Game / Hero progression

Hero progression

Patches
some changes not in patch notes

History

Purchase bonuses15
Hero Labs target dummy1
Patch notesUnstable Rift comeback bonuses (resists in the area, extra comeback bounty, and trailing/leading team claiming timer) now all scale linearly based on the amount of NW they are trailing (scales from no bonus at 0% NW behind to full bonus at 15% NW behind)
Patch notesUrn bounty when deposited is worth 250 + 70/min for just the urn runner. Still has the comeback bounty component. Upon deposit all of the souls are released as orbs into the air (if another ally secures the orbs, they share the bounty with the urn runner).
Level curve295
REWORKLevel 2–36: souls needed · 34 rows-33% … +22%
BUFFLevel 10: souls needed all 59 heroes5400→4600-14.8%
BUFFLevel 11: souls needed all 59 heroes6200→5300-14.5%
BUFFLevel 12: souls needed all 59 heroes7100→6000-15.5%
BUFFLevel 13: souls needed all 59 heroes8000→6800-15.0%
BUFFLevel 14: souls needed all 59 heroes9000→7600-15.6%
BUFFLevel 15: souls needed all 59 heroes10000→8400-16.0%
BUFFLevel 16: souls needed all 59 heroes11000→9200-16.4%
BUFFLevel 17: souls needed all 59 heroes12000→10100-15.8%
BUFFLevel 18: souls needed all 59 heroes13200→11000-16.7%
BUFFLevel 19: souls needed all 59 heroes14500→11900-17.9%
BUFFLevel 20: souls needed all 59 heroes16000→12800-20.0%
BUFFLevel 21: souls needed all 59 heroes17500→13800-21.1%
BUFFLevel 22: souls needed all 59 heroes19000→14900-21.6%
BUFFLevel 23: souls needed all 59 heroes20500→16100-21.5%
BUFFLevel 24: souls needed all 59 heroes22000→17400-20.9%
BUFFLevel 25: souls needed all 59 heroes23500→18900-19.6%
BUFFLevel 26: souls needed all 59 heroes25000→20600-17.6%
BUFFLevel 27: souls needed all 59 heroes26500→22500-15.1%
BUFFLevel 28: souls needed all 59 heroes28000→24600-12.1%
BUFFLevel 29: souls needed all 59 heroes29500→26900-8.8%
BUFFLevel 2: souls needed all 59 heroes300→200-33.3%
BUFFLevel 30: souls needed all 59 heroes31000→29400-5.2%
BUFFLevel 31: souls needed all 59 heroes32500→32100-1.2%
BUFFLevel 3: souls needed all 59 heroes600→500-16.7%
BUFFLevel 5: souls needed all 59 heroes1500→1400-6.7%
BUFFLevel 6: souls needed all 59 heroes2200→2000-9.1%
BUFFLevel 7: souls needed all 59 heroes3000→2600-13.3%
BUFFLevel 8: souls needed all 59 heroes3800→3200-15.8%
BUFFLevel 9: souls needed all 59 heroes4600→3900-15.2%
NERFLevel 32: souls needed all 59 heroes34000→35000+2.9%
NERFLevel 33: souls needed all 59 heroes35500→38100+7.3%
NERFLevel 34: souls needed all 59 heroes37000→41400+11.9%
NERFLevel 35: souls needed all 59 heroes38500→44900+16.6%
NERFLevel 36: souls needed all 59 heroes40000→48600+21.5%
Patch notesWeapon Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
Patch notesVitality Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/42/46/50 to 38/42/46/50 (final two tiers shifted up by +4)
Patch notesSpirit Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
Investment bonuses946
REWORKSpirit investment at 6,400–11,200 souls: bonus · 5 rows
