Builds / Build 6694

Build 6694

Tracked 2026-09-16 20:25 UTC · game build date Sep 16 2026 13:11:31 · part of 2026-09-16 update · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ misc.vdata ↗ modifiers.vdata ↗ generic_data.vdata ↗
142
entities with gameplay changes
261
gameplay fields
14
text changes
6
console variables

Gameplay data

Abrams
12
Shoulder Charge1
NERFT1: Movement Slow40%→32%-20.0%
abilities.vdata › citadel_ability_bull_charge › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus40 → 32file diff ↗
Seismic Impact1
NERFT3: Immunity Duration6s→5s-16.7%
abilities.vdata › citadel_ability_bull_leap › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ImmunityDuration}.m_strBonus6 → 5file diff ↗
Infernal Resilience1
BUFFT3: Damage Regenerated8%→9%+12.5%
abilities.vdata › citadel_ability_passive_beefy › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{RegenIncomingDamagePercent}.m_strBonus8 → 9file diff ↗
Apollo
1
Itani Lo Sahn1
NERFDash Distance-30%→-26%-13.3%
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-30 → -26file diff ↗
Bebop
4
Sticky Bomb1
NERFMovement Slow20%→16%-20.0%
abilities.vdata › ability_bebop_stickybomb2 › m_mapAbilityProperties.MoveSpeedSlowPct.m_strValue20 → 16file diff ↗
Hyper Beam2
NERFDash Distance-40%→-36%-10.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-40 → -36file diff ↗
NERFMovement Slow25%→20%-20.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.SlowPercent.m_strValue25 → 20file diff ↗
Grapple Arm1
NERFMovement Slow90%→72%-20.0%
abilities.vdata › citadel_ability_hook › m_mapAbilityProperties.SlowPercent.m_strValue90 → 72file diff ↗
Cadence
1
Silence Contraptions1
NERFT1: Movement Slow40%→26%-35.0%
abilities.vdata › cadence_ability_silencecontraptions › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus40 → 26file diff ↗
Celeste
11
Base stats1
NERFStamina Cooldown5s→5.3s-5.7%
heroes.vdata › hero_unicorn › m_mapStartingStats.EStaminaRegenPerSecond0.2 → 0.18867file diff ↗
Shining Wonder6
NERFBounce Range16.5m→15.5m-6.1%
abilities.vdata › ability_unicorn_dazzlingorb › m_mapAbilityProperties.BounceRadius.m_strValue"16.5m" → "15.5m"file diff ↗
NERFDash Distance-25%→-22%-12.0%
abilities.vdata › ability_unicorn_dazzlingorb › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-25 → -22file diff ↗
NERFMovement Slow40%→32%-20.0%
abilities.vdata › ability_unicorn_dazzlingorb › m_mapAbilityProperties.SlowPercent.m_strValue40 → 32file diff ↗
NERFT1: Dash Distance-15%→-14%-6.7%
abilities.vdata › ability_unicorn_dazzlingorb › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{GroundDashReductionPercent}.m_strBonus-15 → -14file diff ↗
NERFT1: Movement Slow20%→16%-20.0%
abilities.vdata › ability_unicorn_dazzlingorb › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus20 → 16file diff ↗
NERFT3: Bounces8→6-25.0%
abilities.vdata › ability_unicorn_dazzlingorb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MaxBounces}.m_strBonus8 → 6file diff ↗
Radiant Daggers1
NERFT2: Impact Damage80→70-12.5%
abilities.vdata › ability_unicorn_luminousstrike › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus80 → 70file diff ↗
Dazzling Trick1
NERFCooldown34s→38s+11.8%
abilities.vdata › ability_unicorn_prismaticguard › m_mapAbilityProperties.AbilityCooldown.m_strValue34 → 38file diff ↗
Light Eater2
NERFSpirit Lifesteal20%→18%-10.0%
abilities.vdata › ability_unicorn_radiantblast › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue20 → 18file diff ↗
NERFT3: Damage25→22-12.0%
abilities.vdata › ability_unicorn_radiantblast › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus25 → 22file diff ↗
Dynamo
1
Kinetic Pulse1
NERFT2: Movement Slow30%→24%-20.0%
abilities.vdata › citadel_ability_stomp › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowPercent}.m_strBonus30 → 24file diff ↗
Fathom
1
Lurker's Ambush1
NERFEnemy Movement Slow60%→40%-33.3%
abilities.vdata › fathom_lurkers_ambush › m_mapAbilityProperties.EnemySlowPct.m_strValue60 → 40file diff ↗
Graves
13
Base stats1
BUFFHealth per boon33→35+6.1%
heroes.vdata › hero_necro › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL33 → 35file diff ↗
Back Off!1
NERFMovement Slow40%→32%-20.0%
abilities.vdata › ability_necro_coffin › m_mapAbilityProperties.SlowPercent.m_strValue40 → 32file diff ↗
Borrowed Decree1
NERFMovement Slow80%→64%-20.0%
abilities.vdata › ability_necro_gravestone › m_mapAbilityProperties.SlowPercent.m_strValue80 → 64file diff ↗
Jar of Dead1
NERFT2: Movement Slow30%→24%-20.0%
abilities.vdata › ability_necro_hauntingskull › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowPercent}.m_strBonus30 → 24file diff ↗
Grey Talon
1
Rain of Arrows1
NERFT1: Movement Slow30%→24%-20.0%
abilities.vdata › ability_power_jump › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus30 → 24file diff ↗
Gunslinger
1
Knockbackblast1
NERFMovement Slow30%→20%-33.3%
abilities.vdata › gunslinger_knockbackblast › m_mapAbilityProperties.SlowPercent.m_strValue30 → 20file diff ↗
Haze
113
Sleep Dagger2
NERFT3: Dash Distance-50%→-45%-10.0%
abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{GroundDashReductionPercent}.m_strBonus-50 → -45file diff ↗
NERFT3: Movement Slow50%→40%-20.0%
abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{SlowPercent}.m_strBonus50 → 40file diff ↗
Fixation111
NEWHeadshot Stacks3
abilities.vdata › ability_stacking_damage › m_mapAbilityProperties.HeadshotStacks.m_strValue— → 3file diff ↗
BUFFT3: Weapon Damage (weapon damage scaling)0.0003→0.00035+16.7%
