Builds / Build 6169

Build 6169

Tracked 2026-01-26 22:00 UTC · game build date Jan 26 2026 13:48:08 · part of Rem Enters The City That Never Sleeps · 2026-01-26 · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ misc.vdata ↗
18
entities with gameplay changes
494
gameplay fields
108
text changes
0
console variables

Gameplay data

Graves
11
Base stats11
heroes.vdata › hero_necro › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.1 → 0.06file diff ↗No patch notes for this update
heroes.vdata › hero_necro › m_mapScalingStats.EBulletDamage.flScale0.03 → —file diff ↗No patch notes for this update
Technical (2)
heroes.vdata › hero_necro › m_mapScalingStats— → "{}"file diff ↗No patch notes for this update
heroes.vdata › hero_necro › m_mapScalingStats.EBulletDamage.eScalingStat"ETechPower" → —file diff ↗No patch notes for this update
Rem
1211
Base stats1211
heroes.vdata › hero_familiar › m_mapStartingStats.EMeleeResist— → -5file diff ↗No patch notes for this update
heroes.vdata › hero_familiar › m_mapStartingStats.EGroundDashDuration0.7 → 0.68file diff ↗No patch notes for this update
heroes.vdata › hero_familiar › m_mapStartingStats.ESprintSpeed1.6 → 4file diff ↗No patch notes for this update
heroes.vdata › hero_familiar › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL30 → 29file diff ↗No patch notes for this update
heroes.vdata › hero_familiar › m_bPrereleaseOnlytrue → falsefile diff ↗No patch notes for this update
Naptime
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.18file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "24m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.AbilityChannelTime.m_strValue— → 1.9file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 175file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.Height.m_strValue— → "20m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.MinSleepTime.m_strValue— → 0.5file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.MoveSpeedAndDashSlowPct.m_strValue— → 25file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.Radius.m_strValue— → "20m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.SleepDamageThreshold.m_strValue— → 100file diff ↗No patch notes for this update
All fields (49)
Pillow Toss
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.2file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.CDReduceOnPillowHit.m_strValue— → 4file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.3file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "40m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → 12file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.AbilityCharges.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 25file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.Damage.m_strValue— → 75file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.FadingSlowPercent.m_strValue— → 45file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.OrbsToFire.m_strValue— → 1file diff ↗No patch notes for this update
All fields (28)
Alt weapon
abilities.vdata › ability_familiar_alt_weapon › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_alt_weapon › m_mapAbilityProperties.AmmoConsumedPct.m_strValue— → 50file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_alt_weapon › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.01file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_alt_weapon › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → "2.5m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_alt_weapon › m_mapAbilityProperties.ChannelTimePerBulletPct.m_strValue— → 50file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_alt_weapon › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_alt_weapon › m_mapAbilityProperties.CycleTimePct.m_strValue— → 75file diff ↗No patch notes for this update
All fields (42)
Tag Along
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.5file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "23m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → "5m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 40file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.AbilityDuration.m_strValue— → 5.5file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.HealingPerSecond.m_strValue— → 28file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.HopOutLockoutDuration.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.MissingHealthBurstPct.m_strValue— → 15file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.BonusMoveSpeed.m_strValue— → "4m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach › m_mapAbilityProperties.HealthRegenDuration.m_strValue— → 3file diff ↗No patch notes for this update
All fields (43)
Hop To Ally
abilities.vdata › ability_familiar_attach_trigger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach_trigger › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "30m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach_trigger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_attach_trigger › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
All fields (13)
Clone
