0%
heroes.vdata › hero_boho › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.45 → 0.495file diff ↗
Skipshot1NERFT2: Damage20→18-10.0%
abilities.vdata › ability_boho_bouncyprojectile › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus20 → 18file diff ↗
Channeltether1NERFT1: Damage20→18-10.0%
abilities.vdata › ability_boho_channeltether › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Damage}.m_strBonus20 → 18file diff ↗
Intertwine1NERFT3: Linked Damage25%→22.5%-10.0%
abilities.vdata › ability_boho_damageshare › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageSharePercentage}.m_strBonus25 → 22.5file diff ↗
Swish1NERFT1: Damage20→18-10.0%
abilities.vdata › ability_boho_doublehit › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Damage}.m_strBonus20 → 18file diff ↗Base stats1
BUFFBullet damage per boon0.07→0.077+10.0%
heroes.vdata › hero_bomber › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.07 → 0.077file diff ↗
46
Base stats1BUFFBullet damage per boon0.044→0.0484+10.0%
heroes.vdata › hero_nano › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.044 → 0.0484file diff ↗
Gloom Bombs2NERFCooldown12s→14s+16.7%
abilities.vdata › ability_nano_clustergrenade › m_mapAbilityProperties.AbilityCooldown.m_strValue12 → 14file diff ↗NERFT2: Damage18→16.2-10.0%
abilities.vdata › ability_nano_clustergrenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus18 → 16.199999file diff ↗
Leaping Slash1NERFT2: Damage55→49.5-10.0%
abilities.vdata › ability_nano_dash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus55 → 49.5file diff ↗
Return to Shadows12BUFFT3: Buff Duration5s→6s+20.0%
abilities.vdata › ability_nano_shadow_pulse › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BuffDuration}.m_strBonus"5s" → "6s"file diff ↗NERFT2: Damage75→67.5-10.0%
abilities.vdata › ability_nano_shadow_pulse › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus75 → 67.5file diff ↗NERFT3: Damage24%→18%-25.0%
abilities.vdata › ability_nano_shadow_pulse › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{OutgoingDamagePercent}.m_strBonus24 → 18file diff ↗
Sweetest Lie21BUFFAmmo10→12+20.0%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_iClipSize10 → 12file diff ↗BUFFBullet Damage2→2.2+10.0%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_flBulletDamage2 → 2.2file diff ↗NERFReload Time2.5s→2.6s+4.0%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_reloadDuration2.5 → 2.6file diff ↗
43
Base stats2BUFFBullet damage per boon0.56→0.616+10.0%
heroes.vdata › hero_drifter › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.56 → 0.616file diff ↗BUFFHealth Regen2.5→3.5+40.0%
heroes.vdata › hero_drifter › m_mapStartingStats.EBaseHealthRegen2.5 → 3.5file diff ↗
Bloodscent1NERFT3: Amplified Damage10%→9%-10.0%
abilities.vdata › ability_drifter_hunger › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AmpDamagePercent}.m_strBonus10 → 9file diff ↗
Crimson Grasp1BUFFBullet Damage21.3→23.43+10.0%
abilities.vdata › citadel_weapon_drifter_set › m_mapWeaponInfos.primary.m_flBulletDamage21.3 → 23.43file diff ↗
Rend11BUFFCooldown15s→13s-13.3%
abilities.vdata › drifter_blood_blast › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 13file diff ↗NERFT1: Bonus Damage35→31.5-10.0%
abilities.vdata › drifter_blood_blast › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusDamage}.m_strBonus35 → 31.5file diff ↗
Eternal Night1NERFT1: Spirit Damage Proc7→6.3-10.0%
abilities.vdata › drifter_darkness › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SpiritDamagePerAttack}.m_strBonus7 → 6.3file diff ↗
51
Base stats2BUFFBullet damage per boon0.4→0.44+10.0%
heroes.vdata › hero_dynamo › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.4 → 0.44file diff ↗BUFFHealth Regen2→2.5+25.0%
heroes.vdata › hero_dynamo › m_mapStartingStats.EBaseHealthRegen2 → 2.5file diff ↗
Kinetic Pulse21BUFFCooldown26s→22s-15.4%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 22file diff ↗BUFFPulse Range15m→20m+33.3%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.StompRange.m_strValue"15m" → "20m"file diff ↗NERFT3: Damage115→103.5-10.0%
abilities.vdata › citadel_ability_stomp › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus115 → 103.5file diff ↗
The Vonnegun1BUFFBullet Damage11.7→12.87+10.0%
abilities.vdata › citadel_weapon_sumo_set › m_mapWeaponInfos.primary.m_flBulletDamage11.7 → 12.87file diff ↗
1
Base stats1BUFFBullet damage per boon0.2→0.22+10.0%
heroes.vdata › hero_slork › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.2 → 0.22file diff ↗
22
Base stats1BUFFBullet damage per boon0.91→1+10.0%
heroes.vdata › hero_orion › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.91 → 1.001file diff ↗
Charged Shot1NERFT2: Damage60→54-10.0%
abilities.vdata › ability_charged_shot › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus60 → 54file diff ↗
Guided Owl1NERFT1: Damage90→81-10.0%
abilities.vdata › ability_guided_arrow › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Damage}.m_strBonus90 → 81file diff ↗
The Mourning Comes1BUFFBullet Damage22.5→24.75+10.0%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flBulletDamage22.5 → 24.75file diff ↗Base stats1
BUFFBullet damage per boon0.84→0.924+10.0%
heroes.vdata › hero_gunslinger › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.84 → 0.924file diff ↗
21
Base stats1BUFFBullet damage per boon0.13→0.143+10.0%
heroes.vdata › hero_haze › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.13 → 0.143file diff ↗
Fixation1NERFT1: Spirit Damage55→49.5-10.0%
abilities.vdata › ability_stacking_damage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{ProcDamage}.m_strBonus55 → 49.5file diff ↗
Censure & Penance1BUFFBullet Damage5.04→5.54+10.0%
abilities.vdata › citadel_weapon_haze_set › m_mapWeaponInfos.primary.m_flBulletDamage5.04 → 5.544file diff ↗
Base stats2NERFBullet damage per boon1.23→1.14-7.0%
heroes.vdata › hero_astro › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.23 → 1.144file diff ↗NERFHealth Regen2→1-50.0%
heroes.vdata › hero_astro › m_mapStartingStats.EBaseHealthRegen2 → 1file diff ↗
Bounce Pad2NERFStomp Damage80→60-25.0%
abilities.vdata › ability_bounce_pad › m_mapAbilityProperties.StompDamage.m_strValue80 → 60file diff ↗NERFT3: Stomp Damage75→67.5-10.0%
abilities.vdata › ability_bounce_pad › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StompDamage}.m_strBonus75 → 67.5file diff ↗
Crackshot1NERFT2: Damage55→49.5-10.0%
abilities.vdata › ability_crackshot › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus55 → 49.5file diff ↗
Powder Keg1NERFT2: Explosion Damage65→58.5-10.0%
abilities.vdata › ability_explosive_barrel › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BarrelDamage}.m_strBonus65 → 58.5file diff ↗
Spirit Lasso1NERFT1: Damage75→67.5-10.0%
abilities.vdata › ability_gravity_lasso › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Damage}.m_strBonus75 → 67.5file diff ↗
Doc's Orders1NERFBullet Damage22→19.8-10.0%
abilities.vdata › citadel_weapon_astro_set › m_mapWeaponInfos.primary.m_flBulletDamage22 → 19.8file diff ↗
25
Base stats1BUFFBullet damage per boon0.08→0.088+10.0%
heroes.vdata › hero_inferno › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.08 → 0.088file diff ↗
Afterburn2NERFBuildup Per Bullet9%→8.1%-10.0%
abilities.vdata › ability_afterburn › m_mapAbilityProperties.BuildUpBulletPercentPerHit.m_strValue9 → 8.1file diff ↗NERFT3: Damage Per Second26→23.4-10.0%
abilities.vdata › ability_afterburn › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus26 → 23.4file diff ↗
Concussive Combustion1NERFT3: Damage105→94.5-10.0%
abilities.vdata › ability_fire_bomb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus105 → 94.5file diff ↗
Flame Dash1NERFT2: Damage Per Second30→27-10.0%
abilities.vdata › ability_flame_dash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS}.m_strBonus30 → 27file diff ↗
Napalm1NERFT3: Damage Taken20%→17%-15.0%
abilities.vdata › ability_incendiary_projectile › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{IncomingDamagePercentFromCaster}.m_strBonus20 → 17file diff ↗
Incendiary Remarks1BUFFBullet Damage5.94→6.53+10.0%
abilities.vdata › citadel_weapon_inferno_set › m_mapWeaponInfos.primary.m_flBulletDamage5.94 → 6.534file diff ↗
64
Base stats1BUFFBullet damage per boon0.11→0.121+10.0%
heroes.vdata › hero_tengu › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.11 → 0.121file diff ↗
Watcher's Covenant1BUFFBullet Lifesteal10%→15%+50.0%
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.BulletLifestealPercent.m_strValue10 → 15file diff ↗
Air Drop11BUFFGrab Range12m→14m+16.7%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastRange.m_strValue"12m" → "14m"file diff ↗NERFAlly Outgoing Damage-50%→-30%-40.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AllyOutgoingDamagePercent.m_strValue-50 → -30file diff ↗
Stone Form11BUFFCooldown42s→37s-11.9%
abilities.vdata › citadel_ability_tengu_stone_form › m_mapAbilityProperties.AbilityCooldown.m_strValue42 → 37file diff ↗NERFT2: Damage75→67.5-10.0%
abilities.vdata › citadel_ability_tengu_stone_form › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus75 → 67.5file diff ↗
Kudzu Bomb12BUFFDamage Per Second (spirit scaling)0.558→0.65+16.5%
abilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.558 → 0.65file diff ↗NERFDamage Per Second50→40-20.0%
abilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.DPS.m_strValue50 → 40file diff ↗NERFT3: Damage Per Second40→36-10.0%
abilities.vdata › citadel_ability_tengu_urn › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus40 → 36file diff ↗
Protector's Hand1BUFFBullet Damage4.4→4.84+10.0%
abilities.vdata › citadel_weapon_tengu_set › m_mapWeaponInfos.primary.m_flBulletDamage4.4 → 4.84file diff ↗
125
Base stats11BUFFBullet damage per boon0.38→0.418+10.0%
heroes.vdata › hero_kelvin › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.38 → 0.418file diff ↗NERFStamina Cooldown6s→6.32s-5.0%
heroes.vdata › hero_kelvin › m_mapStartingStats.EStaminaRegenPerSecond0.1666 → 0.15827file diff ↗
Frozen Shelter11REWORKT2 upgradeCooldown -45s→Duration 1s
NERFDuration5.5s→5s-9.1%
abilities.vdata › ability_ice_dome › m_mapAbilityProperties.AbilityDuration.m_strValue5.5 → 5file diff ↗
Frost Grenade2NERFDamage74→60-18.9%
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.Damage.m_strValue74 → 60file diff ↗NERFT3: Damage160→144-10.0%
abilities.vdata › ability_ice_grenade › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus160 → 144file diff ↗
Arctic Beam1NERFT2: Damage Per Second37→33.3-10.0%
abilities.vdata › ability_icebeam › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS}.m_strBonus37 → 33.299999file diff ↗
Expedition's End11BUFFBullet Damage17.8→19.58+10.0%
abilities.vdata › citadel_weapon_kelvin_set › m_mapWeaponInfos.primary.m_flBulletDamage17.8 → 19.58file diff ↗NERFBullet Velocity254m/s→160.02m/s-37.0%
abilities.vdata › citadel_weapon_kelvin_set › m_mapWeaponInfos.primary.m_flBulletSpeed10000 → 6300file diff ↗
33
Base stats1BUFFBullet damage per boon0.86→0.946+10.0%
heroes.vdata › hero_ghost › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.86 → 0.946file diff ↗
Essence Bomb1NERFT2: Damage55→49.5-10.0%
abilities.vdata › ability_blood_bomb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus55 → 49.5file diff ↗
Malice1NERFT2: Damage28→25.2-10.0%
abilities.vdata › ability_blood_shards › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{HealthToDamage}.m_strBonus28 → 25.199999file diff ↗
Soul Exchange1BUFFT3: Silence Radius15m→25m+66.7%
abilities.vdata › ability_health_swap › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{SilenceRadius}.m_strBonus"15m" → "25m"file diff ↗
Life Drain1NERFT1: Damage Per Second18→16.2-10.0%
abilities.vdata › ability_life_drain › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{LifeDrainPerSecond}.m_strBonus18 → 16.199999file diff ↗This update's notes: no line mentions this
Johann's Gift1BUFFBullet Damage21→23.1+10.0%
abilities.vdata › citadel_weapon_ghost_set › m_mapWeaponInfos.primary.m_flBulletDamage21 → 23.1file diff ↗
72
Base stats1BUFFBullet damage per boon0.31→0.341+10.0%
heroes.vdata › hero_lash › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.31 → 0.341file diff ↗
Flog32BUFFCooldown26s→24s-7.7%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 24file diff ↗BUFFDamage60→65+8.3%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.Damage.m_strValue60 → 65file diff ↗BUFFHeal vs heroes50%→60%+20.0%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.HealPctVsHeroes.m_strValue50 → 60file diff ↗NERFT2: Cooldown-14s→-12s-14.3%
abilities.vdata › ability_lash_flog › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-14 → -12file diff ↗NERFT3: Damage95→85.5-10.0%
abilities.vdata › ability_lash_flog › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus95 → 85.5file diff ↗
Grapple1BUFFCooldown42s→35s-16.7%
abilities.vdata › citadel_ability_lash › m_mapAbilityProperties.AbilityCooldown.m_strValue42 → 35file diff ↗
Death Slam1BUFFCooldown155s→145s-6.5%
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.AbilityCooldown.m_strValue155 → 145file diff ↗
Tale of The Tape1BUFFBullet Damage8.1→8.91+10.0%
abilities.vdata › citadel_weapon_lash_set › m_mapWeaponInfos.primary.m_flBulletDamage8.1 → 8.91file diff ↗
Base stats1BUFFBullet damage per boon0.18→0.198+10.0%
heroes.vdata › hero_forge › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.18 → 0.198file diff ↗
Spectral Wall1NERFTime To Max Distance2→1.8-10.0%
abilities.vdata › citadel_ability_fissure_wall › m_mapAbilityProperties.TimeToMaxDistance.m_strValue2 → 1.8file diff ↗
Heavy Barrage1NERFT3: Damage Per Rocket23→20.7-10.0%
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamagePerRocket}.m_strBonus23 → 20.699999file diff ↗
Mini Turret11BUFFTurret Health (boon scaling)10→13+30.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretBaseHealth.m_subclassScaleFunction.m_flStatScale10 → 13file diff ↗NERFT3: Turret DPS42→37.8-10.0%
abilities.vdata › citadel_ability_shieldedsentry › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{TurretDPS}.m_strBonus42 → 37.799999file diff ↗
Services Rendered1BUFFBullet Damage6.43→7.08+10.0%
abilities.vdata › citadel_weapon_engineer_set › m_mapWeaponInfos.primary.m_flBulletDamage6.435 → 7.078file diff ↗
37
Base stats11BUFFBullet damage per boon0.25→0.275+10.0%
heroes.vdata › hero_vampirebat › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.25 → 0.275file diff ↗NERFStamina Cooldown4s→4.21s-5.0%
heroes.vdata › hero_vampirebat › m_mapStartingStats.EStaminaRegenPerSecond0.25 → 0.2375file diff ↗
Sanguine Retreat1NERFCooldown30s→32s+6.7%
abilities.vdata › ability_vampirebat_batblink › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 32file diff ↗
Nox Nostra1NERFT1: Damage2→1.8-10.0%
abilities.vdata › ability_vampirebat_batswarm › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Damage}.m_strBonus2 → 1.8file diff ↗
Love Bites13BUFFT3: Stamina Reduction1→2+100.0%
abilities.vdata › ability_vampirebat_lovebites › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StaminaReduction}.m_strBonus1 → 2file diff ↗NERFPer Target Cooldown7s→8s+14.3%
abilities.vdata › ability_vampirebat_lovebites › m_mapAbilityProperties.PerTargetCooldown.m_strValue7 → 8file diff ↗NERFT2: Bonus Damage55→49.5-10.0%
abilities.vdata › ability_vampirebat_lovebites › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BonusDamage}.m_strBonus55 → 49.5file diff ↗NERFT2: Damage4→3.6-10.0%
abilities.vdata › ability_vampirebat_lovebites › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus4 → 3.6file diff ↗
Rake1NERFT2: Damage60→54-10.0%
abilities.vdata › ability_vampirebat_steallife › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus60 → 54file diff ↗
New Money1BUFFBullet Damage7→7.7+10.0%
abilities.vdata › citadel_weapon_vampirebat_set › m_mapWeaponInfos.primary.m_flBulletDamage7 → 7.7file diff ↗
152
Base stats1BUFFBullet damage per boon0.56→0.616+10.0%
heroes.vdata › hero_mirage › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.56 → 0.616file diff ↗
Promises Kept1BUFFBullet Damage14.6→16.06+10.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flBulletDamage14.6 → 16.06file diff ↗
Fire Scarabs11BUFFMax Health Steal37→45+21.6%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.HealthSteal.m_strValue37 → 45file diff ↗NERFT3: Max Health Steal70→63-10.0%
abilities.vdata › mirage_fire_beetles › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealthSteal}.m_strBonus70 → 63file diff ↗This update's notes: no line mentions this
Djinn's Mark1NERFT2: Base Damage9→8.1-10.0%
abilities.vdata › mirage_sand_phantom › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ProcDamageBase}.m_strBonus9 → 8.099999file diff ↗
Traveler12NEWT1: Cooldown-25s
abilities.vdata › mirage_teleport › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus— → -25file diff ↗BUFFCan target+allied bosses+allied buildings
abilities.vdata › mirage_teleport › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO" → "CITADEL_UNIT_TARGET_HERO | CITADEL_UNIT_TARGET_BOSS_FRIENDLY | CITADEL_UNIT_TARGET_BUILDING_FRIENDLY"file diff ↗BUFFCooldown160s→145s-9.4%
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityCooldown.m_strValue160 → 145file diff ↗
24
Base stats11BUFFBullet damage per boon0.07→0.077+10.0%
heroes.vdata › hero_krill › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.07 → 0.077file diff ↗NERFHealth Regen3→1-66.7%
heroes.vdata › hero_krill › m_mapStartingStats.EBaseHealthRegen3 → 1file diff ↗
Burrow1NERFT2: Damage Per Second75→67.5-10.0%
abilities.vdata › ability_burrow › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS}.m_strBonus75 → 67.5file diff ↗
Scorn1NERFT2: Damage23→20.7-10.0%
abilities.vdata › ability_intimidate › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus23 → 20.699999file diff ↗
Combo1NERFT3: Damage Per Second35→31.5-10.0%
abilities.vdata › ability_ult_combo › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus35 → 31.5file diff ↗
Yellow Canary1BUFFBullet Damage2.7→2.97+10.0%
abilities.vdata › citadel_weapon_digger_set › m_mapWeaponInfos.primary.m_flBulletDamage2.7 → 2.97file diff ↗
Base stats1NERFBullet damage per boon0.66→0.52-21.2%
heroes.vdata › hero_bookworm › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.66 → 0.52file diff ↗
Conjure Dragon2NERFT3: Damage115→103.5-10.0%
abilities.vdata › ability_bookworm_dragonfire › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus115 → 103.5file diff ↗NERFT3: Damage Per Second30→27-10.0%
