Builds / Build 6359

Build 6359

Tracked 2026-03-06 21:38 UTC · game build date Mar 06 2026 13:30:44 · part of Gameplay Update · 2026-03-06 · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ modifiers.vdata ↗ generic_data.vdata ↗
224
entities with gameplay changes
1529
gameplay fields
557
text changes
0
console variables

Gameplay data

Abrams
62593
Base stats1
NERFBullet damage per boon0.13→0.1-23.1%
heroes.vdata › hero_atlas › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.13 → 0.1file diff ↗
Shoulder Charge2123
NEWT3: Weapon Damage1.5
abilities.vdata › citadel_ability_bull_charge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{WeaponDamageBonus}.m_strBonus— → 1.5file diff ↗
NEWT3: Weapon Damage Duration6s
abilities.vdata › citadel_ability_bull_charge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{WeaponPowerIncreaseDuration}.m_strBonus— → 6file diff ↗
REWORKT1 upgradeWeapon Damage 2.2, Weapon Damage Duration 8s→Slow Duration 3s, Movement Slow 40%
BUFFT2: Stun Duration0.45s→0.8s+77.8%
abilities.vdata › citadel_ability_bull_charge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{StunDuration}.m_strBonus0.45 → 0.8file diff ↗
BUFFT3: Cooldown-18s→-20s+11.1%
abilities.vdata › citadel_ability_bull_charge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-18 → -20file diff ↗
NERFDamage37→30-18.9%
abilities.vdata › citadel_ability_bull_charge › m_mapAbilityProperties.Damage.m_strValue37 → 30file diff ↗
NERFDamage (spirit scaling)1.9→1.4-26.3%
abilities.vdata › citadel_ability_bull_charge › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.9 → 1.4file diff ↗
NERFStun Duration0.6s→0.3s-50.0%
abilities.vdata › citadel_ability_bull_charge › m_mapAbilityProperties.StunDuration.m_strValue0.6 → 0.3file diff ↗
Siphon Life1433
NEWT3: Radius3.5m
abilities.vdata › citadel_ability_bull_heal › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus— → "3.5m"file diff ↗
BUFFDamage Per Second (spirit scaling)0.54→0.6+11.1%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.54 → 0.6file diff ↗
BUFFLifesteal66%→80%+21.2%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.HealingFactor.m_strValue66 → 80file diff ↗
BUFFLifesteal vs Non-Heroes33%→40%+21.2%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.NonHeroHealingFactor.m_strValue33 → 40file diff ↗
BUFFT1: Cooldown-19s→-20s+5.3%
abilities.vdata › citadel_ability_bull_heal › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-19 → -20file diff ↗
NERFDamage Per Second29→22-24.1%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.DPS.m_strValue29 → 22file diff ↗
NERFRadius10m→7.5m-25.0%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.Radius.m_strValue"10m" → "7.5m"file diff ↗
NERFT3: Damage Per Second20→18-10.0%
abilities.vdata › citadel_ability_bull_heal › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus20 → 18file diff ↗
abilities.vdata › citadel_ability_bull_heal › m_AuraModifier.m_flAuraTargetingConeAngle100 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_bull_heal › m_AuraModifier.m_flAuraTargetingConeHalfWidth80 → —file diff ↗This update's notes: no line mentions this
DELRadius (spirit scaling)0.0465
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.Radius.m_subclassScaleFunction.m_flStatScale0.0465 → —file diff ↗
Technical (1)
MECHRadius · Specific Stat Scale TypeETechPower→ETechRadius
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.Radius.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechRadius"file diff ↗
Seismic Impact2111
abilities.vdata › citadel_ability_bull_leap › m_flCrashDownInputBuffer— → 0.5file diff ↗This update's notes: no line mentions this
NEWT3: Impact Radius6m
abilities.vdata › citadel_ability_bull_leap › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ImpactRadius}.m_strBonus— → "6m"file diff ↗
REWORKT2 upgradeFire Rate 14%, Max Health 100, Buff Duration 25s→Stun Duration 0.6s
BUFFDamage75→100+33.3%
abilities.vdata › citadel_ability_bull_leap › m_mapAbilityProperties.Damage.m_strValue75 → 100file diff ↗
NERFImpact Radius10.5m→9m-14.3%
abilities.vdata › citadel_ability_bull_leap › m_mapAbilityProperties.ImpactRadius.m_strValue"10.5m" → "9m"file diff ↗
Infernal Resilience11
NEWT3: Debuff Resist20%
abilities.vdata › citadel_ability_passive_beefy › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StatusResistancePercent}.m_strBonus— → 20file diff ↗
BUFFT2: Max Health150→200+33.3%
abilities.vdata › citadel_ability_passive_beefy › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BonusMaxHealth}.m_strBonus150 → 200file diff ↗
Case Closed1
NERFBullet Damage3.86→3.6-6.7%
abilities.vdata › citadel_weapon_bull_set › m_mapWeaponInfos.primary.m_flBulletDamage3.86 → 3.6file diff ↗
Apollo
61133
Flawless Advance1
DELT2: Dash Speed550m
abilities.vdata › ability_fencer_lunge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DashSpeed}.m_strBonus550 → —file diff ↗
Riposte2
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.MeleeResistReduction.m_strValue-22 → 22file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MeleeResistReduction}.m_strBonus-22 → 22file diff ↗This update's notes: no line mentions this
Technical (2)
NEWDependent Abilities{}
abilities.vdata › ability_fencer_riposte › m_mapDependentAbilities— → "{}"file diff ↗
MECHMelee Resist · Provided Property TypeMelee Damage Reduction Percent→Melee Damage Increase Percent
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.MeleeResistReduction.m_eProvidedPropertyType"MODIFIER_VALUE_MELEE_DAMAGE_REDUCTION_PERCENT" → "MODIFIER_VALUE_MELEE_DAMAGE_INCREASE_PERCENT"file diff ↗
Itani Lo Sahn61121
abilities.vdata › ability_fencer_ultimate › m_flHoldingDuration— → 1.2file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_flNonHeroDamageDelay— → 0.1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_flSweepingDuration— → 1.4file diff ↗This update's notes: no line mentions this
NEWTarget Non Hero › Applies+no dashing+disarmed+items muted+silenced+movement abilities silenced
abilities.vdata › ability_fencer_ultimate › m_TargetNonHeroModifier.m_nEnabledStateMask— → "MODIFIER_STATE_HEALING_DISABLED | MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STA…file diff ↗
NEWTarget Non Hero › Damage Time Offset0.3
abilities.vdata › ability_fencer_ultimate › m_TargetNonHeroModifier.m_flDamageTimeOffset— → 0.3file diff ↗
NEWTarget Non Hero › End Time Scale For Flinch0.9
abilities.vdata › ability_fencer_ultimate › m_TargetNonHeroModifier.m_flEndTimeScaleForFlinch— → 0.9file diff ↗
BUFFDelayed Damage (spirit scaling)1.6→2.3+43.7%
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.DelayedDamage.m_subclassScaleFunction.m_flStatScale1.6 → 2.3file diff ↗
NERFDelayed Damage225→190-15.6%
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.DelayedDamage.m_strValue225 → 190file diff ↗
DELOn Hit Distance Extension5.08m
abilities.vdata › ability_fencer_ultimate › m_flOnHitDistanceExtension200 → —file diff ↗
DELOnly Turn On Hityes
abilities.vdata › ability_fencer_ultimate › m_bOnlyTurnOnHittrue → —file diff ↗
abilities.vdata › ability_fencer_ultimate › m_TargetModifier.m_flDamageTimeOffset0.4 → 0.3file diff ↗This update's notes: no line mentions this
Technical (1)
NEWRadius · Function Disabledyes
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.DashRadius.m_subclassScaleFunction.m_bFunctionDisabled— → truefile diff ↗
Bebop
Grapple Arm
Technical (1)
MECHSelf › AppliesBusy With Action→Casting Hook
abilities.vdata › citadel_ability_hook › m_SelfModifier.m_nEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION" → "MODIFIER_STATE_CASTING_HOOK"file diff ↗
Billy
339
Blasted13
NEWT3: Max Health Melee (spirit scaling)0.6
abilities.vdata › ability_punkgoat_blasted › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MaxHealthMelee|EAddToScale|ETechPower}.m_strBonus— → 0.6file diff ↗
NERFBlasted Extend By Bullet Duration0.2s→0s-100.0%
abilities.vdata › ability_punkgoat_blasted › m_mapAbilityProperties.BlastedExtendByBulletDuration.m_strValue0.2 → 0file diff ↗
NERFFire Rate Slow14%→0%-100.0%
abilities.vdata › ability_punkgoat_blasted › m_mapAbilityProperties.FireRateSlow.m_strValue14 → 0file diff ↗
NERFMax Health Melee (spirit scaling)0.8→0.6-25.0%
abilities.vdata › ability_punkgoat_blasted › m_mapAbilityProperties.MaxHealthMelee.m_subclassScaleFunction.m_flStatScale0.8 → 0.6file diff ↗
Rising Ram232
REWORKT1 upgradeReduce Cooldown On Hit 50%→Weapon Damage Burst Duration 5s, Weapon Damage Burst 25%
REWORKT2 upgradeWeapon Damage Burst Duration 5s, Weapon Damage Burst 35%→Duration 0.3s
BUFFDamage (spirit scaling)1.7→1.9+11.8%
abilities.vdata › ability_punkgoat_goatflip › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.7 → 1.9file diff ↗
BUFFReduce Cooldown On Hit0%→50%
abilities.vdata › ability_punkgoat_goatflip › m_mapAbilityProperties.ReduceCooldownOnHitPct.m_strValue0 → 50file diff ↗
BUFFT3: Deal Max Health Damage6.5%→8%+23.1%
abilities.vdata › ability_punkgoat_goatflip › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DealMaxHealthDamagePct}.m_strBonus6.5 → 8file diff ↗
NERFDamage55→40-27.3%
abilities.vdata › ability_punkgoat_goatflip › m_mapAbilityProperties.Damage.m_strValue55 → 40file diff ↗
NERFDuration0.51s→0.3s-41.2%
abilities.vdata › ability_punkgoat_goatflip › m_mapAbilityProperties.AbilityDuration.m_strValue0.51 → 0.3file diff ↗
Chain Gang313
REWORKT1 upgradeCooldown -25s→Bullet Resist 40%, Spirit Resist 40%
REWORKT2 upgradeBullet Resist 15%, Spirit Resist 15%→Cooldown -50s
REWORKT3 upgradeDamage 90, Unstoppable On Pull Duration 2s→Cast Range 5m, Unstoppable Per Hero 1.3
abilities.vdata › ability_punkgoat_tether › m_UnstoppableModifier.m_nEnabledStateMask"MODIFIER_STATE_UNSTOPPABLE" → "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE"file diff ↗This update's notes: no line mentions this
NERFBullet Resist15%→0%-100.0%
abilities.vdata › ability_punkgoat_tether › m_mapAbilityProperties.BulletResist.m_strValue15 → 0file diff ↗
NERFCast Range13m→12m-7.7%
abilities.vdata › ability_punkgoat_tether › m_mapAbilityProperties.AbilityCastRange.m_strValue"13m" → "12m"file diff ↗
NERFSpirit Resist15%→0%-100.0%
abilities.vdata › ability_punkgoat_tether › m_mapAbilityProperties.TechResist.m_strValue15 → 0file diff ↗
Bashdown211
NEWT2: Charges1
abilities.vdata › ability_punkgoat_ult › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCharges}.m_strBonus— → 1file diff ↗
NEWT3: Charge Delay-2s
abilities.vdata › ability_punkgoat_ult › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldownBetweenCharge}.m_strBonus— → -2file diff ↗
BUFFT2: Cast Range1.3m→2m+53.8%
abilities.vdata › ability_punkgoat_ult › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCastRange}.m_strBonus"1.3m" → "2m"file diff ↗
NERFCast Range4.5m→4m-11.1%
abilities.vdata › ability_punkgoat_ult › m_mapAbilityProperties.AbilityCastRange.m_strValue"4.5m" → "4m"file diff ↗
Calico
926833
Base stats1
heroes.vdata › hero_nano › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.0484 → 0.043file diff ↗This update's notes: no line mentions this
Ava32212
NEWMax Bonus Move Speed65%
abilities.vdata › ability_nano_catform › m_mapAbilityProperties.MaxBonusMoveSpeedPercent.m_strValue— → 65file diff ↗
NEWMin Bonus Move Speed30%
abilities.vdata › ability_nano_catform › m_mapAbilityProperties.MinBonusMoveSpeedPercent.m_strValue— → 30file diff ↗
NEWSpeed Build Duration4s
abilities.vdata › ability_nano_catform › m_mapAbilityProperties.SpeedBuildDuration.m_strValue— → 4file diff ↗
REWORKT2 upgradeMove Speed 45%→Health Regen 15, Max Bonus Move Speed 45%
REWORKT3 upgradeCooldown -20s, Health Regen 35→Damage Amp Build Duration 10s, Damage Amp Duration 6s, Damage 20%
BUFFCooldown45s→30s-33.3%
abilities.vdata › ability_nano_catform › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 30file diff ↗
BUFFT1: Buff Duration14s→15s+7.1%
abilities.vdata › ability_nano_catform › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BuffDuration}.m_strBonus14 → 15file diff ↗
NERFBuff Duration16s→15s-6.2%
abilities.vdata › ability_nano_catform › m_mapAbilityProperties.BuffDuration.m_strValue16 → 15file diff ↗
DELMove Speed65%
abilities.vdata › ability_nano_catform › m_mapAbilityProperties.BonusMoveSpeedPercent.m_strValue65 → —file diff ↗
DELSpeed Lost Duration2s
abilities.vdata › ability_nano_catform › m_mapAbilityProperties.SpeedLostDuration.m_strValue2 → —file diff ↗
Catform pounce2
NERFAttack Time0.4s→0s-100.0%
abilities.vdata › ability_nano_catform_pounce › m_flAttackTime0.4 → 0file diff ↗
NERFCooldown0.75s→0.85s+13.3%
abilities.vdata › ability_nano_catform_pounce › m_mapAbilityProperties.AbilityCooldown.m_strValue0.75 → 0.85file diff ↗
Gloom Bombs111
NEWT2: Bonus Damage Vs Barrier75
abilities.vdata › ability_nano_clustergrenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BonusDamageVsBarrier}.m_strBonus— → 75file diff ↗
BUFFProjectile › Trigger Radius0.254m→0.381m+50.0%
abilities.vdata › ability_nano_clustergrenade › m_projectileInfo.m_flTriggerRadius10 → 15file diff ↗
abilities.vdata › ability_nano_clustergrenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus16.199999 → 15file diff ↗This update's notes: no line mentions this
Technical (1)
NEWBomb Count · Subclass Scale Function{}
abilities.vdata › ability_nano_clustergrenade › m_mapAbilityProperties.GrenadeCount.m_subclassScaleFunction— → "{}"file diff ↗
Leaping Slash411212
NEWGround Break Off Angle6
abilities.vdata › ability_nano_dash › m_flGroundBreakOffAngle— → 6file diff ↗
NEWT3: Impact Damage60
abilities.vdata › ability_nano_dash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus— → 60file diff ↗
NEWTargeting Cone Angle60
abilities.vdata › ability_nano_dash › m_flTargetingConeAngle— → 60file diff ↗
NEWTargeting Cone Half Width0.254m
abilities.vdata › ability_nano_dash › m_flTargetingConeHalfWidth— → 10file diff ↗
REWORKT2 upgradeImpact Damage 49.5→Bonus Souls Per Assassination 300, Bounty Duration 4s
abilities.vdata › ability_nano_dash › m_mapAbilityProperties.AbilityCastRange.m_strValue0 → "9m"file diff ↗This update's notes: no line mentions this
NERFCan target−enemy creeps−enemy minions−enemy props−allied trophies
abilities.vdata › ability_nano_dash › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_TROPHY_FRIENDLY | CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY"file diff ↗
NERFSlash Radius4.5m→4m-11.1%
abilities.vdata › ability_nano_dash › m_mapAbilityProperties.SlashRadius.m_strValue"4.5m" → "4m"file diff ↗
DELDash Range9m
abilities.vdata › ability_nano_dash › m_mapAbilityProperties.DashRange.m_strValue"9m" → —file diff ↗
MECHTargetingself→unit
abilities.vdata › ability_nano_dash › m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF" → "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"file diff ↗
MECHTargeting shapeline→cone
abilities.vdata › ability_nano_dash › m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_LINE" → "CITADEL_ABILITY_TARGETING_SHAPE_CONE"file diff ↗
Technical (2)
abilities.vdata › ability_nano_dash › m_BountyModifier.m_eDebuffType— → "MODIFIER_DEBUFF_NO"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_nano_dash › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADE… → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITAD…file diff ↗This update's notes: no line mentions this
Return to Shadows211
NEWUses Flight Controlsnow
abilities.vdata › ability_nano_shadow_pulse › m_bUsesFlightControls— → truefile diff ↗
abilities.vdata › ability_nano_shadow_pulse › m_mapAbilityProperties.ZAcceleration.m_strValue— → 800file diff ↗This update's notes: no line mentions this
REWORKT3 upgradeBuff Duration 6s, Damage 18%→Heal Amount 350, Refund Cooldowns 1
NERFT2: Damage67.5→65-3.7%
abilities.vdata › ability_nano_shadow_pulse › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus67.5 → 65file diff ↗
Sweetest Lie1221
abilities.vdata › citadel_weapon_nano_set › m_bUseCustomCrosshairSettings— → truefile diff ↗This update's notes: no line mentions this
BUFFBullet Gravity0.8→0-100.0%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_flBulletGravityScale0.8 → 0file diff ↗
BUFFPellets per Shot8→9+12.5%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_iBullets8 → 9file diff ↗
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_flBulletDamage2.09 → 1.84file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_flShootSpreadPenaltyPerShot0.5 → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_AimingShootSpreadPenalty[0, 0.5] → [0, 0.4]file diff ↗This update's notes: no line mentions this
Technical (9)
NEWPellet pattern-0.75, 0.75
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[8]— → [-0.75, 0.75]file diff ↗
MECHPellet pattern#2 1.5 → 0
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[0][0, 1.5] → [0, 0]file diff ↗
MECHPellet pattern#1 1.5 → 0 · #2 0 → 1.5
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[1][1.5, 0] → [0, 1.5]file diff ↗
MECHPellet pattern#1 -1.5 → 1.5
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[2][-1.5, 0] → [1.5, 0]file diff ↗
MECHPellet pattern#1 0 → -1.5 · #2 -1.5 → 0
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[3][0, -1.5] → [-1.5, 0]file diff ↗
MECHPellet pattern#1 0.75 → 0 · #2 0.75 → -1.5
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[4][0.75, 0.75] → [0, -1.5]file diff ↗
MECHPellet pattern#1 -0.75 → 0.75 · #2 -0.75 → 0.75
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[5][-0.75, -0.75] → [0.75, 0.75]file diff ↗
MECHPellet pattern#1 0.75 → -0.75
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[6][0.75, -0.75] → [-0.75, -0.75]file diff ↗
MECHPellet pattern#1 -0.75 → 0.75 · #2 0.75 → -0.75
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_vecScatterOffsets[7][-0.75, 0.75] → [0.75, -0.75]file diff ↗
Celeste
261
Shining Wonder4
NERFBounce Grace4.5→3.25-27.8%
abilities.vdata › ability_unicorn_dazzlingorb › m_mapAbilityProperties.BounceGrace.m_strValue4.5 → 3.25file diff ↗
abilities.vdata › ability_unicorn_dazzlingorb › m_mapAbilityProperties.BounceGrace.m_strStreetBrawlValue3.15 → 2.275file diff ↗This update's notes: no line mentions this
NERFBounce Range17m→15m-11.8%
abilities.vdata › ability_unicorn_dazzlingorb › m_mapAbilityProperties.BounceRadius.m_strValue"17m" → "15m"file diff ↗
abilities.vdata › ability_unicorn_dazzlingorb › m_mapAbilityProperties.PriorityBounceRadius.m_strValue"13m" → "11m"file diff ↗This update's notes: no line mentions this
Carny Life221
abilities.vdata › citadel_weapon_unicorn_set › m_mapWeaponInfos.primary.m_flSplitShotAngles— → 70file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_unicorn_set › m_mapWeaponInfos.primary.m_iSplitShotsMax— → 3file diff ↗This update's notes: no line mentions this
NERFAir Control50%→38%-24.0%
abilities.vdata › citadel_weapon_unicorn_set › m_mapAbilityProperties.AirControlPercent.m_strValue50 → 38file diff ↗
NERFAir Control Accel18%→12%-33.3%
abilities.vdata › citadel_weapon_unicorn_set › m_mapAbilityProperties.AirControlAccelPercent.m_strValue18 → 12file diff ↗
DELGravity Scale-20%
abilities.vdata › citadel_weapon_unicorn_set › m_mapAbilityProperties.GravityScale.m_strValue-20 → —file diff ↗
Drifter
13273
Bloodscent111
REWORKT2 upgradeCooldown Reduction 15s, Stamina Restored 3→Missing Health as Healing 18%, Stamina Restored 2
BUFFIsolation Assist % Value40→100+150.0%
abilities.vdata › ability_drifter_hunger › m_mapAbilityProperties.IsolationAssistPercentValue.m_strValue40 → 100file diff ↗
NERFPermanent Weapon Damage4%→3%-25.0%
abilities.vdata › ability_drifter_hunger › m_mapAbilityProperties.WeaponDmgPerIsolationKill.m_strValue4 → 3file diff ↗
Rend122
REWORKT3 upgradeBullet Lifesteal 45%, Lifesteal Duration 4s→Debuff Duration 2.3s
BUFFDamage (spirit scaling)1.4→1.8+28.6%
abilities.vdata › drifter_blood_blast › m_mapAbilityProperties.BonusDamage.m_subclassScaleFunction.m_flStatScale1.4 → 1.8file diff ↗
BUFFT1: Damage31.5→40+27.0%
abilities.vdata › drifter_blood_blast › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusDamage}.m_strBonus31.5 → 40file diff ↗
NERFCast Range18m→16m-11.1%
abilities.vdata › drifter_blood_blast › m_mapAbilityProperties.AbilityCastRange.m_strValue"18m" → "16m"file diff ↗
NERFCooldown13s→16s+23.1%
abilities.vdata › drifter_blood_blast › m_mapAbilityProperties.AbilityCooldown.m_strValue13 → 16file diff ↗
Technical (1)
abilities.vdata › drifter_blood_blast › m_DebuffModifier.m_eDebuffType— → "MODIFIER_DEBUFF_ENEMY_TEAM_ONLY"file diff ↗This update's notes: no line mentions this
Eternal Night11234
abilities.vdata › drifter_darkness › m_mapAbilityProperties.BonusSprintAcceleration.m_strValue— → "12m"file diff ↗This update's notes: no line mentions this
REWORKT1 upgradeSpirit Damage Proc 6.3→Sprint Speed 10m/s
BUFFT2: Cooldown-30s→-45s+50.0%
abilities.vdata › drifter_darkness › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-30 → -45file diff ↗
BUFFT3: Duration2s→2.5s+25.0%
abilities.vdata › drifter_darkness › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus2 → 2.5file diff ↗
NERFCooldown120s→125s+4.2%
abilities.vdata › drifter_darkness › m_mapAbilityProperties.AbilityCooldown.m_strValue120 → 125file diff ↗
NERFDuration7s→6.5s-7.1%
abilities.vdata › drifter_darkness › m_mapAbilityProperties.AbilityDuration.m_strValue7 → 6.5file diff ↗
NERFSprint Speed3m/s→2m/s-33.3%
abilities.vdata › drifter_darkness › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"3m" → "2m"file diff ↗
DELSpirit Damage Proc7
abilities.vdata › drifter_darkness › m_mapAbilityProperties.SpiritDamagePerAttack.m_strValue7 → —file diff ↗
DELSpirit Damage Proc (spirit scaling)0.2
abilities.vdata › drifter_darkness › m_mapAbilityProperties.SpiritDamagePerAttack.m_subclassScaleFunction.m_flStatScale0.2 → —file diff ↗
DELT2: Sprint Speed3m/s
abilities.vdata › drifter_darkness › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BonusSprintSpeed}.m_strBonus"3m" → —file diff ↗
abilities.vdata › drifter_darkness › m_mapAbilityProperties.VisionDistance.m_strValue"35m" → —file diff ↗This update's notes: no line mentions this
Stalker's Mark31
REWORKT1 upgradeBleed Damage 1→Bullet Resist -8%
REWORKT2 upgradeFire Rate 22%, Buff Duration 6s→Cooldown -8s, Duration 3s
REWORKT3 upgradeCharges 2, Charge Delay 5s, Duration 2s→Bleed Damage 2, Healing Reduction -40%, Healing Reduction -40%
NERFDuration6s→5s-16.7%
abilities.vdata › drifter_shadow_mark › m_mapAbilityProperties.AbilityDuration.m_strValue6 → 5file diff ↗
Dynamo
23853
Base stats1
BUFFBullet damage per boon0.44→0.5+13.6%
heroes.vdata › hero_dynamo › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.44 → 0.5file diff ↗
Rejuvenating Aurora211
NEWAura Linger Duration1s
abilities.vdata › citadel_ability_nikuman › m_mapAbilityProperties.AuraLingerDuration.m_strValue— → 1file diff ↗
NEWT2: Channel Duration1s
abilities.vdata › citadel_ability_nikuman › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityChannelTime}.m_strBonus— → 1file diff ↗
BUFFT2: Cooldown-14s→-20s+42.9%
abilities.vdata › citadel_ability_nikuman › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-14 → -20file diff ↗
NERFCooldown45s→48s+6.7%
abilities.vdata › citadel_ability_nikuman › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 48file diff ↗
Technical (1)
MECHBehaviour+require ability button to cancel
abilities.vdata › citadel_ability_nikuman › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED|CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS|CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPAC… → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE…file diff ↗
Singularity32
BUFFDamage Per Second40→75+87.5%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.DPS.m_strValue40 → 75file diff ↗
BUFFDamage Per Second (spirit scaling)0.195→0.28+43.6%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.194988 → 0.28file diff ↗
BUFFT3: Max Health as Damage4%→5.5%+37.5%
abilities.vdata › citadel_ability_self_vacuum › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPSPercentHealth}.m_strBonus4 → 5.5file diff ↗
NERFMax Health as Damage1.5%→0%-100.0%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.DPSPercentHealth.m_strValue1.5 → 0file diff ↗
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.DPSPercentHealth.m_strStreetBrawlValue1 → 0file diff ↗This update's notes: no line mentions this
Kinetic Pulse3221
REWORKT1 upgradeFire Rate -30%, Slow Duration 4s, Movement Slow 35%→Charges 1
REWORKT2 upgradeDebuff Duration 8s, Bullet Damage Taken 30%→Bullet Resist -18%, Slow Duration 4s, Movement Slow 30%
BUFFDamage90→115+27.8%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.Damage.m_strValue90 → 115file diff ↗
BUFFDamage (spirit scaling)1.67→2.1+25.4%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.674 → 2.1file diff ↗
NERFCooldown22s→26s+18.2%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 26file diff ↗
NERFPulse Range20m→16m-20.0%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.StompRange.m_strValue"20m" → "16m"file diff ↗
DELPulse Range (range scaling)0.1
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.StompRange.m_subclassScaleFunction.m_flStatScale0.1 → —file diff ↗
Technical (1)
MECHPulse Range · Specific Stat Scale TypeETechPower→ETechRange
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.StompRange.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechRange"file diff ↗
Quantum Entanglement1232
NEWStamina Restored1
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.StaminaRestore.m_strValue— → 1file diff ↗
REWORKT2 upgradeFire Rate Bonus 22%→Cooldown -6s
REWORKT3 upgradeCooldown -5s, Max Ammo 120%→Dispel Debuffs 1
BUFFAlly Distance10m→13m+30.0%
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.AllyDistance.m_strValue"10m" → "13m"file diff ↗
BUFFCast Range9m→10m+11.1%
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.AbilityCastRange.m_strValue"9m" → "10m"file diff ↗
BUFFT1: Cast Range4m→6m+50.0%
abilities.vdata › citadel_ability_void_sphere › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCastRange}.m_strBonus"4m" → "6m"file diff ↗
DELFire Rate Bonus26%
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.FireRateBonus.m_strValue26 → —file diff ↗
abilities.vdata › citadel_ability_void_sphere › m_mapAbilityProperties.FireRateBonusDurationMax.m_strValue8 → —file diff ↗This update's notes: no line mentions this
The Vonnegun1
BUFFBullet Damage12.22→12.6+3.1%
abilities.vdata › citadel_weapon_sumo_set › m_mapWeaponInfos.primary.m_flBulletDamage12.22 → 12.6file diff ↗
Graves
2211
Borrowed Decree1
abilities.vdata › ability_necro_gravestone › m_GraveStoneModifier.m_bSpawnZombiestrue → —file diff ↗This update's notes: no line mentions this
Grasping Hands221
REWORKT2 upgradeImmobilize Duration 0.75s→Damage 90, Wall Length 10m
REWORKT3 upgradeCooldown -10s, Wall Length 15m→Cooldown -12s, Immobilize Duration 1s
BUFFBehaviour+alt-cast
abilities.vdata › ability_necro_zombiewall › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_S…file diff ↗
BUFFCooldown38s→34s-10.5%
abilities.vdata › ability_necro_zombiewall › m_mapAbilityProperties.AbilityCooldown.m_strValue38 → 34file diff ↗
NERFImmobilize Duration1.5s→1.25s-16.7%