abilities.vdata › ability_familiar_clone › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clone › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clone › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "20m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clone › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clone › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clone › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 85file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clone › m_mapAbilityProperties.AbilityDuration.m_strValue— → 10file diff ↗No patch notes for this update
All fields (8)
Clone end
abilities.vdata › ability_familiar_clone_end › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clone_end › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clone_end › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
All fields (5)
Clonesingle
abilities.vdata › ability_familiar_clonesingle › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clonesingle › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clonesingle › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clonesingle › m_mapAbilityProperties.AbilityDuration.m_strValue— → 5file diff ↗No patch notes for this update
All fields (44)
Clonesingle trigger
abilities.vdata › ability_familiar_clonesingle_trigger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clonesingle_trigger › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.2file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clonesingle_trigger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clonesingle_trigger › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_clonesingle_trigger › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 10file diff ↗No patch notes for this update
All fields (8)
Lil Helpers
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.ArmTime.m_strValue— → 0.1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.AuraAttackHeight.m_strValue— → "10m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.AuraRadius.m_strValue— → "10m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.AuraSoftRadius.m_strValue— → "10m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "45m"file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.Damage.m_strValue— → 20file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.PlayerInfestDuration.m_strValue— → 8file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.HelperChoreCooldownDuration.m_strValue— → 5file diff ↗No patch notes for this update
All fields (64)
Gun Damage
abilities.vdata › ability_familiar_primary_weapon_bubblegun › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_primary_weapon_bubblegun › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗No patch notes for this update
abilities.vdata › ability_familiar_primary_weapon_bubblegun › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗No patch notes for this update
All fields (56)
Melee
NEWAdded to the game files · 39 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_melee_familiar › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed1.3m/s
abilities.vdata › ability_melee_familiar › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → "1.3m"file diff ↗
NEWMelee Half Angle30
abilities.vdata › ability_melee_familiar › m_mapAbilityProperties.MeleeHalfAngle.m_strValue— → 30file diff ↗
NEWMelee Range5m
abilities.vdata › ability_melee_familiar › m_mapAbilityProperties.MeleeAttackLength.m_strValue— → "5m"file diff ↗
All fields (35)
NEWAbility TypeMelee
NEWActivationinstant cast
NEWAir Melee Up Scale20, -45, 1, 0.1
NEWAir heavy melee › Attack State Time0.3s
NEWAir heavy melee › Cooldown On Hit1s
NEWAir heavy melee › Cooldown On Miss1.3s
NEWAir heavy melee › Is Heavy Attacknow
NEWAir heavy melee › Movement Acc200000
NEWAir heavy melee › Triggerheavy
NEWBack Dash Dodge Distance1.27m
NEWBehaviour+castable while hidden+hidden+not silencable+no target+silent cast failure feedback
NEWBullet Velocity254m/s
NEWCollision Distance1.27m
NEWHeavy Melee Max Turn Rate700
NEWHeavy melee › Cooldown On Hit1s
NEWHeavy melee › Cooldown On Miss1.3s
NEWHeavy melee › Is Heavy Attacknow
NEWHeavy melee › Movement Acc200000
NEWHeavy melee › Triggerheavy
NEWMax Level1
NEWMelee Damage FlagsDflag Trigger Flinch
NEWParry Stun Time1.1s
NEWParry Window0.28
NEWSide Dash Dodge Distance1.14m
NEWSlide melee › Cooldown On Hit1s
NEWSlide melee › Cooldown On Miss1s
NEWSlide melee › Is Heavy Attacknow
NEWSlide melee › Knock Up Strength200
NEWSlide melee › Movement Acc3000
NEWSlide melee › Triggerheavy
NEWStart Trainedyes
NEWTargetingself
BUFFCan target+all enemies+enemy trophies
BUFFTargeting rules+hits small deployables+pierces invulnerability
NERFInterrupted by+asleep+stunned
Silver
1
Base stats1
heroes.vdata › hero_werewolf › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.1872 → 0.168file diff ↗No patch notes for this update
Many abilities & items
1
abilities.vdata › @shared › m_nAbilityTargetFlags"CITADEL_UNIT_TARGET_FLAG_PENETRATE_INVULNERABLE" → "CITADEL_UNIT_TARGET_FLAG_PENETRATE_INVULNERABLE | CITADEL_UNIT_TARGET_FLAG_ALLOW_SMALL_DEPLOYABLES"file diff ↗No patch notes for this update
Heroic Aura
1
abilities.vdata › upgrade_dps_aura › m_nAbilityTargetFlags— → "CITADEL_UNIT_TARGET_FLAG_PENETRATE_INVULNERABLE | CITADEL_UNIT_TARGET_FLAG_ALLOW_SMALL_DEPLOYABLES"file diff ↗No patch notes for this update
Dropped pickup (Necro)
11
misc.vdata › dropped_necro_pickup › m_flFallGravity0.15 → 0.6file diff ↗No patch notes for this update
misc.vdata › dropped_necro_pickup › m_flHoverOffset45 → 15file diff ↗No patch notes for this update

Cosmetic fields changed: ui 2, visual 2.