abilities.vdata › ability_bookworm_dragonfire › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus30 → 27file diff ↗
Defend and Fight!22REWORKT1 upgradeBarrier 50→Fire Rate (spirit scaling) 0.15, Fire Rate 16%
REWORKT2 upgradeFire Rate 25%→Duration 2s, Barrier 100
NERFBarrier200→150-25.0%
abilities.vdata › ability_bookworm_knightbarrier › m_mapAbilityProperties.CombatBarrier.m_strValue200 → 150file diff ↗NERFDuration7s→5s-28.6%
abilities.vdata › ability_bookworm_knightbarrier › m_mapAbilityProperties.AbilityDuration.m_strValue7 → 5file diff ↗
Rallying Charge1NERFT3: Damage150→135-10.0%
abilities.vdata › ability_bookworm_knightcharge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus150 → 135file diff ↗
27
Base stats4NERFBullet damage per boon0.27→0.242-10.4%
heroes.vdata › hero_chrono › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.27 → 0.242file diff ↗NERFHealth Regen2→1-50.0%
heroes.vdata › hero_chrono › m_mapStartingStats.EBaseHealthRegen2 → 1file diff ↗NERFHealth per boon47→45-4.3%
heroes.vdata › hero_chrono › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL47 → 45file diff ↗NERFMax Health700→650-7.1%
heroes.vdata › hero_chrono › m_mapStartingStats.EMaxHealth700 → 650file diff ↗
Pulse Grenade12BUFFPulse Damage (spirit scaling)0.4265→0.55+28.9%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.PulseDamage.m_subclassScaleFunction.m_flStatScale0.426535 → 0.55file diff ↗NERFPulse Damage40→35-12.5%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.PulseDamage.m_strValue40 → 35file diff ↗NERFT3: Pulse Damage40→36-10.0%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{PulseDamage}.m_strBonus40 → 36file diff ↗
Paradoxical Swap1NERFT2: Swap Damage90→81-10.0%
abilities.vdata › citadel_ability_chrono_swap › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SwapTotalDamage}.m_strBonus90 → 81file diff ↗
Trade Secret1BUFFBullet Damage6.15→6.76+10.0%
abilities.vdata › citadel_weapon_chrono_set › m_mapWeaponInfos.primary.m_flBulletDamage6.15 → 6.765file diff ↗
35
Base stats11BUFFBullet damage per boon0.2→0.22+10.0%
heroes.vdata › hero_synth › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.2 → 0.22file diff ↗NERFHealth Regen2→1-50.0%
heroes.vdata › hero_synth › m_mapStartingStats.EBaseHealthRegen2 → 1file diff ↗
The Black Sheep1BUFFBullet Damage4.1→4.51+10.0%
abilities.vdata › citadel_weapon_synth_set › m_mapWeaponInfos.primary.m_flBulletDamage4.1 → 4.51file diff ↗
Affliction1NERFT3: Damage Per Second18→16.2-10.0%
abilities.vdata › synth_affliction › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus18 → 16.199999file diff ↗
Barrage1NERFT1: Damage Per Projectile14→12.6-10.0%
abilities.vdata › synth_barrage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{DamagePerProjectile}.m_strBonus14 → 12.599999file diff ↗
Flying Cloak11BUFFT2: Damage75→76.5+2.0%
abilities.vdata › synth_plasma_flux › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus75 → 76.5file diff ↗NERFDamage85→70-17.6%
abilities.vdata › synth_plasma_flux › m_mapAbilityProperties.Damage.m_strValue85 → 70file diff ↗
Enchanter's Satchel1NERFT2: Damage100→90-10.0%
abilities.vdata › synth_pulse › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus100 → 90file diff ↗
1
Base stats1BUFFBullet damage per boon0.73→0.803+10.0%
heroes.vdata › hero_operative › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.73 → 0.803file diff ↗
44
Base stats2BUFFBullet damage per boon0.34→0.374+10.0%
heroes.vdata › hero_gigawatt › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.34 → 0.374file diff ↗BUFFHeadshot Damage Taken ×0.75→0.65-13.3%
heroes.vdata › hero_gigawatt › m_mapStartingStats.ECritDamageReceivedScale0.75 → 0.65file diff ↗This update's notes: no line mentions this
Power Surge2NERFT3: Damage on Jump12→11-8.3%
abilities.vdata › ability_power_surge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BonusPerChain}.m_strBonus12 → 11file diff ↗This update's notes: no line mentions thisNERFT3: Shock Damage12→11-8.3%
abilities.vdata › ability_power_surge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamagePerChain}.m_strBonus12 → 11file diff ↗
Lightning Ball11BUFFRadius3.5m→4.25m+21.4%
abilities.vdata › citadel_ability_lightning_ball › m_mapAbilityProperties.ShockRadius.m_strValue"3.5m" → "4.25m"file diff ↗NERFT3: Damage Per Second65→58.5-10.0%
abilities.vdata › citadel_ability_lightning_ball › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus65 → 58.5file diff ↗
Storm Cloud1NERFT3: Damage Per Second60→54-10.0%
abilities.vdata › citadel_ability_storm_cloud › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus60 → 54file diff ↗
Cold Calculus1BUFFBullet Damage10.35→11.38+10.0%
abilities.vdata › citadel_weapon_gigawatt_set › m_mapWeaponInfos.primary.m_flBulletDamage10.35 → 11.385file diff ↗Base stats1
BUFFBullet damage per boon0.07→0.077+10.0%
heroes.vdata › hero_shieldguy › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.07 → 0.077file diff ↗
Base stats1BUFFBullet damage per boon0.14→0.154+10.0%
heroes.vdata › hero_shiv › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.14 → 0.154file diff ↗
Serrated Knives2NERFT3: Bleed DPS Per Knife7→6.3-10.0%
abilities.vdata › citadel_ability_shiv_dagger › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BleedDPSPerStack}.m_strBonus7 → 6.3file diff ↗NERFT3: Damage40→36-10.0%
abilities.vdata › citadel_ability_shiv_dagger › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus40 → 36file diff ↗
Slice and Dice1NERFT2: Damage55→49.5-10.0%
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus55 → 49.5file diff ↗
Killing Blow2NERFFull Rage Damage Bonus17%→15%-11.8%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.BuffDamage.m_strValue17 → 15file diff ↗NERFT2: Full Rage Damage Bonus8%→6%-25.0%
abilities.vdata › citadel_ability_shiv_killing_blow › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BuffDamage}.m_strBonus8 → 6file diff ↗
Alt weapon1NERFAmmo per Shot2→3+50.0%
abilities.vdata › citadel_weapon_shiv_alt › m_mapWeaponInfos.primary.m_iAmmoConsumedPerShot2 → 3file diff ↗
Busted Flush11BUFFBullet Damage4.6→5.06+10.0%
abilities.vdata › citadel_weapon_shiv_set › m_mapWeaponInfos.primary.m_flBulletDamage4.6 → 5.06file diff ↗NERFPush Force450→405-10.0%
abilities.vdata › citadel_weapon_shiv_set › m_flPushForce450 → 405file diff ↗
Base stats12BUFFBullet damage per boon0.5→0.55+10.0%
heroes.vdata › hero_magician › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.5 → 0.55file diff ↗NERFHealth Regen3→2-33.3%
heroes.vdata › hero_magician › m_mapStartingStats.EBaseHealthRegen3 → 2file diff ↗NERFMax Health700→650-7.1%
heroes.vdata › hero_magician › m_mapStartingStats.EMaxHealth700 → 650file diff ↗
Spectral Assistant11BUFFMax Swaps1→2+100.0%
abilities.vdata › ability_magician_cloneturret › m_mapAbilityProperties.TotalSwaps.m_strValue1 → 2file diff ↗NERFT3: Damage14→12.6-10.0%
abilities.vdata › ability_magician_cloneturret › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus14 → 12.599999file diff ↗
Audience Participation1BUFFCopied Cooldown50%→40%-20.0%
abilities.vdata › ability_magician_copyult › m_mapAbilityProperties.CopyCooldownPercentage.m_strValue50 → 40file diff ↗
Vexing Bolt1NERFT3: Max Damage140→126-10.0%
abilities.vdata › ability_magician_magicbolt › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MaxDamage}.m_strBonus140 → 126file diff ↗
The Prestige1BUFFBullet Damage17→18.7+10.0%
abilities.vdata › citadel_weapon_magician_set › m_mapWeaponInfos.primary.m_flBulletDamage17 → 18.7file diff ↗Base stats1
BUFFBullet damage per boon0.4→0.44+10.0%
heroes.vdata › hero_skyrunner › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.4 → 0.44file diff ↗Base stats1
BUFFBullet damage per boon0.25→0.275+10.0%
heroes.vdata › hero_swan › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.25 → 0.275file diff ↗
36
Base stats11BUFFBullet damage per boon1→1.1+10.0%
heroes.vdata › hero_doorman › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1 → 1.1file diff ↗NERFHealth Regen2→1-50.0%
heroes.vdata › hero_doorman › m_mapStartingStats.EBaseHealthRegen2 → 1file diff ↗
Call Bell13BUFFDamage (spirit scaling)0.7→1+42.9%
abilities.vdata › ability_doorman_bomb › m_mapAbilityProperties.ImpactDamage.m_subclassScaleFunction.m_flStatScale0.7 → 1file diff ↗NERFExplosion Damage60→55-8.3%
abilities.vdata › ability_doorman_bomb › m_mapAbilityProperties.ExplosionDamage.m_strValue60 → 55file diff ↗NERFT2: Damage30→27-10.0%
abilities.vdata › ability_doorman_bomb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus30 → 27file diff ↗NERFT2: Explosion Damage50→40-20.0%
abilities.vdata › ability_doorman_bomb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ExplosionDamage}.m_strBonus50 → 40file diff ↗
Luggage Cart2NERFT3: Cart Damage50→45-10.0%
abilities.vdata › ability_doorman_luggage_cart › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{CartDamage}.m_strBonus50 → 45file diff ↗NERFT3: Wall Impact Damage130→117-10.0%
abilities.vdata › ability_doorman_luggage_cart › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{WallImpactDamage}.m_strBonus130 → 117file diff ↗
Service With A Smile1BUFFBullet Damage28→30.8+10.0%