abilities.vdata › ability_necro_zombiewall › m_mapAbilityProperties.ImmobilizeDuration.m_strValue1.5 → 1.25file diff ↗
Haze
33101
Base stats1
NERFSpirit power per boon1.1→0.5-54.5%
heroes.vdata › hero_haze › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_TECH_POWER1.1 → 0.5file diff ↗
Bullet Dance1141
NEWT2: Fire Rate10%
abilities.vdata › ability_bullet_flurry › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BonusFireRate}.m_strBonus— → 10file diff ↗
REWORKT3 upgradeBullet Evasion 60%→Targets Hit Per Shot 1
BUFFBullet Damage6→7+16.7%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.WeaponDamageBonus.m_strValue6 → 7file diff ↗
BUFFBullet Evasion0%→60%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.EvasionPercent.m_strValue0 → 60file diff ↗
BUFFDuration (spirit scaling)0.06093→0.08+31.3%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_flStatScale0.060934 → 0.08file diff ↗
BUFFT1: Bullet Damage4→7+75.0%
abilities.vdata › ability_bullet_flurry › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{WeaponDamageBonus}.m_strBonus4 → 7file diff ↗
NERFFire Rate30%→20%-33.3%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.BonusFireRate.m_strValue30 → 20file diff ↗
Sleep Dagger2143
REWORKT1 upgradeStamina Reduction 1→Bullet Resist Reduction Duration 6s, Bullet Resist -8%
REWORKT3 upgradeBullet Resist Reduction Duration 6s, Bullet Resist -12%, Fire Rate Slow 35%→Debuff Duration 2.5s, Dash Distance -50%, Sleep Duration 0.75s, Movement Slow 50%
BUFFT2: Cooldown-12s→-15s+25.0%
abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-12 → -15file diff ↗
NERFCooldown26s→30s+15.4%
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 30file diff ↗
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.RicochetRadius.m_strValue"20m" → "0m"file diff ↗This update's notes: no line mentions this
NERFSleep Duration3s→2.75s-8.3%
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.SleepDuration.m_strValue3 → 2.75file diff ↗
NERFSleep Movespeed2m/s→1.5m/s-25.0%
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.SleepMoveSpeed.m_strValue"2m" → "1.5m"file diff ↗
DELT2: Debuff Duration6s
abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{StaminaRecoveryDisabledDuration}.m_strBonus6 → —file diff ↗
DELT2: Stamina Recovery Reduction-60
abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{StaminaRecoveryReduction}.m_strBonus-60 → —file diff ↗
DELWake Up Delay (spirit scaling)0.003047
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.SleepWakeUpDelay.m_subclassScaleFunction.m_flStatScale0.003047 → —file diff ↗
Technical (1)
MECHWake Up Delay · Specific Stat Scale TypeETechPower→ETechDuration
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.SleepWakeUpDelay.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechDuration"file diff ↗
Smoke Bomb213
REWORKT2 upgradeBullet Lifesteal 10, Buff Duration 8s→Charges 2, Charge Delay 7s
REWORKT3 upgradeCharges 1, Charge Delay 7s, Invincible Duration 0.5s→Bullet Lifesteal 30, Dispel On Use 1, Buff Duration 5s
BUFFT1: Invis Sprint Speed5m/s→7m/s+40.0%
abilities.vdata › ability_smoke_bomb › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{InvisMoveSpeedMod}.m_strBonus"5m" → "7m"file diff ↗
NERFCooldown30s→33s+10.0%
abilities.vdata › ability_smoke_bomb › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 33file diff ↗
NERFDuration (spirit scaling)0.1828→0.08-56.2%
abilities.vdata › ability_smoke_bomb › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_flStatScale0.182801 → 0.08file diff ↗
NERFInvis Sprint Speed2m/s→0m/s-100.0%
abilities.vdata › ability_smoke_bomb › m_mapAbilityProperties.InvisMoveSpeedMod.m_strValue"2m" → "0m"file diff ↗
Fixation22
BUFFT1: Spirit Damage (spirit scaling)0.3656→0.8+118.8%
abilities.vdata › ability_stacking_damage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{ProcDamage|EAddToScale|ETechPower}.m_strBonus0.365602 → 0.8file diff ↗
BUFFT3: Weapon Damage0.12→0.14+16.7%
abilities.vdata › ability_stacking_damage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageBonusFixedPerStack}.m_strBonus0.12 → 0.14file diff ↗
NERFT1: Spirit Damage49.5→40-19.2%
abilities.vdata › ability_stacking_damage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{ProcDamage}.m_strBonus49.5 → 40file diff ↗
NERFWeapon Damage0.2→0.18-10.0%
abilities.vdata › ability_stacking_damage › m_mapAbilityProperties.DamageBonusFixedPerStack.m_strValue0.2 → 0.18file diff ↗
Infernus
1326
Afterburn13
abilities.vdata › ability_afterburn › m_mapAbilityProperties.BurnDurationBase.m_strValue— → 3file diff ↗This update's notes: no line mentions this
REWORKT1 upgradeSpirit Damage -20%→Damage Per Second 14
REWORKT2 upgradeMax Burn Duration 1s→Spirit Damage -35%
REWORKT3 upgradeDamage Per Second 23.4→Max Burn Duration 3s
Concussive Combustion34
REWORKT1 upgradeCooldown -35s→Damage 100
REWORKT2 upgradeRadius 3m, Stun Duration 0.5s→Cooldown -65s, Lifesteal 65%
REWORKT3 upgradeDamage 94.5, Lifesteal 70%→Radius 10m, Stun Duration 0.75s
NERFCooldown140s→165s+17.9%
abilities.vdata › ability_fire_bomb › m_mapAbilityProperties.AbilityCooldown.m_strValue140 → 165file diff ↗
NERFDamage150→125-16.7%
abilities.vdata › ability_fire_bomb › m_mapAbilityProperties.Damage.m_strValue150 → 125file diff ↗
NERFExplosion Delay3s→3.25s+8.3%
abilities.vdata › ability_fire_bomb › m_mapAbilityProperties.ExplodeDelay.m_strValue3 → 3.25file diff ↗
NERFRadius13m→12m-7.7%
abilities.vdata › ability_fire_bomb › m_mapAbilityProperties.Radius.m_strValue"13m" → "12m"file diff ↗
Flame Dash11311
NEWT2: Trail Duration1s
abilities.vdata › ability_flame_dash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{GroundFlameDuration}.m_strBonus— → 1file diff ↗
REWORKT1 upgradeDebuff Duration 6s, Fire Rate Slow 25%→Cooldown -12s
BUFFDamage Per Second (spirit scaling)0.8→1+25.0%
abilities.vdata › ability_flame_dash › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.8 → 1file diff ↗
BUFFT3: Charge Delay20s→14s-30.0%
abilities.vdata › ability_flame_dash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldownBetweenCharge}.m_strBonus20 → 14file diff ↗
BUFFT3: Charges1→2+100.0%
abilities.vdata › ability_flame_dash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCharges}.m_strBonus1 → 2file diff ↗
NERFT2: Damage Per Second27→20-25.9%
abilities.vdata › ability_flame_dash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS}.m_strBonus27 → 20file diff ↗
DELT3: Cooldown-15s
abilities.vdata › ability_flame_dash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-15 → —file diff ↗
Napalm22
BUFFDamage (spirit scaling)0.3047→0.6+96.9%
abilities.vdata › ability_incendiary_projectile › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.304668 → 0.6file diff ↗
BUFFT2: Lifesteal10%→15%+50.0%
abilities.vdata › ability_incendiary_projectile › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{LifestealPercentHero}.m_strBonus10 → 15file diff ↗
NERFDamage46→40-13.0%
abilities.vdata › ability_incendiary_projectile › m_mapAbilityProperties.Damage.m_strValue46 → 40file diff ↗
NERFDamage Taken20%→16%-20.0%
abilities.vdata › ability_incendiary_projectile › m_mapAbilityProperties.IncomingDamagePercentFromCaster.m_strValue20 → 16file diff ↗
Ivy
2310143
Base stats1
NERFBullet damage per boon0.121→0.06-50.4%
heroes.vdata › hero_tengu › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.121 → 0.06file diff ↗
Kudzu Connection32
REWORKT1 upgradeFire Rate 8%→Move Speed 2m/s
REWORKT2 upgradeMove Speed 2m/s→Fire Rate 8%, Bullet Lifesteal 8%
REWORKT3 upgradeTether Count 1→Cooldown -37s, Duration -13s
NERFBullet Lifesteal (spirit scaling)0.186→0.15-19.4%
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.BulletLifestealPercent.m_subclassScaleFunction.m_flStatScale0.186 → 0.15file diff ↗
NERFFire Rate (spirit scaling)0.25→0.18-28.0%
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.BonusFireRate.m_subclassScaleFunction.m_flStatScale0.25 → 0.18file diff ↗
Air Drop42972
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.InterruptCooldown.m_strValue— → 3.5file diff ↗This update's notes: no line mentions this
NEWOutgoing Damage Bonus20%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AirDropOutgoingDamagePercent.m_strValue— → 20file diff ↗
NEWT3: Barrier (spirit scaling)1
abilities.vdata › citadel_ability_tengu_airlift › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AirDropBulletShield}.m_strBonus— → 1file diff ↗
NEWT3: Explode Damage (spirit scaling)1.5
abilities.vdata › citadel_ability_tengu_airlift › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ExplodeDamage}.m_strBonus— → 1.5file diff ↗
REWORKT1 upgradeBullet Resist Duration 8s, Enemy Bullet Resist -20%→Barrier (spirit scaling) 1, Barrier 300
REWORKT2 upgradeBarrier 200, Explode Radius 5m→Slow Duration 3s, Movement Slow 50%
BUFFAlly Cast Delay0.2s→0.1s-50.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AllyCastDelay.m_strValue0.2 → 0.1file diff ↗
BUFFBuff Duration5s→8s+60.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.BuffDuration.m_strValue5 → 8file diff ↗
BUFFCast Delay1.3s→0.1s-92.3%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastDelay.m_strValue1.3 → 0.1file diff ↗
BUFFCooldown100s→65s-35.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCooldown.m_strValue100 → 65file diff ↗
BUFFDuration16s→21s+31.2%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityDuration.m_strValue16 → 21file diff ↗
BUFFExplode Radius12m→20m+66.7%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.OnLandDamageRadius.m_strValue"12m" → "20m"file diff ↗
BUFFGrab Range14m→18m+28.6%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastRange.m_strValue"14m" → "18m"file diff ↗
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.OnLandDamageRadiusStart.m_strValue"4m" → "16m"file diff ↗This update's notes: no line mentions this
BUFFTarget Air Speed Fast18m/s→22m/s+22.2%
abilities.vdata › citadel_ability_tengu_airlift › m_flTargetAirSpeedFast708.661 → 866.142file diff ↗
NERFBarrier150→0-100.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AirDropBulletShield.m_strValue150 → 0file diff ↗
NERFBarrier (spirit scaling)1.4→0-100.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AirDropBulletShield.m_subclassScaleFunction.m_flStatScale1.395 → 0file diff ↗
NERFExplode Damage (spirit scaling)2.33→1-57.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.ExplodeDamage.m_subclassScaleFunction.m_flStatScale2.325 → 1file diff ↗
NERFMove Collide Speed11m/s→10m/s-9.1%
abilities.vdata › citadel_ability_tengu_airlift › m_flMoveCollideSpeed433.071 → 393.701file diff ↗
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.SlowPercent.m_strValue30 → 0file diff ↗This update's notes: no line mentions this
NERFSlow Duration3s→0s-100.0%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.DebuffDuration.m_strValue3 → 0file diff ↗
NERFTarget Air Speed Base11m/s→10m/s-9.1%
abilities.vdata › citadel_ability_tengu_airlift › m_flTargetAirSpeedBase433.071 → 393.701file diff ↗
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.TossDuration.m_strValue1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.TossSpeed.m_strValue400 → —file diff ↗This update's notes: no line mentions this
Stone Form321
REWORKT1 upgradeCooldown -19s→Max Health Heal 7%
REWORKT2 upgradeDamage 67.5, Stun Duration 0.5s→Cooldown -25s
REWORKT3 upgradeMax Health Heal 13%→Damage (spirit scaling) 2, Stun Duration 1s
NERFCooldown37s→40s+8.1%
abilities.vdata › citadel_ability_tengu_stone_form › m_mapAbilityProperties.AbilityCooldown.m_strValue37 → 40file diff ↗
NERFDamage (spirit scaling)1.5→0.8-46.7%
abilities.vdata › citadel_ability_tengu_stone_form › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.5 → 0.8file diff ↗
abilities.vdata › citadel_ability_tengu_stone_form › m_mapAbilityProperties.StatueScale.m_strValue1 → —file diff ↗This update's notes: no line mentions this
Entangling Thorns211
REWORKT2 upgradeDuration 2s→Damage Per Second (spirit scaling) 0.5, Radius 2m
REWORKT3 upgradeDamage Per Second 36, Radius 2m→Entangle Duration 1.6s, Time To Entangle 2s
BUFFCharge Delay8s→5s-37.5%
abilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue8 → 5file diff ↗
NERFDamage Per Second (spirit scaling)0.65→0.55-15.4%
abilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.65 → 0.55file diff ↗
Protector's Hand1
NERFBullet Damage4.59→4.45-3.1%
abilities.vdata › citadel_weapon_tengu_set › m_mapWeaponInfos.primary.m_flBulletDamage4.59 → 4.45file diff ↗
Kelvin
3378122
Frozen Shelter21311
NEWT3: Purge On Cast1
abilities.vdata › ability_ice_dome › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{PurgeOnCast}.m_strBonus— → 1file diff ↗
abilities.vdata › ability_ice_dome › m_flTargetingConeAngle— → 45file diff ↗This update's notes: no line mentions this
REWORKT1 upgradeFire Rate Slow 35%→Cooldown -25s
BUFFBehaviour+self-cast
abilities.vdata › ability_ice_dome › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABI… → "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABI…file diff ↗
abilities.vdata › ability_ice_dome › m_mapAbilityProperties.AbilityCastRange.m_strValue0 → "8m"file diff ↗This update's notes: no line mentions this
BUFFT2: Duration1s→1.5s+50.0%
abilities.vdata › ability_ice_dome › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus1 → 1.5file diff ↗
NERFDuration5.25s→5s-4.8%
abilities.vdata › ability_ice_dome › m_mapAbilityProperties.AbilityDuration.m_strValue5.25 → 5file diff ↗
MECHTargetingself→unit
abilities.vdata › ability_ice_dome › m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF" → "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"file diff ↗
Frost Grenade3321
REWORKT1 upgradeCharges 1→Damage 30, Heal Amount 30
REWORKT2 upgradeHeal Amount (spirit scaling) 1.49, Heal Amount 80→Cooldown -10s, Pause Stamina Regen 1
REWORKT3 upgradeDamage (spirit scaling) 144, Stamina Regen -30%→Damage (spirit scaling) 1, Heal Amount (spirit scaling) 1, Radius 2m
BUFFCharges1→2+100.0%
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 2file diff ↗
BUFFHeal Amount0→60
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.HealAmount.m_strValue0 → 60file diff ↗
BUFFHeal Amount (spirit scaling)0→0.9
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.HealAmount.m_subclassScaleFunction.m_flStatScale0 → 0.9file diff ↗
NERFCooldown20s→30s+50.0%
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 30file diff ↗
NERFRadius6.5m→6m-7.7%
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.Radius.m_strValue"6.5m" → "6m"file diff ↗
DELStamina Regen-40%
abilities.vdata › ability_ice_grenade › m_mapAbilityProperties.StaminaCooldownIncrease.m_strValue-40 → —file diff ↗
Arctic Beam41251
NEWIce Beam › Remove On Interruptedyes
abilities.vdata › ability_icebeam › m_IceBeamModifier.m_bRemoveOnInterrupted— → truefile diff ↗
NEWSplit Beam Width0.5
abilities.vdata › ability_icebeam › m_SplitBeamWidth— → 0.5file diff ↗
NEWT2: Damage Per Second (spirit scaling)0.6
abilities.vdata › ability_icebeam › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS|EAddToScale|ETechPower}.m_strBonus— → 0.6file diff ↗
NEWT3: Cooldown-13s
abilities.vdata › ability_icebeam › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus— → -13file diff ↗
REWORKT1 upgradeCooldown -7s→Max Fire Rate Slow 25%, Max Movement Slow 25%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.AbilityChannelTime.m_strValue5 → 0file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_icebeam › m_mapAbilityProperties.AbilityDuration.m_strValue0 → 5file diff ↗This update's notes: no line mentions this
NERFCooldown25s→28s+12.0%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 28file diff ↗
NERFDamage Per Second (spirit scaling)0.837→0.5-40.3%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.837 → 0.5file diff ↗
NERFMax Fire Rate Slow35%→20%-42.9%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.MaxFireRateSlowPercent.m_strValue35 → 20file diff ↗
NERFMax Movement Slow40%→20%-50.0%
abilities.vdata › ability_icebeam › m_mapAbilityProperties.MaxSlowPercent.m_strValue40 → 20file diff ↗
abilities.vdata › ability_icebeam › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS}.m_strBonus33.299999 → 20file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_icebeam › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED|CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_DONT_AIM_FACING_ENEMY" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_DONT_AIM_FACING_ENEMY | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL"file diff ↗This update's notes: no line mentions this
Ice Path2112
REWORKT1 upgradeSprint Speed 4m/s→Bullet Resist 35%, Move Speed 2m/s
REWORKT3 upgradeBonus Spirit Linger Duration 9s, Bonus Spirit Max 90, Bonus Spirit Meter 1→Bonus Spirit 35%
BUFFT2: Cooldown-17s→-20s+17.6%
abilities.vdata › ability_icepath › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-17 → -20file diff ↗
NERFCooldown46s→50s+8.7%
abilities.vdata › ability_icepath › m_mapAbilityProperties.AbilityCooldown.m_strValue46 → 50file diff ↗
abilities.vdata › ability_icepath › m_flMaxPitchDown15 → 22file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_icepath › m_flMaxPitchUp15 → 22file diff ↗This update's notes: no line mentions this
Technical (1)
MECHBehaviour+require ability button to cancel
abilities.vdata › ability_icepath › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABIL… → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABIL…file diff ↗
Lady Geist
12632
Essence Bomb2312
abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.SelfDamagePct.m_strValue— → 30file diff ↗This update's notes: no line mentions this
NEWT2: Radius2m
abilities.vdata › ability_blood_bomb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Radius}.m_strBonus— → "2m"file diff ↗
BUFFCooldown14.5s→14s-3.4%
abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.AbilityCooldown.m_strValue14.5 → 14file diff ↗
BUFFT1: Cooldown-4s→-5s+25.0%
abilities.vdata › ability_blood_bomb › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-4 → -5file diff ↗
abilities.vdata › ability_blood_bomb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus49.5 → 50file diff ↗This update's notes: no line mentions this
NERFRadius9m→7m-22.2%
abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.Radius.m_strValue"9m" → "7m"file diff ↗
DELSelf Damage30
abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.SelfDamage.m_strValue30 → —file diff ↗
DELSelf Damage (spirit scaling)1.8
abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.SelfDamage.m_subclassScaleFunction.m_flStatScale1.8 → —file diff ↗
Soul Exchange23
REWORKT2 upgradeFire Rate 35%, Buff Duration 8s→Silence Duration 3s, Silence Radius 25m
REWORKT3 upgradeSilence Duration 3s, Silence Radius 25m→Fire Rate 40%, Buff Duration 8s, Spirit Power 60, Spirit Resist 50%
BUFFCast Delay0.2s→0.1s-50.0%
abilities.vdata › ability_health_swap › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.2 → 0.1file diff ↗
BUFFPost Cast Hold Time0.7s→0.2s-71.4%
abilities.vdata › ability_health_swap › m_mapAbilityProperties.PostCastHoldTime.m_strValue0.7 → 0.2file diff ↗
BUFFT1: Cooldown-35s→-60s+71.4%
abilities.vdata › ability_health_swap › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-35 → -60file diff ↗
Life Drain132
NEWT3: Damage Per Second (spirit scaling)0.3
abilities.vdata › ability_life_drain › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{LifeDrainPerSecond}.m_strBonus— → 0.3file diff ↗
BUFFT1: Damage Per Second16.2→18+11.1%
abilities.vdata › ability_life_drain › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{LifeDrainPerSecond}.m_strBonus16.199999 → 18file diff ↗
BUFFT2: Duration2s→2.5s+25.0%
abilities.vdata › ability_life_drain › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus2 → 2.5file diff ↗
BUFFT3: Charges2→3+50.0%
abilities.vdata › ability_life_drain › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCharges}.m_strBonus2 → 3file diff ↗
NERFCooldown30s→34s+13.3%
abilities.vdata › ability_life_drain › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 34file diff ↗
NERFMax Tether Range30m→28m-6.7%
abilities.vdata › ability_life_drain › m_mapAbilityProperties.MaxRange.m_strValue"30m" → "28m"file diff ↗
Lash
11432
Flog11121
NEWT2: Fire Rate Slow30%
abilities.vdata › ability_lash_flog › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{FireRateSlow}.m_strBonus— → 30file diff ↗
REWORKT3 upgradeDamage 85.5, Fire Rate Slow 30%→Damage 80, Heal vs heroes 20%, Heal vs non-heroes 6%, Attack Angle 40º
BUFFT2: Cooldown-12s→-16s+33.3%
abilities.vdata › ability_lash_flog › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-12 → -16file diff ↗
NERFCooldown24s→26s+8.3%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.AbilityCooldown.m_strValue24 → 26file diff ↗
NERFHeal vs heroes60%→50%-16.7%
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.HealPctVsHeroes.m_strValue60 → 50file diff ↗
DELAttack Angle (spirit scaling)0.4265
abilities.vdata › ability_lash_flog › m_mapAbilityProperties.TargetingConeAngle.m_subclassScaleFunction.m_flStatScale0.426535 → —file diff ↗
Grapple11
REWORKT3 upgradeFire Rate 20%→Air Control 60%, Restore Stamina On Use 1
BUFFT2: Weapon Damage6→7+16.7%
abilities.vdata › citadel_ability_lash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{WeaponDamageBonus}.m_strBonus6 → 7file diff ↗
Death Slam1211
NEWT3: Cast Range10m
abilities.vdata › citadel_ability_lash_ultimate › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCastRange}.m_strBonus— → "10m"file diff ↗
BUFFT1: Max Throw Distance8m→12m+50.0%
abilities.vdata › citadel_ability_lash_ultimate › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{ThrowDistance}.m_strBonus"8m" → "12m"file diff ↗
BUFFT2: Cooldown-25s→-40s+60.0%
abilities.vdata › citadel_ability_lash_ultimate › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-25 → -40file diff ↗
NERFCooldown145s→150s+3.4%
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.AbilityCooldown.m_strValue145 → 150file diff ↗
DELMax Throw Distance (spirit scaling)0.3047
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.ThrowDistance.m_subclassScaleFunction.m_flStatScale0.304668 → —file diff ↗
Technical (2)
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.ThrowDistance.m_subclassScaleFunction.m_flStreetBrawlStatScale0.213268 → —file diff ↗This update's notes: no line mentions this
MECHMax Throw Distance · Specific Stat Scale TypeETechPower→ETechRadius
abilities.vdata › citadel_ability_lash_ultimate › m_mapAbilityProperties.ThrowDistance.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechRadius"file diff ↗
McGinnis
336102
Base stats21
heroes.vdata › hero_forge › m_mapStartingStats.EAirDashDuration0.49 → 0.47file diff ↗This update's notes: no line mentions this
heroes.vdata › hero_forge › m_mapStartingStats.EGroundDashDuration0.7 → 0.68file diff ↗This update's notes: no line mentions this
NERFBullet damage per boon0.198→0.15-24.2%
heroes.vdata › hero_forge › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.198 → 0.15file diff ↗
Spectral Wall21111
NEWT2: Duration2s
abilities.vdata › citadel_ability_fissure_wall › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus— → 2file diff ↗
NEWWall › Sentry Distance From Wall2.03m
abilities.vdata › citadel_ability_fissure_wall › m_WallModifier.m_flSentryDistanceFromWall— → 80file diff ↗
REWORKT3 upgradeStun Duration 0.75s→Create Turrets 2, Movement Slow 30%, Lifetime 8s
BUFFT1: Bonus Damage15%→20%+33.3%
abilities.vdata › citadel_ability_fissure_wall › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusDamagePercent}.m_strBonus15 → 20file diff ↗
NERFMinimum Range6m→5m-16.7%
abilities.vdata › citadel_ability_fissure_wall › m_mapAbilityProperties.MinRange.m_strValue"6m" → "5m"file diff ↗
DELT1: Stamina Reduction1
abilities.vdata › citadel_ability_fissure_wall › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{StaminaReduction}.m_strBonus1 → —file diff ↗
Medicinal Specter41132
NEWHealth Regen (spirit scaling)0.3
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.ExternalBonusHealthRegen.m_subclassScaleFunction.m_flStatScale— → 0.3file diff ↗
NEWT2: Stamina Recovery100%
abilities.vdata › citadel_ability_mobile_resupply › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{StaminaCooldownReduction}.m_strBonus— → 100file diff ↗
NEWT3: Duration1s
abilities.vdata › citadel_ability_mobile_resupply › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus— → 1file diff ↗
NEWT3: Heal Radius3m
abilities.vdata › citadel_ability_mobile_resupply › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealRadius}.m_strBonus— → "3m"file diff ↗
REWORKT1 upgradeAura Fire Rate Bonus 30→Spirit Resist 40
BUFFT2: Cooldown-17s→-20s+17.6%
abilities.vdata › citadel_ability_mobile_resupply › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-17 → -20file diff ↗
NERFCooldown48s→50s+4.2%
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.AbilityCooldown.m_strValue48 → 50file diff ↗
NERFStamina Recovery15%→0%-100.0%
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.StaminaCooldownReduction.m_strValue15 → 0file diff ↗
NERFT3: Max Health Regen2.5%→2%-20.0%
abilities.vdata › citadel_ability_mobile_resupply › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MaxHealthRegenPct}.m_strBonus2.5 → 2file diff ↗
DELDuration (spirit scaling)0.05
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_flStatScale0.05 → —file diff ↗
DELHeal Radius (spirit scaling)0.03
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.HealRadius.m_subclassScaleFunction.m_flStatScale0.03 → —file diff ↗
Technical (3)
MECHDuration · Specific Stat Scale TypeETechPower→ETechDuration
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechDuration"file diff ↗
MECHHeal Radius · Specific Stat Scale TypeETechPower→ETechRadius
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.HealRadius.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechRadius"file diff ↗
MECHHealth Regen · Specific Stat Scale TypeEHealingOutput→ETechPower
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.ExternalBonusHealthRegen.m_subclassScaleFunction.m_eSpecificStatScaleType"EHealingOutput" → "ETechPower"file diff ↗
Heavy Barrage345
NEWT2: Duration6s
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus— → 6file diff ↗
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strStreetBrawlBonus— → 3.5file diff ↗This update's notes: no line mentions this
NEWT3: Explosion Radius2m
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ExplosionRadius}.m_strBonus— → "2m"file diff ↗
BUFFT1: Enemy Dash Slow-20%→-30%+50.0%
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{EnemyDashSlowPercent}.m_strBonus-20 → -30file diff ↗
BUFFT2: Cooldown-45s→-55s+22.2%
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-45 → -55file diff ↗
BUFFT3: Damage Per Rocket20.7→25+20.8%
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamagePerRocket}.m_strBonus20.699999 → 25file diff ↗
BUFFT3: Damage Per Rocket (spirit scaling)0.2→0.25+25.0%
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamagePerRocket|EAddToScale|ETechPower}.m_strBonus0.2 → 0.25file diff ↗