abilities.vdata › ability_stacking_damage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageBonusFixedPerStack|EAddToScale|EBaseWeaponDamageIncrease}.m_strBonus0.0003 → 0.00035file diff ↗
NERFT1: Movement Slow15%→12%-20.0%
abilities.vdata › ability_stacking_damage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus15 → 12file diff ↗
Holliday
222
Base stats1
BUFFHealth per boon41→43+4.9%
heroes.vdata › hero_astro › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL41 → 43file diff ↗
Crackshot22
NEWT2: Bullet Resist-6%
abilities.vdata › ability_crackshot › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BulletResistReduction}.m_strBonus— → -6file diff ↗
NEWT2: Bullet Resist Reduction Duration5s
abilities.vdata › ability_crackshot › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BulletResistReductionDuration}.m_strBonus— → 5file diff ↗
NERFFading Movement Slow50%→40%-20.0%
abilities.vdata › ability_crackshot › m_mapAbilityProperties.FadingSlowPercent.m_strValue50 → 40file diff ↗
NERFT1: Fading Movement Slow25%→20%-20.0%
abilities.vdata › ability_crackshot › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{FadingSlowPercent}.m_strBonus25 → 20file diff ↗
Spirit Lasso1
BUFFBounce Pad Extend Duration1s→1.25s+25.0%
abilities.vdata › ability_gravity_lasso › m_mapAbilityProperties.BouncePadExtendDuration.m_strValue1 → 1.25file diff ↗
Ivy
3
Air Drop1
NERFT2: Movement Slow40%→32%-20.0%
abilities.vdata › citadel_ability_tengu_airlift › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowPercent}.m_strBonus40 → 32file diff ↗
Stone Form2
NERFRadius6m→5.75m-4.2%
abilities.vdata › citadel_ability_tengu_stone_form › m_mapAbilityProperties.Radius.m_strValue"6m" → "5.75m"file diff ↗
NERFT1: Max Health Heal7%→6%-14.3%
abilities.vdata › citadel_ability_tengu_stone_form › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{MaxHealthRegen}.m_strBonus7 → 6file diff ↗
Kelvin
15
Frozen Shelter1
BUFFHealth Regen (spirit scaling)0→0.2
abilities.vdata › ability_ice_dome › m_mapAbilityProperties.BonusHealthRegen.m_subclassScaleFunction.m_flStatScale0 → 0.2file diff ↗
Frost Grenade1
NERFMovement Slow40%→32%-20.0%
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.SlowPercent.m_strValue40 → 32file diff ↗
Arctic Beam4
NERFMax Dash Slow-20%→-18%-10.0%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.MaxGroundDashReductionPercent.m_strValue-20 → -18file diff ↗
NERFMax Movement Slow20%→16%-20.0%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.MaxSlowPercent.m_strValue20 → 16file diff ↗
NERFMin Slow30%→24%-20.0%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.MinSlowPercent.m_strValue30 → 24file diff ↗
NERFT1: Max Movement Slow25%→20%-20.0%
abilities.vdata › ability_icebeam › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{MaxSlowPercent}.m_strBonus25 → 20file diff ↗
Lady Geist
23
Essence Bomb1
BUFFT3: Blood Spill DPS26%→30%+15.4%
abilities.vdata › ability_blood_bomb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BloodSpillDPSPercent}.m_strBonus26 → 30file diff ↗
Malice1
abilities.vdata › ability_blood_shards › m_mapAbilityProperties.MoveSpeedPenaltyPerStack.m_strValue15 → 12file diff ↗This update's notes: no line mentions this
Soul Exchange1
NERFEnemy Movement Slow70%→56%-20.0%
abilities.vdata › ability_health_swap › m_mapAbilityProperties.EnemySlowPct.m_strValue70 → 56file diff ↗
Life Drain11
BUFFT3: Damage Per Second (spirit scaling)0.3→0.45+50.0%
abilities.vdata › ability_life_drain › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{LifeDrainPerSecond}.m_strBonus0.3 → 0.45file diff ↗
abilities.vdata › ability_life_drain › m_mapAbilityProperties.MoveSpeedReduction.m_strValue40 → 32file diff ↗This update's notes: no line mentions this
Lash
59
Flog14
BUFFAttack Angle38º→40º+5.3%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.TargetingConeAngle.m_strValue38 → 40file diff ↗
NERFHeal vs heroes50%→40%-20.0%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.HealPctVsHeroes.m_strValue50 → 40file diff ↗
NERFT1: Enemy Movement Slow35%→28%-20.0%
abilities.vdata › ability_lash_flog › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{EnemySlowPct}.m_strBonus35 → 28file diff ↗
NERFT3: Attack Angle40º→25º-37.5%
abilities.vdata › ability_lash_flog › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{TargetingConeAngle}.m_strBonus40 → 25file diff ↗
NERFT3: Heal vs heroes20%→15%-25.0%
abilities.vdata › ability_lash_flog › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealPctVsHeroes}.m_strBonus20 → 15file diff ↗
Grapple1
NERFT2: Bonus Duration10s→6s-40.0%
abilities.vdata › citadel_ability_lash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{WeaponDamageBonusDuration}.m_strBonus10 → 6file diff ↗
Ground Strike41
BUFFT3: Damage Per Meter (% of base)113%→120%+6.2%
abilities.vdata › citadel_ability_lash_down_strike › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StompDamagePerMeterPrimary|EMultiplyBase}.m_strBonus113 → 120file diff ↗
BUFFT3: Damage Per Meter (spirit scaling)0.03255→0.04+22.9%
abilities.vdata › citadel_ability_lash_down_strike › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StompDamagePerMeterPrimary|EAddToScale|ETechPower}.m_strBonus0.03255 → 0.04file diff ↗
abilities.vdata › citadel_ability_lash_down_strike › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StompDamagePerMeterPrimary|EAddToScale|ETechPower}.m_strStreetBrawlBonus0.029295 → 0.036file diff ↗This update's notes: no line mentions this
BUFFT3: Stomp Damage Per Meter Secondary (% of base)113%→120%+6.2%