abilities.vdata › citadel_weapon_doorman_set › m_mapWeaponInfos.primary.m_flBulletDamage28 → 30.8file diff ↗
Base stats1BUFFBullet damage per boon0.38→0.418+10.0%
heroes.vdata › hero_tokamak › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.38 → 0.418file diff ↗
1
Base stats1BUFFBullet damage per boon0.2→0.22+10.0%
heroes.vdata › hero_trapper › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.2 → 0.22file diff ↗
1
Base stats1BUFFBullet damage per boon0.22→0.242+10.0%
heroes.vdata › hero_vandal › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.22 → 0.242file diff ↗
24
Base stats1BUFFBullet damage per boon0.3→0.33+10.0%
heroes.vdata › hero_frank › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.3 → 0.33file diff ↗
Aura of Suffering1NERFT2: Max DPS40→36-10.0%
abilities.vdata › ability_frank_painaura › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MaxDPS}.m_strBonus40 → 36file diff ↗
Shocking Reanimation2NERFT1: Damage100→90-10.0%
abilities.vdata › ability_frank_revive › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Damage}.m_strBonus100 → 90file diff ↗NERFT3: Damage per Bullet10→9-10.0%
abilities.vdata › ability_frank_revive › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BonusDamagePerBullet}.m_strBonus10 → 9file diff ↗
Pain Battery1NERFT2: Damage40→36-10.0%
abilities.vdata › ability_frank_shocktarget2 › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus40 → 36file diff ↗Weapon1
BUFFBullet Damage26→28.6+10.0%
abilities.vdata › citadel_weapon_frank_set › m_mapWeaponInfos.primary.m_flBulletDamage26 → 28.6file diff ↗
22
Base stats1BUFFBullet damage per boon0.45→0.495+10.0%
heroes.vdata › hero_hornet › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.45 → 0.495file diff ↗
Flight1NERFT3: Spirit Damage Per Bullet14→12.6-10.0%
abilities.vdata › citadel_ability_hornet_leap › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MagicDamagePerBullet}.m_strBonus14 → 12.599999file diff ↗
Assassinate1NERFT2: Max Bonus Damage100→90-10.0%
abilities.vdata › citadel_ability_hornet_snipe › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{LowHealthEnemyDamageBonus}.m_strBonus100 → 90file diff ↗
Wallflower's Revenge1BUFFBullet Damage11.8→12.98+10.0%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flBulletDamage11.8 → 12.98file diff ↗
Base stats1BUFFBullet damage per boon0.45→0.495+10.0%
heroes.vdata › hero_viscous › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.45 → 0.495file diff ↗
Deep Sea Interpreter1BUFFBullet Damage9.9→10.89+10.0%
abilities.vdata › citadel_weapon_viscous_set › m_mapWeaponInfos.primary.m_flBulletDamage9.9 → 10.89file diff ↗
Goo Ball1NERFT2: Damage80→72-10.0%
abilities.vdata › viscous_goo_bowling_ball › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus80 → 72file diff ↗
Splatter121NEWT3: Damage (spirit scaling)0.4
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus— → 0.4file diff ↗REWORKT1 upgradeCooldown -6s→Damage 36, Radius 1m
REWORKT2 upgradeDamage 45, Radius 1m→Cooldown -12s
NERFCooldown21s→30s+42.9%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue21 → 30file diff ↗
The Cube111NEWT2: Duration1s
abilities.vdata › viscous_restorative_goo › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus— → 1file diff ↗BUFFHealth Regen30→40+33.3%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.BonusHealthRegen.m_strValue30 → 40file diff ↗NERFDuration4s→3s-25.0%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.AbilityDuration.m_strValue4 → 3file diff ↗
Puddle Punch11BUFFT3: Damage-30→-27-10.0%
abilities.vdata › viscous_telepunch › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus-30 → -27file diff ↗NERFT2: Damage30→27-10.0%
abilities.vdata › viscous_telepunch › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus30 → 27file diff ↗
32
Base stats2BUFFBullet damage per boon0.18→0.198+10.0%
heroes.vdata › hero_viper › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.18 → 0.198file diff ↗BUFFHealth per boon33→35+6.1%
heroes.vdata › hero_viper › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL33 → 35file diff ↗
Petrifying Bola1NERFT1: Petrify Damage55→49.5-10.0%
abilities.vdata › ability_viper_petrifybola › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{PetrifyDamage}.m_strBonus55 → 49.5file diff ↗
Lethal Venom1NERFT1: Max Venom Damage35→31.5-10.0%
abilities.vdata › ability_viper_venom › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{VenomMaxDamage}.m_strBonus35 → 31.5file diff ↗
The Rattler1BUFFBullet Damage6.3→6.93+10.0%
abilities.vdata › citadel_weapon_viper_set › m_mapWeaponInfos.primary.m_flBulletDamage6.3 → 6.93file diff ↗
Base stats11BUFFBullet damage per boon0.44→0.528+20.0%
heroes.vdata › hero_warden › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.44 → 0.528file diff ↗NERFHealth Regen3→2-33.3%
heroes.vdata › hero_warden › m_mapStartingStats.EBaseHealthRegen3 → 2file diff ↗
Alchemical Flask12NEWT2: Radius1m
abilities.vdata › ability_warden_crowd_control › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Radius}.m_strBonus— → "1m"file diff ↗NERFRadius6.5m→5.5m-15.4%
abilities.vdata › ability_warden_crowd_control › m_mapAbilityProperties.Radius.m_strValue"6.5m" → "5.5m"file diff ↗NERFT2: Damage40→36-10.0%
abilities.vdata › ability_warden_crowd_control › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus40 → 36file diff ↗
Last Stand1NERFT2: DPS45→40.5-10.0%
abilities.vdata › ability_warden_riot_protocol › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{PulseDPS}.m_strBonus45 → 40.5file diff ↗
Freedom's Cost1BUFFBullet Damage16.2→18.26+12.7%
abilities.vdata › citadel_weapon_warden_set › m_mapWeaponInfos.primary.m_flBulletDamage16.2 → 18.26file diff ↗
42
Base stats1BUFFBullet damage per boon0.155→0.1705+10.0%
heroes.vdata › hero_wraith › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.155 → 0.1705file diff ↗
Card Trick11BUFFDamage55→60+9.1%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_strValue55 → 60file diff ↗NERFT2: Damage45→40.5-10.0%
abilities.vdata › citadel_ability_card_toss › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus45 → 40.5file diff ↗
Project Mind1BUFFCooldown48s→42s-12.5%
abilities.vdata › citadel_ability_projectmind › m_mapAbilityProperties.AbilityCooldown.m_strValue48 → 42file diff ↗
Full Auto1NERFT2: Spirit Damage Per Bullet2.8→2.52-10.0%
abilities.vdata › citadel_ability_wraith_rapidfire › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MagicDamagePerBullet}.m_strBonus2.8 → 2.52file diff ↗
The Rake1BUFFBullet Damage5.4→5.94+10.0%
abilities.vdata › citadel_weapon_wraith_set › m_mapWeaponInfos.primary.m_flBulletDamage5.4 → 5.94file diff ↗
1
Base stats1BUFFBullet damage per boon0.7→0.77+10.0%
heroes.vdata › hero_wrecker › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.7 → 0.77file diff ↗
35
Base stats11BUFFBullet damage per boon0.14→0.154+10.0%
heroes.vdata › hero_yamato › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.14 → 0.154file diff ↗NERFHealth Regen2→1-50.0%
heroes.vdata › hero_yamato › m_mapStartingStats.EBaseHealthRegen2 → 1file diff ↗
Crimson Slash11BUFFT3: Cooldown-5.75s→-9s+56.5%
abilities.vdata › citadel_ability_healing_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-5.75 → -9file diff ↗NERFCooldown11.5s→15s+30.4%
abilities.vdata › citadel_ability_healing_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue11.5 → 15file diff ↗
Power Slash3NERFMedium Charge Dmg60%→50%-16.7%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.MediumChargeDamagePct.m_strValue60 → 50file diff ↗NERFShort Charge Dmg40%→30%-25.0%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.ShortChargeDamagePct.m_strValue40 → 30file diff ↗NERFT3: Full Charge Damage185→166.5-10.0%
abilities.vdata › citadel_ability_power_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{FullChargeDamage}.m_strBonus185 → 166.5file diff ↗
Sister's Lament1BUFFBullet Damage5.08→5.59+9.9%
abilities.vdata › citadel_weapon_yamato_set › m_mapWeaponInfos.primary.m_flBulletDamage5.085 → 5.59file diff ↗NERFHeadshot Multiplier1.8→1.65-8.3%
abilities.vdata › @shared › m_mapWeaponInfos.primary.m_flCritBonusStart1.8 → 1.65file diff ↗NERFHeadshot Multiplier (far)1.8→1.65-8.3%
abilities.vdata › @shared › m_mapWeaponInfos.primary.m_flCritBonusEnd1.8 → 1.65file diff ↗BUFFBullet Velocity45%→50%+11.1%
abilities.vdata › upgrade_aprounds › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue45 → 50file diff ↗NERFDebuff Resist50%→40%-20.0%
abilities.vdata › upgrade_blood_tribute › m_mapAbilityProperties.StatusResistancePercent.m_strValue50 → 40file diff ↗
1
NERFBullet Resist-13%→-12%-7.7%
abilities.vdata › upgrade_bullet_resist_shredder › m_mapAbilityProperties.BulletArmorReduction.m_strValue-13 → -12file diff ↗
BUFFCooldown60s→50s-16.7%
abilities.vdata › upgrade_capacitor › m_mapAbilityProperties.AbilityCooldown.m_strValue60 → 50file diff ↗BUFFDamage on Jump (spirit scaling)0.1395→0.19+36.2%
abilities.vdata › upgrade_capacitor › m_mapAbilityProperties.BonusPerChain.m_subclassScaleFunction.m_flStatScale0.1395 → 0.19file diff ↗BUFFShock Damage (spirit scaling)0.1395→0.19+36.2%
abilities.vdata › upgrade_capacitor › m_mapAbilityProperties.DamagePerChain.m_subclassScaleFunction.m_flStatScale0.1395 → 0.19file diff ↗NERFDamage on Jump50→43-14.0%