NERFDuration13s→8s-38.5%
abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.AbilityDuration.m_strValue13 → 8file diff ↗
abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.AbilityDuration.m_strStreetBrawlValue8 → 5file diff ↗This update's notes: no line mentions this
NERFMin Range9m→8.5m-5.6%
abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.MinDistance.m_strValue"9m" → "8.5m"file diff ↗
NERFT1: Move Slow40%→30%-25.0%
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{MoveSlowPercent}.m_strBonus40 → 30file diff ↗
NERFT1: Slow Duration2s→1.5s-25.0%
abilities.vdata › citadel_ability_rocket_barrage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{MoveSlowDuration}.m_strBonus2 → 1.5file diff ↗
Mini Turret1342
NEWMelee Resist35
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.MeleeResist.m_strValue— → 35file diff ↗
REWORKT1 upgradeMove Slow 25%, Slow Duration 1.3s→Attack Range 10m, Turret DPS 10
REWORKT2 upgradeAttack Speed Mult 10, Attack Range 10m→Charges 2
REWORKT3 upgradeTurret DPS 37.8, Lifetime 14s→Attack Speed Mult 30, Lifetime 12s
BUFFBullet Velocity550.04m/s→1524m/s+177.1%
abilities.vdata › citadel_ability_shieldedsentry › m_mapWeaponInfos.primary.m_flBulletSpeed21655 → 60000file diff ↗
BUFFDecaying Resist60→80+33.3%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.DecayingResist.m_strValue60 → 80file diff ↗
BUFFLifetime24s→35s+45.8%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretLifetime.m_strValue24 → 35file diff ↗
BUFFTracking Speed144→430+198.6%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TrackingSpeed.m_strValue144 → 430file diff ↗
NERFTurret Health150→90-40.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretBaseHealth.m_strValue150 → 90file diff ↗
NERFTurret Health (boon scaling)13→7.8-40.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretBaseHealth.m_subclassScaleFunction.m_flStatScale13 → 7.8file diff ↗
Services Rendered1
NERFBullet Damage6.72→6-10.7%
abilities.vdata › citadel_weapon_engineer_set › m_mapWeaponInfos.primary.m_flBulletDamage6.72 → 6file diff ↗
Mina
3411
Base stats1
NERFStamina Cooldown3.9s→4.2s-7.1%
heroes.vdata › hero_vampirebat › m_mapStartingStats.EStaminaRegenPerSecond0.25641 → 0.238095file diff ↗
Sanguine Retreat311
REWORKT1 upgradeCast Range 3m→Bonus Bullets 8, Fire Rate 25%, Buff Duration 8s
REWORKT2 upgradeBonus Bullets 8, Fire Rate 25%, Buff Duration 8s→Cooldown -10s
REWORKT3 upgradeCooldown -12s→Max Recasts 1
BUFFRecast Window3s→3.5s+16.7%
abilities.vdata › ability_vampirebat_batblink › m_mapAbilityProperties.RecastWindow.m_strValue3 → 3.5file diff ↗
NERFCast Range10m→9m-10.0%
abilities.vdata › ability_vampirebat_batblink › m_mapAbilityProperties.AbilityCastRange.m_strValue"10m" → "9m"file diff ↗
Sanguine Retreat · trigger1
abilities.vdata › ability_vampirebat_batblink_trigger › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 0.1file diff ↗This update's notes: no line mentions this
Nox Nostra22
BUFFT1: Damage1.8→2.2+22.2%
abilities.vdata › ability_vampirebat_batswarm › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Damage}.m_strBonus1.8 → 2.2file diff ↗
BUFFT2: Cooldown-40s→-55s+37.5%
abilities.vdata › ability_vampirebat_batswarm › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-40 → -55file diff ↗
NERFCooldown115s→130s+13.0%
abilities.vdata › ability_vampirebat_batswarm › m_mapAbilityProperties.AbilityCooldown.m_strValue115 → 130file diff ↗
NERFDamage6→5.6-6.7%
abilities.vdata › ability_vampirebat_batswarm › m_mapAbilityProperties.Damage.m_strValue6 → 5.6file diff ↗
Love Bites225
REWORKT1 upgradeMove Speed 160m, Buff Duration 3s→Slow Duration 3s, Movement Slow 30%
REWORKT3 upgradeSlow Duration 3s, Movement Slow 30%, Stamina Reduction 1→Fire Rate 25%, Buff Duration 5s, Per Target Cooldown -4s
BUFFBonus Damage (spirit scaling)1.6→1.85+15.6%
abilities.vdata › ability_vampirebat_lovebites › m_mapAbilityProperties.BonusDamage.m_subclassScaleFunction.m_flStatScale1.6 → 1.85file diff ↗
BUFFDamage (spirit scaling)0.06→0.09+50.0%
abilities.vdata › ability_vampirebat_lovebites › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.06 → 0.09file diff ↗
NERFBonus Damage55→45-18.2%
abilities.vdata › ability_vampirebat_lovebites › m_mapAbilityProperties.BonusDamage.m_strValue55 → 45file diff ↗
NERFDamage6→4-33.3%
abilities.vdata › ability_vampirebat_lovebites › m_mapAbilityProperties.Damage.m_strValue6 → 4file diff ↗
NERFPer Target Cooldown8s→10s+25.0%
abilities.vdata › ability_vampirebat_lovebites › m_mapAbilityProperties.PerTargetCooldown.m_strValue8 → 10file diff ↗
NERFT2: Bonus Damage49.5→45-9.1%
abilities.vdata › ability_vampirebat_lovebites › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BonusDamage}.m_strBonus49.5 → 45file diff ↗
NERFT2: Damage3.6→3-16.7%
abilities.vdata › ability_vampirebat_lovebites › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus3.6 → 3file diff ↗
Rake1213
NEWT3: Rake Heal Per Kill (spirit scaling)1.2
abilities.vdata › ability_vampirebat_steallife › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{RakeHealPerKill}.m_strBonus— → 1.2file diff ↗
REWORKT1 upgradeRake Heal Per Kill 20→Damage 60
REWORKT2 upgradeDamage 54, Rake Heal Per Kill 1→Cooldown -8s, Rake Heal Per Kill 30
BUFFMissing Health Damage3%→5%+66.7%
abilities.vdata › ability_vampirebat_steallife › m_mapAbilityProperties.MissingHealthDamagePercentage.m_strValue3 → 5file diff ↗
NERFCooldown10s→16s+60.0%
abilities.vdata › ability_vampirebat_steallife › m_mapAbilityProperties.AbilityCooldown.m_strValue10 → 16file diff ↗
NERFRake Heal Per Kill30→25-16.7%
abilities.vdata › ability_vampirebat_steallife › m_mapAbilityProperties.RakeHealPerKill.m_strValue30 → 25file diff ↗
NERFRake Heal Per Kill (spirit scaling)0.43→0.3-30.2%
abilities.vdata › ability_vampirebat_steallife › m_mapAbilityProperties.RakeHealPerKill.m_subclassScaleFunction.m_flStatScale0.43 → 0.3file diff ↗
Mirage
11312121322
Base stats1
NERFBullet damage per boon0.5→0.3-40.0%
heroes.vdata › hero_mirage › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.5 → 0.3file diff ↗
Promises Kept1
NERFBullet Damage15.25→14.8-3.0%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flBulletDamage15.25 → 14.8file diff ↗
Fire Scarabs4244111
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.IncomingDamagePercentFromCaster.m_strValue— → 10file diff ↗This update's notes: no line mentions this
NEWProjectile › Speed53.49m/s
abilities.vdata › mirage_fire_beetles › m_projectileInfo.m_flSpeed— → 2106file diff ↗
NEWProjectile › Trigger Radius0.381m
abilities.vdata › mirage_fire_beetles › m_projectileInfo.m_flTriggerRadius— → 15file diff ↗
NEWT3: Damage Taken10%
abilities.vdata › mirage_fire_beetles › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{IncomingDamagePercentFromCaster}.m_strBonus— → 10file diff ↗
REWORKT1 upgradeCooldown -15s, Launch Window Cooldown -15s→Max Health Steal 50
REWORKT2 upgradeBullet Resist -8%→Charges 2
abilities.vdata › mirage_fire_beetles › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTE…file diff ↗This update's notes: no line mentions this
BUFFBullet Radius0.889m→1.27m+42.9%
abilities.vdata › mirage_fire_beetles › m_mapWeaponInfos.primary.m_flBulletRadius35 → 50file diff ↗
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.AbilityCastRange.m_strValue0 → "20m"file diff ↗This update's notes: no line mentions this
BUFFMax Health Steal45→70+55.6%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.HealthSteal.m_strValue45 → 70file diff ↗
NERFCharges4→2-50.0%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.AbilityCharges.m_strValue4 → 2file diff ↗
NERFCooldown40s→45s+12.5%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 45file diff ↗
NERFMax Health Steal (spirit scaling)1.02→0.8-21.8%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.HealthSteal.m_subclassScaleFunction.m_flStatScale1.023 → 0.8file diff ↗
NERFT3: Max Health Steal (spirit scaling)63→1.2-98.1%
abilities.vdata › mirage_fire_beetles › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealthSteal}.m_strBonus63 → 1.2file diff ↗
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.AbilityChargesConditionally.m_strValue1 → —file diff ↗This update's notes: no line mentions this
DELBullet Resist-8%
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.BulletArmorReduction.m_strValue-8 → —file diff ↗
DELDebuff Duration14s
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.DebuffDuration.m_strValue14 → —file diff ↗
DELHealth Stealing Duration4s
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.StatStealDuration.m_strValue4 → —file diff ↗
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.HeroStack.m_strValue3 → —file diff ↗This update's notes: no line mentions this
DELLaunch Window Cooldown40s
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.LaunchWindowCooldown.m_strValue40 → —file diff ↗
DELLaunch Window Duration8s
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.LaunchWindowDuration.m_strValue8 → —file diff ↗
DELNon Hero Stack1
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.NonHeroStack.m_strValue1 → —file diff ↗
DELPenetration100
abilities.vdata › mirage_fire_beetles › m_mapWeaponInfos.primary.m_flPenetrationPercent100 → —file diff ↗
DELRadius1m
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.Radius.m_strValue"1m" → —file diff ↗
DELStat Steal Damage Instances5
abilities.vdata › mirage_fire_beetles › m_mapAbilityProperties.StatStealDamageInstances.m_strValue5 → —file diff ↗
abilities.vdata › mirage_fire_beetles › m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE" → "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"file diff ↗This update's notes: no line mentions this
Technical (4)
NEWStat Stolen Debuff › Heal › AppliesDo Not Adjust Health On Maxhealth Change
abilities.vdata › mirage_fire_beetles › m_StealWatcherModifier.m_StatStolenDebuffModifier.m_HealModifier.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
NEWSteal Watcher › Heal › AppliesDo Not Adjust Health On Maxhealth Change
abilities.vdata › mirage_fire_beetles › m_StealWatcherModifier.m_HealModifier.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
DELSteal Watcher › Stat Stolen Debuff effectModifier Attribute Multiple
abilities.vdata › mirage_fire_beetles › m_StealWatcherModifier.m_StatStolenDebuffModifier.m_nAttributes"MODIFIER_ATTRIBUTE_MULTIPLE" → —file diff ↗
abilities.vdata › mirage_fire_beetles › m_StealWatcherModifier.m_StatStolenDebuffModifier.m_nEnabledStateMask"MODIFIER_STATE_SIPHON_BULLET_LOSS" → "MODIFIER_STATE_HAS_FIREBEETLES_DEBUFF"file diff ↗This update's notes: no line mentions this
Djinn's Mark343
NEWDamage Per Mark2x
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.DMarkMultiplierPerStack.m_strValue— → 2file diff ↗
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcCooldown.m_strValue— → 3file diff ↗This update's notes: no line mentions this
NEWT3: Stun Duration0.5s
abilities.vdata › mirage_sand_phantom › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{StunDuration}.m_strBonus— → 0.5file diff ↗
BUFFDjinn's Mark Duration4.5s→5s+11.1%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.VictimStackDuration.m_strValue4.5 → 5file diff ↗
BUFFReveal Duration3s→6s+100.0%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.RevealDuration.m_strValue3 → 6file diff ↗
BUFFT2: Base Damage8.1→20+146.9%
abilities.vdata › mirage_sand_phantom › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ProcDamageBase}.m_strBonus8.099999 → 20file diff ↗
BUFFT3: Cooldown-0.75s→-1s+33.3%
abilities.vdata › mirage_sand_phantom › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-0.75 → -1file diff ↗
NERFCooldown2.6s→3s+15.4%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.AbilityCooldown.m_strValue2.6 → 3file diff ↗
NERFMax Marks8→4-50.0%
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.MaxStacks.m_strValue8 → 4file diff ↗
NERFT3: Max Marks4→1-75.0%
abilities.vdata › mirage_sand_phantom › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MaxStacks}.m_strBonus4 → 1file diff ↗
Traveler4343211
NEWInterrupt Cooldown6s
abilities.vdata › mirage_teleport › m_mapAbilityProperties.InterruptCooldown.m_strValue— → 6file diff ↗
NEWInterrupt Notification effect+can't be purged
abilities.vdata › mirage_teleport › m_InterruptNotificationModifier.m_nAttributes— → "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"file diff ↗
NEWInterrupt Notification › Duration2s
abilities.vdata › mirage_teleport › m_InterruptNotificationModifier.m_flDuration— → 2file diff ↗
abilities.vdata › mirage_teleport › m_mapAbilityProperties.TeleportCompletedTime.m_strValue— → 3file diff ↗This update's notes: no line mentions this
REWORKT1 upgradeCooldown -35s, Move Speed 2m/s→Move Speed 3m/s, Move Speed Duration 12s
REWORKT2 upgradeBuff Target 1→Barrier (spirit scaling) 0.6, Barrier 400
REWORKT3 upgradeImmunity Duration 3s→Cooldown -80s
BUFFBehaviour+castable on ziplines+castable during other actions−channelled
abilities.vdata › mirage_teleport › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED" → "CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY"file diff ↗
BUFFCast Delay0.01s→0s-100.0%
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.01 → 0file diff ↗
BUFFChannel Duration2.5s→0s-100.0%
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityChannelTime.m_strValue2.5 → 0file diff ↗
BUFFCooldown155s→145s-6.5%
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityCooldown.m_strValue155 → 145file diff ↗
NERFCan target−allied bosses−allied buildings−heroes
abilities.vdata › mirage_teleport › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO | CITADEL_UNIT_TARGET_BOSS_FRIENDLY | CITADEL_UNIT_TARGET_BUILDING_FRIENDLY" → —file diff ↗
NERFMove Speed2m/s→0m/s-100.0%
abilities.vdata › mirage_teleport › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"2m" → "0m"file diff ↗
NERFMove Speed Duration4s→0s-100.0%
abilities.vdata › mirage_teleport › m_mapAbilityProperties.MovementSpeedBonusDuration.m_strValue4 → 0file diff ↗
DELFire Rate26%
abilities.vdata › mirage_teleport › m_mapAbilityProperties.BonusFireRate.m_strValue26 → —file diff ↗
DELFire Rate Max Duration10s
abilities.vdata › mirage_teleport › m_mapAbilityProperties.FireRateMaxDuration.m_strValue10 → —file diff ↗
MECHTargetingminimap unit→minimap ground
abilities.vdata › mirage_teleport › m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_MINIMAP_UNIT" → "CITADEL_ABILITY_TARGETING_LOCATION_MINIMAP_GROUND"file diff ↗
CHANGEDChannel Move Speed0→no limit
abilities.vdata › mirage_teleport › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue0 → -1file diff ↗
Technical (1)
DELChannel Duration · Function Disabledyes
abilities.vdata › mirage_teleport › m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_bFunctionDisabledtrue → —file diff ↗
Dust Devil32231
abilities.vdata › mirage_tornado › m_mapAbilityProperties.SlowPercent.m_strValue— → 30file diff ↗This update's notes: no line mentions this
NEWSlow Duration3s
abilities.vdata › mirage_tornado › m_mapAbilityProperties.SlowDuration.m_strValue— → 3file diff ↗
NEWT2: Bullet Evasion Chance30%
abilities.vdata › mirage_tornado › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{WhirlwindEvasionChance}.m_strBonus— → 30file diff ↗
REWORKT1 upgradeLift Duration 0.4s→Damage 60
REWORKT3 upgradeBullet Evasion Chance 20%→Damage (spirit scaling) 1, Recast Window 5s
BUFFBullet Evasion Chance25%→30%+20.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.WhirlwindEvasionChance.m_strValue25 → 30file diff ↗
BUFFBullet Evasion Duration3.5s→4s+14.3%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.WhirlwindDuration.m_strValue3.5 → 4file diff ↗
NERFDamage (spirit scaling)0.651→0.3-53.9%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.651 → 0.3file diff ↗
NERFLift Duration1s→0.3s-70.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.HoldInPlaceDuration.m_strValue1 → 0.3file diff ↗
NERFT2: Cooldown-14s→-8s-42.9%
abilities.vdata › mirage_tornado › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-14 → -8file diff ↗
abilities.vdata › mirage_tornado › m_mapAbilityProperties.DampingFactor.m_strValue0.3 → 0.1file diff ↗This update's notes: no line mentions this
Mo & Krill
347
Burrow221
REWORKT1 upgradeChannel Duration 3s→Damage Per Second 50
REWORKT2 upgradeDamage Per Second 67.5→Channel Duration 4s
BUFFT3: Cooldown-19s→-20s+5.3%
abilities.vdata › ability_burrow › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-19 → -20file diff ↗
BUFFT3: Move Speed2m/s→4m/s+100.0%
abilities.vdata › ability_burrow › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BonusMoveSpeed}.m_strBonus"2m" → "4m"file diff ↗
NERFCooldown37s→40s+8.1%
abilities.vdata › ability_burrow › m_mapAbilityProperties.AbilityCooldown.m_strValue37 → 40file diff ↗
Technical (1)
MECHBurrow › Applies+allow in tunnels no duck+is tiny character+shrunk character
abilities.vdata › ability_burrow › m_BurrowModifier.m_nEnabledStateMask"MODIFIER_STATE_SPRINTING | MODIFIER_STATE_DAMAGE_MOVEMENT_PENALTY_IMMUNE | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_DASH… → "MODIFIER_STATE_SPRINTING | MODIFIER_STATE_DAMAGE_MOVEMENT_PENALTY_IMMUNE | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_DASH…file diff ↗
Scorn212
REWORKT1 upgradeCooldown -3.75s→Damage 35
REWORKT2 upgradeDamage 20.7→Cooldown -5s, Radius 1m
BUFFDamage (spirit scaling)0.42→0.75+78.6%
abilities.vdata › ability_intimidate › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.42 → 0.75file diff ↗
NERFDamage55→50-9.1%
abilities.vdata › ability_intimidate › m_mapAbilityProperties.Damage.m_strValue55 → 50file diff ↗
NERFRadius10m→9m-10.0%
abilities.vdata › ability_intimidate › m_mapAbilityProperties.Radius.m_strValue"10m" → "9m"file diff ↗
Sand Blast312
REWORKT1 upgradeDuration 1s→Cast Range 5m, Damage 50
REWORKT2 upgradeCooldown -23s→Dash Distance -25%, Movement Slow 25%
REWORKT3 upgradeDash Distance -40%, Movement Slow 40%→Cooldown -20s, Duration 1s
BUFFCooldown42s→40s-4.8%
abilities.vdata › ability_throw_sand › m_mapAbilityProperties.AbilityCooldown.m_strValue42 → 40file diff ↗
NERFCast Range35m→25m-28.6%
abilities.vdata › ability_throw_sand › m_mapAbilityProperties.AbilityCastRange.m_strValue"35m" → "25m"file diff ↗
NERFDuration3s→2.5s-16.7%
abilities.vdata › ability_throw_sand › m_mapAbilityProperties.AbilityDuration.m_strValue3 → 2.5file diff ↗
Combo322
REWORKT1 upgradeCombo Bullet Resist 30%→Lifesteal 100%
REWORKT2 upgradeChannel Duration 0.7s→Combo Bullet Resist 50%, Damage Per Second 60
REWORKT3 upgradeDamage Per Second 31.5, Lifesteal 80%→Channel Duration 0.7s, Cooldown -60s
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.AbilityCastRange.m_strValue"4.75m" → "4.8m"file diff ↗This update's notes: no line mentions this
BUFFDamage Per Second35→60+71.4%
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.DPS.m_strValue35 → 60file diff ↗
NERFCooldown90s→150s+66.7%
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.AbilityCooldown.m_strValue90 → 150file diff ↗
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale1.209 → 1.2file diff ↗This update's notes: no line mentions this
Paige
4215
Captivating Read122
NEWT3: Radius1m
abilities.vdata › ability_bookworm_aoemagic › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus— → "1m"file diff ↗
BUFFT1: Cooldown-6s→-11s+83.3%
abilities.vdata › ability_bookworm_aoemagic › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-6 → -11file diff ↗
BUFFT2: Immobilize Duration0.75s→1s+33.3%
abilities.vdata › ability_bookworm_aoemagic › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ImmobilizeDuration}.m_strBonus0.75 → 1file diff ↗
NERFCooldown25s→30s+20.0%
abilities.vdata › ability_bookworm_aoemagic › m_mapAbilityProperties.AbilityCooldown.m_strValue25 → 30file diff ↗
NERFImmobilize Duration1.25s→1s-20.0%
abilities.vdata › ability_bookworm_aoemagic › m_mapAbilityProperties.ImmobilizeDuration.m_strValue1.25 → 1file diff ↗
Bookwyrm1212
NEWT3: Charges1
abilities.vdata › ability_bookworm_dragonfire › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCharges}.m_strBonus— → 1file diff ↗
REWORKT1 upgradeCooldown -5s→Trail Duration 2s, Radius 1m
REWORKT2 upgradeTrail Duration 2s→Cooldown -8s, Dragon Travel Range 10m
BUFFT3: Damage Per Second27→30+11.1%
abilities.vdata › ability_bookworm_dragonfire › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus27 → 30file diff ↗
NERFCooldown30s→33s+10.0%
abilities.vdata › ability_bookworm_dragonfire › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 33file diff ↗
NERFT3: Damage103.5→100-3.4%
abilities.vdata › ability_bookworm_dragonfire › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus103.5 → 100file diff ↗
Plot Armor11
NEWT3: Barrier (spirit scaling)0.3
abilities.vdata › ability_bookworm_knightbarrier › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{CombatBarrier}.m_strBonus— → 0.3file diff ↗
NERFBarrier (spirit scaling)1.6→1.3-18.8%
abilities.vdata › ability_bookworm_knightbarrier › m_mapAbilityProperties.CombatBarrier.m_subclassScaleFunction.m_flStatScale1.6 → 1.3file diff ↗
Rallying Charge2
NEWT2: Cooldown-30s
abilities.vdata › ability_bookworm_knightcharge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus— → -30file diff ↗
NEWT3: Max Amp50%
abilities.vdata › ability_bookworm_knightcharge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MaxAmp}.m_strBonus— → 50file diff ↗
Paradox
334961
Kinetic Carbine1311
NEWT3: Charge Hold Duration2s
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{SpeedBoostDuration}.m_strBonus— → 2file diff ↗
BUFFBonus Speed (spirit scaling)0.0914→0.13+42.2%
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_mapAbilityProperties.SpeedChange.m_subclassScaleFunction.m_flStatScale0.0914 → 0.13file diff ↗
BUFFMax Damage (weapon damage scaling)100→125+25.0%
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_mapAbilityProperties.MaxBonusBulletDamage.m_subclassScaleFunction.m_flStatScale100 → 125file diff ↗
BUFFT2: Cooldown-8s→-12s+50.0%
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-8 → -12file diff ↗
NERFCooldown27s→30s+11.1%
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_mapAbilityProperties.AbilityCooldown.m_strValue27 → 30file diff ↗
DELT2: Charge Hold Duration2s
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SpeedBoostDuration}.m_strBonus2 → —file diff ↗
Pulse Grenade316
REWORKT1 upgradeDuration 0.8s→Cooldown -12s
REWORKT2 upgradeCooldown -8s→Pulse Damage (spirit scaling) 0.5, Pulse Damage 20
REWORKT3 upgradePulse Damage 36, Radius Per Pulse 0.75m→Duration 1.6s, Damage Amp per stack 4%
BUFFRadius Per Pulse0m→1m
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.RadiusIncreasePerPulse.m_strValue"0m" → "1m"file diff ↗
NERFCooldown28s→32s+14.3%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue28 → 32file diff ↗
NERFDamage Amp per stack6%→4%-33.3%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.DamageAmplificationPerStack.m_strValue6 → 4file diff ↗
NERFPulse Damage (spirit scaling)0.55→0.4-27.3%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.PulseDamage.m_subclassScaleFunction.m_flStatScale0.55 → 0.4file diff ↗
NERFRadius6m→5.5m-8.3%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.Radius.m_strValue"6m" → "5.5m"file diff ↗
NERFSlow Duration2s→0.2s-90.0%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.MovementSlowDuration.m_strValue2 → 0.2file diff ↗
NERFTime Slow30%→20%-33.3%
abilities.vdata › citadel_ability_chrono_pulse_grenade › m_mapAbilityProperties.SlowPercent.m_strValue30 → 20file diff ↗
Paradoxical Swap2313
NEWBubble Move › Multi Swap Distance From Origin80
abilities.vdata › citadel_ability_chrono_swap › m_BubbleMoveModifier.m_flMultiSwapDistFromOrigin— → 80file diff ↗
NEWCurrent Health Damage10%
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.CurrentHealthDamage.m_strValue— → 10file diff ↗
REWORKT1 upgradeCooldown -15s→Barrier Duration 8s, Barrier (spirit scaling) 1.5, Barrier 200
REWORKT2 upgradeSwap Damage 81→Cast Range 13m, Cooldown -35s
REWORKT3 upgradeCast Range 15m→Current Health Damage 10%, Multi Target Radius 7m
NERFCooldown75s→95s+26.7%
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.AbilityCooldown.m_strValue75 → 95file diff ↗
DELSpell Lifesteal80
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.SpellLifesteal.m_strValue80 → —file diff ↗
DELSwap Damage115
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.SwapTotalDamage.m_strValue115 → —file diff ↗
DELSwap Damage (spirit scaling)0.6093
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.SwapTotalDamage.m_subclassScaleFunction.m_flStatScale0.609336 → —file diff ↗
Time Wall122131
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.TimeWallTimeScaleFriendly.m_strValue— → 2file diff ↗This update's notes: no line mentions this
REWORKT2 upgradeMax Health Damage 9%→Duration 2.5s, Ally Weapon Damage 30%
REWORKT3 upgradeDebuff Duration 2.5s→Charges 2, Charge Delay 4s
BUFFAlly Weapon Damage20%→30%+50.0%
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.FriendlyBulletDamageBonus.m_strValue20 → 30file diff ↗
BUFFT1: Wall Width2m→3m+50.0%
abilities.vdata › citadel_ability_chrono_time_wall › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{TimeWallWidth}.m_strBonus"2m" → "3m"file diff ↗
NERFDuration6s→5.5s-8.3%
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.AbilityDuration.m_strValue6 → 5.5file diff ↗
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.DamageTickRate.m_strValue1.5 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.DamageWallHit.m_strValue46 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.FriendlyBulletTimeScale.m_strValue3 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue-1 → 0file diff ↗This update's notes: no line mentions this
Pocket
364
Affliction232
REWORKT2 upgradeHealing Reduction -40%, Healing Reduction -40%→Radius 4m
BUFFDamage Per Second28→32+14.3%
abilities.vdata › synth_affliction › m_mapAbilityProperties.DPS.m_strValue28 → 32file diff ↗
BUFFDamage Per Second (spirit scaling)0.1674→0.2+19.5%
abilities.vdata › synth_affliction › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.1674 → 0.2file diff ↗
BUFFT1: Cooldown-25s→-40s+60.0%
abilities.vdata › synth_affliction › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-25 → -40file diff ↗
NERFCooldown140s→150s+7.1%
abilities.vdata › synth_affliction › m_mapAbilityProperties.AbilityCooldown.m_strValue140 → 150file diff ↗
NERFCurrent Health Damage12%→0%-100.0%
abilities.vdata › synth_affliction › m_mapAbilityProperties.CurrentHealthDamage.m_strValue12 → 0file diff ↗
Barrage4
BUFFBullet Velocity50.8m/s→58.42m/s+15.0%
abilities.vdata › synth_barrage › m_mapWeaponInfos.primary.m_flBulletSpeed2000 → 2300file diff ↗
BUFFT1: Damage Per Projectile12.6→16+27.0%
abilities.vdata › synth_barrage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{DamagePerProjectile}.m_strBonus12.599999 → 16file diff ↗
BUFFT2: Cooldown-14s→-16s+14.3%
abilities.vdata › synth_barrage › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-14 → -16file diff ↗