NEWSpirit investment at 11,200 souls: bonus all 63 heroes59
NEWSpirit investment at 6,400 souls: bonus all 63 heroes45
NEWSpirit investment at 8,000 souls: bonus all 63 heroes52
DELSpirit investment at 7,200 souls: bonus all 63 heroes48
DELSpirit investment at 9,600 souls: bonus all 63 heroes57
REWORKVitality investment at 6,400–28,800 souls: bonus · 8 rows+6% … +8%
NEWVitality investment at 11,200 souls: bonus all 63 heroes50
NEWVitality investment at 6,400 souls: bonus all 63 heroes42
NEWVitality investment at 8,000 souls: bonus all 63 heroes46
BUFFVitality investment at 16,000 souls: bonus all 63 heroes50→54+8.0%
BUFFVitality investment at 22,400 souls: bonus all 63 heroes56→60+7.1%
BUFFVitality investment at 28,800 souls: bonus all 63 heroes62→66+6.5%
DELVitality investment at 7,200 souls: bonus all 63 heroes42
DELVitality investment at 9,600 souls: bonus all 63 heroes46
REWORKWeapon investment at 6,400–16,000 souls: bonus · 6 rows+1%
NEWWeapon investment at 11,200 souls: bonus all 63 heroes74
NEWWeapon investment at 6,400 souls: bonus all 63 heroes54
NEWWeapon investment at 8,000 souls: bonus all 63 heroes62
BUFFWeapon investment at 16,000 souls: bonus all 63 heroes85→86+1.2%
DELWeapon investment at 7,200 souls: bonus all 63 heroes55
DELWeapon investment at 9,600 souls: bonus all 63 heroes70
Patch notesVitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
Patch notesWeapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
Level curve18
Investment bonuses137
BUFFVitality investment at 800–28,800 souls: bonus · 10 rows+4% … +20%
BUFFVitality investment at 1,600 souls: bonus all 63 heroes10→12+20.0%
BUFFVitality investment at 16,000 souls: bonus all 63 heroes48→50+4.2%
BUFFVitality investment at 2,400 souls: bonus all 63 heroes13→15+15.4%
BUFFVitality investment at 22,400 souls: bonus all 63 heroes52→56+7.7%
BUFFVitality investment at 28,800 souls: bonus all 63 heroes56→62+10.7%
BUFFVitality investment at 3,200 souls: bonus all 63 heroes17→20+17.6%
BUFFVitality investment at 4,800 souls: bonus all 63 heroes34→38+11.8%
BUFFVitality investment at 7,200 souls: bonus all 63 heroes39→42+7.7%
BUFFVitality investment at 800 souls: bonus all 63 heroes8→9+12.5%
BUFFVitality investment at 9,600 souls: bonus all 63 heroes44→46+4.5%
REWORKWeapon investment at 800–28,800 souls: bonus · 10 rows-15% … +33%
BUFFWeapon investment at 1,600 souls: bonus all 63 heroes9→12+33.3%
BUFFWeapon investment at 2,400 souls: bonus all 63 heroes13→15+15.4%
BUFFWeapon investment at 800 souls: bonus all 63 heroes7→9+28.6%
NERFWeapon investment at 16,000 souls: bonus all 63 heroes95→85-10.5%
NERFWeapon investment at 22,400 souls: bonus all 63 heroes115→100-13.0%
NERFWeapon investment at 28,800 souls: bonus all 63 heroes135→115-14.8%
NERFWeapon investment at 3,200 souls: bonus all 63 heroes20→18-10.0%
NERFWeapon investment at 4,800 souls: bonus all 63 heroes49→46-6.1%
NERFWeapon investment at 7,200 souls: bonus all 63 heroes60→55-8.3%
NERFWeapon investment at 9,600 souls: bonus all 63 heroes80→70-12.5%