Text changes108
  • NaptimeNEW Naptime
  • Familiar ability 1/effectNEW Taking a snooze...
  • Naptime · descriptionNEW Rem's eyes cast your gaze forward, piercing walls and floors. Enemies in the gaze are slowed, reduced dash distance, and cannot use movement abilities. · · When the channel ends they fall asleep before waking up to a splitting headache that deals heavy spirit damage.
  • Naptime · T1 descriptionNEW -[Consume Stamina On Wake] Stamina On Wake and no Stamina Regen while sleeping
  • Naptime · T2 descriptionNEW Unstoppable and reduced damage while channeling
  • Pillow TossNEW Pillow Toss
  • Pillow Toss · descriptionNEW Throw your trusty pillow inflicting spirit damage and heavy knock back. · · Landing hits reduces the cooldown of your other abilities.
  • Pillow Toss · T2 descriptionNEW Applies -[Fire Rate Slow]% Fire Rate
  • Pillow Toss · T3 descriptionNEW +[Damage] Damage and +[Radius]m Radius
  • Tag AlongNEW Tag Along
  • Familiar attach/attachedNEW Napping
  • Familiar attach/attachhealNEW Rem Heal zZz...
  • Familiar attach/hopoutbuffNEW Well Rested
  • Familiar attach/recastNEW Tag Along Recast
  • Tag Along · descriptionNEW Jump to an ally and nap alongside them. Both you and the ally receive a burst heal based on missing health followed by lingering regen. · · Hop between allies with [Ability2] to refresh the duration, once per ally. · · You are knocked off if stunned by an ultimate ability. · You can use items and all self-casts target your ally instead.
  • Tag Along · T2 descriptionNEW Bonus Item Range, Duration, and Barrier Effectiveness while napping
  • Tag Along · T3 descriptionNEW Bonus spirit power while napping and for a short duration after waking
  • Hop To AllyNEW Hop To Ally
  • Hop To Ally · descriptionNEW Hop to another ally and refresh the regen duration, once per ally.
  • Lil HelpersNEW Lil Helpers
  • Familiar helpinghands/buffNEW Lil Helpers'
  • Familiar helpinghands/infestNEW Helper Following
  • Familiar helpinghands/infestbarrierNEW Figment Barrier
  • Familiar helpinghands/longdebuffNEW Spirit Stolen
  • Familiar helpinghands/shortdebuffNEW Spirit Draining
  • Familiar helpinghands/spiritbuffNEW Enemy Spirit Stolen
  • Lil Helpers · descriptionNEW Send one of your Helpers to do a chore. They can collect boxes, do Sinner's Sacrifices, and be sent to follow allies. · · Follow a hero: Provides a short burst of spirit resist and fading move speed. · · Follow a trooper: Provides healing, damage, resists, and allows tagging along. When no hero is around, Helpers pickup souls and split them amongst the team. · · Can be cast during Tag Along. Helpe
  • Lil Helpers · T1 descriptionNEW +[Helper Count] Helper
  • Lil Helpers · T2 descriptionNEW +[Spirit Resist Gain]% Spirit Resist · +[Bonus Move Speed]m/s Move Speed
  • Lil Helpers · T3 descriptionNEW +[Helper Count] Helpers · +[Infest Damage Taken Percent]% Trooper Damage and Resist
  • Gun DamageNEW Gun Damage
  • Gun Damage · critNEW Gun Damage - Crit
  • Header helpinghands allyNEW Following Hero:
  • Header helpinghands trooperNEW Following Trooper:
  • MeleeNEW Melee
  • abilitybuttonhint castonhostNEW Cast On Host
  • abilitybuttonhint tagalonghopNEW Eject
  • Stat nameNEW Wake Damage
  • Stat nameNEW Wake Damage
  • Stat nameNEW Barrier Effectiveness
  • Stat unitNEW %
  • Stat nameNEW Barrier Effectiveness
  • Stat unitNEW %
  • Stat nameNEW Bonus Item Duration/Range
  • Stat unitNEW m