BUFFT3: Radius2m→3m+50.0%
abilities.vdata › synth_barrage › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus"2m" → "3m"file diff ↗
Flying Cloak322
REWORKT1 upgradeCooldown -14s→Damage 70
REWORKT2 upgradeDamage 76.5→Bonus Duration 8s, Weapon Damage 5
REWORKT3 upgradeBonus Duration 10s, Weapon Damage 7→Cooldown -14s, Lifetime 1.6s
BUFFCooldown32s→26s-18.8%
abilities.vdata › synth_plasma_flux › m_mapAbilityProperties.AbilityCooldown.m_strValue32 → 26file diff ↗
BUFFLifetime3.4s→3.8s+11.8%
abilities.vdata › synth_plasma_flux › m_mapAbilityProperties.MaxLifetime.m_strValue3.4 → 3.8file diff ↗
NERFDamage70→60-14.3%
abilities.vdata › synth_plasma_flux › m_mapAbilityProperties.Damage.m_strValue70 → 60file diff ↗
abilities.vdata › synth_plasma_flux › m_projectileInfo.m_flSpeed660 → 590file diff ↗This update's notes: no line mentions this
Enchanter's Satchel221
NEWT3: Movement Slow40%
abilities.vdata › synth_pulse › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MoveSlowPercent}.m_strBonus— → 40file diff ↗
NEWT3: Radius4m
abilities.vdata › synth_pulse › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus— → "4m"file diff ↗
BUFFDamage (spirit scaling)0.6093→0.9+47.7%
abilities.vdata › synth_pulse › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.609336 → 0.9file diff ↗
BUFFT3: Fire Rate Slow35%→40%+14.3%
abilities.vdata › synth_pulse › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{FireRateSlow}.m_strBonus35 → 40file diff ↗
NERFT3: Escape Duration0.5s→1.5s+200.0%
abilities.vdata › synth_pulse › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityChannelTime}.m_strBonus0.5 → 1.5file diff ↗
Rem
1123
Naptime112
NEWT3: Damage Resist % While Channeling50%
abilities.vdata › ability_familiar_ability01 › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageResistPctWhileChanneling}.m_strBonus— → 50file diff ↗
REWORKT2 upgradeDamage Resist % While Channeling 30%, Unstoppable While Channeling 1→Radius 3m, Sleep Duration 0.5s
NERFRadius20m→17m-15.0%
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.Radius.m_strValue"20m" → "17m"file diff ↗
NERFSleep Duration4.25s→4s-5.9%
abilities.vdata › ability_familiar_ability01 › m_mapAbilityProperties.SleepDuration.m_strValue4.25 → 4file diff ↗
Lil Helpers21
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.InfestHealInterval.m_strValue3 → 2file diff ↗This update's notes: no line mentions this
BUFFTrooper Heal (spirit scaling)0.125→0.14+12.0%
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.InfestHeal.m_subclassScaleFunction.m_flStatScale0.125 → 0.14file diff ↗
NERFTrooper Heal10/s→8/s-20.0%
abilities.vdata › ability_familiar_helpinghands › m_mapAbilityProperties.InfestHeal.m_strValue10 → 8file diff ↗
Seven
127441
Base stats11
BUFFSprint Speed0.6m/s→1.8m/s+200.0%
heroes.vdata › hero_gigawatt › m_mapStartingStats.ESprintSpeed0.6 → 1.8file diff ↗
DELMove Speed per Spirit0.012
heroes.vdata › hero_gigawatt › m_mapScalingStats.EMaxMoveSpeed.flScale0.012 → —file diff ↗
Technical (2)
heroes.vdata › hero_gigawatt › m_mapScalingStats— → "{}"file diff ↗This update's notes: no line mentions this
DELMove Speed per SpiritETechPower
heroes.vdata › hero_gigawatt › m_mapScalingStats.EMaxMoveSpeed.eScalingStat"ETechPower" → —file diff ↗
Power Surge2321
REWORKT2 upgradeDebuff Duration 6s, Spirit Resist Debuff -10→Move Speed 3m/s, Damage on Jump (spirit scaling) 0.23, Damage on Jump 8, Shock Damage (spirit scaling) 0.23, Shock Damage 8
REWORKT3 upgradeDamage on Jump (spirit scaling) 0.27, Damage on Jump 11, Max Jumps 3, Shock Damage (spirit scaling) 0.27, Shock Damage 11→Duration 12s, Debuff Duration 10s, Spirit Resist Debuff -15
BUFFDamage on Jump (spirit scaling)0.11→0.32+190.9%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.BonusPerChain.m_subclassScaleFunction.m_flStatScale0.11 → 0.32file diff ↗
BUFFMax Jumps3→4+33.3%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.ChainCount.m_strValue3 → 4file diff ↗
BUFFT1: Cooldown-15s→-18s+20.0%
abilities.vdata › ability_power_surge › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-15 → -18file diff ↗
NERFCooldown48s→50s+4.2%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.AbilityCooldown.m_strValue48 → 50file diff ↗
NERFShock Damage (spirit scaling)0.144→0.14-2.8%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.DamagePerChain.m_subclassScaleFunction.m_flStatScale0.144 → 0.14file diff ↗
DELDuration (spirit scaling)0.055
abilities.vdata › ability_power_surge › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_flStatScale0.055 → —file diff ↗
Technical (1)
MECHDuration · Specific Stat Scale TypeETechPower→ETechDuration
abilities.vdata › ability_power_surge › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechDuration"file diff ↗
Lightning Ball21
NEWNon Hero Hit Speed3.5m/s
abilities.vdata › citadel_ability_lightning_ball › m_flNonHeroHitSpeed— → 137.795file diff ↗
NEWT2: Lifetime1s
abilities.vdata › citadel_ability_lightning_ball › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MaxLifetime}.m_strBonus— → 1file diff ↗
Technical (1)
NEWZap effectModifier Attribute Multiple
abilities.vdata › citadel_ability_lightning_ball › m_ZapModifier.m_nAttributes— → "MODIFIER_ATTRIBUTE_MULTIPLE"file diff ↗
Static Charge2111
NEWT2: Cast Range5m
abilities.vdata › citadel_ability_static_charge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCastRange}.m_strBonus— → "5m"file diff ↗
NEWT3: Damage160
abilities.vdata › citadel_ability_static_charge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus— → 160file diff ↗
BUFFT1: Cooldown-19s→-20s+5.3%
abilities.vdata › citadel_ability_static_charge › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-19 → -20file diff ↗
NERFCast Range16m→15m-6.2%
abilities.vdata › citadel_ability_static_charge › m_mapAbilityProperties.AbilityCastRange.m_strValue"16m" → "15m"file diff ↗
DELCast Range (range scaling)0.0651
abilities.vdata › citadel_ability_static_charge › m_mapAbilityProperties.AbilityCastRange.m_subclassScaleFunction.m_flStatScale0.0651 → —file diff ↗
Technical (1)
MECHCast Range · Specific Stat Scale TypeETechPower→ETechRange
abilities.vdata › citadel_ability_static_charge › m_mapAbilityProperties.AbilityCastRange.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechRange"file diff ↗
Storm Cloud311
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.FlightControlEnabled.m_strValue0 → "1.5m"file diff ↗This update's notes: no line mentions this
BUFFT1: Bullet Resist35%→55%+57.1%
abilities.vdata › citadel_ability_storm_cloud › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BulletResistOnActive}.m_strBonus35 → 55file diff ↗
BUFFT3: Flight Speed1m→3m+200.0%
abilities.vdata › citadel_ability_storm_cloud › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{FlightControlEnabled}.m_strBonus1 → "3m"file diff ↗
NERFBullet Resist20%→0%-100.0%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.BulletResistOnActive.m_strValue20 → 0file diff ↗
abilities.vdata › citadel_ability_storm_cloud › m_flFlightLateralMoveSpeed150 → —file diff ↗This update's notes: no line mentions this
Shiv
636911
Base stats12
BUFFBullet damage per boon0.154→0.165+7.1%
heroes.vdata › hero_shiv › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.154 → 0.165file diff ↗
NERFMove Speed6.7m/s→6.5m/s-3.0%
heroes.vdata › hero_shiv › m_mapStartingStats.EMaxMoveSpeed6.7 → 6.5file diff ↗
NERFStamina3→2-33.3%
heroes.vdata › hero_shiv › m_mapStartingStats.EStamina3 → 2file diff ↗
Serrated Knives322
REWORKT1 upgradeCharges 1→Bleed Duration 2s
REWORKT2 upgradeBleed Duration 2s→Charges 2
REWORKT3 upgradeBleed DPS Per Knife 5.5, Impact Damage 30→Bleed DPS Per Knife (spirit scaling) 0.1, Bleed DPS Per Knife 12
BUFFBleed DPS Per Knife4→10+150.0%
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.BleedDPSPerStack.m_strValue4 → 10file diff ↗
BUFFBleed DPS Per Knife (spirit scaling)0.13→0.15+15.4%
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.BleedDPSPerStack.m_subclassScaleFunction.m_flStatScale0.13 → 0.15file diff ↗
NERFImpact Damage28→0-100.0%
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.ImpactDamage.m_strValue28 → 0file diff ↗
NERFImpact Damage (spirit scaling)0.22→0-100.0%
abilities.vdata › citadel_ability_shiv_dagger › m_mapAbilityProperties.ImpactDamage.m_subclassScaleFunction.m_flStatScale0.22 → 0file diff ↗
Slice and Dice3112
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.DebuffDuration.m_strValue— → 14file diff ↗This update's notes: no line mentions this
NEWSpirit Resist-6%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.TechArmorDamageReduction.m_strValue— → -6file diff ↗
NEWT3: Impact Damage50
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus— → 50file diff ↗
REWORKT2 upgradeImpact Damage 49.5→Dash Range 2m, Spirit Resist -8%
BUFFT1: Cooldown-3s→-6s+100.0%
abilities.vdata › citadel_ability_shiv_dash › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-3 → -6file diff ↗
NERFCooldown15s→16s+6.7%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 16file diff ↗
NERFImpact Damage75→60-20.0%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.ImpactDamage.m_strValue75 → 60file diff ↗
Technical (1)
NEWDebuff effectModifier Attribute Multiple
abilities.vdata › citadel_ability_shiv_dash › m_DebuffModifier.m_nAttributes— → "MODIFIER_ATTRIBUTE_MULTIPLE"file diff ↗
Killing Blow414321
abilities.vdata › citadel_ability_shiv_killing_blow › m_flCheckRadius— → 70file diff ↗This update's notes: no line mentions this
NEWJump Time0.4s
abilities.vdata › citadel_ability_shiv_killing_blow › m_flJumpTime— → 0.4file diff ↗
abilities.vdata › citadel_ability_shiv_killing_blow › m_flMinLeapTime— → 0.05file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_shiv_killing_blow › m_flSlashRadius— → 120file diff ↗This update's notes: no line mentions this
REWORKT3 upgradeShort Cooldown 0.5s→Enemy health threshold 5%, Recast Window 20s
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue0.25 → 0.15file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.MoveSpeedToTarget.m_strValue"25m" → "30m"file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.SlashRange.m_strValue80 → 90file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_shiv_killing_blow › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BuffDamage}.m_strBonus6 → 8file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 0.05file diff ↗This update's notes: no line mentions this
NERFFull Rage Damage Bonus15%→14%-6.7%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.BuffDamage.m_strValue15 → 14file diff ↗
NERFJump Height80m→2.79m-96.5%
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.PauseOnTargetTime.m_strValue0.66 → —file diff ↗This update's notes: no line mentions this
DELT2: Enemy health threshold5%
abilities.vdata › citadel_ability_shiv_killing_blow › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{EnemyHealthPercent}.m_strBonus5 → —file diff ↗
abilities.vdata › citadel_ability_shiv_killing_blow › m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT" → "CITADEL_ABILITY_TARGETING_LOCATION_NONE"file diff ↗This update's notes: no line mentions this
Silver
7581
Tail Whack3211
abilities.vdata › ability_werewolf_cripplingslash › m_nAbillityUnlocksCost— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_werewolf_cripplingslash › m_flBossDamageScale— → 1file diff ↗This update's notes: no line mentions this
NEWT3: Slow Duration1.5s
abilities.vdata › ability_werewolf_cripplingslash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{SlowDuration}.m_strBonus— → 1.5file diff ↗
BUFFSlow Duration1.5s→2s+33.3%
abilities.vdata › ability_werewolf_cripplingslash › m_mapAbilityProperties.SlowDuration.m_strValue1.5 → 2file diff ↗
BUFFT3: Disarm Duration1s→1.5s+50.0%
abilities.vdata › ability_werewolf_cripplingslash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DisarmDuration}.m_strBonus1 → 1.5file diff ↗
NERFDisarm Duration2.5s→2s-20.0%
abilities.vdata › ability_werewolf_cripplingslash › m_mapAbilityProperties.DisarmDuration.m_strValue2.5 → 2file diff ↗
abilities.vdata › ability_werewolf_cripplingslash › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADE… → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MA…file diff ↗This update's notes: no line mentions this
Technical (1)
abilities.vdata › ability_werewolf_cripplingslash › m_eAbilityType"EAbilityType_Innate" → "EAbilityType_Signature"file diff ↗This update's notes: no line mentions this
Go For The Throat21
abilities.vdata › ability_werewolf_frenzy › m_nAbillityUnlocksCost— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_werewolf_frenzy › m_flBossDamageScale— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_werewolf_frenzy › m_bitsInterruptingStates— → "MODIFIER_STATE_STUNNED"file diff ↗This update's notes: no line mentions this
Technical (1)
abilities.vdata › ability_werewolf_frenzy › m_eAbilityType"EAbilityType_Innate" → "EAbilityType_Signature"file diff ↗This update's notes: no line mentions this
Mauling Leap21
abilities.vdata › ability_werewolf_maulingleap › m_nAbillityUnlocksCost— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_werewolf_maulingleap › m_flBossDamageScale— → 1file diff ↗This update's notes: no line mentions this
NERFDamage (light melee damage scaling)1.9→1.5-21.1%
abilities.vdata › ability_werewolf_maulingleap › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.9 → 1.5file diff ↗
Technical (1)
abilities.vdata › ability_werewolf_maulingleap › m_eAbilityType"EAbilityType_Innate" → "EAbilityType_Signature"file diff ↗This update's notes: no line mentions this
Lycan Curse35
BUFFT1: Bullet Resist14%→15%+7.1%
abilities.vdata › ability_werewolf_transformation › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BulletResist}.m_strBonus14 → 15file diff ↗
BUFFT1: Spirit Resist14%→15%+7.1%
abilities.vdata › ability_werewolf_transformation › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{TechResist}.m_strBonus14 → 15file diff ↗
BUFFT2: Bonus Health125→150+20.0%
abilities.vdata › ability_werewolf_transformation › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BonusHealth}.m_strBonus125 → 150file diff ↗
NERFBonus Health100→75-25.0%
abilities.vdata › ability_werewolf_transformation › m_mapAbilityProperties.BonusHealth.m_strValue100 → 75file diff ↗
NERFBullet Resist14%→0%-100.0%
abilities.vdata › ability_werewolf_transformation › m_mapAbilityProperties.BulletResist.m_strValue14 → 0file diff ↗
NERFCooldown35s→50s+42.9%
abilities.vdata › ability_werewolf_transformation › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 50file diff ↗
NERFMove Speed2m/s→0m/s-100.0%
abilities.vdata › ability_werewolf_transformation › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"2m" → "0m"file diff ↗
NERFSpirit Resist14%→0%-100.0%
abilities.vdata › ability_werewolf_transformation › m_mapAbilityProperties.TechResist.m_strValue14 → 0file diff ↗
The Doorman
3346
Call Bell224
REWORKT2 upgradeExplosion Damage 40, Impact Damage 27→Explosion Damage (spirit scaling) 0.6, Explosion Damage 75
REWORKT3 upgradeExplode On Impact 1→Charges 1, Enable Aura 1, Bell Lifetime 22s
BUFFExplosion Damage55→85+54.5%
abilities.vdata › ability_doorman_bomb › m_mapAbilityProperties.ExplosionDamage.m_strValue55 → 85file diff ↗
abilities.vdata › ability_doorman_bomb › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Radius}.m_strBonus"2m" → "3m"file diff ↗This update's notes: no line mentions this
NERFCharge Delay4s→6s+50.0%
abilities.vdata › ability_doorman_bomb › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue4 → 6file diff ↗
NERFExplosion Damage (spirit scaling)1.7→1.4-17.6%
abilities.vdata › ability_doorman_bomb › m_mapAbilityProperties.ExplosionDamage.m_subclassScaleFunction.m_flStatScale1.7 → 1.4file diff ↗
NERFImpact Damage40→0-100.0%
abilities.vdata › ability_doorman_bomb › m_mapAbilityProperties.ImpactDamage.m_strValue40 → 0file diff ↗
NERFImpact Damage (spirit scaling)1→0-100.0%
abilities.vdata › ability_doorman_bomb › m_mapAbilityProperties.ImpactDamage.m_subclassScaleFunction.m_flStatScale1 → 0file diff ↗
Technical (1)
abilities.vdata › ability_doorman_bomb › m_AuraModifier.m_eLOSCheck— → "ELOSCheck_Bounds"file diff ↗This update's notes: no line mentions this
Doorway13
NEWT3: Doorway Distance (spirit scaling)0.25
abilities.vdata › ability_doorman_doorway › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DoorwayDistance|EAddToScale|ETechPower}.m_strBonus— → 0.25file diff ↗
BUFFDoorway Timer effect+can't be purged
abilities.vdata › ability_doorman_doorway › m_DoorwayTimerModifier.m_nAttributes— → "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"file diff ↗
BUFFT1: Duration10s→15s+50.0%
abilities.vdata › ability_doorman_doorway › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus10 → 15file diff ↗
BUFFT2: Barrier Duration8s→12s+50.0%
abilities.vdata › ability_doorman_doorway › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BarrierDuration}.m_strBonus8 → 12file diff ↗
Hotel Guest2312
NEWTime Slow100%
abilities.vdata › ability_doorman_hotel › m_mapAbilityProperties.TimeSlowPercentage.m_strValue— → 100file diff ↗
NEWTime Slow Duration1s
abilities.vdata › ability_doorman_hotel › m_mapAbilityProperties.TimeSlowDuration.m_strValue— → 1file diff ↗
REWORKT1 upgradeCast Range 2m→Cooldown -25s, Stamina Drain per Second 1
REWORKT2 upgradeUnstoppable While Channeling 1→Damage 150, Late Checkout Damage 150, Late Checkout Stun 1.5
REWORKT3 upgradeCooldown -50s→Late Checkout Cooldown 10s, Unstoppable While Hotel Occupied 1
BUFFCast Range5m→7m+40.0%
abilities.vdata › ability_doorman_hotel › m_mapAbilityProperties.AbilityCastRange.m_strValue"5m" → "7m"file diff ↗
NERFDamage150→75-50.0%
abilities.vdata › ability_doorman_hotel › m_mapAbilityProperties.Damage.m_strValue150 → 75file diff ↗
NERFLate Checkout Damage250→125-50.0%
abilities.vdata › ability_doorman_hotel › m_mapAbilityProperties.LateCheckoutDamage.m_strValue250 → 125file diff ↗
Technical (1)
abilities.vdata › ability_doorman_hotel › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL" → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADE…file diff ↗This update's notes: no line mentions this
Luggage Cart22
REWORKT1 upgradeCooldown -8s→Cart Damage 60
REWORKT3 upgradeCart Damage 45, Stun Duration 1.2s, Wall Impact Damage (spirit scaling) 0.75, Wall Impact Damage 117→Cooldown -15s, Stun Duration 1.5s
BUFFProjectile › Trigger Radius1.63m→1.93m+18.8%
abilities.vdata › ability_doorman_luggage_cart › m_projectileInfo.m_flTriggerRadius64 → 76file diff ↗
BUFFT2: Cast Range15m→20m+33.3%
abilities.vdata › ability_doorman_luggage_cart › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCastRange}.m_strBonus"15m" → "20m"file diff ↗
Service With A Smile1
abilities.vdata › citadel_weapon_doorman_set › m_mapWeaponInfos.primary.m_flPenetrationPercent— → 50file diff ↗This update's notes: no line mentions this
Victor
12812322
Aura of Suffering4732
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flBulletSpeed0 → 10000file diff ↗This update's notes: no line mentions this
BUFFCooldown2.5s→2s-20.0%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.AbilityCooldown.m_strValue2.5 → 2file diff ↗
BUFFRadius7.7m→10m+29.9%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.Radius.m_strValue"7.7m" → "10m"file diff ↗
BUFFT3: Damage Taken13%→15%+15.4%
abilities.vdata › ability_frank_painaura › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{IncomingDamagePercent}.m_strBonus13 → 15file diff ↗
NERFDuration10s→6s-40.0%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.AbilityDuration.m_strValue10 → 6file diff ↗
NERFMax DPS70→54-22.9%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.MaxDPS.m_strValue70 → 54file diff ↗
NERFMax DPS (spirit scaling)0.92→0.67-27.2%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.MaxDPS.m_subclassScaleFunction.m_flStatScale0.92 → 0.67file diff ↗
NERFMinimum DPS16→12-25.0%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.MinDPS.m_strValue16 → 12file diff ↗
NERFMinimum DPS (spirit scaling)0.18→0.135-25.0%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.MinDPS.m_subclassScaleFunction.m_flStatScale0.18 → 0.135file diff ↗
NERFT2: Max DPS36→26-27.8%
abilities.vdata › ability_frank_painaura › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MaxDPS}.m_strBonus36 → 26file diff ↗
NERFT2: Minimum DPS8→6-25.0%
abilities.vdata › ability_frank_painaura › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MinDps}.m_strBonus8 → 6file diff ↗
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_iAmmoConsumedPerShot1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flBulletGravityScale1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_iBurstShotCount1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_bCanCrittrue → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_bCanZoomtrue → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flDamageFalloffBias0.5 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flDamageFalloffStartScale1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flExplosionDamageScaleAtMaxRadius0.3 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange900 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flCycleTime0.15 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flCritBonusStart1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flCritBonusEnd1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flCritBonusAgainstNPCs0.2 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_HorizontalRecoil.m_flBurstExponent1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flIronSightsTime0.1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flRange8192 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flPelletScatterFactor1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flPelletScatterSpreadFactor0.5 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_iBullets1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flBuildUpRate-1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flRecoilRecoveryDelayFactor1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flRecoilRecoverySpeed1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flRecoilShotIndexRecoveryTimeFactor0.25 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flRecoilSpeed1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flReloadMoveSpeedPercent1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flScatterYawScale1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flShootSpreadPenaltyDecay1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flShootSpreadPenaltyDecayDelay-1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_Spread0.2 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flSpreadPenaltyDecay3 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_flMaxSpinCycleTime-1 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_frank_painaura › m_mapWeaponInfos.primary.m_VerticallRecoil.m_flBurstExponent1 → —file diff ↗This update's notes: no line mentions this
Shocking Reanimation212
REWORKT1 upgradeDamage 90, Radius 3m→Damage per Bullet (spirit scaling) 0.06, Damage per Bullet 6, Fire Rate 15%
REWORKT3 upgradeDamage per Bullet (spirit scaling) 0.06, Damage per Bullet 9, Fire Rate 18%→Cooldown -50s, Radius 6m, Stun Duration 1.5s
BUFFT2: Rebirth Health40%→50%+25.0%
abilities.vdata › ability_frank_revive › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{RespawnHealthPercent}.m_strBonus40 → 50file diff ↗
NERFRadius13m→12m-7.7%
abilities.vdata › ability_frank_revive › m_mapAbilityProperties.Radius.m_strValue"13m" → "12m"file diff ↗
NERFRebirth Health60%→50%-16.7%
abilities.vdata › ability_frank_revive › m_mapAbilityProperties.RespawnHealthPercent.m_strValue60 → 50file diff ↗
Jumpstart1113
NEWT2: Cooldown-8s
abilities.vdata › ability_frank_selfzap › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus— → -8file diff ↗
REWORKT3 upgradeCooldown -4s→Charges 1, Total HP Regen (spirit scaling) 0.8
BUFFT1: Move Speed1.5m/s→3m/s+100.0%
abilities.vdata › ability_frank_selfzap › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusMoveSpeed}.m_strBonus"1.5m" → "3m"file diff ↗
NERFCooldown23s→30s+30.4%
abilities.vdata › ability_frank_selfzap › m_mapAbilityProperties.AbilityCooldown.m_strValue23 → 30file diff ↗
NERFMove Speed4m/s→3m/s-25.0%
abilities.vdata › ability_frank_selfzap › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"4m" → "3m"file diff ↗
NERFTotal HP Regen (spirit scaling)1.8→1.2-33.3%
abilities.vdata › ability_frank_selfzap › m_mapAbilityProperties.TotalHealthRegen.m_subclassScaleFunction.m_flStatScale1.8 → 1.2file diff ↗
Pain Battery14
NEWT3: Damage (spirit scaling)0.6
abilities.vdata › ability_frank_shocktarget2 › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus— → 0.6file diff ↗
BUFFBolt Count5→7+40.0%
abilities.vdata › ability_frank_shocktarget2 › m_mapAbilityProperties.BoltCount.m_strValue5 → 7file diff ↗
BUFFCast Range20m→28m+40.0%
abilities.vdata › ability_frank_shocktarget2 › m_mapAbilityProperties.AbilityCastRange.m_strValue"20m" → "28m"file diff ↗
BUFFSpread Randomness0.01→0.005-50.0%
abilities.vdata › ability_frank_shocktarget2 › m_mapAbilityProperties.SpreadRandomness.m_strValue0.01 → 0.005file diff ↗
BUFFT2: Damage36→50+38.9%
abilities.vdata › ability_frank_shocktarget2 › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus36 → 50file diff ↗
Alt weapon2
abilities.vdata › citadel_weapon_frank_set2 › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue"1.3m" → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_frank_set2 › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue0 → -1file diff ↗This update's notes: no line mentions this
Vindicta
1111083
Base stats12
NEWBullet Damage per Spirit0.022
heroes.vdata › hero_hornet › m_mapScalingStats.EBulletDamage.flScale— → 0.022file diff ↗
DELBullets per sec per Spirit0.00636
heroes.vdata › hero_hornet › m_mapScalingStats.ERoundsPerSecond.flScale0.00636 → —file diff ↗
DELFire Rate per Spirit0.14
heroes.vdata › hero_hornet › m_mapScalingStats.EFireRate.flScale0.14 → —file diff ↗
Technical (3)
NEWBullet Damage per SpiritETechPower
heroes.vdata › hero_hornet › m_mapScalingStats.EBulletDamage.eScalingStat— → "ETechPower"file diff ↗
DELBullets per sec per SpiritETechPower
heroes.vdata › hero_hornet › m_mapScalingStats.ERoundsPerSecond.eScalingStat"ETechPower" → —file diff ↗
DELFire Rate per SpiritETechPower
heroes.vdata › hero_hornet › m_mapScalingStats.EFireRate.eScalingStat"ETechPower" → —file diff ↗
Stake141
REWORKT1 upgradeFire Rate Slow 35%→Damage 65
BUFFDamage (spirit scaling)0.3656→0.5+36.8%
abilities.vdata › citadel_ability_hornet_chain › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.365602 → 0.5file diff ↗
BUFFProjectile › Speed20.32m/s→25m/s+23.0%
abilities.vdata › citadel_ability_hornet_chain › m_projectileInfo.m_flSpeed800 → 984.252file diff ↗
BUFFT3: Capture Radius1m→2m+100.0%
abilities.vdata › citadel_ability_hornet_chain › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{CaptureRadius}.m_strBonus"1m" → "2m"file diff ↗
BUFFT3: Tether Duration0.5s→0.75s+50.0%