Patch notesVitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december)
Patch notesSpirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100
Investment bonuses510
NERFSpirit investment at 7,200–28,800 souls: bonus · 5 rows-16% … -1%
NERFSpirit investment at 16,000 souls: bonus all 62 heroes76→66-13.2%
NERFSpirit investment at 22,400 souls: bonus all 62 heroes89→75-15.7%
NERFSpirit investment at 28,800 souls: bonus all 62 heroes101→100-1.0%
NERFSpirit investment at 7,200 souls: bonus all 62 heroes52→48-7.7%
NERFSpirit investment at 9,600 souls: bonus all 62 heroes64→57-10.9%
CHANGEDVitality investment at 800–28,800 souls: bonus · 10 rows
CHANGEDVitality investment at 1,600 souls: bonus all 62 heroes140→10
CHANGEDVitality investment at 16,000 souls: bonus all 62 heroes1120→48
CHANGEDVitality investment at 2,400 souls: bonus all 62 heroes225→13
CHANGEDVitality investment at 22,400 souls: bonus all 62 heroes1345→52
CHANGEDVitality investment at 28,800 souls: bonus all 62 heroes1570→56
CHANGEDVitality investment at 3,200 souls: bonus all 62 heroes310→17
CHANGEDVitality investment at 4,800 souls: bonus all 62 heroes590→34
CHANGEDVitality investment at 7,200 souls: bonus all 62 heroes700→39
CHANGEDVitality investment at 800 souls: bonus all 62 heroes85→8
CHANGEDVitality investment at 9,600 souls: bonus all 62 heroes840→44
Patch notesVitality investment bonuses increased by 12%
Investment bonuses10
BUFFVitality investment at 800–28,800 souls: bonus · 10 rows+12% … +13%
BUFFVitality investment at 1,600 souls: bonus all 62 heroes125→140+12.0%
BUFFVitality investment at 16,000 souls: bonus all 62 heroes1000→1120+12.0%
BUFFVitality investment at 2,400 souls: bonus all 62 heroes200→225+12.5%
BUFFVitality investment at 22,400 souls: bonus all 62 heroes1200→1345+12.1%
BUFFVitality investment at 28,800 souls: bonus all 62 heroes1400→1570+12.1%
BUFFVitality investment at 3,200 souls: bonus all 62 heroes275→310+12.7%
BUFFVitality investment at 4,800 souls: bonus all 62 heroes525→590+12.4%
BUFFVitality investment at 7,200 souls: bonus all 62 heroes625→700+12.0%
BUFFVitality investment at 800 souls: bonus all 62 heroes75→85+13.3%
BUFFVitality investment at 9,600 souls: bonus all 62 heroes750→840+12.0%
Every hero3
Every hero1
Every hero1
Patch notesVitality investment tree bonuses changed from a % of base health to a fixed amount (from +8/10/13/17/34/39/44/48/52/56% to +75/125/200/275/525/625/750/1000/1200/1400)
Patch notesSpirit investment tree 4.8k bonus reduced from 45 to 38
Patch notesBase sprint speed reduced by 0.4
Investment bonuses110
NERFSpirit investment at 4,800 souls: bonus all 55 heroes45→38-15.6%
CHANGEDVitality investment at 800–28,800 souls: bonus · 10 rows
CHANGEDVitality investment at 1,600 souls: bonus all 55 heroes10→125
CHANGEDVitality investment at 16,000 souls: bonus all 55 heroes48→1000
CHANGEDVitality investment at 2,400 souls: bonus all 55 heroes13→200
CHANGEDVitality investment at 22,400 souls: bonus all 55 heroes52→1200
CHANGEDVitality investment at 28,800 souls: bonus all 55 heroes56→1400