abilities.vdata › upgrade_capacitor › m_mapAbilityProperties.BonusPerChain.m_strValue50 → 43file diff ↗This update's notes: no line mentions thisNERFMax Movement Slow100%→75%-25.0%
abilities.vdata › upgrade_capacitor › m_mapAbilityProperties.MaxSlowPercent.m_strValue100 → 75file diff ↗This update's notes: no line mentions thisNERFShock Damage50→43-14.0%
abilities.vdata › upgrade_capacitor › m_mapAbilityProperties.DamagePerChain.m_strValue50 → 43file diff ↗NERFSlow Duration5s→4s-20.0%
abilities.vdata › upgrade_capacitor › m_mapAbilityProperties.SlowDuration.m_strValue5 → 4file diff ↗MECHDebuff › Applies+no dashing+movement abilities silenced
abilities.vdata › upgrade_capacitor › m_DebuffModifier.m_nEnabledStateMask"MODIFIER_STATE_SLOWED" → "MODIFIER_STATE_SLOWED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES"file diff ↗
1
NERFAbility Cooldown Reduction22%→18%-18.2%
abilities.vdata › upgrade_magic_tempo › m_mapAbilityProperties.CooldownReduction.m_strValue22 → 18file diff ↗BUFFHealing Reduction-30%→-35%+16.7%
abilities.vdata › upgrade_banshee_slugs › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-30 → -35file diff ↗BUFFHealing Reduction-30%→-35%+16.7%
abilities.vdata › upgrade_banshee_slugs › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-30 → -35file diff ↗NEWWeapon Damage8%
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 8file diff ↗This update's notes: no line mentions thisNEWWeapon Damage (boon scaling)0.7
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.BaseAttackDamagePercent.m_subclassScaleFunction.m_flStatScale— → 0.7file diff ↗This update's notes: no line mentions thisDELFire Rate8%
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.BonusFireRate.m_strValue8 → —file diff ↗DELFire Rate (spirit scaling)0.7
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.BonusFireRate.m_subclassScaleFunction.m_flStatScale0.7 → —file diff ↗NERFCooldown45s→55s+22.2%
abilities.vdata › upgrade_glitch › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 55file diff ↗NERFWeapon Damage20%→15%-25.0%
abilities.vdata › upgrade_glitch › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue20 → 15file diff ↗BUFFHealing Reduction-40%→-45%+12.5%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-40 → -45file diff ↗BUFFHealing Reduction-40%→-45%+12.5%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-40 → -45file diff ↗NEWAbility Range5%
abilities.vdata › upgrade_ability_power_shard › m_mapAbilityProperties.TechRangeMultiplier.m_strValue— → 5file diff ↗NEWRadius5%
abilities.vdata › upgrade_ability_power_shard › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue— → 5file diff ↗DELAbility Cooldown Reduction5%
abilities.vdata › upgrade_ability_power_shard › m_mapAbilityProperties.CooldownReduction.m_strValue5 → —file diff ↗
1
NERFAbility Cooldown Reduction7%→5%-28.6%
abilities.vdata › upgrade_magic_shield › m_mapAbilityProperties.CooldownReduction.m_strValue7 → 5file diff ↗NERFBonus Health125→100-20.0%
abilities.vdata › upgrade_reinforcing_casings › m_mapAbilityProperties.BonusHealth.m_strValue125 → 100file diff ↗NEWSecondary Fire Weapon Damage (boon scaling)1
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.ProcBaseAttackDamagePercentAltFire.m_subclassScaleFunction.m_flStatScale— → 1file diff ↗NEWWeapon Damage (boon scaling)2
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.ProcBaseAttackDamagePercent.m_subclassScaleFunction.m_flStatScale— → 2file diff ↗BUFFBullet Velocity45%→50%+11.1%
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue45 → 50file diff ↗NERFExtra Ammo Consumed30%→40%+33.3%
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.ProcAmmoConsumed.m_strValue30 → 40file diff ↗NERFSecondary Fire Weapon Damage75%→45%-40.0%
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.ProcBaseAttackDamagePercentAltFire.m_strValue75 → 45file diff ↗NERFWeapon Damage185%→170%-8.1%
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.ProcBaseAttackDamagePercent.m_strValue185 → 170file diff ↗NEWComponent ItemsSpirit Sap
abilities.vdata › upgrade_focus_lens › m_vecComponentItems— → ["upgrade_spirit_sap"]file diff ↗NEWResist Reduction Duration12s
abilities.vdata › upgrade_focus_lens › m_mapAbilityProperties.ResistReductionDuration.m_strValue— → 12file diff ↗This update's notes: no line mentions thisNEWSpirit Power-30
abilities.vdata › upgrade_focus_lens › m_mapAbilityProperties.TechPowerReduction.m_strValue— → -30file diff ↗NEWSpirit Resist-12%
abilities.vdata › upgrade_focus_lens › m_mapAbilityProperties.MagicResistReduction.m_strValue— → -12file diff ↗NERFFire Rate16%→13%-18.8%
abilities.vdata › upgrade_focus_lens › m_mapAbilityProperties.BonusFireRate.m_strValue16 → 13file diff ↗NERFMax Health-10%→-13%+30.0%
abilities.vdata › upgrade_glass_cannon › m_mapAbilityProperties.MaxHealthLossPercent.m_strValue-10 → -13file diff ↗NERFCooldown8s→9s+12.5%
abilities.vdata › upgrade_headshot_booster › m_mapAbilityProperties.AbilityCooldown.m_strValue8 → 9file diff ↗
1
BUFFBullet Velocity45%→50%+11.1%
abilities.vdata › upgrade_high_velocity_mag › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue45 → 50file diff ↗BUFFHealing Reduction-35%→-40%+14.3%
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-35 → -40file diff ↗BUFFHealing Reduction-35%→-40%+14.3%
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-35 → -40file diff ↗NERFBonus Weapon Damage125%→120%-4.0%
abilities.vdata › upgrade_critshot › m_mapAbilityProperties.CritDamagePercent.m_strValue125 → 120file diff ↗NERFCooldown32s→34s+6.2%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.AbilityCooldown.m_strValue32 → 34file diff ↗
11
BUFFSpirit Damage (spirit scaling)0.75→0.8+6.7%
abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.ProcBonusMagicDamage.m_subclassScaleFunction.m_flStatScale0.75 → 0.8file diff ↗NERFSpirit Damage45→40-11.1%
abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.ProcBonusMagicDamage.m_strValue45 → 40file diff ↗
1
BUFFDuration6s→7s+16.7%
abilities.vdata › upgrade_magic_vulnerability › m_mapAbilityProperties.AbilityDuration.m_strValue6 → 7file diff ↗
1
BUFFSpirit Power7→8+14.3%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.TechPower.m_strValue7 → 8file diff ↗
2
NERFCooldown26s→40s+53.8%
abilities.vdata › upgrade_vex_barrier › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 40file diff ↗NERFDuration12s→10s-16.7%
abilities.vdata › upgrade_vex_barrier › m_mapAbilityProperties.AbilityDuration.m_strValue12 → 10file diff ↗BUFFCooldown38s→35s-7.9%
abilities.vdata › upgrade_discord › m_mapAbilityProperties.AbilityCooldown.m_strValue38 → 35file diff ↗BUFFMax Health per second3.25%→3.5%+7.7%
abilities.vdata › upgrade_discord › m_mapAbilityProperties.MaxHealthPercentAsDPS.m_strValue3.25 → 3.5file diff ↗NERFAbility Cooldown Reduction6%→4%-33.3%
abilities.vdata › upgrade_discord › m_mapAbilityProperties.CooldownReduction.m_strValue6 → 4file diff ↗NERFFull Invis Distance50m→30m-40.0%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.FullInvisDistance.m_strValue"50m" → "30m"file diff ↗NERFSpot Radius20m→18m-10.0%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.SpottedRadius.m_strValue"20m" → "18m"file diff ↗NEWDamage (spirit scaling)0.3
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale— → 0.3file diff ↗BUFFDamage0→100
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.Damage.m_strValue0 → 100file diff ↗DELComponent ItemsSpirit Sap
abilities.vdata › upgrade_targeted_silence › m_vecComponentItems["upgrade_spirit_sap"] → —file diff ↗DELResist Reduction Duration12s
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.ResistReductionDuration.m_strValue12 → —file diff ↗This update's notes: no line mentions thisDELSpirit Power-24
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.TechPowerReduction.m_strValue-24 → —file diff ↗DELSpirit Resist-12%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.MagicResistReduction.m_strValue-12 → —file diff ↗BUFFSpirit Resist14%→15%+7.1%
abilities.vdata › upgrade_proc_silence › m_mapAbilityProperties.TechResist.m_strValue14 → 15file diff ↗BUFFCooldown10s→9s-10.0%
abilities.vdata › upgrade_spellbreaker › m_mapAbilityProperties.AbilityCooldown.m_strValue10 → 9file diff ↗BUFFFire Rate10%→12%+20.0%
abilities.vdata › upgrade_enchanted_holsters › m_mapAbilityProperties.BonusFireRate.m_strValue10 → 12file diff ↗NERFAbility Cooldown Reduction12%→6%-50.0%
abilities.vdata › upgrade_enchanted_holsters › m_mapAbilityProperties.CooldownReduction.m_strValue12 → 6file diff ↗
1
BUFFCooldown35s→25s-28.6%
abilities.vdata › upgrade_spirit_sap › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 25file diff ↗
12
BUFFDamage Threshold150→225+50.0%
abilities.vdata › upgrade_spirit_bubble › m_mapAbilityProperties.DamageThreshold.m_strValue150 → 225file diff ↗NERFBarrier Duration8s→7s-12.5%
abilities.vdata › upgrade_spirit_bubble › m_mapAbilityProperties.BarrierDuration.m_strValue8 → 7file diff ↗NERFCooldown35s→45s+28.6%
abilities.vdata › upgrade_spirit_bubble › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 45file diff ↗NEWLight Melee Scale70
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.LightMeleeScale.m_strValue— → 70file diff ↗DELLight Melee Cooldown Mult2