abilities.vdata › citadel_ability_lash_down_strike › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StompDamagePerMeterSecondary|EMultiplyBase}.m_strBonus113 → 120file diff ↗
NERFT2: Enemy Movement Slow50%→40%-20.0%
abilities.vdata › citadel_ability_lash_down_strike › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{EnemySlowPct}.m_strBonus50 → 40file diff ↗
Death Slam1
NERFMovement Slow50%→40%-20.0%
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.SlowPercent.m_strValue50 → 40file diff ↗
Tale of The Tape2
NERFFalloff End54m→48m-11.1%
abilities.vdata › citadel_weapon_lash_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2125.98 → 1889.76file diff ↗
NERFFalloff Start18m→16m-11.1%
abilities.vdata › citadel_weapon_lash_set › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange708.66 → 629.92file diff ↗
McGinnis
4
Spectral Wall2
NERFMovement Slow20%→16%-20.0%
abilities.vdata › citadel_ability_fissure_wall › m_mapAbilityProperties.SlowPercent.m_strValue20 → 16file diff ↗
NERFT3: Movement Slow30%→24%-20.0%
abilities.vdata › citadel_ability_fissure_wall › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{SlowPercent}.m_strBonus30 → 24file diff ↗
Heavy Barrage2
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{EnemyDashSlowPercent}.m_strBonus-18 → -16file diff ↗This update's notes: no line mentions this
NERFT1: Move Slow30%→24%-20.0%
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{MoveSlowPercent}.m_strBonus30 → 24file diff ↗
Mina
1
Love Bites1
NERFT1: Movement Slow30%→24%-20.0%
abilities.vdata › ability_vampirebat_lovebites › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus30 → 24file diff ↗
Mirage
1
Djinn's Mark1
NERFT1: Movement Slow60%→48%-20.0%
abilities.vdata › mirage_sand_phantom › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{MovementSpeedSlow}.m_strBonus60 → 48file diff ↗
Mo & Krill
3
Burrow1
NERFSpin Slow10%→8%-20.0%
abilities.vdata › ability_burrow › m_mapAbilityProperties.SpinSlowPercent.m_strValue10 → 8file diff ↗
Sand Blast2
NERFT2: Dash Distance-30%→-26%-13.3%
abilities.vdata › ability_throw_sand › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{GroundDashReductionPercent}.m_strBonus-30 → -26file diff ↗
NERFT2: Movement Slow30%→24%-20.0%
abilities.vdata › ability_throw_sand › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowPercent}.m_strBonus30 → 24file diff ↗
Paige
31
Base stats1
BUFFHeavy Melee per Spirit0.3→0.45+50.0%
heroes.vdata › hero_bookworm › m_mapScalingStats.EHeavyMeleeDamage.flScale0.3 → 0.45file diff ↗
Captivating Read21
BUFFT1: Cooldown-11s→-14s+27.3%
abilities.vdata › ability_bookworm_aoemagic › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-11 → -14file diff ↗
BUFFT3: Radius1m→2m+100.0%
abilities.vdata › ability_bookworm_aoemagic › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus"1m" → "2m"file diff ↗
NERFMovement Slow45%→36%-20.0%
abilities.vdata › ability_bookworm_aoemagic › m_mapAbilityProperties.SlowPercent.m_strValue45 → 36file diff ↗
Paradox
21
Kinetic Carbine11
NERFMin Damage (weapon damage scaling)25→10-60.0%
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_mapAbilityProperties.MinBonusBulletDamage.m_subclassScaleFunction.m_flStatScale25 → 10file diff ↗
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MinBonusBulletDamage}.m_strBonus55 → —file diff ↗This update's notes: no line mentions this
Time Wall1
NERFMovement Slow80%→64%-20.0%
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.MovementSlowPct.m_strValue80 → 64file diff ↗
Pocket
2
Barrage1
NERFMovement Slow30%→24%-20.0%
abilities.vdata › synth_barrage › m_mapAbilityProperties.MoveSlowPercent.m_strValue30 → 24file diff ↗
Enchanter's Satchel1
NERFT3: Movement Slow40%→32%-20.0%
abilities.vdata › synth_pulse › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MoveSlowPercent}.m_strBonus40 → 32file diff ↗
Raven
1
Revelation1
NERFMovement Slow25%→16%-36.0%
abilities.vdata › operative_revelation › m_mapAbilityProperties.SlowPercent.m_strValue25 → 16file diff ↗
Rem
2
Naptime1
NERFMove/Dash Slow25%→20%-20.0%
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.MoveSpeedAndDashSlowPct.m_strValue25 → 20file diff ↗
Pillow Toss1
NERFFading Movement Slow45%→36%-20.0%
abilities.vdata › ability_familiar_ability02 › m_mapAbilityProperties.FadingSlowPercent.m_strValue45 → 36file diff ↗
Lil Helpers
Technical (1)
abilities.vdata › ability_familiar_helpinghands › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAV… → "CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAV…file diff ↗This update's notes: no line mentions this
Seven
1
Lightning Ball1
NERFT2: Movement Slow35%→28%-20.0%
abilities.vdata › citadel_ability_lightning_ball › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowPercent}.m_strBonus35 → 28file diff ↗
Shiv
2212
Base stats1
BUFFAlt-fire damage per boon0.2→0.24+20.0%
heroes.vdata › hero_shiv › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE0.2 → 0.24file diff ↗
Serrated Knives212
NEWCurrent Health Damage3.5%
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.FullRageCurrentHealthDamagePct.m_strValue— → 3.5file diff ↗
NEWCurrent Health Damage (spirit scaling)0.01
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.FullRageCurrentHealthDamagePct.m_subclassScaleFunction.m_flStatScale— → 0.01file diff ↗
NERFMovement Slow35%→28%-20.0%
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.MovementSlow.m_strValue35 → 28file diff ↗
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.AOERadius.m_strValue"10m" → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.RicochetCount.m_strValue1 → —file diff ↗This update's notes: no line mentions this