abilities.vdata › citadel_ability_hornet_chain › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ChainDuration}.m_strBonus0.5 → 0.75file diff ↗
NERFDamage55→40-27.3%
abilities.vdata › citadel_ability_hornet_chain › m_mapAbilityProperties.Damage.m_strValue55 → 40file diff ↗
Flight423
NEWItem Range50%
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.FlyingItemCastRange.m_strValue— → 50file diff ↗
NEWKill Check › Duration1s
abilities.vdata › citadel_ability_hornet_leap › m_KillCheckModifier.m_flDuration— → 1file diff ↗
NEWT3: Refresh On Kill1
abilities.vdata › citadel_ability_hornet_leap › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{RefreshOnKill}.m_strBonus— → 1file diff ↗
NEWT3: Spirit Damage Per Bullet (spirit scaling)0.1
abilities.vdata › citadel_ability_hornet_leap › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MagicDamagePerBullet|EAddToScale|ETechPower}.m_strBonus— → 0.1file diff ↗
BUFFInterrupted by−controls locked
abilities.vdata › citadel_ability_hornet_leap › m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_COMMAND_RESTRICTED | MODIFIER_STATE_PULLDOWN_TO_GROUND" → "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_PULLDOWN_TO_GROUND"file diff ↗
BUFFT2: Duration8s→10s+25.0%
abilities.vdata › citadel_ability_hornet_leap › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus8 → 10file diff ↗
NERFDuration15s→13s-13.3%
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.AbilityDuration.m_strValue15 → 13file diff ↗
NERFSpirit Damage Per Bullet (spirit scaling)0.22→0.18-18.2%
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.MagicDamagePerBullet.m_subclassScaleFunction.m_flStatScale0.22 → 0.18file diff ↗
NERFT3: Spirit Damage Per Bullet12.6→10-20.6%
abilities.vdata › citadel_ability_hornet_leap › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MagicDamagePerBullet}.m_strBonus12.599999 → 10file diff ↗
Technical (1)
NEWKill Check › Debuff TypeModifier Debuff No
abilities.vdata › citadel_ability_hornet_leap › m_KillCheckModifier.m_eDebuffType— → "MODIFIER_DEBUFF_NO"file diff ↗
Assassinate11
NEWKill Check › Duration4s
abilities.vdata › citadel_ability_hornet_snipe › m_KillCheckModifier.m_flDuration— → 4file diff ↗
BUFFWeapon Damage Per Kill5%→6%+20.0%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.WeaponDamageBonusPerKill.m_strValue5 → 6file diff ↗
Technical (1)
NEWKill Check › Debuff TypeModifier Debuff No
abilities.vdata › citadel_ability_hornet_snipe › m_KillCheckModifier.m_eDebuffType— → "MODIFIER_DEBUFF_NO"file diff ↗
Crow Familiar51231
NEWHit Once Across All Bulletsyes
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_bHitOnceAcrossAllBullets— → truefile diff ↗
NEWPellets per Shot13
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_iBullets— → 13file diff ↗
NEWPenetration1
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_flPenetrationPercent— → 1file diff ↗
NEWT2: Bleed Damage0.5
abilities.vdata › citadel_ability_hornet_sting › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DotHealthPercent}.m_strBonus— → 0.5file diff ↗
NEWT3: Debuff Duration2s
abilities.vdata › citadel_ability_hornet_sting › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DebuffDuration}.m_strBonus— → 2file diff ↗
REWORKT1 upgradeTarget Bounce Count 3, Target Bounce Range 15m→Healing Reduction -35%, Healing Reduction -35%
BUFFDebuff Duration4s→5s+25.0%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.DebuffDuration.m_strValue4 → 5file diff ↗
BUFFImpact Damage37→40+8.1%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.ImpactDamage.m_strValue37 → 40file diff ↗
NERFBleed Damage2.7→2.2-18.5%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.DotHealthPercent.m_strValue2.7 → 2.2file diff ↗
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_flBulletRadius30 → 20file diff ↗This update's notes: no line mentions this
NERFCooldown28s→32s+14.3%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.AbilityCooldown.m_strValue28 → 32file diff ↗
DELDebuff Duration (spirit scaling)0.013
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.DebuffDuration.m_subclassScaleFunction.m_flStatScale0.013 → —file diff ↗
Technical (13)
NEWPellet pattern0, 0
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[0]— → [0, 0]file diff ↗
NEWPellet pattern6.5, 0
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[10]— → [6.5, 0]file diff ↗
NEWPellet pattern-6, 6.5
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[11]— → [-6, 6.5]file diff ↗
NEWPellet pattern6, 6.5
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[12]— → [6, 6.5]file diff ↗
NEWPellet pattern-3, -3.5
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[1]— → [-3, -3.5]file diff ↗
NEWPellet pattern3, -3.5
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[2]— → [3, -3.5]file diff ↗
NEWPellet pattern-3.5, 0
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[3]— → [-3.5, 0]file diff ↗
NEWPellet pattern3.5, 0
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[4]— → [3.5, 0]file diff ↗
NEWPellet pattern-3, 3.5
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[5]— → [-3, 3.5]file diff ↗
NEWPellet pattern6, 6.5
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[6]— → [6, 6.5]file diff ↗
NEWPellet pattern-6, -6.5
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[7]— → [-6, -6.5]file diff ↗
NEWPellet pattern6, -6.5
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[8]— → [6, -6.5]file diff ↗
NEWPellet pattern-6.5, 0
abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_vecScatterOffsets[9]— → [-6.5, 0]file diff ↗
Wallflower's Revenge11
BUFFBullet Velocity557.11m/s→660m/s+18.5%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flBulletSpeed21933.4 → 25984.3file diff ↗
NERFAmmo22→19-13.6%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_iClipSize22 → 19file diff ↗
Viscous
6387
Goo Ball234
REWORKT1 upgradeDuration 5s→Cooldown -30s
REWORKT3 upgradeCast While Rolling 1→Duration 6s, Stun Duration 0.3s
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.CastWhileRolling.m_strValue0 → 1file diff ↗This update's notes: no line mentions this
BUFFDuration9s→10s+11.1%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.AbilityDuration.m_strValue9 → 10file diff ↗
BUFFTurn Ratio90→110+22.2%
abilities.vdata › viscous_goo_bowling_ball › m_flTurnRatio90 → 110file diff ↗
NERFBullet Resist60%→35%-41.7%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.BulletResist.m_strValue60 → 35file diff ↗
NERFCooldown115s→130s+13.0%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.AbilityCooldown.m_strValue115 → 130file diff ↗
NERFSpirit Resist60%→35%-41.7%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.TechResist.m_strValue60 → 35file diff ↗
NERFT2: Damage72→70-2.8%
abilities.vdata › viscous_goo_bowling_ball › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus72 → 70file diff ↗
Splatter462
NEWFourth Hit Damage26%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.FourthHitDamagePercentage.m_strValue— → 0.26file diff ↗
abilities.vdata › viscous_goo_grenade › m_GooGrenadePuddleAuraFriendlyModifier.m_flAuraRadius— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › viscous_goo_grenade › m_GooGrenadePuddleAuraFriendlyModifier.m_iAuraSearchType— → "CITADEL_UNIT_TARGET_HERO_FRIENDLY"file diff ↗This update's notes: no line mentions this
NEWPuddle Slide Buff60
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.PuddleSlideBuff.m_strValue— → 60file diff ↗
BUFFBounces0→1
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.MaxBounces.m_strValue0 → 1file diff ↗
BUFFCooldown30s→26s-13.3%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 26file diff ↗
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.PuddleDuration.m_subclassScaleFunction.m_flStatScale1 → 1.1file diff ↗This update's notes: no line mentions this
BUFFT1: Radius1m→2m+100.0%
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Radius}.m_strBonus"1m" → "2m"file diff ↗
BUFFT2: Cooldown-12s→-14s+16.7%
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-12 → -14file diff ↗
BUFFT3: Damage (spirit scaling)0.4→1.3+225.0%
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus0.4 → 1.3file diff ↗
NERFDamage (spirit scaling)1.77→0.8-54.8%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.77 → 0.8file diff ↗
NERFThird Hit Damage50%→38%-24.0%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.ThirdHitDamagePercentage.m_strValue0.5 → 0.38file diff ↗
Technical (1)
abilities.vdata › viscous_goo_grenade › m_GooGrenadePuddleAuraFriendlyModifier.m_iAuraSearchFlags— → "CITADEL_UNIT_TARGET_FLAG_PENETRATE_INVULNERABLE"file diff ↗This update's notes: no line mentions this
The Cube2
BUFFHealth Regen (spirit scaling)0.1395→0.3+115.1%
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.BonusHealthRegen.m_subclassScaleFunction.m_flStatScale0.1395 → 0.3file diff ↗
BUFFT3: Cooldown-21s→-25s+19.0%
abilities.vdata › viscous_restorative_goo › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-21 → -25file diff ↗
Puddle Punch21321
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.FriendlyImpactDuration.m_strValue— → 2file diff ↗This update's notes: no line mentions this
NEWPunch Friendly Air Control30
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.PunchFriendlyAirControl.m_strValue— → 30file diff ↗
BUFFMovement Slow15%→20%+33.3%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.SlowPercent.m_strValue15 → 20file diff ↗
abilities.vdata › viscous_telepunch › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageHeavyMelee}.m_strBonus35 → 60file diff ↗This update's notes: no line mentions this
abilities.vdata › viscous_telepunch › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamageHeavyMelee|EAddToScale}.m_strBonus0.93 → 1.1file diff ↗This update's notes: no line mentions this
NERFCharge Delay1.5s→1.7s+13.3%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue1.5 → 1.7file diff ↗
NERFRadius4.5m→4m-11.1%
abilities.vdata › viscous_telepunch › m_mapAbilityProperties.Radius.m_strValue"4.5m" → "4m"file diff ↗
DELT3: Damage (spirit scaling ×)-27
abilities.vdata › viscous_telepunch › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus-27 → —file diff ↗
Warden
13551
Base stats1
NERFBullet damage per boon0.44→0.38-13.6%
heroes.vdata › hero_warden › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.44 → 0.38file diff ↗
Alchemical Flask1111
NEWT3: Radius2m
abilities.vdata › ability_warden_crowd_control › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus— → "2m"file diff ↗
REWORKT2 upgradeDamage 36, Radius 1m→Damage 40, Weapon Damage -20%
BUFFT3: Cooldown-6.5s→-7s+7.7%
abilities.vdata › ability_warden_crowd_control › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-6.5 → -7file diff ↗
NERFWeapon Damage-30%→-25%-16.7%
abilities.vdata › ability_warden_crowd_control › m_mapAbilityProperties.WeaponPowerDebuff.m_strValue-30 → -25file diff ↗
Willpower1131
NEWT2: Duration2s
abilities.vdata › ability_warden_high_alert › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus— → 2file diff ↗
REWORKT3 upgradeBarrier (spirit scaling) 3.66, Barrier (spirit scaling) 150→Barrier (spirit scaling) 2.5, Debuff Resist 40%
BUFFBarrier (spirit scaling)0→0.5
abilities.vdata › ability_warden_high_alert › m_mapAbilityProperties.CombatBarrier.m_subclassScaleFunction.m_flStatScale0 → 0.5file diff ↗
BUFFCooldown42s→40s-4.8%
abilities.vdata › ability_warden_high_alert › m_mapAbilityProperties.AbilityCooldown.m_strValue42 → 40file diff ↗
BUFFT2: Cooldown-19s→-22s+15.8%
abilities.vdata › ability_warden_high_alert › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-19 → -22file diff ↗
NERFDuration7s→5s-28.6%
abilities.vdata › ability_warden_high_alert › m_mapAbilityProperties.AbilityDuration.m_strValue7 → 5file diff ↗
Binding Word13111
abilities.vdata › ability_warden_lock_down › m_mapAbilityProperties.AdditionalTargetRadius.m_strValue— → "20m"file diff ↗This update's notes: no line mentions this
REWORKT1 upgradeImmobilize Duration 1s→Duration 5s, Bullet Resist 20%
REWORKT2 upgradeCooldown -19s→Cast Range 12m, Immobilize Duration 0.75s
REWORKT3 upgradeDuration 6s, Bullet Resist 20%→Cooldown -18s, Silence Debuff 1
BUFFCooldown37s→34s-8.1%
abilities.vdata › ability_warden_lock_down › m_mapAbilityProperties.AbilityCooldown.m_strValue37 → 34file diff ↗
NERFCast Range20m→15m-25.0%
abilities.vdata › ability_warden_lock_down › m_mapAbilityProperties.AbilityCastRange.m_strValue"20m" → "15m"file diff ↗
abilities.vdata › ability_warden_lock_down › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue-1 → 0file diff ↗This update's notes: no line mentions this
Last Stand131
REWORKT3 upgradeDuration 2.5s, Bullet Resist 50%, Spirit Resist 50%→Duration 3s, Unstoppable Cast Delay 1s
BUFFBullet Resist30%→60%+100.0%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.BulletResist.m_strValue30 → 60file diff ↗
BUFFSpirit Resist30%→60%+100.0%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.TechResist.m_strValue30 → 60file diff ↗
BUFFT1: Radius3m→4m+33.3%
abilities.vdata › ability_warden_riot_protocol › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{Radius}.m_strBonus"3m" → "4m"file diff ↗
NERFRadius13m→12m-7.7%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.Radius.m_strValue"13m" → "12m"file diff ↗
Wraith
243912111
Card Trick17154
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.SpadeDamageBonus.m_strValue— → 70file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.DiamondResistShred.m_strValue— → -8file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.ClubSlowDuration.m_strValue— → 3file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_flClubWeight— → 2file diff ↗This update's notes: no line mentions this
NEWCooldown Between Cards0.5
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CooldownBetweenCards.m_strValue— → 0.5file diff ↗
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.DiamondResistShredDuration.m_strValue— → 5file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_flDiamondWeight— → 2file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.HeartHeal.m_strValue— → 75file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.HeartHeal.m_subclassScaleFunction.m_flStatScale— → 1.25file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.HeartHealNonHeroRatio.m_strValue— → 0.5file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_flHeartWeight— → 2file diff ↗This update's notes: no line mentions this
NEWJoker Extra Card Search Radius20m
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.JokerExtraCardSearchRadius.m_strValue— → "20m"file diff ↗
abilities.vdata › citadel_ability_card_toss › m_flJokerWeight— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.ClubSlowPercent.m_strValue— → -30file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_flSpadeWeight— → 2file diff ↗This update's notes: no line mentions this
NEWSplit Cards1
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.JokerExtraCards.m_strValue— → 1file diff ↗
NEWT2: Damage (spirit scaling)0.4
abilities.vdata › citadel_ability_card_toss › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage|EAddToScale}.m_strBonus— → 0.4file diff ↗
REWORKT3 upgradeCard Summon Rate 50%, Slow Duration 1s, Movement Slow 30%→Bullet and Spirit Resist Reduction -5%, Heal (spirit scaling) 0.5, Heal 75, Improved Joker Chance 1, Movement Slow -20%, Bonus Damage 50%
BUFFAbility Post Cast Duration0.2s→0.1s-50.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue0.2 → 0.1file diff ↗
BUFFCharges1→2+100.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 2file diff ↗
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityCooldown.m_strValue0.7 → 0.5file diff ↗This update's notes: no line mentions this
BUFFT1: Charges1→2+100.0%
abilities.vdata › citadel_ability_card_toss › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCharges}.m_strBonus1 → 2file diff ↗
BUFFT2: Damage35→40+14.3%
abilities.vdata › citadel_ability_card_toss › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus35 → 40file diff ↗
NERFCard Summon Rate106%→85%-19.8%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourceGenPctScale.m_strValue106 → 85file diff ↗
NERFDamage60→45-25.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_strValue60 → 45file diff ↗
NERFDamage (spirit scaling)1→0.55-45.0%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1 → 0.55file diff ↗
abilities.vdata › citadel_ability_card_toss › m_projectileInfo.m_flSpeed1200 → 1080file diff ↗This update's notes: no line mentions this
Telekinesis833611
NEWLift Duration2s
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.LiftDuration.m_strValue— → 2file diff ↗
NEWLift › Occilate Degrees Per Second300
abilities.vdata › citadel_ability_psychic_lift › m_LiftModifier.m_flOccilateDegreesPerSecond— → 300file diff ↗
NEWLift › Occilate Max Distance10.16m
abilities.vdata › citadel_ability_psychic_lift › m_LiftModifier.m_flOccilateMaxDistance— → 400file diff ↗
NEWLift › Slam Time0.5s
abilities.vdata › citadel_ability_psychic_lift › m_LiftModifier.m_flSlamTime— → 0.5file diff ↗
NEWLift › Slow › Applies+no dashing+movement abilities silenced+slowed
abilities.vdata › citadel_ability_psychic_lift › m_LiftModifier.m_SlowModifier.m_nEnabledStateMask— → "MODIFIER_STATE_SLOWED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES"file diff ↗
NEWMovement Slow40%
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.SlowPercent.m_strValue— → 40file diff ↗
NEWThrow Range14m
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.TossDistance.m_strValue— → "14m"file diff ↗
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.TossUpStrength.m_strValue— → 220file diff ↗This update's notes: no line mentions this
REWORKT1 upgradeCooldown -25s→Damage 100
REWORKT2 upgradeDuration 0.75s→Cooldown -50s
REWORKT3 upgradeLift Chain Count 1→Cast Range 6m, Duration 1.5s, Throw Range 6m
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.974938 → 1file diff ↗This update's notes: no line mentions this
BUFFDuration2.75s→3s+9.1%
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.AbilityDuration.m_strValue2.75 → 3file diff ↗
BUFFLift › Rise Max Speed7.62m/s→19.05m/s+150.0%
abilities.vdata › citadel_ability_psychic_lift › m_LiftModifier.m_flRiseMaxSpeed300 → 750file diff ↗
NERFCast Range20m→14m-30.0%
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.AbilityCastRange.m_strValue"20m" → "14m"file diff ↗
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.AbilityChannelTime.m_strValue0 → 0.65file diff ↗This update's notes: no line mentions this
NERFCooldown110s→120s+9.1%
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.AbilityCooldown.m_strValue110 → 120file diff ↗
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.Damage.m_strValue125 → 100file diff ↗This update's notes: no line mentions this
NERFLift › Rise Time1s→0.75s-25.0%
abilities.vdata › citadel_ability_psychic_lift › m_LiftModifier.m_flRiseTime1 → 0.75file diff ↗
NERFProjectile › Speed19.05m/s→17.15m/s-10.0%
abilities.vdata › citadel_ability_psychic_lift › m_projectileInfo.m_flSpeed750 → 675file diff ↗
abilities.vdata › citadel_ability_psychic_lift › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST… → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITAD…file diff ↗This update's notes: no line mentions this
CHANGEDChannel Move Speed1.3m/s→no limit
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue"1.3m" → -1file diff ↗
Full Auto2421
REWORKT2 upgradeSpirit Damage Per Bullet (spirit scaling) 0.0465, Spirit Damage Per Bullet 2.52→Duration 3s, Fire Rate 10%
REWORKT3 upgradeSpirit Lifesteal 15%, Bullet Lifesteal 15%, Spirit Damage Per Bullet (spirit scaling) 0.0465→Spirit Damage Per Bullet (spirit scaling) 0.06, Unlimited Ammo 1
BUFFCooldown48s→45s-6.2%
abilities.vdata › citadel_ability_wraith_rapidfire › m_mapAbilityProperties.AbilityCooldown.m_strValue48 → 45file diff ↗
BUFFSpirit Damage Per Bullet0→2
abilities.vdata › citadel_ability_wraith_rapidfire › m_mapAbilityProperties.MagicDamagePerBullet.m_strValue0 → 2file diff ↗
BUFFSpirit Damage Per Bullet (spirit scaling)0→0.03
abilities.vdata › citadel_ability_wraith_rapidfire › m_mapAbilityProperties.MagicDamagePerBullet.m_subclassScaleFunction.m_flStatScale0 → 0.03file diff ↗
BUFFT1: Cooldown-14s→-20s+42.9%
abilities.vdata › citadel_ability_wraith_rapidfire › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-14 → -20file diff ↗
NERFAllied Fire Rate50%→0%-100.0%
abilities.vdata › citadel_ability_wraith_rapidfire › m_mapAbilityProperties.AlliedFireRatePercentage.m_strValue50 → 0file diff ↗
abilities.vdata › citadel_ability_wraith_rapidfire › m_mapAbilityProperties.Radius.m_strValue"25m" → "0m"file diff ↗This update's notes: no line mentions this
DELDuration (spirit scaling)0.06093
abilities.vdata › citadel_ability_wraith_rapidfire › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_flStatScale0.060934 → —file diff ↗
Technical (1)
MECHDuration · Specific Stat Scale TypeETechPower→ETechDuration
abilities.vdata › citadel_ability_wraith_rapidfire › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechPower" → "ETechDuration"file diff ↗
Yamato
13881
Flying Slash22321
NEWT2: Bonus Spirit40
abilities.vdata › citadel_ability_flying_strike › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SpiritBonus}.m_strBonus— → 40file diff ↗
NEWT2: Buff Duration6s
abilities.vdata › citadel_ability_flying_strike › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BuffDuration}.m_strBonus— → 6file diff ↗
REWORKT1 upgradeMovement Slow 25%→Cooldown -18s
REWORKT3 upgradeWeapon Damage 6, Weapon Damage Duration 10s→Charges 2, Charge Delay 3s
BUFFCast Range20m→25m+25.0%
abilities.vdata › citadel_ability_flying_strike › m_mapAbilityProperties.AbilityCastRange.m_strValue"20m" → "25m"file diff ↗
BUFFDamage (light melee damage scaling)0.6093→1+64.1%
abilities.vdata › citadel_ability_flying_strike › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.609336 → 1file diff ↗
BUFFMovement Slow30%→50%+66.7%
abilities.vdata › citadel_ability_flying_strike › m_mapAbilityProperties.SlowPercent.m_strValue30 → 50file diff ↗
NERFCooldown21s→36s+71.4%
abilities.vdata › citadel_ability_flying_strike › m_mapAbilityProperties.AbilityCooldown.m_strValue21 → 36file diff ↗
abilities.vdata › citadel_ability_flying_strike › m_mapAbilityProperties.Damage.m_strValue65 → 0file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_flying_strike › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue-1 → 0file diff ↗This update's notes: no line mentions this
Crimson Slash2131
abilities.vdata › citadel_ability_healing_slash › m_mapAbilityProperties.BuffDuration.m_subclassScaleFunction.m_flStatScale— → 1file diff ↗This update's notes: no line mentions this
NEWT3: Damage (spirit scaling)0.6
abilities.vdata › citadel_ability_healing_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus— → 0.6file diff ↗
REWORKT1 upgradeFire Rate Slow 26%→Buff Duration 4s, Buff Melee Damage 30
abilities.vdata › citadel_ability_healing_slash › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.365602 → 0.37file diff ↗This update's notes: no line mentions this
BUFFFire Rate Slow18%→30%+66.7%
abilities.vdata › citadel_ability_healing_slash › m_mapAbilityProperties.FireRateSlow.m_strValue18 → 30file diff ↗
BUFFT3: Cooldown-9s→-10s+11.1%
abilities.vdata › citadel_ability_healing_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-9 → -10file diff ↗
NERFCooldown15s→16s+6.7%
abilities.vdata › citadel_ability_healing_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue15 → 16file diff ↗
Shadow Transformation1123
NEWT2: Cooldown-25s
abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus— → -25file diff ↗
REWORKT1 upgradeFire Rate 14%→Weapon Damage 5
BUFFT3: Bullet Resist20%→30%+50.0%
abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BulletResist}.m_strBonus20 → 30file diff ↗
BUFFT3: Spirit Resist20%→30%+50.0%
abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{TechResist}.m_strBonus20 → 30file diff ↗
NERFBullet Resist40%→30%-25.0%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.BulletResist.m_strValue40 → 30file diff ↗
NERFCooldown110s→130s+18.2%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue110 → 130file diff ↗
NERFSpirit Resist40%→30%-25.0%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.TechResist.m_strValue40 → 30file diff ↗
Power Slash11422
NEWT3: Slash Length8m
abilities.vdata › citadel_ability_power_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{SlashLength}.m_strBonus— → "8m"file diff ↗
REWORKT1 upgradeBullet Resist 60%→Slow Duration 3s, Movement Slow 40%
BUFFBullet Resist0%→60%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.BulletResist.m_strValue0 → 60file diff ↗
BUFFT2: Cooldown-2s→-4s+100.0%
abilities.vdata › citadel_ability_power_slash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-2 → -4file diff ↗
BUFFUnstoppable While Casting › Applies+immune to knockdowns+immune to slows+immune to debuffs+unstoppable
abilities.vdata › citadel_ability_power_slash › m_UnstoppableWhileCastingModifier.m_nEnabledStateMask— → "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE"file diff ↗
BUFFUnstoppable While Casting › Immune to+dash lockouts+disarm+glitch+melee lockouts+item mutes+silence+movement silences+slows
abilities.vdata › citadel_ability_power_slash › m_UnstoppableWhileCastingModifier.m_nDisabledStateMask— → "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GL…file diff ↗
NERFCooldown10.5s→12s+14.3%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue10.5 → 12file diff ↗
NERFSlash Length25m→22m-12.0%
abilities.vdata › citadel_ability_power_slash › m_mapAbilityProperties.SlashLength.m_strValue"25m" → "22m"file diff ↗
DELT2: Movement Slow40%
abilities.vdata › citadel_ability_power_slash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowPercent}.m_strBonus40 → —file diff ↗
DELT2: Slow Duration3s
abilities.vdata › citadel_ability_power_slash › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SlowDuration}.m_strBonus3 → —file diff ↗
Many units
1
BUFFShrines Down Buff › Damage Scale40→60+50.0%
npc_units.vdata › @shared › m_ShrinesDownBuffModifier.m_flDamageScale40 → 60file diff ↗
Arcane Surge
1
BUFFSpirit Power15→20+33.3%
abilities.vdata › upgrade_arcane_surge › m_mapAbilityProperties.SpiritPower.m_strValue15 → 20file diff ↗
Armor Piercing Rounds
21
abilities.vdata › upgrade_aprounds › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BaseAttackDamagePercent}.m_strBonus— → 30file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_aprounds › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 8file diff ↗This update's notes: no line mentions this
BUFFBullet Velocity50%→60%+20.0%
abilities.vdata › upgrade_aprounds › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue50 → 60file diff ↗
Ballistic Enchantment
22
BUFFNon-Hero Weapon Damage4%→5%+25.0%
abilities.vdata › upgrade_bulletshredimbue › m_mapAbilityProperties.WeaponPowerPerStackNonHero.m_strValue4 → 5file diff ↗
BUFFWeapon Damage per Stack18%→20%+11.1%
abilities.vdata › upgrade_bulletshredimbue › m_mapAbilityProperties.WeaponPowerPerStack.m_strValue18 → 20file diff ↗