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.LightMeleeCooldownMult.m_strValue2 → —file diff ↗BUFFFire Rate30%→35%+16.7%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusFireRate.m_strValue30 → 35file diff ↗NERFAbility Cooldown Reduction20%→12%-40.0%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.CooldownReduction.m_strValue20 → 12file diff ↗
1
NERFCooldown14s→32s+128.6%
abilities.vdata › upgrade_split_shot › m_mapAbilityProperties.AbilityCooldown.m_strValue14 → 32file diff ↗NERFAbility Cooldown Reduction25%→20%-20.0%
abilities.vdata › upgrade_cooldown_reduction › m_mapAbilityProperties.CooldownReduction.m_strValue25 → 20file diff ↗BUFFDamage on Jump (spirit scaling)0.1395→0.19+36.2%
abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.BonusPerChain.m_subclassScaleFunction.m_flStatScale0.1395 → 0.19file diff ↗BUFFShock Damage (spirit scaling)0.1395→0.19+36.2%
abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.DamagePerChain.m_subclassScaleFunction.m_flStatScale0.1395 → 0.19file diff ↗NERFDamage on Jump40→33-17.5%
abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.BonusPerChain.m_strValue40 → 33file diff ↗This update's notes: no line mentions thisNERFShock Damage40→33-17.5%
abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.DamagePerChain.m_strValue40 → 33file diff ↗BUFFDuration3s→4s+33.3%
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.DotDuration.m_strValue3 → 4file diff ↗NERFAbility Cooldown Reduction30%→25%-16.7%
abilities.vdata › upgrade_transcendent_cooldown › m_mapAbilityProperties.CooldownReduction.m_strValue30 → 25file diff ↗NERFItem Cooldown Reduction30%→25%-16.7%
abilities.vdata › upgrade_transcendent_cooldown › m_mapAbilityProperties.ItemCooldownReduction.m_strValue30 → 25file diff ↗NERFBullet Resist35%→30%-14.3%
abilities.vdata › upgrade_warp_stone › m_mapAbilityProperties.BulletResist.m_strValue35 → 30file diff ↗
2
NERFBarrier Duration8s→7s-12.5%
abilities.vdata › upgrade_weapon_shielding › m_mapAbilityProperties.BarrierDuration.m_strValue8 → 7file diff ↗NERFCooldown35s→45s+28.6%
abilities.vdata › upgrade_weapon_shielding › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 45file diff ↗BUFFWeapon Damage30%→35%+16.7%
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue30 → 35file diff ↗
1
UPHealth3500→4250+21.4%
npc_units.vdata › alt_npc_boss_tier1 › m_nMaxHealth3500 → 4250file diff ↗
NEWSight Range36m
npc_units.vdata › alt_npc_boss_tier2 › m_flSightRange— → 1417.32file diff ↗NEWStomp Damage Trooper Rate0.3
npc_units.vdata › alt_npc_boss_tier2 › m_flStompDamageTrooperRate— → 0.3file diff ↗UPHealth9200→12880+40.0%
npc_units.vdata › alt_npc_boss_tier2 › m_nMaxHealth9200 → 12880file diff ↗DOWNInvulnerability aura range34m→22m-35.3%
npc_units.vdata › alt_npc_boss_tier2 › m_flInvulModifierRange1338.58 → 866.142file diff ↗DOWNPlayer Initial Sight Range30.48m→22m-27.8%
npc_units.vdata › alt_npc_boss_tier2 › m_flPlayerInitialSightRange1200 → 866file diff ↗DOWNSight range vs heroes40.64m→23.98m-41.0%
npc_units.vdata › alt_npc_boss_tier2 › m_flSightRangePlayers1600 → 944file diff ↗UPStomp Damage (% max HP)10→15+50.0%
npc_units.vdata › alt_npc_boss_tier2 › m_flStompDamageMaxHealthPercent10 → 15file diff ↗DOWNStomp Impact Radius23m→14.5m-37.0%
npc_units.vdata › alt_npc_boss_tier2 › m_flStompImpactRadius905.51 → 570.8661file diff ↗MECHNearby Enemy Resist › Resist Values#6 40 → 35 · #7 50 → 40
npc_units.vdata › alt_npc_boss_tier2 › m_NearbyEnemyResist.m_flResistValues[0, 0, 0, 20, 30, 40, 50] → [0, 0, 0, 20, 30, 35, 40]file diff ↗This update's notes: no line mentions this
NEWSight Range36m
npc_units.vdata › alt_npc_boss_tier2_weak › m_flSightRange— → 1417.32file diff ↗NEWStomp Damage Trooper Rate0.3
npc_units.vdata › alt_npc_boss_tier2_weak › m_flStompDamageTrooperRate— → 0.3file diff ↗UPHealth5800→12880+122.1%
npc_units.vdata › alt_npc_boss_tier2_weak › m_nMaxHealth5800 → 12880file diff ↗This update's notes: no line mentions thisDOWNInvulnerability aura range34m→22m-35.3%
npc_units.vdata › alt_npc_boss_tier2_weak › m_flInvulModifierRange1338.58 → 866.142file diff ↗DOWNPlayer Initial Sight Range30.48m→22m-27.8%
npc_units.vdata › alt_npc_boss_tier2_weak › m_flPlayerInitialSightRange1200 → 866file diff ↗DOWNSight range vs heroes40.64m→23.98m-41.0%
npc_units.vdata › alt_npc_boss_tier2_weak › m_flSightRangePlayers1600 → 944file diff ↗UPStomp Damage (% max HP)10→15+50.0%
npc_units.vdata › alt_npc_boss_tier2_weak › m_flStompDamageMaxHealthPercent10 → 15file diff ↗DOWNStomp Impact Radius23m→14.5m-37.0%
npc_units.vdata › alt_npc_boss_tier2_weak › m_flStompImpactRadius905.51 → 570.8661file diff ↗MECHNearby Enemy Resist › Resist Values#6 40 → 35 · #7 50 → 40
npc_units.vdata › alt_npc_boss_tier2_weak › m_NearbyEnemyResist.m_flResistValues[0, 0, 0, 20, 30, 40, 50] → [0, 0, 0, 20, 30, 35, 40]file diff ↗This update's notes: no line mentions this
1
UPHealth3500→4250+21.4%
npc_units.vdata › npc_boss_tier1 › m_nMaxHealth3500 → 4250file diff ↗
NEWSight Range36m
npc_units.vdata › npc_boss_tier2 › m_flSightRange— → 1417.32file diff ↗NEWStomp Damage Trooper Rate0.3
npc_units.vdata › npc_boss_tier2 › m_flStompDamageTrooperRate— → 0.3file diff ↗UPHealth9200→12880+40.0%
npc_units.vdata › npc_boss_tier2 › m_nMaxHealth9200 → 12880file diff ↗DOWNInvulnerability aura range34m→22m-35.3%
npc_units.vdata › npc_boss_tier2 › m_flInvulModifierRange1338.58 → 866.142file diff ↗DOWNPlayer Initial Sight Range30.48m→22m-27.8%
npc_units.vdata › npc_boss_tier2 › m_flPlayerInitialSightRange1200 → 866file diff ↗DOWNSight range vs heroes40.64m→23.98m-41.0%
npc_units.vdata › npc_boss_tier2 › m_flSightRangePlayers1600 → 944file diff ↗UPStomp Damage (% max HP)10→15+50.0%
npc_units.vdata › npc_boss_tier2 › m_flStompDamageMaxHealthPercent10 → 15file diff ↗DOWNStomp Impact Radius23m→14.5m-37.0%
npc_units.vdata › npc_boss_tier2 › m_flStompImpactRadius905.51 → 570.8661file diff ↗MECHNearby Enemy Resist › Resist Values#6 40 → 35 · #7 50 → 40
npc_units.vdata › npc_boss_tier2 › m_NearbyEnemyResist.m_flResistValues[0, 0, 0, 20, 30, 40, 50] → [0, 0, 0, 20, 30, 35, 40]file diff ↗This update's notes: no line mentions this
NEWSight Range36m
npc_units.vdata › npc_boss_tier2_weak › m_flSightRange— → 1417.32file diff ↗NEWStomp Damage Trooper Rate0.3
npc_units.vdata › npc_boss_tier2_weak › m_flStompDamageTrooperRate— → 0.3file diff ↗UPHealth5800→12880+122.1%
npc_units.vdata › npc_boss_tier2_weak › m_nMaxHealth5800 → 12880file diff ↗This update's notes: no line mentions thisDOWNInvulnerability aura range34m→22m-35.3%
npc_units.vdata › npc_boss_tier2_weak › m_flInvulModifierRange1338.58 → 866.142file diff ↗DOWNPlayer Initial Sight Range30.48m→22m-27.8%
npc_units.vdata › npc_boss_tier2_weak › m_flPlayerInitialSightRange1200 → 866file diff ↗DOWNSight range vs heroes40.64m→23.98m-41.0%
npc_units.vdata › npc_boss_tier2_weak › m_flSightRangePlayers1600 → 944file diff ↗UPStomp Damage (% max HP)10→15+50.0%
npc_units.vdata › npc_boss_tier2_weak › m_flStompDamageMaxHealthPercent10 → 15file diff ↗DOWNStomp Impact Radius23m→14.5m-37.0%
npc_units.vdata › npc_boss_tier2_weak › m_flStompImpactRadius905.51 → 570.8661file diff ↗MECHNearby Enemy Resist › Resist Values#6 40 → 35 · #7 50 → 40
npc_units.vdata › npc_boss_tier2_weak › m_NearbyEnemyResist.m_flResistValues[0, 0, 0, 20, 30, 40, 50] → [0, 0, 0, 20, 30, 35, 40]file diff ↗This update's notes: no line mentions thisUPHealth per Minute200→230+15.0%
npc_units.vdata › npc_super_neutral › m_iHealthGainPerMinute200 → 230file diff ↗UPStarting Health13000→14000+7.7%
npc_units.vdata › npc_super_neutral › m_iStartingHealth13000 → 14000file diff ↗BUFFSoul Bounty110→121+10.0%
npc_units.vdata › neutral_base › m_flGoldReward110 → 121file diff ↗UPRetaliate Damage60→80+33.3%
npc_units.vdata › neutral_sinners_sacrifice › m_flRetaliateDamage60 → 80file diff ↗BUFFSoul Bounty84→92+9.5%
npc_units.vdata › neutral_trooper_normal › m_flGoldReward84 → 92file diff ↗UPBullet Damage7→8.75+25.0%
npc_units.vdata › neutral_trooper_normal › m_mapWeaponInfos.primary.m_flBulletDamage7 → 8.75file diff ↗UPHealth500→575+15.0%
npc_units.vdata › neutral_trooper_normal › m_nMaxHealth500 → 575file diff ↗UPPassive › Ability Damage Reduction30%→40%+33.3%
npc_units.vdata › neutral_trooper_normal › m_vecIntrinsicModifiers{normal_neutral_bullet_armor}.m_vecScriptValues{MODIFIER_VALUE_ABILITY_DAMAGE_REDUCTION_PERCENT}.m_value30 → 40file diff ↗BUFFSoul Bounty225→247+9.8%
npc_units.vdata › neutral_trooper_strong › m_flGoldReward225 → 247file diff ↗UPBullet Damage10→13+30.0%
npc_units.vdata › neutral_trooper_strong › m_mapWeaponInfos.primary.m_flBulletDamage10 → 13file diff ↗UPHealth1760→2024+15.0%
npc_units.vdata › neutral_trooper_strong › m_nMaxHealth1760 → 2024file diff ↗UPPassive › Ability Damage Reduction35%→50%+42.9%
npc_units.vdata › neutral_trooper_strong › m_vecIntrinsicModifiers{strong_neutral_bullet_armor}.m_vecScriptValues{MODIFIER_VALUE_ABILITY_DAMAGE_REDUCTION_PERCENT}.m_value35 → 50file diff ↗BUFFSoul Bounty51→56+9.8%
npc_units.vdata › neutral_trooper_weak › m_flGoldReward51 → 56file diff ↗UPBullet Damage3→3.45+15.0%
npc_units.vdata › neutral_trooper_weak › m_mapWeaponInfos.primary.m_flBulletDamage3 → 3.45file diff ↗UPHealth200→230+15.0%