Alt weapon1
BUFFBullet Damage4.36→4.53+3.9%
abilities.vdata › citadel_weapon_shiv_alt › m_mapWeaponInfos.primary.m_flBulletDamage4.36 → 4.53file diff ↗
Silver
1261
Base stats2
BUFFHealth per boon28→31+10.7%
heroes.vdata › hero_werewolf › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL28 → 31file diff ↗
BUFFSprint Speed1.5m/s→2.5m/s+66.7%
heroes.vdata › hero_werewolf › m_mapStartingStats.ESprintSpeed1.5 → 2.5file diff ↗
Tail Whack1
NERFT2: Movement Slow40%→32%-20.0%
abilities.vdata › ability_werewolf_cripplingslash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowPercent}.m_strBonus40 → 32file diff ↗
Boot Kick1
NERFCan target−enemy minions−neutrals−enemy props−enemy troopers
abilities.vdata › ability_werewolf_kickflip › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY"file diff ↗
Entangling Bola131
NEWGravity Scale100%
abilities.vdata › ability_werewolf_netshot › m_mapAbilityProperties.GravityScale.m_strValue— → 100file diff ↗
NERFCan target−enemy buildings−enemy creeps−enemy minions−enemy props
abilities.vdata › ability_werewolf_netshot › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY"file diff ↗
NERFMovement Slow20%→16%-20.0%
abilities.vdata › ability_werewolf_netshot › m_mapAbilityProperties.SlowPercent.m_strValue20 → 16file diff ↗
NERFT1: Movement Slow25%→20%-20.0%
abilities.vdata › ability_werewolf_netshot › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus25 → 20file diff ↗
MECHDebuff › Applies+pulled to the ground
abilities.vdata › ability_werewolf_netshot › m_DebuffModifier.m_nEnabledStateMask"MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SPRINT_DISABLED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SLOWED | MODIFIER_STATE_STAMIN… → "MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SPRINT_DISABLED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SLOWED | MODIFIER_STATE_STAMIN…file diff ↗
Trackingbomb1
NERFMovement Slow20%→16%-20.0%
abilities.vdata › ability_werewolf_trackingbomb › m_mapAbilityProperties.MoveSpeedSlowPct.m_strValue20 → 16file diff ↗
Sinclair
2
Grand Finale!2
NERFMovement Slow25%→20%-20.0%
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.SlowPercent.m_strValue25 → 20file diff ↗
NERFT1: Movement Slow25%→20%-20.0%
abilities.vdata › ability_magician_bigbolt › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus25 → 20file diff ↗
Trapper
5
Bottled Phantasmicide3
NERFMove Speed (spirit scaling)0.279→0.187-33.0%
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.SlowPercent.m_subclassScaleFunction.m_flStatScale0.279 → 0.187file diff ↗
NERFMovement Slow25%→16%-36.0%
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.SlowPercent.m_strValue25 → 16file diff ↗
NERFT1: Movement Slow20%→14%-30.0%
abilities.vdata › ability_trapper_poisonjar › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus20 → 14file diff ↗
Pest Barrier1
NERFMovement Slow30%→20%-33.3%
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.SlowPercent.m_strValue30 → 20file diff ↗
Silktrap1
NERFMovement Slow99%→66%-33.3%
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.SlowPercent.m_strValue99 → 66file diff ↗
Venator
42
Witching Hour1
NERFMovement Slow60%→48%-20.0%
abilities.vdata › ability_priest_barrage › m_mapAbilityProperties.SlowPercent.m_strValue60 → 48file diff ↗
Choking Incense1
NERFT2: Movement Slow20%→16%-20.0%
abilities.vdata › ability_priest_silencebomb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowPercent}.m_strBonus20 → 16file diff ↗
Ira Domini4
NEWExpress Shot Disabledyes
abilities.vdata › citadel_weapon_priest_crossbow › m_mapWeaponInfos.primary.m_bExpressShotDisabled— → truefile diff ↗
NEWRicochet Bullet Speed101.6m/s
abilities.vdata › citadel_weapon_priest_crossbow › m_flRicochetBulletSpeed— → 4000file diff ↗
NEWSplit Shot Angles37
abilities.vdata › citadel_weapon_priest_crossbow › m_mapWeaponInfos.primary.m_flSplitShotAngles— → 37file diff ↗
NEWSplit Shots Max3
abilities.vdata › citadel_weapon_priest_crossbow › m_mapWeaponInfos.primary.m_iSplitShotsMax— → 3file diff ↗
Victor
4
Aura of Suffering2
abilities.vdata › ability_frank_painaura › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{EnemyDashSlowPercent}.m_strBonus-25 → -22file diff ↗This update's notes: no line mentions this
NERFT1: Movement Slow25%→20%-20.0%
abilities.vdata › ability_frank_painaura › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus25 → 20file diff ↗
Shocking Reanimation1
abilities.vdata › ability_frank_revive › m_mapAbilityProperties.EnemyDashSlowPercent.m_strValue-30 → -26file diff ↗This update's notes: no line mentions this
Pain Battery1
NERFT1: Movement Slow40%→32%-20.0%
abilities.vdata › ability_frank_shocktarget2 › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus40 → 32file diff ↗
Viscous
115
Base stats1
NERFAlt-fire damage per boon1.6→1.44-10.0%
heroes.vdata › hero_viscous › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE1.6 → 1.44file diff ↗
Goo Ball1
NEWT3: Damage (spirit scaling)0.2
abilities.vdata › viscous_goo_bowling_ball › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus— → 0.2file diff ↗
Splatter11
BUFFDetonate Cooldown0.15s→0.12s-20.0%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.DetonateCooldown.m_strValue0.15 → 0.12file diff ↗
NERFT1: Radius2m→1.5m-25.0%
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Radius}.m_strBonus"2m" → "1.5m"file diff ↗
The Cube1