NERFAbility Range30%→25%-16.7%
abilities.vdata › upgrade_bulletshredimbue › m_mapAbilityProperties.TechRangeMultiplier.m_strValue30 → 25file diff ↗
NERFRadius30%→25%-16.7%
abilities.vdata › upgrade_bulletshredimbue › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue30 → 25file diff ↗
Blood Tribute
21
BUFFHealing Reduction-30%→0%-100.0%
abilities.vdata › upgrade_blood_tribute › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-30 → 0file diff ↗
BUFFHealing Reduction-30%→0%-100.0%
abilities.vdata › upgrade_blood_tribute › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-30 → 0file diff ↗
NERFHealth Drain40/s→50/s+25.0%
abilities.vdata › upgrade_blood_tribute › m_mapAbilityProperties.HealthDrainedPerSecond.m_strValue40 → 50file diff ↗
Bullet Resilience
11
BUFFHealth Threshold40→50+25.0%
abilities.vdata › upgrade_improved_bullet_armor › m_mapAbilityProperties.HealthThreshold.m_strValue40 → 50file diff ↗
NERFBullet Resist Below Threshold22→15-31.8%
abilities.vdata › upgrade_improved_bullet_armor › m_mapAbilityProperties.BulletResistBelowThreshold.m_strValue22 → 15file diff ↗
Cheat Death
11
BUFFMove Speed-2m/s→0m/s-100.0%
abilities.vdata › upgrade_cheat_death › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"-2m" → "0m"file diff ↗
DELEnhanced: Move Speed6m/s
abilities.vdata › upgrade_cheat_death › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusMoveSpeed}.m_strBonus"6m" → —file diff ↗
Colossus
1
NEWMelee Damage30%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue— → 30file diff ↗
Cursed Relic
1
NERFDamage Penalty-8%→-10%+25.0%
abilities.vdata › upgrade_glitch › m_mapAbilityProperties.OutgoingDamagePenaltyPercent.m_strValue-8 → -10file diff ↗
Decay
2
BUFFHealing Reduction-45%→-50%+11.1%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-45 → -50file diff ↗
BUFFHealing Reduction-45%→-50%+11.1%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-45 → -50file diff ↗
Disarming Hex
1
BUFFCooldown20s→16s-20.0%
abilities.vdata › upgrade_greater_withering_whip › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 16file diff ↗
Dispel Magic
1
BUFFCooldown50s→40s-20.0%
abilities.vdata › upgrade_reduce_debuff_duration › m_mapAbilityProperties.AbilityCooldown.m_strValue50 → 40file diff ↗
Diviner's Kevlar
1
BUFFCooldown64s→40s-37.5%
abilities.vdata › upgrade_diviners_kevlar › m_mapAbilityProperties.AbilityCooldown.m_strValue64 → 40file diff ↗
Ethereal Shift
1
BUFFCooldown45s→35s-22.2%
abilities.vdata › upgrade_self_bubble › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 35file diff ↗
Express Shot
222
abilities.vdata › upgrade_express_shot › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BaseAttackDamagePercent}.m_strBonus— → 15file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 8file diff ↗This update's notes: no line mentions this
BUFFBullet Velocity50%→60%+20.0%
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue50 → 60file diff ↗
BUFFExtra Ammo Consumed30→2-93.3%
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.ProcAmmoConsumed.m_strValue30 → 2file diff ↗
abilities.vdata › upgrade_express_shot › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusFireRate}.m_strBonus6 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.BonusFireRate.m_strValue5 → —file diff ↗This update's notes: no line mentions this
Extended Magazine
1
BUFFWeapon Damage6%→8%+33.3%
abilities.vdata › upgrade_clip_size › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue6 → 8file diff ↗
Extra Health
1
BUFFBonus Health185→210+13.5%
abilities.vdata › upgrade_health › m_mapAbilityProperties.BonusHealth.m_strValue185 → 210file diff ↗
Fortitude
1
BUFFRestore Delay13s→10s-23.1%
abilities.vdata › upgrade_chonky › m_mapAbilityProperties.RestoreDelay.m_strValue13 → 10file diff ↗
Frenzy
22
BUFFFire Rate8%→10%+25.0%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.BonusFireRate.m_strValue8 → 10file diff ↗
BUFFSpirit Resist10%→15%+50.0%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.TechResist.m_strValue10 → 15file diff ↗
NERFFire Rate28%→25%-10.7%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.FervorFireRate.m_strValue28 → 25file diff ↗
NERFSpirit Resist30%→20%-33.3%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.FervorTechResist.m_strValue30 → 20file diff ↗
Golden Goose Egg
NEWAdded to the game files · 22 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Buffs Per Soul200
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.BonusBuffsPerGold.m_strValue— → 200file diff ↗
NEWBonus Souls Per Minute75
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.BonusGoldPerMinute.m_strValue— → 75file diff ↗
NEWChannel Move Speedno limit
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗
NEWCharge Delaydefault
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗
NEWDamage Penalty-10%
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.OutgoingDamagePenaltyPercent.m_strValue— → -10file diff ↗
NEWItem Tier1
abilities.vdata › upgrade_goose_egg › m_iItemTier— → "EModTier_1"file diff ↗
NEWItem slotSpirit
abilities.vdata › upgrade_goose_egg › m_eItemSlotType— → "EItemSlotType_Tech"file diff ↗
NEWOut of Combat Regen1
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.OutOfCombatHealthRegen.m_strValue— → 1file diff ↗
NEWSprint Speed1m/s
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "1m"file diff ↗
NEWStarting Souls400
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.StartingGold.m_strValue— → 400file diff ↗
NEWThink Rate3
abilities.vdata › upgrade_goose_egg › m_mapAbilityProperties.ThinkRate.m_strValue— → 3file diff ↗
All fields (10)
NEWAbility TypeItem
NEWActivationinstant cast
NEWBehaviour+allow global sell+starts on cooldown
NEWBoss Damage Scale100%
NEWBullet Velocity254m/s
NEWEnhanced: Out of Combat Regen10
NEWEnhanced: Sprint Speed5m
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
High-Velocity Rounds
212
abilities.vdata › upgrade_high_velocity_mag › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BaseAttackDamagePercent}.m_strBonus— → 15file diff ↗This update's notes: no line mentions this
NEWWeapon Damage8%
abilities.vdata › upgrade_high_velocity_mag › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 8file diff ↗
BUFFBullet Velocity50%→60%+20.0%
abilities.vdata › upgrade_high_velocity_mag › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue50 → 60file diff ↗
abilities.vdata › upgrade_high_velocity_mag › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusFireRate}.m_strBonus6 → —file diff ↗This update's notes: no line mentions this
DELFire Rate5%
abilities.vdata › upgrade_high_velocity_mag › m_mapAbilityProperties.BonusFireRate.m_strValue5 → —file diff ↗
Hunter's Aura
21
BUFFBullet Resist-8%→-10%+25.0%
abilities.vdata › upgrade_bullet_armor_reduction_aura › m_mapAbilityProperties.BulletArmorReduction.m_strValue-8 → -10file diff ↗
BUFFFire Rate Slow11%→14%+27.3%
abilities.vdata › upgrade_bullet_armor_reduction_aura › m_mapAbilityProperties.FireRateSlow.m_strValue11 → 14file diff ↗
NERFSingle Target Player Multiplier3→2-33.3%
abilities.vdata › upgrade_bullet_armor_reduction_aura › m_mapAbilityProperties.SingleTargetPlayerMultiplier.m_strValue3 → 2file diff ↗
Inhibitor
11
BUFFWeapon Damage22%→25%+13.6%
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue22 → 25file diff ↗
NERFDamage Penalty-35%→-30%-14.3%
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.OutgoingDamagePenaltyPercent.m_strValue-35 → -30file diff ↗
Lifestrike
22
NEWHeal on Melee Hit (boon scaling)1.5
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHeal.m_subclassScaleFunction.m_flStatScale— → 1.5file diff ↗
NEWMelee Hit Heal (boon scaling)0.5
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHealPercent.m_subclassScaleFunction.m_flStatScale— → 0.5file diff ↗
NERFHeal on Melee Hit160→100-37.5%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHeal.m_strValue160 → 100file diff ↗
NERFMelee Hit Heal50%→30%-40.0%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHealPercent.m_strValue50 → 30file diff ↗
Technical (2)
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHeal.m_subclassScaleFunction.m_eSpecificStatScaleType"EHealingOutput" → "ELevelUpBoons"file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHealPercent.m_subclassScaleFunction.m_eSpecificStatScaleType"EHealingOutput" → "ELevelUpBoons"file diff ↗This update's notes: no line mentions this
Lightning Scroll
1
abilities.vdata › upgrade_ultimate_burst › m_vecDisabledOnHeroes["hero_drifter", "hero_kelvin", "hero_mirage", "hero_yamato"] → ["hero_drifter", "hero_kelvin", "hero_mirage", "hero_synth", "hero_yamato"]file diff ↗This update's notes: no line mentions this
Long Range
1
BUFFWeapon Fall-off Range4%→8%+100.0%
abilities.vdata › upgrade_long_range › m_mapAbilityProperties.BonusAttackRangePercent.m_strValue4 → 8file diff ↗
Magic Carpet
2
BUFFBonus Health75→125+66.7%
abilities.vdata › upgrade_magic_carpet › m_mapAbilityProperties.BonusHealth.m_strValue75 → 125file diff ↗
BUFFDuration8s→12s+50.0%
abilities.vdata › upgrade_magic_carpet › m_mapAbilityProperties.AbilityDuration.m_strValue8 → 12file diff ↗
Majestic Leap
1
BUFFBarrier140→200+42.9%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.CombatBarrier.m_strValue140 → 200file diff ↗
Mystic Regeneration
2
BUFFBonus Health40→50+25.0%
abilities.vdata › upgrade_mystic_regeneration › m_mapAbilityProperties.BonusHealth.m_strValue40 → 50file diff ↗
BUFFRegeneration Duration5s→6s+20.0%
abilities.vdata › upgrade_mystic_regeneration › m_mapAbilityProperties.RegenerationDuration.m_strValue5 → 6file diff ↗
Mystic Shot
1
BUFFSpirit Damage (spirit scaling)0.8→1+25.0%
abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.ProcBonusMagicDamage.m_subclassScaleFunction.m_flStatScale0.8 → 1file diff ↗
Opening Rounds
2
BUFFSpirit Power8→10+25.0%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.TechPower.m_strValue8 → 10file diff ↗
BUFFWeapon Damage40%→45%+12.5%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.BaseAttackDamagePercentBonus.m_strValue40 → 45file diff ↗
Radiant Regeneration
3
BUFFBonus Health65→90+38.5%
abilities.vdata › upgrade_resonant_healing › m_mapAbilityProperties.BonusHealth.m_strValue65 → 90file diff ↗
BUFFHealing on Ability Cast (boon scaling)1.5→2+33.3%
abilities.vdata › upgrade_resonant_healing › m_mapAbilityProperties.HealingPerCast.m_subclassScaleFunction.m_flStatScale1.5 → 2file diff ↗
BUFFRegeneration Duration5s→6s+20.0%
abilities.vdata › upgrade_resonant_healing › m_mapAbilityProperties.RegenerationDuration.m_strValue5 → 6file diff ↗
Restorative Locket
13
NEWMin Stamina Restore1
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.MinStaminaRestore.m_strValue— → 1file diff ↗
BUFFCast Range30m→35m+16.7%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.AbilityCastRange.m_strValue"30m" → "35m"file diff ↗
BUFFMax Stamina Restore3→4+33.3%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.MaxStaminaRestore.m_strValue3 → 4file diff ↗
BUFFRadius30m→35m+16.7%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.Radius.m_strValue"30m" → "35m"file diff ↗
Return Fire
11
abilities.vdata › upgrade_return_fire › m_mapWeaponInfos.primary.m_flBulletSpeed13000 → 64000file diff ↗This update's notes: no line mentions this
NERFBullet Damage Returned60%→50%-16.7%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.BulletDamageReflectedPct.m_strValue60 → 50file diff ↗
Rusted Barrel
1
BUFFCooldown20s→16s-20.0%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 16file diff ↗
Scourge
11
abilities.vdata › upgrade_discord › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{CombatBarrier}.m_strBonus— → 300file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_discord › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{TechResist}.m_strBonus15 → —file diff ↗This update's notes: no line mentions this
Silence Wave
2
BUFFCooldown35s→30s-14.3%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗
BUFFDamage (spirit scaling)0.6→1+66.7%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.6 → 1file diff ↗
Siphon Bullets
214
NEWEnhanced: Max HP Steal1.5%
abilities.vdata › upgrade_siphon_bullets › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{HealthStealPctHero}.m_strBonus— → 1.5file diff ↗
NEWMax HP Steal2.5%
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.HealthStealPctHero.m_strValue— → 2.5file diff ↗
abilities.vdata › upgrade_siphon_bullets › m_PermanentHealthLoss.m_nAttributes"MODIFIER_ATTRIBUTE_MULTIPLE | MODIFIER_ATTRIBUTE_PERMANENT | MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED" → —file diff ↗This update's notes: no line mentions this
DELEnhanced: Max HP Steal Per Bullet25
abilities.vdata › upgrade_siphon_bullets › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{HealthSteal}.m_strBonus25 → —file diff ↗
DELMax HP Steal Per Bullet35
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.HealthSteal.m_strValue35 → —file diff ↗
DELMax HP Steal Per Bullet (spirit scaling)0.8
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.HealthSteal.m_subclassScaleFunction.m_flStatScale0.8 → —file diff ↗
abilities.vdata › upgrade_siphon_bullets › m_PermanentHealthLoss.m_vecScriptValues{MODIFIER_VALUE_HEALTH_MAX}.m_value-55 → —file diff ↗This update's notes: no line mentions this
Technical (1)
abilities.vdata › upgrade_siphon_bullets › m_PermanentHealthLoss.m_bNetworkValuesForStatsPreviewtrue → —file diff ↗This update's notes: no line mentions this
Slowing Hex
12
NEWOn target › Gravity Scale1.2
abilities.vdata › upgrade_containment › m_TargetModifier.m_flGravityScale— → 1.2file diff ↗
BUFFCooldown30s→27s-10.0%
abilities.vdata › upgrade_containment › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 27file diff ↗
BUFFProjectile › Speed53.49m/s→80m/s+49.6%
abilities.vdata › upgrade_containment › m_projectileInfo.m_flSpeed2106 → 3149.61file diff ↗
Spellbreaker
1
NERFSpirit Damage Reduction75%→65%-13.3%
abilities.vdata › upgrade_spellbreaker › m_mapAbilityProperties.SpiritDamageReductionProc.m_strValue75 → 65file diff ↗
Spirit Rend
2
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.ProcCooldown.m_strValue2.25 → 2file diff ↗This update's notes: no line mentions this
BUFFSpirit Lifesteal8%→12%+50.0%
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue8 → 12file diff ↗
Spirit Resilience
11
BUFFHealth Threshold40→50+25.0%
abilities.vdata › upgrade_tech_purge › m_mapAbilityProperties.HealthThreshold.m_strValue40 → 50file diff ↗
NERFSpirit Resist Below Threshold22→15-31.8%
abilities.vdata › upgrade_tech_purge › m_mapAbilityProperties.TechResistBelowThreshold.m_strValue22 → 15file diff ↗
Spirit Sap
2
BUFFCooldown32s→18s-43.8%
abilities.vdata › upgrade_spirit_sap › m_mapAbilityProperties.AbilityCooldown.m_strValue32 → 18file diff ↗
BUFFSpirit Power-24→-30+25.0%
abilities.vdata › upgrade_spirit_sap › m_mapAbilityProperties.TechPowerReduction.m_strValue-24 → -30file diff ↗
Spirit Shredder Bullets
1
BUFFSpirit Lifesteal8%→12%+50.0%
abilities.vdata › upgrade_tech_defense_shredders › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue8 → 12file diff ↗
Spiritual Overflow
212
NEWAbility Duration20%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusAbilityDurationPercent.m_strValue— → 20file diff ↗
NEWEnhanced: Ability Duration15%
abilities.vdata › upgrade_tech_overflow › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusAbilityDurationPercent}.m_strBonus— → 15file diff ↗
BUFFSpirit Power30→40+33.3%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusSpirit.m_strValue30 → 40file diff ↗
DELAbility Cooldown Reduction12%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.CooldownReduction.m_strValue12 → —file diff ↗
DELEnhanced: Ability Cooldown Reduction10%
abilities.vdata › upgrade_tech_overflow › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{CooldownReduction}.m_strBonus10 → —file diff ↗
Technical (1)
NEWAbility Duration · Apply FilterOnly If Non Imbued
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusAbilityDurationPercent.m_eApplyFilter— → "EApplyFilter_OnlyIfNonImbued"file diff ↗
Split Shot
11
BUFFCooldown32s→24s-25.0%
abilities.vdata › upgrade_split_shot › m_mapAbilityProperties.AbilityCooldown.m_strValue32 → 24file diff ↗
abilities.vdata › upgrade_split_shot › m_vecDisabledOnHeroes["hero_unicorn"] → []file diff ↗This update's notes: no line mentions this
Stalker
1
abilities.vdata › upgrade_weapon_backstabber › m_mapAbilityProperties.ProcRadius.m_strValue— → "8m"file diff ↗This update's notes: no line mentions this
Suppressor
1
BUFFDuration4s→5s+25.0%
abilities.vdata › upgrade_suppressor › m_mapAbilityProperties.AbilityDuration.m_strValue4 → 5file diff ↗
Swift Striker
1
BUFFFire Rate18%→20%+11.1%
abilities.vdata › upgrade_blitz_bullets › m_mapAbilityProperties.BonusFireRate.m_strValue18 → 20file diff ↗
Tankbuster
1
BUFFCurrent Health Bonus Damage7.5%→8%+6.7%
abilities.vdata › upgrade_magic_shock › m_mapAbilityProperties.CurrentHealthDamage.m_strValue7.5 → 8file diff ↗
Torment Pulse
1
NERFPulse Damage (spirit scaling)0.279→0.25-10.4%
abilities.vdata › upgrade_tech_damage_pulse › m_mapAbilityProperties.DamagePulseAmount.m_subclassScaleFunction.m_flStatScale0.279 → 0.25file diff ↗
Trophy Collector
1
BUFFSouls per Minute22→25+13.6%
abilities.vdata › upgrade_trophy_collector › m_mapAbilityProperties.StackingGoldPerMinute.m_strValue22 → 25file diff ↗
Vortex Web
11
abilities.vdata › upgrade_aoe_root › m_mapAbilityProperties.AbilityCastRange.m_strValue0 → "30m"file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_aoe_root › m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE" → "CITADEL_ABILITY_TARGETING_LOCATION_UNIT_OR_GROUND"file diff ↗This update's notes: no line mentions this
Technical (1)
abilities.vdata › upgrade_aoe_root › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"file diff ↗This update's notes: no line mentions this
Weakening Headshot
1
BUFFBonus Health50→60+20.0%
abilities.vdata › upgrade_headshot_booster2 › m_mapAbilityProperties.BonusHealth.m_strValue50 → 60file diff ↗
Weapon Shielding
2
BUFFCooldown45s→35s-22.2%
abilities.vdata › upgrade_weapon_shielding › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 35file diff ↗
BUFFDamage Threshold150→250+66.7%
abilities.vdata › upgrade_weapon_shielding › m_mapAbilityProperties.DamageThreshold.m_strValue150 → 250file diff ↗
Weighted Shots
7511
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.BuildUpDuration.m_strValue— → 5file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.BuildUpPerShot.m_strValue— → 0.7file diff ↗This update's notes: no line mentions this
NEWComponent ItemsSlowing Bullets
abilities.vdata › upgrade_weighted_shots › m_vecComponentItems— → ["upgrade_slowing_bullets"]file diff ↗
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue— → -25file diff ↗This update's notes: no line mentions this
NEWMove Speed-0.5m/s
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.BonusMoveSpeed.m_strValue— → "-0.5m"file diff ↗
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.SlowPercent.m_strValue— → 30file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.SlowDuration.m_strValue— → 3.5file diff ↗This update's notes: no line mentions this
BUFFBullet Velocity-30%→0%-100.0%
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue-30 → 0file diff ↗
abilities.vdata › upgrade_weighted_shots › m_nAbilityTargetTypes— → "CITADEL_UNIT_TARGET_HERO_ENEMY"file diff ↗This update's notes: no line mentions this
BUFFDebuff Resist16%→18%+12.5%
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.StatusResistancePercent.m_strValue16 → 18file diff ↗
BUFFStamina Recovery-20%→-14%-30.0%
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.StaminaCooldownReduction.m_strValue-20 → -14file diff ↗
BUFFWeapon Damage35%→40%+14.3%
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue35 → 40file diff ↗
NERFSpirit Resist16%→0%-100.0%
abilities.vdata › upgrade_weighted_shots › m_mapAbilityProperties.TechResist.m_strValue16 → 0file diff ↗
abilities.vdata › upgrade_weighted_shots › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{TechResist}.m_strBonus10 → —file diff ↗This update's notes: no line mentions this
Walker
21
DOWNHealth6800→6000-11.8%
npc_units.vdata › alt_npc_boss_tier2 › m_nMaxHealth6800 → 6000file diff ↗
DOWNHealth (empowered, stage 1)9350→9000-3.7%
npc_units.vdata › alt_npc_boss_tier2 › m_EmpoweredModifierLevel1.m_nMaxHealth9350 → 9000file diff ↗
UPHealth (empowered, stage 2)11900→12000+0.8%
npc_units.vdata › alt_npc_boss_tier2 › m_EmpoweredModifierLevel2.m_nMaxHealth11900 → 12000file diff ↗
Technical (2)
NEWEmpowered Modifier Level1 › AppliesDo Not Adjust Health On Maxhealth Change
npc_units.vdata › alt_npc_boss_tier2 › m_EmpoweredModifierLevel1.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
NEWEmpowered Modifier Level2 › AppliesDo Not Adjust Health On Maxhealth Change
npc_units.vdata › alt_npc_boss_tier2 › m_EmpoweredModifierLevel2.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
Walker
21
DOWNHealth6800→6000-11.8%
npc_units.vdata › alt_npc_boss_tier2_weak › m_nMaxHealth6800 → 6000file diff ↗
DOWNHealth (empowered, stage 1)9350→9000-3.7%
npc_units.vdata › alt_npc_boss_tier2_weak › m_EmpoweredModifierLevel1.m_nMaxHealth9350 → 9000file diff ↗
UPHealth (empowered, stage 2)11900→12000+0.8%
npc_units.vdata › alt_npc_boss_tier2_weak › m_EmpoweredModifierLevel2.m_nMaxHealth11900 → 12000file diff ↗
Technical (2)
NEWEmpowered Modifier Level1 › AppliesDo Not Adjust Health On Maxhealth Change
npc_units.vdata › alt_npc_boss_tier2_weak › m_EmpoweredModifierLevel1.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
NEWEmpowered Modifier Level2 › AppliesDo Not Adjust Health On Maxhealth Change
npc_units.vdata › alt_npc_boss_tier2_weak › m_EmpoweredModifierLevel2.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
Shrine
11
NEWMax Health Generator Second10000
npc_units.vdata › destroyable_building › m_iMaxHealthGeneratorSecond— → 10000file diff ↗
DOWNMax Health Generator8100→5000-38.3%
npc_units.vdata › destroyable_building › m_iMaxHealthGenerator8100 → 5000file diff ↗
Technical (1)
npc_units.vdata › destroyable_building › m_PowerGenerator.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗This update's notes: no line mentions this
Walker
21
DOWNHealth6800→6000-11.8%
npc_units.vdata › npc_boss_tier2 › m_nMaxHealth6800 → 6000file diff ↗
DOWNHealth (empowered, stage 1)9350→9000-3.7%
npc_units.vdata › npc_boss_tier2 › m_EmpoweredModifierLevel1.m_nMaxHealth9350 → 9000file diff ↗
UPHealth (empowered, stage 2)11900→12000+0.8%
npc_units.vdata › npc_boss_tier2 › m_EmpoweredModifierLevel2.m_nMaxHealth11900 → 12000file diff ↗
Technical (2)
NEWEmpowered Modifier Level1 › AppliesDo Not Adjust Health On Maxhealth Change
npc_units.vdata › npc_boss_tier2 › m_EmpoweredModifierLevel1.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
NEWEmpowered Modifier Level2 › AppliesDo Not Adjust Health On Maxhealth Change
npc_units.vdata › npc_boss_tier2 › m_EmpoweredModifierLevel2.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
Walker
21
DOWNHealth6800→6000-11.8%
npc_units.vdata › npc_boss_tier2_weak › m_nMaxHealth6800 → 6000file diff ↗
DOWNHealth (empowered, stage 1)9350→9000-3.7%
npc_units.vdata › npc_boss_tier2_weak › m_EmpoweredModifierLevel1.m_nMaxHealth9350 → 9000file diff ↗
UPHealth (empowered, stage 2)11900→12000+0.8%
npc_units.vdata › npc_boss_tier2_weak › m_EmpoweredModifierLevel2.m_nMaxHealth11900 → 12000file diff ↗
Technical (2)
NEWEmpowered Modifier Level1 › AppliesDo Not Adjust Health On Maxhealth Change
npc_units.vdata › npc_boss_tier2_weak › m_EmpoweredModifierLevel1.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
NEWEmpowered Modifier Level2 › AppliesDo Not Adjust Health On Maxhealth Change
npc_units.vdata › npc_boss_tier2_weak › m_EmpoweredModifierLevel2.m_nEnabledStateMask— → "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"file diff ↗
Trooper
1
NEWOut-of-combat Regen7
npc_units.vdata › trooper_normal › m_NpcOutOfCombatRegenModifier.m_flOOCRegen— → 7file diff ↗
Medic Trooper
2
NEWDPS Growth per Minute3
npc_units.vdata › trooper_medic › m_flDPSPctGrowthPerMinute— → 3file diff ↗
NEWOut-of-combat Regen7
npc_units.vdata › trooper_medic › m_NpcOutOfCombatRegenModifier.m_flOOCRegen— → 7file diff ↗
Melee Trooper
1
NEWOut-of-combat Regen7
npc_units.vdata › trooper_melee › m_NpcOutOfCombatRegenModifier.m_flOOCRegen— → 7file diff ↗
Mid-Boss
11
NEWPassive › Status Resistance35
npc_units.vdata › npc_super_neutral › m_vecIntrinsicModifiers{midboss_intrinsic}.m_vecScriptValues{MODIFIER_VALUE_STATUS_RESISTANCE}.m_value— → 35file diff ↗
UPStarting Health11900→13000+9.2%
npc_units.vdata › npc_super_neutral › m_iStartingHealth11900 → 13000file diff ↗
Fissure wall
All fields (1)
Necro skele
1
npc_units.vdata › npc_necro_skele › m_ExplodeModifier.m_nEnabledStateMask"MODIFIER_STATE_UNKILLABLE" → —file diff ↗This update's notes: no line mentions this
Double Dagger
Goo Form
Gravedigging
Pain Battery
Patron
1
abilities.vdata › citadel_ability_tier3boss_aoe_wave › m_AoEModifier.m_flWaveHeight300 → 400file diff ↗This update's notes: no line mentions this
Psychic Pulse
Riposte
Royal Flush
Weapon
Objective bounties
4
UPBase Guardians Kill Souls750→1000+33.3%
generic_data.vdata › m_ObjectiveParams › m_nBaseGuardiansGoldKill750 → 1000file diff ↗
UPShrines Kill Souls0→2000
generic_data.vdata › m_ObjectiveParams › m_nShrinesGoldKill0 → 2000file diff ↗
UPTier1 Kill Souls1000→1500+50.0%
generic_data.vdata › m_ObjectiveParams › m_nTier1GoldKill1000 → 1500file diff ↗
UPTier2 Kill Souls3500→4000+14.3%
generic_data.vdata › m_ObjectiveParams › m_nTier2GoldKill3500 → 4000file diff ↗
Rejuvenator rules
1
DOWNRejuvinator Drop Duration7s→6s-14.3%
generic_data.vdata › m_RejuvParams › m_flRejuvinatorDropDuration7 → 6file diff ↗
Stunned
1
modifiers.vdata › modifier_citadel_knockdown › m_flGravityScale1.5 → 2file diff ↗This update's notes: no line mentions this
Crowd control diminishing returns
3
BUFFMax Reduction24→30+25.0%
modifiers.vdata › modifier_crowd_control_diminish_watcher › m_flMaxReduction24 → 30file diff ↗
BUFFModifier Window7→8+14.3%
modifiers.vdata › modifier_crowd_control_diminish_watcher › m_flModifierWindow7 → 8file diff ↗
BUFFReduction Per Modifier8→10+25.0%
modifiers.vdata › modifier_crowd_control_diminish_watcher › m_flReductionPerModifier8 → 10file diff ↗
Blitz
Grasp
Cancel Grasp

Cosmetic fields changed: audio 268, meta 3, ui 449, visual 228.

Text changes557
  • Afterburn · descriptionWeapon hits build up a burning effect, dealing spirit dps. · · Bullets and abilities refresh the burn duration.→Weapon hits build up a burning effect, dealing spirit dps. · · Abilities refresh the base burn duration.
  • Afterburn · T1 descriptionDEL Burn Effect: [Outgoing Spirit Damage Percent]% Spirit Damage
  • Afterburn · T2 descriptionNEW Burn Effect: [Outgoing Spirit Damage Percent]% Spirit Damage
  • Afterburn · T3 descriptionNEW +[Afterburn Duration Max]s Max Burn Duration
  • Essence Bomb · T2 descriptionNEW +[Radius] Radius and +[Damage] Damage.
