Radiant Regeneration
NERFSpirit scaling reduced from 0.04 to 0.035
| BUFF | T3: Damage (spirit scaling) | 0.225→0.35+55.6% | |
| BUFF | Rocket Jump Push off Walls × | 0.5→0.65+30.0% | |
| BUFF | T3: Overheat Lockout Duration Reduction On Player Hit | 40%→50%+25.0% | |
| NERF | Rocket Jump Upward Push | 23→18-21.7% | |
| BUFF | Self Damage | 12→10-16.7% | |
| BUFF | Tracked Projectile Speed | 152.4m/s→177.8m/s+16.7% |
Valve's patch notes do not mention these changes; every line below is read from the game files.
| data | +0 | −0 | ~3 |
| model | +0 | −0 | ~1 |
| npc_model | +0 | −0 | ~3 |
| sound | +0 | −0 | ~7 |
| ui | +0 | −0 | ~1 |
Also 7 visual / audio / UI / technical data fields (see the build pages).