NERFCast Range26m→20m-23.1%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.AbilityCastRange.m_strValue"26m" → "20m"file diff ↗
Puddle Punch2
NERFCooldown21s→24s+14.3%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.AbilityCooldown.m_strValue21 → 24file diff ↗
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.PunchRollSlow.m_strValue-40 → -36file diff ↗This update's notes: no line mentions this
Vyper
5
Screwjab Dagger1
NERFMovement Slow per Stack15%→12%-20.0%
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.SlowPercentPerStack.m_strValue15 → 12file diff ↗
Hook Blade1
NERFT2: Movement Slow35%→28%-20.0%
abilities.vdata › ability_viper_hookdagger › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowPercent}.m_strBonus35 → 28file diff ↗
Petrifying Bola2
NERFCooldown105s→115s+9.5%
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.AbilityCooldown.m_strValue105 → 115file diff ↗
NERFMovement Slow50%→40%-20.0%
abilities.vdata › ability_viper_petrifybola › m_mapAbilityProperties.SlowPercent.m_strValue50 → 40file diff ↗
Slither1
NERFT3: Buff Duration5s→4s-20.0%
abilities.vdata › ability_viper_snakedash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BuffDuration}.m_strBonus5 → 4file diff ↗
Warden
17
Base stats3
NERFBullet damage per boon0.28→0.25-10.7%
heroes.vdata › hero_warden › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.28 → 0.25file diff ↗
heroes.vdata › hero_warden › m_mapScalingStats.ERoundsPerSecond.flScale0.01 → 0.008file diff ↗This update's notes: no line mentions this
NERFFire Rate per Spirit0.25→0.21-16.0%
heroes.vdata › hero_warden › m_mapScalingStats.EFireRate.flScale0.25 → 0.21file diff ↗
Alchemical Flask12
abilities.vdata › ability_warden_crowd_control › m_projectileInfo.m_flUpSpeed200 → 275file diff ↗This update's notes: no line mentions this
NERFMovement Slow20%→16%-20.0%
abilities.vdata › ability_warden_crowd_control › m_mapAbilityProperties.MoveSpeedSlowPct.m_strValue20 → 16file diff ↗
NERFProjectile › Speed25.4m/s→17.78m/s-30.0%
abilities.vdata › ability_warden_crowd_control › m_projectileInfo.m_flSpeed1000 → 700file diff ↗
Willpower2
NERFT3: Barrier (spirit scaling)2.7→2.1-22.2%
abilities.vdata › ability_warden_high_alert › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{CombatBarrier}.m_strBonus2.7 → 2.1file diff ↗
NERFT3: Debuff Resist40%→30%-25.0%
abilities.vdata › ability_warden_high_alert › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StatusResistancePercent}.m_strBonus40 → 30file diff ↗
Wraith
17
Card Trick6
NERFBullet and Spirit Resist Reduction-8%→-7%-12.5%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.DiamondResistShred.m_strValue-8 → -7file diff ↗
NERFHeal75→60-20.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.HeartHeal.m_strValue75 → 60file diff ↗
NERFHeal (spirit scaling)0.75→0.5-33.3%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.HeartHeal.m_subclassScaleFunction.m_flStatScale0.75 → 0.5file diff ↗
NERFMovement Slow30%→24%-20.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.ClubSlowPercent.m_strValue30 → 24file diff ↗
NERFT3: Bullet and Spirit Resist Reduction-5%→-4%-20.0%
abilities.vdata › citadel_ability_card_toss › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DiamondResistShred}.m_strBonus-5 → -4file diff ↗
abilities.vdata › citadel_ability_card_toss › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ClubSlowPercent}.m_strBonus20 → 12file diff ↗This update's notes: no line mentions this
Telekinesis1
NERFMovement Slow40%→32%-20.0%
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.SlowPercent.m_strValue40 → 32file diff ↗
Full Auto1
BUFFSpirit Damage Per Bullet (spirit scaling)0.03→0.045+50.0%
abilities.vdata › citadel_ability_wraith_rapidfire › m_mapAbilityProperties.MagicDamagePerBullet.m_subclassScaleFunction.m_flStatScale0.03 → 0.045file diff ↗
Wrecker
4
Bio Blast2
NERFEnemy Slow per hit10%→7%-30.0%
abilities.vdata › ability_scrap_blast › m_mapAbilityProperties.EnemyMoveSlow.m_strValue10 → 7file diff ↗
NERFT3: Enemy Slow per hit20%→13%-35.0%
abilities.vdata › ability_scrap_blast › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{EnemyMoveSlow}.m_strBonus20 → 13file diff ↗
Astral Walk1
NERFEnemy Movement Slow60%→40%-33.3%
abilities.vdata › ability_wrecker_teleport › m_mapAbilityProperties.EnemySlowPct.m_strValue60 → 40file diff ↗
Overload1
NERFMovement Slow50%→34%-32.0%
abilities.vdata › citadel_ability_wrecker_garbage_suck › m_mapAbilityProperties.SlowPercent.m_strValue50 → 34file diff ↗
Yamato
112
Flying Slash11
BUFFDamage (light melee damage scaling)1→1.2+20.0%
abilities.vdata › citadel_ability_flying_strike › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1 → 1.2file diff ↗
NERFMovement Slow50%→40%-20.0%
abilities.vdata › citadel_ability_flying_strike › m_mapAbilityProperties.SlowPercent.m_strValue50 → 40file diff ↗
Crimson Slash1
NEWT3: Heal on hero hit (spirit scaling)0.4
abilities.vdata › citadel_ability_healing_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealFixedHealth}.m_strBonus— → 0.4file diff ↗
Power Slash1
NERFT1: Movement Slow40%→32%-20.0%
abilities.vdata › citadel_ability_power_slash › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus40 → 32file diff ↗
Dash
5
NEWParry Cancel Air Glide Duration0.4s
abilities.vdata › citadel_ability_dash › m_flParryCancelAirGlideDuration— → 0.4file diff ↗
NEWParry Cancel Air Gravity Scale0.3
abilities.vdata › citadel_ability_dash › m_flParryCancelAirGravityScale— → 0.3file diff ↗
NEWParry Cancel Slide Duration0.4s
abilities.vdata › citadel_ability_dash › m_flParryCancelSlideDuration— → 0.4file diff ↗