  • Captivating Read · T3 descriptionOn Hit: Reduce Spirit Resist by [Spirit Resist]% for [Debuff Duration]s→+[Radius]m Radius · On Hit: Reduce Spirit Resist by [Spirit Resist]% for [Debuff Duration]s
  • BookwyrmConjure Dragon→Bookwyrm
  • Bookwyrm · T1 descriptionNEW +[Ground Flame Duration] Trail Duration · +[Radius]m Radius
  • Bookwyrm · T2 descriptionNEW +[Dragon Travel Range]m Travel Range · [Ability Cooldown]s Cooldown
  • Bookwyrm · T3 description+[Damage] Damage & +[DPS] DPS→+[Damage] Damage · +[DPS] DPS · +[Ability Charges] Charge
  • Plot ArmorDefend and Fight!→Plot Armor
  • Plot Armor · T3 descriptionUp to [Bonus Targets] additional allies gain [Bonus Targets Barrier Percentage]% Barrier→Increases barrier scaling. · Up to [Bonus Targets] additional allies gain [Bonus Targets Barrier Percentage]% Barrier
  • Rallying Charge · T2 descriptionIncrease width by +[Knight Count In First Wave] Steeds→Increase width by +[Knight Count In First Wave] Steeds · [Ability Cooldown] Cooldown
  • Rallying Charge · T3 description+[Damage] Damage and +[Stun Duration]s Stun Duration→+[Damage] Damage · +[Stun Duration]s Stun Duration · +[Max Amp]% Max Amp
  • Bullet Dance · T2 descriptionNEW +[Bonus Fire Rate]% Fire Rate · [Ability Cooldown]s Cooldown
  • Bullet Dance · T3 description+[Evasion Percent]% Bullet Evasion and · +[Dance Move Speed]m/s Dance Movespeed→+[Targets Per Tick] Additional Target · +[Dance Move Speed]m Dance Movespeed
  • Burrow · T1 descriptionBurrow time +[Ability Channel Time]s→+[DPS] Spin DPS
  • Burrow · T2 description+[DPS] Spin DPS and +[Radius] radius→+[Ability Channel Time]s Burrow time and +[Radius] radius
  • Call Bell · descriptionThrow out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow. · · Can be shot to detonate early.→Throw out a call bell that explodes and deals spirit damage after a short delay and causes enemies to suffer reduced weapon accuracy and movement slow. · · Can be shot to detonate early.
  • Call Bell · T2 description+[Impact Damage] Impact Damage · +[Explosion Damage] Explosion Damage→+[Explosion Damage] Explosion Damage and increased scaling
  • Call Bell · T3 descriptionImpacts cause half radius explosions→+[Ability Charges] Charge · +[Bell Lifetime]s Bell Lifetime · Bell continuously emits slow
  • Doorway · T3 description+[Doorway Distance]m Doorway Distance · +[Ability Cast Range]m Cast Range→+[Ability Cast Range]m Cast Range. +[Doorway Distance]m Doorway Distance · and scales with Spirit Power.
  • Hotel Guest · T1 descriptionNEW [Stamina Drain] Stamina Drain and [Ability Cooldown] Cooldown
  • Hotel Guest · T2 descriptionUnstoppable while channeling→+[Damage] Damage · +[Late Checkout Stun]s Stun on Failure to Check Out
  • Hotel Guest · T3 descriptionNEW Unstoppable while the Baroness is occupied. · [Late Checkout Cooldown]s Cooldown on Failure to Check Out.
  • Luggage Cart · T3 description+[Cart Damage] Cart Damage and deal [Wall Impact Damage] Damage and [Stun Duration]s stun on wall impact→[Ability Cooldown]s Cooldown and [Stun Duration]s stun on wall impact
  • Bloodscent · on kill descriptionOn Isolated Hero Kill:→On Isolated Hero Death:
  • Bloodscent · passive descriptionIsolated heroes leave a trail as they move, and emit their heartbeat from afar. · · You deal amplified damage against isolated heroes, and killing them grants you permanent weapon damage.→Isolated heroes leave a trail as they move, and emit their heartbeat from afar. · · You deal amplified damage against isolated heroes, and when isolated heroes die nearby you gain permanent weapon damage.
  • Bloodscent · T2 descriptionOn isolated kill: reduces the cooldown of all your abilities by [Cooldown Reduction On Kill]s and restores [Stamina To Restore] stamina→On isolated hero death: Heal [Heal On Kill Pct]% of your missing health and restores [Stamina To Restore] Stamina
  • Naptime · descriptionRem's eyes cast your gaze forward, piercing walls and floors. Enemies in the gaze are slowed, reduced dash distance, and cannot use movement abilities. · · When the channel ends they fall asleep before waking up to a splitting headache that deals heavy spirit damage.→Cast your gaze forward, piercing walls and floors. Enemies in the gaze are slowed, have reduced dash distance, and cannot use movement abilities. · · When the channel ends they fall asleep before waking up to a splitting headache that deals heavy spirit damage.
  • Naptime · T2 descriptionUnstoppable and reduced damage while channeling→+[Radius]m Radius and +[Sleep Duration]s Sleep Duration
  • Naptime · T3 descriptionNEW [Ability Cooldown]s cooldown and reduced damage while channeling
  • Flawless Advance · T2 description[Ability Cooldown]s Cooldown. Gain increased Speed and +[Bullet Resist]% Bullet Resist during lunge→[Ability Cooldown]s Cooldown. Gain +[Bullet Resist]% Bullet Resist during lunge
  • Riposte · descriptionPrepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Melee Resist.→Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Melee Resist. · · Does not trigger against trooper or neutral damage.
  • Concussive Combustion · T2 description+[Stun Duration]s Stun Duration and +[Radius]m Radius→[Ability Cooldown]s Cooldown and +[Life Steal Percent On Hit]% Explosion Lifesteal
  • Concussive Combustion · T3 description+[Damage] Damage. · On Hero Hit: Heal for [Life Steal Percent On Hit]% of damage→+[Stun Duration]s Stun Duration and +[Radius]m Radius
  • Flame Dash · T1 descriptionDEL On Hit: -[Fire Rate Slow]% Fire Rate for [Debuff Duration]s
  • Flame Dash · T2 descriptionNEW +[Ground Flame Duration]s Trail Duration and +[DPS] DPS
  • Flame Dash · T3 descriptionEnable Ability Charges and [Ability Cooldown]s Ability Cooldown→Enable [Ability Charges] Ability Charges with [Ability Cooldown Between Charge]s Recharge time
  • Shocking Reanimation · T1 description+[Radius]m Radius & +[Damage] Damage→While On Cooldown: Gain +[Bonus Fire Rate]% Fire Rate and [Bonus Damage Per Bullet] Spirit Damage per Bullet
  • Shocking Reanimation · T3 descriptionWhile On Cooldown: Gain [Bonus Fire Rate]% Fire Rate and [Bonus Damage Per Bullet] Spirit Damage per Bullet→+[Radius]m Radius · +[Stun Duration] Stun · [Ability Cooldown]s Cooldown
  • Jumpstart · T2 descriptionNEW +[Total Health Regen] Total HP Regen and [Ability Cooldown]s Cooldown
  • Jumpstart · T3 description[Ability Cooldown]s Cooldown. On Cast: Purge non-ultimate debuffs→+[Ability Charges] Charge, Purges non-ultimate debuffs and increases spirit scaling
  • Pain Battery · T3 descriptionOn Hero Hit: Heal for [Missing Health Percent Heal]% of your missing health→On Hero Hit: Heal for [Missing Health Percent Heal]% of your missing health and increased Spirit scaling
  • Header card toss clubNEW Club
  • Header card toss diamondNEW Diamond
  • Header card toss heartNEW Heart
  • Header card toss spadeNEW Spade
  • Header card toss suits · descriptionNEW · Each suit provides a different bonus. Jokers counts as all suits and will bounce to a nearby target
  • Soul Exchange · T2 descriptionOn cast, +[Bonus Fire Rate]% Fire Rate for [Health Swap Buff Duration]s.→Silence enemies within [Silence Radius]m for [Silence Duration]s
  • Soul Exchange · T3 descriptionSilence enemies within [Silence Radius]m for [Silence Duration]s→On cast, +[Spirit Power] Spirit Power, +[Bonus Fire Rate]% Fire Rate and +[Spirit Resist]% Spirit Resistance for [Health Swap Buff Duration]s.
  • Frozen Shelter · description[Hero name] freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed. · Objectives becomes Invulnerable and Frozen under Frozen Shelter.→Target yourself or a Hero to freeze the air and create an impenetrable dome around them. While in the dome, allies gain rapid regen and enemies are slowed. · · Objectives becomes Invulnerable and Frozen under Frozen Shelter
  • Frozen Shelter · T1 descriptionDEL -[Fire Rate Slow]% Enemy Fire Rate
  • Frozen Shelter · T3 description+[Bonus Health Regen] Health Regen and now scales with Spirit Power→Purges non-ult debuffs for you and your allies. · +[Bonus Health Regen] Health Regen that now scales with Spirit
  • Frost Grenade · descriptionThrow a grenade that explodes in a cloud of freezing ice, damaging and reducing the move speed of enemies.→Throw a grenade that explodes in a cloud of freezing ice that heals allies and applies spirit damage and move speed reduction to enemies.
  • Frost Grenade · T1 descriptionNEW +[Damage] Damage and +[Heal Amount] Heal Amount
  • Frost Grenade · T2 descriptionFrost Grenade now heals [Heal Amount] HP to friendly targets. Scales with Spirit.→[Ability Cooldown] Cooldown and debuff now freezes Stamina Regen
  • Frost Grenade · T3 description+[Damage] Damage and [Stamina Cooldown Increase]% Stamina Regen→+[Radius]m Radius. Damage and Heal Spirit Scaling increased.
  • Arctic Beam · T1 descriptionNEW -[Max Slow Percent]% to Fire Rate and Move Speed
  • Arctic Beam · T2 descriptionNEW +[DPS] DPS and increased Spirit Scaling
  • Arctic Beam · T3 descriptionFires [Beam Split Count] additional Arctic Beams toward enemies within [Beam Split]m of the last target hit→[Ability Cooldown]s Cooldown and Fires [Beam Split Count] additional Arctic Beams within [Beam Split]m of the last target hit.
  • Ice Path · T1 descriptionNEW +[Bullet Resist]% Bullet Resist for [Hero name] while on Ice Path
  • Ice Path · T3 descriptionWhile active, gain +[Bonus Spirit Meter] Spirit Power per meter of Ice Path trail created. Max of [Bonus Spirit Max] Spirit Power→+[Bonus Spirit Pct]% Spirit for [Hero name] while on Ice Path
  • Scorn · T2 descriptionNEW [Ability Cooldown]s Cooldown · +[Radius]m Radius
  • Flog · T2 descriptionNEW Apply -[Fire Rate Slow]% Fire Rate · [Ability Cooldown]s Cooldown
  • Flog · T3 description+[Damage] Damage and applies -[Fire Rate Slow]% Fire Rate→+[Damage] Damage · +[Targeting Cone Angle] Attack angle · +[Heal Pct Vs Heroes]% Heal
  • Life Drain · T3 descriptionAbility becomes charged and grants +1 Charge→Enables and Grants +2 Charges. Increases spirit scaling.
  • Nano catform/damageampNEW Ava
  • Ava · descriptionTurn to shadows and possess Ava. You gain bonus move speed and become hidden on the minimap, but cannot use your weapon or cast abilities. · [Ability Melee] : Pounce to break boxes. · · When taking damage from an enemy hero, bonus move speed is reduced by [Enemy Damage Speed Penalty]% and you are unable to activate Ava for [Interrupt Cooldown]s.→Turn to shadows and possess Ava. You gain bonus move speed that increases over time, and become hidden on the minimap. · · Taking damage from an enemy hero resets your bonus move speed and puts Ava on a brief cooldown.
  • Ava · T2 descriptionNEW +[Health Regen] Health Regen & +[Max Bonus Move Speed Percent]% Max Move Speed
  • Ava · T3 description[Ability Cooldown]s Cooldown. Gain [Health Regen] Health Regen during Ava.→Gain Damage Amp over time, up to [Outgoing Damage Percent]%. Lingers for [Damage Amp Duration]s
  • Gloom Bombs · T2 descriptionNEW Bombs deal +[Bonus Damage Vs Barrier] Damage vs Barriers
  • Leaping Slash · T2 descriptionNEW Heros killed within [Bounty Duration]s grant +[Bonus Souls On Kill] souls
  • Leaping Slash · T3 descriptionOn Hero Hit: [Cooldown Refund Percent]% Cooldown Refund→+[Impact Damage] Damage & On Hero Hit: [Cooldown Refund Percent]% Cooldown Refund
  • Return to Shadows · T2 description+[Damage] Damage. +[Bonus Move Speed Percent]% Move Speed.→+[Damage] Damage and +[Bonus Move Speed Percent]% Move Speed
  • Return to Shadows · T3 descriptionRefund all cooldowns and gain [Outgoing Damage Percent]% Damage for [Buff Duration]s.→On Completion: Heal for [Heal Amount] and refund all ability cooldowns
  • Grasping Hands · T2 descriptionNEW +[Damage] Damage and +[Zombie Wall Length]m Wall Length
  • Grasping Hands · T3 description+[Zombie Wall Length]m Wall Length & [Ability Cooldown]s Cooldown→+[Immobilize Duration]s Immobilize Duration & [Ability Cooldown]s Cooldown
  • Power Surge · T2 descriptionShock Damage applies [Spirit Resist Debuff]% Spirit Resist for [Debuff Duration]s→+[Bonus Move Speed]m Move Speed · +[Bonus Per Chain] Damage and increased scaling
  • Power Surge · T3 description+[Damage Per Chain] Shock Damage, improved Spirit scaling, and +[Chain Count] Max Jumps→+[Ability Duration]s Duration · Applies [Spirit Resist Debuff]% Spirit Resist
  • Blasted · descriptionPassive: Melee hits restore ammo and inflict wrecked on the victim.→Passive: Melee hits restore ammo and inflict wrecked on the victim for [Bullet Damage Amp Duration]s.
  • Blasted · T3 descriptionNEW +[Max Health Melee] Melee Bonus Health and increases spirit scaling
  • Punkgoat blastedactive · descriptionActive: Empower your weapons. Melee boosts max health and bullets are amplified against wrecked enemies. · Deal weapon damage to remain Blasted longer.→Active: Bullets are amplified against wrecked enemies. Using melee boosts max health and extends duration.
  • Rising Ram · descriptionCharge head-first into an enemy and send them into the air along with Billy.→Charge head-first into an enemy and send them into the air along with Billy. · · Cooldown reduced by 50% on impact.
  • Rising Ram · T1 descriptionOn Impact: -[Reduce Cooldown On Hit Pct]% cooldown→On Impact: +[Weapon Damage Burst]% weapon damage for [Weapon Damage Burst Duration]s
  • Rising Ram · T2 descriptionDEL On Impact: +[Weapon Damage Burst]% weapon damage for [Weapon Damage Burst Duration]s
  • Chain Gang · T1 descriptionNEW +[Spirit Resist]% spirit resist & bullet resist
  • Chain Gang · T2 descriptionDEL +[Spirit Resist]% spirit resist & bullet resist
  • Chain Gang · T3 description+[Damage] spirit damage · On Pull: Unstoppable for 2s→+[Ability Cast Range]m Range · +[Unstoppable Per Hero]s of Unstoppable Per Hero pulled in
  • Bashdown · T2 description+[Ability Cast Range]m Radius→+[Ability Charges] Charge and +[Ability Cast Range]m Radius
  • Bashdown · T3 descriptionNow deals 60% Heavy Melee Damage→[Ability Cooldown Between Charge]s Charge Time · Now deals 60% Heavy Melee Damage
  • Sleep Dagger · T1 descriptionRemoves [Stamina Reduction] stamina on wake-up→[Bullet Resist Reduction]% Bullet Resist Reduction for [Bullet Resist Reduction Duration]s on wake-up
  • Sleep Dagger · T2 description[Ability Cooldown] Cooldown and [Stamina Recovery Reduction]% stamina recovery for [Debuff Duration]s on wake-up→[Ability Cooldown]s Cooldown
  • Sleep Dagger · T3 descriptionApplies [Bullet Resist Reduction]% Bullet Resist and -[Fire Rate Slow]% Fire Rate for [Bullet Resist Reduction Duration]s on wake-up.→+[Sleep Duration]s Sleep Duration · -[Slow Percent]% Move and Dash Speed for [Debuff Duration]s on wake-up
  • Smoke Bomb · T2 descriptionAfter invis, gain +[Bullet Lifesteal]% Bullet Lifesteal for [Buff Duration]s→Enable [Ability Charges] Ability Charges
  • Smoke Bomb · T3 descriptionEnable Ability Charges and grants [Phase Out Duration]s of Invincibility→Dispels non-ult debuffs · Grants +[Bullet Lifesteal]% Bullet Lifesteal for [Buff Duration]s
  • Sand Blast · T1 descriptionNEW +[Damage] Damage and +[Ability Cast Range]m Range
  • Sand Blast · T2 descriptionNEW Slow targets by -[Slow Percent]% and reduces dash distances by [Ground Dash Reduction Percent]%
  • Combo · T1 description+[Combo Bullet Resist]% Bullet Resist during Combo→+[Life Steal Percent On Hit]% lifesteal
  • Combo · T2 descriptionCombo Duration +[Ability Channel Time]s→+[DPS] Damage Per Second and +[Combo Bullet Resist]% Bullet Resist
  • Combo · T3 description+[DPS] Damage Per Second and [Life Steal Percent On Hit]% lifesteal→+[Ability Channel Time]s Duration and [Ability Cooldown]s Cooldown
  • Sanguine Retreat · T1 descriptionNEW On Cast: Gain +[Bonus Fire Rate]% Fire Rate for [Buff Duration]s and add [Bonus Bullets] bullets
  • Sanguine Retreat · T2 descriptionDEL On Cast: Gain +[Bonus Fire Rate]% Fire Rate & add [Bonus Bullets] bullets
  • Sanguine Retreat · T3 descriptionNEW +[Max Recasts] Recast
  • Love Bites · T1 descriptionOn Proc: +[Bonus Move Speed] m/s Move Speed for [Movement Speed Bonus Duration]s→On Proc: +[Slow Percent]% Slow for [Slow Duration]s
  • Love Bites · T2 description+[Damage] Damage, +[Bonus Damage] Bonus Damage→+[Damage] Damage · +[Bonus Damage] Bonus Damage
  • Love Bites · T3 descriptionOn Proc: -[Stamina Reduction] Stamina and [Slow Percent]% Slow for [Slow Duration]s→[Per Target Cooldown] Cooldown · On Proc: +[Bonus Fire Rate]% Fire Rate for [Buff Duration]s
  • Rake · T2 description+[Damage] Damage and improved Heal Per Kill scaling→+[Rake Heal Per Kill] Heal per Kill · [Ability Cooldown]s Cooldown
  • Rake · T3 descriptionNEW +[Missing Health Damage Percentage]% Missing health damage and increased Heal per Kill Spirit scaling
  • Alchemical Flask · T2 description+[Damage] Damage and +[Radius]m Radius→+[Damage] Damage and [Weapon Power Debuff]% Weapon Damage
  • Alchemical Flask · T3 description[Ability Cooldown]s Cooldown and Weapon Debuff applies -[Fire Rate Slow]% Fire Rate→[Ability Cooldown]s Cooldown and +[Radius]m Radius · Applies -[Fire Rate Slow]% Fire Rate
  • Willpower · T2 descriptionNEW [Ability Cooldown]s Cooldown and +[Ability Duration]s Duration
  • Willpower · T3 description+[Combat Barrier] Barrier Health and now scales with Spirit Power→+[Status Resistance Percent]% Debuff Resistance and improved Barrier scaling
  • Binding Word · T1 descriptionNEW [Hero name] deals +[Bullet Resist Reduction]% more Bullet Damage to trapped Heroes for [Bullet Resist Reduction Duration]s
  • Binding Word · T2 descriptionNEW +[Immobilize Duration]s Duration · [Ability Cast Range]m Cast Range
  • Binding Word · T3 description[Hero name] deals +[Bullet Resist Reduction]% more Bullet Damage to trapped Heroes for [Bullet Resist Reduction Duration]s→[Ability Cooldown]s Cooldown · Silences enemies until they escape or are immobilized
  • Last Stand · T3 description+[Bullet Resist]% Bullet Resist · +[Spirit Resist]% Spirit Resist · +[Ability Duration]s Duration→+[Ability Duration]s Duration and Unstoppable while charging
  • Tail Whack · T3 descriptionNEW +[Disarm Duration]s Debuff Duration
  • abilitybuttonhint dragonsfireascendDEL Ascend
  • abilitybuttonhint dragonsfirediveDEL Dive
  • Stat nameDEL Flight time
  • Stat unitDEL s
  • Stat nameNEW Base Burn Duration
  • Stat unitNEW s
  • Stat nameNEW Base Burn Duration
  • Stat nameNEW Max Burn Duration
  • Stat unitNEW s
  • Stat nameNEW Max Burn Duration
  • Stat nameShield Duration→Buff Duration
  • Stat nameShield Duration→Buff Duration
  • Stat nameCombat Barrier→Barrier
  • Stat nameCombat Barrier→Barrier
  • Stat nameNEW Outgoing Damage Bonus
  • Stat unitNEW %
  • Stat nameNEW Outgoing Damage Bonus
  • Stat nameDEL Healthy Speed Bonus
  • Stat unitDEL m
  • Stat nameDEL Ally Cooldown Reduction
  • Stat unitDEL s
  • Stat nameNEW Bell Lifetime
  • Stat unitNEW s
  • Stat nameNEW Bell Lifetime
  • Stat nameNEW Bonus Damage vs Barriers
  • Stat nameNEW Soul Value per Minute
  • Stat nameDEL Shield Gain Per Meter
  • Stat unitDEL %
  • Stat nameNEW Bounty Duration
  • Stat unitNEW s
  • Stat nameNEW Bounty Duration
  • Stat nameDEL Bullet Shield Per Hero
  • Stat nameNEW Hand Duration
  • Stat nameNEW Hand Duration
  • Stat nameDEL Charge Time
  • Stat unitDEL s
  • Stat nameDEL Paradox Time Acceleration
  • Stat unitDEL %
  • Shoulder Charge · T1 descriptionOn Hero Collide: +[Weapon Damage Bonus] Weapon Damage for [Weapon Power Increase Duration]s→Applies +[Slow Percent]% Slow for [Slow Duration]s
  • Shoulder Charge · T3 descriptionNEW [Ability Cooldown]s Cooldown · On Hero Collide: +[Weapon Damage Bonus] Weapon Damage for [Weapon Power Increase Duration]s
  • Siphon Life · T3 description+[DPS] DPS and Improved damage scaling→+[Radius]m Radius and +[DPS] DPS with improved Spirit scaling
  • Seismic Impact · T2 descriptionDEL On Hero Hit: +[Bonus Max Health Per Hero] Max HP and +[Bonus Fire Rate Per Hero]% Fire Rate
  • Seismic Impact · T3 descriptionOn cast, become Unstoppable.→On cast, become Unstoppable and +[Impact Radius]m Impact Radius
  • Card Trick · descriptionDeal weapon damage to summon cards. Activate to throw a card that flies towards the enemy or point under your crosshair.→Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair.
  • Card Trick · T2 descriptionNEW +[Damage] Damage and increased Spirit Scaling
  • Card Trick · T3 description+[Card Resource Gen Pct Scale]% Card Summon Rate and Cards apply a [Slow Percent]% Slow for [Slow Duration]s.→All suits are improved and higher chance for Jokers
  • Kinetic Carbine · T2 descriptionDEL [Ability Cooldown]s Cooldown and +[Speed Boost Duration]s Charge Hold Duration
  • Kinetic Carbine · T3 description+[Max Bonus Bullet Damage scale]% Max Damage Scaling→+[Speed Boost Duration]s Charge Hold Duration and +[Max Bonus Bullet Damage scale]% Max Damage Scaling
  • Pulse Grenade · descriptionThrow a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for [Hero name] against the victim.→Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking damage amp for [Hero name] against the victim.
  • Pulse Grenade · quipThrow a grenade that pulses, dealing damage and slow→Throw a grenade that pulses, dealing damage and time slowing
  • Pulse Grenade · T2 descriptionNEW +[Pulse Damage] Pulse Damage and increased Spirit scaling
  • Pulse Grenade · T3 description+[Pulse Damage] Pulse Damage and +[Radius Increase Per Pulse]m Radius per pulse.→+[Pulse Grenade Damage Amplification Per Stack]% Damage Amp and +[Ability Duration]s Duration
  • Chrono sphereDEL Chrono's Sphere
  • Chrono sphere · descriptionDEL [Hero name] creates a Time Vortex that slows down the flow of time for enemies. Enemies are also Silenced while in the Vortex.
  • Chrono sphere · quipDEL Create a slow-down time vortex
  • Chrono sphere · T3 descriptionDEL On creation, the Time Vortex will pull all enemies in to its center.
  • Paradoxical Swap · descriptionFire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.→Fire a projectile that swaps your position with the target enemy hero.
  • Paradoxical Swap · T1 descriptionNEW [Combat Barrier] Barrier for [Barrier Duration]s. Barrier scales with Spirit
  • Paradoxical Swap · T2 descriptionNEW [Ability Cooldown]s Cooldown and +[Ability Cast Range]m Cast Range
  • Paradoxical Swap · T3 descriptionNEW Swaps all enemies within [Multi Swap]m of hit target and +[Current Health Damage]% Current Health Damage
  • Time Wall · descriptionCreate a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will be briefly slowed.→Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. · · Enemies that touch the wall will be briefly slowed.
  • Time Wall · T2 description+[Damage Pct Per Wall Hit]% Max Health Damage on Touch→+[Ability Duration]s Duration and +[Friendly Bullet Damage Bonus]% Weapon Damage
  • Time Wall · T3 descriptionEnemies that touch Time Wall will be Silenced for [Debuff Duration]s→Enable [Ability Charges] Ability Charges with [Ability Cooldown Between Charge]s Recharge Time.
  • Spectral Wall · descriptionCreates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. · After casting, press [Attack] or [Ability3] to erupt the wall early.→Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. · After casting, press [Attack] or [Ability3] to erupt the wall early. · · Can be Destroyed with Melee Attacks
  • Spectral Wall · T1 descriptionRemoves [Stamina Reduction] stamina and amplifies [Hero name]'s damage by [Bonus Damage Percent]% on hit enemies for [Debuff Duration]s→Amplifies [Hero name]'s damage by +[Bonus Damage Percent]% on hit enemies for [Debuff Duration]s
  • Spectral Wall · T2 descriptionNEW [Ability Cooldown]s Cooldown and +[Ability Duration]s Duration
  • Spectral Wall · T3 descriptionAdds a [Wall Stun Duration]s Stun to enemies hit by Spectral Wall→Deploy [Create Turrets] Mini Turrets near the wall for [Turret Life Time]s · +[Slow Percent]% Slow
  • Flying SlashFlying Strike→Flying Slash
  • Flying strike/slowFlying Strike Slow→Flying Slash Slow
  • Flying Slash · descriptionThrow a grappling hook to reel yourself towards an enemy, damaging and slowing the target when you arrive.→Throw a grappling hook to reel yourself towards an enemy, dealing Light melee damage and slowing the target when you arrive.
  • Flying Slash · T2 descriptionNEW +[Ability Cast Range]m Cast Range and gain +[Spirit Bonus] Spirit Power for [Buff Duration]s
  • Flying Slash · T3 descriptionCan Grapple to ally Heroes and +[Weapon Damage Bonus] Weapon Damage for [Weapon Power Increase Duration]s→Can Grapple to ally Heroes and gains a charge
  • Crimson Slash · T1 descriptionNEW On Hit : +[Buff Melee Damage]% Melee Damage for [Buff Duration]s
  • Crimson Slash · T2 descriptionNEW On Hero Hit : +[Heal Max Health]% Max Health Heal
  • Crimson Slash · T3 descriptionNEW [Ability Cooldown]s Cooldown and increases scaling
  • Flight · descriptionLeap into the air and fly. While in flight your weapon deals bonus spirit damage.→Leap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.