CHANGEDVitality investment at 3,200 souls: bonus all 55 heroes17→275
CHANGEDVitality investment at 4,800 souls: bonus all 55 heroes34→525
CHANGEDVitality investment at 7,200 souls: bonus all 55 heroes39→625
CHANGEDVitality investment at 800 souls: bonus all 55 heroes8→75
CHANGEDVitality investment at 9,600 souls: bonus all 55 heroes44→750
Every hero1
NERFSprint Speed all 47 heroes2m/s→1.6m/s-20.0%
Every hero1
Patch notesVitality Investment Bonuses: Now grants an additional +12% Bonus Health at 4800 souls spent
Patch notesSpirit Investment Bonuses: Now grants an additional +20 Spirit Power at 4800 souls spent
Patch notesAdded a UI highlight to 4800 reward row of the investment bonuses
Level curve2
Investment bonuses18
BUFFSpirit investment at 4,800–28,800 souls: bonus · 6 rows+25% … +80%
BUFFSpirit investment at 16,000 souls: bonus all 55 heroes56→76+35.7%
BUFFSpirit investment at 22,400 souls: bonus all 55 heroes69→89+29.0%
BUFFSpirit investment at 28,800 souls: bonus all 55 heroes81→101+24.7%
BUFFSpirit investment at 4,800 souls: bonus all 55 heroes25→45+80.0%
BUFFSpirit investment at 7,200 souls: bonus all 55 heroes32→52+62.5%
BUFFSpirit investment at 9,600 souls: bonus all 55 heroes44→64+45.5%
BUFFVitality investment at 4,800–28,800 souls: bonus · 6 rows+27% … +54%
BUFFVitality investment at 16,000 souls: bonus all 55 heroes36→48+33.3%
BUFFVitality investment at 22,400 souls: bonus all 55 heroes40→52+30.0%
BUFFVitality investment at 28,800 souls: bonus all 55 heroes44→56+27.3%
BUFFVitality investment at 4,800 souls: bonus all 55 heroes22→34+54.5%
BUFFVitality investment at 7,200 souls: bonus all 55 heroes27→39+44.4%
BUFFVitality investment at 9,600 souls: bonus all 55 heroes32→44+37.5%
BUFFWeapon investment at 4,800–28,800 souls: bonus · 6 rows+17% … +69%
BUFFWeapon investment at 16,000 souls: bonus all 55 heroes75→95+26.7%
BUFFWeapon investment at 22,400 souls: bonus all 55 heroes95→115+21.1%
BUFFWeapon investment at 28,800 souls: bonus all 55 heroes115→135+17.4%
BUFFWeapon investment at 4,800 souls: bonus all 55 heroes29→49+69.0%
BUFFWeapon investment at 7,200 souls: bonus all 55 heroes40→60+50.0%
BUFFWeapon investment at 9,600 souls: bonus all 55 heroes60→80+33.3%
Every hero1
NERFStamina Cooldown all 53 heroes5s→5.26s-5.0%
Patch notesAdded an extra boon at 12k (nearby boon levels adjusted slightly, 10.2/11.6/13.2k to 10/11/12/13.2k)
Patch notesWeapon Investment bonus increased from 7/9/13/20/29/40/58/72/83/93% to 7/9/13/20/29/40/60/75/95/115 (for 0.8/1.6/2.4/3.2/4.8/7.2/9.6/16/22.4/28.8k spent)
Level curve119
NEWLevel 34 added all 55 heroes1 ability point · boon · 45000 souls
BUFFLevel 15–33: souls needed · 19 rows-12% … -2%
BUFFLevel 15: souls needed all 55 heroes10200→10000-2.0%
BUFFLevel 16: souls needed all 55 heroes11600→11000-5.2%
BUFFLevel 17: souls needed all 55 heroes13200→12000-9.1%
BUFFLevel 18: souls needed all 55 heroes15000→13200-12.0%
BUFFLevel 19: souls needed all 55 heroes17000→15000-11.8%
BUFFLevel 20: souls needed all 55 heroes19000→17000-10.5%