NEWParry Cancel Slide Friction-90%
abilities.vdata › citadel_ability_dash › m_flParryCancelSlideFrictionPercent— → -90file diff ↗
NEWParry Cancel Speed Scale0.4
abilities.vdata › citadel_ability_dash › m_flParryCancelSpeedScale— → 0.4file diff ↗
Many abilities & items
2
NERFMovement Slow30%→24%-20.0%
abilities.vdata › @shared › m_mapAbilityProperties.SlowPercent.m_strValue30 → 24file diff ↗
NERFMovement Slow35%→28%-20.0%
abilities.vdata › @shared › m_mapAbilityProperties.SlowPercent.m_strValue35 → 28file diff ↗
Climb rope
2
BUFFClimb Rope Slow On Hit › % Multiplier End20→16-20.0%
abilities.vdata › citadel_ability_climb_rope › m_ClimbRopeSlowOnHitModifier.m_flPercentageMultiplierEnd20 → 16file diff ↗
BUFFClimb Rope Slow On Hit › % Multiplier Start80→64-20.0%
abilities.vdata › citadel_ability_climb_rope › m_ClimbRopeSlowOnHitModifier.m_flPercentageMultiplierStart80 → 64file diff ↗
Mantle
2
BUFFMantle Slow On Hit › % Multiplier End20→16-20.0%
abilities.vdata › citadel_ability_mantle › m_MantleSlowOnHitModifier.m_flPercentageMultiplierEnd20 → 16file diff ↗
BUFFMantle Slow On Hit › % Multiplier Start80→64-20.0%
abilities.vdata › citadel_ability_mantle › m_MantleSlowOnHitModifier.m_flPercentageMultiplierStart80 → 64file diff ↗
Arctic Blast
1
NERFMovement Slow60%→48%-20.0%
abilities.vdata › upgrade_arctic_blast › m_mapAbilityProperties.SlowPercent.m_strValue60 → 48file diff ↗
Ballistic Enchantment
1
BUFFDuration14s→20s+42.9%
abilities.vdata › upgrade_bulletshredimbue › m_mapAbilityProperties.AbilityDuration.m_strValue14 → 20file diff ↗
Capacitor
1
NERFMax Movement Slow75%→60%-20.0%
abilities.vdata › upgrade_capacitor › m_mapAbilityProperties.MaxSlowPercent.m_strValue75 → 60file diff ↗
Cold Front
1
NERFMovement Slow60%→48%-20.0%
abilities.vdata › upgrade_cold_front › m_mapAbilityProperties.MovementSpeedSlow.m_strValue60 → 48file diff ↗
Colossus
1
NERFDash Distance-25%→-22%-12.0%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-25 → -22file diff ↗
Cultist Sacrifice
1
NERFBonus Souls180%→170%-5.6%
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.BonusSoulsPct.m_strValue180 → 170file diff ↗
Decay
13
BUFFDuration10s→12s+20.0%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.AbilityDuration.m_strValue10 → 12file diff ↗
NERFBleed Damage2.6→1.95-25.0%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.DotHealthPercent.m_strValue2.6 → 1.95file diff ↗
NERFBleed Damage (spirit scaling)0.004→0.003-25.0%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.DotHealthPercent.m_subclassScaleFunction.m_flStatScale0.004 → 0.003file diff ↗
NERFEnhanced: Bleed Damage0.5→0.375-25.0%
abilities.vdata › upgrade_rupture › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{DotHealthPercent}.m_strBonus0.5 → 0.375file diff ↗
Diviner's Kevlar
1
NEWUltimate Cooldown Reduction10%
abilities.vdata › upgrade_diviners_kevlar › m_mapAbilityProperties.UltimateCooldownReduction.m_strValue— → 10file diff ↗
Focus Lens
2
BUFFCast Range20m→25m+25.0%
abilities.vdata › upgrade_focus_lens › m_mapAbilityProperties.AbilityCastRange.m_strValue"20m" → "25m"file diff ↗
BUFFDamage On Expire30%→35%+16.7%
abilities.vdata › upgrade_focus_lens › m_mapAbilityProperties.PercentDamage.m_strValue30 → 35file diff ↗
Fortitude
1
BUFFMax Health Regen2%→2.25%+12.5%
abilities.vdata › upgrade_chonky › m_mapAbilityProperties.HealLifePercentOutOfCombat.m_strValue2 → 2.25file diff ↗
Golden Goose Egg
2
NERFBonus Souls Per Minute90→80-11.1%
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.BonusGoldPerMinute.m_strValue90 → 80file diff ↗
NERFDamage Penalty-10%→-15%+50.0%
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.OutgoingDamagePenaltyPercent.m_strValue-10 → -15file diff ↗
Haunting Shot
4
NERFDash Distance-40%→-36%-10.0%
abilities.vdata › upgrade_eldritch_shot › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-40 → -36file diff ↗
NERFEnhanced: Dash Distance-10%→-9%-10.0%
abilities.vdata › upgrade_eldritch_shot › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{GroundDashReductionPercent}.m_strBonus-10 → -9file diff ↗
NERFEnhanced: Movement Slow10%→8%-20.0%
abilities.vdata › upgrade_eldritch_shot › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{MovementSpeedSlow}.m_strBonus10 → 8file diff ↗
NERFMovement Slow40%→32%-20.0%
abilities.vdata › upgrade_eldritch_shot › m_mapAbilityProperties.MovementSpeedSlow.m_strValue40 → 32file diff ↗
Hollow Point
1
BUFFBullet Resist-9%→-10%+11.1%
abilities.vdata › upgrade_hollow_point_rounds › m_mapAbilityProperties.BulletArmorReduction.m_strValue-9 → -10file diff ↗
Leech
2
BUFFBullet Lifesteal25%→28%+12.0%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.BulletLifestealPercent.m_strValue25 → 28file diff ↗
BUFFSpirit Lifesteal25%→28%+12.0%
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue25 → 28file diff ↗
Lifestrike
31
BUFFHeal on Melee Hit100→120+20.0%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHeal.m_strValue100 → 120file diff ↗
BUFFHeal on Melee Hit (boon scaling)1.5→1.75+16.7%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHeal.m_subclassScaleFunction.m_flStatScale1.5 → 1.75file diff ↗
BUFFMelee Hit Heal30%→35%+16.7%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHealPercent.m_strValue30 → 35file diff ↗
NERFMovement Slow60%→48%-20.0%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.SlowPercent.m_strValue60 → 48file diff ↗
Lightning Scroll
3
abilities.vdata › upgrade_ultimate_burst › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-12 → -10file diff ↗This update's notes: no line mentions this