  • Flight · T3 descriptionNEW Hero Kills Refresh Duration. · +[Magic Damage Per Bullet] Spirit Damage with increased Spirit scaling
  • Assassinate · T3 descriptionDEL Assassinate kills grant +[Bonus Souls On Kill] souls
  • Crow Familiar · T1 descriptionCrow Ricochets up to 2 times towards other enemies within [Target Bounce Range]m→Applies [Heal Amp Receive Penalty Percent]% Healing Reduction
  • Crow Familiar · T2 descriptionNEW +[Dot Health Percent]% Bleed Damage · [Ability Cooldown]s Cooldown
  • Crow Familiar · T3 description[Bullet Resist Reduction]% Bullet Resist and [Magic Resist Reduction]% Spirit Resist→+[Debuff Duration]s Duration · [Bullet Resist Reduction]% Bullet Resist · [Magic Resist Reduction]% Spirit Resist
  • Shadow Transformation · T2 descriptionNEW +[Bonus Move Speed]m Move Speed and [Ability Cooldown] Cooldown
  • Invalid asleepYou are Asleep→Asleep - Can't Take Action
  • Invalid chainedYou are Chained→Movement Abilities Disabled
  • Invalid disarmedYou are Disarmed→Gun Disabled
  • Invalid mutedMuted disabling abilities and items→Abilities and Items Disabled
  • Invalid rootedYou are Immobilized→Movement Abilities Disabled
  • Invalid silence movement abilitiesMovement abilities disabled→Movement Abilities Disabled
  • Invalid silencedCan't use Abilities while Silenced→Abilities Disabled
  • Invalid silenced idolCan't use Abilities while Holding Urn→Carrying Urn - Abilities Disabled
  • Invalid stunnedYou are Stunned→Stunned - Can't Take Action
  • Invalid target out of rangeTarget out of range→Out of range
  • Grapple · T3 description+[Weapon Fire Rate Bonus]% Fire Rate to Weapon Bonus Buff→OnCast : +[Restore Stamina On Use] Stamina and +[Air Control Percent]% Air Control
  • Death Slam · T3 descriptionStun enemies in the landing zone for [Stun Duration]s→Stun enemies in Radius for [Stun Duration]s · [Ability Cast Range]m Cast Range
  • Lightning Ball · T2 descriptionNEW -[Slow Percent]% move speed on hit targets and +[Max Lifetime]s Lifetime
  • Medicinal Specter · descriptionDeploy a spirit that provides healing and stamina recovery to nearby allies.→Deploy a spirit that provides healing to nearby allies.
  • Medicinal Specter · T1 description+[Aura Fire Rate Bonus]% Fire Rate on units being healed by Medicinal Specter→Specter provides +[Spirit Resist]% Spirit Resist
  • Medicinal Specter · T2 descriptionNEW [Ability Cooldown]s Cooldown and and provides +[Stamina Cooldown Reduction]% Stamina Recovery
  • Medicinal Specter · T3 description+[Max Health Regen Pct]% Max Health regen per second→+[Max Health Regen Pct]% Max Health regen per second, +[Heal Radius]m Heal Radius and +[Ability Duration]s Duration
  • Rejuvenating Aurora · T1 descriptionGain +[Movement Speed Bonus]m/s movespeed bonus for [Movement Speed Bonus Duration]s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.→Aura provides +[Movement Speed Bonus]m Move Speed during channel
  • Rejuvenating Aurora · T2 descriptionNEW [Ability Cooldown] Cooldown and +[Ability Channel Time]s Duration
  • Infernal Resilience · T3 descriptionNEW +[Status Resistance Percent]% Debuff Resist and +[Regen Incoming Damage Percent]% Damage Regenerated
  • Power Slash · T1 descriptionGain +[Bullet Resist] Bullet Resist while channeling→+[Slow Percent]% Movement Slow for [Slow Duration]s
  • Power Slash · T2 description[Ability Cooldown]s Ability Cooldown and apply [Slow Percent]% movement slow for [Slow Duration]s→[Ability Cooldown]s Ability Cooldown
  • Power Slash · T3 description+[Full Charge Damage] Damage and increases Spirit Power scaling→+[Slash Length]m Cast Range · +[Full Charge Damage] Damage and Increases Spirit Power scaling
  • Telekinesis · descriptionLift an enemy hero into the air, stunning them, then slam them into the ground. Targets are silenced and disarmed afterwards.→Lift an enemy hero into the air and then slam them towards the target location.
  • Telekinesis · slam descriptionNEW · Slamming the target into the ground deals spirit damage, applying slow and prevents Stamina and movement-based items and abilities
  • Telekinesis · T3 descriptionTelekinesis will bounce to an additional nearby target→+[Ability Duration]s Debuff Duration and +[Ability Cast Range]m Throw and Cast Range
  • Heavy Barrage · T1 descriptionApplies [Move Slow Percent]% movement slow→Applies [Move Slow Percent]% movement and dash slow for [Slow Duration]s
  • Heavy Barrage · T2 descriptionNEW [Ability Cooldown]s Cooldown and +[Ability Duration]s Duration
  • Heavy Barrage · T3 description+[Damage Per Rocket] Damage per Rocket and Improved damage scaling→+[Explosion Radius]m Radius and +[Damage Per Rocket] Damage per Rocket with increased spirit scaling
  • Mini Turret · T1 descriptionTurrets apply +[Move Slow Percent]% Movement Slow→+[Turret DPS] Turret DPS and +[Turret Attack Range]m Attack Range
  • Mini Turret · T2 descriptionDEL +[Turret Attack Range]m Attack Range and +[Attack Speed Mult]% turret fire rate
  • Mini Turret · T3 description+[Turret DPS] Turret DPS and +[Turret Lifetime]s Turret Lifetime→+[Attack Speed Mult]% Turret Fire Rate and +[Turret Lifetime]s Turret Lifetime
  • Serrated Knives · descriptionThrow a knife that damages and bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.→Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
  • Serrated Knives · max rage descriptionUltimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.→· Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.
  • Serrated Knives · T3 description+[Impact Damage] Damage and +[Bleed DPS Per Stack] Bleed DPS→+[Bleed DPS Per Stack] Bleed DPS with increased Spirit scaling
  • Slice and Dice · descriptionPerform a dash forward, damaging enemies along the path. · · Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.→Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.
  • Slice and Dice · T2 descriptionNEW [Spirit Resist]% Spirit Resist · +[Dash Range]m Dash Range
  • Slice and Dice · T3 descriptionReduce cooldown by [Cooldown Reduction On Hit]s per enemy hero hit ([Cooldown Reduction On Hit Non Hero]s for Non-Hero). Max -[Max Cooldown Reductions From Hits]s per Dash.→+[Impact Damage] Impact Damage · -[Cooldown Reduction On Hit]s Cooldown per Hero hit.
  • Slice and Dice · ult descriptionNEW · Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
  • Bloodletting · max rage descriptionUltimate Unlock: While rage is full the amount of damage deferred is increased.→· Ultimate Unlock: While rage is full the amount of damage deferred is increased.
  • Killing Blow · active descriptionActivate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal [Damage] damage to them.→Active: Leap forward, dealing spirit damage to the first enemy hero. If they are below the kill threshold, execute them instead.
  • Killing Blow · passive descriptionPassive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.→Passive: Damaging enemies fills you with rage. While at full rage, [Hero name] gains increased damage and unlocks special properties on his other abilities.
  • Killing Blow · T2 description+[Enemy Health Percent]% Enemy Health Threshold and +[Buff Damage]% Full Rage Bonus Damage→+[Buff Damage]% Full Rage Bonus Damage
  • Killing Blow · T3 descriptionFinishing off an enemy with Killing Blow resets its cooldown.→+[Enemy Health Percent]% Enemy Health Threshold · Finishing an enemy with Killing Blow lets you recast for [Recast Window]s
  • Static Charge · T2 descriptionNEW +[Shock Radius]m Radius · +[Ability Cast Range]m Cast range
  • Static Charge · T3 descriptionNEW +[Stun Duration]s Stun Duration · +[Damage] Damage
  • Kinetic Pulse · T1 descriptionOn Hit: [Slow Percent]% Slow and [Bonus Fire Rate]% Fire Rate for [Slow Duration]s→+[Ability Charges] Charge
  • Kinetic Pulse · T2 descriptionOn Hit: +[Incoming Bullet Damage Percent From Caster]% Bullet Damage Taken for [Debuff Duration]s→On Hit: [Bullet Resist Reduction]% Bullet Resist and -[Slow Percent]% Move Speed for [Slow Duration]s
  • Kinetic Pulse · T3 description+[Damage] Damage and +[Ability Charges] Charge→+[Damage] Damage and +[Stomp Range]m Cast Range
  • Storm Cloud · descriptionChannel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased Bullet Resist during the channel.→Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.
  • Storm Cloud · T2 description+[Ability Channel Time]s Channel Time and +[Radius]m Radius→+[Ability Channel Time]s Channel Time · +[Radius]m Radius
  • Storm Cloud · T3 description+[DPS] DPS and allows movement control→+[DPS]s DPS · +[Flight Control Enabled]m Flight Speed
  • Kudzu ConnectionWatcher's Covenant→Kudzu Connection
  • Kudzu Connection · descriptionGain bonuses and automatically connect with a nearby ally to share them. healing is replicated among all those connected. · Removes shooting move speed penalty. · Press [Ability2] to Lock on to a target. · Connection requires line of sight.→Connect with a nearby ally to gain bonuses, replicated healing, and ignore the move speed penalty while shooting. · · Connection requires line of sight.
  • Kudzu Connection · T2 description+[Move Speed Bonus]m/s movement bonus→+[Bonus Fire Rate]% Fire Rate and +[Bullet Lifesteal Percent]% Bullet Lifesteal
  • Kudzu Connection · T3 descriptionNEW Ability is always active
  • Air Drop · descriptionGrab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage and applying slow and knock up. You and your ally gain a Barrier when flying ends. · · While lifted, your ally cannot attack and deals [Ally Outgoing Damage Percent]% damage. · · [Alt Cast] lets you fly without an ally, carrying a bomb instead. · [Attack] to drop ally/bomb. · [Move Forward] to fly f→Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage. You and your ally gain increased Outgoing Damage when flying ends. · · Taking damage briefly disables using the ability. · While lifted, your ally cannot attack and deals [Ally Outgoing Damage Percent]% damage.
  • Air Drop · T1 description[Air Drop Bullet Resist Reduction]% Bullet Resist on enemies hit for [Air Drop Debuff02 Duration]s→On Fly End : [Air Drop Bullet Shield] Barrier to [Hero name] and ally that scales with Spirit
  • Air Drop · T2 description+[Air Drop Bullet Shield] Barrier and +[Air Drop Explode Radius]m Explode Radius→+[Slow Percent]% Slow for [Air Drop Debuff Duration]s on enemies hit
  • Air Drop · T3 descriptionApplies Silence on enemies hit for +[Air Drop Silence Duration]s→Silence for [Air Drop Silence Duration]s on enemies hit. · Increases damage and barrier scaling.
  • WildfireDEL Wildfire
  • Wildfire · descriptionDEL Take flight and breathe eldritch flame down on your enemies. Gain Bullet Resist while flying.
  • Wildfire · T3 descriptionDEL +[Ability Duration]s Duration and +[Flying Bullet Resist] Flying Bullet Resist
  • Tengu ghostDEL Ghost
  • Tengu ghost · descriptionDEL Summon a tracking ghost that bounces randomly [Bounces] times to new targets after impact. Slows targets hit for 5 seconds.
  • Tengu ghost · T3 descriptionDEL Bounces +[Bounces] additional times
  • Falling GraceDEL Falling Grace
  • Falling Grace · descriptionDEL Jump into the air and start flying for a short time. When you hit the ground you deal damage based on how long you flew, as well as gaining a regeneration boost. You can end your flight and dive early by pressing [Attack] .
  • Falling Grace · quipDEL Fly above the battlefield
  • Falling Grace · T3 descriptionDEL +[Damage] Damage, and +[Regeneration] Regeneration
  • Stone Form · descriptionTurn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health. You have some air control before falling.→Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health.
  • Stone Form · T2 descriptionDEL +[Damage] Damage and stuns for [Stun Duration]s.
  • Stone Form · T3 descriptionNEW +[Stun Duration]s Stun Duration and increased Damage spirit scaling
  • Entangling ThornsKudzu Bomb→Entangling Thorns
  • Entangling Thorns · descriptionSummon a patch of choking vines that damages and slows enemies in its radius.→Summon a patch of choking thorns that damage and slows enemies in its radius.
  • Entangling Thorns · T2 descriptionNEW +[Radius]m Radius and increased DPS Spirit scaling
  • Entangling Thorns · T3 description+[DPS] DPS and +[Radius]m Radius→Enemies caught in thorns for [Time To Entangle]s are Immobilized for +[Entangle Duration]s
  • Time bankDEL Time Bank
  • Time bank · descriptionDEL [Hero name] activates a burst of accelerated time where they move, shoot and reload faster. When the burst ends, [Hero name] must save up time for a short period and is time slowed.
  • Time bank · quipDEL Speed yourself up, then slow down briefly
  • Time bank triggerDEL Speed Time
  • Quantum Entanglement · descriptionBriefly become untargetable and teleport to the target location. On reappearing, gain bonus fire rate and reload your weapon. · · [Alt Cast] : Bring nearby allies, reloading their weapons and granting them half of your bonus fire rate.→Briefly become untargetable while teleporting to the target location. Restores stamina upon use. · · [Alt Cast] : Bring nearby allies with you. Allies receive half the combat barrier value.
  • Quantum Entanglement · T3 description[Ability Cooldown]s Cooldown and On Buff: +[Bonus Clip Size Percent]% Max Ammo→Dispels non-ult debuffs
  • Full Auto · descriptionTemporarily boosts your fire rate. Nearby allies receive half the fire rate bonus.→Temporarily boosts your fire rate and deal bonus spirit damage
  • Full Auto · T2 descriptionNEW +[Bonus Fire Rate]% Fire Rate and +[Ability Duration]s Duration
  • Full Auto · T3 description+[Bullet Lifesteal Percent]% Bullet and Spirit Lifesteal and Increased Scaling on Spirit Damage Per Bullet→Unlimited Ammo and Increased Scaling on Spirit Damage Per Bullet
  • rostermode exploremapNEW Explore NYC
  • rosterupdate invalidmodeNEW Game mode doesn't support roster edits.
  • Stat nameNEW Movement Slow
  • Stat unitNEW %
  • Stat nameNEW Movement Slow
  • Stat nameDEL Cooldown on miss
  • Stat unitDEL s
  • Stat nameCooldown Reduced on Hit→Cooldown Reduced on Hero Hit
  • Stat nameCooldown Reduced on Hit→Cooldown Reduced on Hero Hit
  • Stat nameNEW Cooldown Reduced on Non-Hero Hit
  • Stat unitNEW s
  • Stat nameNEW Cooldown Reduced on Non-Hero Hit
  • Stat nameNEW Current Bonus:
  • Stat nameNEW Current Bonus:
  • Stat nameDEL Damage Interval
  • Stat unitDEL s
  • Stat nameNEW Bullet and Spirit Resist Reduction
  • Stat unitNEW %
  • Stat nameNEW Bullet and Spirit Resist Reduction
  • Stat nameNEW Max Marks
  • Stat nameNEW Max Marks
  • Stat nameNEW Damage Per Mark
  • Stat unitNEW x
  • Stat nameNEW Damage Per Mark
  • Stat nameNEW Per Target Cooldown
  • Stat unitNEW s
  • Stat nameNEW Per Target Cooldown
  • Stat nameDEL Damage Duration
  • Stat unitDEL s
  • Stat nameDEL Burn Duration
  • Stat unitDEL s
  • Rend · descriptionSwipe at enemies in a cone ahead of you, dealing melee damage. If the enemy is at close range, deal bonus spirit damage.→Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.
  • Rend · header on close rangeNEW On Close Range
  • Rend · T2 descriptionNEW [Ability Cooldown]s Cooldown
  • Rend · T3 descriptionGain [Bullet Lifesteal Percent Hero]% Bullet Lifesteal against affected enemies for [Lifesteal Duration]s→Silences enemies for [Debuff Duration]s if close range
  • Eternal Night · descriptionSurround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed. · · You gain bonus sprint speed and your attacks proc spirit damage for the duration.→Surround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed to you and are considered isolated for the duration. · · You gain bonus sprint speed.
  • Eternal Night · T2 descriptionDEL [Ability Cooldown]s Cooldown and +[Bonus Sprint Speed]m/s Sprint Speed.
  • Stalker's Mark · T1 descriptionNEW [Bullet Resist Reduction]% Bullet Resist
  • Stalker's Mark · T2 description+[Bonus Fire Rate]% Fire Rate for [Buff Duration]s after ambushing→[Ability Cooldown]s Cooldown and +[Ability Duration]s Duration
  • Stalker's Mark · T3 descriptionEnable [Ability Charges] Ability Charges and +[Ability Duration]s Duration→+[Dot Health Percent]% Bleed and [Heal Amp Receive Penalty Percent]% Healing Reduction
  • Stat nameNEW Damage
  • Stat nameNEW Damage
  • Stat nameEnemy health threshold→Enemy Health Threshold
  • Stat nameDEL Fast Fire Shots
  • Stat nameDEL Fast Fire Duration
  • Stat unitDEL s
  • Stat nameNEW Flight Speed
  • Stat unitNEW m
  • Stat nameNEW Flight Speed
  • Stat nameNEW Item Range
  • Stat unitNEW %
  • Stat nameNEW Item Range
  • Stat signNEW +
  • Stat nameNEW Ally Weapon Damage
  • Stat unitNEW %
  • Stat nameNEW Ally Weapon Damage
  • Stat signNEW +
  • Stat nameDEL Time acceleration
  • Stat nameNEW Souls per Minute
  • Stat signNEW [Sign]
  • Stat nameHeal On Isolation Kill→Missing Health as Healing
  • Stat nameHeal On Isolation Kill→Missing Health as Healing
  • Stat nameNEW Heal
  • Stat nameNEW Heal
  • Stat unitNEW s
  • Stat nameNEW Split Cards
  • Stat nameNEW Split Cards
  • Stat nameDEL Cooldown
  • Stat unitDEL s
  • Stat nameDEL Cooldown
  • Stat nameDEL Launch Window
  • Stat unitDEL s
  • Stat nameDEL Launch Window
  • Stat unitNEW %
  • Stat nameNEW Max Move Speed
  • Stat nameNEW Hand Size
  • Stat nameNEW Hand Size
  • Stat nameNEW Max Cooldown Reduction
  • Stat nameNEW Max Cooldown Reduction
  • Stat nameNEW Max Dash Slow
  • Stat unitNEW %
  • Stat nameNEW Max Dash Slow
  • Stat nameNEW Max Stamina Restore
  • Stat nameNEW Max Stamina Restore
  • Stat unitNEW %
  • Stat nameNEW Min Move Speed
  • Stat nameDEL Min Duration
  • Stat unitDEL s
  • Stat nameNEW Min Stamina Restore
  • Stat nameNEW Min Stamina Restore
  • Fire Scarabs · descriptionStart launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies over time and applying bullet resist reduction. Applying multiple scarabs to the same enemy will extend the health stealing duration. The health gain from hitting heroes is 3x as effective as against non-heroes.→Infest an enemy with fire scarabs. Infested enemies have max health stolen and they take damage amp from [Hero name]
  • Fire Scarabs · T2 descriptionNEW +[Ability Charges] Charges
  • Fire Scarabs · T3 descriptionNEW +[Incoming Damage Percent From Caster]% Damage Taken and increased Spirit scaling
  • Djinn's Mark · descriptionActive: Consume multiplier of Djinn's Mark to deal its damage now.→Active: Consume all Djinn Mark's to deal its damage now.
  • Djinn's Mark · passive descriptionPassive: Your shots apply an increasing multiplier on the target. When the multiplier on a target expires or you reach the max, it's consumed and the target suffers Spirit Damage and is briefly revealed on the map. The final damage is the base damage times the multiplier.→Passive: Your shots apply a Djinn Mark on the target. When the mark expires or is consumed, it deals spirit damage and the target is briefly revealed on the map. Each added mark doubles the current damage. · · There is a per target Cooldown for applying additional marks
  • Djinn's Mark · quipApply procs of escalating damage→Apply marks of escalating damage
  • Djinn's Mark · T1 descriptionApply [Movement Speed Slow]% Slow for [Slow Duration]s whenever you apply 2x multiplier or higher→On Proc: Apply a fading [Movement Speed Slow]% Slow for [Slow Duration]s
  • Djinn's Mark · T2 description+[Victim Stack Duration]s Multiplier Duration and +[Proc Damage Base] Base Damage→+[Proc Damage Base] Base Damage and +[Victim Stack Duration]s Multiplier Duration
  • Djinn's Mark · T3 description[Ability Cooldown]s Cooldown Between Multiplier and +[Mirage Djinns Mark Max Stacks] Max Multiplier→[Ability Cooldown]s Cooldown · +[D Mark Max Marks] Max Marks · Stun Victim for [Stun Duration]s on Max Marks
  • Traveler · descriptionChanneled. Target a friendly objective, ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain move speed as well as fire rate until your next reload.→Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.
  • Traveler · T1 description+[Bonus Move Speed] m Move Speed and [Ability Cooldown]s Cooldown→+[Bonus Move Speed]m Move Speed for [Movement Speed Bonus Duration]s
  • Traveler · T2 descriptionGrants Traveller Buffs to Ally→[Combat Barrier] Barrier that scales with Spirit
  • Traveler · T3 descriptionDEL On arrival, become Immune to Stun, Silence, Sleep, Root, and Disarm for [Immunity Duration]s.
  • Dust DevilTornado→Dust Devil
  • Dust Devil · descriptionTransform yourself into a tornado that travels forward, damaging enemies and lifting them up in the air. After emerging from the tornado you gain bullet evasion.→Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.
  • Dust Devil · quipTransform yourself into a tornado that lifts enemies→Transform yourself into a whirlwind that lifts enemies
  • Dust Devil · T1 descriptionNEW +[Damage] Damage
  • Dust Devil · T2 descriptionNEW · [Ability Cooldown]s Cooldown · +[Whirlwind Evasion Chance]% Evasion
  • Dust Devil · T3 descriptionNEW Can be recast within [Recast Window]s. Increases spirit scaling.
  • Stat nameDEL Max Multiplier
  • Stat unitDEL x
  • Stat nameDEL Max Multiplier
  • chrono sphere friendlyDEL Time Accelerated
  • chrono sphereDEL Time Stop
  • time bomb fuseDEL Time Bomb Fuse
  • mirage fire beetles launch windowDEL Launch Fire Scarabs
  • mirage sand phantomDEL Whirling Dervish
  • mirage sand phantom passive victimDjinn's Mark Multiplier→Djinn's Mark
  • mirage sand phantom slow aura effectDEL Whirling Dervish
  • mirage sand phantom whirlwind reflectDEL Whirling Dervish
  • mirage tornado hold in placeTornado→Immobilized
  • mirage tornado liftTornado→Dust Devil
  • mirage tornado slowTornado - Slow→Dust Devil - Slow
  • synth grasp casterDEL Grasp
  • synth grasp victimDEL Grasp
  • tengu lightningcrash regenerationDEL Falling Grace Regeneration
  • time bank save timeDEL Slow time
  • time bank speed timeDEL Accelerating time
  • Stat nameDEL Move Speed
  • Stat unitDEL s
  • Stat nameDEL Move Speed
  • Stat signDEL +
  • Stat nameNEW Multi Target Radius
  • Stat unitNEW m
  • Stat nameNEW Multi Target Radius
  • Stat unitDEL s
  • Stat unitDEL %
  • Stat nameDEL Escalating Spirit Damage
  • Stat nameDEL Escalating Spirit Damage
  • Stat signDEL [Sign]
  • Stat nameNEW Close Range
  • Stat unitNEW m
  • Stat nameNEW Close Range
  • Stat nameSilence and Disarm Duration→Slow Duration
  • Stat nameSilence and Disarm Duration→Slow Duration
  • Stat nameNEW Time Slow
  • Stat unitNEW %
  • Stat nameNEW Time Slow
  • Stat nameNEW Radius Per Pulse
  • Stat unitNEW m
  • Stat nameNEW Radius Per Pulse
  • Stat nameRange for Bonus Damage→Close Range
  • Stat nameRange for Bonus Damage→Close Range
  • Stat nameDEL Cooldown Between Multiplier
  • Stat unitDEL s
  • Stat nameDEL Cooldown Between Multiplier
  • Stat nameNEW Sell Bonus Souls:
  • Stat nameNEW Sell Bonus Souls:
  • Stat signNEW souls icon
  • Stat nameNEW Max HP Steal
  • Stat unitNEW %
  • Stat nameNEW Max HP Steal
  • Stat nameDEL Enemy Movement Slow
  • Stat unitDEL %
  • Stat nameDEL Enemy Movement Slow
  • Stat nameDEL Slow Radius
  • Stat unitDEL m
  • Stat nameDEL Slow Radius
  • Stat nameNEW Bonus Damage
  • Stat unitNEW %
  • Stat nameNEW Bonus Damage
  • Stat unitNEW s
  • Stat nameNEW Time for Max Bonus
  • Stat nameDEL Spirit Lifesteal
  • Stat unitDEL %
  • Stat nameDEL Spirit Lifesteal
  • Stat nameDEL Spirit Lifesteal (Non-Hero)
  • Stat unitDEL %
  • Stat nameDEL Spirit Lifesteal (Non-Hero)
  • Stat nameDEL Sphere Radius
  • Stat unitDEL m
  • Stat nameNEW Bonus Spirit
  • Stat nameNEW Bonus Spirit
  • Stat nameDEL Multiplier Required for Slow
  • Stat nameDEL Multiplier Required for Slow
  • Stat unitDEL %
  • Stat nameNEW Stamina Restored
  • Stat unitDEL
  • Stat nameNEW Stamina Restored
  • Stat nameDEL Heal Over Swap Time
  • Affliction · descriptionDeals damage and applies damage over time to all enemies nearby. · Affliction's damage is non-lethal and does not apply item procs.→Applies spirit icondamage over time to enemies nearby. · · Affliction's damage is non-lethal and does not apply item procs.
  • Affliction · T2 description+[Debuff Duration]s Duration and suppresses targets' healing by [Heal Amp Receive Penalty Percent]%→+[Debuff Duration]s Duration and +[Radius]m Radius
  • Affliction · T3 description+[DPS] DPS and +[Radius]m Radius→Prevets all healing · +[DPS] DPS with increase Spirit scaling
  • Barrage · descriptionChannel to start launching projectiles that deal damage and apply movement slow around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage. · If you cast it while in the air, you'll float and maintain any horizontal momentum you started with.→Channel to start launching projectiles that deal spirit damage and apply slow around their impact point. Projectiles that hit a hero grant [Hero name] damage amp that stacks. · Casting while airborne will cause [Hero name] to float. · · Casting AirDash or Flying Cloaking will not cancel Barrage.
  • BlitzDEL Blitz
  • synth blitz/modifier synth blitzDEL Blitz
  • synth blitz/modifier synth blitz tech ampDEL Blitz - Spirit Amp
  • Blitz · descriptionDEL Gain fast firing rate and bullet lifesteal for a brief flurry of shots.
  • Blitz · quipDEL Your bullets fire faster and apply spirit amp
  • Blitz · T1 descriptionDEL Each Blitz shot amplifies your spirit damage against the target by [Spirit Amp Per Bullet]% for [Spirit Amp Linger]s
  • Blitz · T3 descriptionDEL +[Fast Fire Bullets] Fast Fire Shots and +[Max Stacks] Max Stacks
  • DematerializeDEL Dematerialize
  • Dematerialize · descriptionDEL Alter your composition to become temporarily out of world, dealing damaging pulses to enemies nearby. Can be cancelled early.
  • Dematerialize · T3 descriptionDEL Dematerialize applies a stacking -15% Fire Rate to enemies on each damage interval. Lasts [Fire Rate Slow Duration]s.
  • GraspDEL Grasp
  • Cancel GraspDEL Cancel Grasp
  • Grasp · descriptionDEL Tether all nearby enemy heroes to you and gain Bullet Shield for each enemy hero tethered. You're immobilized for the duration.
  • Grasp · quipDEL Tether nearby enemy heroes to your position
  • Grasp · T3 descriptionDEL Damages and lifesteals [Lifesteal Per Second]% of targets' max health per second
  • Flying Cloak · T2 descriptionNEW +[Weapon Damage Bonus] Weapon Damage for [Weapon Damage Bonus Duration]s
  • Flying Cloak · T3 description+[Weapon Damage Bonus] Weapon Damage for [Weapon Damage Bonus Duration]s after teleporting with Flying Cloak.→+[Max Lifetime]s Lifetime and [Ability Cooldown]s Cooldown.
  • Enchanter's Satchel · descriptionEscape into your suitcase. When the duration ends, deal damage to nearby enemies. Duration can be ended early by performing any action.→Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.
  • Enchanter's Satchel · T3 descriptionApplies -[Fire Rate Slow]% Fire Rate for [Debuff Duration]s. · +[Escape Duration]s Escape Duration→+[Escape Duration]s Duration · +[Radius]m Radius · -[Slow Percent]% Move Speed and Fire Rate for [Debuff Duration]s
Game files810
  • animation+0 / −0 / ~53
  • data+0 / −0 / ~11
  • hero_model+2 / −0 / ~176
  • material+8 / −1 / ~21
  • model+14 / −0 / ~3
  • other+0 / −0 / ~21
  • particles+55 / −19 / ~69
  • sound+202 / −19 / ~86
  • ui+7 / −11 / ~32

Hero model folders: bookworm (modified), kelvin_v2 (modified), lash (modified), lash_v2 (added/modified), mcginnis (modified), punkgoat (modified), tengu (modified), unicorn (modified), warden (modified)

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