  • Stat nameNEW Bonus Radius
  • Stat nameNEW Bonus Spirit Power
  • Stat nameNEW Bonus Spirit Power
  • Stat unitNEW s
  • Stat nameNEW Cooldown On Pillow Hit
  • Stat signNEW -
  • opera herotag 1DEL La
  • opera herotag 2DEL Laa
  • opera herotag 3DEL Laaaaaa
  • prioritytoken cancelCancel→Remove
  • prioritytoken descStarting once the first new hero is release, you can earn progress towards a token by playing matches. Once you have a token unlocked, you can drag it onto a hero card to have the highest chance of getting that specific hero. Your token will only be spent if you are given that hero. The rate at which you can earn tokens will increase as more new heroes are released into the matchmaking pool.→Earn Hero Priority Tokens by playing matches. · · Once you have a token unlocked, you can drag it onto a hero card to have the highest chance of getting that specific hero. Your token will only be spent if you are given that hero. · · The rate at which you can earn tokens will increase as more new heroes are released into the matchmaking pool.
  • Stat nameNEW Stamina On Wake
  • Stat unitNEW %
  • Stat nameNEW Damage vs Rem
  • Stat unitNEW %
  • Stat nameNEW Channel Damage Resist
  • Stat unitNEW %
  • Stat nameNEW Damage Taken
  • Stat unitNEW s
  • Stat nameNEW Heal Cooldown
  • Stat nameNEW Regen Duration
  • Stat unitNEW s
  • Stat nameNEW Regen Duration
  • Rem · loreNEW An accidental stowaway from the world of dreams, Rem has found himself stranded in the city that never sleeps. Driven by his curious nature, Rem and his helpful friends have been seen wandering across the five boroughs in search of a way back home. So if you ever find yourself dozing off while taking the Blue line home from work, maybe you’ve just had an encounter with one of the Cursed Apple’s ne
  • Opera · loreDEL I'M SINGING
  • Stat nameNEW Buff Duration
  • Stat unitNEW s
  • Stat nameNEW Buff Duration
  • Stat nameNEW Damage / Resists
  • Stat signNEW +
  • Stat nameNEW Trooper Heal
  • Stat unitNEW /s
  • Stat nameNEW Heal
  • Stat unitNEW s
  • Stat nameNEW Heal Interval
  • Stat unitNEW s
  • Stat nameNEW Item Cooldown On Use
  • Stat unitNEW %
  • Stat nameNEW Item Cooldown On Use
  • Stat unitNEW s
  • Stat nameNEW Min Sleep Time
  • Stat nameNEW Missing Health Burst
  • Stat unitNEW %
  • Stat nameNEW Missing Health Burst
  • Stat unitNEW %
  • Stat nameNEW Missing Health Heal
  • Stat unitNEW %
  • Stat nameNEW Move/Dash Slow
  • Stat unitNEW %
  • Stat nameNEW Move/Dash Slow
  • Stat unitNEW s
  • Stat nameNEW Duration
  • Stat nameNEW Duration
  • Stat unitNEW s
  • Stat nameNEW Duration
  • Stat unitNEW s
  • Stat nameNEW Recast Duration
  • Stat nameNEW Sleep Damage Threshold
  • Stat nameNEW Sleep Damage Threshold
  • steam citadel hideout dreamsNEW Having Sweet Dreams in the Hideout
  • Stat unitNEW %
  • Stat nameNEW Spirit Resist
  • Stat nameNEW Temporary Health
Game files2955
  • animation+0 / −0 / ~144
  • data+3 / −0 / ~5
  • hero_model+24 / −10 / ~382
  • material+44 / −0 / ~2
  • model+16 / −0 / ~16
  • npc_model+0 / −0 / ~2
  • other+25 / −0 / ~4
  • particles+311 / −0 / ~0
  • sound+1933 / −1 / ~6
  • ui+13 / −0 / ~14

Hero model folders: bebop (modified), familiar (added/modified), fencer (added/modified), magician_v2 (modified), mirage_v2 (modified), necro (modified), priest (modified), unicorn (modified), werewolf (modified/removed)

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