NERFMovement Slow80%→64%-20.0%
abilities.vdata › upgrade_ultimate_burst › m_mapAbilityProperties.SlowPercent.m_strValue80 → 64file diff ↗
NERFMovement Slow on Spirit Damage30%→24%-20.0%
abilities.vdata › upgrade_ultimate_burst › m_mapAbilityProperties.MovementSpeedSlow.m_strValue30 → 24file diff ↗
Majestic Leap
1
NERFMovement Slow40%→32%-20.0%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.SlowPercent.m_strValue40 → 32file diff ↗
Mercurial Magnum
2
NERFBase Bullet Damage25%→20%-20.0%
abilities.vdata › upgrade_ethereal_bullets › m_mapAbilityProperties.BulletsBonusMagicDamage.m_strValue25 → 20file diff ↗
NERFBase Bullet Damage (spirit scaling)0.49→0.38-22.4%
abilities.vdata › upgrade_ethereal_bullets › m_mapAbilityProperties.BulletsBonusMagicDamage.m_subclassScaleFunction.m_flStatScale0.49 → 0.38file diff ↗
Mystic Reverb
1
NERFMovement Slow40%→32%-20.0%
abilities.vdata › upgrade_mystic_reverb › m_mapAbilityProperties.MovementSpeedSlow.m_strValue40 → 32file diff ↗
Mystic Slow
3
abilities.vdata › upgrade_magic_slow › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-12 → -10file diff ↗This update's notes: no line mentions this
NERFEnhanced: Movement Slow15%→12%-20.0%
abilities.vdata › upgrade_magic_slow › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{MovementSpeedSlow}.m_strBonus15 → 12file diff ↗
NERFMovement Slow30%→24%-20.0%
abilities.vdata › upgrade_magic_slow › m_mapAbilityProperties.MovementSpeedSlow.m_strValue30 → 24file diff ↗
Phantom Strike
1
NERFMovement Slow50%→40%-20.0%
abilities.vdata › upgrade_phantom_strike › m_mapAbilityProperties.SlowPercent.m_strValue50 → 40file diff ↗
Point Blank
2
NERFEnhanced: Movement Slow5%→4%-20.0%
abilities.vdata › upgrade_close_quarter_combat › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus5 → 4file diff ↗
NERFMovement Slow25%→20%-20.0%
abilities.vdata › upgrade_close_quarter_combat › m_mapAbilityProperties.SlowPercent.m_strValue25 → 20file diff ↗
Radiant Regeneration
1
NERFHealing on Ability Cast (boon scaling)2→1.7-15.0%
abilities.vdata › upgrade_resonant_healing › m_mapAbilityProperties.HealingPerCast.m_subclassScaleFunction.m_flStatScale2 → 1.7file diff ↗
Restorative Locket
3
NERFCast Range35m→32m-8.6%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.AbilityCastRange.m_strValue"35m" → "32m"file diff ↗
NERFHeal Per Stack (boon scaling)0.5→0.45-10.0%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.HealPerStack.m_subclassScaleFunction.m_flStatScale0.5 → 0.45file diff ↗
NERFRadius35m→32m-8.6%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.Radius.m_strValue"35m" → "32m"file diff ↗
Shadow Weave
12
NEWComponent ItemsSprint Boots
abilities.vdata › upgrade_cloaking_device_active › m_vecComponentItems— → ["upgrade_sprint_booster"]file diff ↗
BUFFCooldown45s→37s-17.8%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 37file diff ↗
BUFFSprint Speed1.5m/s→2m/s+33.3%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"1.5m" → "2m"file diff ↗
Slowing Bullets
3
NERFDash Distance-22%→-20%-9.1%
abilities.vdata › upgrade_slowing_bullets › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-22 → -20file diff ↗
abilities.vdata › upgrade_slowing_bullets › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{GroundDashReductionPercent}.m_strBonus-10 → -8file diff ↗This update's notes: no line mentions this
NERFEnhanced: Movement Slow20%→16%-20.0%
abilities.vdata › upgrade_slowing_bullets › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus20 → 16file diff ↗
Slowing Hex
4
NERFCooldown27s→29s+7.4%
abilities.vdata › upgrade_containment › m_mapAbilityProperties.AbilityCooldown.m_strValue27 → 29file diff ↗
NERFDash Distance-30%→-26%-13.3%
abilities.vdata › upgrade_containment › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-30 → -26file diff ↗
NERFEnhanced: Movement Slow10%→8%-20.0%
abilities.vdata › upgrade_containment › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus10 → 8file diff ↗
NERFMovement Slow20%→16%-20.0%
abilities.vdata › upgrade_containment › m_mapAbilityProperties.SlowPercent.m_strValue20 → 16file diff ↗
Spiritual Overflow
12
BUFFBuildup Per Shot0.75%→1.08%+44.0%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BuildUpPerShot.m_strValue0.75 → 1.08file diff ↗
NERFFire Rate30%→25%-16.7%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusFireRate.m_strValue30 → 25file diff ↗
NERFSpirit Power40→30-25.0%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusSpirit.m_strValue40 → 30file diff ↗
Tankbuster
1
NERFCurrent Health Bonus Damage8%→7.5%-6.2%
abilities.vdata › upgrade_magic_shock › m_mapAbilityProperties.CurrentHealthDamage.m_strValue8 → 7.5file diff ↗
Toxic Bullets
1
BUFFBleed Damage (spirit scaling)0.005→0.006+20.0%
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.DotHealthPercent.m_subclassScaleFunction.m_flStatScale0.005 → 0.006file diff ↗
Trophy Collector
1
NERFSouls per Minute18→16-11.1%
abilities.vdata › upgrade_trophy_collector › m_mapAbilityProperties.StackingGoldPerMinute.m_strValue18 → 16file diff ↗
Veil Walker
31
NERFOut of Combat Regen2→0-100.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.OutOfCombatHealthRegen.m_strValue2 → 0file diff ↗
NERFSpirit Power10→6-40.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.SpiritPower.m_strValue10 → 6file diff ↗
NERFSprint Speed2m/s→0m/s-100.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"2m" → "0m"file diff ↗
DELComponent ItemsSprint Boots