npc_units.vdata › neutral_trooper_weak › m_nMaxHealth200 → 230file diff ↗
3
DOWNRejuvenator buff › Fire Rate15→0-100.0%
npc_units.vdata › citadel_item_pickup_rejuv › m_RebirthModifier.m_vecScriptValues{MODIFIER_VALUE_FIRE_RATE}.m_value15 → 0file diff ↗DOWNRejuvenator buff › Health Max10%→0%-100.0%
npc_units.vdata › citadel_item_pickup_rejuv › m_RebirthModifier.m_vecScriptValues{MODIFIER_VALUE_HEALTH_MAX_PERCENT}.m_value10 → 0file diff ↗DOWNRejuvenator buff › Spirit Damage15%→0%-100.0%
npc_units.vdata › citadel_item_pickup_rejuv › m_RebirthModifier.m_vecScriptValues{MODIFIER_VALUE_TECH_DAMAGE_PERCENT}.m_value15 → 0file diff ↗DOWNRejuvenator buff › Fire Rate15→0-100.0%
npc_units.vdata › citadel_item_pickup_rejuv_herotest › m_RebirthModifier.m_vecScriptValues{MODIFIER_VALUE_FIRE_RATE}.m_value15 → 0file diff ↗DOWNRejuvenator buff › Health Max10%→0%-100.0%
npc_units.vdata › citadel_item_pickup_rejuv_herotest › m_RebirthModifier.m_vecScriptValues{MODIFIER_VALUE_HEALTH_MAX_PERCENT}.m_value10 → 0file diff ↗DOWNRejuvenator buff › Spirit Damage15%→0%-100.0%
npc_units.vdata › citadel_item_pickup_rejuv_herotest › m_RebirthModifier.m_vecScriptValues{MODIFIER_VALUE_TECH_DAMAGE_PERCENT}.m_value15 → 0file diff ↗NEWLevel 35 added1 ability point · boon · 47000 souls
NEWLevel 36 added1 ability point · boon · 49000 souls
BUFFSpirit investment at 4,800–28,800 souls: bonus · 6 rows+25% … +80%
BUFFSpirit investment at 16,000 souls: bonus56→76+35.7%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Tech{16000}.flBonus56 → 76file diff ↗BUFFSpirit investment at 22,400 souls: bonus69→89+29.0%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Tech{22400}.flBonus69 → 89file diff ↗BUFFSpirit investment at 28,800 souls: bonus81→101+24.7%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Tech{28800}.flBonus81 → 101file diff ↗BUFFSpirit investment at 4,800 souls: bonus25→45+80.0%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Tech{4800}.flBonus25 → 45file diff ↗BUFFSpirit investment at 7,200 souls: bonus32→52+62.5%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Tech{7200}.flBonus32 → 52file diff ↗BUFFSpirit investment at 9,600 souls: bonus44→64+45.5%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Tech{9600}.flBonus44 → 64file diff ↗BUFFVitality investment at 4,800–28,800 souls: bonus · 6 rows+27% … +54%
BUFFVitality investment at 16,000 souls: bonus36→48+33.3%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Armor{16000}.flBonus36 → 48file diff ↗BUFFVitality investment at 22,400 souls: bonus40→52+30.0%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Armor{22400}.flBonus40 → 52file diff ↗BUFFVitality investment at 28,800 souls: bonus44→56+27.3%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Armor{28800}.flBonus44 → 56file diff ↗BUFFVitality investment at 4,800 souls: bonus22→34+54.5%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Armor{4800}.flBonus22 → 34file diff ↗BUFFVitality investment at 7,200 souls: bonus27→39+44.4%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Armor{7200}.flBonus27 → 39file diff ↗BUFFVitality investment at 9,600 souls: bonus32→44+37.5%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_Armor{9600}.flBonus32 → 44file diff ↗BUFFWeapon investment at 4,800–28,800 souls: bonus · 6 rows+17% … +69%
BUFFWeapon investment at 16,000 souls: bonus75→95+26.7%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{16000}.flBonus75 → 95file diff ↗BUFFWeapon investment at 22,400 souls: bonus95→115+21.1%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{22400}.flBonus95 → 115file diff ↗BUFFWeapon investment at 28,800 souls: bonus115→135+17.4%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{28800}.flBonus115 → 135file diff ↗BUFFWeapon investment at 4,800 souls: bonus29→49+69.0%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{4800}.flBonus29 → 49file diff ↗BUFFWeapon investment at 7,200 souls: bonus40→60+50.0%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{7200}.flBonus40 → 60file diff ↗BUFFWeapon investment at 9,600 souls: bonus60→80+33.3%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{9600}.flBonus60 → 80file diff ↗NERFStamina Cooldown5s→5.26s-5.0%
heroes.vdata › @shared › m_mapStartingStats.EStaminaRegenPerSecond0.2 → 0.19file diff ↗
1
NERFT2: Damage22→19.8-10.0%
abilities.vdata › citadel_ability_chain_lightning › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus22 → 19.799999file diff ↗
2
DOWNBeam Length1600m→1250m-21.9%
abilities.vdata › citadel_ability_tier2boss_laser_beam › m_mapAbilityProperties.PathLength.m_strValue1600 → 1250file diff ↗This update's notes: no line mentions thisDOWNCast Range1800m→1375m-23.6%
abilities.vdata › citadel_ability_tier2boss_laser_beam › m_mapAbilityProperties.AbilityCastRange.m_strValue1800 → 1375file diff ↗
42
NEWAura › Lingers after leaving4s
abilities.vdata › citadel_ability_tier2boss_rocket_barrage › m_AuraModifier.m_flModifierProvidedByAuraDuration— → 4file diff ↗NEWBullet Resist-10%
abilities.vdata › citadel_ability_tier2boss_rocket_barrage › m_mapAbilityProperties.BulletArmorReduction.m_strValue— → -10file diff ↗NEWFire DPS Trooper Factor0.3
abilities.vdata › citadel_ability_tier2boss_rocket_barrage › m_mapAbilityProperties.FireDPSTrooperFactor.m_strValue— → 0.3file diff ↗This update's notes: no line mentions thisNEWSpirit Resist Reduction-10
abilities.vdata › citadel_ability_tier2boss_rocket_barrage › m_mapAbilityProperties.TechArmorReduction.m_strValue— → -10file diff ↗UPFire Radius5m→6m+20.0%
abilities.vdata › citadel_ability_tier2boss_rocket_barrage › m_mapAbilityProperties.FireRadius.m_strValue"5m" → "6m"file diff ↗UPRadius5m→6m+20.0%
abilities.vdata › citadel_ability_tier2boss_rocket_barrage › m_mapAbilityProperties.Radius.m_strValue"5m" → "6m"file diff ↗Technical (1)
NEWAura › Remove Provided Modifier On Aura Removalyes
abilities.vdata › citadel_ability_tier2boss_rocket_barrage › m_AuraModifier.m_bRemoveProvidedModifierOnAuraRemoval— → truefile diff ↗DOWNActivation Distance600→472.44-21.3%
abilities.vdata › citadel_ability_tier2boss_stomp › m_mapAbilityProperties.ActivationDistance.m_strValue600 → 472.441file diff ↗This update's notes: no line mentions thisUPCast Delay0s→1.5s
abilities.vdata › citadel_ability_tier2boss_stomp › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 1.5file diff ↗This update's notes: no line mentions thisDOWNCast Range500m→472.44m-5.5%
abilities.vdata › citadel_ability_tier2boss_stomp › m_mapAbilityProperties.AbilityCastRange.m_strValue500 → 472.441file diff ↗DOWNCooldown10s→6s-40.0%
abilities.vdata › citadel_ability_tier2boss_stomp › m_mapAbilityProperties.AbilityCooldown.m_strValue10 → 6file diff ↗BUFFPowerup: Tech Power (late game)40→65+62.5%
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_TECH_POWER}.m_valueMax40 → 65file diff ↗This update's notes: no line mentions thisNERFPowerup: Cooldown Reduction (late game)25.5→20-21.6%
misc.vdata › casting_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE}.m_valueMax25.5 → 20file diff ↗DOWNEffect › Cooldown Reduction0.75%→0.5%-33.3%
misc.vdata › cd_permanent_pickup › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE}.m_value0.75 → 0.5file diff ↗DOWNEffect › Cooldown Reduction1%→0.75%-25.0%
misc.vdata › cd_permanent_pickup_lv2 › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE}.m_value1 → 0.75file diff ↗DOWNEffect › Cooldown Reduction1.5%→1%-33.3%
misc.vdata › cd_permanent_pickup_lv3 › m_sModifer.m_vecScriptValues{MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE}.m_value1.5 → 1file diff ↗UPLoot List Deck Size2→5+150.0%
misc.vdata › citadel_breakable_item_container › m_iLootListDeckSize2 → 5file diff ↗This update's notes: no line mentions thisUPLoot List Deck Size2→5+150.0%
misc.vdata › citadel_breakable_prop_drop_powerups › m_iLootListDeckSize2 → 5file diff ↗This update's notes: no line mentions thisNEWAdded to the game files · 14 fields
All fields (14)
NEWF Initial Spawn XY Speed85, 125
NEWF Initial Spawn Z Speed50, 50
NEWFall Gravity0.4
NEWHover Offset0.508m
NEWInitial Vacuum Side Speed200, 200
NEWInitial Vacuum Up Speed100, 100
NEWPhysically Drop To The Ground On Spawnyes
NEWPickup Expiration Duration › Base18s
NEWPickup Expiration Duration › Max Value40s
NEWPickup Expiration Duration › Per Minute After Start4s
NEWPickup Expiration Duration › Start Minute10
NEWPickup Radius › Base18.01m
NEWPicup Is Vacuumyes
NEWSame Team Onlyyes
BUFFPowerup: Ammo Clip Size (early game)20→35+75.0%
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT}.m_valueMin20 → 35file diff ↗BUFFPowerup: Ammo Clip Size (late game)60→70+16.7%
misc.vdata › gun_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT}.m_valueMax60 → 70file diff ↗MECHvalue#2 0.65 → 0.54 · #3 0.28 → 0.36 · #4 0.15 → 0.25 · #5 0.12 → 0.2 · #6 0.08 → 0.16
generic_data.vdata › m_flTrooperKillGoldShareFrac › value[1, 0.65, 0.28, 0.15, 0.12, 0.08] → [1, 0.54, 0.36, 0.25, 0.2, 0.16]file diff ↗NEWAdded to the game files · 22 fields
All fields (22)
NEWAOE Radius30m
NEWAOE Target Flags—
NEWAOE Target Types+hero friendly+trooper friendly
NEWF Initial Spawn XY Speed0, 0
NEWF Initial Spawn Z Speed50, 200
NEWInitial Vacuum Side Speed0, 0
NEWInitial Vacuum Up Speed400, 400