BUFFLevel 21: souls needed all 55 heroes21000→19000-9.5%
BUFFLevel 22: souls needed all 55 heroes23000→21000-8.7%
BUFFLevel 23: souls needed all 55 heroes25000→23000-8.0%
BUFFLevel 24: souls needed all 55 heroes27000→25000-7.4%
BUFFLevel 25: souls needed all 55 heroes29000→27000-6.9%
BUFFLevel 26: souls needed all 55 heroes31000→29000-6.5%
BUFFLevel 27: souls needed all 55 heroes33000→31000-6.1%
BUFFLevel 28: souls needed all 55 heroes35000→33000-5.7%
BUFFLevel 29: souls needed all 55 heroes37000→35000-5.4%
BUFFLevel 30: souls needed all 55 heroes39000→37000-5.1%
BUFFLevel 31: souls needed all 55 heroes41000→39000-4.9%
BUFFLevel 32: souls needed all 55 heroes43000→41000-4.7%
BUFFLevel 33: souls needed all 55 heroes45000→43000-4.4%
Investment bonuses4
BUFFWeapon investment at 9,600–28,800 souls: bonus · 4 rows+3% … +24%
BUFFWeapon investment at 16,000 souls: bonus all 55 heroes72→75+4.2%
BUFFWeapon investment at 22,400 souls: bonus all 55 heroes83→95+14.5%
BUFFWeapon investment at 28,800 souls: bonus all 55 heroes93→115+23.7%
BUFFWeapon investment at 9,600 souls: bonus all 55 heroes58→60+3.4%
Patch notesLight melee base damage reduced by 20% (except for Viscous, Calico and Bebop)
Every hero21
NEWAir Dash Distance all 52 heroes8
NEWGround Dash Distance all 52 heroes10
NERFLight Melee all 46 heroes63→50-20.6%
Investment bonuses10
BUFFSpirit investment at 16,000 souls: bonus all 52 heroes45→56+24.4%
BUFFSpirit investment at 2,400 souls: bonus all 52 heroes12→15+25.0%
BUFFSpirit investment at 22,400 souls: bonus all 52 heroes55→69+25.5%
BUFFSpirit investment at 28,800 souls: bonus all 52 heroes65→81+24.6%
BUFFSpirit investment at 3,200 souls: bonus all 52 heroes15→19+26.7%
BUFFSpirit investment at 4,800 souls: bonus all 52 heroes20→25+25.0%
BUFFSpirit investment at 9,600 souls: bonus all 52 heroes35→44+25.7%
Boon upgrades1
NERFSpirit power per boon all 52 heroes1.25→1.1-12.0%
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Patch notesGuardian and Walker total bounty is now split with all nearby players (including players that have done damage to it within 20s). Nearby players get 40% and the rest is split evenly with all 6 players (including those nearby).
Level curve143265
NEWLevel 2–33: gives a boon · 12 rows
NEWLevel 10: gives a boon all 52 heroesyes
NEWLevel 13: gives a boon all 52 heroesyes
NEWLevel 15: gives a boon all 52 heroesyes
NEWLevel 28: gives a boon all 52 heroesyes
NEWLevel 2: gives a boon all 52 heroesyes
NEWLevel 30: gives a boon all 52 heroesyes
NEWLevel 32: gives a boon all 52 heroesyes
NEWLevel 33: gives a boon all 52 heroesyes
NEWLevel 3: gives a boon all 52 heroesyes
NEWLevel 5: gives a boon all 52 heroesyes
NEWLevel 7: gives a boon all 52 heroesyes
NEWLevel 8: gives a boon all 52 heroesyes
NEWLevel 20: ability points all 52 heroes1
NEWLevel 4: ability points all 52 heroes1
REWORKLevel 2–33: souls needed · 29 rows-25% … +20%
BUFFLevel 2: souls needed all 52 heroes400→300-25.0%
BUFFLevel 3: souls needed all 52 heroes800→600-25.0%
BUFFLevel 4: souls needed all 52 heroes1200→900-25.0%