abilities.vdata › upgrade_veil_walker › m_vecComponentItems["upgrade_sprint_booster"] → —file diff ↗
Vortex Web
2
NERFDash Distance-40%→-36%-10.0%
abilities.vdata › upgrade_aoe_root › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-40 → -36file diff ↗
NERFEnhanced: Movement Slow15%→12%-20.0%
abilities.vdata › upgrade_aoe_root › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus15 → 12file diff ↗
Weakening Headshot
1
NERFBullet Resist-13%→-12%-7.7%
abilities.vdata › upgrade_headshot_booster2 › m_mapAbilityProperties.BulletResistReduction.m_strValue-13 → -12file diff ↗
Weighted Shots
3
NERFDash Distance-22%→-20%-9.1%
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-22 → -20file diff ↗
abilities.vdata › upgrade_weighted_shots › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{GroundDashReductionPercent}.m_strBonus-10 → -8file diff ↗This update's notes: no line mentions this
NERFEnhanced: Movement Slow20%→16%-20.0%
abilities.vdata › upgrade_weighted_shots › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{SlowPercent}.m_strBonus20 → 16file diff ↗
Imbued Ability
1
NERFMovement Slow15%→12%-20.0%
abilities.vdata › upgrade_imbued_ability › m_mapAbilityProperties.SlowPercent.m_strValue15 → 12file diff ↗
Omni Spirit
1
NERFMovement Slow20%→16%-20.0%
abilities.vdata › upgrade_long_range_slowing_tech › m_mapAbilityProperties.SlowPercent.m_strValue20 → 16file diff ↗
Slowing Spirit
1
NERFMovement Slow15%→12%-20.0%
abilities.vdata › upgrade_slowing_tech › m_mapAbilityProperties.SlowPercent.m_strValue15 → 12file diff ↗
Unstable Rift
34
misc.vdata › citadel_koth_cashin › m_ComebackAuraModifier.m_modifierProvidedByAura.m_flResistMaxAtStart— → 10file diff ↗This update's notes: no line mentions this
misc.vdata › citadel_koth_cashin › m_ComebackAuraModifier.m_modifierProvidedByAura.m_flResistMaxCap— → 40file diff ↗This update's notes: no line mentions this
misc.vdata › citadel_koth_cashin › m_ComebackAuraModifier.m_modifierProvidedByAura.m_flResistMaxPerMinute— → 1file diff ↗This update's notes: no line mentions this
misc.vdata › citadel_koth_cashin › m_ComebackAuraModifier.m_modifierProvidedByAura.m_flBulletResist35 → —file diff ↗This update's notes: no line mentions this
misc.vdata › citadel_koth_cashin › m_ComebackAuraModifier.m_modifierProvidedByAura.m_flTechResist35 → —file diff ↗This update's notes: no line mentions this
misc.vdata › citadel_koth_cashin › m_ComebackAuraModifier.m_modifierProvidedByAura.m_flStatusResist35 → —file diff ↗This update's notes: no line mentions this
misc.vdata › citadel_koth_cashin › m_iComebackBounty170 → —file diff ↗This update's notes: no line mentions this
Breakable spawn times
All fields (6)
Objective bounties
12
DOWNNear Player Split30%→25%-16.7%
generic_data.vdata › m_ObjectiveParams › m_NearPlayerSplitPct30 → 25file diff ↗
UPTier1 Kill Souls1250→1375+10.0%
generic_data.vdata › m_ObjectiveParams › m_nTier1GoldKill1250 → 1375file diff ↗
UPTier2 Kill Souls3500→3675+5.0%
generic_data.vdata › m_ObjectiveParams › m_nTier2GoldKill3500 → 3675file diff ↗
Jump pad
1
NERFStun › Slow › Movement Speed Slow30%→24%-20.0%
modifiers.vdata › modifier_citadel_catapult_damage_watcher › m_StunModifier.m_SlowModifier.m_vecScriptValues{MODIFIER_VALUE_MOVEMENT_SPEED_SLOW_PERCENT}.m_value30 → 24file diff ↗

Cosmetic fields changed: ui 14, visual 1.

Text changes14
  • Crackshot · T2 descriptionNEW +[Damage] Damage and [Bullet Resist Reduction]% Bullet Resist for [Bullet Resist Reduction Duration]s
  • Frozen Shelter · T3 descriptionPurges non-ult debuffs for you and your allies. · +[Bonus Health Regen] Health Regen that now scales with Spirit→Purges non-ult debuffs for you and your allies. · +[Bonus Health Regen] Health Regen and increased Spirit Scaling
  • Fixation · descriptionShooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.→Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, three if the hit is a headshot.
  • Ground Strike · T3 descriptionDamage Per Meter +110% and improved scaling→Damage Per Meter +120% and improved scaling
  • Serrated Knives · max rage description· Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.→· Ultimate Unlock: While rage is full knives deal [Full Rage Current Health Damage Pct]% of the target's current health as damage on impact and apply a slow to enemies they bleed.
  • Stat nameNEW Current Health Damage
  • Stat unitNEW %
  • Stat nameNEW Current Health Damage
  • crackshot bullet resist reductionNEW -Bullet Resist
  • Stat nameNEW Ultimate Cooldown Reduction
  • Stat unitNEW %
  • Stat nameNEW Ultimate Cooldown Reduction
  • Stat signNEW [Sign]
  • Goo Ball · T3 description+[Ability Duration]s Duration and +[Stun Duration]s Stun Duration→+[Ability Duration]s Duration, +[Stun Duration]s Stun Duration, and +[Damage scale] Spirit Scaling
Console variables6
  • addcitadel_comeback_redirect_fraction — Fraction of the comeback souls earned by a player above the enemy team's average net worth that is redirected to the tick gold pool for the two lowest net worth teammates0.7
  • addcitadel_enable_slows_affect_air_drag — Whether slows affect air dragtrue
  • changecitadel_player_spawn_time_max_ramp_135→38
  • changecitadel_player_spawn_time_min_ramp_235→38
  • addcitadel_slow_air_drag_penalty_scale — Fraction of an active movement slow that is also applied as additional air drag0.35
  • addcitadel_tick_gold_comeback_redirect_payout — Fraction of the redirected comeback souls pool paid out to the two lowest net worth players each period1
Game files5
  • data+0 / −0 / ~5
← 66886698 →