NEWMissing % Regen › Base10
NEWPhysically Drop To The Ground On Spawnyes
NEWPickup Expiration Duration › Base18s
NEWPickup Expiration Duration › Max Value40s
NEWPickup Expiration Duration › Per Minute After Start2s
NEWPickup Expiration Duration › Start Minute10
NEWPickup Radius › Base18.01m
NEWPicup Is Vacuumyes
NEWRegen Duration1s
NEWRegen Fixed › Base75
NEWRegen Fixed › Per Minute After Start2
NEWRegen effectModifier Attribute Multiple
NEWSame Team Onlyyes
NEWSolid Radius0.254m
NEWUse Fixed Durationnow
NEWAdded to the game files · 22 fields
All fields (22)
NEWAOE Radius30m
NEWAOE Target Flags—
NEWAOE Target Types+hero friendly+trooper friendly
NEWF Initial Spawn XY Speed0, 0
NEWF Initial Spawn Z Speed50, 200
NEWInitial Vacuum Side Speed0, 0
NEWInitial Vacuum Up Speed400, 400
NEWMissing % Regen › Base10
NEWPhysically Drop To The Ground On Spawnyes
NEWPickup Expiration Duration › Base18s
NEWPickup Expiration Duration › Max Value40s
NEWPickup Expiration Duration › Per Minute After Start2s
NEWPickup Expiration Duration › Start Minute10
NEWPickup Radius › Base18.01m
NEWPicup Is Vacuumyes
NEWRegen Duration1s
NEWRegen Fixed › Base75
NEWRegen Fixed › Per Minute After Start2
NEWRegen effectModifier Attribute Multiple
NEWSame Team Onlyyes
NEWSolid Radius0.254m
NEWUse Fixed Durationnow
BUFFDuration0.6s→0.9s+50.0%
modifiers.vdata › modifier_citadel_catapult_damage_watcher › m_flDuration0.6 → 0.9file diff ↗BUFFMax Reduction21→24+14.3%
modifiers.vdata › modifier_crowd_control_diminish_watcher › m_flMaxReduction21 → 24file diff ↗BUFFReduction Per Modifier7→8+14.3%
modifiers.vdata › modifier_crowd_control_diminish_watcher › m_flReductionPerModifier7 → 8file diff ↗BUFFPowerup: Stamina (early game)1→2+100.0%
misc.vdata › movement_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_STAMINA}.m_valueMin1 → 2file diff ↗
1
BUFFSpawn Interval180s→120s-33.3%
misc.vdata › neutral_camp_weak › m_iSpawnIntervalInSeconds180 → 120file diff ↗NEWAdded to the game files · 17 fields
All fields (17)
NEWAOE Radius30m
NEWAOE Target Flags—
NEWAOE Target Types+hero friendly+trooper friendly
NEWHeal Fixed › Base75
NEWHeal Fixed › Per Minute After Start2
NEWInitial Vacuum Side Speed50, 200
NEWInitial Vacuum Up Speed100, 100
NEWMissing % Regen › Base10
NEWPickup Expiration Duration › Base18s
NEWPickup Expiration Duration › Max Value40s
NEWPickup Expiration Duration › Per Minute After Start2s
NEWPickup Expiration Duration › Start Minute10
NEWPickup Radius › Base18.01m
NEWPicup Is Vacuumyes
NEWRegen effectModifier Attribute Multiple
NEWSame Team Onlyyes
NEWUse Fixed Durationnow

NEWPowerup: Health Regen Per Second (early game)4
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND}.m_valueMin— → 4file diff ↗NEWPowerup: Health Regen Per Second (late game)40
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND}.m_valueMax— → 40file diff ↗BUFFPowerup: Health Max (late game)700→750+7.1%
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_HEALTH_MAX}.m_valueMax700 → 750file diff ↗This update's notes: no line mentions thisDELPowerup: Regen Max Health % Per Second (early game)0.5
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND}.m_valueMin0.5 → —file diff ↗DELPowerup: Regen Max Health % Per Second (late game)1.5
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND}.m_valueMax1.5 → —file diff ↗Technical (2)
NEWEffect › Health Regen Per Second › Modifier ValueHealth Regen Per Second
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND}.m_eModifierValue— → "MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND"file diff ↗DELEffect › Regen Max Health % Per Second › Modifier ValueRegen Max Health Percent Per Second
misc.vdata › survival_powerup_pickup › m_sModifer.m_vecModifierValues{MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND}.m_eModifierValue"MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND" → —file diff ↗
1
DOWNOrb Claim Window0.07→0.06-14.3%
misc.vdata › xp_orb_neutral › m_flOrbClaimWindow0.07 → 0.06file diff ↗This update's notes: no line mentions this
1
DOWNOrb Claim Window0.07→0.06-14.3%
misc.vdata › xp_orb_siege_trooper › m_flOrbClaimWindow0.07 → 0.06file diff ↗This update's notes: no line mentions this
1
DOWNOrb Claim Window0.07→0.06-14.3%
misc.vdata › xp_orb_spawner › m_flOrbClaimWindow0.07 → 0.06file diff ↗This update's notes: no line mentions this
1
DOWNOrb Claim Window0.07→0.06-14.3%
misc.vdata › xp_orb_trooper › m_flOrbClaimWindow0.07 → 0.06file diff ↗This update's notes: no line mentions thisCosmetic fields changed: audio 5, ui 71, visual 27.
Text changes25
- Plot Armor · T1 descriptionNEW On Barrier: +[Bonus Fire Rate]% Fire Rate
- Plot Armor · T2 descriptionOn Barrier: +[Bonus Fire Rate]% Fire Rate→+[Combat Barrier]Barrier and +[Ability Duration]s Duration
- Alchemical Flask · T2 descriptionNEW +[Damage] Damage and +[Radius]m Radius
- Stat name+0.75% Cooldown Reduction→+0.5% Cooldown Reduction
- cd permanent pickup label lv2+1% Cooldown Reduction→+0.75% Cooldown Reduction
- cd permanent pickup label lv3+1.5% Cooldown Reduction→+1% Cooldown Reduction
- Sticky Bomb · T3 descriptionOn Attach: [Outgoing Damage Percent]% Outgoing Damage for [Debuff Duration]s→On Cast: +[Movement Speed Bonus]m/s for [Movement Speed Bonus Duration]s
- Rocket barrage/modifier tier2boss rocket damage aura/modifier tier2boss rocket damage aura debuffNEW Rocket Barrage
- flexslotunlockedslot01DEL You've unlocked an extra slot for killing three of the Enemy Guardians
- flexslotunlockedslot03You've unlocked an extra slot for killing three of the Enemy Walkers→You've unlocked an extra slot for killing two of the Enemy Walkers
- flexslotunlockedslot04You've unlocked an extra slot for killing a set of Base Guardians→You've unlocked an extra slot for killing all of the Enemy Walkers
- Traveler · descriptionChanneled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain move speed as well as fire rate until your next reload.→Channeled. Target a friendly objective, ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain move speed as well as fire rate until your next reload.
- Traveler · T1 descriptionNEW +[Bonus Move Speed] m Move Speed and [Ability Cooldown]s Cooldown
- modicontooltip unlockslot01DEL Unlocked after your team destroys three enemy Guardians
- modicontooltip unlockslot03Unlocked after your team destroys three enemy Walkers→Unlocked after your team destroys two enemy Walkers
- modicontooltip unlockslot04Unlocked after your team destroys a set of Base Guardians→Unlocked after your team destroys three enemy Walkers
- Capacitor · descriptionLaunch a projectile that deals spirit icondamage, removes all their non-ultimate buffs and applies a strong slow that recovers over time.→Launch a projectile that deals spirit icondamage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
- Cheat Death · unkillable passiveWhen you would take lethal damage, instead become temporarily death immune. · · While death immune, you deal reduced damage, have reduced healing and move slower.→When you would take lethal damage, instead become temporarily death immune and removes all non-stun debuffs. · · While death immune, you deal reduced damage, have reduced healing and move slower.
- Cursed Relic · descriptionCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage.→Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.
- Spirit Snatch · descriptionWhen you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power. · · Cooldown is [Light Melee Cooldown Mult]x longer for Light Melee hits.→When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power. · · Effects are reduced by [Light Melee Scale]% for Light Melee hits.
- Silence Wave · descriptionLaunch an expanding projectile which Silences enemies for a short duration. Affected enemies also have their Spirit Resist and Spirit Power reduced for a longer duration. · · Silence does not interrupt channeling abilities.→Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. · · Silence does not interrupt channeling abilities.
- Splatter · T1 descriptionNEW +[Damage] Damage and +[Radius]m Radius
- Splatter · T2 descriptionDEL +[Damage] Damage and +[Radius]m Radius
- Splatter · T3 descriptionBounces [Max Bounces] times→Bounces [Max Bounces] times and improves Spirit Scaling
- The Cube · T2 descriptionNEW +[Bonus Health Regen] Health Regen and +[Ability Duration]s Duration
Game files242
- data+0 / −0 / ~7
- hero_model+2 / −0 / ~128
- material+9 / −0 / ~1
- other+0 / −0 / ~3
- particles+60 / −0 / ~8
- sound+15 / −0 / ~3
- ui+0 / −0 / ~6
Hero model folders: _prefabs (added), abrams (modified), archer (modified), astro (modified), bebop (modified), bookworm (modified), chrono (modified), digger (modified), doorman_v2 (modified), drifter (modified), dynamo (modified), frank (modified), geist (modified), gigawatt_prisoner (modified), haze (modified), hornet_v3 (modified), inferno_v4 (modified), ivy (modified), kelvin_v2 (modified), lash (modified), magician_v2 (modified), mcginnis (modified), mirage_v2 (modified), nano (modified), pocket (modified), punkgoat (modified), shiv (modified), vampirebat (modified), viper (modified), viscous (modified), warden (modified), wraith (modified), yamato_v2 (modified)