NERFLevel 10: souls needed all 52 heroes5200→5400+3.8%
NERFLevel 11: souls needed all 52 heroes6000→6200+3.3%
NERFLevel 12: souls needed all 52 heroes6800→7100+4.4%
NERFLevel 13: souls needed all 52 heroes7600→8000+5.3%
NERFLevel 14: souls needed all 52 heroes8400→9000+7.1%
NERFLevel 15: souls needed all 52 heroes9200→10200+10.9%
NERFLevel 16: souls needed all 52 heroes10000→11600+16.0%
NERFLevel 17: souls needed all 52 heroes11000→13200+20.0%
NERFLevel 18: souls needed all 52 heroes13000→15000+15.4%
NERFLevel 19: souls needed all 52 heroes15000→17000+13.3%
NERFLevel 20: souls needed all 52 heroes17000→19000+11.8%
NERFLevel 21: souls needed all 52 heroes19000→21000+10.5%
NERFLevel 22: souls needed all 52 heroes21000→23000+9.5%
NERFLevel 23: souls needed all 52 heroes23000→25000+8.7%
NERFLevel 24: souls needed all 52 heroes25000→27000+8.0%
NERFLevel 25: souls needed all 52 heroes27000→29000+7.4%
NERFLevel 26: souls needed all 52 heroes29000→31000+6.9%
NERFLevel 27: souls needed all 52 heroes31000→33000+6.5%
NERFLevel 28: souls needed all 52 heroes33000→35000+6.1%
NERFLevel 29: souls needed all 52 heroes35000→37000+5.7%
NERFLevel 30: souls needed all 52 heroes37000→39000+5.4%
NERFLevel 31: souls needed all 52 heroes39000→41000+5.1%
NERFLevel 32: souls needed all 52 heroes41000→43000+4.9%
NERFLevel 33: souls needed all 52 heroes43000→45000+4.7%
NERFLevel 8: souls needed all 52 heroes3500→3800+8.6%
NERFLevel 9: souls needed all 52 heroes4500→4600+2.2%
DELLevel 2: ability points all 52 heroes1
DELLevel 34–37 removed · 4 rows
DELLevel 34 removed all 52 heroes1 ability point · 44000 souls
DELLevel 35 removed all 52 heroes1 ability point · 45000 souls
DELLevel 36 removed all 52 heroes1 ability point · 46000 souls
DELLevel 37 removed all 52 heroes1 ability point · 47000 souls
Boon upgrades2
NERFMelee damage per boon all 51 heroes2.53→1.58-37.5%
NERFSpirit power per boon all 52 heroes2→1.25-37.5%
Level curve1
Boon upgrades1
NERFMelee damage per boon all 51 heroes2.67→2.53-5.3%
Patch notesWeapon tree investment bonus increased by 6-12% (from 6/8/12/18/26/36/52/68/78/88% to 7/9/13/20/29/40/58/72/83/93)
Investment bonuses10
BUFFWeapon investment at 800–28,800 souls: bonus · 10 rows+6% … +17%
BUFFWeapon investment at 1,600 souls: bonus all 52 heroes8→9+12.5%
BUFFWeapon investment at 16,000 souls: bonus all 52 heroes68→72+5.9%
BUFFWeapon investment at 2,400 souls: bonus all 52 heroes12→13+8.3%
BUFFWeapon investment at 22,400 souls: bonus all 52 heroes78→83+6.4%
BUFFWeapon investment at 28,800 souls: bonus all 52 heroes88→93+5.7%
BUFFWeapon investment at 3,200 souls: bonus all 52 heroes18→20+11.1%
BUFFWeapon investment at 4,800 souls: bonus all 52 heroes26→29+11.5%
BUFFWeapon investment at 7,200 souls: bonus all 52 heroes36→40+11.1%
BUFFWeapon investment at 800 souls: bonus all 52 heroes6→7+16.7%
BUFFWeapon investment at 9,600 souls: bonus all 52 heroes52→58+11.5%
Patch notesAdjusted the boon reward schedule and added some more levels.
Patch notesAll hero stats rebalanced alongside the shop rework.
Level curve4619
NEWLevel 25–31: gives a boon · 4 rows
NEWLevel 25: gives a boon all 42 heroesyes
NEWLevel 27: gives a boon all 42 heroesyes
NEWLevel 29: gives a boon all 42 heroesyes
NEWLevel 31: gives a boon all 42 heroesyes
REWORKLevel 12–36: souls needed · 25 rows-9% … +32%
BUFFLevel 12: souls needed all 42 heroes7500→6800-9.3%
BUFFLevel 13: souls needed all 42 heroes8000→7600-5.0%
BUFFLevel 14: souls needed all 42 heroes9000→8400-6.7%
BUFFLevel 15: souls needed all 42 heroes9700→9200-5.2%
BUFFLevel 16: souls needed all 42 heroes10500→10000-4.8%
BUFFLevel 17: souls needed all 42 heroes11500→11000-4.3%
NERFLevel 18: souls needed all 42 heroes12500→13000+4.0%
NERFLevel 19: souls needed all 42 heroes14000→15000+7.1%
NERFLevel 20: souls needed all 42 heroes15000→17000+13.3%
NERFLevel 21: souls needed all 42 heroes16000→19000+18.8%
NERFLevel 22: souls needed all 42 heroes17000→21000+23.5%
NERFLevel 23: souls needed all 42 heroes18000→23000+27.8%
NERFLevel 24: souls needed all 42 heroes19000→25000+31.6%
NERFLevel 25: souls needed all 42 heroes21500→27000+25.6%
NERFLevel 26: souls needed all 42 heroes23500→29000+23.4%
NERFLevel 27: souls needed all 42 heroes25500→31000+21.6%
NERFLevel 28: souls needed all 42 heroes27500→33000+20.0%
NERFLevel 29: souls needed all 42 heroes30000→35000+16.7%
NERFLevel 30: souls needed all 42 heroes33000→37000+12.1%
NERFLevel 31: souls needed all 42 heroes35000→39000+11.4%
NERFLevel 32: souls needed all 42 heroes37000→41000+10.8%
NERFLevel 33: souls needed all 42 heroes39000→43000+10.3%
NERFLevel 34: souls needed all 42 heroes41000→44000+7.3%
NERFLevel 35: souls needed all 42 heroes43000→45000+4.7%
NERFLevel 36: souls needed all 42 heroes45000→46000+2.2%
Investment bonuses30
Purchase bonuses310
Boon upgrades1
NEWSpirit power per boon all 42 heroes2
Every hero2
NEWHero Bullet Lifesteal Effectiveness all 42 heroes1
NEWHero Spirit Lifesteal Effectiveness all 42 heroes1
Every hero1
Every hero1
Boon upgrades1
NEWBoons per level all 41 heroes1
Level curve614
Every hero1
NEWHeadshot Damage Bonus × all 35 heroes1
Patch notesBoon count increased from 11 to 14 (added to 16/18/20k)
Level curve3
NEWLevel 21: gives a boon all 36 heroesyes
NEWLevel 22: gives a boon all 36 heroesyes
NEWLevel 23: gives a boon all 36 heroesyes
Boon upgrades1
NERFMelee damage per boon all 36 heroes3.4→2.67-21.4%
Level curve10226
Every hero1
Every hero2
NEWAbility Duration all 36 heroes1s
NEWAbility Range all 36 heroes1%
Every hero1
NEWHeadshot Damage Taken × all 35 heroes1
Purchase bonuses3
BUFFVitality purchase bonus, tier 1: value all 36 heroes8→11+37.5%
BUFFVitality purchase bonus, tier 2: value all 36 heroes12→14+16.7%
BUFFVitality purchase bonus, tier 3: value all 36 heroes16→17+6.2%
Purchase bonuses7
BUFFSpirit purchase bonus, tier 1–4: value · 4 rows+33%
BUFFSpirit purchase bonus, tier 1: value all 36 heroes3→4+33.3%
BUFFSpirit purchase bonus, tier 2: value all 36 heroes6→8+33.3%
BUFFSpirit purchase bonus, tier 3: value all 36 heroes9→12+33.3%
BUFFSpirit purchase bonus, tier 4: value all 36 heroes12→16+33.3%
BUFFVitality purchase bonus, tier 1: value all 36 heroes5→8+60.0%
BUFFVitality purchase bonus, tier 2: value all 36 heroes10→12+20.0%
BUFFVitality purchase bonus, tier 3: value all 36 heroes15→16+6.7%
Every hero1
BUFFCrouch Speed all 35 heroes4→4.75+18.8%